From 550b3e9878be1a029278bad14c20bd784930cf99 Mon Sep 17 00:00:00 2001 From: biobak <73142552+biobak64@users.noreply.github.com> Date: Mon, 15 Aug 2022 19:31:12 +0200 Subject: [PATCH 01/12] en_us big rewrite massive rewrite for consistency standardized all tense usage so that descriptions are in the present tense unless the action happens in the future standardized references to the character ("you", "the character", "the player", etc.) so that all descriptions say "Isaac" unless the description is specifically talking about characters, in which cases it becomes "the player" Standardized "gain", "adds", "gives", etc. to "grants" Standardized formulations to make clearer sentences ("when taking damage, gives +1 damage up" -> "taking damage grants +1 damage up") Removed superfluous info, overly complex formulas and purely cosmetic descriptions Made some descriptions clearer ("bomb tears" -> "isaac shoots bombs instead of tears") Removed the word familiar from familiar descriptions ("familiar that shoots spectral tears" -> "shoots spectral tears") Made verbs third person ("Heal a red heart" -> "Heals a red heart") Changed Sacrifice Room and Sanguine Bond descriptions to make them easier to read Probably a lot more too but i've been on it for a while and i forgot might be errors in there i haven't run it through spellcheck --- descriptions/ab+/en_us.lua | 1084 ++++++++++++++++++------------------ descriptions/rep/en_us.lua | 1077 ++++++++++++++++++----------------- 2 files changed, 1076 insertions(+), 1085 deletions(-) diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 3fc8071d..66206045 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -24,23 +24,23 @@ EID.descriptions[languageCode].collectibles={ {"2", "The Inner Eye", "Triple shot#↓ {{Tears}} Tears down"}, {"3", "Spoon Bender", "Homing tears"}, {"4", "Cricket's Head", "↑ {{Damage}} +0.5 Damage up#↑ {{Damage}} +50% Damage Multiplier"}, - {"5", "My Reflection", "Gives tears a boomerang effect#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.6 Shot Speed up#↑ +1 Tear Height"}, + {"5", "My Reflection", "Isaac's tears get a boomerang effect#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.6 Shot Speed up#↑ +1 Tear Height"}, {"6", "Number One", "↑ {{Tears}} +1.5 Tears up#↓ {{Range}} -17.62 Range down#↑ +0.76 Tear Height"}, - {"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage up#{{Collectible34}} +50% Damage if you have Book of Belial or Devil Card effect active"}, - {"8", "Brother Bobby", "Normal tear familiar#Deals 3.5 damage per tear"}, + {"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage up#{{Collectible34}} +50% Damage if Isaac has the Book of Belial or Devil Card effect active"}, + {"8", "Brother Bobby", "Fires normal tears#Deals 3.5 damage per tear"}, {"9", "Skatole", "All fly enemies are friendly"}, {"10", "Halo of Flies", "+2 fly orbitals#Blocks enemy projectiles"}, {"11", "1up!", "↑ +1 life#Respawn with full health"}, {"12", "Magic Mushroom", "↑ +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#↑ +0.5 Tear Height#Size up"}, - {"13", "The Virus", "{{Poison}} Poison touch#↓ {{Speed}} -0.1 Speed down#{{BlackHeart}} Enemies can drop Black Hearts if poisoned"}, + {"13", "The Virus", "{{Poison}} #↓ {{Speed}} -0.1 Speed down#{{BlackHeart}} Poisoned enemies can drop Black Hearts"}, {"14", "Roid Rage", "↑ {{Speed}} +0.6 Speed up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"15", "<3", "↑ {{Heart}} +1 Health up#{{Heart}} Full health"}, {"16", "Raw Liver", "↑ {{Heart}} +2 Health up#{{Heart}} Full health"}, {"17", "Skeleton Key", "{{Key}} +99 Keys"}, {"18", "A Dollar", "{{Coin}} +99 coins"}, {"19", "Boom!", "{{Bomb}} +10 Bombs"}, - {"20", "Transcendence", "Flight!"}, - {"21", "The Compass", "Reveals icons on the map#Does not show the layout of the map"}, + {"20", "Transcendence", "Grants flight"}, + {"21", "The Compass", "Reveals icons on the map#Does not reveal the layout of the map"}, {"22", "Lunch", "↑ {{Heart}} +1 Health up"}, {"23", "Dinner", "↑ {{Heart}} +1 Health up"}, {"24", "Dessert", "↑ {{Heart}} +1 Health up"}, @@ -52,735 +52,735 @@ EID.descriptions[languageCode].collectibles={ {"30", "Mom's Heels", "↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"31", "Mom's Lipstick", "↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"32", "Wire Coat Hanger", "↑ {{Tears}} +0.7 Tears up"}, - {"33", "The Bible", "Flight for current room#{{MomsHeart}} Kills Mom's Foot and Mom's Heart instantly#!!! Kills YOU when used on Satan"}, - {"34", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if you have Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"}, - {"35", "The Necronomicon", "Deal 40 damage to all enemies in the room"}, + {"33", "The Bible", "Grants flight for the current room#{{MomsHeart}} Kills Mom's Foot and Mom's Heart instantly#{{Warning}} Kills Isaac when used on Satan"}, + {"34", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if Isaac has Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"}, + {"35", "The Necronomicon", "Deals 40 damage to all enemies in the room"}, {"36", "The Poop", "Spawns one poop and knocks back enemies#Can be placed next to a pit and destroyed with a bomb to make a bridge"}, - {"37", "Mr. Boom", "Drops a large bomb below the player which deals 110 damage"}, + {"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 110 damage"}, {"38", "Tammy's Head", "Fires 10 tears in a circle around Isaac"}, - {"39", "Mom's Bra", "Freeze all enemies in the current room for 4 seconds"}, - {"40", "Kamikaze!", "Causes an explosion at the players location#Deals 40 damage"}, + {"39", "Mom's Bra", "Freezes all enemies in the current room for 4 seconds"}, + {"40", "Kamikaze!", "Causes an explosion at Isaac's location#Deals 40 damage"}, {"41", "Mom's Pad", "{{Fear}} Fears all enemies in the current room for 5 seconds"}, - {"42", "Bob's Rotten Head", "{{Poison}} Throwable poison bomb"}, + {"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes where it lands and poisons enemies caught in the blast"}, {"43", "", ""}, {"44", "Teleport!", "Teleports Isaac into a random room except I AM ERROR rooms"}, - {"45", "Yum Heart", "Heal 1 Red Heart"}, + {"45", "Yum Heart", "Heals 1 Red Heart"}, {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck up#+8% room clear reward chance#Better chance to win while gambling"}, - {"47", "Doctor's Remote", "{{Collectible168}} On use, start aiming a crosshair#A missile lands on the crosshair after 1.5 seconds#Deals 20 times your damage"}, + {"47", "Doctor's Remote", "{{Collectible168}} On use, start aiming a crosshair#A missile lands on the crosshair after 1.5 seconds#Deals 20x damage"}, {"48", "Cupid's Arrow", "Piercing tears"}, - {"49", "Shoop da Whoop!", "High damage brimstone laser"}, + {"49", "Shoop da Whoop!", "Using the item and shooting in a direction fires a high damage Brimstone laser"}, {"50", "Steven", "↑ {{Damage}} +1 Damage up"}, {"51", "Pentagram", "↑ {{Damage}} +1 Damage up#{{AngelDevilChance}} +10% Devil/Angel Room chance"}, - {"52", "Dr. Fetus", "{{Bomb}} Bomb tears#Each bomb deals 5x your damage + 30#↓ {{Tears}} Tear Delay x 2.5"}, - {"53", "Magneto", "Magnetic attraction for pickups"}, - {"54", "Treasure Map", "Reveals the floor layout#Does not show room icons"}, + {"52", "Dr. Fetus", "{{Bomb}} Isaac shoots bombs instead of tears#Each bomb deals 5x damage + 30#↓ {{Tears}} Tear Delay x 2.5"}, + {"53", "Magneto", "Pickups are attracted to Isaac"}, + {"54", "Treasure Map", "Reveals the floor layout#Does not reveal room icons"}, {"55", "Mom's Eye", "50% chance to shoot a tear backwards#{{Luck}} 100% chance at 2 Luck"}, - {"56", "Lemon Mishap", "Drop a pool of lemonade#Deals 24 contact damage per second"}, + {"56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 contact damage per second"}, {"57", "Distant Admiration", "Mid-range fly orbital#Deals 75 contact damage per second"}, - {"58", "Book of Shadows", "Invincibility for 10 seconds"}, + {"58", "Book of Shadows", "Makes Isaac invincible for 10 seconds"}, {"59", "", ""}, - {"60", "The Ladder", "Walk over small gaps"}, + {"60", "The Ladder", "Allows Isaac to cross 1-tile gaps"}, {"61", "", ""}, - {"62", "Charm of the Vampire", "{{HalfHeart}} Heals half a heart every 13 enemies killed"}, - {"63", "The Battery", "Active items can now be charged up twice"}, - {"64", "Steam Sale", "{{Shop}} -50% on Shop items#Getting this item two times will make everything free"}, - {"65", "Anarchist Cookbook", "Spawn 6 troll bombs near the center of the room"}, - {"66", "The Hourglass", "{{Slow}} Slow down enemies for 8 seconds"}, - {"67", "Sister Maggy", "Normal tear familiar#Deals 3.5 damage per tear"}, - {"68", "Technology", "Tears are now lasers"}, - {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Up to 400% Damage#↓ {{Tears}} Tears down"}, + {"62", "Charm of the Vampire", "{{HalfHeart}} Killing 13 enemies heals half a heart"}, + {"63", "The Battery", "Active items can be charged up twice and used twice in a row"}, + {"64", "Steam Sale", "{{Shop}} Shop items cost 50% less#Owning two Steam Sales makes all paid items free"}, + {"65", "Anarchist Cookbook", "Spawns 6 troll bombs near the center of the room"}, + {"66", "The Hourglass", "{{Slow}} Slows enemies down for 8 seconds"}, + {"67", "Sister Maggy", "Shoots normal tears#Deals 3.5 damage per tear"}, + {"68", "Technology", "Isaac fires lasers instead of tears"}, + {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Fully charged tears deal 400% Damage#↓ {{Tears}} Tears down"}, {"70", "Growth Hormones", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.4 Speed up"}, {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed up#↓ {{Range}} -4.25 Range down*#↑ +1.5 Tear Height*#(*both add up to a slight Range up)#↑ Size down"}, {"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#{{Collectible33}} The Bible is added to all item pools"}, {"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat Boy LVL1#LVL4: Meat Boy LVL2"}, {"74", "A Quarter", "{{Coin}} +25 coins"}, - {"75", "PHD", "{{Pill}} Better pills#Spawns 1 pill on pickup#{{Heart}} Heals 2 Red Hearts#{{BloodDonationMachine}} More money from Blood Donation Machines and {{Collectible135}} IV Bag"}, - {"76", "X-Ray Vision", "{{SecretRoom}} Reveals secret rooms entrances"}, - {"77", "My Little Unicorn", "Invincibility and +0.28 Speed up for 6 seconds#Deal 40 contact damage per second while invincible"}, + {"75", "PHD", "{{Pill}} Changes bad pills into good pills#Spawns 1 pill on pickup#{{Heart}} Heals 2 Red Hearts#{{BloodDonationMachine}} Blood Donation Machines and {{Collectible135}} IV Bag give more coins"}, + {"76", "X-Ray Vision", "{{SecretRoom}} Opens all secret room entrances"}, + {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 40 contact damage per second while invincible#{{Blank}}#{{Timer}} Effects last 6 seconds"}, {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Higher Horseman boss chance if used#{{AngelDevilChance}} +17.5% Devil/Angel Room chance while held"}, {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up#{{SoulHeart}} +1 Soul Heart"}, {"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{SoulHeart}} +2 Soul Hearts"}, - {"81", "Dead Cat", "↑ +9 lives#Respawn with 1 HP#↓ Sets your Red Heart containers to 1#!!! Characters that can't have Red Hearts get set to 1 Soul/Black Heart"}, + {"81", "Dead Cat", "↑ +9 lives#Respawn with 1 HP#↓ Removes all Red Heart containers but one#{{Warning}} Characters that can't have Red Hearts get set to 1 Soul/Black Heart"}, {"82", "Lord of the Pit", "Flight#↑ {{Speed}} +0.3 Speed up"}, - {"83", "The Nail", "{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +0.7 Damage up#↓ {{Speed}} -0.18 Speed down#Deal 40 contact damage per second#Destroy rocks when walking over them"}, - {"84", "We Need To Go Deeper!", "Spawns a trapdoor to the next floor#{{LadderRoom}} 10% chance for crawlspace trapdoor"}, + {"83", "The Nail", "{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +0.7 Damage up#↓ {{Speed}} -0.18 Speed down#Isaac deals 40 contact damage per second#Allows Isaac to destroy rocks by walking into them"}, + {"84", "We Need To Go Deeper!", "Opens a trapdoor to the next floor#{{LadderRoom}} 10% chance to open a crawlspace trapdoor"}, {"85", "Deck of Cards", "{{Card}} Spawns 1 Card"}, - {"86", "Monstro's Tooth", "Summon Monstro to fall on an enemy and deal 120 damage"}, + {"86", "Monstro's Tooth", "Monstro falls on an enemy and deals 120 damage#{{Warning}} Monstro falls on Isaac if the room has no enemies"}, {"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 7 Luck"}, - {"88", "Little Chubby", "Familiar that charges forward#Deals 52.5 contact damage per second"}, + {"88", "Little Chubby", "Charges forward in the