diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 3fc8071d..7c4ab600 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -24,23 +24,23 @@ EID.descriptions[languageCode].collectibles={ {"2", "The Inner Eye", "Triple shot#↓ {{Tears}} Tears down"}, {"3", "Spoon Bender", "Homing tears"}, {"4", "Cricket's Head", "↑ {{Damage}} +0.5 Damage up#↑ {{Damage}} +50% Damage Multiplier"}, - {"5", "My Reflection", "Gives tears a boomerang effect#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.6 Shot Speed up#↑ +1 Tear Height"}, + {"5", "My Reflection", "Isaac's tears get a boomerang effect#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.6 Shot Speed up#↑ +1 Tear Height"}, {"6", "Number One", "↑ {{Tears}} +1.5 Tears up#↓ {{Range}} -17.62 Range down#↑ +0.76 Tear Height"}, - {"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage up#{{Collectible34}} +50% Damage if you have Book of Belial or Devil Card effect active"}, - {"8", "Brother Bobby", "Normal tear familiar#Deals 3.5 damage per tear"}, + {"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage up#{{Collectible34}} +50% Damage if Isaac has the Book of Belial or Devil Card effect active"}, + {"8", "Brother Bobby", "Fires normal tears#Deals 3.5 damage per tear"}, {"9", "Skatole", "All fly enemies are friendly"}, {"10", "Halo of Flies", "+2 fly orbitals#Blocks enemy projectiles"}, {"11", "1up!", "↑ +1 life#Respawn with full health"}, {"12", "Magic Mushroom", "↑ +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#↑ +0.5 Tear Height#Size up"}, - {"13", "The Virus", "{{Poison}} Poison touch#↓ {{Speed}} -0.1 Speed down#{{BlackHeart}} Enemies can drop Black Hearts if poisoned"}, + {"13", "The Virus", "{{Poison}} Touching enemies poisons them#↓ {{Speed}} -0.1 Speed down#{{BlackHeart}} Poisoned enemies can drop Black Hearts"}, {"14", "Roid Rage", "↑ {{Speed}} +0.6 Speed up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"15", "<3", "↑ {{Heart}} +1 Health up#{{Heart}} Full health"}, {"16", "Raw Liver", "↑ {{Heart}} +2 Health up#{{Heart}} Full health"}, {"17", "Skeleton Key", "{{Key}} +99 Keys"}, {"18", "A Dollar", "{{Coin}} +99 coins"}, {"19", "Boom!", "{{Bomb}} +10 Bombs"}, - {"20", "Transcendence", "Flight!"}, - {"21", "The Compass", "Reveals icons on the map#Does not show the layout of the map"}, + {"20", "Transcendence", "Grants flight"}, + {"21", "The Compass", "Reveals icons on the map#Does not reveal the layout of the map"}, {"22", "Lunch", "↑ {{Heart}} +1 Health up"}, {"23", "Dinner", "↑ {{Heart}} +1 Health up"}, {"24", "Dessert", "↑ {{Heart}} +1 Health up"}, @@ -52,735 +52,735 @@ EID.descriptions[languageCode].collectibles={ {"30", "Mom's Heels", "↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"31", "Mom's Lipstick", "↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"32", "Wire Coat Hanger", "↑ {{Tears}} +0.7 Tears up"}, - {"33", "The Bible", "Flight for current room#{{MomsHeart}} Kills Mom's Foot and Mom's Heart instantly#!!! Kills YOU when used on Satan"}, - {"34", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if you have Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"}, - {"35", "The Necronomicon", "Deal 40 damage to all enemies in the room"}, + {"33", "The Bible", "Grants flight for the current room#{{MomsHeart}} Kills Mom's Foot and Mom's Heart instantly#{{Warning}} Kills Isaac when used on Satan"}, + {"34", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if Isaac has Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"}, + {"35", "The Necronomicon", "Deals 40 damage to all enemies in the room"}, {"36", "The Poop", "Spawns one poop and knocks back enemies#Can be placed next to a pit and destroyed with a bomb to make a bridge"}, - {"37", "Mr. Boom", "Drops a large bomb below the player which deals 110 damage"}, + {"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 110 damage"}, {"38", "Tammy's Head", "Fires 10 tears in a circle around Isaac"}, - {"39", "Mom's Bra", "Freeze all enemies in the current room for 4 seconds"}, - {"40", "Kamikaze!", "Causes an explosion at the players location#Deals 40 damage"}, + {"39", "Mom's Bra", "Freezes all enemies in the current room for 4 seconds"}, + {"40", "Kamikaze!", "Causes an explosion at Isaac's location#Deals 40 damage"}, {"41", "Mom's Pad", "{{Fear}} Fears all enemies in the current room for 5 seconds"}, - {"42", "Bob's Rotten Head", "{{Poison}} Throwable poison bomb"}, + {"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes where it lands and poisons enemies caught in the blast"}, {"43", "", ""}, {"44", "Teleport!", "Teleports Isaac into a random room except I AM ERROR rooms"}, - {"45", "Yum Heart", "Heal 1 Red Heart"}, + {"45", "Yum Heart", "Heals 1 Red Heart"}, {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck up#+8% room clear reward chance#Better chance to win while gambling"}, - {"47", "Doctor's Remote", "{{Collectible168}} On use, start aiming a crosshair#A missile lands on the crosshair after 1.5 seconds#Deals 20 times your damage"}, + {"47", "Doctor's Remote", "{{Collectible168}} On use, start aiming a crosshair#A missile lands on the crosshair after 1.5 seconds#Deals 20x damage"}, {"48", "Cupid's Arrow", "Piercing tears"}, - {"49", "Shoop da Whoop!", "High damage brimstone laser"}, + {"49", "Shoop da Whoop!", "Using the item and shooting in a direction fires a high damage Brimstone laser"}, {"50", "Steven", "↑ {{Damage}} +1 Damage up"}, {"51", "Pentagram", "↑ {{Damage}} +1 Damage up#{{AngelDevilChance}} +10% Devil/Angel Room chance"}, - {"52", "Dr. Fetus", "{{Bomb}} Bomb tears#Each bomb deals 5x your damage + 30#↓ {{Tears}} Tear Delay x 2.5"}, - {"53", "Magneto", "Magnetic attraction for pickups"}, - {"54", "Treasure Map", "Reveals the floor layout#Does not show room icons"}, + {"52", "Dr. Fetus", "{{Bomb}} Isaac shoots bombs instead of tears#Each bomb deals 5x damage + 30#↓ {{Tears}} Tear Delay x 2.5"}, + {"53", "Magneto", "Pickups are attracted to Isaac"}, + {"54", "Treasure Map", "Reveals the floor layout#Does not reveal room icons"}, {"55", "Mom's Eye", "50% chance to shoot a tear backwards#{{Luck}} 100% chance at 2 Luck"}, - {"56", "Lemon Mishap", "Drop a pool of lemonade#Deals 24 contact damage per second"}, + {"56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 contact damage per second"}, {"57", "Distant Admiration", "Mid-range fly orbital#Deals 75 contact damage per second"}, - {"58", "Book of Shadows", "Invincibility for 10 seconds"}, + {"58", "Book of Shadows", "Makes Isaac invincible for 10 seconds"}, {"59", "", ""}, - {"60", "The Ladder", "Walk over small gaps"}, + {"60", "The Ladder", "Allows Isaac to cross 1-tile gaps"}, {"61", "", ""}, - {"62", "Charm of the Vampire", "{{HalfHeart}} Heals half a heart every 13 enemies killed"}, - {"63", "The Battery", "Active items can now be charged up twice"}, - {"64", "Steam Sale", "{{Shop}} -50% on Shop items#Getting this item two times will make everything free"}, - {"65", "Anarchist Cookbook", "Spawn 6 troll bombs near the center of the room"}, - {"66", "The Hourglass", "{{Slow}} Slow down enemies for 8 seconds"}, - {"67", "Sister Maggy", "Normal tear familiar#Deals 3.5 damage per tear"}, - {"68", "Technology", "Tears are now lasers"}, - {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Up to 400% Damage#↓ {{Tears}} Tears down"}, + {"62", "Charm of the Vampire", "{{HalfHeart}} Killing 13 enemies heals half a heart"}, + {"63", "The Battery", "Active items can be charged up twice and used twice in a row"}, + {"64", "Steam Sale", "{{Shop}} Shop items cost 50% less#Owning two Steam Sales makes all paid items free"}, + {"65", "Anarchist Cookbook", "Spawns 6 troll bombs near the center of the room"}, + {"66", "The Hourglass", "{{Slow}} Slows enemies down for 8 seconds"}, + {"67", "Sister Maggy", "Shoots normal tears#Deals 3.5 damage per tear"}, + {"68", "Technology", "Isaac fires lasers instead of tears"}, + {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Fully charged tears deal 400% Damage#↓ {{Tears}} Tears down"}, {"70", "Growth Hormones", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.4 Speed up"}, {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed up#↓ {{Range}} -4.25 Range down*#↑ +1.5 Tear Height*#(*both add up to a slight Range up)#↑ Size down"}, {"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#{{Collectible33}} The Bible is added to all item pools"}, {"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat Boy LVL1#LVL4: Meat Boy LVL2"}, {"74", "A Quarter", "{{Coin}} +25 coins"}, - {"75", "PHD", "{{Pill}} Better pills#Spawns 1 pill on pickup#{{Heart}} Heals 2 Red Hearts#{{BloodDonationMachine}} More money from Blood Donation Machines and {{Collectible135}} IV Bag"}, - {"76", "X-Ray Vision", "{{SecretRoom}} Reveals secret rooms entrances"}, - {"77", "My Little Unicorn", "Invincibility and +0.28 Speed up for 6 seconds#Deal 40 contact damage per second while invincible"}, + {"75", "PHD", "{{Pill}} Changes bad pills into good pills#Spawns 1 pill on pickup#{{Heart}} Heals 2 Red Hearts#{{BloodDonationMachine}} Blood Donation Machines and {{Collectible135}} IV Bag give more coins"}, + {"76", "X-Ray Vision", "{{SecretRoom}} Opens all secret room entrances"}, + {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 40 contact damage per second while invincible#{{Timer}} Effects last 6 seconds"}, {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Higher Horseman boss chance if used#{{AngelDevilChance}} +17.5% Devil/Angel Room chance while held"}, {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up#{{SoulHeart}} +1 Soul Heart"}, {"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{SoulHeart}} +2 Soul Hearts"}, - {"81", "Dead Cat", "↑ +9 lives#Respawn with 1 HP#↓ Sets your Red Heart containers to 1#!!! Characters that can't have Red Hearts get set to 1 Soul/Black Heart"}, + {"81", "Dead Cat", "↑ +9 lives#Respawn with 1 HP#↓ Removes all Red Heart containers but one#{{Warning}} Characters that can't have Red Hearts get set to 1 Soul/Black Heart"}, {"82", "Lord of the Pit", "Flight#↑ {{Speed}} +0.3 Speed up"}, - {"83", "The Nail", "{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +0.7 Damage up#↓ {{Speed}} -0.18 Speed down#Deal 40 contact damage per second#Destroy rocks when walking over them"}, - {"84", "We Need To Go Deeper!", "Spawns a trapdoor to the next floor#{{LadderRoom}} 10% chance for crawlspace trapdoor"}, + {"83", "The Nail", "{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +0.7 Damage up#↓ {{Speed}} -0.18 Speed down#Isaac deals 40 contact damage per second#Allows Isaac to destroy rocks by walking into them"}, + {"84", "We Need To Go Deeper!", "Opens a trapdoor to the next floor#{{LadderRoom}} 10% chance to open a crawlspace trapdoor"}, {"85", "Deck of Cards", "{{Card}} Spawns 1 Card"}, - {"86", "Monstro's Tooth", "Summon Monstro to fall on an enemy and deal 120 damage"}, + {"86", "Monstro's Tooth", "Monstro falls on an enemy and deals 120 damage#{{Warning}} Monstro falls on Isaac if the room has no enemies"}, {"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 7 Luck"}, - {"88", "Little Chubby", "Familiar that charges forward#Deals 52.5 contact damage per second"}, + {"88", "Little Chubby", "Charges forward in the direction Isaac is shooting#Deals 52.5 contact damage per second"}, {"89", "Spider Bite", "{{Slow}} 25% chance to shoot slowing tears#{{Luck}} 100% chance at 15 Luck"}, {"90", "The Small Rock", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.2 Tears up#↓ {{Speed}} -0.2 Speed down"}, - {"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms"}, + {"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#{{SecretRoom}} Can reveal Secret and Super Secret Rooms"}, {"92", "Super Bandage", "↑ {{Heart}} +1 Health up#{{SoulHeart}} +2 Soul Hearts#{{Heart}} Heals 1 Red Heart"}, - {"93", "The Gamekid", "Short invincibility#{{Fear}} Fears all enemies#Deal 40 contact damage per second#{{HalfHeart}} Two eaten enemies replenish half a heart"}, + {"93", "The Gamekid", "Grants invincibility#{{Fear}} Fears all enemies in the room#Isaac deals 40 contact damage per second#{{HalfHeart}} Killing 2 enemies replenishes half a heart#{{Timer}} Effect lasts for 6.5 seconds"}, {"94", "Sack of Pennies", "{{Coin}} Drops a random coin every 2 rooms"}, - {"95", "Robo-Baby", "Laser tears#Deals 3.5 damage per shot"}, + {"95", "Robo-Baby", "Shoots lasers#Deals 3.5 damage per shot"}, {"96", "Little C.H.A.D.", "{{HalfHeart}} Drops half a heart every 3 rooms"}, {"97", "The Book of Sin", "Spawns a random pickup"}, {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 5-6 rooms"}, {"99", "Little Gish", "{{Slow}} Slowing tears#Deals 3.5 damage per shot"}, - {"100", "Little Steven", "Homing tears#Deals 3.5 damage per shot"}, + {"100", "Little Steven", "Shoots homing tears#Deals 3.5 damage per shot"}, {"101", "The Halo", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +0.25 Range up#↑ {{Speed}} +0.3 Speed up#↑ +0.5 Tear Height"}, {"102", "Mom's Bottle of Pills", "{{Pill}} Spawns 1 Pill"}, {"103", "The Common Cold", "{{Poison}} 25% chance to shoot Poison tears#{{Luck}} 100% chance at 12 Luck"}, {"104", "The Parasite", "Tears split in two on contact#Split tears deal half damage"}, - {"105", "The D6", "Rerolls pedestals in current room"}, + {"105", "The D6", "Rerolls pedestal items in the current room"}, {"106", "Mr. Mega", "↑ Bomb damage x2.25#{{Bomb}} +5 Bombs"}, - {"107", "The Pinking Shears", "Flight#Your body attacks enemies with 82.5 contact damage per second"}, - {"108", "The Wafer", "All damage taken is reduced to half a heart"}, - {"109", "Money = Power", "↑ {{Damage}} +0.04 Damage up for every {{Coin}}coin you have"}, + {"107", "The Pinking Shears", "Flight#Isaac's body separates from his head and attacks enemies with 82.5 contact damage per second"}, + {"108", "The Wafer", "Reduces all damage taken to half a heart"}, + {"109", "Money = Power", "↑ {{Damage}} +0.04 Damage up for every {{Coin}}coin Isaac has"}, {"110", "Mom's Contacts", "20% chance to shoot petrifying tears#↑ +0.25 Range up#↑ +0.5 Tear Height"}, - {"111", "The Bean", "{{Poison}} Poison fart#The poison deals your damage 6 times"}, - {"112", "Guardian Angel", "Orbital#Speeds up all orbitals#Blocks projectiles#Deals 105 contact damage per second"}, - {"113", "Demon Baby", "Auto-firing turret#Deals 3 damage per shot"}, - {"114", "Mom's Knife", "Controllable knife attack#The knife deals 2x Isaac's damage while held and 6x damage at the furthest possible distance"}, + {"111", "The Bean", "{{Poison}} Farts a poison cloud#The poison deals Isaac's damage 6 times"}, + {"112", "Guardian Angel", "Orbital#Speeds up all other orbitals#Blocks projectiles#Deals 105 contact damage per second"}, + {"113", "Demon Baby", "Shoots enemies that get close to him#Deals 3 damage per shot"}, + {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#The knife deals 2x Isaac's damage while held and 6x damage at the furthest possible distance"}, {"115", "Ouija Board", "Spectral tears"}, - {"116", "9 Volt", "-1 charge needed for active items#{{Battery}} Fully recharges your active item"}, - {"117", "Dead Bird", "Spawns a bird when you get hit#Bird deals 4 contact damage per second"}, - {"118", "Brimstone", "{{Chargeable}} Charge a blood laser that deals constant damage"}, + {"116", "9 Volt", "Automatically charges the first bar of active items#{{Battery}} Fully recharges the current active item"}, + {"117", "Dead Bird", "Getting hit spawns a bird#The bird deals 4 contact damage per second"}, + {"118", "Brimstone", "{{Chargeable}} Isaac's tears are replaced by a chargeable blood laser"}, {"119", "Blood Bag", "↑ {{Heart}} +1 Health up#↑ {{Speed}} +0.3 Speed up#{{Heart}} Heals 4 Hearts"}, - {"120", "Odd Mushroom (Thin)", "↑ {{Tears}} +1.7 Tears up#↑ {{Speed}} +0.3 Speed up#↓ {{Damage}} -38% Damage Multiplier#Penalty shrinks as you get Damage Ups from other items"}, + {"120", "Odd Mushroom (Thin)", "↑ {{Tears}} +1.7 Tears up#↑ {{Speed}} +0.3 Speed up#↓ {{Damage}} -38% Damage Multiplier#Penalty shrinks with Damage Ups from other items"}, {"121", "Odd Mushroom (Large)", "↑ {{EmptyHeart}} +1 Empty heart container#↑ {{Damage}} +0.3 Damage up#↑ {{Range}} +0.25 Range up#↓ {{Speed}} -0.1 Speed down#↑ +0.5 Tear Height"}, - {"122", "Whore of Babylon", "!!! When on half a Red Heart or less:#↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.3 Speed up"}, - {"123", "Monster Manual", "Random familiar for current room"}, - {"124", "Dead Sea Scrolls", "Random active item effect"}, + {"122", "Whore of Babylon", "When on half a Red Heart or less:#↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.3 Speed up"}, + {"123", "Monster Manual", "Spawns a random familiar for the current room"}, + {"124", "Dead Sea Scrolls", "Triggers a random active item effect"}, {"125", "Bobby-Bomb", "Homing bombs#{{Bomb}} +5 Bombs"}, - {"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage up for current Room#↓ Deals 1 heart of damage to you#Prioritizes Red Hearts"}, - {"127", "Forget Me Now", "{{Warning}} SINGLE USE {{Warning}}#Reroll entire floor"}, - {"128", "Forever Alone", "Fly orbital#Far away#Deals 30 contact damage per second"}, + {"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage up for the current Room#{{Warning}} Deals 1 heart of damage to Isaac#Removes Red Hearts first"}, + {"127", "Forget Me Now", "{{Warning}} SINGLE USE {{Warning}}#Rerolls and restarts the entire floor"}, + {"128", "Forever Alone", "Long range fly orbital#Deals 30 contact damage per second"}, {"129", "Bucket of Lard", "↑ +2 Empty heart container#↓ -0.2 Speed down#Heals half a heart"}, - {"130", "A Pony", "Grants flight while held#{{Speed}} Sets your speed to 1.5 if you have less than 1.5#Dash in a direction on use"}, + {"130", "A Pony", "Grants flight while held#{{Speed}} Sets your Speed to at least 1.5#Using the item dashes in the direction of Isaac's movement"}, {"131", "Bomb Bag", "{{Bomb}} Drops 1 Bomb pickup every 2-3 rooms"}, - {"132", "A Lump of Coal", "{{Damage}} Tears deal more Damage the further they travel"}, - {"133", "Guppy's Paw", "!!! On use, convert:#1 heart container to 3 Soul Hearts"}, - {"134", "Guppy's Tail", "{{Chest}} 33% chance for room clear reward to be a chest#33% chance for no room clear reward"}, - {"135", "IV Bag", "Portable blood bank#Half a heart = 1-3 coins#{{Player14}} 0-1 coin as Keeper"}, - {"136", "Best Friend", "Exploding Decoy#Attracts enemies"}, - {"137", "Remote Detonator", "Detonate bombs on demand#{{Bomb}} +5 bombs"}, + {"132", "A Lump of Coal", "{{Damage}} Tears deal more damage the further they travel"}, + {"133", "Guppy's Paw", "Converts 1 heart container into 3 Soul Hearts"}, + {"134", "Guppy's Tail", "{{Chest}} 33% chance to replace the room clear reward with a chest#33% chance to spawn no room clear reward"}, + {"135", "IV Bag", "Hurts Isaac for half a heart and spawns 1-3 coins#{{Player14}} Spawns 0-1 coin as Keeper"}, + {"136", "Best Friend", "Spawns a decoy Isaac that attracts enemies and explodes after 5 seconds"}, + {"137", "Remote Detonator", "{{Bomb}} +5 bombs#Isaac's bombs no longer explode automatically#Using the item detonates all of Isaac's bombs at once"}, {"138", "Stigmata", "↑ +1 Health up#↑ {{Damage}} +0.3 Damage up"}, - {"139", "Mom's Purse", "{{Trinket}} You can now hold 2 trinkets"}, - {"140", "Bob's Curse", "{{Poison}} Poison bombs#{{Bomb}} +5 bombs"}, + {"139", "Mom's Purse", "{{Trinket}} Isaac can hold 2 trinkets"}, + {"140", "Bob's Curse", "{{Poison}} Isaac's bombs poison enemies caught in the blast#{{Bomb}} +5 bombs"}, {"141", "Pageant Boy", "{{Coin}} Spawns 7 random coins"}, - {"142", "Scapular", "{{SoulHeart}} Once per room, when down to half a heart, you gain 1 Soul Heart"}, + {"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again"}, {"143", "Speed Ball", "↑ {{Speed}} +0.3 Speed up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, - {"144", "Bum Friend", "{{Coin}} Collects coins from the floor#Spawns random pickups in return"}, + {"144", "Bum Friend", "{{Coin}} Picks up coins and spawns random pickups in return"}, {"145", "Guppy's Head", "Spawns 2-4 blue flies"}, {"146", "Prayer Card", "{{EternalHeart}} +1 Eternal Heart"}, - {"147", "Notched Axe", "Break rocks in current room on touch"}, - {"148", "Infestation", "Spawn flies when you get hit"}, - {"149", "Ipecac", "{{Poison}} Explosive poison tears#↑ {{Damage}} +40 Damage up#↓ {{Tears}} Tears down"}, - {"150", "Tough Love", "10% chance to shoot teeth#{{Damage}} Teeth deal 3.2x your damage#{{Luck}} 100% chance at 9 Luck"}, - {"151", "The Mulligan", "1/6 chance to spawn a fly when tears hit an enemy"}, - {"152", "Technology 2", "Replaces your right eye with a continuous laser#Laser deals 20% of your damage#↓ {{Damage}} -35% Damage down#↓ {{Tears}} Tear Delay x 2"}, - {"153", "Mutant Spider", "Quad Shot!#↓ {{Tears}} Tears down"}, - {"154", "Chemical Peel", "↑ {{Damage}} +2 Damage up for left eye"}, + {"147", "Notched Axe", "Allows Isaac to break rocks and Secret Room walls by walking into them"}, + {"148", "Infestation", "Taking damage spawns blue flies"}, + {"149", "Ipecac", "Isaac's tears are fired in an arc#{{Poison}} The tears explode and poison enemies where they land#↑ {{Damage}} +40 Damage up#↓ {{Tears}} Tears down"}, + {"150", "Tough Love", "10% chance to shoot teeth#{{Damage}} Teeth deal 3.2x Isaac's damage#{{Luck}} 100% chance at 9 Luck"}, + {"151", "The Mulligan", "Hitting an enemy with a tear has a 1/6 chance to spawn a fly"}, + {"152", "Technology 2", "Replaces Isaac's right eye tears with a continuous laser#Laser deals 20% of Isaac's damage#↓ {{Damage}} -35% Damage down#↓ {{Tears}} Tear Delay x 2"}, + {"153", "Mutant Spider", "Isaac fires 4 tears at once#↓ {{Tears}} Tears down"}, + {"154", "Chemical Peel", "↑ {{Damage}} +2 Damage up for the left eye"}, {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second"}, - {"156", "Habit", "{{Battery}} +1 charge when you get hit"}, - {"157", "Bloody Lust", "↑ {{Damage}} Damage up every time you get hit#Applies up to 6 times per floor#Lasts for whole floor"}, - {"158", "Crystal Ball", "Reveal full map#Drops random Card or Soul Heart"}, + {"156", "Habit", "{{Battery}} Taking damage adds 1 charge to the active item"}, + {"157", "Bloody Lust", "↑ {{Damage}} Taking damage grants a damage up#Applies up to 6 times per floor#Lasts for the whole floor"}, + {"158", "Crystal Ball", "Reveals the map#Drops a Card or a Soul Heart"}, {"159", "Spirit of the Night", "Flight#Spectral tears"}, - {"160", "Crack the Sky", "Spawns 5 beams of light near enemies#Deals your damage + 20"}, + {"160", "Crack the Sky", "Spawns 5 beams of light near enemies#Deals Isaac's damage + 20"}, {"161", "Ankh", "{{Player4}} Respawn as ??? (Blue Baby) on death"}, - {"162", "Celtic Cross", "Chance for invincibility when Isaac gets hit"}, + {"162", "Celtic Cross", "Taking damage can make Isaac temporarily invincible"}, {"163", "Ghost Baby", "Spectral tears familiar#Deals 3.5 damage per shot"}, - {"164", "The Candle", "Throw a blue flame#Deals contact damage#Blocks enemy tears#Despawns after 2 seconds"}, + {"164", "The Candle", "Throws a blue flame#The flame deals contact damage, blocks enemy tears, and despawns after 2 seconds"}, {"165", "Cat-o-nine-tails", "↑ {{Damage}} +1 Damage up#↑ {{Shotspeed}} +0.23 Shot speed up"}, - {"166", "D20", "Reroll pickups"}, + {"166", "D20", "Rerolls all pickups in the room"}, {"167", "Harlequin Baby", "Shoots two tears in a V-shaped pattern#Deals 4 damage per shot"}, - {"168", "Epic Fetus", "Instead of tears, aim a crosshair#A missile lands on the crosshair after 1.5 seconds#Deals 20 times your damage"}, + {"168", "Epic Fetus", "Instead of tears, aim a crosshair#A rocket lands on the crosshair after 1.5 seconds#Rockets deal 20 times Isaac's damage"}, {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} Tears down#Tears keep going after killing an enemy"}, - {"170", "Daddy Longlegs", "Stomps on enemies#Deals 40 damage per second"}, - {"171", "Spider Butt", "Slows down enemies for 4 seconds#10 damage to all enemies"}, - {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 225 damage per second"}, + {"170", "Daddy Longlegs", "Randomly stomps on an enemy#Deals 40 damage per second"}, + {"171", "Spider Butt", "Slows down enemies for 4 seconds#Deals 10 damage to all enemies"}, + {"172", "Sacrificial Dagger", "Orbital#Blocks enemy shots#Deals 225 damage per second"}, {"173", "Mitre", "{{SoulHeart}} Higher chance to find Soul Hearts"}, {"174", "Rainbow Baby", "Shoots random tears#Deals 3-5 damage per shot"}, {"175", "Dad's Key", "Opens all doors in the room, including {{SecretRoom}}{{SuperSecretRoom}}Secret Rooms, {{ChallengeRoom}}{{BossRushRoom}}Challenge Rooms, and the Mega Satan door"}, {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, - {"177", "Portable Slot", "Portable slot machine"}, - {"178", "Holy Water", "Leaves pool of creep when you get hit#Deals 24 damage per second"}, + {"177", "Portable Slot", "Portable slot machine#Spend 1 coin for a chance to spawn a pickup"}, + {"178", "Holy Water", "Taking damage spills a pool of creep#The creep deals 24 damage per second"}, {"179", "Fate", "Flight#{{EternalHeart}} +1 Eternal Heart"}, - {"180", "The Black Bean", "Fart when touched"}, - {"181", "White Pony", "Grants flight while held#{{Speed}} Sets your speed to 1.5 if you have less than 1.5#Holy Dash on use"}, + {"180", "The Black Bean", "Isaac farts when touched"}, + {"181", "White Pony", "Grants flight while held#{{Speed}} Sets your Speed to at least 1.5#Using the item dashes in the direction of Isaac's movement, leaving behind beams of light"}, {"182", "Sacred Heart", "↑ +1 Health up#{{Heart}} Full health#↑ 230% + 1 Damage up#↓ -0.4 Tears down#↓ -0.25 Shot Speed down#↑ +0.38 Range up#↑ +0.75 Tear Height#Homing tears"}, {"183", "Tooth Picks", "↑ {{Tears}} +0.7 Tears up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, {"184", "Holy Grail", "Flight#↑ +1 Health up"}, {"185", "Dead Dove", "Flight#Spectral tears"}, - {"186", "Blood Rights", "↑ Deal 40 damage to every enemy#↓ Deals 1 heart of damage to you#Prioritizes Red Hearts"}, - {"187", "Guppy's Hairball", "Growing hairball#Swings around you#Grows when it kills an enemy#Bigger ball deals more damage"}, - {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot"}, + {"186", "Blood Rights", "↑ Deals 40 damage to every enemy#↓ Deals 1 heart of damage to Isaac#Removes red hearts first"}, + {"187", "Guppy's Hairball", "Moving swings the hairball around#The ball grows when it kills an enemy#The ball deals more damage the bigger it is"}, + {"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per shot"}, {"189", "SMB Super Fan", "↑ +1 Health up#{{Heart}} Full health#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.5 Range up#↑ +0.2 Speed up#↑ +1 Tear Height"}, {"190", "Pyro", "{{Bomb}} +99 Bombs"}, - {"191", "3 Dollar Bill", "Random tear effect every 2-3 seconds"}, - {"192", "Telepathy For Dummies", "Homing tears for current room"}, + {"191", "3 Dollar Bill", "Isaac's tears get random effects every 2-3 seconds"}, + {"192", "Telepathy For Dummies", "Grants homing tears for the current room"}, {"193", "MEAT!", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up"}, {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot speed up#{{Card}} +1 card"}, {"195", "Mom's Coin Purse", "{{Pill}} Drops 4 Pills"}, {"196", "Squeezy", "{{SoulHeart}} Spawns 2 Soul Hearts#↑ {{Tears}} +0.4 Tears up"}, {"197", "Jesus Juice", "↑ +0.5 Damage up#↑ +0.25 Range up#↑ +0.5 Tear Height"}, - {"198", "Box", "Spawns 1 pickup of each kind"}, - {"199", "Mom's Key", "{{Key}} +2 Keys#More drops from chests"}, + {"198", "Box", "Spawns 1 pickup of each type"}, + {"199", "Mom's Key", "{{Key}} +2 Keys#Chests contain more pickups"}, {"200", "Mom's Eyeshadow", "{{Charm}} 10% chance to shoot charming tears"}, {"201", "Iron Bar", "↑ {{Damage}} +0.3 Damage up#{{Confusion}} 10% chance to shoot concussive tears"}, - {"202", "Midas' Touch", "Turn enemies into gold on touch#Deals contact damage based on your coin count#{{Coin}} Golden enemies drop coins#High chance for effects that spawn Poop to spawn Golden Poop"}, - {"203", "Humbleing Bundle", "Doubles all pickups"}, - {"204", "Fanny Pack", "50% chance to drop a random pickup when you get hit"}, - {"205", "Sharp Plug", "{{Battery}} On use, fully recharges your active item at the cost of 2 Hearts#!!! Only works when item has no charges!"}, - {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} Tears up#Your head is now an orbital which doesn't take damage and deals 105 contact damage#You will still shoot from the head"}, + {"202", "Midas' Touch", "Touching enemies turns them gold#Isaac deals contact damage based on his coin count#{{Coin}} Killing a golden enemy drops coins#Poop spawned by Isaac has a high chance to be Golden Poop"}, + {"203", "Humbleing Bundle", "Pickups spawned are doubled if possible"}, + {"204", "Fanny Pack", "Taking damage has a 50% chance to drop a random pickup"}, + {"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of 2 Hearts#Only works when item has no charges"}, + {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} Tears up#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 105 contact damage"}, {"207", "Ball of Bandages", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Bandage Girl LVL1#LVL4: Bandage Girl LVL2"}, - {"208", "Champion Belt", "↑ {{Damage}} +1 Damage up#!!! +15% chance for champion enemies"}, + {"208", "Champion Belt", "↑ {{Damage}} +1 Damage up#+15% chance for champion enemies"}, {"209", "Butt Bombs", "{{Bomb}} +5 Bombs#{{Confusion}} Explosions concuss and damage every enemy in the room"}, - {"210", "Gnawed Leaf", "Invincible when standing still for 1 second"}, - {"211", "Spiderbaby", "Spawn 1-2 spiders when getting hit"}, + {"210", "Gnawed Leaf", "Standing still for 1 second makes Isaac invincible"}, + {"211", "Spiderbaby", "Taking damage spawns 1-2 blue spiders"}, {"212", "Guppy's Collar", "50% chance to revive with half a heart on death"}, - {"213", "Lost Contact", "Shielded tears#Tears block enemy shots#↓ {{Shotspeed}} -0.15 Shot Speed down"}, - {"214", "Anemic", "↑ {{Range}} +5 Range up#Leave a trail of damaging creep after taking damage"}, - {"215", "Goat Head", "{{AngelDevilChance}} 100% chance for Devil/Angel Rooms to spawn"}, + {"213", "Lost Contact", "Isaac's tears destroy enemy shots#↓ {{Shotspeed}} -0.15 Shot Speed down"}, + {"214", "Anemic", "↑ {{Range}} +5 Range up#Taking damage spills a trail of toxic blood for the duration of the room"}, + {"215", "Goat Head", "{{AngelDevilChance}} 100% chance for Devil/Angel Rooms to open"}, {"216", "Ceremonial Robes", "↑ {{Damage}} +1 Damage up#{{BlackHeart}} +3 Black Hearts"}, - {"217", "Mom's Wig", "Random chance to spawn blue spider when shooting tears#{{Heart}} Heals 1 Red Heart"}, + {"217", "Mom's Wig", "Shooting tears has a random chance to spawn a blue spider#{{Heart}} Heals 1 Red Heart"}, {"218", "Placenta", "↑ {{Heart}} +1 Health up#{{HalfHeart}} Chance to heal half a heart every minute"}, - {"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Random chance to drop Red Hearts when getting hit"}, - {"220", "Sad Bombs", "Bomb explosions also fire 10 tears in a circle#{{Bomb}} +5 Bombs"}, - {"221", "Rubber Cement", "Bouncing tears"}, - {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#When released, they will all shoot in the direction they were fired#↑ {{Tears}} -2 Tear Delay"}, - {"223", "Pyromaniac", "Explosions heal you#{{Bomb}} +5 Bombs"}, + {"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a random chance to drop a Red Heart"}, + {"220", "Sad Bombs", "Isaac's bombs fire 10 tears in a circle when they explode#{{Bomb}} +5 Bombs"}, + {"221", "Rubber Cement", "Isaac's tears bounce off enemies and obstacles"}, + {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#Releasing the fire buttons shoots them in the direction they were fired#↑ {{Tears}} -2 Tear Delay"}, + {"223", "Pyromaniac", "Explosions heal 1 red heart#{{Bomb}} +5 Bombs"}, {"224", "Cricket's Body", "Tears split up in 4 on hit#Split tears deal half damage#↑ {{Tears}} +1 Tears up#↓ {{Range}} -10 Range down"}, - {"225", "Gimpy", "{{SoulHeart}} Chance to spawn a Soul Heart when taking damage#{{HalfHeart}} Monsters have a chance to drop a Half Red Heart on death"}, + {"225", "Gimpy", "{{SoulHeart}} Taking damage has a chance to spawn a Soul Heart#{{HalfHeart}} Enemies have a chance to drop a Half Red Heart on death"}, {"226", "Black Lotus", "↑ {{Heart}} +1 Health up#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, - {"227", "Piggy Bank", "{{Coin}} +3 coins#Spawns 1-2 coins when getting hit#{{Player14}} 0-1 coin as Keeper"}, + {"227", "Piggy Bank", "{{Coin}} +3 coins#Taking damage spawns 1-2 coins#{{Player14}} 0-1 coin as Keeper"}, {"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#↑ {{Tears}} +1 Tears up"}, {"229", "Monstro's Lung", "{{Chargeable}} Tears are charged and released in a shotgun style attack#↓ {{Tears}} 4.3x Tear Delay up"}, {"230", "Abaddon", "↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.2 Speed up#{{Fear}} Fear tears#↓ {{EmptyHeart}} Removes all heart containers#{{BlackHeart}} +6 Black Hearts"}, - {"231", "Ball of Tar", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 Luck#Leave trail of slowing creep"}, - {"232", "Stop Watch", "{{Slow}} Upon getting hit, slow all enemies in the room permanently#↑ +0.3 Speed up"}, - {"233", "Tiny Planet", "Tears orbit around you#↑ {{Range}} Range way up!#↑ +7 Tear Height#Spectral tears"}, - {"234", "Infestation 2", "Spawn spiders when you kill an enemy"}, + {"231", "Ball of Tar", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 Luck#Isaac leaves a trail of slowing creep"}, + {"232", "Stop Watch", "{{Slow}} Taking damage slows all enemies in the room permanently#↑ +0.3 Speed up"}, + {"233", "Tiny Planet", "Isaac's tears orbit around him#↑ {{Range}} Range way up#↑ +7 Tear Height#Spectral tears"}, + {"234", "Infestation 2", "Killing an enemy spawns a blue spider"}, {"235", "", ""}, - {"236", "E. Coli", "On touch, turn enemies into poop"}, - {"237", "Death's Touch", "Scythe tears!#↑ +1.5 Damage up#↑ Tear size up#↓ -0.3 Tears down#Piercing tears"}, - {"238", "Key Piece 1", "!!! Key piece for Mega Satan door!#{{AngelChance}} 25% higher Angel Room chance"}, - {"239", "Key Piece 2", "!!! Key piece for Mega Satan door!#{{AngelChance}} 25% higher Angel Room chance"}, + {"236", "E. Coli", "Touching an enemy turns it into poop"}, + {"237", "Death's Touch", "↑ +1.5 Damage up#↑ Tear size up#↓ -0.3 Tears down#Piercing tears"}, + {"238", "Key Piece 1", "{{Warning}} Getting both parts of the key opens a big golden door#{{AngelChance}} 25% higher Angel Room chance"}, + {"239", "Key Piece 2", "{{Warning}} Getting both parts of the key opens a big golden door#{{AngelChance}} 25% higher Angel Room chance"}, {"240", "Experimental Treatment", "All Stats ↑/↓ a random number"}, {"241", "Contract from Below", "Doubles all room clear rewards#33% chance for no room clear reward#{{GreedMode}} Doesn't affect Greed Mode"}, {"242", "Infamy", "50% chance to block tears"}, - {"243", "Trinity Shield", "Tear blocking shield"}, - {"244", "Tech.5", "Occasionally fire lasers in addition to your tears"}, - {"245", "20/20", "Doubles all your shots"}, - {"246", "Blue Map", "{{SecretRoom}} Reveals secret rooms"}, - {"247", "BFFS!", "Your familiars deal double damage"}, + {"243", "Trinity Shield", "Blocks enemy shots coming from the direction Isaac is firing"}, + {"244", "Tech.5", "Occasionally fire lasers in addition to Isaac's tears"}, + {"245", "20/20", "Isaac fires 2 tears at once"}, + {"246", "Blue Map", "{{SecretRoom}} Reveals secret room locations on the map"}, + {"247", "BFFS!", "Familiars deal double damage"}, {"248", "Hive Mind", "Blue Spiders and Flies deal double damage"}, - {"249", "There's Options", "2 Boss items spawn instead of 1#!!! Only one can be taken"}, + {"249", "There's Options", "Allows Isaac to choose between 2 items after beating a boss"}, {"250", "Bogo Bombs", "{{Bomb}} All bomb drops become double bombs"}, - {"251", "Starter Deck", "{{Card}} You can carry 2 Cards#Turns all Pills into Cards#Spawns 1 card on pickup"}, - {"252", "Little Baggy", "{{Pill}} You can carry 2 Pills#Turns all Cards into Pills#Spawns 1 pill on pickup"}, + {"251", "Starter Deck", "{{Card}} Isaac can carry 2 Cards#Turns all Pills into Cards#Spawns 1 card on pickup"}, + {"252", "Little Baggy", "{{Pill}} Isaac can carry 2 Pills#Turns all Cards into Pills#Spawns 1 pill on pickup"}, {"253", "Magic Scab", "↑ {{Luck}} +1 Luck up#↑ {{Heart}} +1 Health up"}, - {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5 Range up#!!! Applies only for the left eye"}, + {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5 Range up#Applies to the left eye only"}, {"255", "Screw", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, - {"256", "Hot Bombs", "{{Burning}} Burning bombs#{{Bomb}} +5 Bombs"}, - {"257", "Fire Mind", "{{Burning}} Tears light enemies on fire#Chance for tears to explode on enemy impact#{{Luck}} 100% chance to explode at 13 Luck#!!! The explosion can hurt you!"