From 6e6f07443931744ec12b25eb51be730509a50f64 Mon Sep 17 00:00:00 2001 From: Wofsauge Date: Fri, 12 Nov 2021 17:25:35 +0100 Subject: [PATCH] Fixed keyboard hide keys not working --- main.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main.lua b/main.lua index 026f8366..27071398 100644 --- a/main.lua +++ b/main.lua @@ -593,7 +593,7 @@ local function onRender(t) EID.isDisplaying = false EID:setPlayer() - if Input.IsButtonTriggered(EID.Config["HideKey"], EID.player.ControllerIndex or 0) then + if Input.IsButtonTriggered(EID.Config["HideKey"], EID.player.ControllerIndex or 0) or Input.IsButtonTriggered(EID.Config["HideKey"], 0) then EID.isHidden = not EID.isHidden end if ModConfigMenu and ModConfigMenu.IsVisible and ModConfigMenu.Config["Mod Config Menu"].HideHudInMenu and EID.MCMCompat_isDisplayingEIDTab ~= "Visuals" then --if if the mod config menu exists, is opened and Hide Hud is enabled, and ModConfigMenu is currently in the "Visuals" tab of EID