direction Isaac is shooting#Deals 52.5 contact damage per second"}, {"89", "Spider Bite", "{{Slow}} 25% chance to shoot slowing tears#{{Luck}} 100% chance at 15 Luck"}, {"90", "The Small Rock", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.2 Tears up#↓ {{Speed}} -0.2 Speed down"}, - {"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms"}, + {"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#{{SecretRoom}} Can reveal Secret and Super Secret Rooms"}, {"92", "Super Bandage", "↑ {{Heart}} +1 Health up#{{SoulHeart}} +2 Soul Hearts#{{Heart}} Heals 1 Red Heart"}, - {"93", "The Gamekid", "Short invincibility#{{Fear}} Fears all enemies#Deal 40 contact damage per second#{{HalfHeart}} Two eaten enemies replenish half a heart"}, + {"93", "The Gamekid", "Grants invincibility#{{Fear}} Fears all enemies in the room#Isaac deals 40 contact damage per second#{{HalfHeart}} Killing 2 enemies replenishes half a heart#{{Blank}}#{{Timer}} Effect lasts for 6.5 seconds"}, {"94", "Sack of Pennies", "{{Coin}} Drops a random coin every 2 rooms"}, - {"95", "Robo-Baby", "Laser tears#Deals 3.5 damage per shot"}, + {"95", "Robo-Baby", "Shoots lasers#Deals 3.5 damage per shot"}, {"96", "Little C.H.A.D.", "{{HalfHeart}} Drops half a heart every 3 rooms"}, {"97", "The Book of Sin", "Spawns a random pickup"}, {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 5-6 rooms"}, {"99", "Little Gish", "{{Slow}} Slowing tears#Deals 3.5 damage per shot"}, - {"100", "Little Steven", "Homing tears#Deals 3.5 damage per shot"}, + {"100", "Little Steven", "Shoots homing tears#Deals 3.5 damage per shot"}, {"101", "The Halo", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +0.25 Range up#↑ {{Speed}} +0.3 Speed up#↑ +0.5 Tear Height"}, {"102", "Mom's Bottle of Pills", "{{Pill}} Spawns 1 Pill"}, {"103", "The Common Cold", "{{Poison}} 25% chance to shoot Poison tears#{{Luck}} 100% chance at 12 Luck"}, {"104", "The Parasite", "Tears split in two on contact#Split tears deal half damage"}, - {"105", "The D6", "Rerolls pedestals in current room"}, + {"105", "The D6", "Rerolls pedestal items in the current room"}, {"106", "Mr. Mega", "↑ Bomb damage x2.25#{{Bomb}} +5 Bombs"}, - {"107", "The Pinking Shears", "Flight#Your body attacks enemies with 82.5 contact damage per second"}, - {"108", "The Wafer", "All damage taken is reduced to half a heart"}, - {"109", "Money = Power", "↑ {{Damage}} +0.04 Damage up for every {{Coin}}coin you have"}, + {"107", "The Pinking Shears", "Flight#Isaac's body separates from his head and attacks enemies with 82.5 contact damage per second"}, + {"108", "The Wafer", "Reduces all damage taken to half a heart"}, + {"109", "Money = Power", "↑ {{Damage}} +0.04 Damage up for every {{Coin}}coin Isaac has"}, {"110", "Mom's Contacts", "20% chance to shoot petrifying tears#↑ +0.25 Range up#↑ +0.5 Tear Height"}, - {"111", "The Bean", "{{Poison}} Poison fart#The poison deals your damage 6 times"}, - {"112", "Guardian Angel", "Orbital#Speeds up all orbitals#Blocks projectiles#Deals 105 contact damage per second"}, - {"113", "Demon Baby", "Auto-firing turret#Deals 3 damage per shot"}, - {"114", "Mom's Knife", "Controllable knife attack#The knife deals 2x Isaac's damage while held and 6x damage at the furthest possible distance"}, + {"111", "The Bean", "{{Poison}} Farts a poison cloud#The poison deals 6 times Isaac's damage"}, + {"112", "Guardian Angel", "Orbital#Speeds up all other orbitals#Blocks projectiles#Deals 105 contact damage per second"}, + {"113", "Demon Baby", "Shoots enemies that get close to him#Deals 3 damage per shot"}, + {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#The knife deals 2x Isaac's damage while held and 6x damage at the furthest possible distance"}, {"115", "Ouija Board", "Spectral tears"}, - {"116", "9 Volt", "-1 charge needed for active items#{{Battery}} Fully recharges your active item"}, - {"117", "Dead Bird", "Spawns a bird when you get hit#Bird deals 4 contact damage per second"}, - {"118", "Brimstone", "{{Chargeable}} Charge a blood laser that deals constant damage"}, + {"116", "9 Volt", "Automatically charges the first bar of active items#{{Battery}} Fully recharges the current active item"}, + {"117", "Dead Bird", "Getting hit spawns a bird#The bird deals 4 contact damage per second"}, + {"118", "Brimstone", "{{Chargeable}} Isaac's tears are replaced by a chargeable blood laser"}, {"119", "Blood Bag", "↑ {{Heart}} +1 Health up#↑ {{Speed}} +0.3 Speed up#{{Heart}} Heals 4 Hearts"}, - {"120", "Odd Mushroom (Thin)", "↑ {{Tears}} +1.7 Tears up#↑ {{Speed}} +0.3 Speed up#↓ {{Damage}} -38% Damage Multiplier#Penalty shrinks as you get Damage Ups from other items"}, + {"120", "Odd Mushroom (Thin)", "↑ {{Tears}} +1.7 Tears up#↑ {{Speed}} +0.3 Speed up#↓ {{Damage}} -38% Damage Multiplier#Penalty shrinks with Damage Ups from other items"}, {"121", "Odd Mushroom (Large)", "↑ {{EmptyHeart}} +1 Empty heart container#↑ {{Damage}} +0.3 Damage up#↑ {{Range}} +0.25 Range up#↓ {{Speed}} -0.1 Speed down#↑ +0.5 Tear Height"}, - {"122", "Whore of Babylon", "!!! When on half a Red Heart or less:#↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.3 Speed up"}, - {"123", "Monster Manual", "Random familiar for current room"}, - {"124", "Dead Sea Scrolls", "Random active item effect"}, + {"122", "Whore of Babylon", "When on half a Red Heart or less:#↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.3 Speed up"}, + {"123", "Monster Manual", "Spawns a random familiar for the current room"}, + {"124", "Dead Sea Scrolls", "Triggers a random active item effect"}, {"125", "Bobby-Bomb", "Homing bombs#{{Bomb}} +5 Bombs"}, - {"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage up for current Room#↓ Deals 1 heart of damage to you#Prioritizes Red Hearts"}, - {"127", "Forget Me Now", "{{Warning}} SINGLE USE {{Warning}}#Reroll entire floor"}, - {"128", "Forever Alone", "Fly orbital#Far away#Deals 30 contact damage per second"}, + {"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage up for the current Room#{{Warning}} Deals 1 heart of damage to Isaac#Removes Red Hearts first"}, + {"127", "Forget Me Now", "{{Warning}} SINGLE USE {{Warning}}#Rerolls and restarts the entire floor"}, + {"128", "Forever Alone", "Fly orbital#Deals 30 contact damage per second"}, {"129", "Bucket of Lard", "↑ +2 Empty heart container#↓ -0.2 Speed down#Heals half a heart"}, - {"130", "A Pony", "Grants flight while held#{{Speed}} Sets your speed to 1.5 if you have less than 1.5#Dash in a direction on use"}, + {"130", "A Pony", "Grants flight while held#{{Speed}} ≥1.5 Speed#Using the item dashes in the direction of Isaac's movement"}, {"131", "Bomb Bag", "{{Bomb}} Drops 1 Bomb pickup every 2-3 rooms"}, - {"132", "A Lump of Coal", "{{Damage}} Tears deal more Damage the further they travel"}, - {"133", "Guppy's Paw", "!!! On use, convert:#1 heart container to 3 Soul Hearts"}, - {"134", "Guppy's Tail", "{{Chest}} 33% chance for room clear reward to be a chest#33% chance for no room clear reward"}, - {"135", "IV Bag", "Portable blood bank#Half a heart = 1-3 coins#{{Player14}} 0-1 coin as Keeper"}, - {"136", "Best Friend", "Exploding Decoy#Attracts enemies"}, - {"137", "Remote Detonator", "Detonate bombs on demand#{{Bomb}} +5 bombs"}, + {"132", "A Lump of Coal", "{{Damage}} Tears deal more damage the further they travel"}, + {"133", "Guppy's Paw", "Converts 1 heart container into 3 Soul Hearts"}, + {"134", "Guppy's Tail", "{{Chest}} 33% chance to replace the room clear reward with a chest#33% chance to cancel the room clear reward"}, + {"135", "IV Bag", "Hurts Isaac for half a heart and spawns 1-3 coins#{{Player14}} Spawns 0-1 coin as Keeper"}, + {"136", "Best Friend", "Spawns a decoy Isaac that attracts enemies and explodes after 5 seconds"}, + {"137", "Remote Detonator", "{{Bomb}} +5 bombs#Isaac's bombs no longer explode automatically#Using the item detonates all of Isaac's bombs at once"}, {"138", "Stigmata", "↑ +1 Health up#↑ {{Damage}} +0.3 Damage up"}, - {"139", "Mom's Purse", "{{Trinket}} You can now hold 2 trinkets"}, - {"140", "Bob's Curse", "{{Poison}} Poison bombs#{{Bomb}} +5 bombs"}, + {"139", "Mom's Purse", "{{Trinket}} Isaac can hold 2 trinkets"}, + {"140", "Bob's Curse", "{{Poison}} Isaac's bombs poison enemies caught in the blast#{{Bomb}} +5 bombs"}, {"141", "Pageant Boy", "{{Coin}} Spawns 7 random coins"}, - {"142", "Scapular", "{{SoulHeart}} Once per room, when down to half a heart, you gain 1 Soul Heart"}, + {"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again"}, {"143", "Speed Ball", "↑ {{Speed}} +0.3 Speed up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, - {"144", "Bum Friend", "{{Coin}} Collects coins from the floor#Spawns random pickups in return"}, + {"144", "Bum Friend", "{{Coin}} Picks up coins and spawns random pickups in return"}, {"145", "Guppy's Head", "Spawns 2-4 blue flies"}, {"146", "Prayer Card", "{{EternalHeart}} +1 Eternal Heart"}, - {"147", "Notched Axe", "Break rocks in current room on touch"}, - {"148", "Infestation", "Spawn flies when you get hit"}, - {"149", "Ipecac", "{{Poison}} Explosive poison tears#↑ {{Damage}} +40 Damage up#↓ {{Tears}} Tears down"}, - {"150", "Tough Love", "10% chance to shoot teeth#{{Damage}} Teeth deal 3.2x your damage#{{Luck}} 100% chance at 9 Luck"}, - {"151", "The Mulligan", "1/6 chance to spawn a fly when tears hit an enemy"}, - {"152", "Technology 2", "Replaces your right eye with a continuous laser#Laser deals 20% of your damage#↓ {{Damage}} -35% Damage down#↓ {{Tears}} Tear Delay x 2"}, - {"153", "Mutant Spider", "Quad Shot!#↓ {{Tears}} Tears down"}, - {"154", "Chemical Peel", "↑ {{Damage}} +2 Damage up for left eye"}, + {"147", "Notched Axe", "Allows Isaac to break rocks and Secret Room walls by walking into them"}, + {"148", "Infestation", "Taking damage spawns blue flies"}, + {"149", "Ipecac", "Isaac's tears are fired in an arc#{{Poison}} The tears explode and poison enemies where they land#↑ {{Damage}} +40 Damage up#↓ {{Tears}} Tears down"}, + {"150", "Tough Love", "10% chance to shoot teeth#{{Damage}} Teeth deal 3.2x Isaac's damage#{{Luck}} 100% chance at 9 Luck"}, + {"151", "The Mulligan", "Hitting an enemy with a tear has a 1/6 chance to spawn a fly"}, + {"152", "Technology 2", "Replaces Isaac's right eye tears with a continuous laser#Laser deals 20% of Isaac's damage#↓ {{Damage}} -35% Damage down#↓ {{Tears}} Tear Delay x 2"}, + {"153", "Mutant Spider", "Isaac fires 4 tears at once#↓ {{Tears}} Tears down"}, + {"154", "Chemical Peel", "↑ {{Damage}} +2 Damage up for the left eye"}, {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second"}, - {"156", "Habit", "{{Battery}} +1 charge when you get hit"}, - {"157", "Bloody Lust", "↑ {{Damage}} Damage up every time you get hit#Applies up to 6 times per floor#Lasts for whole floor"}, - {"158", "Crystal Ball", "Reveal full map#Drops random Card or Soul Heart"}, + {"156", "Habit", "{{Battery}} Taking damage adds 1 charge to the active item"}, + {"157", "Bloody Lust", "↑ {{Damage}} Taking damage grants a damage up#Applies up to 6 times per floor#Lasts for the whole floor"}, + {"158", "Crystal Ball", "Reveals the map#Drops a Card or a Soul Heart"}, {"159", "Spirit of the Night", "Flight#Spectral tears"}, - {"160", "Crack the Sky", "Spawns 5 beams of light near enemies#Deals your damage + 20"}, + {"160", "Crack the Sky", "Spawns 5 beams of light near enemies#Deals Isaac's damage + 20"}, {"161", "Ankh", "{{Player4}} Respawn as ??? (Blue Baby) on death"}, - {"162", "Celtic Cross", "Chance for invincibility when Isaac gets hit"}, + {"162", "Celtic Cross", "Taking damage can make Isaac temporarily invincible"}, {"163", "Ghost Baby", "Spectral tears familiar#Deals 3.5 damage per shot"}, - {"164", "The Candle", "Throw a blue flame#Deals contact damage#Blocks enemy tears#Despawns after 2 seconds"}, + {"164", "The Candle", "Throws a blue flame#The flame deals contact damage, blocks enemy tears, and despawns after 2 seconds"}, {"165", "Cat-o-nine-tails", "↑ {{Damage}} +1 Damage up#↑ {{Shotspeed}} +0.23 Shot speed up"}, - {"166", "D20", "Reroll pickups"}, + {"166", "D20", "Rerolls all pickups in the room"}, {"167", "Harlequin Baby", "Shoots two tears in a V-shaped pattern#Deals 4 damage per shot"}, - {"168", "Epic Fetus", "Instead of tears, aim a crosshair#A missile lands on the crosshair after 1.5 seconds#Deals 20 times your damage"}, + {"168", "Epic Fetus", "Instead of tears, aim a crosshair#A rocket lands on the crosshair after 1.5 seconds#Rockets deal 20 times Isaac's damage"}, {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} Tears down#Tears keep going after killing an enemy"}, - {"170", "Daddy Longlegs", "Stomps on enemies#Deals 40 damage per second"}, - {"171", "Spider Butt", "Slows