}, - {"258", "Missing No.", "Rerolls all your items and stats on pickup and every time you change the floor"}, + {"256", "Hot Bombs", "{{Burning}} Isaac's bombs leave a flame where they explode#{{Bomb}} +5 Bombs"}, + {"257", "Fire Mind", "{{Burning}} Isaac's tears light enemies on fire#Chance for tears to explode on enemy impact#{{Luck}} 100% chance to explode at 13 Luck#{{Warning}} The explosion can hurt Isaac"}, + {"258", "Missing No.", "Rerolls all of Isaac's items and stats on pickup and at every new floor"}, {"259", "Dark Matter", "↑ {{Damage}} +1 Damage up#{{Fear}} 33% chance to shoot Fear tears#{{Luck}} 100% chance at 20 Luck"}, - {"260", "Black Candle", "{{CurseBlind}} Immunity to Curses#{{BlackHeart}} +1 Black Heart#{{AngelDevilChance}} +15% Devil/Angel Room chance"}, + {"260", "Black Candle", "{{CurseBlind}} Grants immunity to curses#{{BlackHeart}} +1 Black Heart#{{AngelDevilChance}} +15% Devil/Angel Room chance"}, {"261", "Proptosis", "↑ {{Damage}} +100% Damage up#↓ Tears deal less Damage the further they travel"}, - {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room"}, + {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#Taking damage down to 1 heart damages all enemies in the room"}, {"263", "", ""}, - {"264", "Smart Fly", "Orbital#When you get hit, it attacks enemies#Deals 22.5 damage per second"}, - {"265", "Dry Baby", "When its hit by enemy tears, it has a 10% chance to damage all enemies in the room"}, + {"264", "Smart Fly", "Orbital#Attacks enemies when Isaac takes damage#Deals 22.5 damage per second"}, + {"265", "Dry Baby", "10% chance to damage all enemies in the room when it is hit by an enemy tear"}, {"266", "Juicy Sack", "Leaves slowing creep#Spawns 1-2 friendly spiders after clearing a room"}, - {"267", "Robo-Baby 2.0", "Shoots lasers#Deals 3.5 damage per shot#Moves in the direction you shoot"}, - {"268", "Rotten Baby", "Spawns blue flies when the player is shooting"}, + {"267", "Robo-Baby 2.0", "Shoots lasers#Deals 3.5 damage per shot#Moves in the direction Isaac is firing"}, + {"268", "Rotten Baby", "Spawns blue flies when Isaac shoots"}, {"269", "Headless Baby", "Leaves creep which deals 6 damage per second"}, - {"270", "Leech", "{{HalfHeart}} Heal half a heart when it kills an enemy#3.2 damage per second"}, - {"271", "Mystery Sack", "Drops random pickups every few rooms"}, - {"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage"}, - {"273", "Bob's Brain", "Throwable bomb familiar#The explosion deals 60 damage"}, - {"274", "Best Bud", "When you get hit, gain one midrange orbital for the room#Orbital deals 75 damage per second"}, - {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges to shoot a brimstone laser#Shot deals 31.5 damage per second"}, - {"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage"}, - {"277", "Lil Haunt", "Friendly ghost familiar#Deals 4 damage per second"}, - {"278", "Dark Bum", "{{Heart}} Collects Red Hearts from the floor#Every 1.5 hearts, spawns a Soul/Black Heart or spider"}, - {"279", "Big Fan", "Big fat orbital#Deals 30 damage per second"}, - {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room"}, - {"281", "Punching Bag", "Decoy familiar#Enemies will target him instead"}, - {"282", "How to Jump", "Allows you to jump"}, - {"283", "D100", "Reroll all pickups, pedestals and all your held passive items"}, - {"284", "D4", "Reroll all your held passive items"}, + {"270", "Leech", "Chases enemies#{{HalfHeart}} Heals Isaac for half a heart when it kills an enemy#Deals 3.2 damage per second"}, + {"271", "Mystery Sack", "Drops a random pickup every few rooms"}, + {"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage#{{Warning}} The explosion can hurt Isaac"}, + {"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#The explosion deals 60 damage and can hurt Isaac"}, + {"274", "Best Bud", "Taking damage spawns one midrange orbital for the room#The orbital deals 75 damage per second"}, + {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges and shoots a Brimstone laser#Deals 31.5 damage per second"}, + {"276", "Isaac's Heart", "Isaac becomes invincible#Spawns a heart familiar that follows Isaac#{{Warning}} If the heart familiar gets hit, Isaac takes damage"}, + {"277", "Lil Haunt", "Chases and fears enemies#Deals 4 damage per second"}, + {"278", "Dark Bum", "{{Heart}} Picks up Red Hearts from the floor#Spawns a Soul/Black Heart or spider for every 1.5 Red Hearts picked up"}, + {"279", "Big Fan", "Large orbital#Deals 30 damage per second"}, + {"280", "Sissy Longlegs", "Randomly spawns blue spiders while in hostile rooms"}, + {"281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac"}, + {"282", "How to Jump", "Allows Isaac to jump over gaps and obstacles"}, + {"283", "D100", "Reroll all pickups and pedestal items in the room, and all of Isaac's passive items"}, + {"284", "D4", "Reroll all of Isaac's passive items"}, {"285", "D10", "Reroll all enemies in the room"}, - {"286", "Blank Card", "Mimic effects of your held card"}, - {"287", "Book of Secrets", "Gain one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map"}, - {"288", "Box of Spiders", "Spawn 1-4 blue spiders"}, - {"289", "Red Candle", "Throw a red flame#The flame stays until it has dealt damage or blocked shots 5 times"}, - {"290", "The Jar", "{{Heart}} Stores up to 4 Red Heart pickups for later usage"}, + {"286", "Blank Card", "Triggers the effect of the card Isaac holds without using it"}, + {"287", "Book of Secrets", "Activates one of these effects for the floor:#{{Collectible54}} Treasure Map#{{Collectible21}} Compass#{{Collectible246}} Blue Map"}, + {"288", "Box of Spiders", "Spawns 1-4 blue spiders"}, + {"289", "Red Candle", "Throws a red flame#The flame disappears when it has dealt damage or blocked shots 5 times"}, + {"290", "The Jar", "{{Heart}} Picking up Red Hearts while at full health stores up to 4 of them in the Jar#Using the item drops all stored hearts on the floor"}, {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses"}, {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart"}, - {"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions"}, + {"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions#The lasers sometimes rotate"}, {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger {{Collectible484}}Wait What? when swapping it with a different active item and picking it up again"}, - {"295", "Magic Fingers", "Damages the whole room with 2x the player damage#{{Coin}} Price: 1 coin"}, - {"296", "Converter", "Converts 2 Soul or Black Hearts into 1 Red Heart Container"}, + {"295", "Magic Fingers", "Deals 2x Isaac's damage to all enemies#{{Warning}} Costs 1 coin to use"}, + {"296", "Converter", "Converts 2 Soul/Black Hearts into 1 Red Heart Container"}, --NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor --For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}"}, - {"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds#No contact damage"}, - {"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Slowly gain speed while in hostile rooms#{{Collectible77}} At 2 speed, gain invincibility and deal contact damage#Afterwards, lose the Taurus speed boost for the room"}, - {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them"}, - {"301", "Cancer", "{{SoulHeart}} +3 Soul Hearts#Halves taken damage in room when you already got hit"}, - {"302", "Leo", "Destroy rocks when walking over them#Size up"}, - {"303", "Virgo", "Chance to get invincibility when hit#{{Pill}} Converts negative pills into positive ones#{{Luck}} 100% chance at 10 Luck"}, - {"304", "Libra", "+6 Coins, Keys, and Bombs#Balances your stats!#!!! Every stats up afterwards will affect other stats too"}, + {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns rewards based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}"}, + {"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds#Doesn't grant contact damage"}, + {"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Slowly gain speed while in hostile rooms#At 2 speed, Isaac becomes invincible and deals contact damage#Afterwards, lose the Taurus speed boost for the room"}, + {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies deals contact damage"}, + {"301", "Cancer", "{{SoulHeart}} +3 Soul Hearts#Taking damage reduces all future damage in the room to half a heart"}, + {"302", "Leo", "Isaac can destroy rocks by walking into them#Size up"}, + {"303", "Virgo", "Taking damage can make Isaac temporarily invincible#{{Luck}} 100% chance at 10 Luck#{{Pill}} Converts negative pills into positive ones"}, + {"304", "Libra", "+6 Coins, Keys, and Bombs#Balances Isaac's stats#Future stat changes will be spread across all stats"}, {"305", "Scorpio", "{{Poison}} Poison tears"}, {"306", "Sagittarius", "↑ {{Speed}} +0.2 Speed up#Piercing tears"}, {"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +1.5 Range up#↑ {{Tears}} Tears up#+1 Bomb, Coin, and Key"}, - {"308", "Aquarius", "Leave trail of creep#Creep deals 6 damage per second"}, + {"308", "Aquarius", "Isaac leaves a trail of creep#The creep deals 6 damage per second"}, {"309", "Pisces", "↑ {{Tears}} -1 Tear Delay#Increases knockback"}, {"310", "Eve's Mascara", "↑ {{Damage}} +100% Damage up#↓ {{Tears}} -50% Tears down#↓ {{Shotspeed}} -0.5 Shot speed down"}, - {"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas#{{Damage}} He has a 2x Damage Multiplier"}, - {"312", "Maggy's Bow", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#All Red Hearts now heal double their value"}, - {"313", "Holy Mantle", "Ignore the first hit in every room"}, - {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#↓ {{Speed}} -0.4 Speed down#Destroy rocks when walking over them"}, - {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets"}, - {"316", "Cursed Eye", "Charged wave of tears#!!! When hit while partially charged, teleports you to a random room#{{Collectible260}} Does not teleport if you have Black Candle"}, - {"317", "Mysterious Liquid", "Tears leave creep#Creep deals 30 damage per second"}, + {"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas with a 2x Damage Multiplier"}, + {"312", "Maggy's Bow", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#All Red Hearts heal double their value"}, + {"313", "Holy Mantle", "Negates the first hit taken once per room"}, + {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#↓ {{Speed}} -0.4 Speed down#Isaac can destroy rocks by walking into them"}, + {"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets"}, + {"316", "Cursed Eye", "Charged wave of 4 tears#{{Warning}} Taking damage while partially charged teleports Isaac to a random room#{{Collectible260}} Black Candle removes the teleportation effect"}, + {"317", "Mysterious Liquid", "Isaac's tears leave creep#The creep deals 30 damage per second"}, {"318", "Gemini", "Close combat familiar#Deals 6 contact damage per second"}, - {"319", "Cain's Other Eye", "Bounces around the room#Shoots towards Isaac#{{Damage}} His damage equals your damage"}, + {"319", "Cain's Other Eye", "Bounces around the room#Shoots towards Isaac#{{Damage}} Deals the same damage as Isaac"}, {"320", "???'s Only Friend", "Controllable Fly#Deals 37.5 contact damage per second"}, {"321", "Samson's Chains", "Draggable ball that can destroy rocks#Deals 10.7 contact damage per second"}, - {"322", "Mongo Baby", "Copies the effect of one of your familiars#Deals double its damage"}, - {"323", "Isaac's Tears", "Shoot 8 tears in all directions when used#Recharges by shooting"}, - {"324", "Undefined", "Teleports you to the {{TreasureRoom}} Treasure, {{SecretRoom}} Secret, {{SuperSecretRoom}} Super Secret or {{ErrorRoom}} I AM ERROR Room"}, - {"325", "Scissors", "Cut off your head#Head turns into stationary familiar#Control your body separately"}, - {"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#!!! Don't hold it for too long or you will start taking damage!"}, - {"327", "The Polaroid", "Invincibility when getting hit and at half a Red Heart or none"}, - {"328", "The Negative", "Damages all enemies in the room when getting hit and at half a Red Heart or none"}, - {"329", "The Ludovico Technique", "Instead of firing tears, you control one giant tear"}, - {"330", "Soy Milk", "↑ {{Tears}} Very high Tears up: (delay /4) - 2#↓ {{Damage}} -80% Damage down"}, + {"322", "Mongo Baby", "Mimics one of Isaac's familiars#Deals double its damage"}, + {"323", "Isaac's Tears", "Shoots 8 tears in all directions#Recharges by shooting tears"}, + {"324", "Undefined", "Teleports Isaac to the {{TreasureRoom}} Treasure, {{SecretRoom}} Secret, {{SuperSecretRoom}} Super Secret or {{ErrorRoom}} I AM ERROR Room"}, + {"325", "Scissors", "Isaac's head turns into a stationary familiar#The body is controlled separately"}, + {"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#{{Warning}} Holding it for too long deals damage to Isaac"}, + {"327", "The Polaroid", "Taking damage at half a Red Heart or none makes isaac temporarily invincible"}, + {"328", "The Negative", "Taking damage at half a Red Heart or none damages all enemies in the room"}, + {"329", "The Ludovico Technique", "Replaces Isaac's tears with one giant controllable tear"}, + {"330", "Soy Milk", "↑ {{Tears}} Tears way up: (delay /4) - 2#↓ {{Damage}} Damage way down: -80%"}, {"331", "Godhead", "Homing tears#↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +1.2 Range up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura"}, {"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)"}, {"333", "The Mind", "Full mapping effect"}, {"334", "The Body", "↑ {{Heart}} +3 Health up"}, {"335", "The Soul", "{{SoulHeart}} +2 Soul Hearts#Grants an aura that repels enemies and projectiles"}, {"336", "Dead Onion", "Piercing + spectral tears#↑ {{Range}} +0.25 Range up#↓ {{Shotspeed}} -0.4 Shot Speed down#↓ -0.5 Tear Height#↑ {{Tearsize}} +50% Tear size"}, - {"337", "Broken Watch", "Slows down or speeds up every 4th room"}, - {"338", "The Boomerang", "Throwable boomerang#Stuns enemies and deals 2x your damage on hit#Can grab items"}, + {"337", "Broken Watch", "Slows down every 4th room#13% chance to speed up the room instead"}, + {"338", "The Boomerang", "Throwable boomerang#Stuns enemies and deals 2x Isaac's damage#Can grab and bring back items"}, {"339", "Safety Pin", "↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height#{{BlackHeart}} +1 Black Heart"}, - {"340", "Caffeine Pill", "↑ {{Speed}} +0.3 Speed up#↑ Size down#{{Pill}} Spawns a random pill when picked up"}, + {"340", "Caffeine Pill", "↑ {{Speed}} +0.3 Speed up#↑ Size down#{{Pill}} Spawns a random pill"}, {"341", "Torn Photo", "↑ {{Tears}} +0.7 Tears up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, {"343", "Latch Key", "↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart#{{Key}} Spawns 2 keys"}, {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 2-3 Bomb pickups"}, {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"346", "A Snack", "↑ {{Heart}} +1 Health up"}, - {"347", "Diplopia", "!!! SINGLE USE !!!#Duplicates any pedestals and consumables in the current room"}, - {"348", "Placebo", "{{Pill}} Copies the effect of the pill you are currently holding"}, + {"347", "Diplopia", "{{Warning}} SINGLE USE {{Warning}}#Duplicates any pedestals and consumables in the current room"}, + {"348", "Placebo", "{{Pill}} Triggers the effect of the pill Isaac holds without using it"}, {"349", "Wooden Nickel", "50% chance to spawn a random coin"}, - {"350", "Toxic Shock", "{{Poison}} At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep"}, - {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poison any enemies nearby#Sends wave of spikes across the room#!!! Can be used to open secret rooms"}, - {"352", "Glass Cannon", "↓ Reduces your health to half a heart#Fires one large piercing spectral tear ((DMG+1) x 10)"}, - {"353", "Bomber Boy", "{{Bomb}} +5 bombs#Bombs will now explode in a cross-shaped pattern"}, - {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Trinket}} Spawns random trinket on the floor"}, + {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep"}, + {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poisons any enemies nearby#Sends a rock wave in the direction Isaac is moving#The rock wave can open secret rooms and break rocks"}, + {"352", "Glass Cannon", "↓ Firing the cannon reduces Isaac's health down to half a heart#Fires a large piercing spectral tear that does 10x damage"}, + {"353", "Bomber Boy", "{{Bomb}} +5 bombs#Bombs explode in a cross-shaped pattern"}, + {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Trinket}} Spawns a random trinket"}, {"355", "Mom's Pearls", "↑ {{Range}} +1.25 Range up#↑ {{Luck}} +1 Luck up#↑ +0.5 Tear Height"}, - {"356", "Car Battery", "Causes your active item to activate twice when used"}, - {"357", "Box of Friends", "Duplicate your familiars for the current room#If you have no familiars, {{Collectible113}}Demon Baby will spawn for the current room"}, - {"358", "The Wiz", "Fire 2 tears at once diagonally, similar to R U A WIZARD#Spectral tears"}, + {"356", "Car Battery", "Using an active item triggers its effect twice"}, + {"357", "Box of Friends", "Duplicates all familiars for the current room#Spawns {{Collectible113}}Demon Baby if Isaac has no familiars"}, + {"358", "The Wiz", "Isaac fires 2 tears at once diagonally#Spectral tears"}, {"359", "8 Inch Nails", "↑ {{Damage}} +1.5 Damage up#Increases knockback"}, - {"360", "Incubus", "Shoots the same tears as Isaac in terms of damage, stats and effects"}, - {"361", "Fate's Reward", "Familiar that fires tears with your damage and tear effects"}, + {"360", "Incubus", "Shoots tears with the same stats and effects as Isaac"}, + {"361", "Fate's Reward", "Shoots tears with the same damage and effects as Isaac#Shoots at half the rate of other familiars"}, {"362", "Lil Chest", "Spawns a random pickup every few rooms"}, - {"363", "Sworn Protector", "Orbital familiar#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tears in one room drops an Eternal Heart"}, - {"364", "Friend Zone", "Orbital familiar#Deals 45 contact damage per second"}, - {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 105 contact damage per second"}, - {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Causes your bombs to explode into 2-4 tiny bombs"}, - {"367", "Sticky Bombs", "{{Bomb}} +5 bombs#When a bomb kills an enemy, it spawns blue spiders#Causes your bombs to stick to enemies"}, - {"368", "Epiphora", "Shooting in one direction gradually decreases your tear delay by up to 200%"}, - {"369", "Continuum", "↑ {{Range}} +2.25 Range up#↑ +1.5 Tear Height#Spectral tears#Tears travel through walls and appear out of the opposite wall"}, + {"363", "Sworn Protector", "Orbital#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tears in one room drops an Eternal Heart"}, + {"364", "Friend Zone", "Midrange fly orbital#Deals 45 contact damage per second"}, + {"365", "Lost Fly", "Moves along walls/obstacles#Deals 105 contact damage per second"}, + {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Isaac's bombs scatter into 2-4 tiny bombs"}, + {"367", "Sticky Bombs", "{{Bomb}} +5 bombs#Killing an enemy with a bomb spawns blue spiders#Isaac's bombs stick to enemies"}, + {"368", "Epiphora", "Shooting in one direction gradually decreases tear delay by up to 200%"}, + {"369", "Continuum", "↑ {{Range}} +2.25 Range up#↑ +1.5 Tear Height#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#{{UnknownHeart}} Spawns 3 random hearts when picked up"}, - {"371", "Curse of the Tower", "Spawn 6 troll bombs every time you get hit#These are affected by bomb items"}, - {"372", "Charged Baby", "Every 30 seconds while in an uncleared room, does a random effect:#Spawn a Battery (max 2 per room)#Add one charge to your active item (max 2 per room)#Freeze all enemies in the room"}, - {"373", "Dead Eye", "↑ {{Damage}} +25% Damage up for every tear that successfully hits an enemy (max +100%)#Chance to lose the multiplier when you miss"}, - {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#The beam deals 4x your damage#{{Luck}} 50% chance at 9 Luck"}, - {"375", "Host Hat", "Grants explosion immunity and immunity from Mom's and Satan's foot stomps#20% chance to block tears"}, - {"376", "Restock", "Spawns 3 random Pickups#Shops instantly restock their items when you buy them"}, + {"371", "Curse of the Tower", "Taking damage spawns 6 troll bombs#The troll bombs inherit Isaac's bomb effects"}, + {"372", "Charged Baby", "Every 30 seconds while in an uncleared room, the familiar can:#Spawn a Battery (max 2 per room)#Add one charge to the active item (max 2 per room)#Freeze all enemies in the room"}, + {"373", "Dead Eye", "↑ {{Damage}} Consecutive tear hits on enemies grant +25% Damage up(max +100%)#Missing has a chance to reset the multiplier"}, + {"374", "Holy Light", "10% chance to shoot Holy tears, which spawn a beam of light on hit#The beam deals 4x Isaac's damage#{{Luck}} 50% chance at 9 Luck"}, + {"375", "Host Hat", "Isaac is immune to explosions and stomps from Mom and Satan's feet#20% chance to reflect enemy shots"}, + {"376", "Restock", "Spawns 3 random Pickups#Buying an item from a shop restocks it instantly"}, {"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"}, - {"378", "No. 2", "Firing tears for 3 seconds drops a Butt Bomb"}, - {"379", "Pupula Duplex", "Tears get a much larger hitbox#Spectral tears"}, - {"380", "Pay To Play", "{{Coin}} +5 coins#You now open single-key doors with coins instead of keys"}, - {"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears up#Gives you a random item at the start of your next run"}, - {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will re-spawn the same enemy as a friendly companion"}, - {"383", "Tear Detonator", "Detonate any tears currently on the screen, causing each one to split into 6 more tears which will spread in a circle"}, - {"384", "Lil Gurdy", "{{Chargeable}} Will launch and slide around the room with speed based on charge amount#Deals 5-90 contact damage per second depending on speed"}, - {"385", "Bumbo", "Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#LVL2: Chance to spawn item after room clears#LVL3: Fires tears that can drop coins on hit#LVL4: Chases enemies, occasionally dropping bombs, and can spawn item on coin pickup"}, - {"386", "D12", "Rerolls any grid object into another random type of object (e.g. poop, pots, TNT, red poop, stone blocks etc.)"}, - {"387", "Censer", "Creates a huge aura of light that slows down enemies and projectiles inside of it"}, - {"388", "Key Bum", "Converts Keys into random chests"}, + {"378", "No. 2", "Firing tears for 3 seconds spawns a lit Butt Bomb"}, + {"379", "Pupula Duplex", "Isaac's tears get a much larger hitbox#Spectral tears"}, + {"380", "Pay To Play", "{{Coin}} +5 coins#Single-key doors must be opened with coins instead of keys"}, + {"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears up#Grants a random item at the start of the next run"}, + {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns the capture as a friendly companion"}, + {"383", "Tear Detonator", "Splits all of Isaac's tears currently on screen in a circle of 6 tears"}, + {"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-90 contact damage per second depending on speed"}, + {"385", "Bumbo", "Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#LVL2: Chance to spawn item after room clears#LVL3: Fires tears that can drop coins on hit#LVL4: Chases enemies, occasionally dropping bombs, can spawn item on coin pickup"}, + {"386", "D12", "Rerolls any obstacle into another random obstacle (e.g. poop, pots, TNT, red poop, stone blocks etc.)"}, + {"387", "Censer", "Familiar surrounded by a huge aura of light that slows down enemies and projectiles in it"}, + {"388", "Key Bum", "Picks up keys and spawns random chests"}, {"389", "Rune Bag", "{{Rune}} Drops a random rune every 5-6 rooms"}, {"390", "Seraphim", "Fires Sacred Heart tears#Deals 10 damage per shot"}, - {"391", "Betrayal", "{{Charm}} Every time Isaac takes damage, every enemy in the room gets charmed"}, - {"392", "Zodiac", "Gives you a random zodiac item effect every floor"}, - {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies that were poisoned have a chance to drop a Black Heart on death"}, - {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3.15 Range up#↑ +0.3 Tear Height"}, - {"395", "Tech X", "{{Chargeable}} Change your tears to a chargeable laser ring that travels across the room#Larger ring size with longer charge"}, - {"396", "Ventricle Razor", "Creates up to two portals to travel between them#Can be placed in different rooms"}, - {"397", "Tractor Beam", "Your tears now travel directly in front of where you're facing, even as you move or turn#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height"}, - {"398", "God's Flesh", "Tears can shrink enemies#Shrunk enemies can be crushed and killed by walking over them"}, - {"399", "Maw of the Void", "↑ {{Damage}} +1 Damage up#{{Chargeable}} After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring#{{BlackHeart}} Enemies killed with the black ring have a chance to drop Black Hearts"}, - {"400", "Spear of Destiny", "Spawns a spear in front of you#Deals 2 times your damage#Chance to fear enemies on contact"}, - {"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit"}, - {"402", "Chaos", "Pedestals will now be chosen from random item pools#Spawns 1-6 random pickups"}, - {"403", "Spider Mod", "Allows you to see your tear damage and the health bars of all enemies#Inflicts a random status effect on contact#Will randomly drop batteries"}, - {"404", "Farting Baby", "Familiar that blocks projectiles#When hit, 10% chance to fart, which will charm, poison or knockback enemies"}, - {"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies a random status effect"}, - {"406", "D8", "Reroll your stats#Will only affect damage, tears, range and speed"}, - {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you lose the aura for the room, and will get a new aura next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage#{{ColorBlue}}Blue{{CR}} = {{Tears}} -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +7.5 Range up, +1 Tear Height"}, - {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac#{{BlackHeart}} Enemies killed with it have a chance to drop a Black Heart"}, - {"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#When Isaac has no Red Hearts:#Gain flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"}, - {"410", "Evil Eye", "3.33% chance to shoot an eye across the screen which fires tears in the same direction as Isaac"}, - {"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage up for each enemy killed in current room#Maximum of +5 Damage up after 10 kills"}, - {"412", "Cambion Conception", "After taking damage 15 times, Isaac gains a permanent demon familiar#Up to 4 familiars possible"}, - {"413", "Immaculate Conception", "After picking up 15 hearts, Isaac gains a permanent angelic familiar#Up to 5 familiars possible#A Soul Heart will spawn instead if you've gotten all 5"}, - {"414", "More Options", "{{TreasureRoom}} Two items now spawn in all Treasure Rooms#You can only choose one"}, - {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, - {"416", "Deep Pockets", "Allows you to carry two cards/pills/runes"}, - {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 129% of your damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, - {"418", "Fruit Cake", "Gives you a different tear effect with every tear that you fire"}, - {"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, - {"420", "Black Powder", "Walking in a circle will spawn a pentagram symbol on the floor, which deals 10 damage per tick"}, - {"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range and deals 5 damage to them"}, - {"422", "Glowing Hour Glass", "Rewind time and put you back in the previous room, in the same state you were in at that moment"}, - {"423", "Circle of Protection", "Large halo around you, dealing your damage on contact every second#Chance to reflect enemy projectiles"}, + {"391", "Betrayal", "{{Charm}} Taking damage charms all enemies in the room"}, + {"392", "Zodiac", "Grants a random zodiac item effect every floor"}, + {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Poisoned enemies have a chance to drop a Black Heart on death"}, + {"394", "Marked", "Isaac automatically fires tears at a movable red target on the ground#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3.15 Range up#↑ +0.3 Tear Height"}, + {"395", "Tech X", "{{Chargeable}} Isaac's tears are replaced by a chargeable laser ring#Ring size increases with charge time"}, + {"396", "Ventricle Razor", "Creates up to two portals to travel between#Can be placed in different rooms"}, + {"397", "Tractor Beam", "Isaac's tears always travel along a beam of light in front of him#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height"}, + {"398", "God's Flesh", "Tears can shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, + {"399", "Maw of the Void", "↑ {{Damage}} +1 Damage up#{{Chargeable}} Firing tears for 3 seconds and releasing the fire button creates a black brimstone ring around Isaac#{{BlackHeart}} Enemies killed by the black ring have a chance to drop Black Hearts"}, + {"400", "Spear of Destiny", "Isaac holds a spear in front of him#The spear deals twice his damage and can fear enemies on contact"}, + {"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit and explode after a few seconds"}, + {"402", "Chaos", "All items are chosen from random item pools#Spawns 1-6 random pickups"}, + {"403", "Spider Mod", "Displays tear damage and health bars of all enemies#Inflicts random status effects to enemies on contact#Randomly drops batteries"}, + {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and charm, poison or knockback enemies"}, + {"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies random status effects to enemies on contact"}, + {"406", "D8", "Multiplies Isaac's damage, tears, range and speed stats by between 0.5x and 2x#The multipliers are rerolled each use"}, + {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and gives Isaac a new effect in the next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage#{{ColorBlue}}Blue{{CR}} = {{Tears}} -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +7.5 Range up, +1 Tear Height"}, + {"408", "Athame", "Taking damage creates a black brimstone ring around Isaac#{{BlackHeart}} Enemies killed by the ring have a chance to drop a Black Heart"}, + {"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#{{Blank}} When Isaac has no Red Hearts:#Grants flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"}, + {"410", "Evil Eye", "3.33% chance to shoot an eye#The eye moves in a straight line and fires tears in the same direction as Isaac"}, + {"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage up for each enemy killed in the room#Caps at +5 Damage up after 10 kills"}, + {"412", "Cambion Conception", "Taking damage 15 times spawns a permanent demon familiar#Caps at 4 familiars"}, + {"413", "Immaculate Conception", "Picking up 15 hearts spawns a permanent angelic familiar#Caps at 5 familiars#If all familiars have been granted, spawns a Soul Heart instead"}, + {"414", "More Options", "{{TreasureRoom}} Allows Isaac to choose between 2 items in treasure rooms"}, + {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#{{Blank}}#Taking any damage removes the effect for the current room"}, + {"416", "Deep Pockets", "Allows Isaac to carry two cards/pills/runes"}, + {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 129% of Isaac's damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, + {"418", "Fruit Cake", "Each one of Isaac's tears gets a different effect"}, + {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, + {"420", "Black Powder", "Walking in a circle draws a pentagram on the floor, which deals 10 damage per tick"}, + {"421", "Kidney Bean", "{{Charm}} Charms and deals 5 damage to all enemies in close range"}, + {"422", "Glowing Hour Glass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in "}, + {"423", "Circle of Protection", "Surrounds Isaac with a large halo that deals his damage on contact every second#Chance to reflect enemy projectiles"}, {"424", "Sack Head", "Pickups have a 33% chance to be replaced with a sack#Spawns a sack"}, - {"425", "Night Light", "Spawns a cone of light in front of you that slows enemies and projectiles inside of it"}, - {"426", "Obsessed Fan", "Follows your exact movement on a 3 second delay#Deals 30 contact damage per second"}, - {"427", "Mine Crafter", "Spawns a pushable TNT barrel#If used a second time in the same room while the last TNT barrel is still there, it will remotely explode"}, - {"428", "PJs", "{{SoulHeart}} +4 Soul Hearts#Fully restores your red health"}, - {"429", "Head of the Keeper", "{{Coin}} Enemies have a 5% chance to drop a Penny when hit with your tears"}, - {"430", "Papa Fly", "Follows your movement pattern on a 1 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, - {"431", "Multidimensional Baby", "Follows your movement pattern on a 2 second delay#Tears that pass through it will split up and gain a speed boost"}, - {"432", "Glitter Bombs", "{{Bomb}} +5 bombs#Bombs have a 25% chance to drop a random pickup and a 15% chance to charm enemies when they explode"}, - {"433", "My Shadow", "Each time you take damage, it will apply a fear effect to all enemies and spawn a friendly black charger#The charger deals 5 damage per second"}, - {"434", "Jar of Flies", "Every time you kill an enemy a blue fly will be added to the Jar#Up to 20 flies#Using the item will release all the flies"}, + {"425", "Night Light", "Spawns a slowing cone of light in front of Isaac"}, + {"426", "Obsessed Fan", "Mimics Isaac's exact movement on a 3 second delay#Deals 30 contact damage per second"}, + {"427", "Mine Crafter", "Spawns a pushable TNT barrel#Using the item a second time in the same room remotely detonates the barrel"}, + {"428", "PJs", "{{SoulHeart}} +4 Soul Hearts#Fully heals red hearts"}, + {"429", "Head of the Keeper", "{{Coin}} Hitting an enemy with a tear has a 5% chance to drop a Penny"}, + {"430", "Papa Fly", "Mimics Isaac's movement on a 1 second delay#Fires tears at nearby enemies that deal Isaac's damage"}, + {"431", "Multidimensional Baby", "Mimics Isaac's movement on a 2 second delay#Tears that pass through it are doubled and gain a speed boost"}, + {"432", "Glitter Bombs", "{{Bomb}} +5 bombs#Isaac's bombs have a 25% chance to drop a random pickup and a 15% chance to charm enemies when they explode"}, + {"433", "My Shadow", "Taking damage fears all enemies in the room and spawns a friendly black charger#The charger deals 5 damage per second"}, + {"434", "Jar of Flies", "Killing an enemy adds a blue fly to the Jar, up to 20 flies#Using the item releases all the flies"}, {"435", "Lil Loki", "Shoots 4 tears in a cross pattern#Deals 3.5 damage per shot"}, - {"436", "Milk!", "{{Tears}} After taking damage, you gain a Tears up for the rest of the room"}, - {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards#!!! If used in a Greed fight, it can reroll the room into a Shop"}, + {"436", "Milk!", "{{Tears}} Taking damage grants a Tears up for the duration of the room"}, + {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple room clear rewards from a single room#If used after a Greed fight, rerolls the room into a normal Shop/Secret Room"}, {"438", "Binky", "{{SoulHeart}} +1 Soul Heart#↑ {{Tears}} +0.75 Tears up#↑ Size down"}, - {"439", "Mom's Box", "{{Trinket}} Spawns a random trinket#While held, doubles the effect of trinkets#↑ {{Luck}} +1 Luck while held"}, - {"440", "Kidney Stone", "Occasionally, you stop firing and have to charge an attack that releases a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, + {"439", "Mom's Box", "{{Trinket}} Spawns a random trinket#While held, doubles trinket effects#↑ {{Luck}} +1 Luck while held"}, + {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, {"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"}, - {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ {{Range}} +1.5 Range up#↑ {{Tears}} +0.75 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without Red Hearts"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) - {"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ {{Tears}} +0.3 Tears up"}, - {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"}, - {"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} A wolf howls if you enter a room next to a Secret/Super Secret Room#{{LadderRoom}} A barking sound will play when entering a room with a crawlspace under a rock"}, - {"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"}, - {"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals your damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"}, + {"442", "Dark Prince's Crown", "{{Blank}} While at 1 full Red Heart:#↑ {{Range}} +1.5 Range up#↑ {{Tears}} +0.75 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↑ +1 Tear Height#Does not work on characters without Red Hearts"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) + {"443", "Apple!", "Isaac sometimes fires razor blades which deal 400% damage#↑ {{Tears}} +0.3 Tears up"}, + {"444", "Lead Pencil", "Isaac fires a cluster of tears every 15 tears#Tears in the cluster deal double damage"}, + {"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} A wolf howls in rooms adjacent to a Secret/Super Secret Room#{{LadderRoom}} A dog barks in rooms with a crawlspace under a rock"}, + {"446", "Dead Tooth", "While firing, Isaac is surrounded by a green aura that poisons enemies"}, + {"447", "Linger Bean", "Firing without pause for 7.5 seconds spawns a poop cloud#The cloud deals Isaac's damage 5 times a second#The cloud lasts 15 seconds and can be moved by shooting it"}, {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#{{Collectible214}} 10% chance to get ↑ +5 Range and leave a trail of blood creep for the current room"}, {"449", "Metal Plate", "{{SoulHeart}} +1 Soul Heart#{{Confusion}} Enemy bullets have a 25% chance to be reflected as concussive tears"}, - {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that deals double damage#Hit enemies temporarily turn to gold#Gold enemies drop 1-4 coins if killed#!!! The coin tear costs 1 coin"}, - {"451", "Tarot Cloth", "{{Card}} Drops a random card#{{Card}} Doubles the effect of any card used"}, - {"452", "Varicose Veins", "When taking damage, fire 10 tears in a circle around you#The tears deal your damage + 25"}, - {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"}, - {"454", "Polydactyly", "You can carry two cards, runes or pills#Spawns a card, pill or rune on pickup"}, + {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-4 coins#Firing a coin tear costs 1 coin"}, + {"451", "Tarot Cloth", "{{Card}} Drops a card#{{Card}} Card effects are doubled"}, + {"452", "Varicose Veins", "Taking damage fires 10 tears in a circle around Isaac#The tears deal Isaac's damage + 25"}, + {"453", "Compound Fracture", "Tears shatter into 1-3 small bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"}, + {"454", "Polydactyly", "Allows Isaac to carry 2 cards, runes or pills#Spawns a card, pill or rune on pickup"}, {"455", "Dad's Lost Coin", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Spawns a lucky penny"}, {"456", "Moldy Bread", "↑ {{Heart}} +1 Health up"}, - {"457", "Cone Head", "{{SoulHeart}} +1 Soul Heart#20% chance to ignore damage"}, - {"458", "Belly Button", "{{Trinket}} Spawns a random trinket on pickup#{{Trinket}} Grants 1 extra trinket slot"}, - {"459", "Sinus Infection", "20% chance to shoot sticky poison tears#Deals your damage each second#Sticks for 60 seconds"}, + {"457", "Cone Head", "{{SoulHeart}} +1 Soul Heart#20% chance to negate damage taken"}, + {"458", "Belly Button", "{{Trinket}} Allows Isaac to carry 2 trinkets#{{Trinket}} Spawns a random trinket on pickup"}, + {"459", "Sinus Infection", "20% chance to shoot a sticky booger#Boogers deal Isaac's damage once a second and stick for 60 seconds"}, {"460", "Glaucoma", "{{Confusion}} 5% chance to shoot concussive tears#Makes the screen slightly darker"}, - {"461", "Parasitoid", "15% chance to shoot egg sacks#{{Slow}} Spawns slowing creep on hit#Spawns a blue spider or fly on hit"}, - {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, - {"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage up#Chance to destroy rocks and open doors with your tears"}, - {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Drops from champion enemies will be modified to be whatever pickup you need the most"}, - {"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears up#Allows you to fire tears diagonally"}, - {"466", "Contagion", "{{Poison}} First killed enemy in the room will explode and poison all nearby enemies"}, - {"467", "Finger!", "{{Damage}} Deals constant 10% of your damage to enemies in the direction the finger points at"}, - {"468", "Shade", "Follows your movement delayed by 1 second#Deals 30 contact damage per second"}, - {"469", "Depression", "Leaves trail of creep#Creep deals 6 damage per second#Enemies touching the cloud can spawn a holy light beam"}, - {"470", "Hushy", "Bounces around the room#Deals contact damage#Will stop moving when you are shooting#When stopped, it can block projectiles"}, - {"471", "Lil Monstro", "{{Chargeable}} Familiar with chargeable shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"}, - {"472", "King Baby", "Other familiars follow it#Stops moving when you are shooting#Will move back to you when you stop shooting"}, - {"473", "Big Chubby", "Charges forwards very slow#Deals 40.5 contact damage per second"}, + {"461", "Parasitoid", "15% chance to shoot egg sacks#Egg sacks spawn slowing creep and a blue spider or fly on hit"}, + {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, + {"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage up#Isaac's tears can destroy rocks and open doors"}, + {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop whatever pickup Isaac needs the most"}, + {"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears up#Allows Isaac to fire tears in any direction"}, + {"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poison all nearby enemies"}, + {"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, + {"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second"}, + {"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, + {"470", "Hushy", "Bounces around the room#Deals contact damage#Stops moving when Isaac shoots#Blocks projectiles when stopped"}, + {"471", "Lil Monstro", "{{Chargeable}} Charges a shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"}, + {"472", "King Baby", "Other familiars follow it#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, + {"473", "Big Chubby", "Very slowly charges forwards#Deals 40.5 contact damage per second"}, {"474", "Tonsil", "Blocks enemy projectiles"}, - {"475", "Plan C", "!!! SINGLE USE !!!