Added support to display multiple transformations
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20cdc63c29
commit
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12 files changed
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-108
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+10
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@@ -107,7 +107,7 @@ function EID:getLegacyModDescription(objTable, id)
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return __eidCardDescriptions[id]
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elseif objTable == "pills" then
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return __eidPillDescriptions[id]
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elseif objTable == "transformation" then
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elseif objTable == "transformations" then
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return __eidItemTransformations[id]
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elseif objTable == "custom" then
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return __eidEntityDescriptions[id] and __eidEntityDescriptions[id][2]
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@@ -146,9 +146,10 @@ end
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function EID:getTransformationName(id)
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local str = "Custom"
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if tonumber(id) == nil then
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print("FAIL")
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return id
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end
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return EID:getDescriptionObj("transformations", tonumber(id) + 1) or str
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return EID:getObjectName(tonumber(id) + 1, "transformations") or str
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end
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-- tries to get the ingame name of an item based on its ID
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@@ -182,6 +183,8 @@ function EID:getObjectName(objID, objType)
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end
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end
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return EID.itemConfig:GetPillEffect(objID).Name
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elseif objType == "transformations" then
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return tableEntry
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elseif objType == "sacrifice" then
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return EID:getDescriptionTable("sacrificeHeader")
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elseif objType == "dice" then
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@@ -226,12 +229,12 @@ end
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-- Returns the inlineIcon object of a given Iconstring
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-- can be used to validate an iconstring
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function EID:getIcon(str)
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if str == nil then return nil end
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if str == nil then print("F") return EID.InlineIcons["ERROR"] end
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local strTrimmed = string.gsub(str, "{{(.-)}}", function(a) return a end)
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if #strTrimmed < #str then
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return EID.InlineIcons[strTrimmed] or nil
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if #strTrimmed <= #str then
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return EID.InlineIcons[strTrimmed] or EID.InlineIcons["ERROR"]
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else
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return nil
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return EID.InlineIcons["ERROR"]
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end
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end
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@@ -246,7 +249,7 @@ function EID:filterMarkup(text, textPosX, textPosY)
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local spriteTable = {}
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for word in string.gmatch(text, "{{.-}}") do
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local textposition = string.find(text, word)
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local lookup = EID:getIcon(word) or EID.InlineIcons["ERROR"]
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local lookup = EID:getIcon(word)
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local preceedingTextWidth = EID:getStrWidth(string.sub(text, 0, textposition - 1))*EIDConfig["Scale"]
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table.insert(spriteTable,{lookup, preceedingTextWidth})
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text = string.gsub(text, word, EID:generatePlaceholderString(lookup[3]), 1)
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