down enemies for 4 seconds#10 damage to all enemies"}, - {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 225 damage per second"}, + {"170", "Daddy Longlegs", "Randomly stomps on an enemy#Deals 40 damage per second"}, + {"171", "Spider Butt", "Slows down enemies for 4 seconds#Deals 10 damage to all enemies"}, + {"172", "Sacrificial Dagger", "Orbital#Blocks enemy shots#Deals 225 damage per second"}, {"173", "Mitre", "{{SoulHeart}} Higher chance to find Soul Hearts"}, {"174", "Rainbow Baby", "Shoots random tears#Deals 3-5 damage per shot"}, {"175", "Dad's Key", "Opens all doors in the room, including {{SecretRoom}}{{SuperSecretRoom}}Secret Rooms, {{ChallengeRoom}}{{BossRushRoom}}Challenge Rooms, and the Mega Satan door"}, {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, - {"177", "Portable Slot", "Portable slot machine"}, - {"178", "Holy Water", "Leaves pool of creep when you get hit#Deals 24 damage per second"}, + {"177", "Portable Slot", "Removes 1 coin and has a chance to spawn a pickup"}, + {"178", "Holy Water", "Taking damage spills a pool of creep#The creep deals 24 damage per second"}, {"179", "Fate", "Flight#{{EternalHeart}} +1 Eternal Heart"}, - {"180", "The Black Bean", "Fart when touched"}, - {"181", "White Pony", "Grants flight while held#{{Speed}} Sets your speed to 1.5 if you have less than 1.5#Holy Dash on use"}, + {"180", "The Black Bean", "Isaac farts when touched"}, + {"181", "White Pony", "Grants flight while held#{{Speed}} ≥1.5 Speed#Holy Dash on use"}, {"182", "Sacred Heart", "↑ +1 Health up#{{Heart}} Full health#↑ 230% + 1 Damage up#↓ -0.4 Tears down#↓ -0.25 Shot Speed down#↑ +0.38 Range up#↑ +0.75 Tear Height#Homing tears"}, {"183", "Tooth Picks", "↑ {{Tears}} +0.7 Tears up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, {"184", "Holy Grail", "Flight#↑ +1 Health up"}, {"185", "Dead Dove", "Flight#Spectral tears"}, - {"186", "Blood Rights", "↑ Deal 40 damage to every enemy#↓ Deals 1 heart of damage to you#Prioritizes Red Hearts"}, - {"187", "Guppy's Hairball", "Growing hairball#Swings around you#Grows when it kills an enemy#Bigger ball deals more damage"}, - {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot"}, + {"186", "Blood Rights", "↑ Deals 40 damage to every enemy#↓ Deals 1 heart of damage to Isaac#Removes red hearts first"}, + {"187", "Guppy's Hairball", "Moving swings the hairball around#The ball grows when it kills an enemy#The ball deals more damage the bigger it is"}, + {"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per shot"}, {"189", "SMB Super Fan", "↑ +1 Health up#{{Heart}} Full health#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.5 Range up#↑ +0.2 Speed up#↑ +1 Tear Height"}, {"190", "Pyro", "{{Bomb}} +99 Bombs"}, - {"191", "3 Dollar Bill", "Random tear effect every 2-3 seconds"}, - {"192", "Telepathy For Dummies", "Homing tears for current room"}, + {"191", "3 Dollar Bill", "Isaac's tears get random effects every 2-3 seconds"}, + {"192", "Telepathy For Dummies", "Grants homing tears for the current room"}, {"193", "MEAT!", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up"}, {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot speed up#{{Card}} +1 card"}, {"195", "Mom's Coin Purse", "{{Pill}} Drops 4 Pills"}, {"196", "Squeezy", "{{SoulHeart}} Spawns 2 Soul Hearts#↑ {{Tears}} +0.4 Tears up"}, {"197", "Jesus Juice", "↑ +0.5 Damage up#↑ +0.25 Range up#↑ +0.5 Tear Height"}, - {"198", "Box", "Spawns 1 pickup of each kind"}, - {"199", "Mom's Key", "{{Key}} +2 Keys#More drops from chests"}, + {"198", "Box", "Spawns 1 pickup of each type"}, + {"199", "Mom's Key", "{{Key}} +2 Keys#Chests contain more pickups"}, {"200", "Mom's Eyeshadow", "{{Charm}} 10% chance to shoot charming tears"}, {"201", "Iron Bar", "↑ {{Damage}} +0.3 Damage up#{{Confusion}} 10% chance to shoot concussive tears"}, - {"202", "Midas' Touch", "Turn enemies into gold on touch#Deals contact damage based on your coin count#{{Coin}} Golden enemies drop coins#High chance for effects that spawn Poop to spawn Golden Poop"}, - {"203", "Humbleing Bundle", "Doubles all pickups"}, - {"204", "Fanny Pack", "50% chance to drop a random pickup when you get hit"}, - {"205", "Sharp Plug", "{{Battery}} On use, fully recharges your active item at the cost of 2 Hearts#!!! Only works when item has no charges!"}, - {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} Tears up#Your head is now an orbital which doesn't take damage and deals 105 contact damage#You will still shoot from the head"}, + {"202", "Midas' Touch", "Touching enemies turns them gold#Isaac deals contact damage based on his coin count#{{Coin}} Killing a golden enemy drop coins#Poop spawned by Isaac has a high chance to be Golden Poop"}, + {"203", "Humbleing Bundle", "Pickups spawned are doubled if possible"}, + {"204", "Fanny Pack", "Taking damage has a 50% chance to drop a random pickup"}, + {"205", "Sharp Plug", "{{Battery}} Fully recharges the active item#{{Warning}} Deals 2 harts of damage to Isaac#Only works when item has no charges"}, + {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} Tears up#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 105 contact damage"}, {"207", "Ball of Bandages", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Bandage Girl LVL1#LVL4: Bandage Girl LVL2"}, - {"208", "Champion Belt", "↑ {{Damage}} +1 Damage up#!!! +15% chance for champion enemies"}, + {"208", "Champion Belt", "↑ {{Damage}} +1 Damage up#+15% chance for champion enemies"}, {"209", "Butt Bombs", "{{Bomb}} +5 Bombs#{{Confusion}} Explosions concuss and damage every enemy in the room"}, - {"210", "Gnawed Leaf", "Invincible when standing still for 1 second"}, - {"211", "Spiderbaby", "Spawn 1-2 spiders when getting hit"}, + {"210", "Gnawed Leaf", "Standing still for 1 second makes Isaac invincible"}, + {"211", "Spiderbaby", "Taking damage spawns 1-2 blue spiders"}, {"212", "Guppy's Collar", "50% chance to revive with half a heart on death"}, - {"213", "Lost Contact", "Shielded tears#Tears block enemy shots#↓ {{Shotspeed}} -0.15 Shot Speed down"}, - {"214", "Anemic", "↑ {{Range}} +5 Range up#Leave a trail of damaging creep after taking damage"}, - {"215", "Goat Head", "{{AngelDevilChance}} 100% chance for Devil/Angel Rooms to spawn"}, + {"213", "Lost Contact", "Isaac's tears destroy enemy shots#↓ {{Shotspeed}} -0.15 Shot Speed down"}, + {"214", "Anemic", "↑ {{Range}} +5 Range up#Taking damage spills a trail of toxic blood for the duration of the room"}, + {"215", "Goat Head", "{{AngelDevilChance}} 100% chance for Devil/Angel Rooms to open"}, {"216", "Ceremonial Robes", "↑ {{Damage}} +1 Damage up#{{BlackHeart}} +3 Black Hearts"}, - {"217", "Mom's Wig", "Random chance to spawn blue spider when shooting tears#{{Heart}} Heals 1 Red Heart"}, + {"217", "Mom's Wig", "Shooting tears has a random chance to spawn a blue spider#{{Heart}} Heals 1 Red Heart"}, {"218", "Placenta", "↑ {{Heart}} +1 Health up#{{HalfHeart}} Chance to heal half a heart every minute"}, - {"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Random chance to drop Red Hearts when getting hit"}, - {"220", "Sad Bombs", "Bomb explosions also fire 10 tears in a circle#{{Bomb}} +5 Bombs"}, - {"221", "Rubber Cement", "Bouncing tears"}, - {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#When released, they will all shoot in the direction they were fired#↑ {{Tears}} -2 Tear Delay"}, - {"223", "Pyromaniac", "Explosions heal you#{{Bomb}} +5 Bombs"}, + {"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a random chance to drop a Red Heart"}, + {"220", "Sad Bombs", "Isaac's bomb fire 10 tears in a circle when they explode#{{Bomb}} +5 Bombs"}, + {"221", "Rubber Cement", "Isaac's tears bounce off enemies and obstacles"}, + {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#Releasing the fire buttons shoots them in the direction they were fired#↑ {{Tears}} -2 Tear Delay"}, + {"223", "Pyromaniac", "Explosions heal 1 red heart#{{Bomb}} +5 Bombs"}, {"224", "Cricket's Body", "Tears split up in 4 on hit#Split tears deal half damage#↑ {{Tears}} +1 Tears up#↓ {{Range}} -10 Range down"}, - {"225", "Gimpy", "{{SoulHeart}} Chance to spawn a Soul Heart when taking damage#{{HalfHeart}} Monsters have a chance to drop a Half Red Heart on death"}, + {"225", "Gimpy", "{{SoulHeart}} Taking damage has a chance to spawn a Soul Heart#{{HalfHeart}} Enemies have a chance to drop a Half Red Heart on death"}, {"226", "Black Lotus", "↑ {{Heart}} +1 Health up#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, - {"227", "Piggy Bank", "{{Coin}} +3 coins#Spawns 1-2 coins when getting hit#{{Player14}} 0-1 coin as Keeper"}, + {"227", "Piggy Bank", "{{Coin}} +3 coins#Taking damage spawns 1-2 coins#{{Player14}} 0-1 coin as Keeper"}, {"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#↑ {{Tears}} +1 Tears up"}, {"229", "Monstro's Lung", "{{Chargeable}} Tears are charged and released in a shotgun style attack#↓ {{Tears}} 4.3x Tear Delay up"}, {"230", "Abaddon", "↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.2 Speed up#{{Fear}} Fear tears#↓ {{EmptyHeart}} Removes all heart containers#{{BlackHeart}} +6 Black Hearts"}, - {"231", "Ball of Tar", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 Luck#Leave trail of slowing creep"}, - {"232", "Stop Watch", "{{Slow}} Upon getting hit, slow all enemies in the room permanently#↑ +0.3 Speed up"}, - {"233", "Tiny Planet", "Tears orbit around you#↑ {{Range}} Range way up!#↑ +7 Tear Height#Spectral tears"}, - {"234", "Infestation 2", "Spawn spiders when you kill an enemy"}, + {"231", "Ball of Tar", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 Luck#Isaac leaves a trail of slowing creep"}, + {"232", "Stop Watch", "{{Slow}} Taking damage slows all enemies in the room permanently#↑ +0.3 Speed up"}, + {"233", "Tiny Planet", "Isaac's tears orbit around him#↑ {{Range}} Range way up#↑ +7 Tear Height#Spectral tears"}, + {"234", "Infestation 2", "Killing an enemy spawns a blue spider"}, {"235", "", ""}, - {"236", "E. Coli", "On touch, turn enemies into poop"}, - {"237", "Death's Touch", "Scythe tears!#↑ +1.5 Damage up#↑ Tear size up#↓ -0.3 Tears down#Piercing tears"}, - {"238", "Key Piece 1", "!!! Key piece for Mega Satan door!#{{AngelChance}} 25% higher Angel Room chance"}, - {"239", "Key Piece 2", "!!! Key piece for Mega Satan door!#{{AngelChance}} 25% higher Angel Room chance"}, + {"236", "E. Coli", "Touching an enemy turns it into poop"}, + {"237", "Death's Touch", "↑ +1.5 Damage up#↑ Tear size up#↓ -0.3 Tears down#Piercing tears"}, + {"238", "Key Piece 1", "{{Warning}} Getting both parts of the key opens a big golden door#{{AngelChance}} 25% higher Angel Room chance"}, + {"239", "Key Piece 2", "{{Warning}} Getting both parts of the key opens a big golden door#{{AngelChance}} 25% higher Angel Room chance"}, {"240", "Experimental Treatment", "All Stats ↑/↓ a random number"}, {"241", "Contract from Below", "Doubles all room clear rewards#33% chance for no room clear reward#{{GreedMode}} Doesn't affect Greed Mode"}, {"242", "Infamy", "50% chance to block tears"}, - {"243", "Trinity Shield", "Tear blocking shield"}, - {"244", "Tech.5", "Occasionally fire lasers in addition to your tears"}, - {"245", "20/20", "Doubles all your shots"}, - {"246", "Blue Map", "{{SecretRoom}} Reveals secret rooms"}, - {"247", "BFFS!", "Your familiars deal double damage"}, + {"243", "Trinity Shield", "Blocks enemy shots coming from the direction Isaac is firing"}, + {"244", "Tech.5", "Occasionally fire lasers in addition to Isaac's tears"}, + {"245", "20/20", "Isaac fires 2 tears at once"}, + {"246", "Blue Map", "{{SecretRoom}} Reveals secret room locations on the map"}, + {"247", "BFFS!", "Familiars deal double damage"}, {"248", "Hive Mind", "Blue Spiders and Flies deal double damage"}, - {"249", "There's Options", "2 Boss items spawn instead of 1#!!! Only one can be taken"}, + {"249", "There's Options", "Allows Isaac to choose between 2 items after beating a boss"}, {"250", "Bogo Bombs", "{{Bomb}} All bomb drops become double bombs"}, - {"251", "Starter Deck", "{{Card}} You can carry 2 Cards#Turns all Pills into Cards#Spawns 1 card on pickup"}, - {"252", "Little Baggy", "{{Pill}} You can carry 2 Pills#Turns all Cards into Pills#Spawns 1 pill on pickup"}, + {"251", "Starter Deck", "{{Card}} Isaac can carry 2 Cards#Turns all Pills into Cards#Spawns 1 card on pickup"}, + {"252", "Little Baggy", "{{Pill}} Isaac can carry 2 Pills#Turns all Cards into Pills#Spawns 1 pill on pickup"}, {"253", "Magic Scab", "↑ {{Luck}} +1 Luck up#↑ {{Heart}} +1 Health up"}, - {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5 Range up#!!! Applies only for the left eye"}, + {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5 Range up# Applies to the left eye only"}, {"255", "Screw", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, - {"256", "Hot Bombs", "{{Burning}} Burning bombs#{{Bomb}} +5 Bombs"}, - {"257", "Fire Mind", "{{Burning}} Tears light enemies on fire#Chance for tears to explode on enemy impact#{{Luck}} 100% chance to explode at 13 Luck#!!! The explosion can hurt you!"