#Deals 9,999,999 damage to all enemies and kills you 3 seconds later"}, + {"475", "Plan C", "{{Warning}} SINGLE USE {{Warning}}#Deals 9,999,999 damage to all enemies#Kills Isaac 3 seconds later"}, {"476", "D1", "Duplicates 1 random pickup in the current room"}, - {"477", "Void", "!!! When used, consumes all pedestal items in the room#Active item: Its effect activates, and will activate every future use of Void#↑ Passive item: Small stat upgrade to two random stats"}, - {"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will still hurt you#Enemies unfreeze after 30 seconds"}, - {"479", "Smelter", "{{Trinket}} Consumes your trinket and gives you the effect permanently#More trinkets appear"}, - {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles your current blue flies/spiders#Spawns 1 blue fly or spider when you don't have any"}, - {"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for current room#Corrupts all sprites and music for current room"}, - {"482", "Clicker", "Transforms you into a different character#Removes the last item you collected"}, - {"483", "Mama Mega!", "!!! SINGLE USE !!!#Affects whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#!!! If you have a Golden Bomb, consumes it on use instead of Mama Mega"}, - {"484", "Wait What?", "Upon use, pushes enemies away and spawn a wave of rocks#Can open rooms and break rocks"}, + {"477", "Void", "Consumes all pedestal items in the room#Active items: Their effects activate, and will activate with every future use of Void#↑ Passive items: Grant two random stats up"}, + {"478", "Pause", "Freezes all enemies in the room until Isaac shoots#Touching a frozen enemy still deals damage to Isaac#Enemies unfreeze after 30 seconds"}, + {"479", "Smelter", "{{Trinket}} Consumes Isaac's held trinkets and grants their effects permanently#Increases the spawn rate of trinkets"}, + {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles all blue flies and spiders#Spawns 1 blue fly or spider if Isaac has none"}, + {"481", "Dataminer", "↑ Random stat up#↓ Random stat down#Random tear effect for the room#Corrupts all sprites and music in the room"}, + {"482", "Clicker", "Changes your character to a random character#Removes the last item collected"}, + {"483", "Mama Mega!", "{{Warning}} SINGLE USE {{Warning}}#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#Having a Golden Bomb when using the item consumes it and allows for another use of Mama Mega"}, + {"484", "Wait What?", "Upon use, pushes enemies away and spawns a rock wave around Isaac#The rock wave can open rooms and break rocks"}, {"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, - {"486", "Dull Razor", "Hurts you without damaging you#Can trigger item effects"}, - {"487", "Potato Peeler", "Removes one Red Heart Container and gives you: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leave a trail of blood creep for the current room"}, - {"488", "Metronome", "Grants a random item's effect for the current room"}, - {"489", "D Infinity", "Random dice effect each use"}, - {"490", "Eden's Soul", "!!! SINGLE USE !!!#Spawns 2 random items depending on the current room's item pool#Starts with no charges"}, + {"486", "Dull Razor", "Hurts Isaac without removing health#Triggers any on-hit item effects"}, + {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leave a trail of blood creep for the current room"}, + {"488", "Metronome", "Grants a random item effect for the current room"}, + {"489", "D Infinity", "Triggers a random dice effect each use"}, + {"490", "Eden's Soul", "{{Warning}} SINGLE USE {{Warning}}#Spawns 2 random items depending on the current room's item pool#Starts with no charges"}, {"491", "Acid Baby", "{{Pill}} Drops a random pill every 3 rooms#{{Poison}} Using a pill poisons all enemies in the room"}, {"492", "YO LISTEN!", "↑ {{Luck}} +1 Luck up#Highlights the location of {{SecretRoom}} secret rooms, tinted rocks and crawlspaces"}, {"493", "Adrenaline", "For every empty heart container:#↑ +0.2 Damage up"}, - {"494", "Jacob's Ladder", "Tears spawn 1-2 sparks of electricity on impact#Sparks deal half your damage"}, - {"495", "Ghost Pepper", "Chance to shoot a red flame that blocks enemy shots and deals contact damage#The flame stays until it has dealt damage or blocked shots 5 times"}, - {"496", "Euthanasia", "3.33% chance to shoot needles#{{Luck}} 100% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, - {"497", "Camo Undies", "When you enter a room, camouflage yourself and confuse all enemies until you start shooting"}, - {"498", "Duality", "{{AngelDevilChance}} If an Angel or Devil room would spawn, both will spawn#When entering one, the other disappears"}, + {"494", "Jacob's Ladder", "Tears spawn 1-2 sparks of electricity on impact#Sparks deal half of Isaac's damage"}, + {"495", "Ghost Pepper", "Chance to shoot a red flame that blocks enemy shots and deals contact damage#The flame disappears after dealing damage or blocking shots 5 times"}, + {"496", "Euthanasia", "3.33% chance to shoot a needle#{{Luck}} 100% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, + {"497", "Camo Undies", "Entering a room confuses all enemies until Isaac starts shooting"}, + {"498", "Duality", "{{AngelDevilChance}} Spawns both an Angel and Devil room if either would have spawned#Entering one makes the other disappear"}, {"499", "Eucharist", "{{AngelChance}} 100% chance for Angel Rooms to spawn"}, {"500", "Sack of Sacks", "Spawns a sack every 5-6 rooms"}, - {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins you gain after picking up Greed's Gullet#{{Player14}} Keeper can gain additional Coin Hearts"}, - {"502", "Large Zit", "While firing, occasionally shoot a white creep tear that deals double damage#Shoot a white creep tear when damaged"}, - {"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#Running into enemies will deal 3.5 damage to them"}, + {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins gained after getting Greed's Gullet#{{Player14}} Keeper can gain additional Coin Hearts"}, + {"502", "Large Zit", "Firing occasionally shoots a white creep tear that deals double damage#Taking damage shoots a white creep tear"}, + {"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#Isaac deals 3.5 contact damage"}, {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"}, - {"505", "Poke Go", "Chance to spawn a charmed enemy when entering a hostile room"}, - {"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, - {"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}} Chance to drop half hearts when it deals damage#{{HalfSoulHeart}} Can drop half Soul Hearts instead if you don't have red HP"}, - {"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 300% your damage on contact per second#Does not block shots"}, - {"509", "Bloodshot Eye", "Orbital that shoots a tear every 2 seconds in a random direction#Deals 3.5 damage per tear#Deals 30 contact damage per second#Does not block shots"}, - {"510", "Delirious", "Spawns a friendly white delirium version of a boss for the current room"}, - {"511", "Angry Fly", "Orbits around a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, + {"505", "Poke Go", "Entering a hostile room has a chance to spawn a charmed enemy"}, + {"506", "Backstabber", "Hitting an enemy in the back deals double damage and causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, + {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can drop half hearts#{{HalfSoulHeart}} Having no red HP drops Soul Hearts instead"}, + {"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 3x Isaac's damage on contact per second#Does not block shots"}, + {"509", "Bloodshot Eye", "Orbital that shoots a tear in a random direction every 2 seconds#Deals 3.5 damage per tear#Deals 30 contact damage per second#Does not block shots"}, + {"510", "Delirious", "Spawns a friendly delirium version of a boss for the current room"}, + {"511", "Angry Fly", "Orbits a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, {"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 0.4 damage every tick#Destroys nearby rocks#Lasts 6 seconds"}, - {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Random chance to charm/fear an enemy#Random chance to spawn a rainbow poop upon taking damage"}, - {"514", "Broken Modem", "Causes random enemies and projectiles to 'lag' at random intervals, causing them to shortly freeze#25% chance to double room clear drops"}, - {"515", "Mystery Gift", "!!! SINGLE USE !!!#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, - {"516", "Sprinkler", "Spawns a Sprinkler that rotates in a circle, spraying your tears in all directions"}, - {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Allows you to rapidly place bombs on the ground"}, - {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has a random tear effect#Will be randomized every floor"}, - {"519", "Lil Delirium", "A familiar that transforms into other random familiars every 10 seconds"}, - {"520", "Jumper Cables", "+1 charge for your active item for every 15 enemies killed"}, - {"521", "Coupon", "When used, causes one random item in the {{Shop}} Shop or {{DevilRoom}} Devil Room to become free#{{Shop}} While held, guarantees one Shop item will be on sale"}, - {"522", "Telekinesis", "Enemy projectiles close to you are held in place for 3 seconds#They get thrown away from you afterwards#Recharges after 3 seconds"}, - {"523", "Moving Box", "When used, stores all pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, - {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals your damage"}, - {"525", "Leprosy", "Taking damage will spawn a projectile blocking orbital#Max 3 orbitals at the same time#Orbitals are destroyed if they take too much damage"}, - {"526", "7 Seals", "Spawns small horsemen familiars that spawn their respective locusts#Horseman changes every 10 seconds"}, - {"527", "Mr. ME!", "!!! Usable familiar that can do tasks for you:#Open doors or chests#Fetch an item#50% chance to steal from the shop / Devil#Attack an enemy until it dies#Explode walls, rocks, shopkeepers, angel statues, machines, beggars"}, - {"528", "Angelic Prism", "Orbital prism#Tears hitting it will split into 4"}, - {"529", "Pop!", "Tears will behave like billiard balls"}, - {"530", "Death's List", "Grants a pickup or stat increase if you kill enemies in the order they are marked in"}, - {"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ 31% Damage up"}, - {"532", "Lachryphagy", "Tears slow down while traveling#Upon stopping, they explode in 8 smaller tears#Tears can be fired in other tears, making them bigger"}, - {"533", "Trisagion", "Fire piercing blasts of light#{{Damage}} They deal 33% damage but can hit enemies multiple times"}, - {"534", "Schoolbag", "Allows holding 2 active items#Switch between them with the Drop button ({{ButtonRT}})"}, - {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{Collectible313}} Grants a shield when entering a boss room"}, - {"536", "Sacrificial Altar", "!!! SINGLE USE !!!#Sacrifice 1-2 familiars to spawn a Devil item#Turns your blue spiders/flies into coins"}, - {"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Familiar that fires a line of creep#Creep type changes everytime the player uses a pill"}, - {"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can add the effect of your trinket permanently"}, - {"539", "Mystery Egg", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"}, - {"540", "Flat Stone", "Tears bounce off the floor#Tears cause splash damage on every bounce"}, + {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Randomly charms/fears enemies#Taking damage has a random chance to spawn a rainbow poop"}, + {"514", "Broken Modem", "Causes some enemies and projectiles to briefly freeze at random intervals#25% chance to double room clear drops"}, + {"515", "Mystery Gift", "{{Warning}} SINGLE USE {{Warning}}#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, + {"516", "Sprinkler", "Spawns a Sprinkler that shoots the same tears as Isaac in a circle around itself"}, + {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Removes the delay between bomb placements"}, + {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has random tear effects#Effects change every floor"}, + {"519", "Lil Delirium", "Transforms into a random familiar every 10 seconds"}, + {"520", "Jumper Cables", "Killing 15 enemies adds 1 charge to the active item"}, + {"521", "Coupon", "Makes one random item in the {{Shop}} Shop or {{DevilRoom}} Devil Room free#Holding the item guarantees one Shop item is on sale"}, + {"522", "Telekinesis", "Stops all enemy projectiles that come close to Isaac for 3 seconds and throws them away from him afterwards"}, + {"523", "Moving Box", "Stores all pickups and items from the current room#Using the item again drops everything back on the floor#Allows Isaac to move things between rooms"}, + {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#The beams deal the same damage as Isaac"}, + {"525", "Leprosy", "Taking damage spawns a projectile blocking orbital#Caps at 3 orbitals#Orbitals are destroyed if they take too much damage"}, + {"526", "7 Seals", "Spawns a small horseman familiar that spawns locusts#The horseman and its locust changes every 10 seconds"}, + {"527", "Mr. ME!", "Displays a movable cursor for a few seconds, then summons a ghost that will, depending on the cursor position:#Open doors or chests#Fetch an item#50% chance to steal from the shop / Devil#Attack an enemy until it dies#Explode walls, rocks, shopkeepers, angel statues, machines, beggars"}, + {"528", "Angelic Prism", "Orbital prism#Friendly tears hitting it split into 4"}, + {"529", "Pop!", "Isaac's tears bounce off each other and disappear when they stop moving"}, + {"530", "Death's List", "Killing enemies in the order dictated by the mark {{DeathMark}} above them grants a random pickup or stat increase"}, + {"531", "Haemolacria", "Isaac's tears fly in an arc and burst into smaller tears on impact#↓ Tears down#↑ 31% Damage up"}, + {"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tears can merge and become bigger"}, + {"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#The beams deal 33% damage but can hit enemies multiple times"}, + {"534", "Schoolbag", "Allows Isaac to hold 2 active items#The items can be swapped using the Drop button ({{ButtonRT}})"}, + {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{Collectible313}} Entering a boss room grants a {{HolyMantleSmall}} Holy Mantle shield"}, + {"536", "Sacrificial Altar", "{{Warning}} SINGLE USE {{Warning}}#Sacrifices up to 2 familiars and spawns a Devil item for each sacrifice#Turns blue spiders/flies into coins"}, + {"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, + {"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can remove Isaac's held trinket and grant its effects permanently"}, + {"539", "Mystery Egg", "Taking damage spawns a charmed enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, + {"540", "Flat Stone", "Isaac's tears bounce off the floor and cause splash damage on every bounce"}, {"541", "Marrow", "{{EmptyBoneHeart}} +1 Bone Heart#{{Heart}} Spawns 3 Red Hearts"}, - {"542", "Slipped Rib", "Orbital#Reflects projectiles"}, - {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ {{Tears}} -50% Tear Delay#Chance to block damage"}, - {"544", "Pointy Rib", "Nail that levitates in front of Isaac#Deals your damage 6 times per second"}, - {"545", "Book of the Dead", "Spawns a bone orbital or charmed bony per enemy killed in the current room"}, + {"542", "Slipped Rib", "Orbital#Reflects enemy projectiles"}, + {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} -50% Tear Delay#Chance to block damage"}, + {"544", "Pointy Rib", "Levitates in front of Isaac#Deals Isaac's damage 6 times per second"}, + {"545", "Book of the Dead", "Spawns a bone orbital or charmed bony per enemy killed in the room"}, {"546", "Dad's Ring", "Grants an aura that freezes enemies in place"}, - {"547", "Divorce Papers", "{{EmptyBoneHeart}} +1 Bone Heart#↑ {{Tears}} +0.7 Tears up#{{Trinket21}} Spawns a Mysterious Paper trinket"}, - {"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can retrieve pickups"}, - {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all your Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.5 Tears up permanently"}, - {"550", "Broken Shovel", "Mom's Foot will constantly attack you#Using it stops Mom's Foot for current room#!!! (Try to beat Boss Rush with it!)"}, - {"551", "Broken Shovel", "Second part of a broken shovel#!!! Use the shovel on the hill of dirt in the \"Dark Room\""}, - {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#10% chance for {{LadderRoom}}crawlspace trapdoor#!!! Use the shovel on the hill of dirt in the \"Dark Room\"#!!! Unlocks something cool"}, + {"547", "Divorce Papers", "{{EmptyBoneHeart}} +1 Bone Heart#↑ {{Tears}} +0.7 Tears up#{{Trinket21}} Spawns the Mysterious Paper trinket"}, + {"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can grab and bring back pickups"}, + {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.5 permanent Tears up"}, + {"550", "Broken Shovel", "Mom's Foot constantly tries to stomp Isaac#Using the item stops the stomping for the room#{{Warning}} (Try to beat Boss Rush with it!)"}, + {"551", "Broken Shovel", "Completes Mom's Shovel#{{Warning}} Use the shovel on the hill of dirt in the \"Dark Room\""}, + {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#10% chance for {{LadderRoom}}crawlspace trapdoor#{{Warning}} Use the shovel on the hill of dirt in the \"Dark Room\""}, } ---------- Trinkets ---------- EID.descriptions[languageCode].trinkets={ - {"1", "Swallowed Penny", "{{Coin}} Spawns 1 coin when you get hit"}, + {"1", "Swallowed Penny", "{{Coin}} Taking damage spawns 1 coin"}, {"2", "Petrified Poop", "50% chance to get drops from poop"}, {"3", "AAA Battery", "-1 charge needed for active items"}, - {"4", "Broken Remote", "Teleports you when you use an active item"}, + {"4", "Broken Remote", "Using an active item teleports Isaac to a random room"}, {"5", "Purple Heart", "2x chance for champion enemies"}, - {"6", "Broken Magnet", "Coin magnet"}, + {"6", "Broken Magnet", "Attracts coins to Isaac"}, {"7", "Rosary Bead", "{{AngelChance}} 50% higher Angel Room chance#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries"}, - {"8", "Cartridge", "{{Collectible93}} 5% chance for Gamekid effect on hit"}, - {"9", "Pulse Worm", "Pulsating tears#Affects tear hitbox"}, - {"10", "Wiggle Worm", "Tears move in waves#↑ {{Tears}} +0.3 Tears up"}, - {"11", "Ring Worm", "Tears move in spirals with high speed"}, + {"8", "Cartridge", "{{Collectible93}} Taking damage has a 5% chance to trigger the Gamekid effect"}, + {"9", "Pulse Worm", "Isaac's tears pulsate#Affects tear hitbox"}, + {"10", "Wiggle Worm", "Isaac's tears move in waves#↑ {{Tears}} +0.3 Tears up"}, + {"11", "Ring Worm", "Isaac's tears move in spirals with high speed"}, {"12", "Flat Worm", "50% wider tears#Increases knockback"}, - {"13", "Store Credit", "{{Shop}} One shop item for free"}, - {"14", "Callus", "Prevents damage from creep and spikes"}, + {"13", "Store Credit", "{{Shop}} Allows Isaac to take 1 shop item for free"}, + {"14", "Callus", "Grants immunity to creep and spikes"}, {"15", "Lucky Rock", "{{Coin}} Destroying rocks spawns coins"}, - {"16", "Mom's Toenail", "Mom's Foot stomps enemies every 60 seconds"}, + {"16", "Mom's Toenail", "Mom's Foot stomps a random spot in the room every 60 seconds"}, {"17", "Black Lipstick", "{{BlackHeart}} +1% chance for Black Hearts"}, -- base chance is 0.5% {"18", "Bible Tract", "{{EternalHeart}} +3% chance for Eternal Hearts"}, -- base chance is 1.667% - {"19", "Paper Clip", "Unlock chests without using keys"}, - {"20", "Monkey Paw", "{{BlackHeart}} When on half a heart, spawns 1 Black Heart#!!! 3 time usage"}, - {"21", "Mysterious Paper", "Randomly imitates: #{{Collectible327}} The Polaroid#{{Collectible328}} The Negative#{{Trinket48}} A Missing Page#{{Trinket23}} Missing Poster"}, - {"22", "Daemon's Tail", "{{Heart}} Decreases spawn rate of hearts to 20%#{{BlackHeart}} Heart pickups turn into Black Hearts#{{Key}} Key drop chance increased"}, - {"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#If he isn't unlocked, die in a {{SacrificeRoom}} Sacrifice Room while holding this trinket to unlock him"}, - {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Fart when picking up coins#The fart only knocks back enemies"}, - {"25", "Mysterious Candy", "Fart or spawn poop every 30 seconds"}, - {"26", "Hook Worm", "Tears move in angular patterns#↑ {{Range}} +10 Range"}, + {"19", "Paper Clip", "Gold Chests {{GoldenChest}} can be opened for free"}, + {"20", "Monkey Paw", "{{BlackHeart}} Spawns 1 Black Heart when Isaac's health gets down to half a heart#{{Warning}} Disappears after spawning 3 black hearts"}, + {"21", "Mysterious Paper", "{{Blank}} Randomly grants the effect of: #{{Collectible327}} The Polaroid#{{Collectible328}} The Negative#{{Trinket48}} A Missing Page#{{Trinket23}} Missing Poster"}, + {"22", "Daemon's Tail", "{{Heart}} Decreases spawn rate of hearts to 20%#{{BlackHeart}} All Heart pickups turn into Black Hearts#{{Key}} Increases the drop chance of keys"}, + {"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#Dying in a {{SacrificeRoom}} Sacrifice Room while holding this trinket unlocks The Lost"}, + {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Picking up coins makes Isaac fart"}, + {"25", "Mysterious Candy", "Isaac farts or spawns poop every 30 seconds"}, + {"26", "Hook Worm", "Isaac's tears move in angular patterns#↑ {{Range}} +10 Range"}, {"27", "Whip Worm", "↑ {{Shotspeed}} +0.5 Shot Speed up"}, {"28", "Broken Ankh", "{{Player4}} 22% chance to respawn as ??? (Blue Baby) on death"}, - {"29", "Fish Head", "Spawn 1 blue fly when getting hit"}, + {"29", "Fish Head", "Taking damage spawns 1 blue fly"}, {"30", "Pinky Eye", "{{Poison}} 10% chance to shoot poison tears"}, {"31", "Push Pin", "10% chance to shoot piercing spectral tears"}, {"32", "Liberty Cap", "25% chance for a random mushroom effect per room#Can reveal special rooms on the minimap"}, - {"33", "Umbilical Cord", "When damaged to half a Red Heart, you gain: #{{Collectible100}} Little Steven for the current room"}, + {"33", "Umbilical Cord", "Grants {{Collectible100}} Little Steven for the current room when Isaac's health is reduced to half a heart"}, {"34", "Child's Heart", "{{Heart}} 10% chance for the room clear reward to be a random heart#Chance for a bonus heart from chests, tinted rocks and destroyed machines"}, {"35", "Curved Horn", "↑ {{Damage}} +2 Damage up"}, {"36", "Rusted Key", "{{Key}} 10% chance for the room clear reward to be a key#{{Key}} Chance for a bonus key from chests, tinted rocks and destroyed machines"}, {"37", "Goat Hoof", "↑ {{Speed}} +0.15 Speed up"}, - {"38", "Mom's Pearl", "+10% chance for random heart drops to be:#{{SoulHeart}} Soul Heart#{{BlackHeart}} Black Heart or#{{EmptyBoneHeart}} Bone Heart"}, -- base chance is 10% + {"38", "Mom's Pearl", "+10% chance for heart drops to be {{SoulHeart}} Soul Hearts, {{BlackHeart}} Black Hearts or {{EmptyBoneHeart}} Bone Hearts"}, -- base chance is 10% {"39", "Cancer", "↑ {{Tears}} -2 Tear Delay"}, - {"40", "Red Patch", "{{Damage}} 20% chance to get +1.8 Damage up when getting hit#{{Luck}} 100% chance at 8 Luck#Effect lasts for current room"}, - {"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#!!! Removes {{Trinket53}}Tick"}, + {"40", "Red Patch", "{{Damage}} Taking damage has a 20% chance to grant +1.8 Damage up#{{Luck}} 100% chance at 8 Luck#{{Timer}} Effect lasts for the current room"}, + {"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#{{Warning}} Removes {{Trinket53}}Tick"}, {"42", "Lucky Toe", "↑ {{Luck}} +1 Luck up#+8% room clear reward chance#Extra pickups from chests, tinted rocks, and destroyed machines"}, - {"43", "Cursed Skull", "When damaged down to half a heart or less, teleport to a random room"}, + {"43", "Cursed Skull", "When damaged down to half a heart or less, Isaac is teleported to a random room"}, {"44", "Safety Cap", "{{Pill}} 10% chance for the room clear reward to be a pill#{{Pill}} Chance for a bonus pill from chests, tinted rocks and destroyed machines"}, {"45", "Ace of Spades", "{{Card}} 10% chance for the room clear reward to be a card#{{Card}} Chance for a bonus card from chests, tinted rocks and destroyed machines"}, - {"46", "Isaac's Fork", "{{HalfHeart}} 10% chance for healing half a heart after clearing a room"}, + {"46", "Isaac's Fork", "{{HalfHeart}} Clearing a room has a 10% chance to heal half a heart"}, {"47", "", ""}, - {"48", "A Missing Page", "When hit, 5% chance to deal 40 damage to all enemies in the room"}, - {"49", "Bloody Penny", "{{HalfHeart}} 50% chance to drop half a heart when picking up coins"}, - {"50", "Burnt Penny", "{{Bomb}} 50% chance to drop a bomb when picking up coins"}, - {"51", "Flat Penny", "{{Key}} 50% chance to drop a key when picking up coins"}, - {"52", "Counterfeit Penny", "{{Coin}} 50% chance to get +1 coin when picking up coins"}, - {"53", "Tick", "-15% boss health#{{BossRoom}} Heals 1 Red Heart when entering a Boss Room#!!! Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick or gulping"}, + {"48", "A Missing Page", "Taking damage has a 5% chance to deal 40 damage to all enemies in the room"}, + {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 50% chance to drop half a heart"}, + {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 50% chance to drop a bomb"}, + {"51", "Flat Penny", "{{Key}} Picking up a coin has a 50% chance to drop a key"}, + {"52", "Counterfeit Penny", "{{Coin}} Picking up a coin has a 50% chance to add another coin to the counter"}, + {"53", "Tick", "-15% boss health#{{BossRoom}} Heals 1 Red Heart when entering a Boss Room#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick or gulping"}, {"54", "Isaac's Head", "Familiar with piercing tears#Deals 3.5 damage per tear"}, - {"55", "Maggy's Faith", "{{EternalHeart}} Get 1 Eternal Heart at the start of every floor"}, - {"56", "Judas' Tongue", "{{DevilRoom}} Reduces Devil deal prices from 2 heart containers to 1"}, - {"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as the player#Deals 3.5 damage per tear"}, - {"58", "Samson's Lock", "{{Damage}} 1/15 chance for +0.5 Damage up when killing an enemy#{{Luck}} 100% chance at 10 Luck#Effect lasts for current room"}, - {"59", "Cain's Eye", "25% chance to reveal map icons at start of new floor#100% chance at 3 Luck"}, - {"60", "Eve's Bird Foot", "{{Collectible117}} 5% chance to spawn a Dead Bird when killing an enemy#{{Luck}} 100% chance at 8 Luck"}, + {"55", "Maggy's Faith", "{{EternalHeart}} Entering a new floor grants +1 Eternal Heart"}, + {"56", "Judas' Tongue", "{{DevilRoom}} Reduces all Devil Deal prices to 1 heart container#Doesn't reduce 3 Soul Heart prices"}, + {"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as Isaac#Deals 3.5 damage per tear"}, + {"58", "Samson's Lock", "{{Damage}} Killing an enemy has a 1/15 chance to grant +0.5 Damage up#{{Luck}} 100% chance at 10 Luck#{{Timer}} Effect lasts for the current room"}, + {"59", "Cain's Eye", "Entering a new floor has a 25% chance to reveal map icons#100% chance at 3 Luck"}, + {"60", "Eve's Bird Foot", "{{Collectible117}} Killing an enemy has a 5% chance to spawn a Dead Bird#{{Luck}} 100% chance at 8 Luck"}, {"61", "The Left Hand", "Turns all chests into red chests"}, {"62", "Shiny Rock", "Crawlspace rocks and tinted rocks blink every 10 seconds"}, {"63", "Safety Scissors", "Turns troll bombs into bomb pickups"}, - {"64", "Rainbow Worm", "Random worm effect every 3 seconds"}, - {"65", "Tape Worm", "↑ {{Range}} Doubles your Range#-50% Tear Height"}, + {"64", "Rainbow Worm", "Grants a random worm effect every 3 seconds"}, + {"65", "Tape Worm", "↑ {{Range}} x2 Range#↓ x0.5 Tear Height"}, {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, - {"67", "Cracked Dice", "When getting hit, 50% chance to use the:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 or #{{Collectible166}} D20"}, - {"68", "Super Magnet", "Magnet for pickups and enemies"}, - {"69", "Faded Polaroid", "Camouflages the player randomly#Confuses enemies"}, - {"70", "Louse", "Chance to spawn 1 spider while in a hostile room"}, - {"71", "Bob's Bladder", "Bombs leave creep"}, + {"67", "Cracked Dice", "Taking damage has a 50% chance to trigger one of these effects:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"}, + {"68", "Super Magnet", "Isaac attracts pickups and enemies"}, + {"69", "Faded Polaroid", "Randomly camouflages Isaac#Confuses enemies"}, + {"70", "Louse", "Occasionnally spawns a blue spider in hostile rooms"}, + {"71", "Bob's Bladder", "Isaac's bombs leave damaging creep"}, {"72", "Watch Battery", "6.66% chance for the room clear reward to be a battery#+10% chance for random pickups to be a battery#5% chance to add 1 charge to held active item when clearing a room"}, {"73", "Blasting Cap", "10% chance for exploding bombs to drop a bomb pickup"}, - {"74", "Stud Finder", "0.5% chance to reveal a {{LadderRoom}} crawlspace when breaking rocks"}, - {"75", "Error", "Random trinket effect every room"}, - {"76", "Poker Chip", "Chests have a 50/50 chance to spawn extra pickups OR an enemy fly"}, + {"74", "Stud Finder", "Breaking a rock has a 0.5% chance to reveal a {{LadderRoom}} crawlspace"}, + {"75", "Error", "Grants a random trinket effect every room"}, + {"76", "Poker Chip", "↑ 50% chance for chests to spawn extra pickups#↓ 50% chance for chests to contain a single fly"}, {"77", "Blister", "Increases knockback"}, - {"78", "Second Hand", "2x longer status effects on enemies"}, - {"79", "Endless Nameless", "25% chance when using pills/cards to drop a copy of the pill/card"}, + {"78", "Second Hand", "Status effects applied to enemies last twice as long"}, + {"79", "Endless Nameless", "Using a pill, card or rune has a 25% chance to drop a copy of that pill, card or rune"}, {"80", "Black Feather", "↑ {{Damage}} +0.2 Damage up for each \"Evil up\" item held"}, - {"81", "Blind Rage", "Invincibility lasts 2x longer after getting hit"}, - {"82", "Golden Horse Shoe", "{{TreasureRoom}} +15% chance for Treasure Rooms to have two items on future floors#You can only choose one"}, - {"83", "Store Key", "{{Shop}} Open Shops for free"}, - {"84", "Rib of Greed", "5% more coins and less hearts from room clear rewards#Greed and Super Greed no longer appear in {{Shop}}Shops or {{SecretRoom}}Secret Rooms"}, + {"81", "Blind Rage", "Invincibility frames after taking damage last twice as long"}, + {"82", "Golden Horse Shoe", "{{TreasureRoom}} Future Treasure Rooms have +15% chance to let Isaac choose between two items"}, + {"83", "Store Key", "{{Shop}} Lets Isaac open Shops for free"}, + {"84", "Rib of Greed", "5% more coins and fewer hearts from room clear rewards#Greed and Super Greed no longer appear in {{Shop}}Shops or {{SecretRoom}}Secret Rooms"}, {"85", "Karma", "{{DonationMachine}} Using a Donation Machine can:#{{Heart}} Heal 1 heart#{{Coin}} Give 1 coin#{{Luck}} Grant +1 Luck up#{{Beggar}} Spawn a Beggar"}, {"86", "Lil Larva", "Destroying poop spawns 1 blue fly"}, - {"87", "Mom's Locket", "Heal half a heart when using keys#Turns half hearts into full hearts"}, + {"87", "Mom's Locket", "Using a key heals half a heart#Turns half hearts into full hearts"}, {"88", "NO!", "Prevents active items from spawning"}, - {"89", "Child Leash", "Familiars stay closer to you"}, + {"89", "Child Leash", "Familiars stay closer to Isaac"}, {"90", "Brown Cap", "Poop explodes for 100 damage when destroyed"}, - {"91", "Meconium", "33% chance for Black Poops to spawn#5% chance to spawn a Black Heart when Black Poop is destroyed"}, - {"92", "Cracked Crown", "↑ Stat increases of your items are 33% more effective#↑ +0.2 Tears up#↑ -1 Tear Delay"}, + {"91", "Meconium", "33% chance for Black Poops to spawn#Destroying Black Poop has a 5% chance to spawn a Black Heart"}, + {"92", "Cracked Crown", "↑ Stat increases are 33% more effective#↑ +0.2 Tears up#↑ -1 Tear Delay"}, {"93", "Used Diaper", "15% chance per room for all Fly enemies to become friendly"}, {"94", "Fish Tail", "Doubles all Blue Fly / Spider spawns"}, {"95", "Black Tooth", "3% chance to shoot poison tooth tears"}, - {"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#Spectral tears#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, - {"97", "Tonsil", "Get a projectile blocking familiar after taking damage 12-20 times#Up to +2 Familiars possible"}, - {"98", "Nose Goblin", "10% chance to shoot homing sticky poison tears#Deals your damage each second#Sticks for 60 seconds"}, - {"99", "Super Ball", "10% chance to shoot bouncy tears"}, - {"100", "Vibrant Bulb", "!!! While holding a fully charged active item:#↑ {{Damage}} +0.5 Damage#↑ {{Speed}} +0.25 Speed#↑ {{Range}} +0.75 Range#↑ {{Tears}} +0.2 Tears#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, - {"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.4 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, + {"96", "Ouroboros Worm", "Isaac's tears move quickly in a spiral pattern#Spectral tears#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, + {"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Caps at 2 Familiars"}, + {"98", "Nose Goblin", "10% chance to shoot homing sticky tears#Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, + {"99", "Super Ball", "10% chance to shoot bouncing tears"}, + {"100", "Vibrant Bulb", "Holding a fully charged active item grants:#↑ {{Damage}} +0.5 Damage#↑ {{Speed}} +0.25 Speed#↑ {{Range}} +0.75 Range#↑ {{Tears}} +0.2 Tears#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, + {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.4 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, {"102", "Fragmented Card", "{{SecretRoom}} +1 extra Secret Room per floor while held"}, - {"103", "Equality!", "!!! When coin, key and bomb count are equal:#Turns single consumables into double consumables"}, + {"103", "Equality!", "{{Warning}} Turns single consumables into double consumables when Isaac's coin, key and bomb counts are equal"}, {"104", "Wish Bone", "2% chance to spawn a pedestal item when hit#Gets destroyed afterwards"}, {"105", "Bag Lunch", "{{Collectible22}} 2% chance to spawn Lunch when hit#Gets destroyed afterwards"}, - {"106", "Lost Cork", "Increases the radius of any creep you produce"}, - {"107", "Crow Heart", "Damage taken will ignore Soul/Black Hearts, causing your Red Heart containers to be depleted first"}, - {"108", "Walnut", "Drops a key, coin, heart, and random trinket after getting hit by 1-9 explosions#Taking damage isn't required#Gets destroyed afterwards"}, - {"109", "Duct Tape", "Causes any familiar you have to stop moving"}, - {"110", "Silver Dollar", "{{Shop}} Shops now appear in the Womb"}, - {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms now appear in the Womb"}, - {"112", "Pay To Win", "{{RestockMachine}} Restock boxes will always spawn in {{TreasureRoom}} Treasure Rooms"}, - {"113", "Locust of War", "Spawn an exploding attack fly when entering a hostile room#The fly deals double your damage + explosion damage"}, - {"114", "Locust of Pestilence", "Spawn a poison attack fly when entering a hostile room#The fly deals double your damage"}, - {"115", "Locust of Famine", "Spawn a slowing attack fly when entering a hostile room#The fly deals double your damage"}, - {"116", "Locust of Death", "Spawn an attack fly when entering a hostile room#The fly deals 4 times your damage"}, - {"117", "Locust of Conquest", "Spawns 1-4 attack flies when entering a hostile room#Each fly deals double your damage"}, - {"118", "Bat Wing", "5% chance to gain flight after killing an enemy#Persists for the current room"}, - {"119", "Stem Cell", "Heals half a heart upon traveling to the next floor"}, - {"120", "Hairpin", "Fully recharges your active item at the start of a boss fight"}, - {"121", "Wooden Cross", "{{Collectible313}} Protects you from the first damage you take for every floor"}, - {"122", "Butter!", "Using your active item will drop it back on a pedestal on the ground#When taking damage, 2% chance to drop one of your passive items"}, - {"123", "Filigree Feather", "Causes the Angel bosses to drop normal items instead of Key Pieces"}, - {"124", "Door Stop", "The last door you used stays open"}, - {"125", "Extension Cord", "Connects your familiars with beams of electricity#Deals 6 damage per beam"}, - {"126", "Rotten Penny", "Spawns a blue fly when picking up a coin"}, - {"127", "Baby-Bender", "Grants your familiars homing shots"}, - {"128", "Finger Bone", "{{EmptyBoneHeart}} 2% chance to gain a Bone Heart when taking damage"}, + {"106", "Lost Cork", "Increases the radius of friendly creep"}, + {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#This red heart damage does not reduce Devil/Angel Room chances"}, + {"108", "Walnut", "Getting hit by 1-9 explosions destroys the trinket and drops a key, coin, heart, and random trinket#Taking damage isn't required"}, + {"109", "Duct Tape", "Familiars are stuck in one spot and cannot move"}, + {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb"}, + {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb"}, + {"112", "Pay To Win", "{{RestockMachine}} Restock boxes always spawn in {{TreasureRoom}} Treasure Rooms"}, + {"113", "Locust of War", "Entering a hostile room spawns an exploding attack fly #The fly deals twice Isaac's damage + explosion damage"}, + {"114", "Locust of Pestilence", "Entering a hostile room spawns a poison attack fly#The fly deals twice Isaac's damage"}, + {"115", "Locust of Famine", "Entering a hostile room spawns a slowing attack fly#The fly deals twice Isaac's damage"}, + {"116", "Locust of Death", "Entering a hostile room spawns an attack fly#The fly deals 4 times Isaac's damage"}, + {"117", "Locust of Conquest", "Entering a hostile room spawns 1-4 attack flies#Each fly deals twice Isaac's damage"}, + {"118", "Bat Wing", "Killing an enemy has a 5% chance to grant flight for the current room"}, + {"119", "Stem Cell", "Entering a new floor heals half a heart"}, + {"120", "Hairpin", "Entering an uncleared boss room fully recharges active items"}, + {"121", "Wooden Cross", "{{Collectible313}} Negates the first damage taken on the floor"}, + {"122", "Butter!", "Using an active item drops it on a pedestal on the ground#Taking damage has a 2% chance to drop one of Isaac's passive items"}, + {"123", "Filigree Feather", "Angel bosses drop Angel items instead of Key Pieces"}, + {"124", "Door Stop", "The last door used stays open"}, + {"125", "Extension Cord", "Connects all familiars with beams of electricity#The beams deal 6 damage"}, + {"126", "Rotten Penny", "Picking up a coin spawns a blue fly"}, + {"127", "Baby-Bender", "Grants all familiars homing shots"}, + {"128", "Finger Bone", "{{EmptyBoneHeart}} Taking damage has a 2% chance to grant a Bone Heart"}, } ---------- Cards ---------- EID.descriptions[languageCode].cards={ - {"1", "0 - The Fool", "Teleports you back to the start"}, - {"2", "I - The Magician", "Homing tears for current room"}, - {"3", "II - The High Priestess", "Mom's Foot stomps on an enemy!"