diff --git a/eid_data.lua b/eid_data.lua index 9d2b4ccd..485330b2 100644 --- a/eid_data.lua +++ b/eid_data.lua @@ -143,6 +143,7 @@ EID.InlineIcons = { ["RottenHeart"] = {"hearts", 16, 9, 9}, ["BrokenHeart"] = {"hearts", 17, 9, 9}, ["HolyMantle"] = {"hearts", 18, 14, 16, -1, -2}, + ["HolyMantleSmall"] = {"hearts", 19, 9, 9,}, -- Pickups ["Key"] = {"pickups", 0, 7, 9}, ["GoldenKey"] = {"pickups", 1, 7, 9}, @@ -166,7 +167,7 @@ EID.InlineIcons = { ["Trinket"] = {"Trinket", 0, 7, 7}, ----- Use Markup "Trinket"+ ITEMID to render trinket sprites (example: {{Trinket1}} = Swallowed Penny) ----- Modded Trinket-icons are automatically generated. No code needed! - ["Slotmachine"] = {"Slotmachine", 0, 7, 7}, + ["Slotmachine"] = {"Slotmachine", 0, 9, 7, 0}, -- Behaviors ["Throwable"] = {"Behavior", 0, 9, 9}, ["Chargeable"] = {"Behavior", 1, 9, 9}, @@ -196,11 +197,18 @@ EID.InlineIcons = { ["RedChestRoomIcon"] = {"roomicons", 22, 8, 9, 0, 2}, ["GoldenChestRoomIcon"] = {"roomicons", 23, 8, 9, 0, 2}, ["RedTreasureRoom"] = {"roomicons", 24, 8, 9, 0, 2}, - ["MegaChestRoomIcon"] = {"roomicons", 25, 8, 9, 0, 2}, - ["Confessional"] = {"roomicons", 26, 8, 9, 0, 2}, + ["MegaChestRoomIcon"] = {"roomicons", 25, 8, 9, 0, 1}, + ["Confessional"] = {"roomicons", 26, 8, 9, 0, 1}, ["CraneGame"] = {"roomicons", 27, 8, 9, 0, 2}, ["MirrorRoom"] = {"roomicons", 28, 8, 9, 0, 2}, - ["LadderRoom"] = {"roomicons", 29, 8, 9, 0, 2}, + ["MinecartRoom"] = {"roomicons", 29, 7, 9, 0, 1}, + ["LadderRoom"] = {"roomicons", 30, 6, 9, 0, 2}, + ["DevilBeggar"] = {"roomicons", 31, 8, 9, 0, 2}, + ["Beggar"] = {"roomicons", 32, 8, 9, 0, 2}, + ["DonationMachine"] = {"roomicons", 33, 8, 9, 0, 2}, + ["RestockMachine"] = {"roomicons", 34, 8, 9, 0, 2}, + ["GrabBag"] = {"roomicons", 35, 6, 9, 0, 3}, + ["BloodDonationMachine"] = {"roomicons", 36, 8, 9, 0, 2}, -- Roomshape Icons ["Room"] = {"roomshape", 0, 9, 9, 0, 2}, @@ -360,20 +368,20 @@ EID.InlineIcons = { ["Player40"] = {"Players", 40, 12, 12, -1, 1, EID.PlayerSprite}, -- Status effects - ["Charm"] = {"StatusEffects", 0, 11, 11, 6, 4}, - ["Burning"] = {"StatusEffects", 1, 11, 11, 6, 4}, - ["Crown"] = {"StatusEffects", 2, 11, 11, 6, 6}, - ["Fear"] = {"StatusEffects", 3, 11, 11, 6, 6}, - ["Poison"] = {"StatusEffects", 4, 11, 11, 6, 6}, - ["Slow"] = {"StatusEffects", 5, 12, 12, 6, 6}, - ["Magnetize"] = {"StatusEffects", 6, 11, 11, 6, 6}, - ["BrimstoneCurse"] = {"StatusEffects", 7, 12, 12, 6, 5}, - ["BleedingOut"] = {"StatusEffects", 8, 11, 11, 6, 7}, - ["Bait"] = {"StatusEffects", 9, 11, 11, 6, 6}, - ["Weakness"] = {"StatusEffects", 10, 11, 11, 6, 6}, - ["DeathMark"] = {"StatusEffects", 11, 13, 13, 6, 6}, - ["Freeze"] = {"StatusEffects", 12, 11, 11, 6, 6}, - ["Confusion"] = {"StatusEffects", 13, 13, 13, 6, 6}, + ["Charm"] = {"StatusEffects", 0, 9, 9, 6, 6}, + ["Burning"] = {"StatusEffects", 1, 9, 9, 6, 6}, + ["Crown"] = {"StatusEffects", 2, 9, 9, 6, 6}, + ["Fear"] = {"StatusEffects", 3, 9, 9, 6, 6}, + ["Poison"] = {"StatusEffects", 4, 9, 9, 6, 6}, + ["Slow"] = {"StatusEffects", 5, 11, 9, 6, 6}, + ["Magnetize"] = {"StatusEffects", 6, 9, 9, 6, 6}, + ["BrimstoneCurse"] = {"StatusEffects", 7, 9, 9, 6, 6}, + ["BleedingOut"] = {"StatusEffects", 8, 9, 9, 6, 6}, + ["Bait"] = {"StatusEffects", 9, 10, 9, 6, 5}, + ["Weakness"] = {"StatusEffects", 10, 10, 9, 6, 6}, + ["DeathMark"] = {"StatusEffects", 11, 11, 9, 6, 6}, + ["Confusion"] = {"StatusEffects", 12, 10, 9, 6, 5}, + ["Freezing"] = {"StatusEffects", 13, 10, 9, 5, 5}, -- Curses ["CurseDarkness"] = {"Curses", 0, 13, 11, -2, -2}, diff --git a/resources/gfx/eid_inline_icons.anm2 b/resources/gfx/eid_inline_icons.anm2 index e26fa3da..162ffd69 100644 --- a/resources/gfx/eid_inline_icons.anm2 +++ b/resources/gfx/eid_inline_icons.anm2 @@ -1,5 +1,5 @@ - + @@ -52,31 +52,32 @@ - + - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + @@ -138,7 +139,7 @@ - + @@ -146,7 +147,7 @@ - + @@ -182,6 +183,13 @@ + + + + + + + @@ -207,7 +215,7 @@ - + @@ -423,13 +431,13 @@ - + - + - - + + diff --git a/resources/gfx/eid_inline_icons.png b/resources/gfx/eid_inline_icons.png index b964ac34..b30d775e 100644 Binary files a/resources/gfx/eid_inline_icons.png and b/resources/gfx/eid_inline_icons.png differ