}, - {"258", "Missing No.", "Rerolls all your items and stats on pickup and every time you change the floor"}, + {"256", "Hot Bombs", "{{Burning}} Isaac's bombs light a flame where they explode#{{Bomb}} +5 Bombs"}, + {"257", "Fire Mind", "{{Burning}} Isaac's tears light enemies on fire#Chance for tears to explode on enemy impact#{{Luck}} 100% chance to explode at 13 Luck#{{Warning}} The explosion can hurt Isaac"}, + {"258", "Missing No.", "Rerolls all of Isaac's items and stats on pickup and at every new floor"}, {"259", "Dark Matter", "↑ {{Damage}} +1 Damage up#{{Fear}} 33% chance to shoot Fear tears#{{Luck}} 100% chance at 20 Luck"}, - {"260", "Black Candle", "{{CurseBlind}} Immunity to Curses#{{BlackHeart}} +1 Black Heart#{{AngelDevilChance}} +15% Devil/Angel Room chance"}, + {"260", "Black Candle", "{{CurseBlind}} Prevents curses in all future floors#Removes any curses on pickup#{{BlackHeart}} +1 Black Heart#{{AngelDevilChance}} +15% Devil/Angel Room chance"}, {"261", "Proptosis", "↑ {{Damage}} +100% Damage up#↓ Tears deal less Damage the further they travel"}, - {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room"}, + {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#Taking damage down to 1 heart damages all enemies in the room"}, {"263", "", ""}, - {"264", "Smart Fly", "Orbital#When you get hit, it attacks enemies#Deals 22.5 damage per second"}, - {"265", "Dry Baby", "When its hit by enemy tears, it has a 10% chance to damage all enemies in the room"}, + {"264", "Smart Fly", "Orbital#Attacks enemies when Isaac takes damage#Deals 22.5 damage per second"}, + {"265", "Dry Baby", "10% chance to damage all enemies in the room when it is hit by an enemy tear"}, {"266", "Juicy Sack", "Leaves slowing creep#Spawns 1-2 friendly spiders after clearing a room"}, - {"267", "Robo-Baby 2.0", "Shoots lasers#Deals 3.5 damage per shot#Moves in the direction you shoot"}, - {"268", "Rotten Baby", "Spawns blue flies when the player is shooting"}, + {"267", "Robo-Baby 2.0", "Shoots lasers#Deals 3.5 damage per shot#Moves in the direction Isaac is firing"}, + {"268", "Rotten Baby", "Spawns blue flies when Isaac shoots"}, {"269", "Headless Baby", "Leaves creep which deals 6 damage per second"}, - {"270", "Leech", "{{HalfHeart}} Heal half a heart when it kills an enemy#3.2 damage per second"}, - {"271", "Mystery Sack", "Drops random pickups every few rooms"}, - {"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage"}, - {"273", "Bob's Brain", "Throwable bomb familiar#The explosion deals 60 damage"}, - {"274", "Best Bud", "When you get hit, gain one midrange orbital for the room#Orbital deals 75 damage per second"}, - {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges to shoot a brimstone laser#Shot deals 31.5 damage per second"}, - {"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage"}, - {"277", "Lil Haunt", "Friendly ghost familiar#Deals 4 damage per second"}, - {"278", "Dark Bum", "{{Heart}} Collects Red Hearts from the floor#Every 1.5 hearts, spawns a Soul/Black Heart or spider"}, - {"279", "Big Fan", "Big fat orbital#Deals 30 damage per second"}, - {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room"}, - {"281", "Punching Bag", "Decoy familiar#Enemies will target him instead"}, - {"282", "How to Jump", "Allows you to jump"}, - {"283", "D100", "Reroll all pickups, pedestals and all your held passive items"}, - {"284", "D4", "Reroll all your held passive items"}, + {"270", "Leech", "{{HalfHeart}} Chases enemies#Heals Isaac for half a heart when it kills an enemy#Deals 3.2 damage per second"}, + {"271", "Mystery Sack", "Drops a random pickup every few rooms"}, + {"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage#{{Warning}} The explosion can hurt Isaac"}, + {"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#The explosion deals 60 damage and can hurt Isaac"}, + {"274", "Best Bud", "Taking damage spawns one midrange orbital for the room#The orbital deals 75 damage per second"}, + {"275", "Lil Brimstone", "Familiar that charges and shoots a brimstone laser#Deals 31.5 damage per second"}, + {"276", "Isaac's Heart", "Isaac becomes invincible#Spawns a heart familiar that follows Isaac#{{Warning}} If the heart familiar gets hit, Isaac takes damage"}, + {"277", "Lil Haunt", "Chases and fears enemies#Deals 4 damage per second"}, + {"278", "Dark Bum", "{{Heart}} Picks up Red Hearts from the floor#Spawns a Soul/Black Heart or spider for every 1.5 red heart picked up"}, + {"279", "Big Fan", "Large orbital#Deals 30 damage per second"}, + {"280", "Sissy Longlegs", "Randomly spawns blue spiders in hostile rooms"}, + {"281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac"}, + {"282", "How to Jump", "Allows Isaac to jump over gaps and obstacles"}, + {"283", "D100", "Reroll all pickups and pedestal items in the room, and all of Isaac's passive items"}, + {"284", "D4", "Reroll all of Isaac's passive items"}, {"285", "D10", "Reroll all enemies in the room"}, - {"286", "Blank Card", "Mimic effects of your held card"}, - {"287", "Book of Secrets", "Gain one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map"}, - {"288", "Box of Spiders", "Spawn 1-4 blue spiders"}, - {"289", "Red Candle", "Throw a red flame#The flame stays until it has dealt damage or blocked shots 5 times"}, - {"290", "The Jar", "{{Heart}} Stores up to 4 Red Heart pickups for later usage"}, + {"286", "Blank Card", "Triggers the effect of the card Isaac holds without using it"}, + {"287", "Book of Secrets", "Activates one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map"}, + {"288", "Box of Spiders", "Spawns 1-4 blue spiders"}, + {"289", "Red Candle", "Throws a red flame#The flame disappears when it has dealt damage or blocked shots 5 times"}, + {"290", "The Jar", "{{Heart}} Walking over red hearts stores up to 4 of them in the Jar#Using the item drops all stored hearts on the floor"}, {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses"}, {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart"}, - {"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions"}, + {"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions#The lasers sometimes rotate"}, {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger {{Collectible484}}Wait What? when swapping it with a different active item and picking it up again"}, - {"295", "Magic Fingers", "Damages the whole room with 2x the player damage#{{Coin}} Price: 1 coin"}, - {"296", "Converter", "Converts 2 Soul or Black Hearts into 1 Red Heart Container"}, + {"295", "Magic Fingers", "Deals 2x Isaac's damage to all enemies#{{Coin}} Removes 1 coin"}, + {"296", "Converter", "Converts 2 Soul/Black Hearts into 1 Red Heart Container"}, --NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor --For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}"}, - {"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds#No contact damage"}, - {"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Slowly gain speed while in hostile rooms#{{Collectible77}} At 2 speed, gain invincibility and deal contact damage#Afterwards, lose the Taurus speed boost for the room"}, - {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them"}, - {"301", "Cancer", "{{SoulHeart}} +3 Soul Hearts#Halves taken damage in room when you already got hit"}, - {"302", "Leo", "Destroy rocks when walking over them#Size up"}, - {"303", "Virgo", "Chance to get invincibility when hit#{{Pill}} Converts negative pills into positive ones#{{Luck}} 100% chance at 10 Luck"}, - {"304", "Libra", "+6 Coins, Keys, and Bombs#Balances your stats!#!!! Every stats up afterwards will affect other stats too"}, + {"297", "Pandora's Box", "{{Warning}} SINGLE USE#Spawns different rewards depending on the floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}"}, + {"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds#Isaac doesn't deal contact damage"}, + {"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Slowly gain speed while in hostile rooms#At 2 speed, Isaac becomes invincible and deals contact damage#Afterwards, lose the Taurus speed boost for the room"}, + {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies deals contact damage"}, + {"301", "Cancer", "{{SoulHeart}} +3 Soul Hearts#Taking damage reduces all future damage in the room to half a heart"}, + {"302", "Leo", "Isaac can destroy rocks by walking into them#Size up"}, + {"303", "Virgo", "Taking damage can make Isaac temporarily invincible#{{Pill}} Converts negative pills into positive ones#{{Luck}} 100% chance at 10 Luck"}, + {"304", "Libra", "+6 Coins, Keys, and Bombs#Balances Isaac's stats#Future stat changes will be spread across all stats"}, {"305", "Scorpio", "{{Poison}} Poison tears"}, {"306", "Sagittarius", "↑ {{Speed}} +0.2 Speed up#Piercing tears"}, {"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +1.5 Range up#↑ {{Tears}} Tears up#+1 Bomb, Coin, and Key"}, - {"308", "Aquarius", "Leave trail of creep#Creep deals 6 damage per second"}, + {"308", "Aquarius", "Isaac leaves a trail of creep#The creep deals 6 damage per second"}, {"309", "Pisces", "↑ {{Tears}} -1 Tear Delay#Increases knockback"}, {"310", "Eve's Mascara", "↑ {{Damage}} +100% Damage up#↓ {{Tears}} -50% Tears down#↓ {{Shotspeed}} -0.5 Shot speed down"}, - {"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas#{{Damage}} He has a 2x Damage Multiplier"}, - {"312", "Maggy's Bow", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#All Red Hearts now heal double their value"}, - {"313", "Holy Mantle", "Ignore the first hit in every room"}, - {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#↓ {{Speed}} -0.4 Speed down#Destroy rocks when walking over them"}, - {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets"}, - {"316", "Cursed Eye", "Charged wave of tears#!!! When hit while partially charged, teleports you to a random room#{{Collectible260}} Does not teleport if you have Black Candle"}, - {"317", "Mysterious Liquid", "Tears leave creep#Creep deals 30 damage per second"}, + {"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas with a 2x Damage Multiplier"}, + {"312", "Maggy's Bow", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#All Red Hearts heal double their value"}, + {"313", "Holy Mantle", "Negates the first hit taken once per room"}, + {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#↓ {{Speed}} -0.4 Speed down#Isaac can destroy rocks by walking into them"}, + {"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets"}, + {"316", "Cursed Eye", "Charged wave of 4 tears#{{Warning}} Taking damage while partially charged teleports Isaac to a random room#{{Collectible260}} Black Candle removes the teleportation effect"}, + {"317", "Mysterious Liquid", "Isaac's tears leave creep#The creep deals 30 damage per second"}, {"318", "Gemini", "Close combat familiar#Deals 6 contact damage per second"}, - {"319", "Cain's Other Eye", "Bounces around the room#Shoots towards Isaac#{{Damage}} His damage equals your damage"}, + {"319", "Cain's Other Eye", "Bounces around the room#Shoots towards Isaac#{{Damage}} Deals the same damage as Isaac"}, {"320", "???'s Only Friend", "Controllable Fly#Deals 37.5 contact damage per second"}, {"321", "Samson's Chains", "Draggable ball that can destroy rocks#Deals 10.7 contact damage per second"}, - {"322", "Mongo Baby", "Copies the effect of one of your familiars#Deals double its damage"}, - {"323", "Isaac's Tears", "Shoot 8 tears in all directions when used#Recharges by shooting"}, - {"324", "Undefined", "Teleports you to the {{TreasureRoom}} Treasure, {{SecretRoom}} Secret, {{SuperSecretRoom}} Super Secret or {{ErrorRoom}} I AM ERROR Room"}, - {"325", "Scissors", "Cut off your head#Head turns into stationary familiar#Control your body separately"}, - {"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#!!! Don't hold it for too long or you will start taking damage!"