}, - {"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"}, - {"5", "IV - The Emperor", "{{BossRoom}} Teleports you to the Boss Room"}, + {"1", "0 - The Fool", "Teleports Isaac to the first room of the floor"}, + {"2", "I - The Magician", "Grants homing tears for the current room"}, + {"3", "II - The High Priestess", "Mom's Foot stomps on an enemy#Mom's Foot stomps Isaac if there are no enemies"}, + {"4", "III - The Empress", "For the current room, grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"}, + {"5", "IV - The Emperor", "{{BossRoom}} Teleports Isaac to the Boss Room"}, {"6", "V - The Hierophant", "{{SoulHeart}} Drops 2 Soul Hearts"}, {"7", "VI - The Lovers", "{{Heart}} Drops 2 Red Hearts"}, {"8", "VII - The Chariot", "Invincibility + contact damage for 6 seconds"}, {"9", "VIII - Justice", "Spawns 1 bomb, 1 key, 1 coin, 1 heart"}, - {"10", "IX - The Hermit", "{{Shop}} Teleports you to the Shop"}, - {"11", "X - Wheel of Fortune", "Spawns a {{Slotmachine}} Slot or {{FortuneTeller}} Fortune Machine"}, - {"12", "XI - Strength", "For current room grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↑ {{Speed}} +0.3 Speed up"}, - {"13", "XII - The Hanged Man", "Grants flight for current room"}, + {"10", "IX - The Hermit", "{{Shop}} Teleports Isaac to the Shop"}, + {"11", "X - Wheel of Fortune", "Spawns a {{Slotmachine}} Slot Machine or {{FortuneTeller}} Fortune Machine"}, + {"12", "XI - Strength", "For the current room, grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↑ {{Speed}} +0.3 Speed up"}, + {"13", "XII - The Hanged Man", "Grants flight for the current room"}, {"14", "XIII - Death", "Deals 40 damage to all enemies in the room"}, {"15", "XIV - Temperance", "{{DonationMachine}} Spawns a Blood Donation Machine#{{GreedMode}} Spawns a Devil Beggar in Greed Mode"}, - {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for current room"}, + {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for the current room"}, {"17", "XVI - The Tower", "Spawns 6 troll bombs"}, - {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports you to the Treasure Room"}, - {"19", "XVIII - The Moon", "{{SecretRoom}} Teleports you to the Secret Room"}, - {"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals entire map"}, + {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room"}, + {"19", "XVIII - The Moon", "{{SecretRoom}} Teleports Isaac to the Secret Room"}, + {"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals the entire map"}, {"21", "XX - Judgement", "Spawns a Beggar or Devil Beggar"}, - {"22", "XXI - The World", "Reveals the entire map and shows all room types"}, - {"23", "2 of Clubs", "{{Bomb}} Duplicate your bombs"}, - {"24", "2 of Diamonds", "{{Coin}} Duplicate your money"}, - {"25", "2 of Spades", "{{Key}} Duplicate your keys"}, - {"26", "2 of Hearts", "{{Heart}} Duplicate your Red Hearts#Only has a healing effect"}, + {"22", "XXI - The World", "Reveals the map layout and room types"}, + {"23", "2 of Clubs", "{{Bomb}} Doubles Isaac's number of bombs"}, + {"24", "2 of Diamonds", "{{Coin}} Doubles Isaac's number of coins"}, + {"25", "2 of Spades", "{{Key}} Doubles Isaac's number of keys"}, + {"26", "2 of Hearts", "{{Heart}} Doubles Isaac's number of Red Hearts#Only has a healing effect"}, {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups into bombs"}, {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups into coins"}, {"29", "Ace of Spades", "{{Key}} Turns all pickups into keys"}, {"30", "Ace of Hearts", "{{Heart}} Turns all pickups into hearts"}, - {"31", "Joker", "{{AngelDevilChance}} Teleports you to the Devil or Angel Room"}, + {"31", "Joker", "{{AngelDevilChance}} Teleports Isaac to the Devil or Angel Room"}, {"32", "Hagalaz", "Destroy all rocks in the room"}, - {"33", "Jera", "Duplicate all pickups in room"}, - {"34", "Ehwaz", "Spawns a trapdoor to the next floor#8% chance for {{LadderRoom}}crawlspace trapdoor"}, - {"35", "Dagaz", "{{SoulHeart}} +1 Soul Heart#{{CurseCursed}} Removes curse effects"}, - {"36", "Ansuz", "Full mapping for this floor"}, - {"37", "Perthro", "Reroll all pedestal items"}, + {"33", "Jera", "Duplicates all pickups in room"}, + {"34", "Ehwaz", "Spawns a trapdoor to the next floor#8% chance for a {{LadderRoom}}crawlspace trapdoor"}, + {"35", "Dagaz", "{{SoulHeart}} +1 Soul Heart#{{CurseCursed}} Removes all curses"}, + {"36", "Ansuz", "Reveals the map layout and room types"}, + {"37", "Perthro", "Rerolls all pedestal items in the room"}, {"38", "Berkano", "Summons 3 blue spiders and 3 blue flies"}, - {"39", "Algiz", "Invincibility for 30 seconds"}, - {"40", "Blank Rune", "Random rune effect#25% chance to drop itself again"}, + {"39", "Algiz", "Makes Isaac invincible for 30 seconds"}, + {"40", "Blank Rune", "Triggers a random rune effect#25% chance to duplicate itself when used"}, {"41", "Black Rune", "Deals 40 damage to all enemies#Converts all pedestal items in the room into random stat ups#Converts all pickups in the room into blue flies"}, - {"42", "Chaos Card", "Upon use, throw the card in the direction you're moving#Instantly kills ANY enemy it touches (except Delirium)"}, - {"43", "Credit Card", "Removes the price from all items in the current {{Shop}} shop or {{DevilRoom}} Devil deal, making everything free"}, + {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium)"}, + {"43", "Credit Card", "Makes all items and pickups in a {{Shop}} Shop or {{DevilRoom}} Devil Room free"}, {"44", "Rules Card", "Displays \"helpful\" tips on use"}, {"45", "A Card Against Humanity", "Fills the whole room with poop"}, - {"46", "Suicide King", "Instantly kills you and spawns 10 pickup / Collectibles on the floor"}, + {"46", "Suicide King", "Instantly kills Isaac and spawns 10 pickups or items on the floor"}, {"47", "Get Out Of Jail Free Card", "Open all doors in the current room"}, - {"48", "? Card", "Activates your active item for free"}, - {"49", "Dice Shard", "Rerolls pedestals and pickups in current room"}, - {"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy"}, - {"51", "Holy Card", "{{Collectible313}} Grants the Holy Mantle effect for one room#(Prevents damage once)#25% chance to spawn another Holy Card"}, - {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Destroy rocks when walking over them#Size up#Effect lasts for current room"}, - {"53", "Ancient Recall", "{{Card}} Spawns 3 random cards when used"}, - {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#Effect lasts for current room"}, + {"48", "? Card", "Uses Isaac's active item for free"}, + {"49", "Dice Shard", "Rerolls all pedestals and pickups in the current room"}, + {"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy each"}, + {"51", "Holy Card", "{{Collectible313}} Grants a {{HolyMantleSmall}} Holy Mantle shield for one room#(Prevents damage once)#25% chance to spawn another Holy Card"}, + {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Timer}} Effect lasts for one room"}, + {"53", "Ancient Recall", "{{Card}} Spawns 3 random cards"}, + {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#{{Timer}} Effect lasts for one room"}, } ---------- Pills ---------- EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill" EID.descriptions[languageCode].pills={ - {"0", "Bad Gas", "Spawns a gas cloud"}, - {"1", "Bad Trip", "Deals 1 heart of damage to you#Becomes a Full Health pill if you have 1 heart or less"}, + {"0", "Bad Gas", "Isaac farts and poisons nearby enemies"}, + {"1", "Bad Trip", "Deals 1 heart of damage to Isaac#Becomes a Full Health pill at 1 heart or less"}, {"2", "Balls of Steel", "{{SoulHeart}} +2 Soul Hearts"}, - {"3", "Bombs are Key", "Switches number of bombs with keys"}, - {"4", "Explosive Diarrhea", "Spawns 5 bombs over a period of five seconds at your position"}, - {"5", "Full Health", "Full health"}, - {"6", "Health Down", "↓ {{Heart}} Health down#Becomes a Health Up pill if you have 0 or 1 Heart Containers"}, + {"3", "Bombs are Key", "Swaps Isaac's number of bombs and keys"}, + {"4", "Explosive Diarrhea", "Isaac quickly spawns 5 lit bombs"}, + {"5", "Full Health", "Fully heals all red heart containers"}, + {"6", "Health Down", "↓ {{Heart}} Health down#Becomes a Health Up pill at 0 or 1 Heart Containers"}, {"7", "Health Up", "↑ {{EmptyHeart}} +1 Empty heart container"}, {"8", "I Found Pills", "No effect"}, - {"9", "Puberty", "No effect#Eating 3 will give you the Adult transformation (+1 Red Heart)"}, - {"10", "Pretty Fly", "Adds 1 fly orbital"}, + {"9", "Puberty", "No effect#Eating 3 grants the Adult transformation (+1 Red Heart)"}, + {"10", "Pretty Fly", "Grants 1 fly orbital"}, {"11", "Range Down", "↓ {{Range}} -2 Range down"}, {"12", "Range Up", "↑ {{Range}} +2.5 Range up"}, {"13", "Speed Down", "↓ {{Speed}} -0.12 Speed down"}, @@ -789,34 +789,34 @@ EID.descriptions[languageCode].pills={ {"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"}, {"17", "Luck Down", "↓ {{Luck}} -1 Luck down"}, {"18", "Luck Up", "↑ {{Luck}} +1 Luck up"}, - {"19", "Telepills", "Teleports you to a random room#{{ErrorRoom}} Small chance to teleport you to the I AM ERROR room"}, - {"20", "48 Hour Energy!", "Fully recharges your active item#Drops 1-2 batteries"}, + {"19", "Telepills", "Teleports Isaac to a random room#{{ErrorRoom}} Small chance to teleport Isaac to the I AM ERROR room"}, + {"20", "48 Hour Energy!", "Fully recharges the active item#Drops 1-2 batteries"}, {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"}, - {"22", "Paralysis", "You can't move for 2 seconds"}, - {"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on current floor"}, + {"22", "Paralysis", "Prevents Isaac from moving and shooting for 2 seconds"}, + {"23", "I can see forever!", "{{SecretRoom}} Opens all secret room entrances on the current floor"}, {"24", "Pheromones", "{{Charm}} Charms all enemies in the room"}, {"25", "Amnesia", "{{CurseLost}} Hides the floor map"}, {"26", "Lemon Party", "Spawns a large puddle on the ground which damages enemies"}, - {"27", "R U A Wizard?", "Shoot diagonally for 30 seconds"}, - {"28", "Percs!", "Take only half the damage for current room"}, - {"29", "Addicted!", "Take full heart damage for current room"}, - {"30", "Re-Lax", "Spawn poop while walking for 2 seconds"}, - {"31", "???", "{{CurseMaze}} Curse of the Maze effect for current floor"}, - {"32", "One makes you larger", "You grow bigger#Doesn't affect your hitbox"}, - {"33", "One makes you small", "You get smaller#Your hitbox gets smaller"}, - {"34", "Infested!", "Spawn 1 blue spider per poop in room"}, - {"35", "Infested?", "Spawn 1 blue spider per enemy in room#Spawns 1-3 blue spiders when no enemy is in the room"}, - {"36", "Power Pill!", "Short invincibility effect"}, - {"37", "Retro Vision", "Pixelates the screen for 30 seconds"}, + {"27", "R U A Wizard?", "Isaac shoots diagonally for 30 seconds"}, + {"28", "Percs!", "Reduces all damage taken to half a heart for the duration of the room"}, + {"29", "Addicted!", "Increases all damage taken to a full heart for the duration of the room"}, + {"30", "Re-Lax", "Isaac spawns poop behind him for 2 seconds"}, + {"31", "???", "{{CurseMaze}} Curse of the Maze effect for the current floor"}, + {"32", "One makes you larger", "Increases Isaac's size#Doesn't affect his hitbox"}, + {"33", "One makes you small", "Decreases Isaac's size#Also decreases his hitbox's size"}, + {"34", "Infested!", "Spawns 1 blue spider for each poop in the room"}, + {"35", "Infested?", "Spawn 1 blue spider for each enemy in the room#Spawns 1-3 blue spiders if there are no enemies in the room"}, + {"36", "Power Pill!", "Makes Isaac briefly invincible#{{Fear}} Fears all enemies in the room#Feared enemies take 40 contact damage per second#{{HalfHeart}} Eating 2 enemies replenishes half a heart"}, + {"37", "Retro Vision", "Pixelates the screen 3 times over 30 seconds"}, {"38", "Friends Till The End!", "Spawns 3 blue flies"}, - {"39", "X-Lax", "Spawn pool of slippery creep"}, - {"40", "Something's wrong...", "{{Slow}} Spawn pool of slowing creep"}, - {"41", "I'm Drowsy...", "{{Slow}} Slow all enemies in room"}, - {"42", "I'm Excited!!!", "Speed up for all enemies in room"}, - {"43", "Gulp!", "{{Trinket}} Consume current trinket and gain its effect permanently"}, + {"39", "X-Lax", "Spawns a pool of slippery creep"}, + {"40", "Something's wrong...", "{{Slow}} Spawns a pool of slowing creep"}, + {"41", "I'm Drowsy...", "{{Slow}} Slows all enemies in the room"}, + {"42", "I'm Excited!!", "Speeds up all enemies in the room"}, + {"43", "Gulp!", "{{Trinket}} Consumes Isaac's current trinket and grants its effects permanently"}, {"44", "Horf!", "{{Collectible149}} Shoots one Ipecac tear"}, - {"45", "Feels like I'm walking on sunshine!", "Short invincibility effect"}, - {"46", "Vurp!", "Spawns last used pill"}, + {"45", "Feels like I'm walking on sunshine!", "Makes Isaac briefly invincible"}, + {"46", "Vurp!", "Spawns the last pill used before Vurp!"}, } ---------- Sacrifice Room ---------- @@ -841,12 +841,12 @@ EID.descriptions[languageCode].sacrifice={ EID.descriptions[languageCode].diceHeader = "[Dice Room effects]" EID.descriptions[languageCode].dice={ - {"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"}, + {"1", "", "Rerolls all of Isaac's items into random items from the room pool they were acquired in"}, {"2", "", "Rerolls all pickups in the room"}, {"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"5", "", "Rerolls and restarts the current floor"}, - {"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"}, + {"6", "", "Rerolls all of Isaac's items#Rerolls all pickups, trinkets and pedestal items on the floor"}, } ---------- Transformations ---------- diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index e644ef39..11de0cf2 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -16,7 +16,7 @@ local repCollectibles={ [5] = {"5", "My Reflection", "Gives tears a boomerang effect#↑ {{Range}} +1.5 Range up#↑ {{Range}} +60% additional Range up#↑ {{Shotspeed}} +60% Shot Speed up"}, -- My Reflection [6] = {"6", "Number One", "↑ {{Tears}} +1.5 Tears up#↓ {{Range}} -1.5 Range down#↓ {{Range}} -20% additional Range down"}, -- Number One [12] = {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.3 Speed up#Size up"}, -- Magic Mushroom - [13] = {"13", "The Virus", "{{Poison}} Poison touch#↑ {{Speed}} +0.2 Speed up"}, -- The Virus + [13] = {"13", "The Virus", "{{Poison}} Touching enemies poisons them#↑ {{Speed}} +0.2 Speed up"}, -- The Virus [14] = {"14", "Roid Rage", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up"}, -- Roid Rage [18] = {"18", "A Dollar", "{{Coin}} +100 coins"}, -- A Dollar [22] = {"22", "Lunch", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Lunch @@ -25,386 +25,384 @@ local repCollectibles={ [25] = {"25", "Breakfast", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Breakfast [26] = {"26", "Rotten Meat", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Rotten Meat [29] = {"29", "Mom's Underwear", "↑ {{Range}} +1.5 Range up#Spawns 3-6 Blue Flies"}, -- Mom's Underwear - [30] = {"30", "Mom's Heels", "↑ {{Range}} +1.5 Range up#Deal 12 contact damage to enemies"}, -- Mom's Heels + [30] = {"30", "Mom's Heels", "↑ {{Range}} +1.5 Range up#Isaac deals 12 contact damage"}, -- Mom's Heels [31] = {"31", "Mom's Lipstick", "↑ {{Range}} +2.25 Range up#{{Heart}} Spawns 1 random heart"}, -- Mom's Lipstick - [37] = {"37", "Mr. Boom", "Drops a large bomb below the player which deals 185 damage"}, -- Mr. Boom - [40] = {"40", "Kamikaze!", "Causes a big explosion at the player's location#Deals 185 damage"}, -- Kamikaze! - [42] = {"42", "Bob's Rotten Head", "{{Poison}} Throwable poison bomb#Deals 185 + your damage#Creates poison cloud"}, -- Bob's Rotten Head - [45] = {"45", "Yum Heart", "{{Heart}} Heal 1 Red Heart#Also heals other players for half a heart"}, -- Yum Heart - [46] = {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck up#Better chance to win while gambling#Increases room clearing drop chance#Turns some bad pills into good ones"}, -- Lucky Foot - [52] = {"52", "Dr. Fetus", "{{Bomb}} Bomb tears#{{Damage}} Each bomb deals 10x your damage#If that results in over 60 damage, it instead deals 5x your damage + 30#↓ {{Tears}} -60% Fire Rate down"}, --Dr. Fetus - [53] = {"53", "Magneto", "Magnetic attraction for pickups#Opens chests remotely, ignoring damage of spike chests"}, -- Magneto + [37] = {"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 185 damage"}, -- Mr. Boom + [40] = {"40", "Kamikaze!", "Causes a big explosion at Isaac's location#Deals 185 damage"}, -- Kamikaze! + [42] = {"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes where it lands and creates a poison cloud#Deals Isaac's damage + 185"}, -- Bob's Rotten Head + [45] = {"45", "Yum Heart", "{{Heart}} Heals 1 Red Heart#Heals other players for half a heart"}, -- Yum Heart + [46] = {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck up#Better chance to win while gambling#Increases room clearing drop chance#Turns bad pills into good ones"}, -- Lucky Foot + [52] = {"52", "Dr. Fetus", "{{Bomb}} Isaac shoots bombs instead of tears#{{Damage}} Each bomb deals 10x damage#If that results in over 60 damage, it instead deals 5x damage + 30#↓ {{Tears}} -60% Fire Rate down"}, --Dr. Fetus + [53] = {"53", "Magneto", "Pickups are attracted to Isaac#Opens chests from 2 tiles away, ignoring damage of spike chests"}, -- Magneto [55] = {"55", "Mom's Eye", "50% chance to shoot a tear backwards#{{Luck}} 100% chance at 5 Luck"}, -- Mom's Eye - [59] = {"59", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if you have Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"}, -- The Book of Belial (Judas's Birthright Version) - [62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage up#{{HalfHeart}} Heals half a heart for every 13 enemies killed"}, -- Charm of the Vampire - [64] = {"64", "Steam Sale", "{{Shop}} -50% discount on Shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale + [59] = {"59", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if Isaac has Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"}, -- The Book of Belial (Judas's Birthright Version) + [62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage up#{{HalfHeart}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire + [64] = {"64", "Steam Sale", "{{Shop}} Shop items cost 50% less#Getting this item multiple times reduces the price further"}, -- Steam Sale [67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 damage per tear"}, -- Sister Maggy - [69] = {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Up to 400% Damage"}, --Chocolate Milk + [69] = {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Fully charged tears deal 400% Damage"}, --Chocolate Milk [70] = {"70", "Growth Hormones", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up"}, -- Growth Hormones [71] = {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up#↑ Size down"}, -- Mini Mush [72] = {"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#↑ {{Tears}} +0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary - [77] = {"77", "My Little Unicorn", "Invincibility and +0.28 Speed up for 6 seconds#Deal 20 contact damage twice per second while invincible"}, -- My Little Unicorn - [78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#A Horseman replaces the current floor's boss if used#{{AngelDevilChance}} +17.5% Devil or Angel Room chance while held"}, -- Book of Revelations + [77] = {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 20 contact damage per second while invincible#{{Timer}} Effects last 6 seconds"}, -- My Little Unicorn + [78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Using the item replaces the floor's boss with a Horseman#{{AngelDevilChance}} +17.5% Devil or Angel Room chance while held"}, -- Book of Revelations [79] = {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up#{{BlackHeart}} +1 Black Heart"}, -- The Mark [80] = {"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{BlackHeart}} +2 Black Hearts"}, -- The Pact - [83] = {"83", "The Nail", "{{HalfBlackHeart}} + Half Black Heart#↑ {{Damage}} +2 Damage up#↓ {{Speed}} -0.18 Speed down#Deal 40 contact damage per second#Destroy rocks when walking over them"}, -- The Nail + [83] = {"83", "The Nail", "{{HalfBlackHeart}} + Half Black Heart#↑ {{Damage}} +2 Damage up#↓ {{Speed}} -0.18 Speed down#Isaac deals 40 contact damage per second#Allows Isaac to destroy rocks by walking into them"}, -- The Nail [84] = {"84", "We Need To Go Deeper!", "Spawns a trapdoor to the next floor#{{LadderRoom}} Spawns a crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, --We Need To Go Deeper! [87] = {"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 15 Luck"}, -- Loki's Horns - [91] = {"91", "Spelunker Hat", "Reveals the room type of up to 2 adjacent rooms#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms#Blocks projectiles falling from above"}, -- Spelunker Hat + [91] = {"91", "Spelunker Hat", "Rooms on the map are revealed from further away#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms#Prevents damage from falling projectiles"}, -- Spelunker Hat [98] = {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic [101] = {"101", "The Halo", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +0.38 Range up#↑ {{Speed}} +0.3 Speed up#"}, -- The Halo [106] = {"106", "Mr. Mega", "{{Bomb}} +5 Bombs#↑ Bomb damage x1.85"}, -- Mr. Mega [110] = {"110", "Mom's Contacts", "20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 Luck#↑ {{Range}} +0.38 Range up"}, -- Mom's Contacts - [114] = {"114", "Mom's Knife", "Controllable knife attack#The knife damage depends on its charge state. It deals 2x your damage when held and 6x your damage at 1/3 full charge#Further charging only increases its maximum range#The knife damage quickly drops to 2x your damage when returning"}, -- Mom's Knife - [118] = {"118", "Brimstone", "{{Chargeable}} Chargeable#Shoot a blood laser that deals constant damage#↓ {{Tears}} -67% Fire Rate down"}, -- Brimstone + [114] = {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#The knife deals 2x Isaac's damage while held and caps at 6x damage at 1/3 charge#Charging further only increases throwing range#Damage reduces to 2x when returning to Isaac"}, -- Mom's Knife + [118] = {"118", "Brimstone", "{{Chargeable}} Isaac's tears are replaced by a chargeable blood laser#↓ {{Tears}} -67% Fire Rate down"}, -- Brimstone [121] = {"121", "Odd Mushroom (Large)", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +1 Damage up#↑ {{Range}} +0.38 Range up#↓ {{Speed}} -0.2 Speed down"}, -- Odd Mushroom (Large) - [123] = {"123", "Monster Manual", "Spawns a random familiar#Lasts for current floor"}, -- Monster Manual + [123] = {"123", "Monster Manual", "Spawns a random familiar for the current floor"}, -- Monster Manual [129] = {"129", "Bucket of Lard", "↑ {{Heart}} +2 Health up#↓ {{Speed}} -0.2 Speed down"}, -- Bucket of Lard - [135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 coins#{{HardMode}} 1 coin on Hard Mode#{{Player14}} 0-1 coin as Keeper"}, -- IV Bag + [135] = {"135", "IV Bag", "Hurts Isaac for half a heart and spawns 1-2 coins#{{HardMode}}Spawns 1 coin on Hard Mode#{{Player14}}Spawns 0-1 coin as Keeper"}, -- IV Bag [138] = {"138", "Stigmata", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up#"}, -- Stigmata - [139] = {"139", "Mom's Purse", "{{Trinket}} You can now hold 2 trinkets#{{Trinket}} Spawns 1 random trinket"}, -- Mom's Purse - [140] = {"140", "Bob's Curse", "{{Poison}} Poison bombs#Bombs leave a poison cloud#Makes you immune to poison damage#{{Bomb}} +5 bombs"}, -- Bob's Curse - [142] = {"142", "Scapular", "{{SoulHeart}} Once per room, when damaged down to half a heart, you gain 1 Soul Heart#!!! Doesn't trigger from donation effects"}, --Scapular - [147] = {"147", "Notched Axe", "Break rocks and damage enemies on swing#Hitting with the axe reduces its charge#Charge refills on stage transition"}, -- Notched Axe - [148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation - [149] = {"149", "Ipecac", "{{Poison}} Explosive poison tears#↑ {{Damage}} +40 Damage up#↓ {{Shotspeed}} -0.2 Shot Speed down#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Ipecac - [152] = {"152", "Technology 2", "Replaces your right eye with a continuous laser#{{Damage}} Laser deals 13% of your damage#↓ {{Tears}} -33% Fire Rate down"}, -- Technology 2 - [153] = {"153", "Mutant Spider", "Quad shot!#↓ {{Tears}} -58% Fire Rate down"}, -- Mutant Spider + [139] = {"139", "Mom's Purse", "{{Trinket}} Isaac can hold 2 trinkets#{{Trinket}} Spawns 1 random trinket"}, -- Mom's Purse + [140] = {"140", "Bob's Curse", "{{Poison}} Isaac's bombs create a cloud of poison#Grants poison immunity#{{Bomb}} +5 bombs"}, -- Bob's Curse + [142] = {"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again#{{Warning}} Doesn't trigger from health donations"}, --Scapular + [147] = {"147", "Notched Axe", "Using the item makes Isaac hold the axe#Holding the axe allows Isaac to break rocks and secret room entrances, and damage enemies#Landing a hit with the axe reduces its charge#Entering a new floor fully recharges the axe"}, -- Notched Axe + [148] = {"148", "Infestation", "Taking damage spawns 2-6 flies"}, -- Infestation + [149] = {"149", "Ipecac", "Isaac's tears are fired in an arc#{{Poison}} The tears explode and poison enemies where they land#↑ {{Damage}} +40 Damage up#↓ {{Shotspeed}} -0.2 Shot Speed down#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Ipecac + [152] = {"152", "Technology 2", "Replaces Isaac's right eye tears with a continuous laser#The laser deals 13% of Isaac's damage#↓ {{Tears}} -33% Fire Rate down"}, -- Technology 2 + [153] = {"153", "Mutant Spider", "Isaac fires 4 tears at once#↓ {{Tears}} -58% Fire Rate down"}, -- Mutant Spider [155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#↑ {{Damage}} Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper - [158] = {"158", "Crystal Ball", "Reveals the full map#Drops a: #{{SoulHeart}} Soul Heart#{{Card}} Random Card#{{Rune}} Random Rune#While held:#{{PlanetariumChance}} +15% Planetarium chance#100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball - [161] = {"161", "Ankh", "{{Player4}} Respawn as ??? (Blue Baby) on death#{{Player25}} Tainted ??? will revive himself"}, - [169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears travel on after killing an enemy with any leftover damage"}, --Polyphemus - [171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#10 damage to all enemies#Enemies killed with it spawn blue spiders"}, -- Spider Butt + [158] = {"158", "Crystal Ball", "Reveals the map#Drops a Soul Heart, Card, or Rune#{{Blank}} While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball + [161] = {"161", "Ankh", "{{Player4}} Respawn as ??? (Blue Baby) on death#{{Player25}} Tainted ??? simply revives"}, + [169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears pierce killed enemies if there is leftover damage"}, --Polyphemus + [171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#Deals 10 damage to all enemies#Enemies killed by the item spawn blue spiders"}, -- Spider Butt [172] = {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 112.5 damage per second"}, -- Sacrificial Dagger [176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Shotspeed}} +0.16 Shot Speed up"}, -- Stem Cells - [178] = {"178", "Holy Water", "{{Throwable}} {{ColorOrange}}Throwable{{CR}}#Launches itself in the direction Isaac shoots#Breaks and deals 7 damage when touching an enemy#Leaves a pool of damaging creep that petrifies enemies"}, -- Holy Water + [178] = {"178", "Holy Water", "{{Throwable}} Launches itself in the direction Isaac shoots#Breaks and deals 7 damage upon hitting an enemy#Leaves a pool of petrifying, damaging creep"}, -- Holy Water [182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} 230% + 1 Damage up#↓ {{Tears}} -0.4 Tears down#↓ {{Shotspeed}} -0.25 Shot Speed down#Homing tears"}, -- Sacred Heart [184] = {"184", "Holy Grail", "Grants flight#↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Holy Grail - [188] = {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot#{{Player2}} Deals 7.5 damage as Cain"}, -- Abel + [188] = {"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per shot#{{Player2}} Deals 7.5 damage as Cain"}, -- Abel [189] = {"189", "SMB Super Fan", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up"}, -- SMB Super Fan - [192] = {"192", "Telepathy for Dummies", "Grants for the current room: #↑ {{Range}} +3 Range up#Homing tears"}, -- Telepathy for Dummies + [192] = {"192", "Telepathy for Dummies", "↑ {{Range}} +3 Range up#Homing tears#{{Timer}} Lasts for one room"}, -- Telepathy for Dummies [193] = {"193", "MEAT!", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up"}, -- MEAT! [194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot Speed up#{{Card}} +1 card#{{PlanetariumChance}} +15% Planetarium chance"}, -- Magic 8 Ball [197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.38 Range up"}, -- Jesus Juice - [203] = {"203", "Humbleing Bundle", "50% chance to spawn the double version of pickups"}, -- Humbling Bundle - [205] = {"205", "Sharp Plug", "{{Battery}} On use, fully recharges your active item at the cost of half a heart per charge#Prioritizes Red Hearts"}, -- Sharp Plug - [206] = {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.5 Fire Rate up#Your head is now an orbital which doesn't take damage and deals 105 contact damage#You will still shoot from the head"}, -- Guillotine - [211] = {"211", "Spiderbaby", "Spawn 3-5 Blue Spiders upon taking damage"}, -- Spiderbaby + [203] = {"203", "Humbleing Bundle", "Pickups have a 50% chance to be doubled"}, -- Humbling Bundle + [205] = {"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of half a heart per missing charge#Removes Red Hearts first"}, -- Sharp Plug + [206] = {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.5 Fire Rate up#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 105 contact damage"}, -- Guillotine + [211] = {"211", "Spiderbaby", "Taking damage spawns 3-5 Blue Spiders"}, -- Spiderbaby [214] = {"214", "Anemic", "↑ {{Range}} +1.5 Range up#Leave a trail of damaging creep after taking damage"}, -- Anemic [218] = {"218", "Placenta", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{HalfHeart}} Chance to heal half a heart every minute"}, -- Placenta - [222] = {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#When released, they will all shoot in the direction they were fired#↑ {{Tears}} +1 Fire Rate up"}, -- Anti-Gravity + [222] = {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#Releasing the fire buttons shoots them in the direction they were fired#↑ {{Tears}} +1 Fire Rate up"}, -- Anti-Gravity [224] = {"224", "Cricket's Body", "Tears split in 4 on hit#Split tears deal half damage#↑ {{Tears}} +0.5 Fire Rate up#↓ {{Range}} -20% Range down"}, -- Cricket's Body [228] = {"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#↑ {{Tears}} +0.5 Fire Rate up"}, -- Mom's Perfume [229] = {"229", "Monstro's Lung", "{{Chargeable}} Tears are charged and released in a shotgun style attack#↓ {{Tears}} -77% Fire Rate down"}, --Monstro's Lung [230] = {"230", "Abaddon", "↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.2 Speed up#{{Fear}} Fear tears#Converts all {{Heart}} Red Heart Containers into {{BlackHeart}} Black Hearts#{{BlackHeart}} +2 Black Hearts"}, -- Abaddon - [232] = {"232", "Stop Watch", "{{Slow}} Permanent slow effect for enemies#↑ {{Speed}} +0.3 Speed up"}, -- Stop Watch - [233] = {"233", "Tiny Planet", "Tears orbit around you#↑ {{Range}} +6.5 Range up#Spectral tears"}, -- Tiny Planet - [240] = {"240", "Experimental Treatment", "↑ Randomly increases 4 stats#↓ Randomly decreases 2 stats"}, -- Experimental Treatment - [241] = {"241", "Contract from Below", "Doubles all room clear rewards#33% chance for no room clear reward"}, -- Contract from Below - [245] = {"245", "20/20", "Doubles all your shots#↓ {{Damage}} -25% Damage down"}, -- 20/20 - [248] = {"248", "Hive Mind", "Blue Spiders and Flies deal double damage#Spider and Fly based familiars become stronger"}, -- Hive Mind + [232] = {"232", "Stop Watch", "{{Slow}} Enemies are permanently slowed down to 80% of their speed#↑ {{Speed}} +0.3 Speed up"}, -- Stop Watch + [233] = {"233", "Tiny Planet", "Isaac's tears orbit around him#↑ {{Range}} +6.5 Range up#Spectral tears"}, -- Tiny Planet + [240] = {"240", "Experimental Treatment", "↑ Increases 4 random stats#↓ Decreases 2 random stats"}, -- Experimental Treatment + [245] = {"245", "20/20", "Isaac fires 2 tears at once#↓ {{Damage}} -25% Damage down#Removes the tear rate penalty of {{Collectible153}} Mutant Spider, {{Collectible2}} The Inner Eye and {{Collectible169}} Polyphemus"}, -- 20/20 + [248] = {"248", "Hive Mind", "Blue Spiders and Flies deal double damage#Spider and Fly familiars become stronger"}, -- Hive Mind [253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Luck}} +1 Luck up"}, -- Magic Scab - [254] = {"254", "Blood Clot", "!!! Applies only for the left eye#↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Blood Clot - [256] = {"256", "Hot Bombs", "{{Burning}} Burning bombs#You can no longer take fire damage#Bombs deal contact damage#{{Bomb}} +5 Bombs"}, -- Hot Bombs - [261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ Tears deal less Damage the longer they're airborne#300% Damage at point blank range"}, -- Proptosis - [262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2 - [263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM) - [273] = {"273", "Bob's Brain", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} bomb#The explosion deals 100 damage#The damage ignores armor"}, -- Bob's Brain - [274] = {"274", "Best Bud", "When you get hit, gain one midrange orbital for the room#Orbital deals 150 damage per second"}, -- Best Bud - [275] = {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges to shoot a brimstone laser#Shot deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimstone - [276] = {"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage#Familiar charges up when firing, releasing a burst of tears when releasing"}, -- Isaac's Heart - [278] = {"278", "Dark Bum", "{{Heart}} Collects Red Hearts from the floor#Every 1.5 hearts, spawns a Black Heart, card, pill, rune, or spider"}, -- Dark Bum - [280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room#{{Charm}} Charms enemies it comes in contact with"}, -- Sissy Longlegs - [283] = {"283", "D100", "Reroll all pedestals, stats, pickups and all your held passive items#Duplicates 1 random pickup in room#Restarts current room and respawns and rerolls its enemies#Rerolls rocks in room"}, -- D100 - [285] = {"285", "D10", "Reroll all enemies in the room#Tries to reroll them into enemies with similar max HP"}, -- D10 - [287] = {"287", "Book of Secrets", "On use, highlights tinted and crawlspace rocks#Gain one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map#Only grants effects you don't have already#{{Collectible76}} If all effects are active, grants X-Ray Vision"}, -- Book of Secrets + [254] = {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up#Applies only to the left eye"}, -- Blood Clot + [256] = {"256", "Hot Bombs", "{{Burning}} Isaac's bombs light a flame where they explode#Grants immunity to fire damage#Isaac's bombs deal contact damage#{{Bomb}} +5 Bombs"}, -- Hot Bombs + [261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ Tears deal less Damage the longer they are airborne#Tears deal 300% Damage at point blank range and no damage after 0.8 seconds"}, -- Proptosis + [262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#Taking damage down to 1 Heart damages all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2 + [263] = {"263", "Clear Rune", "{{Rune}} Triggers the effect of the rune Isaac holds without using it#Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM) + [273] = {"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#The explosion deals 100 damage, ignores boss armor and can hurt Isaac"}, -- Bob's Brain + [274] = {"274", "Best Bud", "Taking damage spawns one midrange orbital for the room#The orbital deals 150 damage per second"}, -- Best Bud + [275] = {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges and shoots a Brimstone laser#Deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimstone + [276] = {"276", "Isaac's Heart", "Isaac becomes invincible#Spawns a heart familiar that follows Isaac#The heart charges up when Isaac fires and releases a burst of tears when he stops#{{Warning}} If the heart familiar gets hit, Isaac takes damage"}, -- Isaac's Heart + [278] = {"278", "Dark Bum", "{{Heart}} Picks up Red Hearts from the floor#Spawns a Black Heart, card, pill, rune, or spider for every 1.5 hearts picked up"}, -- Dark Bum + [280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders in hostile rooms#{{Charm}} Charms enemies it comes in contact with"}, -- Sissy Longlegs + [283] = {"283", "D100", "#Duplicates 1 pickup in the room#Rerolls Isaac's damage, tears, range, speed and passive items#Rerolls all pedestal items, pickups and rocks in the room#Restarts the room, respawns all enemies and rerolls them"}, -- D100 + [285] = {"285", "D10", "Rerolls all enemies in the room#Tries to reroll them into enemies with similar max HP"}, -- D10 + [287] = {"287", "Book of Secrets", "Highlights tinted and crawlspace rocks in the room#Grants one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map#Only grants effects not already active#{{Collectible76}} If all effects are active, grants X-Ray Vision"}, -- Book of Secrets [288] = {"288", "Box of Spiders", "Spawn 4-8 blue spiders"}, -- Box of Spiders - [289] = {"289", "Red Candle", "Throw a red flame#The flame stays until it has dealt damage or blocked shots 5 times or after 10 seconds"}, -- Red Candle - [291] = {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses#Extinguishes fire places and fills the room with water#Turns lava-filled pits into walkable ground"}, -- Flush! - [292] = {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart#{{DevilRoom}} When used before a boss fight, the Boss Room item will be a Devil deal#!!! Taking that item locks you into Devil deals for the rest of the run"}, -- Satanic Bible + [289] = {"289", "Red Candle", "Throws a red flame#The flame disappears when it has dealt damage or blocked shots 5 times, or after 10 seconds"}, -- Red Candle + [291] = {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses#Extinguishes fire places and fills the room with water#Turns lava pits into walkable ground"}, -- Flush! + [292] = {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart#{{DevilRoom}} Using the item before a boss fight makes the Boss reward a Devil deal#Taking these Devil Deals has the same consequences as taking those in devil rooms"}, -- Satanic Bible [294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean - [295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10#{{Coin}} Price: 1 coin"}, -- Magic Fingers + [295] = {"295", "Magic Fingers", "Deals 2x Isaac's damage + 10 to all enemies in the room#{{Coin}} Costs 1 coin"}, -- Magic Fingers [296] = {"296", "Converter", "Converts 1 Soul or Black Heart into 1 Red Heart Container"}, -- Converter --NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor --For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - [297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box - [300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them#Running fast enough will prevent contact damage"}, -- Aries + [297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns rewards based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box + [300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies deals contact damage#Moving above 0.85 Speed makes Isaac immune to contact damage"}, -- Aries [307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +0.75 Range up#↑ {{Tears}} +0.5 Fire Rate up#+1 Bomb, Coin, and Key"}, -- Capricorn - [308] = {"308", "Aquarius", "Leave a trail of creep#{{Damage}} Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius + [308] = {"308", "Aquarius", "Isaac leaves a trail of creep#{{Damage}} The creep deals 66% of Isaac's damage per second and inherits his tear effects"}, -- Aquarius [309] = {"309", "Pisces", "↑ {{Tears}} +0.5 Fire Rate up#Increases tear knockback"}, --Pisces [310] = {"310", "Eve's Mascara", "↑ {{Damage}} +100% Damage up#↓ {{Tears}} -33% Tears down#↓ {{Shotspeed}} -0.5 Shot Speed down"}, - [311] = {"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas#{{Damage}} He has a 2x Damage Multiplier#{{Player24}} Tainted Judas will revive himself"}, --Judas' Shadow - [314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↓ {{Speed}} -0.4 Speed down#Destroy rocks when walking over them"}, -- Thunder Thighs - [315] = {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets#Items will be attracted to where the tear lands"}, -- Strange Attractor + [311] = {"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas with a 2x Damage Multiplier#{{Player24}} Tainted Judas simply revives"}, --Judas' Shadow + [314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↓ {{Speed}} -0.4 Speed down#Isaac can destroy rocks by walking into them"}, -- Thunder Thighs + [315] = {"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets#The attraction effect is much stronger at the end of the tears' path"}, -- Strange Attractor [320] = {"320", "???'s Only Friend", "Controllable Fly#Deals 15 contact damage per second"}, -- ???'s Only Friend - [326] = {"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#Beams of light will strike enemies that touch you when invincible#!!! Don't hold it for too long or you will start taking damage!"