}, - {"327", "The Polaroid", "Invincibility when getting hit and at half a Red Heart or none"}, - {"328", "The Negative", "Damages all enemies in the room when getting hit and at half a Red Heart or none"}, - {"329", "The Ludovico Technique", "Instead of firing tears, you control one giant tear"}, - {"330", "Soy Milk", "↑ {{Tears}} Very high Tears up: (delay /4) - 2#↓ {{Damage}} -80% Damage down"}, + {"322", "Mongo Baby", "Mimics one of Isaac's familiars#Deals double its damage"}, + {"323", "Isaac's Tears", "Shoots 8 tears in all directions#Recharged by shooting tears"}, + {"324", "Undefined", "Teleports Isaac to the {{TreasureRoom}} Treasure, {{SecretRoom}} Secret, {{SuperSecretRoom}} Super Secret or {{ErrorRoom}} I AM ERROR Room"}, + {"325", "Scissors", "Isaac's head turns into a stationary familiar#The body is controlled separately"}, + {"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#{{Warning}} Holding it for too long deals damage to Isaac"}, + {"327", "The Polaroid", "Taking damage at half a Red Heart or none makes isaac temporarily invincible"}, + {"328", "The Negative", "Taking damage at half a Red Heart or none damages all enemies in the room"}, + {"329", "The Ludovico Technique", "Replaces Isaac's tears with one giant controllable tear"}, + {"330", "Soy Milk", "↑ {{Tears}} Tears way up: (delay /4) - 2#↓ {{Damage}} Damage way down: -80%"}, {"331", "Godhead", "Homing tears#↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +1.2 Range up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura"}, {"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)"}, {"333", "The Mind", "Full mapping effect"}, {"334", "The Body", "↑ {{Heart}} +3 Health up"}, {"335", "The Soul", "{{SoulHeart}} +2 Soul Hearts#Grants an aura that repels enemies and projectiles"}, {"336", "Dead Onion", "Piercing + spectral tears#↑ {{Range}} +0.25 Range up#↓ {{Shotspeed}} -0.4 Shot Speed down#↓ -0.5 Tear Height#↑ {{Tearsize}} +50% Tear size"}, - {"337", "Broken Watch", "Slows down or speeds up every 4th room"}, - {"338", "The Boomerang", "Throwable boomerang#Stuns enemies and deals 2x your damage on hit#Can grab items"}, + {"337", "Broken Watch", "Slows down every 4th room#13% chance to speed up the room instead"}, + {"338", "The Boomerang", "Throwable boomerang#Stuns enemies and deals 2x Isaac's damage#Can grab and bring back items"}, {"339", "Safety Pin", "↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height#{{BlackHeart}} +1 Black Heart"}, - {"340", "Caffeine Pill", "↑ {{Speed}} +0.3 Speed up#↑ Size down#{{Pill}} Spawns a random pill when picked up"}, + {"340", "Caffeine Pill", "↑ {{Speed}} +0.3 Speed up#↑ Size down#{{Pill}} Spawns a random pill"}, {"341", "Torn Photo", "↑ {{Tears}} +0.7 Tears up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, {"343", "Latch Key", "↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart#{{Key}} Spawns 2 keys"}, {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 2-3 Bomb pickups"}, {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"346", "A Snack", "↑ {{Heart}} +1 Health up"}, - {"347", "Diplopia", "!!! SINGLE USE !!!#Duplicates any pedestals and consumables in the current room"}, - {"348", "Placebo", "{{Pill}} Copies the effect of the pill you are currently holding"}, + {"347", "Diplopia", "{{Warning}} SINGLE USE#Duplicates any pedestals and consumables in the current room"}, + {"348", "Placebo", "{{Pill}} Triggers the effect of the pill Isaac holds without using it"}, {"349", "Wooden Nickel", "50% chance to spawn a random coin"}, - {"350", "Toxic Shock", "{{Poison}} At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep"}, - {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poison any enemies nearby#Sends wave of spikes across the room#!!! Can be used to open secret rooms"}, - {"352", "Glass Cannon", "↓ Reduces your health to half a heart#Fires one large piercing spectral tear ((DMG+1) x 10)"}, - {"353", "Bomber Boy", "{{Bomb}} +5 bombs#Bombs will now explode in a cross-shaped pattern"}, - {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Trinket}} Spawns random trinket on the floor"}, + {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep"}, + {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poisons any enemies nearby#Sends a wave of spikes across the room#Can be used to open secret rooms"}, + {"352", "Glass Cannon", "↓ Reduces Isaac's health down to half a heart#Fires a large piercing spectral tear ((DMG+1) x 10)"}, + {"353", "Bomber Boy", "{{Bomb}} +5 bombs#Bombs explode in a cross-shaped pattern"}, + {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Trinket}} Spawns a random trinket"}, {"355", "Mom's Pearls", "↑ {{Range}} +1.25 Range up#↑ {{Luck}} +1 Luck up#↑ +0.5 Tear Height"}, - {"356", "Car Battery", "Causes your active item to activate twice when used"}, - {"357", "Box of Friends", "Duplicate your familiars for the current room#If you have no familiars, {{Collectible113}}Demon Baby will spawn for the current room"}, - {"358", "The Wiz", "Fire 2 tears at once diagonally, similar to R U A WIZARD#Spectral tears"}, + {"356", "Car Battery", "Using an active item triggers its effect twice"}, + {"357", "Box of Friends", "Duplicates all familiars for the current room#Spawns {{Collectible113}}Demon Baby if Isaac has no familiars"}, + {"358", "The Wiz", "Isaac fires 2 tears at once diagonally#Spectral tears"}, {"359", "8 Inch Nails", "↑ {{Damage}} +1.5 Damage up#Increases knockback"}, - {"360", "Incubus", "Shoots the same tears as Isaac in terms of damage, stats and effects"}, - {"361", "Fate's Reward", "Familiar that fires tears with your damage and tear effects"}, + {"360", "Incubus", "Shoots tears with the same stats and effects as Isaac"}, + {"361", "Fate's Reward", "Shoots tears with the same damage and effects as Isaac#Shoots at half the rate of other familiars"}, {"362", "Lil Chest", "Spawns a random pickup every few rooms"}, - {"363", "Sworn Protector", "Orbital familiar#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tears in one room drops an Eternal Heart"}, - {"364", "Friend Zone", "Orbital familiar#Deals 45 contact damage per second"}, - {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 105 contact damage per second"}, - {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Causes your bombs to explode into 2-4 tiny bombs"}, - {"367", "Sticky Bombs", "{{Bomb}} +5 bombs#When a bomb kills an enemy, it spawns blue spiders#Causes your bombs to stick to enemies"}, - {"368", "Epiphora", "Shooting in one direction gradually decreases your tear delay by up to 200%"}, - {"369", "Continuum", "↑ {{Range}} +2.25 Range up#↑ +1.5 Tear Height#Spectral tears#Tears travel through walls and appear out of the opposite wall"}, + {"363", "Sworn Protector", "Orbital#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tears in one room drops an Eternal Heart"}, + {"364", "Friend Zone", "Orbital#Deals 45 contact damage per second"}, + {"365", "Lost Fly", "Moves along walls/obstacles#Deals 105 contact damage per second"}, + {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Isaac's bombs scatter into 2-4 tiny bombs"}, + {"367", "Sticky Bombs", "{{Bomb}} +5 bombs#Killing an enemy with a bomb spawns blue spiders#Isaac's bombs stick to enemies"}, + {"368", "Epiphora", "Shooting in one direction gradually decreases tear delay by up to 200%"}, + {"369", "Continuum", "↑ {{Range}} +2.25 Range up#↑ +1.5 Tear Height#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#{{UnknownHeart}} Spawns 3 random hearts when picked up"}, - {"371", "Curse of the Tower", "Spawn 6 troll bombs every time you get hit#These are affected by bomb items"}, - {"372", "Charged Baby", "Every 30 seconds while in an uncleared room, does a random effect:#Spawn a Battery (max 2 per room)#Add one charge to your active item (max 2 per room)#Freeze all enemies in the room"}, - {"373", "Dead Eye", "↑ {{Damage}} +25% Damage up for every tear that successfully hits an enemy (max +100%)#Chance to lose the multiplier when you miss"}, - {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#The beam deals 4x your damage#{{Luck}} 50% chance at 9 Luck"}, - {"375", "Host Hat", "Grants explosion immunity and immunity from Mom's and Satan's foot stomps#20% chance to block tears"}, - {"376", "Restock", "Spawns 3 random Pickups#Shops instantly restock their items when you buy them"}, + {"371", "Curse of the Tower", "Taking damge spawns 6 troll bombs#The troll bombs inherit Isaac's bomb effects"}, + {"372", "Charged Baby", "Every 30 seconds while in an uncleared room, the familiar can:#Spawn a Battery (max 2 per room)#Add one charge to the active item (max 2 per room)#Freeze all enemies in the room"}, + {"373", "Dead Eye", "↑ {{Damage}} Consecutive tear hits on enemies grant +25% Damage up(max +100%)#Missing has a chance to reset the multiplier"}, + {"374", "Holy Light", "10% chance to shoot Holy tears, which spawn a beam of light on hit#The beam deals 4x Isaac's damage#{{Luck}} 50% chance at 9 Luck"}, + {"375", "Host Hat", "Isaac is immune to explosions and stomps from Mom and Satan's feet#20% chance to reflect enemy shots"}, + {"376", "Restock", "Spawns 3 random Pickups#Buying an item from a shop restocks it instantly"}, {"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"}, - {"378", "No. 2", "Firing tears for 3 seconds drops a Butt Bomb"}, - {"379", "Pupula Duplex", "Tears get a much larger hitbox#Spectral tears"}, - {"380", "Pay To Play", "{{Coin}} +5 coins#You now open single-key doors with coins instead of keys"}, - {"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears up#Gives you a random item at the start of your next run"}, - {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will re-spawn the same enemy as a friendly companion"}, - {"383", "Tear Detonator", "Detonate any tears currently on the screen, causing each one to split into 6 more tears which will spread in a circle"}, - {"384", "Lil Gurdy", "{{Chargeable}} Will launch and slide around the room with speed based on charge amount#Deals 5-90 contact damage per second depending on speed"}, - {"385", "Bumbo", "Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#LVL2: Chance to spawn item after room clears#LVL3: Fires tears that can drop coins on hit#LVL4: Chases enemies, occasionally dropping bombs, and can spawn item on coin pickup"}, - {"386", "D12", "Rerolls any grid object into another random type of object (e.g. poop, pots, TNT, red poop, stone blocks etc.)"}, - {"387", "Censer", "Creates a huge aura of light that slows down enemies and projectiles inside of it"}, - {"388", "Key Bum", "Converts Keys into random chests"}, + {"378", "No. 2", "Firing tears for 3 seconds spawns a lit Butt Bomb"}, + {"379", "Pupula Duplex", "Isaac's tears get a much larger hitbox#Spectral tears"}, + {"380", "Pay To Play", "{{Coin}} +5 coins#Single-key doors must be opened with coins instead of keys"}, + {"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears up#Grants a random item at the start of the next run"}, + {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns the capture as a friendly companion"}, + {"383", "Tear Detonator", "Splits all of Isaac's tears currently on screen in a circle of 6 tears"}, + {"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-90 contact damage per second depending on speed"}, + {"385", "Bumbo", "Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#LVL2: Chance to spawn item after room clears#LVL3: Fires tears that can drop coins on hit#LVL4: Chases enemies, occasionally dropping bombs, can spawn item on coin pickup"}, + {"386", "D12", "Rerolls any obstacle into another random obstacle (e.g. poop, pots, TNT, red poop, stone blocks etc.)"