}, -- Breath of Life - [328] = {"328", "The Negative", "↑ {{Damage}} +1 Damage up#Damages all enemies in the room when getting hit and at half a Red Heart or none"}, -- The Negative + [326] = {"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#Isaac summons light beams on contact with enemies when invincible{{Warning}} Holding it for too long deals damage to Isaac"}, -- Breath of Life + [328] = {"328", "The Negative", "↑ {{Damage}} +1 Damage up#Taking damage at half a Red Heart or none damages all enemies in the room"}, -- The Negative [330] = {"330", "Soy Milk", "↑ {{Tears}} 5.5x Fire Rate up#↓ {{Damage}} -80% Damage down#Drastically reduces knockback"}, -- Soy Milk [331] = {"331", "Godhead", "↑ {{Speed}} +0.5 Damage up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead - [332] = {"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)#{{Player29}} Tainted Lazarus will revive himself"}, + [332] = {"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)#{{Player29}} Tainted Lazarus simply revives"}, [336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ {{Range}} -1.5 Range down#↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Tearsize}} +50% Tear Size up"}, -- Dead Onion [339] = {"339", "Safety Pin", "↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin [342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, -- Blue Cap [344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#Spawns: #{{Bomb}} 2-3 Bombs#{{Trinket41}} Match Stick"}, -- Match Book [345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Synthoil [346] = {"346", "A Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- A Snack - [350] = {"350", "Toxic Shock", "{{Poison}} At the start of every room every enemy gets a poison effect#Grants immunity for toxic clouds#Killed enemies leave puddle of creep"}, -- Toxic Shock - [352] = {"352", "Glass Cannon", "Fires one large piercing spectral tear ((DMG x 10) + 10)#!!! When you take damage:#↓ You will lose an extra 2 hearts of health#↑ {{Range}} +1.5 Range up and leave blood creep for the room#The extra damage can't kill you#Self-damage does not count"}, -- Glass Cannon - [354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Trinket}} Spawns random trinket on the floor"}, -- Crack Jacks + [350] = {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep#Grants poison immunity"}, -- Toxic Shock + [352] = {"352", "Glass Cannon", "Fires a large piercing spectral tear that does 10x damage#{{Warning}} While held, taking damage:#↓ Removes an extra 2 hearts of health#↓ Breaks the cannon for a few rooms#↑ {{Range}} Grants +1.5 Range up and leaves a blood trail for the room#The extra damage can't kill Isaac#Self-damage does not trigger the effect"}, -- Glass Cannon + [354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Trinket}} Spawns a trinket"}, -- Crack Jacks [355] = {"355", "Mom's Pearls", "↑ {{Range}} +0.38 Range up#↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls - [360] = {"360", "Incubus", "Gain a demonic familiar that shoots the same tears as Isaac#{{Damage}} Deals 75% of your damage#{{Player13}} 100% while playing as Lilith"}, -- Incubus - [365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 56 contact damage per second#Nearby enemies will target the Fly"}, - [366] = {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs - [368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases your fire rate by up to 200%"}, -- Epiphora - [369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears travel through walls and appear out of the opposite wall"}, -- Continuum - [370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts when picked up"}, -- Mr. Dolly - [374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#{{Luck}} 50% chance at 9 Luck#{{Damage}} The beam deals 3x your damage"}, -- Holy Light - [375] = {"375", "Host Hat", "Grants explosion immunity#20% chance to block tears#Blocks projectiles falling from above"}, -- Host Hat - [376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items increase in price each time"}, -- Restock - [380] = {"380", "Pay To Play", "{{Coin}} +5 coins#You now open locked doors and chests with coins instead of keys"}, - [382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball - [384] = {"384", "Lil Gurdy", "{{Chargeable}} Will launch and slide around the room with speed based on charge amount#Deals 5-25 contact damage per hit depending on speed"}, -- Lil Gurdy + [360] = {"360", "Incubus", "Shoots tears with the same effects as Isaac#{{Damage}} Deals 75% damage#{{Player13}} Deals 100% damage while playing as Lilith"}, -- Incubus + [365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 56 contact damage per second#Nearby enemies target the Fly"}, + [366] = {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Isaac's bombs scatter into 4-5 tiny bombs"}, -- Scatter Bombs + [368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases fire rate by up to 200%"}, -- Epiphora + [369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, -- Continuum + [370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts"}, -- Mr. Dolly + [374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which spawn a beam of light on hit#{{Damage}} The beams deals 3x Isaac's damage#{{Luck}} 50% chance at 9 Luck"}, -- Holy Light + [375] = {"375", "Host Hat", "Grants immunity to explosions#Grants immunity to falling projectiles#20% chance to reflect enemy shots"}, -- Host Hat + [376] = {"376", "Restock", "Buying an item from a shop restocks it instantly#Restocked items increase in price each time"}, -- Restock + [380] = {"380", "Pay To Play", "{{Coin}} +5 coins#Locked blocks, doors and chests must be opened with coins instead of keys"}, + [382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns the capture as a friendly companion#Walking over the ball after a capture instantly recharges the item"}, -- Friendly Ball + [384] = {"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-25 contact damage per hit depending on speed"}, -- Lil Gurdy [389] = {"389", "Rune Bag", "{{Rune}} Drops a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag - [393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Luck}} Not affected by Luck#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent's Kiss - [394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3 Range up#Familiars shoot towards the target"}, -- Marked - [395] = {"395", "Tech X", "{{Chargeable}} Change your tears to a chargeable laser ring that travels across the room#Higher damage and larger ring size with longer charge#100% damage on full charge"}, -- Tech X - [397] = {"397", "Tractor Beam", "Your tears now travel directly in front of where you're facing, even as you move or turn#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, - [399] = {"399", "Maw of the Void", "{{Chargeable}} After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void - [401] = {"401", "Explosivo", "25% chance to fire sticky bomb tears#{{Luck}} Not affected by Luck#They explode after a few seconds and deal your damage + 60"}, -- Explosivo - [404] = {"404", "Farting Baby", "Familiar that blocks projectiles#When hit, 10% chance to fart, which will charm, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby - [405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug - [407] = {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you lose the aura for the room, and will get a new aura next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"}, - [408] = {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac"}, -- Athame - [415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light - [416] = {"416", "Deep Pockets", "Spawns 1-3 coins if a room didn't yield a reward#{{Coin}} Increases coin cap to 999"}, -- Deep Pockets - [417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, -- Succubus - [419] = {"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 - [421] = {"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range"}, -- Kidney Bean - [426] = {"426", "Obsessed Fan", "Follows your exact movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan - [430] = {"430", "Papa Fly", "Follows your movement pattern on a 0.66 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, -- Papa Fly - [431] = {"431", "Multidimensional Baby", "Follows your movement pattern on a 0.66 second delay#Tears that pass through it will split up and gain a speed boost"}, + [393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed by contact poison have a chance to drop a Black Heart on death"}, -- Serpent's Kiss + [394] = {"394", "Marked", "Isaac automatically fires tears at a movable red target on the ground#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3 Range up#Familiars shoot towards the target"}, -- Marked + [395] = {"395", "Tech X", "Isaac's tears are replaced by a chargeable laser ring#Ring size and damage increases up to 100% with charge time"}, -- Tech X + [397] = {"397", "Tractor Beam", "Isaac's tears always travel along a beam of light in front of him#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, + [399] = {"399", "Maw of the Void", "{{Chargeable}} Firing tears for 3 seconds and releasing the fire button creates a black brimstone ring around Isaac"}, -- Maw of the Void + [401] = {"401", "Explosivo", "25% chance to shoot sticky tears#Sticky tears grow and explode after a few seconds, dealing Isaac's damage +60"}, -- Explosivo + [404] = {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and charm, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby + [405] = {"405", "GB Bug", "{{Throwable}} Throwable (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug + [407] = {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and grants a new effect in the next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"}, + [408] = {"408", "Athame", "Taking damage creates a black brimstone ring around Isaac"}, -- Athame + [415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light + [416] = {"416", "Deep Pockets", "If clearing a room would yield no reward, spawns 1-3 coins#{{Coin}} Increases the coin cap to 999"}, -- Deep Pockets + [417] = {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 7.5-10 damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, -- Succubus + [419] = {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 + [421] = {"421", "Kidney Bean", "{{Charm}} Charms all enemies in close range"}, -- Kidney Bean + [426] = {"426", "Obsessed Fan", "Mimics Isaac's movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan + [430] = {"430", "Papa Fly", "Mimics Isaac's movement on a 0.66 second delay#Fires tears at nearby enemies that deal Isaac's damage"}, -- Papa Fly + [431] = {"431", "Multidimensional Baby", "Mimics Isaac's movement on a 0.66 second delay#Tears that pass through it split up and gain a speed boost"}, [432] = {"432", "Glitter Bombs", "{{Bomb}} +5 bombs#Bombs have a 63% chance to drop a random pickup and a 15% chance to charm enemies when they explode#The pickup spawn chance goes down by 1% for each spawn this floor"}, -- Glitter Bombs - [437] = {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards"}, -- D7 - [440] = {"440", "Kidney Stone", "Occasionally, you stop firing and have to charge an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone - [442] = {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ {{Tears}} +2 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.2 Shot Speed up#Doesn't work with characters without Red Hearts"}, -- Dark Prince's Crown - [444] = {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears"}, -- Lead Pencil - [448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#You start bleeding, spewing tears in the direction you're shooting#The bleeding does a half Red Heart of damage every 20 seconds#You stop bleeding if you heal Red Heart damage, have no Red Hearts, or are about to die"}, -- Shard of Glass - [450] = {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that deals 1.5x damage + 10#Hit enemies drop a coin and temporarily turn to gold#Gold enemies drop 1-3 coins if killed#!!! The coin tear costs 1 coin"}, -- Eye of Greed - [451] = {"451", "Tarot Cloth", "{{Card}} Drops a random card on pickup#{{Card}} Some cards gain an extra or doubled effect"}, -- Tarot Cloth - [453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything"}, -- Compound Fracture + [437] = {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple room clear rewards from a single room"}, -- D7 + [440] = {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone + [442] = {"442", "Dark Prince's Crown", "{{Blank}} While at 1 full Red Heart:#↑ {{Tears}} +2 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.2 Shot Speed up#Does not work on characters without Red Hearts"}, -- Dark Prince's Crown + [444] = {"444", "Lead Pencil", "Isaac fires a cluster of tears every 15 tears"}, -- Lead Pencil + [448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#Isaac bleeds, spewing tears in the direction he is shooting#The bleeding does a half Red Heart of damage every 20 seconds#The bleeding stops if a Red Heart is healed, all Red Hearts are empty, or the next damage would kill Isaac"}, -- Shard of Glass + [450] = {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-3 coins#Firing a coin tear costs 1 coin"}, -- Eye of Greed + [451] = {"451", "Tarot Cloth", "{{Card}} Drops a card#{{Card}} Tarot cards effects are doubled or enhanced"}, -- Tarot Cloth + [453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture [455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin [456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Midnight Snack - [459] = {"459", "Sinus Infection", "{{Poison}} 20% chance to shoot sticky poison tears#{{Luck}} Not affected by Luck#Deals your damage each second#Sticks for 10 seconds"}, -- Sinus Infection - [462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, -- Eye of Belial - [464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Drops from champion enemies and room clears will be modified to be whatever pickup you need the most"}, -- Glyph of Balance - [472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will move back to you when you stop shooting"}, -- King Baby - [474] = {"474", "Broken Glass Cannon", "Turns into Glass Cannon when used"}, -- Broken Glass Cannon - [476] = {"476", "D1", "Duplicates 1 random pickup in the current room#Duplicated pickups may not be identical to the original"}, -- D1 - [477] = {"477", "Void", "!!! When used, consumes all pedestal items in the room#Active item: Its effect will activate every future use of Void#↑ Passive item: Small stat upgrade to two random stats"}, - [487] = {"487", "Potato Peeler", "Removes one Red Heart Container and gives you: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +1.5 Range and leave a trail of blood creep for the current room"}, - [489] = {"489", "D Infinity", "Acts as any die item except for {{Collectible723}} Spindown Dice#Change the current die with {{ButtonRT}}#Charge time varies based on the current die and updates when used"}, -- D Infinity + [459] = {"459", "Sinus Infection", "20% chance to shoot a sticky booger#Boogers deal Isaac's damage once a second and stick for 10 seconds#{{Luck}} Not affected by Luck"}, -- Sinus Infection + [462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, -- Eye of Belial + [464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemy drops and room clear rewards become whatever pickup Isaac has the least of"}, -- Glyph of Balance + [472] = {"472", "King Baby", "Other familiars follow it and automatically shoot at enemies#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, -- King Baby + [474] = {"474", "Broken Glass Cannon", "Using the item turns it back into Glass Cannon"}, -- Broken Glass Cannon + [476] = {"476", "D1", "Duplicates a random pickup in the room#Duplicated pickups may not be identical to the original"}, -- D1 + [477] = {"477", "Void", "Consumes all pedestal items in the room#Active items: Their effects activate with every future use of Void#↑ Passive items:Grant two random stats up"}, + [487] = {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +1.5 Range and leaves a trail of blood creep for the current room"}, + [489] = {"489", "D Infinity", "Can be made to act as any die item (except {{Collectible723}} Spindown Dice) with {{ButtonRT}}#Charge time varies based on the last die used and updates with every use"}, -- D Infinity [491] = {"491", "Acid Baby", "{{Pill}} Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby - [493] = {"493", "Adrenaline", "↑ {{Damage}} Damage up for every empty Red Heart container#Follows a formula, some examples are:#+0.3 at 1#+0.92 at 2#+1.76 at 3#+2.79 at 4#+3.98 at 5"}, -- Adrenaline - [494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacob's Ladder - [495] = {"495", "Ghost Pepper", "8% chance to shoot a blue fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 Luck#The flame disappears after 2 seconds"}, -- Ghost Pepper - [496] = {"496", "Euthanasia", "3.33% chance to shoot needles#{{Luck}} 25% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia - [497] = {"497", "Camo Undies", "When you enter a room, camouflage yourself and confuse all enemies until you start shooting#↑ {{Speed}} +0.5 Speed up while cloaked#Upon uncloak, deal damage around you and gain a very brief Fire Rate and Damage up"}, - [501] = {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins you have#{{Player14}} Keeper can gain additional Coin Hearts#{{Collectible416}} Gain 1 Heart Container for every 100 coins you have past 99"}, -- Greed's Gullet - [503] = {"503", "Little Horn", "5% chance to shoot tears that summon a Big Horn hand#{{Luck}} 20% chance at 15 Luck#The hand kills enemies instantly and deals damage to bosses#Running into enemies deals 3.5 damage to them"}, -- Little Horn - [504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget - [506] = {"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which makes enemies leave creep and take damage when they move"}, - [507] = {"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}} Chance to drop half hearts when it deals damage"}, - [508] = {"508", "Mom's Razor", "Orbital that causes bleeding, which makes enemies leave creep and take damage when they move#Deals 20% your damage on contact per tick"}, - [509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 0.33 seconds when an enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye - [514] = {"514", "Broken Modem", "Causes random enemies to 'lag' at random intervals, causing them to shortly freeze#Chance to freeze and remove enemy bullets#25% chance to double room clear drops"}, - [517] = {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Allows you to rapidly place bombs on the ground#Bombs don't knockback each other"}, -- Fast Bombs - [523] = {"523", "Moving Box", "When used, stores up to 10 pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box - [524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity deals 33% of your damage"}, -- Technology Zero - [531] = {"531", "Haemolacria", "Tears fly in an arc and burst into smaller tears on impact#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +50% Damage Multiplier#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Haemolacria - [535] = {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{HolyMantle}} Grants a shield when entering a boss room"}, - [543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground - [549] = {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all your Red Heart containers with 6 empty Bone Hearts#When a Bone Heart is lost:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.4 Fire Rate up permanently"}, -- Brittle Bones + [493] = {"493", "Adrenaline", "↑ {{Damage}} Damage up for every empty Red Heart container#The more empty heart containers, the bigger the bonus for each new one"}, -- Adrenaline + [494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half of Isaac's damage#Sparks can spread to other enemies"}, -- Jacob's Ladder + [495] = {"495", "Ghost Pepper", "Chance to shoot a blue flame that blocks enemy shots and deals contact damage#The flame shrinks and disappears after 2 seconds#{{Luck}} 50% chance at 10 Luck#"}, -- Ghost Pepper + [496] = {"496", "Euthanasia", "3.33% chance to shoot a needle#{{Luck}} 25% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia + [497] = {"497", "Camo Undies", "Entering a room camouflages Isaac and confuses all enemies until a tear is fired#↑ {{Speed}} +0.5 Speed up while cloaked#Uncloaking deals damage around Isaac and grants a very brief Fire Rate and Damage up"}, + [501] = {"501", "Greed's Gullet", "+1 Heart Container for every 25 coins Isaac has#{{Player14}} +1 Coin Container for every 25 coins Keeper has#{{Collectible416}} +1 Heart Container for every 100 coins past 99"}, -- Greed's Gullet + [503] = {"503", "Little Horn", "5% chance to shoot a tear that summons a Big Horn hand#{{Luck}} 20% chance at 15 Luck#The hand instantly kills enemies and deals damage to bosses#Running into enemies deals 3.5 contact damage"}, -- Little Horn + [504] = {"504", "Brown Nugget", "Spawns a fly that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget + [506] = {"506", "Backstabber", "Hitting an enemy in the back deals double damage and causes bleeding, which makes enemies bleed and take damage when they move"}, + [507] = {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can drop half hearts"}, + [508] = {"508", "Mom's Razor", "Orbital that causes bleeding, which makes enemies bleed and take damage when they move#Deals 20% Isaac's damage per tick on contact"}, + [509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 0.33 seconds to nearby enemies#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye + [514] = {"514", "Broken Modem", "Causes some enemies and projectiles to briefly freeze at random intervals#Frozen projectiles are deleted#25% chance to double room clear drops"}, + [517] = {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Removes the delay between bomb placements#Bombs don't deal knockback to each other"}, -- Fast Bombs + [523] = {"523", "Moving Box", "Stores up to 10 pickups and items from the current room#Using the item again drops everything back on the floor#Allows Isaac to move things between rooms"}, -- Moving Box + [524] = {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#Electricity deals 33% of Isaac's damage"}, -- Technology Zero + [531] = {"531", "Haemolacria", "Isaac's tears fly in an arc and burst into smaller tears on impact#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +50% Damage Multiplier#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Haemolacria + [543] = {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground + [549] = {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.4 permanent Fire Rate up"}, -- Brittle Bones [552] = {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}}crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, --Mom's Shovel - [553] = {"553", "Mucormycosis", "25% chance to shoot sticky spore tears#{{Luck}} Not affected by Luck#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis - [554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around you"}, -- 2Spooky - [555] = {"555", "Golden Razor", "{{Coin}} Converts 5 coins into {{Damage}} +1.2 Damage up for the current room#{{Coin}} +5 coins"}, -- Golden Razor + [553] = {"553", "Mucormycosis", "25% chance to shoot a sticky spore tear#{{Luck}} Not affected by Luck#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis + [554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around Isaac"}, -- 2Spooky + [555] = {"555", "Golden Razor", "{{Damage}} Grants +1.2 Damage up for the current room#{{Warning}} Costs 5 coins to use#{{Coin}} +5 coins on pickup"}, -- Golden Razor [556] = {"556", "Sulfur", "{{Collectible118}} Grants Brimstone for the current room"}, -- Sulfur - [557] = {"557", "Fortune Cookie", "Gives Isaac one thing of the following list: #A fortune#{{SoulHeart}} Soul Heart#{{Card}} Tarot card#{{Rune}} Rune or Soul Stone#{{Trinket}} Trinket"}, -- Fortune Cookie + [557] = {"557", "Fortune Cookie", "Grants one of the following rewards: #A fortune#{{SoulHeart}} A Soul Heart#{{Card}} A Tarot card#{{Rune}} A Rune or Soul Stone#{{Trinket}} A Trinket"}, -- Fortune Cookie [558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions#{{Luck}} Not affected by Luck"}, -- Eye Sore - [559] = {"559", "120 Volt", "Repeatedly zaps close enemies#{{Damage}} Electricity deals 75% of your damage"}, -- 120 Volt - [560] = {"560", "It Hurts", "Release a ring of 10 tears which deal 10 damage and get tears up for the room when hit#↑ {{Tears}} +1.2 Fire Rate up for first hit#↑ {{Tears}} +0.4 for each additional hit"}, -- It Hurts - [561] = {"561", "Almond Milk", "↑ {{Tears}} 4x Fire Rate up#↓ {{Damage}} -70% Damage down#Tears gain random worm trinket effects and some item effects"}, -- Almond Milk + [559] = {"559", "120 Volt", "Repeatedly zaps nearby enemies#{{Damage}} Electricity deals 75% of Isaac's damage"}, -- 120 Volt + [560] = {"560", "It Hurts", "{{Blank}} Taking damage:#Releases a ring of 10 tears around Isaac#↑ {{Tears}} +1.2 Fire Rate up on the first hit#↑ {{Tears}} +0.4 for each additional hit#Tear bonuses last for one room"}, -- It Hurts + [561] = {"561", "Almond Milk", "↑ {{Tears}} 4x Fire Rate#↓ {{Damage}} -70% Damage down#Tears gain random worm trinket effects and some item effects"}, -- Almond Milk [562] = {"562", "Rock Bottom", "↑ Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom - [563] = {"563", "Nancy Bombs", "{{Bomb}} +5 bombs#Bombs explode with a random bomb effect"}, -- Nancy Bombs + [563] = {"563", "Nancy Bombs", "{{Bomb}} +5 bombs#Isaac's bombs explode with random effects"}, -- Nancy Bombs [564] = {"564", "A Bar of Soap", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, -- A Bar of Soap - [565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing 15 enemies, it deals more damage, drops half a heart every 10 kills, but will also try to hurt you#After killing 40 enemies, it deals even more damage, drops full hearts, and can destroy rocks#Attacking it returns it to normal"}, -- Blood Puppy - [566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#In the stage transition nightmare, displays: #{{TreasureRoom}} Upcoming Treasure Room Item#{{BossRoom}} Upcoming Boss"}, -- Dream Catcher - [567] = {"567", "Paschal Candle", "↑ {{Tears}} +0.4 Fire Rate up for every room cleared without taking damage#{{Tears}} Up to +2 Fire Rate possible"}, -- Paschal Candle - [568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention - [569] = {"569", "Blood Oath", "!!! Drains all your Red Hearts at the start of each floor to give Damage and Speed up for the floor:#↑ {{Damage}} Damage + 0.15 x Hearts Lost x Hearts Lost#↑ {{Speed}} Speed + 0.05 x HeartsLost#Each half heart lost can trigger damage-triggered items"}, -- Blood Oath - [570] = {"570", "Playdough Cookie", "Grants multicolored tears with different status effects"}, -- Playdough Cookie - [571] = {"571", "Orphan Socks", "Prevents damage from creep and floor spikes#↑ {{Speed}} +0.3 Speed up#↑ {{SoulHeart}} +2 Soul Hearts"}, -- Orphan Socks - [572] = {"572", "Eye of the Occult", "Controllable tears#↑ {{Damage}} +1 Damage up#↑ {{Range}} +2 Range up#↓ {{Shotspeed}} -0.16 Shot Speed down"}, -- Eye of the Occult - [573] = {"573", "Immaculate Heart", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +20% Damage up#20% chance to shoot additional orbiting spectral tears"}, -- Immaculate Heart - [574] = {"574", "Monstrance", "Gain two circular auras that damage enemies#The inner aura deals more damage"}, -- Monstrance - [575] = {"575", "The Intruder", "A familiar buried inside your head, firing 4 slowing tears#Upon taking damage, can exit the head"}, -- The Intruder - [576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poops"}, -- Dirty Mind - [577] = {"577", "Damocles", "{{Warning}} SINGLE USE {{Warning}}#Spawns a sword above your head, which doubles all item pedestals#Does not double Shop, Chest, or Devil deal items#!!! Kills you at a random time after taking damage from an enemy"}, -- Damocles + [565] = {"565", "Blood Puppy", "Chases enemies#After killing 15 enemies, it deals more damage, drops half a heart every 10 kills, but tries to hurt Isaac#After killing 40 enemies, it deals even more damage, drops full hearts, and can destroy rocks#Dealing enough damage to it returns it to its first phase"}, -- Blood Puppy + [566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} Entering a new floor grants +1 half Soul Heart#The stage transition nightmare reveals the next floor's boss fight and Treasure Room item"}, -- Dream Catcher + [567] = {"567", "Paschal Candle", "↑ {{Tears}} Clearing a room without taking damage grants +0.4 Fire Rate#Caps at +2 Fire Rate {{ColorSilver}}(5 rooms)"}, -- Paschal Candle + [568] = {"568", "Divine Intervention", "Double-tapping a fire key creates a shield#The shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention + [569] = {"569", "Blood Oath", "{{Warning}} Entering a new floor drains all of Isaac's Red Hearts, and grants damage and speed bonuses for each heart lost#Each half-heart lost counts as an individual hit for on-hit effects"}, -- Blood Oath + [570] = {"570", "Playdough Cookie", "Each of Isaac's tears have a different color and status effect"}, -- Playdough Cookie + [571] = {"571", "Orphan Socks", "Grants immunity to creep and floor spikes#↑ {{Speed}} +0.3 Speed up#↑ {{SoulHeart}} +2 Soul Hearts"}, -- Orphan Socks + [572] = {"572", "Eye of the Occult", "Isaac's tears can be controlled in mid-air#↑ {{Damage}} +1 Damage up#↑ {{Range}} +2 Range up#↓ {{Shotspeed}} -0.16 Shot Speed down"}, -- Eye of the Occult + [573] = {"573", "Immaculate Heart", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +20% Damage up#20% chance to shoot an additional orbiting spectral tear"}, -- Immaculate Heart + [574] = {"574", "Monstrance", "Isaac is surrounded by two damaging auras#The inner aura deals more damage"}, -- Monstrance + [575] = {"575", "The Intruder", "Buries itself in Isaac's head and shoots 4 extra slowing tears#Taking damage can make the spider exit the head and chase enemies"}, -- The Intruder + [576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poop"}, -- Dirty Mind + [577] = {"577", "Damocles", "{{Warning}} SINGLE USE {{Warning}}#Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double Shop, Chest, or Devil deal items#{{Warning}} After taking any damage, the sword has a chance to instantly kill Isaac every frame"}, -- Damocles [578] = {"578", "Free Lemonade", "Creates a large pool of yellow creep"}, -- Free Lemonade - [579] = {"579", "Spirit Sword", "Instead of tears, Isaac swings a sword#Deals 3x your damage#{{Chargeable}} Does a spin attack + projectile shot on charge up#Fire projectiles with normal swings on full health"}, -- Spirit Sword - [580] = {"580", "Red Key", "Creates a new room adjacent to a viable wall, indicated by an outline of a door#Rooms can be special rooms#{{ErrorRoom}} A room outside the 13x13 floor map will teleport you to the I AM ERROR room"}, -- Red Key - [581] = {"581", "Psy Fly", "Fly orbital familiar#Chases and deflects projectiles#Deals 15 contact damage per second"}, -- Psy Fly - [582] = {"582", "Wavy Cap", "↑ {{Tears}} +0.75 Fire Rate up#↓ {{Speed}} -0.03 Speed down#Distorts the screen#Effect can be stacked"}, -- Wavy Cap - [583] = {"583", "Rocket in a Jar", "{{Bomb}} +5 bombs#If shooting, placed bombs turn into rockets that fire in the shooting direction"}, -- Rocket in a Jar - [584] = {"584", "Book of Virtues", "Spawns an orbital wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active item to create themed wisps#{{DevilRoom}} Turns the first Devil Room into an {{AngelRoom}} Angel Room#{{AngelChance}} 12.5% higher Angel Room chance#{{AngelChance}} Allows Angel Rooms to spawn even if you've taken a Devil deal"}, -- Book of Virtues - [585] = {"585", "Alabaster Box", "Upon use, spawns: #{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#Must be charged by picking up Soul Hearts#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box - [586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor#It leads to a unique {{AngelRoom}} Angel Room shop with items and consumables"}, -- The Stairway + [579] = {"579", "Spirit Sword", "Instead of shooting tears, Isaac swings a sword#The sword deals 3x damage#{{Chargeable}} Charging does a spin attack + projectile shot#Fire projectiles with normal swings at full health"}, -- Spirit Sword + [580] = {"580", "Red Key", "Creates a red room adjacent to a regular room, indicated by a door outline#Red Rooms can be special rooms#{{ErrorRoom}} Entering a room outside the 13x13 floor map teleports Isaac to the I AM ERROR room"}, -- Red Key + [581] = {"581", "Psy Fly", "Chases and deflects enemy projectiles#Deals 15 contact damage per second"}, -- Psy Fly + [582] = {"582", "Wavy Cap", "↑ {{Tears}} +0.75 Fire Rate up#↓ {{Speed}} -0.03 Speed down#Distorts the screen#Takes longer to recharge each use#Leaving or clearing rooms reduces the effects"}, -- Wavy Cap + [583] = {"583", "Rocket in a Jar", "{{Bomb}} +5 bombs#Placing a bomb while shooting fires a rocket in that direction"}, -- Rocket in a Jar + [584] = {"584", "Book of Virtues", "Spawns an orbital wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active item to create special wisps#{{DevilRoom}} Turns the first Devil Room into an {{AngelRoom}} Angel Room#{{AngelChance}} 12.5% higher Angel Room chance#Allows Angel Rooms to spawn after taking a Devil deal"}, -- Book of Virtues + [585] = {"585", "Alabaster Box", "Must be charged by picking up Soul Hearts, then spawns:#{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box + [586] = {"586", "The Stairway", "Spawns a ladder in the first room of every floor that leads to a unique {{AngelRoom}} Angel Room shop with items and consumables"}, -- The Stairway [587] = {"587", "Menorah (Unused but scripted)", ""}, -- Menorah (Unused but scripted) - [588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Upon defeating a boss, for the rest of the floor: #{{Card20}} Activates The Sun#{{Battery}} Fully recharges your active item#{{CurseBlind}} Removes any Curses#↑ {{Damage}} +3 Damage#↑ {{Luck}} +1 Luck"}, -- Sol - [589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#Secret Rooms contain a beam of light that give:#{{HalfSoulHeart}} A Half Soul Heart#↑ {{Tears}} +0.5 Fire Rate up for the current floor#↑ {{Tears}} Additional +0.5 Fire Rate up from the first beam per floor"}, -- Luna - [590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius - [591] = {"591", "Venus", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Charm}} Close enemies become charmed"}, -- Venus - [592] = {"592", "Terra", "↑ {{Damage}} +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra - [593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars - [594] = {"594", "Jupiter", "↑ {{Heart}} +2 