}, + {"387", "Censer", "Is surrounded by a huge aura of light that slows down enemies and projectiles in it"}, + {"388", "Key Bum", "Picks up keys and spawns random chests"}, {"389", "Rune Bag", "{{Rune}} Drops a random rune every 5-6 rooms"}, {"390", "Seraphim", "Fires Sacred Heart tears#Deals 10 damage per shot"}, - {"391", "Betrayal", "{{Charm}} Every time Isaac takes damage, every enemy in the room gets charmed"}, - {"392", "Zodiac", "Gives you a random zodiac item effect every floor"}, - {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies that were poisoned have a chance to drop a Black Heart on death"}, - {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3.15 Range up#↑ +0.3 Tear Height"}, - {"395", "Tech X", "{{Chargeable}} Change your tears to a chargeable laser ring that travels across the room#Larger ring size with longer charge"}, - {"396", "Ventricle Razor", "Creates up to two portals to travel between them#Can be placed in different rooms"}, - {"397", "Tractor Beam", "Your tears now travel directly in front of where you're facing, even as you move or turn#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height"}, - {"398", "God's Flesh", "Tears can shrink enemies#Shrunk enemies can be crushed and killed by walking over them"}, - {"399", "Maw of the Void", "↑ {{Damage}} +1 Damage up#{{Chargeable}} After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring#{{BlackHeart}} Enemies killed with the black ring have a chance to drop Black Hearts"}, - {"400", "Spear of Destiny", "Spawns a spear in front of you#Deals 2 times your damage#Chance to fear enemies on contact"}, - {"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit"}, - {"402", "Chaos", "Pedestals will now be chosen from random item pools#Spawns 1-6 random pickups"}, - {"403", "Spider Mod", "Allows you to see your tear damage and the health bars of all enemies#Inflicts a random status effect on contact#Will randomly drop batteries"}, - {"404", "Farting Baby", "Familiar that blocks projectiles#When hit, 10% chance to fart, which will charm, poison or knockback enemies"}, - {"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies a random status effect"}, - {"406", "D8", "Reroll your stats#Will only affect damage, tears, range and speed"}, - {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you lose the aura for the room, and will get a new aura next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage#{{ColorBlue}}Blue{{CR}} = {{Tears}} -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +7.5 Range up, +1 Tear Height"}, - {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac#{{BlackHeart}} Enemies killed with it have a chance to drop a Black Heart"}, - {"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#When Isaac has no Red Hearts:#Gain flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"}, - {"410", "Evil Eye", "3.33% chance to shoot an eye across the screen which fires tears in the same direction as Isaac"}, - {"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage up for each enemy killed in current room#Maximum of +5 Damage up after 10 kills"}, - {"412", "Cambion Conception", "After taking damage 15 times, Isaac gains a permanent demon familiar#Up to 4 familiars possible"}, - {"413", "Immaculate Conception", "After picking up 15 hearts, Isaac gains a permanent angelic familiar#Up to 5 familiars possible#A Soul Heart will spawn instead if you've gotten all 5"}, - {"414", "More Options", "{{TreasureRoom}} Two items now spawn in all Treasure Rooms#You can only choose one"}, - {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, - {"416", "Deep Pockets", "Allows you to carry two cards/pills/runes"}, - {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 129% of your damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, - {"418", "Fruit Cake", "Gives you a different tear effect with every tear that you fire"}, - {"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, - {"420", "Black Powder", "Walking in a circle will spawn a pentagram symbol on the floor, which deals 10 damage per tick"}, - {"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range and deals 5 damage to them"}, - {"422", "Glowing Hour Glass", "Rewind time and put you back in the previous room, in the same state you were in at that moment"}, - {"423", "Circle of Protection", "Large halo around you, dealing your damage on contact every second#Chance to reflect enemy projectiles"}, + {"391", "Betrayal", "{{Charm}} Taking damage charms all enemies in the room"}, + {"392", "Zodiac", "Grants a random zodiac item effect every floor"}, + {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Poisoned enemies have a chance to drop a Black Heart on death"}, + {"394", "Marked", "Isaac automatically fires tears at a movable red target on the ground#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3.15 Range up#↑ +0.3 Tear Height"}, + {"395", "Tech X", "{{Chargeable}} Isaac's tears are replaced by a chargeable laser ring#Ring size increases with charge time"}, + {"396", "Ventricle Razor", "Creates up to two portals to travel between#Can be placed in different rooms"}, + {"397", "Tractor Beam", "Isaac's tears always travel along a beam of light in front of him#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height"}, + {"398", "God's Flesh", "Tears can shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, + {"399", "Maw of the Void", "↑ {{Damage}} +1 Damage up#{{Chargeable}} Firing tears for 3 seconds and releasing the fire button creates a black brimstone ring around Isaac#{{BlackHeart}} Enemies killed by the black ring have a chance to drop Black Hearts"}, + {"400", "Spear of Destiny", "Isaac holds a spear in front of him#The spears deals twice his damage and can fear enemies on contact"}, + {"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit and explode after a few seconds"}, + {"402", "Chaos", "All items are chosen from random item pools#Spawns 1-6 random pickups"}, + {"403", "Spider Mod", "Displays tear damage and health bars of all enemies#Inflicts random status effects to enemies on contact#Randomly drops batteries"}, + {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and charm, poison or knockback enemies"}, + {"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies random status effects to enemies on contact"}, + {"406", "D8", "Rerolls Isaac's damage, tears, range and speed stats"}, + {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and gives Isaac a new effect in the next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage#{{ColorBlue}}Blue{{CR}} = {{Tears}} -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +7.5 Range up, +1 Tear Height"}, + {"408", "Athame", "Taking damage creates a black brimstone ring around Isaac#{{BlackHeart}} Enemies killed by the ring have a chance to drop a Black Heart"}, + {"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#{{Blank}}#{{Blank}} When Isaac has no Red Hearts:#Grants flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"}, + {"410", "Evil Eye", "3.33% chance to shoot an eye#The eye moves in a straight line and fires tears in the same direction as Isaac"}, + {"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage up for each enemy killed in the room#Caps at +5 Damage up after 10 kills"}, + {"412", "Cambion Conception", "Taking damage 15 times spawns a permanent demon familiar#Caps at 4 familiars"}, + {"413", "Immaculate Conception", "Picking up 15 hearts spawns a permanent angelic familiar#Caps at 5 familiars#If all familiars have been granted, spawns a Soul Heart instead"}, + {"414", "More Options", "{{TreasureRoom}} Allows Isaac to choose between 2 items in treasure rooms"}, + {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}}#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#{{Blank}}#Taking any damage removes the effect for the current room"}, + {"416", "Deep Pockets", "Allows Isaac to carry two cards/pills/runes"}, + {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 129% of Isaac's damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, + {"418", "Fruit Cake", "Each one of Isaac's tears gets a different effect"}, + {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, + {"420", "Black Powder", "Walking in a circle draws a pentagram on the floor, which deals 10 damage per tick"}, + {"421", "Kidney Bean", "{{Charm}} Charms and deals 5 damage to all enemies in close range"}, + {"422", "Glowing Hour Glass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in "}, + {"423", "Circle of Protection", "Surrounds Isaac with a large halo that deals his damage on contact every second#Chance to reflect enemy projectiles"}, {"424", "Sack Head", "Pickups have a 33% chance to be replaced with a sack#Spawns a sack"}, - {"425", "Night Light", "Spawns a cone of light in front of you that slows enemies and projectiles inside of it"}, - {"426", "Obsessed Fan", "Follows your exact movement on a 3 second delay#Deals 30 contact damage per second"}, - {"427", "Mine Crafter", "Spawns a pushable TNT barrel#If used a second time in the same room while the last TNT barrel is still there, it will remotely explode"}, - {"428", "PJs", "{{SoulHeart}} +4 Soul Hearts#Fully restores your red health"}, - {"429", "Head of the Keeper", "{{Coin}} Enemies have a 5% chance to drop a Penny when hit with your tears"}, - {"430", "Papa Fly", "Follows your movement pattern on a 1 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, - {"431", "Multidimensional Baby", "Follows your movement pattern on a 2 second delay#Tears that pass through it will split up and gain a speed boost"}, - {"432", "Glitter Bombs", "{{Bomb}} +5 bombs#Bombs have a 25% chance to drop a random pickup and a 15% chance to charm enemies when they explode"}, - {"433", "My Shadow", "Each time you take damage, it will apply a fear effect to all enemies and spawn a friendly black charger#The charger deals 5 damage per second"}, - {"434", "Jar of Flies", "Every time you kill an enemy a blue fly will be added to the Jar#Up to 20 flies#Using the item will release all the flies"}, + {"425", "Night Light", "Spawns a slowing cone of light in front of Isaac"}, + {"426", "Obsessed Fan", "Mimics Isaac's exact movement on a 3 second delay#Deals 30 contact damage per second"}, + {"427", "Mine Crafter", "Spawns a pushable TNT barrel#Using the item a second time in the same room remotely detonates the barrel"}, + {"428", "PJs", "{{SoulHeart}} +4 Soul Hearts#Fully heals red hearts"}, + {"429", "Head of the Keeper", "{{Coin}} Hitting an enemy with a tear has a 5% chance to drop a Penny"}, + {"430", "Papa Fly", "Mimics Isaac's movement on a 1 second delay#Fires tears at nearby enemies that deal Isaac's damage"}, + {"431", "Multidimensional Baby", "Mimics Isaac's movement on a 2 second delay#Tears that pass through it are doubled and gain a speed boost"}, + {"432", "Glitter Bombs", "{{Bomb}} +5 bombs#Isaac's bombs have a 25% chance to drop a random pickup and a 15% chance to charm enemies when they explode"}, + {"433", "My Shadow", "Taking damage fears all enemies in the room and spawns a friendly black charger#The charger deals 5 damage per second"}, + {"434", "Jar of Flies", "Killing an enemy adds a blue fly to the Jar, up to 20 flies#Using the item releases all the flies"}, {"435", "Lil Loki", "Shoots 4 tears in a cross pattern#Deals 3.5 damage per shot"}, - {"436", "Milk!", "{{Tears}} After taking damage, you gain a Tears up for the rest of the room"}, - {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards#!!! If used in a Greed fight, it can reroll the room into a Shop"}, + {"436", "Milk!", "{{Tears}} Taking damage grants a Tears up for the duration of the room"}, + {"437", "D7", "Respawns all enemies to get another room clear reward#If used in a Greed fight, can reroll the room into a Shop"}, {"438", "Binky", "{{SoulHeart}} +1 Soul Heart#↑ {{Tears}} +0.75 Tears up#↑ Size down"}, - {"439", "Mom's Box", "{{Trinket}} Spawns a random trinket#While held, doubles the effect of trinkets#↑ {{Luck}} +1 Luck while held"}, - {"440", "Kidney Stone", "Occasionally, you stop firing and have to charge an attack that releases a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, + {"439", "Mom's Box", "{{Trinket}} Spawns a random trinket#While held, doubles trinket effects#↑ {{Luck}} +1 Luck while held"}, + {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, {"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"}, - {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ {{Range}} +1.5 Range up#↑ {{Tears}} +0.75 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without Red Hearts"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) - {"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ {{Tears}} +0.3 Tears up"}, - {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"}, - {"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} A wolf howls if you enter a room next to a Secret/Super Secret Room#{{LadderRoom}} A barking sound will play when entering a room with a crawlspace under a rock"}, - {"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"}, - {"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals your damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"}, + {"442", "Dark Prince's Crown", "{{Blank}} While at 1 full Red Heart:#↑ {{Range}} +1.5 Range up#↑ {{Tears}} +0.75 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↑ +1 Tear Height#Does not work on characters without Red Hearts"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) + {"443", "Apple!", "Isaac sometimes fires razor blades which deal 400% damage#↑ {{Tears}} +0.3 Tears up"}, + {"444", "Lead Pencil", "Isaac fires a cluster of tears every 15 tears#Tears in the cluster deals double damage"}, + {"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} A wolf howls in rooms adjacent to a Secret/Super Secret Room#{{LadderRoom}} A barking sound plays in rooms with a crawlspace under a rock"}, + {"446", "Dead Tooth", "While firing, Isaac is surrounded by a green aura that poisons enemies"}, + {"447", "Linger Bean", "Firing without pause for 7.5 seconds spawns a poop cloud#The cloud deals Isaac's damage 5 times a second#The cloud lasts 15 seconds and can be moved by shooting it"}, {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#{{Collectible214}} 10% chance to get ↑ +5 Range and leave a trail of blood creep for the current room"}, {"449", "Metal Plate", "{{SoulHeart}} +1 Soul Heart#{{Confusion}} Enemy bullets have a 25% chance to be reflected as concussive tears"}, - {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that deals double damage#Hit enemies temporarily turn to gold#Gold enemies drop 1-4 coins if killed#!!! The coin tear costs 1 coin"}, - {"451", "Tarot Cloth", "{{Card}} Drops a random card#{{Card}} Doubles the effect of any card used"}, - {"452", "Varicose Veins", "When taking damage, fire 10 tears in a circle around you#The tears deal your damage + 25"}, - {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"}, - {"454", "Polydactyly", "You can carry two cards, runes or pills#Spawns a card, pill or rune on pickup"}, + {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-4 coins#Firing a coin tear removes 1 coin"}, + {"451", "Tarot Cloth", "{{Card}} Drops a card#{{Card}} Card effects are doubled"}, + {"452", "Varicose Veins", "Taking damage fires 10 tears in a circle around Isaac#The tears deal Isaac's damage + 25"}, + {"453", "Compound Fracture", "Tears shatter into 1-3 small bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"}, + {"454", "Polydactyly", "Allows Isaac to carry 2 cards, runes or pills#Spawns a card, pill or rune on pickup"}, {"455", "Dad's Lost Coin", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Spawns a lucky penny"}, {"456", "Moldy Bread", "↑ {{Heart}} +1 Health up"}, - {"457", "Cone Head", "{{SoulHeart}} +1 Soul Heart#20% chance to ignore damage"}, - {"458", "Belly Button", "{{Trinket}} Spawns a random trinket on pickup#{{Trinket}} Grants 1 extra trinket slot"}, - {"459", "Sinus Infection", "20% chance to shoot sticky poison tears#Deals your damage each second#Sticks for 60 seconds"}, + {"457", "Cone Head", "{{SoulHeart}} +1 Soul Heart#20% chance to negate damage taken"}, + {"458", "Belly Button", "{{Trinket}} Allows Isaac to carry 2 trinkets#{{Trinket}} Spawns a random trinket on pickup"}, + {"459", "Sinus Infection", "20% chance to shoot a sticky booger#Boogers deal Isaac's damage once a second and stick for 60 seconds"}, {"460", "Glaucoma", "{{Confusion}} 5% chance to shoot concussive tears#Makes the screen slightly darker"}, - {"461", "Parasitoid", "15% chance to shoot egg sacks#{{Slow}} Spawns slowing creep on hit#Spawns a blue spider or fly on hit"}, - {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, - {"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage up#Chance to destroy rocks and open doors with your tears"}, - {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Drops from champion enemies will be modified to be whatever pickup you need the most"}, - {"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears up#Allows you to fire tears diagonally"}, - {"466", "Contagion", "{{Poison}} First killed enemy in the room will explode and poison all nearby enemies"}, - {"467", "Finger!", "{{Damage}} Deals constant 10% of your damage to enemies in the direction the finger points at"}, - {"468", "Shade", "Follows your movement delayed by 1 second#Deals 30 contact damage per second"}, - {"469", "Depression", "Leaves trail of creep#Creep deals 6 damage per second#Enemies touching the cloud can spawn a holy light beam"}, - {"470", "Hushy", "Bounces around the room#Deals contact damage#Will stop moving when you are shooting#When stopped, it can block projectiles"}, - {"471", "Lil Monstro", "{{Chargeable}} Familiar with chargeable shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"}, - {"472", "King Baby", "Other familiars follow it#Stops moving when you are shooting#Will move back to you when you stop shooting"}, - {"473", "Big Chubby", "Charges forwards very slow#Deals 40.5 contact damage per second"}, + {"461", "Parasitoid", "15% chance to shoot egg sacks#Egg sacks spawn slowing creep and a blue spider or fly on hit"}, + {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, + {"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage up#Isaac's tears can destroy rocks and open doors"}, + {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop whatever pickup Isaac needs the most"}, + {"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears up#Allows Isaac to fire tears in any direction"}, + {"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poison all nearby enemies"}, + {"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, + {"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second"}, + {"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, + {"470", "Hushy", "Bounces around the room#Deals contact damage#Stops moving when Isaac shoots#Blocks projectiles when stopped"}, + {"471", "Lil Monstro", "{{Chargeable}} Charges a shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"}, + {"472", "King Baby", "Other familiars follow it#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, + {"473", "Big Chubby", "Very slowly charges forwards#Deals 40.5 contact damage per second"}, {"474", "Tonsil", "Blocks enemy projectiles"}, - {"475", "Plan C", "!!! SINGLE USE !!!#Deals 9,999,999 damage to all enemies and kills you 3 seconds later"}, + {"475", "Plan C", "{{Warning}} SINGLE USE#Deals 9,999,999 damage to all enemies#Kills Isaac 3 seconds later"}, {"476", "D1", "Duplicates 1 random pickup in the current room"}, - {"477", "Void", "!!! When used, consumes all pedestal items in the room#Active item: Its effect activates, and will activate every future use of Void#↑ Passive item: Small stat upgrade to two random stats"}, - {"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will still hurt you#Enemies unfreeze after 30 seconds"}, - {"479", "Smelter", "{{Trinket}} Consumes your trinket and gives you the effect permanently#More trinkets appear"}, - {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles your current blue flies/spiders#Spawns 1 blue fly or spider when you don't have any"}, - {"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for current room#Corrupts all sprites and music for current room"}, - {"482", "Clicker", "Transforms you into a different character#Removes the last item you collected"}, - {"483", "Mama Mega!", "!!! SINGLE USE !!!#Affects whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#!!! If you have a Golden Bomb, consumes it on use instead of Mama Mega"}, - {"484", "Wait What?", "Upon use, pushes enemies away and spawn a wave of rocks#Can open rooms and break rocks"}, + {"477", "Void", "Consumes all pedestal items in the room#Active items: Their effects activate, and will activate with every future use of Void#↑ Passive items: Grant two random stats up"}, + {"478", "Pause", "Freezes all enemies in the room until Isaac shoots#Touching a frozen enemy still deals damage to Isaac#Enemies unfreeze after 30 seconds"}, + {"479", "Smelter", "{{Trinket}} Consumes Isaac's held trinkets and grants their effects permanently#Increases the spawn rate of trinkets"}, + {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles all blue flies and spiders#Spawns 1 blue fly or spider if Isaac has none"}, + {"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for the room#Corrupts all sprites and music in the room"}, + {"482", "Clicker", "Rerolls the character#Removes the last item collected"}, + {"483", "Mama Mega!", "{{Warning}} SINGLE USE#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#Having a Gold Bomb when using the item consumes it and allows for another use of Mama Mega"}, + {"484", "Wait What?", "Upon use, pushes enemies away and spawns a rock wave#Can open rooms and break rocks"}, {"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, - {"486", "Dull Razor", "Hurts you without damaging you#Can trigger item effects"}, - {"487", "Potato Peeler", "Removes one Red Heart Container and gives you: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leave a trail of blood creep for the current room"}, - {"488", "Metronome", "Grants a random item's effect for the current room"}, - {"489", "D Infinity", "Random dice effect each use"}, - {"490", "Eden's Soul", "!!! SINGLE USE !!!#Spawns 2 random items depending on the current room's item pool#Starts with no charges"}, + {"486", "Dull Razor", "Hurts Isaac without removing health#Triggers any on-hit item effects"}, + {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leaves a trail of blood creep for the current room"}, + {"488", "Metronome", "Grants a random item effect for the current room"}, + {"489", "D Infinity", "Triggers a random dice effect each use"}, + {"490", "Eden's Soul", "{{Warning}} SINGLE USE#Spawns 2 random items depending on the current room's item pool#Starts with no charges"}, {"491", "Acid Baby", "{{Pill}} Drops a random pill every 3 rooms#{{Poison}} Using a pill poisons all enemies in the room"}, {"492", "YO LISTEN!", "↑ {{Luck}} +1 Luck up#Highlights the location of {{SecretRoom}} secret rooms, tinted rocks and crawlspaces"}, {"493", "Adrenaline", "For every empty heart container:#↑ +0.2 Damage up"}, - {"494", "Jacob's Ladder", "Tears spawn 1-2 sparks of electricity on impact#Sparks deal half your damage"}, - {"495", "Ghost Pepper", "Chance to shoot a red flame that blocks enemy shots and deals contact damage#The flame stays until it has dealt damage or blocked shots 5 times"}, - {"496", "Euthanasia", "3.33% chance to shoot needles#{{Luck}} 100% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, - {"497", "Camo Undies", "When you enter a room, camouflage yourself and confuse all enemies until you start shooting"}, - {"498", "Duality", "{{AngelDevilChance}} If an Angel or Devil room would spawn, both will spawn#When entering one, the other disappears"}, + {"494", "Jacob's Ladder", "Tears spawn 1-2 sparks of electricity on impact#Sparks deal half of Isaac's damage"}, + {"495", "Ghost Pepper", "Chance to shoot a red flame that blocks enemy shots and deals contact damage#The flame disappears after dealing damage or blocking shots 5 times"}, + {"496", "Euthanasia", "3.33% chance to shoot a needle#{{Luck}} 100% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, + {"497", "Camo Undies", "Entering a room confuses all enemies until Isaac starts shooting"}, + {"498", "Duality", "{{AngelDevilChance}} Spawns both an Angel and Devil room if either would have spawned#Entering one makes the other disappear"}, {"499", "Eucharist", "{{AngelChance}} 100% chance for Angel Rooms to spawn"}, {"500", "Sack of Sacks", "Spawns a sack every 5-6 rooms"}, - {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins you gain after picking up Greed's Gullet#{{Player14}} Keeper can gain additional Coin Hearts"}, - {"502", "Large Zit", "While firing, occasionally shoot a white creep tear that deals double damage#Shoot a white creep tear when damaged"}, - {"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#Running into enemies will deal 3.5 damage to them"}, + {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins picked up after getting Greed's Gullet#{{Player14}} Keeper can gain additional Coin Hearts"}, + {"502", "Large Zit", "Firing occasionally shoots a white creep tear that deals double damage#Taking damage shoots a white creep tear"}, + {"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#Isaac deals 3.5 contact damage"}, {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"}, - {"505", "Poke Go", "Chance to spawn a charmed enemy when entering a hostile room"}, - {"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, - {"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}} Chance to drop half hearts when it deals damage#{{HalfSoulHeart}} Can drop half Soul Hearts instead if you don't have red HP"}, - {"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 300% your damage on contact per second#Does not block shots"}, - {"509", "Bloodshot Eye", "Orbital that shoots a tear every 2 seconds in a random direction#Deals 3.5 damage per tear#Deals 30 contact damage per second#Does not block shots"}, - {"510", "Delirious", "Spawns a friendly white delirium version of a boss for the current room"}, - {"511", "Angry Fly", "Orbits around a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, + {"505", "Poke Go", "Entering a hostile room has a chance to spawn a charmed enemy"}, + {"506", "Backstabber", "Hitting an enemy in the back deals double damage and causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, + {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can drop half hearts#{{HalfSoulHeart}} Having no red HP drops soul hearts instead"}, + {"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 3x Isaac's damage on contact per second#Does not block shots"}, + {"509", "Bloodshot Eye", "Orbital that shoots a tear in a random direction every 2 seconds#Deals 3.5 damage per tear#Deals 30 contact damage per second#Does not block shots"}, + {"510", "Delirious", "Spawns a friendly delirium version of a boss for the current room"}, + {"511", "Angry Fly", "Orbits a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, {"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 0.4 damage every tick#Destroys nearby rocks#Lasts 6 seconds"}, - {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Random chance to charm/fear an enemy#Random chance to spawn a rainbow poop upon taking damage"}, - {"514", "Broken Modem", "Causes random enemies and projectiles to 'lag' at random intervals, causing them to shortly freeze#25% chance to double room clear drops"}, - {"515", "Mystery Gift", "!!! SINGLE USE !!!