Health up#{{HalfHeart}} Heals half a Red Heart#↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Build up to +0.5 Speed while standing still#{{Poison}} Makes you immune to poison damage#{{Poison}} Moving releases poison fart clouds behind you"}, -- Jupiter - [595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus - [596] = {"596", "Uranus", "{{Freezing}} Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus - [597] = {"597", "Neptunus", "{{Chargeable}} Chargeable (automatic)#Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus + [588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Defeating the floor Boss:#↑ {{Damage}} Grants +3 Damage#↑ {{Luck}} Grants +1 Luck#{{Card20}} Activates The Sun#{{Battery}} Fully recharges the active item#{{CurseBlind}} Removes any Curses#{{Timer}} Effects last for the remainder of the floor"}, -- Sol + [589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#Secret Rooms contain a beam of light that grants:#{{HalfSoulHeart}} A Half Soul Heart#↑ {{Tears}} +0.5 Fire Rate up for the current floor#↑ {{Tears}} Additional +0.5 Fire Rate up from the first beam per floor"}, -- Luna + [590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed up#Most doors stay permanently open"}, -- Mercurius + [591] = {"591", "Venus", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Charm}} Charms nearby enemies"}, -- Venus + [592] = {"592", "Terra", "↑ {{Damage}} +1 Damage up#Replaces Isaac's tears with rocks#Rocks deal variable damage, can destroy obstacles and have increased knockback"}, -- Terra + [593] = {"593", "Mars", "Double-tapping a movement key makes Isaac dash#During a dash, Isaac is invincible and deals 4x damage#{{Timer}} 3 seconds cooldown"}, -- Mars + [594] = {"594", "Jupiter", "↑ {{Heart}} +2 Health up#{{HalfHeart}} Heals half a Red Heart#↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#Grants poison immunity"}, -- Jupiter + [595] = {"595", "Saturnus", "Entering a room causes 7 tears to orbit Isaac#Enemy projectiles have a chance to orbit Isaac"}, -- Saturnus + [596] = {"596", "Uranus", "{{Freezing}} Isaac shoots ice tears that freeze enemies killed#Touching a frozen enemy makes it slide away and explode into 6 ice shards"}, -- Uranus + [597] = {"597", "Neptunus", "Not shooting builds up a tear bonus over 3 seconds#The tear bonus decreases as Isaac fires"}, -- Neptunus [598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto [599] = {"599", "Voodoo Head", "{{CursedRoom}} Spawns an additional Curse Room each floor#Improves Curse Room layouts and rewards"}, -- Voodoo Head - [600] = {"600", "Eye Drops", "↑ {{Tears}} +30% Fire Rate up for the left eye only#↑ {{Tears}} +20% Fire Rate up for non-tear attacks#First shot in a while is always a double shot#"}, -- Eye Drops - [601] = {"601", "Act of Contrition", "↑ {{Tears}} +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even if you've taken a Devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition - [602] = {"602", "Member Card", "{{Shop}} Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card - [603] = {"603", "Battery Pack", "{{Battery}} Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack - [604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet - [605] = {"605", "The Scooper", "Upon use:#Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ {{Damage}} +34% Damage Multiplier for your right eye only"}, -- The Scooper + [600] = {"600", "Eye Drops", "↑ {{Tears}} +30% Fire Rate up for the left eye only"}, -- Eye Drops + [601] = {"601", "Act of Contrition", "↑ {{Tears}} +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even after taking a Devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition + [602] = {"602", "Member Card", "{{Shop}} Opens a trapdoor in every shop#The trapdoor leads to an underground shop that sells trinkets, runes, special hearts and items from any pool"}, -- Member Card + [603] = {"603", "Battery Pack", "{{Battery}} Spawns 2-4 batteries#Fully recharges the active item"}, -- Battery Pack + [604] = {"604", "Mom's Bracelet", "Allows Isaac to pick up and throw rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet + [605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ {{Damage}} +34% Damage Multiplier to Isaac's right eye"}, -- The Scooper [606] = {"606", "Ocular Rift", "5% chance to shoot tears that create rifts where they land#{{Luck}} Vaguely affected by Luck#Rifts pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift - [607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby - [608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby - [609] = {"609", "Eternal D6", "Rerolls pedestals in current room#Items have a 30% chance to disappear"}, -- Eternal D6 - [610] = {"610", "Bird Cage", "Familiar that leaps on an enemy on the first hit in the room#Deals 45 damage and releasing a rock wave#Chases enemies afterwards"}, -- Bird Cage - [611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx - [612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns {{SoulHeart}} 3 Soul Hearts, {{EternalHeart}} 2 Eternal Hearts, or a {{TreasureRoom}} Treasure Room or {{AngelRoom}} Angel Room item"}, -- Lost Soul + [607] = {"607", "Boiled Baby", "Fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby + [608] = {"608", "Freezer Baby", "Shoots petrifying tears#Freezes enemies upon killing them"}, -- Freezer Baby + [609] = {"609", "Eternal D6", "Rerolls all pedestal items in the room#Has a 30% chance to delete items instead of rerolling them"}, -- Eternal D6 + [610] = {"610", "Bird Cage", "Leaps on the enemy that deals the first damage to Isaac in a room#Deals 45 damage and releases a rock wave#Chases enemies afterwards"}, -- Bird Cage + [611] = {"611", "Larynx", "Isaac screams, damages and knocks back nearby enemies#The scream gets stronger the more charges the item has"}, -- Larynx + [612] = {"612", "Lost Soul", "Dies in one hit and respawns at the start of the next floor#If it is brought alive to the next floor, it can spawn:#{{SoulHeart}} 3 Soul Hearts#{{EternalHeart}} 2 Eternal Hearts#{{TreasureRoom}} A Treasure Room item#{{AngelRoom}} An Angel Room item"}, -- Lost Soul [613] = {"613", "", ""}, -- Salt Shaker - [614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 5 hearts#{{HalfHeart}} If the player has no bombs, one can be placed at the cost of half a heart#Placed bombs leave red creep#"}, -- Blood Bombs - [615] = {"615", "Lil Dumpy", "Dumpy familiar#Right before Isaac would collide with an enemy or projectile, Dumpy farts to deflect them away#After farting, you need to get close to Dumpy to regain him"}, -- Lil Dumpy - [616] = {"616", "Bird's Eye", "8% chance to shoot red fires that block enemy shots and deal contact damage#{{Luck}} 50% chance at 10 Luck#Fires can block up to 4 shots and/or deal damage 4 times before being destroyed, and last up to 10 seconds"}, -- Bird's Eye - [617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot tears that magnetize enemies#{{Luck}} 100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone - [618] = {"618", "Rotten Tomato", "{{Bait}} 17% chance to shoot tears that mark enemies#{{Luck}} 100% chance at 5 Luck#Marked enemies are attacked by other enemies"}, -- Rotten Tomato + [614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 5 hearts#{{HalfHeart}} If Isaac has no bombs, one can be placed at the cost of half a heart#Isaac's bombs leave red creep#"}, -- Blood Bombs + [615] = {"615", "Lil Dumpy", "Deflects an enemy or projectile right before Isaac would take damage from it#Needs to be touched after farting to be reactivated"}, -- Lil Dumpy + [616] = {"616", "Bird's Eye", "8% chance to shoot red fires#{{Luck}} 50% chance at 10 Luck#Fires disappear after blocking 4 shots, dealing damage 4 times or after 10 seconds"}, -- Bird's Eye + [617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot magnetizing tears#{{Luck}} 100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone + [618] = {"618", "Rotten Tomato", "{{Bait}} 17% chance to shoot tears that mark enemies#{{Luck}} 100% chance at 5 Luck#Marked enemies are targeted by other enemies"}, -- Rotten Tomato [619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright [620] = {"620", "", ""}, - [621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage up#{{Heart}} Full health#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time"}, -- - [622] = {"622", "Genesis", "{{Warning}} SINGLE USE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, it shows a set of 3 items to choose from"}, -- Genesis - [623] = {"623", "Sharp Key", "{{Key}} +5 keys#Throw your key to deal damage, destroy obstacles, or open doors#Enemies killed with it have a chance to spawn the content of a chest, including items"}, -- Sharp Key + [621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage up#{{Heart}} Full health#The damage up wears off over 3 minutes#Killing enemies while the effect is active extends it"}, -- + [622] = {"622", "Genesis", "{{Warning}} SINGLE USE {{Warning}}#Removes all of Isaac's items and pickups#Teleports Isaac to a bedroom with pickups and chests#For every item removed, Isaac can choose between 3 items from the same pool#Leaving the bedroom takes Isaac to the next floor"}, -- Genesis + [623] = {"623", "Sharp Key", "{{Key}} +5 keys#Throws one of Isaac's keys in the direction he shoots#Thrown keys deal damage, destroy obstacles, and open doors#Enemies killed with keys have can spawn the contents of a chest, including items"}, -- Sharp Key [624] = {"624", "Booster Pack", "{{Card}} Spawns 5 random cards"}, -- Booster Pack - [625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds, which persists between rooms#While Giant, you have:#↑ {{Damage}} +300% Damage Multiplier#↑ {{Range}} +7 Range up#↓ {{Tears}} -60% Fire Rate down#Ability to crush enemies and obstacles#Complete invincibility"}, -- Mega Mush - [626] = {"626", "Knife Piece 1", "First part of the knife familiar"}, -- Knife Piece 1 - [627] = {"627", "Knife Piece 2", "Makes a knife familiar with {{Collectible626}} Knife Piece 1#Damages enemies#Can open a certain flesh door"}, -- Knife Piece 2 - [628] = {"628", "Death Certificate", "{{Warning}} SINGLE USE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate - [629] = {"629", "Bot Fly", "Orbital that fires shielded tears at enemy projectiles"}, -- Bot Fly + [625] = {"625", "Mega Mush", "Gigantifies Isaac and grants:#↑ {{Damage}} +300% Damage Multiplier#↑ {{Range}} +7 Range up#↓ {{Tears}} -60% Fire Rate down#Ability to crush enemies and obstacles#Complete invincibility#{{Timer}} The effect lasts for 30 seconds and persists between rooms and floors"}, -- Mega Mush + [626] = {"626", "Knife Piece 1", "Turns into a throwable knife when combined with {{Collectible627}} Knife Piece 2#The knife can open a door made of flesh"}, -- Knife Piece 1 + [627] = {"627", "Knife Piece 2", "Turns into a throwable knife when combined with {{Collectible626}} Knife Piece 1#The knife can open a door made of flesh"}, -- Knife Piece 2 + [628] = {"628", "Death Certificate", "{{Warning}} SINGLE USE {{Warning}}#Teleports Isaac to a floor that contains every item in the game#Choosing an item from this floor teleports Isaac back to the room he came from"}, -- Death Certificate + [629] = {"629", "Bot Fly", "Fires shielded tears to destroy enemy projectiles"}, -- Bot Fly [630] = {"630", "", ""}, - [631] = {"631", "Meat Cleaver", "Splits each enemy in the room into 2 smaller versions of itself with much less health"}, -- Meat Cleaver - [632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck up#Makes you immune to burn, confusion, fear, poison, and toxic gas"}, -- Evil Charm - [633] = {"633", "Dogma", "Grants flight and one-time {{Collectible313}} Holy Mantle effect#↑ {{Damage}} +2 Damage up#↑ {{Speed}} +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of Red and Soul Hearts"}, -- Dogma - [634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory - [635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches - [636] = {"636", "R Key", "{{Warning}} SINGLE USE {{Warning}}#Brings you back to the first floor of a new run#Items, stat boosts and pickups stay intact"}, -- R Key - [637] = {"637", "Knockout Drops", "10% chance to shoot a fist with extreme knockback and confusion effect#{{Luck}} 100% chance at 9 Luck"}, -- Knockout Drops - [638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser - [639] = {"639", "Yuck Heart", "{{RottenHeart}} Grants a Rotten Heart upon use"}, -- Yuck Heart - [640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls - [641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama - [642] = {"642", "Magic Skin", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart#!!! Replaces future items if Isaac isn't holding it (33% after 1 use, 50% after 2, 100% after 3)#Lower chance if Magic Skin is on a pedestal on the current floor#{{Player10}} Single use for The Lost"}, -- Magic Skin - [643] = {"643", "Revelation", "{{Chargeable}} Chargeable Holy Laser#Grants flight and {{SoulHeart}} 2 Soul Hearts"}, -- Revelation - [644] = {"644", "Consolation Prize", "↑ Increases your lowest stat#Drops either {{Coin}} 3 coins, {{Bomb}} 1 bomb, or {{Key}} 1 key depending on what you have the least of"}, -- Consolation Prize - [645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma - [646] = {"646", "Brimstone Bombs", "{{Bomb}} +5 bombs#{{Collectible118}} Bombs release 4 Brimstone lasers in the cardinal directions#The lasers don't hurt you"}, -- Brimstone Bombs - [647] = {"647", "4.5 Volt", "Active items don't charge when clearing rooms#They charge by dealing damage to enemies#Damage needed per charge increases each floor#Formula: 40 + 20 * floor"}, -- 4.5 Volt + [631] = {"631", "Meat Cleaver", "Splits all enemies in the room into 2 smaller versions of themselves with less health"}, -- Meat Cleaver + [632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck up#Grants immunity to burn, confusion, fear, and poison effects"}, -- Evil Charm + [633] = {"633", "Dogma", "Grants flight and one-time {{HolyMantleSmall}} Holy Mantle shield#↑ {{Damage}} +2 Damage up#↑ {{Speed}} +0.1 Speed up#Heals Isaac with Red and Soul Hearts if he has less than 6 hearts"}, -- Dogma + [634] = {"634", "Purgatory", "Red cracks spawn on the ground of hostile rooms#Walking over the cracks summons homing exploding ghosts"}, -- Purgatory + [635] = {"635", "Stitches", "Spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and becomes briefly invincible#Teleporting onto things can damage or destroy them"}, -- Stitches + [636] = {"636", "R Key", "{{Warning}} SINGLE USE {{Warning}}#Restarts the entire run#All items, trinkets, stats and pickups collected are kept#The timer does not reset"}, -- R Key + [637] = {"637", "Knockout Drops", "10% chance to shoot a fist that inflicts confusion and extreme knockback#{{Luck}} 100% chance at 9 Luck"}, -- Knockout Drops + [638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the erased enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser + [639] = {"639", "Yuck Heart", "{{RottenHeart}} +1 Rotten Heart"}, -- Yuck Heart + [640] = {"640", "Urn of Souls", "Spews a stream of flames#Killing an enemy adds a charge to the urn"}, -- Urn of Souls + [641] = {"641", "Akeldama", "Creates a chain of tears behind Isaac in hostile rooms#The tears deal 3.5 damage"}, -- Akeldama + [642] = {"642", "Magic Skin", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart#{{Warning}} Replaces future items if Isaac isn't holding it {{ColorSilver}}(33% after 1 use, 50% after 2, 100% after 3)#Lower chance if Magic Skin is on a pedestal on the current floor#{{Player10}} Single use for The Lost"}, -- Magic Skin + [643] = {"643", "Revelation", "{{Chargeable}} Chargeable Holy Laser#Grants flight and {{SoulHeart}} 2 Soul Hearts#Does not replace Isaac's tears"}, -- Revelation + [644] = {"644", "Consolation Prize", "↑ Increases Isaac's lowest stat#Drops either {{Coin}} 3 coins, {{Bomb}} 1 bomb, or {{Key}} 1 key depending on what Isaac has the least of"}, -- Consolation Prize + [645] = {"645", "Tinytoma", "Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after fully disappearing"}, -- Tinytoma + [646] = {"646", "Brimstone Bombs", "{{Bomb}} +5 bombs#{{Collectible118}} Isaac's bombs release 4 Brimstone lasers in the cardinal directions#The lasers don't hurt Isaac"}, -- Brimstone Bombs + [647] = {"647", "4.5 Volt", "Clearing rooms no longer charges active items#Dealing damage to enemies slowly fills up the charge bar#Damage needed per charge increases each floor"}, -- 4.5 Volt [648] = {"648", "", ""}, - [649] = {"649", "Fruity Plum", "Mini Baby Plum familiar#Propels itself diagonally around the room, firing tears behind itself"}, -- Fruity Plum - [650] = {"650", "Plum Flute", "Summons friendly Baby Plum in the current room for 10 seconds"}, -- Plum Flute - [651] = {"651", "Star of Bethlehem", "Familiar that emits an aura and slowly travels towards the {{BossRoom}} Boss Room#While standing in the aura, grants:#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +20% Damage Multiplier#↑ {{Tears}} +150% Tears Multiplier#Homing tears"}, -- Star of Bethlehem - [652] = {"652", "Cube Baby", "Familiar that slides around when walked into#{{Freezing}} It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby - [653] = {"653", "Vade Retro", "While held, non-ghost enemies spawn small red ghosts on death#On use, causes the ghosts to explode"}, -- Vade Retro - [654] = {"654", "False PHD", "{{BlackHeart}} +1 Black Heart#{{Pill}} Identifies all pills#Converts good pills into bad pills#↑ {{Damage}} Stat down pills also grant Damage up#{{BlackHeart}} Other bad pills drop Black Hearts on use"}, -- False PHD - [655] = {"655", "Spin to Win", "Adds spinning top orbital that blocks enemy shots#Deals 10.5 contact damage per second#When used, {{Speed}} ↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win - [656] = {"656", "Damocles", "Spawns a sword above your head, which doubles all item pedestals#Does not double Shop, Chest, or Devil deal items#!!! Kills you at a random time after taking damage from an enemy"}, -- Damocles + [649] = {"649", "Fruity Plum", "Propels herself diagonally around the room, firing tears in her path"}, -- Fruity Plum + [650] = {"650", "Plum Flute", "Summons a friendly Baby Plum in the room for 10 seconds"}, -- Plum Flute + [651] = {"651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#{{Blank}} Standing in its aura grants:#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +20% Damage Multiplier#↑ {{Tears}} +150% Tears Multiplier#Homing tears"}, -- Star of Bethlehem + [652] = {"652", "Cube Baby", "Can be kicked around by walking into it#{{Freezing}} Afflicts slowness, deals contact damage, and freezes monsters it kills"}, -- Cube Baby + [653] = {"653", "Vade Retro", "Holding the item causes non-ghost enemies to spawn small red ghosts on death#Using the item causes the ghosts to explode#Using the item also kills any ghost enemies (including bosses) that have less than 50% HP left"}, -- Vade Retro + [654] = {"654", "False PHD", "{{BlackHeart}} +1 Black Heart#{{Pill}} Identifies all pills#Converts all good pills into bad pills#↑ {{Damage}} Eating a stat down pill grants a Damage up#{{BlackHeart}} Eating other bad pills drops a Black Heart"}, -- False PHD + [655] = {"655", "Spin to Win", "Passively grants an orbital that blocks enemy shots and deals 10.5 contact damage per second#Using the item grants {{Speed}} ↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win + [656] = {"656", "Damocles", "Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double Shop, Chest, or Devil deal items#{{Warning}} After taking any damage, the sword has a chance to instantly kill Isaac every frame"}, -- Damocles (hidden collectible version) [657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis - [658] = {"658", "Giant Cell", "Spawn Minisaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell + [658] = {"658", "Giant Cell", "Taking damage spawns a Minisaac#Minisaacs chase and shoot at nearby enemies"}, -- Giant Cell [659] = {"659", "Tropicamide", "↑ {{Range}} +1.5 Range up#↑ {{Tearsize}} Tear Size up"}, -- Tropicamide - [660] = {"660", "Card Reading", "Spawns two portals at the start of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading - [661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints + [660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading + [661] = {"661", "Quints", "Killing an enemy spawns a stationary familiar in its place#Caps at 5 familiars"}, -- Quints [662] = {"662", "Pacifist (Cut item)", ""}, -- Pacifist (Cut item) - [663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail - [664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#Food items heal 3 Red Hearts#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants: #↑ {{Damage}} temporary +3.6 damage boost#↑ 2 small permanent stat ups#↓ {{Speed}} -0.03 speed down"}, -- Binge Eater - [665] = {"665", "Guppy's Eye", "Shows the contents of {{Chest}} Chests, {{GrabBag}} Sacks, Shopkeepers, and Fire Places before they're opened"}, -- Guppy's Eye + [663] = {"663", "Tooth and Nail", "Grants 1 second of invincibility every 6 seconds#Isaac flashes right before the effect triggers"}, -- Tooth and Nail + [664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#Food items heal 3 Red Hearts#Item pedestals cycle between their item and a food item#Picking up a food item grants: #↑ {{Damage}} temporary +3.6 damage up#↑ 2 permanent stat ups#↓ {{Speed}} -0.03 speed down"}, -- Binge Eater + [665] = {"665", "Guppy's Eye", "Reveals the contents of {{Chest}} Chests, {{GrabBag}} Sacks, Shopkeepers, and Fireplaces before they're opened or destroyed"}, -- Guppy's Eye [666] = {"666", "", ""}, - [667] = {"667", "Strawman", "{{Bomb}} +1 Bomb#{{Player14}} Spawns Keeper as a second character#When he dies, spawns blue spiders and completely removes this item#{{DevilRoom}} Devil Room items cost coins while he's alive#!!! He can pick up items, including Story items, removing them permanently on death"}, -- Strawman - [668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Key"}, -- Dad's Note + [667] = {"667", "Strawman", "{{Bomb}} +1 Bomb#{{Player14}} Spawns Keeper as a second character#When he dies, spawns blue spiders and permanently removes Strawman and any item that he has picked up from the inventory#{{DevilRoom}} Devil Room items cost coins while Strawman is alive#{{Warning}} Strawman can pick up story items"}, -- Strawman + [668] = {"668", "Dad's Note", "Begins the Ascent#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Keys"}, -- Dad's Note [669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Luck}} +1 Luck up#↑ {{AngelDevilChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage - [670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to choose from#Taking one causes the other to disappear"}, -- Options? - [671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups#{{Heart}} Spawns 1 Red Heart"}, -- Candy Heart - [672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items now cost coins#{{Shop}} Shop items now cost health#Consumables in shops are free, but surrounded by spikes"}, -- A Pound of Flesh - [673] = {"673", "Redemption", "{{DevilRoom}} After entering a Devil Room and not taking any item/pickup, grant:#{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +1 Damage up"}, -- Redemption - [674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles - [675] = {"675", "Cracked Orb", "When you take damage:#Unlocks locked doors in the current room#Reveals a random room#Destroys all tinted and crawlspace rocks#Can open story doors#Can reveal the {{UltraSecretRoom}} Ultra Secret Room"}, -- Cracked Orb - [676] = {"676", "Empty Heart", "When down to 1 Red Heart or less at the start of a new floor, grants an {{EmptyHeart}} Empty Heart Container#No effect for characters that can't have Red Hearts"}, -- Empty Heart - [677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection - [678] = {"678", "C Section", "{{Chargeable}} Gain a short delay charge attack that fires homing, spectral fetus tears"}, -- C Section - [679] = {"679", "Lil Abaddon", "{{Collectible399}} Familiar which shoots a mini Maw of the Void attack"}, -- Lil Abaddon - [680] = {"680", "Montezuma's Revenge", "{{Chargeable}} While firing, charge up a short-ranged Brimstone#Shoots behind you"}, -- Montezuma's Revenge - [681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each one will increase its size, damage, and spawn a Blue Fly#Every four pickups, it spawns a portal to an unexplored room"}, -- Lil Portal - [682] = {"682", "Worm Friend", "Causes a tentacle to burst out of the ground and grab an enemy#Grabbed enemies take damage, are slowed and cannot move"}, -- Worm Friend - [683] = {"683", "Bone Spurs", "Enemies spawn floating bones on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs - [684] = {"684", "Hungry Soul", "Chance to spawn ghosts when killing an enemy#Ghosts chase enemies and deal contact damage#After 5 seconds, the ghost explodes, dealing 7 damage to nearby enemies#You don't take damage from the explosion"}, -- Hungry Soul - [685] = {"685", "Jar of Wisps", "Spawns random wisps that shoot various tears, block shots, and deal contact damage#Number of wisps spawned increases the more it's used"}, -- Jar of Wisps - [686] = {"686", "Soul Locket", "{{SoulHeart}} Grants a permanent stat boost whenever you pick up a Soul Heart#{{SoulHeart}} Spawns a Soul Heart on pickup"}, -- Soul Locket + [670] = {"670", "Options?", "Allows Isaac to choose from two different room clear rewards"}, -- Options? + [671] = {"671", "Candy Heart", "Picking up Red Hearts grants random permanent stat ups#{{Heart}} Spawns a Red Heart"}, -- Candy Heart + [672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items cost coins#{{Shop}} Shop items cost hearts#Consumables in shops are surrounded by spikes"}, -- A Pound of Flesh + [673] = {"673", "Redemption", "{{DevilRoom}} Entering a new floor after visiting a Devil Room and not taking any item/pickup grants:#{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +1 Damage up"}, -- Redemption + [674] = {"674", "Spirit Shackles", "Taking fatal damage transforms Isaac into a ghost chained to his dead body and allows him to continue to fight with half a heart#If the ghost survives, Isaac revives after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles + [675] = {"675", "Cracked Orb", "Taking damage:#Unlocks all locked doors in the current room#Reveals a random room on the map#Destroys all tinted and crawlspace rocks"}, -- Cracked Orb + [676] = {"676", "Empty Heart", "{{EmptyHeart}} Grants a Heart Container when at 1 Red Heart or less at the start of a new floor#No effect for characters that can't have Red Hearts"}, -- Empty Heart + [677] = {"677", "Astral Projection", "{{Blank}} Taking damage in an uncleared room:#Stops time for 2 seconds#Grants flight#Grants spectral tears#Negates the next damage taken#Greatly increases fire rate and speed"}, -- Astral Projection + [678] = {"678", "C Section", "{{Chargeable}} Replaces Isaac's tears with a charge attack that fires homing, spectral fetus tears"}, -- C Section + [679] = {"679", "Lil Abaddon", "{{Collectible399}} Familiar that charges and shoots a Maw of the Void circle"}, -- Lil Abaddon + [680] = {"680", "Montezuma's Revenge", "{{Chargeable}} Firing charges up a short-ranged backwards Brimstone laser"}, -- Montezuma's Revenge + [681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a Blue Fly#Consuming four pickups spawns a portal to an unexplored room"}, -- Lil Portal + [682] = {"682", "Worm Friend", "Sometimes bursts out of the ground and grabs an enemy#Grabbed enemies take damage, are slowed and cannot move"}, -- Worm Friend + [683] = {"683", "Bone Spurs", "Enemies spawn bone shards on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs + [684] = {"684", "Hungry Soul", "Killing an enemy has a chance to spawn a ghost#Ghosts chase enemies, deal contact damage and explode after 5 seconds#Isaac doesn't take damage from the explosion"}, -- Hungry Soul + [685] = {"685", "Jar of Wisps", "Spawns a random wisp#Spawns one additional wisp with each use, up to 12"}, -- Jar of Wisps + [686] = {"686", "Soul Locket", "{{SoulHeart}} Picking up a Soul Heart grants random permanent stat ups#{{SoulHeart}} Spawns a Soul Heart"}, -- Soul Locket [687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder - [688] = {"688", "Inner Child", "+1 extra life#Respawn in current room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child + [688] = {"688", "Inner Child", "+1 extra life#Dying respawns Isaac in the same room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child [689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown - [690] = {"690", "Belly Jelly", "Causes enemies to bounce off of Isaac#Bouncing them against obstacles deals damage#50% chance that Isaac ignores contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly - [691] = {"691", "Sacred Orb", "Prevents Quality {{Quality0}}/{{Quality1}} items from spawning#33% chance to reroll items with Quality {{Quality2}} to Quality {{Quality3}} or {{Quality4}}"}, -- Sacred Orb - [692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Take damage on the spikes to get a reward:#35%: Nothing#33%: ↑ {{Damage}} +0.5 Damage up#15%: {{Coin}} 6 pennies#10%: {{BlackHeart}} 2 Black Hearts#5%: {{DevilRoom}} Random Devil item#2%: Leviathan transformation"}, -- Sanguine Bond - [693] = {"693", "The Swarm", "Grants 8 orbital flies which turn into Blue Flies after they block a shot#Spawns a new fly every room cleared"}, -- The Swarm - [694] = {"694", "Heartbreak", "{{BrokenHeart}} Grants 3 broken hearts#↑ {{Damage}} +0.25 Damage for every broken heart#Every fatal hit will add 2 more broken hearts#You die at 12 broken hearts"}, -- Heartbreak - [695] = {"695", "Bloody Gust", "When taking damage, gain {{Speed}} speed and {{Tears}} tears up for the current floor#Up to +1.02 Speed and +3 Fire Rate possible"}, -- Bloody Gust - [696] = {"696", "Salvation", "Grants halo that spawns beams of light on enemies inside it#The halo grows larger the more damage you've taken this floor"}, -- Salvation - [697] = {"697", "Vanishing Twin", "Familiar that becomes a clone of the boss when entering the boss room#Defeating it drops an extra item#Clone is slower and has 75% of the original boss health"}, -- Vanishing Twin - [698] = {"698", "Twisted Pair", "Two familiars that stand by your side#Fire tears equal to yours, but with only 37.5% of your damage"}, -- Twisted Pair - [699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large {{Collectible118}} Brimstone laser when entering the next room"}, -- Azazel's Rage - [700] = {"700", "Echo Chamber", "When Isaac uses a Card, Pill, or Rune, he also uses a copy of the last 3 Cards/Pills/Runes he used after picking up Echo Chamber"}, -- Echo Chamber - [701] = {"701", "Isaac's Tomb", "Spawns an {{DirtyChest}} Old Chest at the start of every floor which requires a key to unlock#Can contain {{SoulHeart}} Soul Hearts, trinkets or items#Items are from the {{AngelRoom}} Angel Room pool and Mom and Dad themed"}, -- Isaac's Tomb - [702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears but do not block shots"}, -- Vengeful Spirit - [703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has {{BlackHeart}} 3 Black Hearts, {{Damage}} +2 Damage and flight#Characters have independent items and health#On first use, he gains random passive items equal to how many you have#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. - [704] = {"704", "Berserk!", "Item charges by dealing damage#On use, go berserk for 5 seconds:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#Kills while berserk increase its duration by 1 second"}, -- Berserk! - [705] = {"705", "Dark Arts", "On use, gain {{Speed}} +1 Speed and walk through enemies and bullets for 1 second#On touch, deal 2x your damage + 3.5 damage per touched enemy#Explosion on effect end that deals damage equal to how much you dealt"}, -- Dark Arts - [706] = {"706", "Abyss", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss + [690] = {"690", "Belly Jelly", "Enemies bounce off of Isaac#50% chance to negate contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly + [691] = {"691", "Sacred Orb", "Prevents Quality {{Quality0}}/{{Quality1}} items from spawning#Quality {{Quality2}} items have a 33% chance to be rerolled"}, -- Sacred Orb + [692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Take damage on the spikes grants:#35%: Nothing#33%: ↑ {{Damage}} +0.5 Damage up#15%: {{Coin}} 6 pennies#10%: {{BlackHeart}} 2 Black Hearts#5%: {{DevilRoom}} Random Devil item#2%: Leviathan transformation"}, -- Sanguine Bond + [693] = {"693", "The Swarm", "Grants 8 orbital flies#Clearing a room spawns a new fly#Flies turn into Blue Flies after blocking a shot"}, -- The Swarm + [694] = {"694", "Heartbreak", "{{BrokenHeart}} Grants 3 broken hearts#↑ {{Damage}} +0.25 Damage for each broken heart#Every fatal hit grants 2 broken hearts#Isaac dies at 12 broken hearts"}, -- Heartbreak + [695] = {"695", "Bloody Gust", "Taking damage grants {{Speed}} speed and {{Tears}} tears up for the current floor#Caps at +1.02 Speed and +3 Fire Rate"}, -- Bloody Gust + [696] = {"696", "Salvation", "Isaac is surrounded by a halo#Enemies that stand in the halo for too long are hit by a cross-shaped beam of light#Taking damage increases the size of the halo"}, -- Salvation + [697] = {"697", "Vanishing Twin", "Entering a boss room spawns a clone of the boss#Defeating the clone drops an extra item#The clone is slower and has 75% health"}, -- Vanishing Twin + [698] = {"698", "Twisted Pair", "Two familiars that shoot tears with the same stats and effects as Isaac#They deal 37.5% damage"}, -- Twisted Pair + [699] = {"699", "Azazel's Rage", "Clearing 4 rooms fires a large {{Collectible118}} Brimstone laser upon entering the next room"}, -- Azazel's Rage + [700] = {"700", "Echo Chamber", "Using a Card, Pill, or Rune, also uses a copy of the last 3 Cards/Pills/Runes used after picking up Echo Chamber"}, -- Echo Chamber + [701] = {"701", "Isaac's Tomb", "Spawns an {{DirtyChest}} Old Chest at the start of every floor#Old Chests require a key to unlock and can contain {{SoulHeart}} Soul Hearts, trinkets or Mom, Dad and Angel items"}, -- Isaac's Tomb + [702] = {"702", "Vengeful Spirit", "Taking damage spawns an orbital wisp#Wisps fire tears, do not block shots and disappear on the next floor#Caps at 6 wisps"}, -- Vengeful Spirit + [703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr.#Esau Jr. has {{BlackHeart}} 3 Black Hearts, {{Damage}} +2 Damage, flight, and random items equal to the number of items the player has the first time this item is used#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. + [704] = {"704", "Berserk!", "Charges with damage dealt#{{Blank}} Using the item grants:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#{{Timer}} Effect lasts for 10 seconds#{{Blank}} Each kill increases the duration by 1 second"}, -- Berserk! + [705] = {"705", "Dark Arts", "↑ +1 Speed up#Turns Isaac into a shadow that can pass through enemies to paralyze them#After 1 second (or after shooting), damages all paralyzed enemies and creates a blast at Isaac's location#The attacks and blast are more powerful the more enemies have been hit"}, -- Dark Arts + [706] = {"706", "Abyss", "Consumes all items in the room and spawns an attack fly familiar for each one#Some items spawn a special fly when consumed"}, -- Abyss [707] = {"707", "Supper", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Supper - [708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage up#Prevents Isaac from firing tears from one eye"}, -- Stapler - [709] = {"709", "Suplex!", "Allows you to dash into and pick up enemies or bosses, then slam them into the ground#Slam location can be controlled#Slam deals 50 damage and spawns rock waves#Scales in damage and area of effect with the player's size"}, -- Suplex! - [710] = {"710", "Bag of Crafting", "Collects and holds up to 8 pickups which cannot be dropped#Once 8 pickups are in the bag, using it will craft an item#Quality of the item is dependent on the quality of the pickups"}, -- Bag of Crafting - [711] = {"711", "Flip", "When entering a room with an item pedestal, a second ghostly item will be shown#Upon use, flips the real and ghostly item#Both can be taken if Flip is used after taking the first item#!!! The ghostly item disappears if you take the first item and leave the room"}, -- Flip - [712] = {"712", "Lemegeton", "Spawns an orbital wisp familiar that grants an item's effect but can be destroyed#The items have a 25% chance to be from the current room's item pool, or from the Treasure, Boss or Shop pools otherwise"}, -- Lemegeton - [713] = {"713", "Sumptorium", "Removes half a heart and creates a Clot familiar#Each type of heart generates a Clot with different HP, damage and tear effect"}, -- Sumptorium + [708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage up#All of Isaac's tears are fired from the right eye"}, -- Stapler + [709] = {"709", "Suplex!", "Isaac dashes in the direction he moves#Dashing into an enemy or boss picks it up and slams it into the ground#Slam deals damage and spawns rock waves based on Isaac's size#You're invincible during the dash and slam"}, -- Suplex! + [710] = {"710", "Bag of Crafting", "Collects up to 8 pickups which cannot be dropped#Using the item with 8 pickups in the bag crafts an item#Item quality is based on the quality of the pickups"}, -- Bag of Crafting + [711] = {"711", "Flip", "Entering a room with item pedestals displays a ghostly second item on the pedestals#Using the item flips the real and ghostly item#Using Flip after taking the first item allows Isaac to pick up the other item#{{Warning}} Ghostly items alone on pedestals disappear after leaving the room"}, -- Flip + [712] = {"712", "Lemegeton", "Spawns an orbital that grants a random item's effect#The items have a 25% chance to be from the current room's item pool and 75% chance to be from the Treasure, Boss or Shop pools"}, -- Lemegeton + [713] = {"713", "Sumptorium", "Removes half a heart and creates a Clot#Clots copy Isaac's tears#Each type of heart generates a Clot with different HP, damage and tear effect"}, -- Sumptorium [714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance"}, -- Recall - [715] = {"715", "Hold", "Preserves one Poop spell inside that can be used later"}, -- Hold - [716] = {"716", "Keeper's Sack", "Spawns {{Coin}} 3 random coins and {{Key}} 1 key#{{Shop}} Every 3 coins spent when buying items gives one of the following:#↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.25 Range up#↑ {{Speed}} +0.03 Speed up"}, -- Keeper's Sack - [717] = {"717", "Keeper's Kin", "Rocks and props spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders when in a hostile room"}, -- Keeper's Kin + [715] = {"715", "Hold", "Using the item when empty places the leftmost poop inside#Using the item with a poop inside uses that poop"}, -- Hold + [716] = {"716", "Keeper's Sack", "Spawns {{Coin}} 3 coins and {{Key}} 1 key#{{Shop}} Spending 3 coins grants either:#↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.25 Range up#↑ {{Speed}} +0.03 Speed up"}, -- Keeper's Sack + [717] = {"717", "Keeper's Kin", "Rocks and other obstacles spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders in hostile rooms"}, -- Keeper's Kin [718] = {"718", "Keeper's Rope (Cut item)", ""}, -- Keepers Rope (Cut item) - [719] = {"719", "Keeper's Box", "{{Shop}} Spawns a random shop item/pickup for purchase"}, -- Keeper's Box - [720] = {"720", "Everything Jar", "Spawns certain pickups based on how many charges it has#If fully charged, it has a strong random effect#Charge Rewards:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar - [721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects"}, -- TMTRAINER - [722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola - [723] = {"723", "Spindown Dice", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice - [724] = {"724", "Hypercoagulation", "{{Heart}} Upon taking enemy damage, drop a half or full Red Heart#Spawned hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation - [725] = {"725", "IBS", "After dealing enough damage, stop attacking to trigger a random {{Player25}}Tainted ??? effect:#Throw a random poop#Create buffing creep#Poison fart cloud#Drop 5 live bombs"}, -- IBS - [726] = {"726", "Hemoptysis", "Double-tap a fire button to sneeze blood#Deals 150% your damage to enemies in front of you#1 second cooldown#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams"}, -- Hemoptysis - [727] = {"727", "Ghost Bombs", "{{Bomb}} +5 bombs#Bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs - [728] = {"728", "Gello", "Spawns a demon familiar that's attached to Isaac#Mimics Isaac's tears, stats and effects"}, -- Gello - [729] = {"729", "Decap Attack", "Throws Isaac's head, dealing contact damage and shooting tears from where it lands#Reactivating the item or stepping on the head reattaches it"}, -- Decap Attack + [719] = {"719", "Keeper's Box", "{{Shop}} Spawns a random shop item/pickup to be purchased"}, -- Keeper's Box + [720] = {"720", "Everything Jar", "Spawns pickups based on the number of charges#Charge Rewards:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}#{{Blank}} Triggers a powerful random effect at 12 charges"}, -- Everything Jar + [721] = {"721", "TMTRAINER", "Causes all future items to be glitched#Glitched items have completely random effects"}, -- TMTRAINER + [722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds#Chained enemies cannot move or attack"}, -- Anima Sola + [723] = {"723", "Spindown Dice", "Rerolls all items in the room by decreasing their internal ID by one"}, -- Spindown Dice + [724] = {"724", "Hypercoagulation", "{{Heart}} Taking enemy damage drops a half or full Red Heart#The hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation + [725] = {"725", "IBS", "Dealing enough damage causes Isaac to flash red#{{Blank}} Releasing the fire button while Isaac is flashing either:#Throws a random poop#Creates buffing creep#Farts a poison cloud#Drops 5 live bombs"}, -- IBS + [726] = {"726", "Hemoptysis", "Double-tapping a fire button makes Isaac sneeze blood#The sneeze deals 150% damage#1 second cooldown#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams"}, -- Hemoptysis + [727] = {"727", "Ghost Bombs", "{{Bomb}} +5 bombs#Isaac's bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs + [728] = {"728", "Gello", "A demon familiar bursts out of Isaac#The demon mimics Isaac's tears, stats and effects"}, -- Gello + [729] = {"729", "Decap Attack", "Throws Isaac's head in a direction#The head deals contact damage and shoots tears from where it lands#Using the item again or stepping on the head reattaches it"}, -- Decap Attack [730] = {"730", "Glass Eye", "↑ {{Damage}} +0.75 Damage up#↑ {{Luck}} +1 Luck up"}, -- Glass Eye - [731] = {"731", "Stye", "!!! Applies only for the right eye#↑ {{Damage}} +28% Damage up#↑ {{Range}} +7 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down"}, -- Stye - [732] = {"732", "Mom's Ring", "↑ {{Damage}} +1 Damage up#{{Rune}} Spawns a random rune or soul stone on pickup"}, -- Mom's Ring + [731] = {"731", "Stye", "↑ {{Damage}} +28% Damage up#↑ {{Range}} +7 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Only applies to the right eye"}, -- Stye + [732] = {"732", "Mom's Ring", "↑ {{Damage}} +1 Damage up#{{Rune}} Spawns a random rune or soul stone"}, -- Mom's Ring } EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles) @@ -414,50 +412,50 @@ EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].c EID.descriptions[languageCode].birthright ={ {"Isaac", "", "All items cycle between two options"}, - {"Magdalene", "", "↑ {{Heart}} +1 Health up#{{Heart}} Maximum heart limit is raised to 18"}, - {"Cain", "", "↑ {{Luck}} +1 Luck up#{{ArcadeRoom}} All floors will contain an upgraded Arcade Room except for Dark Room and Chest#{{Collectible46}} Greatly increases Lucky Foot's chances of winning effect"}, - {"Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Receive The Book of Belial if you're not currently holding it#↑ {{Damage}} The damage boost received from it scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, + {"Magdalene", "", "↑ {{Heart}} +1 Health up#The max amount of Heart Containers is raised to 18"}, + {"Cain", "", "↑ {{Luck}} +1 Luck up#{{Arcade}} All future floors will contain an upgraded Arcade Room (except for Dark Room and Chest)#{{Collectible46}} Greatly increases Lucky Foot's chances of winning effect"}, + {"Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, {"???", "", "Soul Hearts gained from health upgrades are doubled"}, - {"Eve", "", "Whore of Babylon is active regardless of health#Dead Bird is active without taking damage"}, - {"Samson", "", "Bloody Lust can gain 4 more damage boosts at the same +0.2 intervals, for a new maximum total of +14"}, - {"Azazel", "", "Azazel's Brimstone beam becomes much wider, like Mega Blast#No effect on damage"}, - {"Lazarus", "", "Each time Lazarus revives as Lazarus Risen:#↑ {{Damage}} +7.2 Damage up#Damage up wears off over the next minute#Killing enemies while effect is active extends the time"}, + {"Eve", "", "Whore of Babylon is active regardless of health#Dead Bird is always active"}, + {"Samson", "", "Bloody Lust can grant 4 additional damage boosts for a new maximum total of +14"}, + {"Azazel", "", "Azazel's Brimstone beam becomes much wider#Does not increase damage"}, + {"Lazarus", "", "Resurrecting as Lazarus Risen grants ↑ {{Damage}} +7.2 Damage up#Damage up wears off over one minute#Killing enemies while the effect is active extends it"}, {"Eden", "", "Spawns 3 random items from random item pools#Only one can be taken"}, - {"The Lost", "", "Prevents items not beneficial to The Lost from spawning#Examples: items that only give health, flight, and/or spectral tears or activate upon taking damage"}, - {"Lazarus Risen", "", "↑ {{Damage}} +7.2 Damage up#Damage up wears off over the next minute#Killing enemies while effect is active extends the time#This effect triggers each time Lazarus revives as Lazarus Risen"}, - {"Black Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Receive The Book of Belial if you're not currently holding it#↑ {{Damage}} The damage boost received from it scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, + {"The Lost", "", "Prevents items useless to The Lost from spawning#Examples: items that only give health, flight, and/or spectral tears or activate upon taking damage"}, + {"Lazarus Risen", "", "↑ {{Damage}} +7.2 Damage up#Damage up wears off over one minute#Killing enemies while the effect is active extends it#The effect triggers each time Lazarus revives as Lazarus Risen"}, + {"Black Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, {"Lilith", "", "Familiars are positioned in front of Lilith's face"}, - {"Keeper", "", "↑ +1 Health up#Raises HP cap by 1"}, - {"Apollyon", "", "{{Collectible477}} Using Void has a chance to spawn an item that was previously voided#Stat bonuses are kept#The more items voided, the higher the chance for an item to spawn upon use"}, - {"The Forgotten", "", "The Soul is unchained and free to move"}, - {"The Forgotten Soul", "", "The Soul is unchained and free to move"}, + {"Keeper", "", "↑ +1 Health up#The max amount of Heart Containers is raised to 4"}, + {"Apollyon", "", "{{Collectible477}} Using Void has a chance to spawn an item that was previously voided#Does not remove the stat bonuses#The more items voided, the higher the chance for an item to spawn upon use"}, + {"The Forgotten", "", "Removes the chain binding the Soul to the Body"}, + {"The Forgotten Soul", "", "Removes the chain binding the Soul to the Body"}, {"Bethany", "", "Activating an item using soul charges is sometimes free"}, {"Jacob", "", "The character who picks up the item gains copies of three of the other character's passive items"}, {"Esau", "", "The character who picks up the item gains copies of three of the other character's passive items"}, - {"Tainted Isaac", "", "Adds 4 more slots for passive items#Does not consume a slot itself"}, - {"Tainted Magdalene", "", "{{Heart}} Adds 1 more Red Heart that doesn't drain"}, - {"Tainted Cain", "", "The amount of pickups spawned from collecting an item is doubled"}, + {"Tainted Isaac", "", "Adds 4 passive item slots#Does not consume a slot itself"}, + {"Tainted Magdalene", "", "{{Heart}} Adds 1 Red Heart that doesn't drain"}, + {"Tainted Cain", "", "Doubles the amount of pickups dropped from collecting an item"}, {"Tainted Judas", "", "{{Collectible705}} Increases the range in which Dark Arts hits enemies and tears"}, - {"Tainted ???", "", "{{PoopPickup}} Increases the maximum number of carried poops to 29"}, + {"Tainted ???", "", "{{PoopPickup}} Increases the maximum number of poops that can be carried to 29"}, {"Tainted Eve", "", "Red Heart clots spawn hearts on death that disappear after 2 seconds"}, - {"Tainted Samson", "", "The Berserk timer gains 3 seconds instead of 1 when Tainted Samson kills an enemy"}, + {"Tainted Samson", "", "Killing an enemy adds 3 seconds to the Berserk timer instead of 1"}, {"Tainted Azazel", "", "{{Collectible726}} Doubles the size of Tainted Azazel's Hemoptysis sneeze attack"}, - {"Tainted Lazarus", "", "The other version of T. Lazarus will be available as a ghost#He is immune to damage, but can fire tears#Both characters receive the Birthright effect"}, - {"Tainted Eden", "", "Passive and active items gained before Birthright will not be rerolled upon taking damage#Active items stop being protected if dropped"}, - {"Tainted Lost", "", "Grants an extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies#Can hit the same enemy multiple times"}, - {"Tainted Lilith", "", "{{Collectible728}} Familiars that normally follow Tainted Lilith will instead act like her Gello#The melee attack does 3 more damage per familiar"}, - {"Tainted Keeper", "", "Strongly attracts the coins dropped by defeating enemies from a short distance#No effect on other coins"}, - {"Tainted Apollyon", "", "If the fire button is held, locusts will continuously damage enemies instead of returning"}, - {"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability, to retrieve the Tainted Forgotten from a distance"}, + {"Tainted Lazarus", "", "The non-active form of T. Lazarus appears as a ghostly second character#He is invulnerable and deals 25% damage#Both forms receive the Birthright item"}, + {"Tainted Eden", "", "Any items obtained before Birthright can no longer be rerolled#Active items can be rerolled again if they are dropped and picked back up"}, + {"Tainted Lost", "", "Grants an extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies"}, + {"Tainted Lilith", "", "{{Collectible728}} Familiars that normally follow Tainted Lilith follow her Gello instead#The melee attack gains +3 damage per familiar"}, + {"Tainted Keeper", "", "Strongly attracts the coins dropped by defeating enemies#No effect on other coins"}, + {"Tainted Apollyon", "", "Locusts continuously damage enemies without returning while the fire button is held"}, + {"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance"}, {"Tainted Bethany", "", "Spawns four random item wisps of Quality {{Quality3}} and {{Quality4}} with significantly higher HP than normal"}, - {"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus will always charge at the same time#{{Collectible722}} Using Anima Sola chains them both"}, - {"Dead Tainted Lazarus", "", "The other version of T. Lazarus will be available as a ghost#He is immune to damage, but can fire tears#Both characters receive the Birthright effect"}, - {"Tainted Jacob 2", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus will always charge at the same time#{{Collectible722}} Using Anima Sola chains them both"}, - {"Tainted Forgotten Soul", "", "{{Collectible714}} Tainted Soul gains the Recall ability, to retrieve the Tainted Forgotten from a distance"}, + {"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Using Anima Sola chains both Esaus"}, + {"Dead Tainted Lazarus", "", "The non-active form of T. Lazarus appears as a ghostly second character#He is invulnerable and deals 25% damage#Both forms receive the Birthright item"}, + {"Tainted Jacob 2", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Using Anima Sola chains both Esaus"}, + {"Tainted Forgotten Soul", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance"}, } -- Buffs caused by Binge Eater --- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint +-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon in front of each buff-bulletpoint EID.descriptions[languageCode].bingeEaterBuffs = { [22] = "↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Lunch @@ -471,7 +469,7 @@ EID.descriptions[languageCode].bingeEaterBuffs = { } -- Buffs caused by Book of Belial with Judas' Birthright --- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon infront of each buff-bulletpoint +-- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon in front of each buff-bulletpoint EID.descriptions[languageCode].bookOfBelialBuffs = { [40] = "Also invokes the effect of {{Collectible35}}Necronomicon", -- Kamikaze! @@ -479,28 +477,28 @@ EID.descriptions[languageCode].bookOfBelialBuffs = { [127] = "Grants a damage up for the entirety of the next floor", -- Forget me Now [133] = "Grants a permanent damage up", -- Guppy's Paw [135] = "Grants a damage up with each use", -- IV Bag - [147] = "The axe has increased durability, knockback, can be used faster, sets enemies on fire and drops more pickups when destroying poops and obstacles", -- Notched Axe + [147] = "The axe has increased durability and knockback, can be used faster, sets enemies on fire and drops more pickups when destroying poops and obstacles", -- Notched Axe [186] = "Also invokes the effect of {{Collectible126}}Razor Blade", -- Blood Rights [282] = "Leaves a trail of fire that deals contact damage and sets enemies on fire", -- How to Jump - [290] = "Expends one heart a time, grants a damage up and leaves red creep on the ground", -- The Jar + [290] = "Using the item consumes a heart, grants a damage up and leaves red creep on the ground", -- The Jar [295] = "Has a chance to invoke the effect of {{Collectible555}}Golden Razor", -- Magic Fingers - [297] = "Spawns a demonic familiar along with the floor-based drop", -- Pandora's Box - [323] = "Launched tears have boosted damage", -- Isaac's Tears + [297] = "Permanently grants a demonic familiar along with the regular rewards", -- Pandora's Box + [323] = "Tears from the item have boosted damage", -- Isaac's Tears [352] = "Activates Book of Belial when broken - damage up persists until the cannon is fixed", -- Glass Cannon - [475] = "Respawns you as Dark Judas if you have an extra life", -- Plan C + [475] = "Respawns Judas as Dark Judas if he has an extra life", -- Plan C [482] = "Replaces the most recently acquired item with {{Collectible51}}Pentagram", -- Clicker - [487] = "Increased damage up", -- Potato Peeler - [536] = "Grants +10.8 temporary damage up for every sacrificed familiar that slowly fades away similarly to {{Collectible621}}Red Stew", -- Sacrificial Altar - [555] = "Damages everything in the room and applies the {{Collectible202}}Midas' Touch effect on them", -- Golden Razor + [487] = "Increases the damage up", -- Potato Peeler + [536] = "For each familiar sacrificed, grants a +10.8 damage up that slowly fades away", -- Sacrificial Altar + [555] = "Damages all enemies in the room#Enemies killed by this may drop 1-2 pennies", -- Golden Razor [577] = "Grants a permanent damage up", -- Damocles - [582] = "Grants an additional damage up for the rest of the floor based on the current amount of uses", -- Wavy Cap + [582] = "Grants a permanent damage up based on the highest number of times the effects of the item have been stacked", -- Wavy Cap [585] = "Changes the payout to 2 Black Hearts and 1 Devil Deal item#Becomes 3 hearts and 2 items if a Devil Deal has been taken", -- Alabaster Box [622] = "Grants a free {{Collectible51}}Pentagram", -- Genesis [623] = "Also invokes the effect of {{Collectible126}}Razor Blade", -- Sharp Key - [635] = "Creates a {{Collectible705}}Dark Arts line between you and Stitches", -- Stitches + [635] = "Creates a {{Collectible705}}Dark Arts line between Judas and Stitches", -- Stitches [640] = "Launches a {{Collectible118}}Brimstone beam instead", -- Urn of Souls [642] = "Grants a permanent damage up", -- Magic Skin - [653] = "Ghosts will home in on enemies", -- Vade Retro + [653] = "Ghosts home in on enemies", -- Vade Retro [685] = "Grants {{Collectible292}}Satanic Bible wisps that boost Devil Deal chance", -- Jar of Wisps [705] = "Allows gain of temporary damage ups", -- Dark Arts [710] = "Picking up Red Hearts has a chance to replace them with a Black Heart", -- Bag of Crafting @@ -543,7 +541,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [124] = "Spawns the wisp of what it mimics", -- Dead Sea Scrolls [126] = "High HP wisp", -- Razor Blade [127] = "Infinite HP wisp for the new floor", -- Forget Me Now - [130] = "Cannot fire tears#Wisps charge in the direction you fire", -- A Pony + [130] = "Cannot fire tears#Wisps charge in the direction Isaac fires", -- A Pony [133] = "3 high HP wisps", -- Guppy's Paw [135] = "No special effect", -- IV Bag [136] = "7.5% chance for Mark tears#Marked enemies are attacked by other enemies", -- Best Friend @@ -557,14 +555,14 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [166] = "Destroys all pickups, with a chance to spawn a wisp for each", -- D20 [171] = "7.5% chance for Slow tears", -- Spider Butt [175] = "Wisps open locked chests/doors on touch, including the Mega Satan, Ascent, and Corpse doors", -- Dad's Key - [177] = "Spawns a wisp based on the reward you win", -- Portable Slot + [177] = "Spawns a wisp based on the reward won", -- Portable Slot [181] = "10% chance for Holy Light tears", -- White Pony [186] = "High HP wisp", -- Blood Rights [192] = "Homing tears", -- Telepathy for Dummies [263] = "15% chance for enemy to drop rune on kill#Spawns a rune when destroyed", -- Clear Rune [282] = "Up to 6 stationary wisps", -- How to Jump - [283] = "Rerolls your wisps, plus 1 random wisp#Doesn't reroll Book of Virtues", -- D100 - [284] = "Removes all wisps, and gives a random wisp per 2 items owned#Doesn't reroll Book of Virtues", -- D4 + [283] = "Rerolls all wisps and spawns 1 random wisp#Doesn't reroll Book of Virtues", -- D100 + [284] = "Removes all wisps, and spawns a random wisp per 2 items owned#Doesn't reroll Book of Virtues", -- D4 [285] = "10% chance for D10 effect on hit", -- D10 [286] = "15% chance for enemy to drop card on kill#Spawns a card when destroyed", -- Blank Card [287] = "Cracked Orb effect when destroyed", -- Book of Secrets @@ -584,12 +582,12 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [325] = "Arcing cluster tears", -- Scissors [326] = "Spawns wisp on taking damage", -- Breath of Life [338] = "Single room wisp#Boomerang tears", -- The Boomerang - [347] = "20/20 tears#Doubles your other wisps", -- Diplopia + [347] = "20/20 tears#Doubles all other wisps", -- Diplopia [348] = "Spawns a pill when destroyed", -- Placebo [349] = "50% chance to spawn a coin when destroyed", -- Wooden Nickel [351] = "All Mega Bean wisps send a rock wave out on use#Petrify + poison fart when destroyed", -- Mega Bean [352] = "All Glass Cannon wisps are destroyed when one is destroyed#Persists between rooms", -- Glass Cannon - [357] = "Duplicate your wisps for the current room", -- Box of Friends + [357] = "Duplicate all wisps for the current room", -- Box of Friends [382] = "Captured enemies spawn a normal, homing, explosive, or Brimstone wisp on death, depending on their moveset", -- Friendly Ball [383] = "Wisp's tears can be detonated, turning into 6 of Isaac's tears#Burst into Isaac's tears when destroyed#Persists between rooms", -- Tear Detonator [386] = "5% chance for tears to reroll grid objects (except Poop and TNT) on hit", -- D12 @@ -625,7 +623,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [512] = "Magnet tears", -- Black Hole [515] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Mystery Gift [516] = "Tears fire in 8 directions like Sprinkler", -- Sprinkler - [521] = "Triple shot#All Coupon tears are destroyed if you make a purchase", -- Coupon + [521] = "Triple shot#Purchasing anything destroys all Coupon wisps", -- Coupon [522] = "Captured projectiles turn into wisps", -- Telekinesis [523] = "Wisp only spawns when dropping items#Spawns a random pickup when destroyed", -- Moving Box [527] = "Cannot fire tears#On room clear, wisps open chests/doors", -- Mr. ME! @@ -648,7 +646,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [611] = "Health and damage increases based on charges", -- Larynx [622] = "3 wisps#Removes all other wisps", -- Genesis [623] = "No special effect", -- Sharp Key - [631] = "Splits your wisps in half (half health and damage)#Wisps are destroyed if split a third time", -- Meat Cleaver + [631] = "Splits all wisps in half (half health and damage)#Wisps are destroyed if split a third time", -- Meat Cleaver [635] = "Leaves a stationary wisp behind#Up to 6 stationary wisps", -- Stitches [636] = "No wisp", -- R Key [638] = "Erases non-boss enemies on contact", -- Eraser @@ -664,16 +662,16 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [704] = "High HP wisp#Cannot shoot tears", -- Berserk [705] = "Single room wisp per enemy killed", -- Dark Arts [706] = "High HP wisp#Cannot shoot tears", -- Abyss - [709] = "Single room wisp#3 wisps created where you land", -- Suplex + [709] = "Single room wisp#Creates 3 wisps where Isaac lands", -- Suplex [710] = "Spawns a random wisp on craft", -- Bag of Crafting [711] = "No special effect", -- Flip - [712] = "The item wisps can fire homing tears", -- Lemegeton + [712] = "The item wisps fire homing tears", -- Lemegeton [713] = "No wisp", -- Sumptorium - [719] = "20% chance for enemy to drop coin on kill", -- Keeper's Box + [719] = "20% chance for enemies to drop a coin on kill", -- Keeper's Box [720] = "Spawns a random wisp", -- Everything Jar - [722] = "Orbits the chained enemy, shooting at them#Wisp dies when enemy dies", -- Anima Sola - [723] = "Rerolls your wisps to the same type", -- Spindown Dice - [728] = "All wisps will orbit Gello", -- Gello + [722] = "Orbits the chained enemy, shooting at them#Wisp dies when the enemy dies", -- Anima Sola + [723] = "Rerolls all wisps into the same type of wisp", -- Spindown Dice + [728] = "All wisps orbit Gello", -- Gello [729] = "Stationary wisp", -- Decap Attack } @@ -689,108 +687,108 @@ EID.descriptions[languageCode].abyssSynergies = { [13] = "Green locust that poisons enemies", -- The Virus [103] = "Green locust that poisons enemies", -- The Common Cold [118] = "Gray larger locust that is otherwise normal", -- Brimstone - [149] = "Large, slow, green locust that deals x1.5 your damage and poisons enemies", -- Ipecac + [149] = "Large, slow, green locust that deals x1.5 Isaac's damage and poisons enemies", -- Ipecac [153] = "Four normal locusts", -- Mutant Spider [257] = "Orange, burning locust that sets enemies on fire", -- Fire Mind [305] = "Green locust that poisons enemies", -- Scorpio - [374] = "Cyan, glowing locust that can spawn beams of light that deal deal 3x your damage", -- Holy Light - [494] = "Light blue locust with arcs of electricity that deals 0.1 damage per tick", -- Jacob's Ladder - [559] = "Light blue locust with arcs of electricity that deals 0.1 damage per tick", -- 120 Volt + [374] = "Cyan, glowing locust that can spawn beams of light that deal deal 3x Isaac's damage", -- Holy Light + [494] = "Light blue locust with arcs of electricity that deal 0.1 damage per tick", -- Jacob's Ladder + [559] = "Light blue locust with arcs of electricity that deal 0.1 damage per tick", -- 120 Volt } ---------- Trinkets ---------- local repTrinkets={ - [1] = {"1", "Swallowed Penny", "{{Coin}} Spawns 1 coin when you get hit#{{Player14}} 0-1 as Keeper"}, -- Swallowed Penny - [10] = {"10", "Wiggle Worm", "Tears move in waves#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Wiggle Worm - [11] = {"11", "Ring Worm", "Tears move in spirals with high speed#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Ring Worm - [15] = {"15", "Lucky Rock", "{{Coin}} 33% chance to drop a coin when destroying rocks"},-- Lucky Rock - [23] = {"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#If he isn't unlocked, die in a {{SacrificeRoom}} Sacrifice Room while holding this trinket to unlock him#{{Player31}} Tainted Lost will revive himself"}, -- Missing Poster - [24] = {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Fart when picking up coins#{{Poison}} The fart poisons and knocks back enemies and projectiles"}, -- Butt Penny - [26] = {"26", "Hook Worm", "Tears move in angular patterns#↑ {{Tears}} +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears"}, -- Hook Worm + [1] = {"1", "Swallowed Penny", "{{Coin}} Taking damage spawns 1 coin#{{Player14}} 0-1 as Keeper"}, -- Swallowed Penny + [10] = {"10", "Wiggle Worm", "Isaac's tears move in waves#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Wiggle Worm + [11] = {"11", "Ring Worm", "Isaac's tears move in spirals with high speed#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Ring Worm + [15] = {"15", "Lucky Rock", "{{Coin}} Destroying rocks has a 33% chance to drop a coin"},-- Lucky Rock + [23] = {"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#Dying in a {{SacrificeRoom}} Sacrifice Room while holding this trinket unlocks The Lost#{{Player31}} Tainted Lost simply revives"}, -- Missing Poster + [24] = {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Picking up coins makes Isaac fart, which poisons and knocks back enemies and projectiles"}, -- Butt Penny + [26] = {"26", "Hook Worm", "Isaac's tears move in angular patterns#↑ {{Tears}} +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears"}, -- Hook Worm [32] = {"32", "Liberty Cap", "25% chance for a random mushroom effect per room"}, -- Liberty Cap - [33] = {"33", "Umbilical Cord", "At half a Red Heart or less, you gain#{{Collectible100}} Little Steven#{{Collectible318}} High chance to spawn Gemini familiars for the room when taking damage"}, -- Umbilical Cord + [33] = {"33", "Umbilical Cord", "Having half a red heart or less grants {{Collectible100}} Little Steven#{{Collectible318}} Taking damage has a high chance to spawn a Gemini familiar for the room"}, -- Umbilical Cord [39] = {"39", "Cancer", "↑ {{Tears}} +1 Fire Rate up"}, - [48] = {"48", "A Missing Page", "When hit, 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal 2x damage"}, -- A Missing Page - [49] = {"49", "Bloody Penny", "{{HalfHeart}} 25% chance to drop half a heart when picking up coins"}, -- Bloody Penny - [50] = {"50", "Burnt Penny", "{{Bomb}} 25% chance to drop a bomb when picking up coins"}, -- Burnt Penny - [51] = {"51", "Flat Penny", "{{Key}} 25% chance to drop a key when picking up coins"}, -- Flat Penny + [48] = {"48", "A Missing Page", "Taking damage has a 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal 2x damage"}, -- A Missing Page + [49] = {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 25% chance to drop half a heart"}, -- Bloody Penny + [50] = {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 25% chance to drop a bomb"}, -- Burnt Penny + [51] = {"51", "Flat Penny", "{{Key}} Picking up a coin has a 25% chance to drop a key"}, -- Flat Penny [65] = {"65", "Tape Worm", "↑ {{Range}} +3 Range up"}, -- Tape Worm [66] = {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.5 Shot Speed down"}, -- Lazy Worm - [69] = {"69", "Faded Polaroid", "Camouflages the player randomly#Confuses enemies#Can be used to open the door to the \"Home\" floor"}, -- Faded Polaroid + [69] = {"69", "Faded Polaroid", "Randomly camouflages Isaac#Confuses enemies#Can be used to open the door to \"Home\""}, -- Faded Polaroid [80] = {"80", "Black Feather", "↑ {{Damage}} +0.5 Damage up for each \"Evil up\" item held"}, -- Black Feather - [92] = {"92", "Cracked Crown", "↑ Stat increases of your items are 20% more effective"}, -- Cracked Crown - [96] = {"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#↑ +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears#Chance for homing tears"}, -- Ouroboros Worm - [98] = {"98", "Nose Goblin", "{{Poison}} 5% chance to shoot homing sticky poison tears#Deals your damage each second#Sticks for 10 seconds"}, - [101] = {"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, - [107] = {"107", "Crow Heart", "Damage taken will ignore Soul/Black Hearts, causing your Red Heart containers to be depleted first#!!! The Red Heart damage can lower your Devil/Angel Room chance"}, -- Crow Heart - [110] = {"110", "Silver Dollar", "{{Shop}} Shops will now appear in the Womb and Corpse"}, - [111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms now appear in the Womb and Corpse"}, -- Bloody Crown - [119] = {"119", "Stem Cell", "Heals half of your empty Red/Bone Hearts upon traveling to the next floor#Minimum half a heart healed"}, -- Stem Cell - [125] = {"125", "Extension Cord", "Connects your familiars with beams of electricity#Deals 6 damage per beam#Also arcs between co-op players (including Jacob & Esau)"}, -- Extension Cord - [128] = {"128", "Finger Bone", "{{EmptyBoneHeart}} 4% chance to gain a Bone Heart when taking damage"}, -- Finger Bone - [129] = {"129", "Jawbreaker", "10% chance to shoot teeth#Teeth deal 3.2x your damage#100% chance at 9 Luck"}, -- Jawbreaker + [92] = {"92", "Cracked Crown", "↑ Stat increases are 20% more effective"}, -- Cracked Crown + [96] = {"96", "Ouroboros Worm", "Isaac's tears move quickly in a spiral pattern#↑ +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears#Chance for homing tears"}, -- Ouroboros Worm + [98] = {"98", "Nose Goblin", "{{Poison}} 5% chance to shoot homing sticky tears#Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds"}, + [101] = {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, + [107] = {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#!!! The Red Heart damage can lower your Devil/Angel Room chance"}, -- Crow Heart + [110] = {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb and Corpse"}, + [111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb and Corpse"}, -- Bloody Crown + [119] = {"119", "Stem Cell", "Traveling to the next floor heals half of Isaac's empty Red/Bone Hearts#Heals half a heart minimum"}, -- Stem Cell + [125] = {"125", "Extension Cord", "Connects all familiars with beams of electricity#The beams deal 6 damage#Beams also arc between co-op players (including Jacob & Esau)"}, -- Extension Cord + [128] = {"128", "Finger Bone", "{{EmptyBoneHeart}} Taking damage has a 4% chance to grant a Bone Heart"}, -- Finger Bone + [129] = {"129", "Jawbreaker", "10% chance to shoot teeth#Teeth deal 3.2x Isaac's damage#100% chance at 9 Luck"}, -- Jawbreaker [130] = {"130", "Chewed Pen", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 Luck"}, -- Chewed Pen - [131] = {"131", "Blessed Penny", "{{SoulHeart}} 17% chance to drop Half Soul Hearts when picking up coins"}, -- Blessed Penny - [132] = {"132", "Broken Syringe", "25% chance for a random syringe effect per room"}, -- Broken Syringe - [133] = {"133", "Short Fuse", "Bombs placed by Isaac explode more quickly"}, -- Short Fuse + [131] = {"131", "Blessed Penny", "{{SoulHeart}} Picking up a coin has a 17% chance to drop Half Soul Hearts"}, -- Blessed Penny + [132] = {"132", "Broken Syringe", "25% chance to get a random syringe effect each room"}, -- Broken Syringe + [133] = {"133", "Short Fuse", "Isaac's bombs explode faster"}, -- Short Fuse [134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean - [135] = {"135", "A Lighter", "{{Burning}} 20% chance to apply burn effect to enemies upon entering a room"}, -- A Lighter - [136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Can also open the Home door"}, -- Broken Padlock - [137] = {"137", "Myosotis", "When entering a new floor, up to 4 uncollected pickups from the previous floor spawn in the starting room"}, -- Myosotis + [135] = {"135", "A Lighter", "{{Burning}} Entering a room has a 20% chance to burn random enemies"}, -- A Lighter + [136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Explosions can also open the door to \"Home\""}, -- Broken Padlock + [137] = {"137", "Myosotis", "Entering a new floor spawns up to 4 uncollected pickups from the previous floor in the starting room"}, -- Myosotis [138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M [139] = {"139", "Teardrop Charm", "{{Luck}} +3 Luck towards Luck-based tear effects"}, -- Teardrop Charm [140] = {"140", "Apple of Sodom", "Picking up Red Hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom - [141] = {"141", "Forgotten Lullaby", "Increases fire rate of familiars"}, -- Forgotten Lullaby - [142] = {"142", "Beth's Faith", "{{Collectible584}} When entering a new floor, spawns 4 Book of Virtues wisps"}, -- Beth's Faith - [143] = {"143", "Old Capacitor", "Prevents active item from charging#{{Battery}} 20% chance to spawn a battery after clearing a room#{{Luck}} 33% chance at 5 Luck"}, -- Old Capacitor + [141] = {"141", "Forgotten Lullaby", "Increases the fire rate of familiars"}, -- Forgotten Lullaby + [142] = {"142", "Beth's Faith", "{{Collectible584}} Entering a new floor spawns 4 Book of Virtues wisps"}, -- Beth's Faith + [143] = {"143", "Old Capacitor", "Prevents active item from charging#{{Battery}} Clearing a room has a 20% chance to spawn a battery#{{Luck}} 33% chance at 5 Luck"}, -- Old Capacitor [144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm - [145] = {"145", "Perfection", "↑ {{Luck}} +10 Luck up#Destroys itself when you take damage"}, -- Perfection - [146] = {"146", "Devil's Crown", "{{RedTreasureRoom}} Treasure Rooms now contain Devil deals instead of a free item"}, -- Devil's Crown - [147] = {"147", "Charged Penny", "17% chance to add one charge to your active item when picking up coins"}, -- Charged Penny - [148] = {"148", "Friendship Necklace", "Causes familiars to circle around Isaac"}, -- Friendship Necklace - [149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button - [150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key - [151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File - [152] = {"152", "Telescope Lens", "{{PlanetariumChance}} +24% Planetarium chance if none have spawned#+9% if a Planetarium has already spawned#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens - [153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect per room"}, -- Mom's Lock - [154] = {"154", "Dice Bag", "50% chance per new room to grant a single use Dice consumable item#The Dice disappears when leaving#Does not take up a pill/card slot"}, -- Dice Bag + [145] = {"145", "Perfection", "↑ {{Luck}} +10 Luck up#Taking damage destroys the trinket"}, -- Perfection + [146] = {"146", "Devil's Crown", "{{RedTreasureRoom}} Treasure Room items are replaced with devil deals"}, -- Devil's Crown + [147] = {"147", "Charged Penny", "Picking up a coin has a 17% chance to add 1 charge to the active item"}, -- Charged Penny + [148] = {"148", "Friendship Necklace", "All familiars orbit around Isaac"}, -- Friendship Necklace + [149] = {"149", "Panic Button", "Taking damage uses the active item if it is charged"}, -- Panic Button + [150] = {"150", "Blue Key", "Locked doors can be opened for free, but Isaac has to clear a room from the Hush floor before accessing the room behind them"}, -- Blue Key + [151] = {"151", "Flat File", "Retracts most spikes, rendering them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File + [152] = {"152", "Telescope Lens", "{{PlanetariumChance}} +24% Planetarium chance if none have spawned#+9% if a Planetarium has already spawned#Planetariums can spawn in the Womb and Corpse"}, -- Telescope Lens + [153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect each room"}, -- Mom's Lock + [154] = {"154", "Dice Bag", "50% chance per new room to grant a single use Dice consumable item#The Dice disappears when leaving#The Dice does not take up a pill/card slot"}, -- Dice Bag [155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Cathedral"}, -- Holy Crown - [156] = {"156", "Mother's Kiss", "{{Heart}} +1 heart container while held#{{Player14}} Works for Keeper, too"}, -- Mother's Kiss - [157] = {"157", "Torn Card", "Every 15 shots, shoot an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card - [158] = {"158", "Torn Pocket", "Upon hit, Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket - [159] = {"159", "Gilded Key", "{{Key}} +1 key when first picked up#{{GoldenChest}} Replaces all chests (except Old/Mega) with Golden Chests#{{GoldenChest}} Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key - [160] = {"160", "Lucky Sack", "{{GrabBag}} When entering a new floor, spawns 1 Sack"}, -- Lucky Sack + [156] = {"156", "Mother's Kiss", "{{Heart}} +1 heart container while held#{{Player14}} +1 Coin container for Keeper"}, -- Mother's Kiss + [157] = {"157", "Torn Card", "Every 15 shots, Isaac shoots an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card + [158] = {"158", "Torn Pocket", "Taking damage makes Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket + [159] = {"159", "Gilded Key", "{{Key}} +1 key on pickup#{{GoldenChest}} Replaces all chests (except Old/Mega) with Golden Chests#{{GoldenChest}} Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key + [160] = {"160", "Lucky Sack", "{{GrabBag}} Entering a new floor spawns 1 Sack"}, -- Lucky Sack [161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Sheol"}, -- Wicked Crown - [162] = {"162", "Azazel's Stump", "{{Player7}} 50% chance to turn into Azazel after clearing a room#Effect lasts until clearing and leaving another room"}, -- Azazel's Stump - [163] = {"163", "Dingle Berry", "All Dip (small poop) enemies are friendly#Spawns 1 random Dip upon clearing a room"}, -- Dingle Berry + [162] = {"162", "Azazel's Stump", "{{Player7}} Clearing a room has a 50% chance to turn the player into Azazel#Effect lasts until clearing and leaving another room"}, -- Azazel's Stump + [163] = {"163", "Dingle Berry", "All Dip (small poop) enemies are friendly#Clearing a room spawns 1 random Dip"}, -- Dingle Berry [164] = {"164", "Ring Cap", "{{Bomb}} Spawns 1 extra bomb for each bomb placed"}, -- Ring Cap [165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a bomb, heart, pill, card, trinket, battery, or enemy fly"}, -- Nuh Uh! [166] = {"166", "Modeling Clay", "50% chance to grant the effect of a random Passive Item each room"}, -- Modeling Clay - [167] = {"167", "Polished Bone", "25% chance to spawn a friendly Bony when clearing a room"}, -- Polished Bone - [168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} +1 Bone Heart upon entering a new floor"}, -- Hollow Heart - [169] = {"169", "Kid's Drawing", "{{Guppy}} While held, counts as 1 item towards the Guppy transformation"}, -- Kid's Drawing - [170] = {"170", "Crystal Key", "{{Collectible580}} 33% chance to create Red Key rooms each time you clear a room#Lower chance to occur when in a red room"}, -- Crystal Key + [167] = {"167", "Polished Bone", "Clearing a room has a 25% chance to spawn a friendly Bony"}, -- Polished Bone + [168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} Entering a new floor grants +1 Bone Heart"}, -- Hollow Heart + [169] = {"169", "Kid's Drawing", "{{Guppy}} Counts as 1 item towards the Guppy transformation while held"}, -- Kid's Drawing + [170] = {"170", "Crystal Key", "{{Collectible580}} Clearing a room has a 33% chance to create a Red Key room#Lower chance to occur when in a red room"}, -- Crystal Key [171] = {"171", "Keeper's Bargain", "{{DevilRoom}} 50% chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain - [172] = {"172", "Cursed Penny", "{{Coin}} Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny - [173] = {"173", "Your Soul", "{{DevilRoom}} Allows you to get 1 Devil Room item for free#Buying a Devil Room item destroys this trinket#!!! The free Devil deal still affects Angel Room chance"}, -- Your Soul - [174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet - [175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}} Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key - [176] = {"176", "Lil Clot", "Spawns 1 blood clot familiar who mimics Isaac's movement, shoot direction and tear effects#Familiar respawns each room if it dies"}, -- Lil Clot - [177] = {"177", "Temporary Tattoo", "Spawns a {{Chest}} chest after clearing a {{ChallengeRoom}} Challenge Room, or a collectible after clearing a {{BossRushRoom}} Boss Challenge Room"}, -- Temporary Tattoo - [178] = {"178", "Swallowed M80", "50% chance to explode upon taking damage"}, -- Swallowed M80 - [179] = {"179", "RC Remote", "Familiars move with the player's movement inputs#Hold Drop to keep the familiars in place, like Jacob and Esau"}, -- RC Remote - [180] = {"180", "Found Soul", "Familiar that follows Isaac's exact movements and shoots spectral tears#Copies your stats, deals half damage#Dies in one hit#Respawns each floor"}, -- Found Soul - [181] = {"181", "Expansion Pack", "When you use an active item, activates an additional effect of a random 1-2 charge active item"}, -- Expansion Pack - [182] = {"182", "Beth's Essence", "Spawns 5 wisps upon entering an {{AngelRoom}} Angel Room#25% chance to spawn a wisp when donating to Beggars"}, -- Beth's Essence - [183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#If you have no familiar, grants {{Collectible8}} Brother Bobby or {{Collectible67}} Sister Maggy instead"}, -- The Twins - [184] = {"184", "Adoption Papers", "{{Shop}} Shops now sell familiars for 10 coins"}, -- Adoption Papers - [185] = {"185", "Cricket Leg", "17% chance to spawn a random locust when killing an enemy"}, -- Cricket Leg + [172] = {"172", "Cursed Penny", "{{Coin}} Picking up a coin teleports Isaac to a random room#Can teleport to secret rooms"}, -- Cursed Penny + [173] = {"173", "Your Soul", "{{DevilRoom}} Allows Isaac to take 1 Devil Room item for free#{{Warning}} The free Devil deal still affects Angel Room chance"}, -- Your Soul + [174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms are special variants with more deals, Black Hearts and enemies"}, -- Number Magnet + [175] = {"175", "Strange Key", "Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key + [176] = {"176", "Lil Clot", "Spawns a blood clot that mimics Isaac's movement, shoot direction and tear effects#Familiar respawns every room if it dies"}, -- Lil Clot + [177] = {"177", "Temporary Tattoo", "Clearing a {{ChallengeRoom}} Challenge Room spawns a chest#Clearing a {{BossRushRoom}} Boss Challenge Room spawns an item"}, -- Temporary Tattoo + [178] = {"178", "Swallowed M80", "Taking damage has a 50% chance for Isaac to explode"}, -- Swallowed M80 + [179] = {"179", "RC Remote", "Familiars mimic Isaac's movement inputs#Hold Drop to keep the familiars in place"}, -- RC Remote + [180] = {"180", "Found Soul", "Follows Isaac's exact movements and shoots spectral tears#Copies Isaac's stats and tears effects, deals half damage#Dies in one hit#Respawns each floor"}, -- Found Soul + [181] = {"181", "Expansion Pack", "Using an active items triggers the effect of an additional 1-2 charge active item"}, -- Expansion Pack + [182] = {"182", "Beth's Essence", "Entering an {{AngelRoom}} Angel Room spawns 5 wisps#Donating to Beggars has a 25% chance to spawn a wisp"}, -- Beth's Essence + [183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#Grants {{Collectible8}} Brother Bobby or {{Collectible67}} Sister Maggy if Isaac has no familiars"}, -- The Twins + [184] = {"184", "Adoption Papers", "{{Shop}} Shops sell familiars for 10 coins"}, -- Adoption Papers + [185] = {"185", "Cricket Leg", "Killing an enemy has a 17% chance to spawn a random locust"}, -- Cricket Leg [186] = {"186", "Apollyon's Best Friend", "{{Collectible706}} Grants 1 Abyss locust"}, -- Apollyon's Best Friend - [187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in the alt path"}, -- Broken Glasses - [188] = {"188", "Ice Cube", "20% chance to petrify enemies when entering a room#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube - [189] = {"189", "Sigil of Baphomet", "Activates a 1 second shield upon killing an enemy#Killing enemies while shielded adds 1 more second"}, -- Sigil of Baphomet + [187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in alt path Treasure Rooms"}, -- Broken Glasses + [188] = {"188", "Ice Cube", "Entering a room has a 20% chance to petrify random enemies#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube + [189] = {"189", "Sigil of Baphomet", "Killing an enemy makes Isaac invincible for 1 second#Invincibility stacks with successive enemy kills"}, -- Sigil of Baphomet } EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets) @@ -806,7 +804,7 @@ EID.descriptions[languageCode].goldenTrinketEffects = { -- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled [53] = { "-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}2{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#{{ColorGold}}Removable!", - "-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}2{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#!!! Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping", + "-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}2{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping", "-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}3{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#{{ColorGold}}Removable!", }, -- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect @@ -822,64 +820,62 @@ EID.descriptions[languageCode].goldenTrinketEffects = { ---------- Cards ---------- local repCards={ - [2] = {"2", "I - The Magician", "For current room grants: #Homing tears#↑ {{Range}} +3 Range"}, -- I - The Magician - [4] = {"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"}, - [12] = {"12", "XI - Strength", "For current room grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up"}, -- XI - Strength - [16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for current room"}, - [18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports you to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"}, + [2] = {"2", "I - The Magician", "Homing tears#↑ {{Range}} +3 Range#{{Timer}} Lasts for one room"}, -- I - The Magician + [12] = {"12", "XI - Strength", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#{{Timer}} Lasts for one room"}, -- XI - Strength + [16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up#{{Timer}} Lasts for one room"}, + [18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"}, [27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into bombs"}, -- Ace of Clubs [28] = {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups, chests and non-boss enemies into coins"}, -- Ace of Diamonds [29] = {"29", "Ace of Spades", "{{Key}} Turns all pickups, chests and non-boss enemies into keys"}, -- Ace of Spades [30] = {"30", "Ace of Hearts", "{{Heart}} Turns all pickups, chests and non-boss enemies into hearts"}, -- Ace of Hearts [34] = {"34", "Ehwaz", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}} crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, - [39] = {"39", "Algiz", "Invincibility for 20 seconds"}, -- Algiz - [42] = {"42", "Chaos Card", "Upon use, throw the card in the direction you're moving#Instantly kills ANY enemy it touches (except Delirium or The Beast)"}, -- Chaos Card - [51] = {"51", "Holy Card", "{{HolyMantle}} Grants the Holy Mantle effect#(Prevents damage once)#Effect lasts until damage is taken"}, -- Holy Card - [52] = {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +3 Range up#Destroy rocks when walking over them#Size up#Effect lasts for current room"}, -- Huge Growth - [54] = {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#Effect lasts for current room"}, + [39] = {"39", "Algiz", "Makes Isaac invincible for 20 seconds"}, -- Algiz + [42] = {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium or the Beast)"}, -- Chaos Card + [51] = {"51", "Holy Card", "{{HolyMantle}} Grants a one-use Holy Mantle shield"}, -- Holy Card + [52] = {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Timer}} Lasts for one room"}, -- Huge Growth [55] = {"55", "Rune Shard", "{{Rune}} Activates a random rune effect#The rune effect is weaker"}, -- Rune Shard - [56] = {"56", "0 - The Fool?", "Drops all your hearts and pickups on the floor, leaving you with half a heart#Coins and bombs are dropped as {{Collectible74}}The Quarter or {{Collectible19}}Boom! if possible"}, -- 0 - The Fool? + [56] = {"56", "0 - The Fool?", "Drops all of Isaac's hearts but one and all of his pickups on the floor#Coins and bombs are dropped as {{Collectible74}}The Quarter or {{Collectible19}}Boom! if possible"}, -- 0 - The Fool? [57] = {"57", "I - The Magician?", "Grants an aura that repels enemies and projectiles for 1 minute"}, -- I - The Magician? - [58] = {"58", "II - The High Priestess?", "Mom's Foot stomps down repeatedly for 1 minute"}, -- II - The High Priestess? - [59] = {"59", "III - The Empress?", "Grants for 1 minute: #↑ {{Heart}} +2 Health up#↑ {{Tears}} +1.35 Tears up"}, -- III - The Empress? - [60] = {"60", "IV - The Emperor?", "Teleports you to an extra Boss room with extra loot#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor? + [58] = {"58", "II - The High Priestess?", "Mom's Foot tries to stomp Isaac for 1 minute"}, -- II - The High Priestess? + [59] = {"59", "III - The Empress?", "#↑ {{Heart}} +2 Health up#↑ {{Tears}} +1.35 Tears up#{{Timer}} Effect lasts for 60 seconds"}, -- III - The Empress? + [60] = {"60", "IV - The Emperor?", "Teleports Isaac to an extra Boss room that can be defeated for an item#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor? [61] = {"61", "V - The Hierophant?", "{{EmptyBoneHeart}} Spawns 2 Bone Hearts"}, -- V - The Hierophant? [62] = {"62", "VI - The Lovers?", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart"}, -- VI - The Lovers? - [63] = {"63", "VII - The Chariot?", "Turn into invincible immobile statue for 10 seconds#↑ {{Tears}} Extreme fire rate for duration"}, -- VII - The Chariot? + [63] = {"63", "VII - The Chariot?", "Turns Isaac into an invincible immobile statue#↑ {{Tears}} Extreme fire rate#{{Timer}} Effects last for 10 seconds"}, -- VII - The Chariot? [64] = {"64", "VIII - Justice?", "Spawns 2-4 Golden Chests"}, -- VIII - Justice? - [65] = {"65", "IX - The Hermit?", "Turns pickups and items in the room into coins#{{Shop}} Coin values are equal to their shop value"}, -- IX - The Hermit? - [66] = {"66", "X - Wheel of Fortune?", "Random dice room effect"}, -- X - Wheel of Fortune? - [67] = {"67", "XI - Strength?", "{{Weakness}} Enemies in current room are weakened, slowed and take double damage#Lasts 1 minute"}, -- XI - Strength? - [68] = {"68", "XII - The Hanged Man?", "{{Player14}} Turns player into the Keeper for 30 seconds#Grants triple shot and speed down#Killed enemies drop random coins"}, -- XII - The Hanged Man? - [69] = {"69", "XIII - Death?", "{{Collectible545}} Invokes Book of the Dead effect#Spawns Bone entities for each enemy killed in room"}, -- XIII - Death? - [70] = {"70", "XIV - Temperance?", "Eat 5 random pills"}, -- XIV - Temperance? - [71] = {"71", "XV - The Devil?", "{{Collectible33}} Invokes The Bible effect#{{Collectible390}} Grants Seraphim and flight for 30 seconds"}, -- XV - The Devil? - [72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters will often contain Tinted Rocks"}, -- XVI - The Tower? - [73] = {"73", "XVII - The Stars?", "Removes oldest passive item (ignoring starting items)#Spawns 2 random items from current room's item pool"}, -- XVII - The Stars? - [74] = {"74", "XVIII - The Moon?", "{{UltraSecretRoom}} Teleports you to the Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon? - [75] = {"75", "XIX - The Sun?", "For the current floor:#↑ Gain flight and spectral tears#↑ {{Damage}} +1.5 Damage up#{{BoneHeart}} Turns your Red Hearts into Bone Hearts#Applies Curse of Darkness"}, -- XIX - The Sun? + [65] = {"65", "IX - The Hermit?", "Turns all pickups and items in the room into a number of coins equal to their shop value"}, -- IX - The Hermit? + [66] = {"66", "X - Wheel of Fortune?", "Triggers a random dice room effect"}, -- X - Wheel of Fortune? + [67] = {"67", "XI - Strength?", "{{Weakness}} Enemies in current room are weakened, slowed and take double damage#{{Timer}} Effect lasts 1 minute"}, -- XI - Strength? + [68] = {"68", "XII - The Hanged Man?", "{{Player14}} Turns the player into the Keeper#Grants triple shot and speed down#Killed enemies drop random coins#{{Timer}} Effect lasts for 60 seconds"}, -- XII - The Hanged Man? + [69] = {"69", "XIII - Death?", "{{Collectible545}} Activates Book of the Dead#Spawns Bone entities for each enemy killed in room"}, -- XIII - Death? + [70] = {"70", "XIV - Temperance?", "Forces Isaac to eat 5 random pills"}, -- XIV - Temperance? + [71] = {"71", "XV - The Devil?", "{{Collectible33}} Activates The Bible#{{Collectible390}} Grants Seraphim#Grants flight#{{Timer}} Effect lasts for 30 seconds"}, -- XV - The Devil? + [72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters often contain Tinted Rocks"}, -- XVI - The Tower? + [73] = {"73", "XVII - The Stars?", "Removes Isaac's oldest passive item (ignoring starting items)#Spawns 2 random items from the current room's item pool"}, -- XVII - The Stars? + [74] = {"74", "XVIII - The Moon?", "{{UltraSecretRoom}} Teleports Isaac to the Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon? + [75] = {"75", "XIX - The Sun?", "↑ Gain flight and spectral tears#↑ {{Damage}} +1.5 Damage up#{{BoneHeart}} Turns your Red Heart Containers into Bone Hearts#Applies Curse of Darkness#{{Timer}} Lasts for one floor"}, -- XIX - The Sun? [76] = {"76", "XX - Judgement?", "{{RestockMachine}} Spawns a Restock Machine"}, -- XX - Judgement? - [77] = {"77", "XXI - The World?", "Spawns a trap door to a {{LadderRoom}}crawlspace"}, -- XXI - The World? - [78] = {"78", "Cracked Key", "{{Collectible580}} One time use Red Key"}, -- Cracked Key + [77] = {"77", "XXI - The World?", "Spawns a trapdoor to a {{LadderRoom}}crawlspace"}, -- XXI - The World? + [78] = {"78", "Cracked Key", "{{Collectible580}} Single-use Red Key"}, -- Cracked Key [79] = {"79", "Queen of Hearts", "{{Heart}} Spawns 1-20 Red Hearts"}, -- Queen of Hearts [80] = {"80", "Wild Card", "Copies the effect of the most recently used pill, card, rune, soul stone or activated item"}, -- Wild Card - [81] = {"81", "Soul of Isaac", "Rerolls the items in the room#Cycle back to their original form after one second#Effect repeats"}, -- Soul of Isaac - [82] = {"82", "Soul of Magdalene", "Surrounds Isaac with a bubbling red aura for the current room#{{HalfHeart}} Enemies killed drop red half hearts that disappear in 2 seconds"}, -- Soul of Magdalene - [83] = {"83", "Soul of Cain", "Opens all doors in the room#{{Collectible580}} Creates red rooms with Red Key for every possible exit"}, -- Soul of Cain - [84] = {"84", "Soul of Judas", "Turns Isaac into a phantom that can pass through enemies to paralyze them#After a few seconds, will attack them all, gaining damage bonus per target"}, -- Soul of Judas - [85] = {"85", "Soul of ???", "{{Poison}} Causes 8 poison farts with brown creep#Then plants trail of 7 Butt Bombs#Standing in the creep gives: #↑ {{Tears}} +1.35 Tears#↑ {{Damage}} +1 Damage"}, -- Soul of ??? - [86] = {"86", "Soul of Eve", "14 Dead Bird familiars fly in and attack enemies#Lasts for current room"}, -- Soul of Eve - [87] = {"87", "Soul of Samson", "Go berserk for 10 seconds:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#Kills while berserk increase its duration by 1 second"}, -- Soul of Samson - [88] = {"88", "Soul of Azazel", "{{Collectible441}} Activates Mega Blast for 7.5 seconds"}, -- Soul of Azazel - [89] = {"89", "Soul of Lazarus", "Die and immediately revive at half a heart with some invincibility time#Item is automatically used upon taking fatal damage (like an extra life)"}, -- Soul of Lazarus - [90] = {"90", "Soul of Eden", "Rerolls pedestals and pickups in current room#The rerolled items use random pools"}, -- Soul of Eden - [91] = {"91", "Soul of the Lost", "{{Player10}} Die and turn into The Lost for current room#You can take one {{DevilRoom}}Devil Room item for free, the rest will disappear#You can enter the Mausoleum or Gehenna door for free"}, -- Soul of the Lost - [92] = {"92", "Soul of Lilith", "Adds 1 random familiar"}, -- Soul of Lilith + [81] = {"81", "Soul of Isaac", "Makes all pedestals in the room cycle between two different items"}, -- Soul of Isaac + [82] = {"82", "Soul of Magdalene", "{{HalfHeart}} Enemies killed drop red half hearts that disappear after 2 seconds#{{Timer}} Effect lasts one room"}, -- Soul of Magdalene + [83] = {"83", "Soul of Cain", "Opens all doors in the room#{{Collectible580}} Creates red rooms on every wall possible"}, -- Soul of Cain + [84] = {"84", "Soul of Judas", "Turns Isaac into a shadow that can pass through enemies to paralyze them#After a few seconds, damages all paralysed enemies and grants a damage bonus for each one"}, -- Soul of Judas + [85] = {"85", "Soul of ???", "{{Poison}} Causes 8 poison farts with brown creep, then quickly spawns 7 Butt Bombs#Standing in the creep grants: #↑ {{Tears}} +1.35 Tears#↑ {{Damage}} +1 Damage"}, -- Soul of ??? + [86] = {"86", "Soul of Eve", "14 Dead Bird familiars fly in and attack enemies#{{Timer}} Effect lasts for one room or until all enemies are dead"}, -- Soul of Eve + [87] = {"87", "Soul of Samson", "↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#{{Timer}} Effect lasts for 10 seconds#{{Blank}} Each kill increases the duration by 1 second"}, -- Soul of Samson + [88] = {"88", "Soul of Azazel", "{{Collectible441}} Isaac vomits a Mega Blast laser for 7.5 seconds"}, -- Soul of Azazel + [89] = {"89", "Soul of Lazarus", "Isaac dies and immediately revives at half a heart#This item is automatically used upon taking fatal damage (acts as an extra life)"}, -- Soul of Lazarus + [90] = {"90", "Soul of Eden", "Rerolls pedestals and pickups in the current room#The rerolled items come from random item pools"}, -- Soul of Eden + [91] = {"91", "Soul of the Lost", "{{Player10}} Turns the player into The Lost#Allows taking one {{DevilRoom}}Devil Room item for free#Allows entering the Mausoleum or Gehenna door for free#{{Timer}} Effect lasts for one room"}, -- Soul of the Lost + [92] = {"92", "Soul of Lilith", "Permanently grants a random familiar"}, -- Soul of Lilith [93] = {"93", "Soul of the Keeper", "{{Coin}} Spawns 1-25 random coins"}, -- Soul of the Keeper - [94] = {"94", "Soul of Apollyon", "Spawn 15 random locust flies"}, -- Soul of Apollyon - [95] = {"95", "Soul of the Forgotten", "{{Player16}} Spawns The Forgotten as a temporary secondary character for current room"}, -- Soul of the Forgotten - [96] = {"96", "Soul of Bethany", "{{Collectible584}} Spawns 6 Book of Virtues wisps with random properties"}, -- Soul of Bethany - [97] = {"97", "Soul of Jacob and Esau", "{{Player20}} Spawns Esau as a temporary secondary character for current room#He spawns with random passive items equal to how many you have"}, -- Soul of Jacob and Esau + [94] = {"94", "Soul of Apollyon", "Spawns 15 random locusts"}, -- Soul of Apollyon + [95] = {"95", "Soul of the Forgotten", "{{Player16}} Spawns The Forgotten as a temporary secondary character for one room"}, -- Soul of the Forgotten + [96] = {"96", "Soul of Bethany", "{{Collectible584}} Spawns 6 random Book of Virtues wisps"}, -- Soul of Bethany + [97] = {"97", "Soul of Jacob and Esau", "{{Player20}} Spawns Esau as a temporary secondary character for one room#He spawns with as many passive items as the player"}, -- Soul of Jacob and Esau } EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards) @@ -893,26 +889,26 @@ EID.descriptions[languageCode].tarotClothBuffs = { [5] = "If the boss wasn't defeated yet, grants 1 Soul Heart as well", -- IV - The Emperor [6] = "{{SoulHeart}} Spawns 3 Soul Hearts", -- V - The Hierophant [7] = "{{Heart}} Spawns 3 Red Hearts", -- VI - The Lovers - [8] = "Doubled duration", -- VII - The Chariot - [9] = "Doubled pickup spawns", -- VIII - Justice - [10] ="Prevents Greed from spawning in the shop#Turns shop into a normal shop if Greed was already fought in it", -- IX - The Hermit + [8] = "Lasts twice as long", -- VII - The Chariot + [9] = "Spawns two of each pickup", -- VIII - Justice + [10] ="Prevents Greed from spawning in the shop#Turns a shop into a normal shop if Greed was already fought in it", -- IX - The Hermit [11] = "Spawns 2 Slot Machines", -- X - Wheel of Fortune - [12] = "Doubled stat increase, excluding dmg multiplier", -- XI - Strength + [12] = "Doubles the stat increases, except the damage multiplier", -- XI - Strength [14] = "Deals 80 damage", -- XIII - Death [15] = "Spawns 2 Blood Donation Machines", -- XIV - Temperance - [16] = "Damage increase doubled", -- XV - The Devil + [16] = "Doubles the damage increase", -- XV - The Devil [17] = "Spawns 12 troll bombs", -- XVI - The Tower - [18] = "If the Treasure Room wasn't entered before, it will have two items to choose from", -- XVII - The Stars + [18] = "If the Treasure Room hasn't been entered yet, it will have two items to choose from", -- XVII - The Stars [21] = "Spawns 2 Beggars", -- XX - Judgement - [56] = "Drops your most recent 6 items alongside the pickups", -- 0 - The Fool? + [56] = "Drops Isaac's most recent 6 items alongside the pickups", -- 0 - The Fool? [59] = "↑ {{Heart}} +3 Health up", -- III - The Empress? [61] = "{{EmptyBoneHeart}} Spawns 3 Bone Hearts", -- V - The Hierophant? - [62] = "{{BrokenHeart}} Adds 2 Broken Hearts and spawns 2 items", -- VI - The Lovers? + [62] = "{{BrokenHeart}} Grants 2 Broken Hearts and spawns 2 items", -- VI - The Lovers? [64] = "Spawns 4-14 Golden Chests", -- VIII - Justice? [65] = "Spawns 1 additional penny", -- IX - The Hermit? [66] = "Invokes an additional dice room effect", -- X - Wheel of Fortune? [68] = "Doubles the effect time", -- XII - The Hanged Man? - [70] = "{{Pill}} Eat 10 random pills", -- XIV - Temperance? + [70] = "{{Pill}} Forces Isaac to eat 10 random pills", -- XIV - Temperance? [72] = "Spawns 14 rock clusters", -- XVI - The Tower? [73] = "Removes 2 items and spawns 4", -- XVII - The Stars? [76] = "{{RestockMachine}} Spawns 2 Restock Machines", -- XX - Judgement? @@ -921,37 +917,31 @@ EID.descriptions[languageCode].tarotClothBuffs = { ---------- Pills ---------- local repPills={ - [4] = {"3", "Bombs are Key", "Switches number of bombs with keys#Golden bombs and keys are also swapped"}, -- Bombs are Key + [4] = {"3", "Bombs are Key", "Swaps Isaac's number of bombs and keys#Golden bombs and keys are also swapped"}, -- Bombs are Key [12] = {"11", "Range Down", "↓ {{Range}} -0.6 Range down"}, -- Range Down [13] = {"12", "Range Up", "↑ {{Range}} +0.75 Range up"}, -- Range Up - [14] = {"13", "Speed Down", "↓ {{Speed}} -0.12 Speed down"}, - [15] = {"14", "Speed Up", "↑ {{Speed}} +0.15 Speed up"}, - [16] = {"15", "Tears Down", "↓ {{Tears}} -0.28 Tears down"}, - [17] = {"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"}, - [18] = {"17", "Luck Down", "↓ {{Luck}} -1 Luck down"}, - [19] = {"18", "Luck Up", "↑ {{Luck}} +1 Luck up"}, - [38] = {"37", "Retro Vision", "Pixelates all sprites for 30 seconds"}, - [42] = {"41", "I'm Drowsy...", "{{Slow}} Slow all enemies and Isaac in the room"}, -- I'm Drowsy... - [43] = {"42", "I'm Excited!!!", "Speeds up all enemies and Isaac in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited!!! + [38] = {"37", "Retro Vision", "Pixelates the screen for 30 seconds"}, + [42] = {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies in the room"}, -- I'm Drowsy... + [43] = {"42", "I'm Excited!!", "Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited!!! [48] = {"47", "Shot Speed Down", "↓ {{Shotspeed}} -0.15 Shot Speed down"}, -- Shot Speed Down [49] = {"48", "Shot Speed Up", "↑ {{Shotspeed}} +0.15 Shot Speed up"}, -- Shot Speed Up - [50] = {"49", "Experimental Pill", "↑ Increases 1 random stat#↓ Decreases 1 random other stat#Will not decrease with {{Collectible75}}PHD, {{Collectible46}}Lucky Foot or {{Collectible303}}Virgo#Will not increase with {{Collectible654}}False PHD"}, -- Experimental Pill - [9999] = {"", "Golden Pill", "Random pill effect#Destroys itself after a few uses"}, -- golden Pill + [50] = {"49", "Experimental Pill", "↑ Increases 1 random stat#↓ Decreases 1 random other stat#No stat decrease with {{Collectible75}}PHD, {{Collectible46}}Lucky Foot or {{Collectible303}}Virgo#No stat increase with {{Collectible654}}False PHD"}, -- Experimental Pill + [9999] = {"", "Golden Pill", "Random pill effect#Has a chance to destroy itself with each use"}, -- golden Pill } EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills) EID.descriptions[languageCode].horsepills={ {"0", "Bad Gas", "{{Poison}} Poisons entire room"}, -- Bad Gas - {"1", "Bad Trip", "Deals 2 hearts of damage to you#Becomes a Full Health horse pill (+3 Soul Hearts) if you have 1 heart or less"}, -- Bad Trip + {"1", "Bad Trip", "Deals 2 hearts of damage to Isaac#Becomes a Full Health horse pill (+3 Soul Hearts) at 1 heart or less"}, -- Bad Trip {"2", "Balls of Steel", "{{SoulHeart}} +4 Soul Hearts"}, -- Balls of Steel - {"3", "Bombs are Key", "Switches number of bombs with keys#Increases key and bomb count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key - {"4", "Explosive Diarrhea", "Spawns some mega homing troll bombs at your position"}, -- Explosive Diarrhea + {"3", "Bombs are Key", "Swaps Isaac's number of bombs and keys#Increases key and bomb count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key + {"4", "Explosive Diarrhea", "Spawns a few mega homing troll bombs on Isaac"}, -- Explosive Diarrhea {"5", "Full Health", "Full Health#{{SoulHeart}} +3 Soul Hearts"}, -- Full Health - {"6", "Health Down", "↓ -2 Health down#Becomes a Health Up horse pill if you have 0 or 1 Heart Containers"}, -- Health Down + {"6", "Health Down", "↓ -2 Health down#Becomes a Health Up horse pill at 0 or 1 Heart Containers"}, -- Health Down {"7", "Health Up", "↑ {{EmptyHeart}} +2 Empty heart containers"}, -- Health Up {"8", "I Found Pills", "No effect"}, -- I Found Pills {"9", "Puberty", "No effect"}, -- Puberty - {"10", "Pretty Fly", "{{Collectible279}} Adds 1 Big Fan fly orbital#There is no upper limit"}, -- Pretty Fly + {"10", "Pretty Fly", "{{Collectible279}} Grants a Big Fan orbital#There is no limit on the number of Big Fans Isaac can have"}, -- Pretty Fly {"11", "Range Down", "↓ {{Range}} -1.2 Range down"}, -- Range Down {"12", "Range Up", "↑ {{Range}} +0.9 Range up"}, -- Range Up {"13", "Speed Down", "↓ {{Speed}} -0.24 Speed down"}, -- Speed Down @@ -960,38 +950,38 @@ EID.descriptions[languageCode].horsepills={ {"16", "Tears Up", "↑ {{Tears}} +0.70 Tears up"}, -- Tears Up {"17", "Luck Down", "↓ {{Luck}}-2 Luck down"}, -- Luck Down {"18", "Luck Up", "↑ {{Luck}} +2 Luck up"}, -- Luck Up - {"19", "Telepills", "Teleport to random room"}, -- Telepills - {"20", "48 Hour Energy!", "Fully recharges your active item#{{Battery}} Drops 3-4 batteries"}, -- 48 Hour Energy! + {"19", "Telepills", "Teleports Isaac to a random room"}, -- Telepills + {"20", "48 Hour Energy!", "Fully recharges active items#{{Battery}} Drops 3-4 batteries"}, -- 48 Hour Energy! {"21", "Hematemesis", "Drains all but one heart container#{{Heart}} Spawns 1-4 Red Hearts"}, -- Hematemesis - {"22", "Paralysis", "You can't move for 4 seconds"}, -- Paralysis - {"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on current floor#Grants full mapping"}, -- I can see forever! + {"22", "Paralysis", "Prevents Isaac from moving and shooting for 4 seconds"}, -- Paralysis + {"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on the current floor#Grants full mapping"}, -- I can see forever! {"24", "Pheromones", "{{Charm}} Turns every enemy in the room permanently friendly"}, -- Pheromones {"25", "Amnesia", "{{CurseLost}} Hides the floor map"}, -- Amnesia - {"26", "Lemon Party", "Spawns room filling puddle on the ground which damages enemies"}, -- Lemon Party - {"27", "R U a Wizard?", "Shoot diagonally for 60 seconds"}, -- R U a Wizard? - {"28", "Percs!", "Take only half the damage for current room"}, -- Percs! - {"29", "Addicted!", "Take full heart damage for current room"}, -- Addicted! - {"30", "Re-Lax", "Spawn poop while walking for 4 seconds"}, -- Re-Lax - {"31", "???", "Curse of the maze effect for current floor"}, -- ??? - {"32", "One makes you larger", "You grow a lot bigger#Doesn't affect your hitbox"}, -- One makes you larger - {"33", "One makes you small", "You get a lot smaller#Your hitbox gets smaller"}, -- One makes you small - {"34", "Infested!", "Spawn 2 blue spiders per poop in room"}, -- Infested! - {"35", "Infested?", "Spawn 2 blue spiders per enemy in room#Spawns 2-6 blue spiders when no enemy is in the room"}, -- Infested? - {"36", "Power Pill!", "Short invincibility effect#↑ {{Damage}} +7 Damage up#↑ {{Range}} +3 Range up#Persists for current room"}, -- Power Pill! + {"26", "Lemon Party", "Spawns a puddle of creep the size of a room which damages enemies"}, -- Lemon Party + {"27", "R U a Wizard?", "Isaac shoots diagonally for 60 seconds"}, -- R U a Wizard? + {"28", "Percs!", "Reduces all damage taken to half a heart for the duration of the room"}, -- Percs! + {"29", "Addicted!", "Increases all damage taken to a full heart for the duration of the room"}, -- Addicted! + {"30", "Re-Lax", "Isaac spawns poop behind him for 10 seconds"}, -- Re-Lax + {"31", "???", "{{CurseMaze}} Curse of the Maze effect for the current floor"}, -- ??? + {"32", "One makes you larger", "Greatly increases Isaac's size#Doesn't affect his hitbox"}, -- One makes you larger + {"33", "One makes you small", "Greatly decreases Isaac's size#Also decreases his hitbox's size"}, -- One makes you small + {"34", "Infested!", "Spawns 2 blue spiders for each poop in the room"}, -- Infested! + {"35", "Infested?", "Spawn 2 blue spiders for each enemy in the room#Spawns 2-6 blue spiders if there are no enemies in the room"}, -- Infested? + {"36", "Power Pill!", "Makes Isaac briefly invincible#{{Fear}} Fears all enemies in the room#Feared enemies take 40 contact damage per second#{{HalfHeart}} Eating 2 enemies replenishes half a heart#↑ {{Damage}} +7 Damage up#↑ {{Range}} +3 Range up#Persists for current room"}, -- Power Pill! {"37", "Retro Vision", "Pixelates the screen for 90 seconds"}, -- Retro Vision {"38", "Friends Till The End!", "Spawns 6 blue flies"}, -- Friends Till The End! - {"39", "X-Lax", "Spawn pool of long lasting slippery creep"}, -- X-Lax - {"40", "Something's wrong...", "Spawn pool of long lasting slowing creep"}, -- Something's wrong... - {"41", "I'm Drowsy...", "Slow all enemies in room"}, -- I'm Drowsy... - {"42", "I'm Excited!!!", "Speed up for all enemies in room"}, --I'm Excited!!! - {"43", "Gulp!", "Consume current trinket and gain its effect permanently"}, -- Gulp! + {"39", "X-Lax", "Spawns a pool of long lasting slippery creep"}, -- X-Lax + {"40", "Something's wrong...", "Spawns a pool of long lasting slowing creep"}, -- Something's wrong... + {"41", "I'm Drowsy...", "Slows Isaac and all enemies in the room"}, -- I'm Drowsy... + {"42", "I'm Excited!!", "Speeds up Isaac and all enemies in the room"}, --I'm Excited!!! + {"43", "Gulp!", "Consumes Isaac's current trinket and grants its effects permanently"}, -- Gulp! {"44", "Horf!", "{{Collectible149}} Shoots a cluster of ipecac tears"}, -- Horf! - {"45", "Feels like I'm walking on sunshine!", "Short invincibility#Fears all enemies#Deal 40 contact damage#Two eaten enemies replenish half a heart"}, -- Feels like I'm walking on sunshine! - {"46", "Vurp!", "Spawns last used pill as a horse pill"}, -- Vurp! + {"45", "Feels like I'm walking on sunshine!", "Makes Isaac briefly invincible#{{Fear}} Fears all enemies in the room#Feared enemies take 40 contact damage per second#{{HalfHeart}} Eating 2 enemies replenishes half a heart"}, -- Feels like I'm walking on sunshine! + {"46", "Vurp!", "Spawns the last pill Isaac used as a horse pill"}, -- Vurp! {"47", "Shot Speed Down", "↓ {{Shotspeed}} -0.3 Shot Speed down"}, -- Shot Speed Down {"48", "Shot Speed Up", "↑ {{Shotspeed}} +0.3 Shot Speed up"}, -- Shot Speed Up - {"49", "Experimental Pill", "↑ Increases 1 random stat two times#↓ Decreases 1 random other stat two times#Will not decrease with {{Collectible75}}PHD, {{Collectible46}}Lucky Foot or {{Collectible303}}Virgo#Will not increase with {{Collectible654}}False PHD"}, -- Experimental Pill - [9999] = {"", "Golden Pill", "Random horse pill effect#Destroys itself after a few uses"}, -- Golden Pill + {"49", "Experimental Pill", "↑ Increases 1 random stat twice#↓ Decreases 1 random stat twice#No stat decrease with {{Collectible75}}PHD, {{Collectible46}}Lucky Foot or {{Collectible303}}Virgo#No stat increase with {{Collectible654}}False PHD"}, -- Experimental Pill + [9999] = {"", "Golden Pill", "Random horse pill effect#Has a chance to destroy itself with each use"}, -- Golden Pill } ---------- Glitched Item Descriptions ---------- @@ -1014,19 +1004,19 @@ EID.descriptions[languageCode].GlitchedItemText = { [0] = "{{Damage}} Damage", "{{Tears}} Fire Rate", "{{Shotspeed}} Shot Speed", "{{Range}} Range", "{{Speed}} Speed", "Tear Effects", "Tear Color", "Flight", "Attack Type", "Familiars", "{{Luck}} Luck", "Size", "Color", "Chest Contents", [16] = "All Stats", -- Attribute triggers - chain = "Then:{{CR}} ", active = "On use:#", - pickup_collected = "When you collect a pickup:#", - enemy_kill = "On kill, chance to:#", - damage_taken = "When you take damage:#", + pickup_collected = "On collecting a pickup:#", + enemy_kill = "Killing an enemy might:#", + damage_taken = "On taking damage:#", entity_spawned = "When a {T1} is spawned:#", - tear_fire = "When you fire a tear, chance to:#", - enemy_hit = "On hitting an enemy, chance to:#", - room_clear = "On room clear:#", + tear_fire = "Firing a tear might:#", + enemy_hit = "Hitting an enemy might:#", + room_clear = "On clearing a room:#", + chain = "Then:{{CR}} ", -- Attribute effects - area_damage = "Deal {1} damage in an area around you", - add_temporary_effect = "Gain {1} for the room", + area_damage = "Deal {1} damage in an area around Isaac", + add_temporary_effect = "Grant {1} for the room", convert_entities = "Convert all {1} in the room to {2}", use_active_item = "Use {1}", spawn_entity = "Spawn a {1}", @@ -1057,13 +1047,13 @@ EID.descriptions[languageCode].poopSpells = { {"Corny Poop", "Spawns blue flies while intact"}, {"Burning Poop", "Deals contact damage while intact#Leaves a fire behind when destroyed"}, {"Stone Poop", "Can deal damage 3 times when thrown#Takes a lot of hits to destroy"}, - {"Stinky Poop", "Emits a toxic cloud#!!! The cloud will explode if it touches fire!"}, + {"Stinky Poop", "Emits a toxic cloud#{{Warning}} The cloud explodes if it touches fire!"}, {"Black Poop", "Creates slowing creep#Deals 10 damage and confuses all enemies when destroyed"}, {"Holy Poop", "{{Collectible543}} Create a white poop#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"}, - {"Brown Creep", "Leave a trail of creep#Standing on the creep increases your fire rate and damage#If the creep is touching other poops, it gains their attribute"}, - {"Fart", "Push nearby enemies and bullets back, and spawn a toxic cloud#!!! The cloud will explode if it touches fire!"}, + {"Brown Creep", "Leave a trail of creep#Standing on the creep increases Isaac's fire rate and damage#If the creep is touching other poops, it gains their attribute"}, + {"Fart", "Push nearby enemies and bullets back, and spawn a toxic cloud#{{Warning}} The cloud explodes if it touches fire!"}, {"Bomb", "Normal throwable bomb"}, - {"Explosive Diarrhea", "Spawn 5 lit bombs at your position over the next few seconds"}, + {"Explosive Diarrhea", "Isaac quickly spawns 5 lit bombs"}, } EID.descriptions[languageCode].VoidShopText = "If absorbed right after pickup, gain:" @@ -1081,7 +1071,7 @@ EID.descriptions[languageCode].CraftingBestQuality = "Best Quality:" EID.descriptions[languageCode].CraftingHideKey = "Hide:" EID.descriptions[languageCode].CraftingPreviewKey = "Preview:" -EID.descriptions[languageCode].CraftingPreviewBackup = "!!! If this item's locked, it will turn into" +EID.descriptions[languageCode].CraftingPreviewBackup = "{{Warning}} If this item's locked, it will turn into" EID.descriptions[languageCode].CraftingResults = "(Scroll: Hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Lock: {{ButtonX}}, Refresh: {{ButtonB}}, Reset Bag: Hold {{ButtonRB}})" @@ -1098,7 +1088,7 @@ EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} +1.2 Damage up" EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Instead, consumes the key and spawns 6 items from random pools" -EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! WARNING !!!" +EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}{{Warning}} WARNING {{Warning}}" EID.descriptions[languageCode].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled.#(If you've defeated Mom, this message is a bug and can be ignored)#(This warning can be disabled in the config)" EID.descriptions[languageCode].OldGameVersionWarningText = "Your version of Repentance is not up-to-date!#Only the newest version is officially supported#(This warning can be disabled in the config)"