#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, - {"516", "Sprinkler", "Spawns a Sprinkler that rotates in a circle, spraying your tears in all directions"}, - {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Allows you to rapidly place bombs on the ground"}, - {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has a random tear effect#Will be randomized every floor"}, - {"519", "Lil Delirium", "A familiar that transforms into other random familiars every 10 seconds"}, - {"520", "Jumper Cables", "+1 charge for your active item for every 15 enemies killed"}, - {"521", "Coupon", "When used, causes one random item in the {{Shop}} Shop or {{DevilRoom}} Devil Room to become free#{{Shop}} While held, guarantees one Shop item will be on sale"}, - {"522", "Telekinesis", "Enemy projectiles close to you are held in place for 3 seconds#They get thrown away from you afterwards#Recharges after 3 seconds"}, - {"523", "Moving Box", "When used, stores all pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, - {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals your damage"}, - {"525", "Leprosy", "Taking damage will spawn a projectile blocking orbital#Max 3 orbitals at the same time#Orbitals are destroyed if they take too much damage"}, - {"526", "7 Seals", "Spawns small horsemen familiars that spawn their respective locusts#Horseman changes every 10 seconds"}, - {"527", "Mr. ME!", "!!! Usable familiar that can do tasks for you:#Open doors or chests#Fetch an item#50% chance to steal from the shop / Devil#Attack an enemy until it dies#Explode walls, rocks, shopkeepers, angel statues, machines, beggars"}, - {"528", "Angelic Prism", "Orbital prism#Tears hitting it will split into 4"}, - {"529", "Pop!", "Tears will behave like billiard balls"}, - {"530", "Death's List", "Grants a pickup or stat increase if you kill enemies in the order they are marked in"}, - {"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ 31% Damage up"}, - {"532", "Lachryphagy", "Tears slow down while traveling#Upon stopping, they explode in 8 smaller tears#Tears can be fired in other tears, making them bigger"}, - {"533", "Trisagion", "Fire piercing blasts of light#{{Damage}} They deal 33% damage but can hit enemies multiple times"}, - {"534", "Schoolbag", "Allows holding 2 active items#Switch between them with the Drop button ({{ButtonRT}})"}, - {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{Collectible313}} Grants a shield when entering a boss room"}, - {"536", "Sacrificial Altar", "!!! SINGLE USE !!!#Sacrifice 1-2 familiars to spawn a Devil item#Turns your blue spiders/flies into coins"}, - {"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Familiar that fires a line of creep#Creep type changes everytime the player uses a pill"}, - {"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can add the effect of your trinket permanently"}, - {"539", "Mystery Egg", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"}, - {"540", "Flat Stone", "Tears bounce off the floor#Tears cause splash damage on every bounce"}, + {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Randomly charms/fears enemies# Taking damage has a random chance to spawn a rainbow poop"}, + {"514", "Broken Modem", "Causes some enemies and projectiles to briefly freeze at random intervals#25% chance to double room clear drops"}, + {"515", "Mystery Gift", "{{Warning}} SINGLE USE {{Warning}}#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, + {"516", "Sprinkler", "Spawns a Sprinkler that shoots the same tears as Isaac in a circle around itself"}, + {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Removes the delay between bomb placements"}, + {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has random tear effects#Effects change every floor"}, + {"519", "Lil Delirium", "Transforms into a random familiar every 10 seconds"}, + {"520", "Jumper Cables", "Kiling 15 enemies adds 1 charge to the active item"}, + {"521", "Coupon", "Makes one random item in the {{Shop}} Shop or {{DevilRoom}} Devil Room free#{{Shop}} Holding the item guarantees one Shop item is on sale"}, + {"522", "Telekinesis", "Stops all enemy projectiles that come close to Isaac for 3 seconds and throws them away from him"}, + {"523", "Moving Box", "Stores all pickups and items from the current room#Using the item again drops everything back on the floor#Allows Isaac to move things between rooms"}, + {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#The beams deal the same damage as Isaac"}, + {"525", "Leprosy", "Taking damage spawns a projectile blocking orbital#Caps at 3 orbitals#Orbitals are destroyed if they take too much damage"}, + {"526", "7 Seals", "Spawns a small horseman familiar that spawns locusts#The horseman and its locust changes every 10 seconds"}, + {"527", "Mr. ME!", "Displays a movable cursor for a few seconds, then summons a ghost that will, depending on the cursor position:#Open doors or chests#Fetch an item#50% chance to steal from the shop / Devil#Attack an enemy until it dies#Explode walls, rocks, shopkeepers, angel statues, machines, beggars"}, + {"528", "Angelic Prism", "Orbital prism#Friendly tears hitting it split into 4"}, + {"529", "Pop!", "Isaac's tears bounce off each other and disappear when they stop moving"}, + {"530", "Death's List", "Killing enemies in the order dictated by the mark {{DeathMark}} above them grants a random pickup or stat increase"}, + {"531", "Haemolacria", "Isaac's tears fly in an arc and burst into smaller tears on impact#↓ Tears down#↑ 31% Damage up"}, + {"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tears merge and become bigger"}, + {"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#{{Damage}} The beams deal 33% damage but can hit enemies multiple times"}, + {"534", "Schoolbag", "Allows Isaac to hold 2 active items#The items can be swapped using the Drop button ({{ButtonRT}})"}, + {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{Collectible313}} Entering a boss room grants a {{HolyMantleSmall}} Holy Mantle shield"}, + {"536", "Sacrificial Altar", "{{Warning}} SINGLE USE {{Warning}}#Sacrifices up to 2 familiars and spawns a Devil item for each sacrifice#Turns blue spiders/flies into coins"}, + {"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, + {"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can remove Isaac's held trinket and grant its effects permanently"}, + {"539", "Mystery Egg", "Taking damage spawns a charmed enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, + {"540", "Flat Stone", "Isaac's Tears bounce off the floor and cause splash damage on every bounce"}, {"541", "Marrow", "{{EmptyBoneHeart}} +1 Bone Heart#{{Heart}} Spawns 3 Red Hearts"}, - {"542", "Slipped Rib", "Orbital#Reflects projectiles"}, - {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ {{Tears}} -50% Tear Delay#Chance to block damage"}, - {"544", "Pointy Rib", "Nail that levitates in front of Isaac#Deals your damage 6 times per second"}, - {"545", "Book of the Dead", "Spawns a bone orbital or charmed bony per enemy killed in the current room"}, + {"542", "Slipped Rib", "Orbital#Reflects enemy projectiles"}, + {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} -50% Tear Delay#Chance to block damage"}, + {"544", "Pointy Rib", "Levitates in front of Isaac#Deals Isaac's damage 6 times per second"}, + {"545", "Book of the Dead", "Spawns a bone orbital or charmed bony per enemy killed in the room"}, {"546", "Dad's Ring", "Grants an aura that freezes enemies in place"}, - {"547", "Divorce Papers", "{{EmptyBoneHeart}} +1 Bone Heart#↑ {{Tears}} +0.7 Tears up#{{Trinket21}} Spawns a Mysterious Paper trinket"}, - {"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can retrieve pickups"}, - {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all your Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.5 Tears up permanently"}, - {"550", "Broken Shovel", "Mom's Foot will constantly attack you#Using it stops Mom's Foot for current room#!!! (Try to beat Boss Rush with it!)"}, - {"551", "Broken Shovel", "Second part of a broken shovel#!!! Use the shovel on the hill of dirt in the \"Dark Room\""}, - {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#10% chance for {{LadderRoom}}crawlspace trapdoor#!!! Use the shovel on the hill of dirt in the \"Dark Room\"#!!! Unlocks something cool"}, + {"547", "Divorce Papers", "{{EmptyBoneHeart}} +1 Bone Heart#↑ {{Tears}} +0.7 Tears up#{{Trinket21}} Spawns the Mysterious Paper trinket"}, + {"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can grab and bring back pickups"}, + {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.5 permanent Tears up"}, + {"550", "Broken Shovel", "Mom's Foot constantly tries to stomp Isaac#Using the item stops the stomping for the room#{{Warning}} (Try to beat Boss Rush with it!)"}, + {"551", "Broken Shovel", "Completes Mom's Shovel#{{Warning}} Use the shovel on the hill of dirt in the \"Dark Room\""}, + {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#10% chance for {{LadderRoom}}crawlspace trapdoor#{{Warning}} Use the shovel on the hill of dirt in the \"Dark Room\""}, } ---------- Trinkets ---------- EID.descriptions[languageCode].trinkets={ - {"1", "Swallowed Penny", "{{Coin}} Spawns 1 coin when you get hit"}, + {"1", "Swallowed Penny", "{{Coin}} Taking damage spawns 1 coin"}, {"2", "Petrified Poop", "50% chance to get drops from poop"}, {"3", "AAA Battery", "-1 charge needed for active items"}, - {"4", "Broken Remote", "Teleports you when you use an active item"}, + {"4", "Broken Remote", "Using an active item teleports Isaac to a random room"}, {"5", "Purple Heart", "2x chance for champion enemies"}, - {"6", "Broken Magnet", "Coin magnet"}, + {"6", "Broken Magnet", "Attracts coins to Isaac"}, {"7", "Rosary Bead", "{{AngelChance}} 50% higher Angel Room chance#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries"}, - {"8", "Cartridge", "{{Collectible93}} 5% chance for Gamekid effect on hit"}, - {"9", "Pulse Worm", "Pulsating tears#Affects tear hitbox"}, - {"10", "Wiggle Worm", "Tears move in waves#↑ {{Tears}} +0.3 Tears up"}, - {"11", "Ring Worm", "Tears move in spirals with high speed"}, + {"8", "Cartridge", "{{Collectible93}} Taking damage has a 5% chance to trigger the Gamekid effect"}, + {"9", "Pulse Worm", "Isaac's tears pulsate#Affects tear hitbox"}, + {"10", "Wiggle Worm", "Isaac's tears move in waves#↑ {{Tears}} +0.3 Tears up"}, + {"11", "Ring Worm", "Isaac's tears move in spirals with high speed"}, {"12", "Flat Worm", "50% wider tears#Increases knockback"}, - {"13", "Store Credit", "{{Shop}} One shop item for free"}, - {"14", "Callus", "Prevents damage from creep and spikes"}, + {"13", "Store Credit", "{{Shop}} Allows Isaac to take 1 shop item for free"}, + {"14", "Callus", "Grants immunity to creep and spikes"}, {"15", "Lucky Rock", "{{Coin}} Destroying rocks spawns coins"}, - {"16", "Mom's Toenail", "Mom's Foot stomps enemies every 60 seconds"}, + {"16", "Mom's Toenail", "Mom's Foot stomps a random spot in the room every 60 seconds"}, {"17", "Black Lipstick", "{{BlackHeart}} +1% chance for Black Hearts"}, -- base chance is 0.5% {"18", "Bible Tract", "{{EternalHeart}} +3% chance for Eternal Hearts"}, -- base chance is 1.667% - {"19", "Paper Clip", "Unlock chests without using keys"}, - {"20", "Monkey Paw", "{{BlackHeart}} When on half a heart, spawns 1 Black Heart#!!! 3 time usage"}, - {"21", "Mysterious Paper", "Randomly imitates: #{{Collectible327}} The Polaroid#{{Collectible328}} The Negative#{{Trinket48}} A Missing Page#{{Trinket23}} Missing Poster"}, - {"22", "Daemon's Tail", "{{Heart}} Decreases spawn rate of hearts to 20%#{{BlackHeart}} Heart pickups turn into Black Hearts#{{Key}} Key drop chance increased"}, - {"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#If he isn't unlocked, die in a {{SacrificeRoom}} Sacrifice Room while holding this trinket to unlock him"}, - {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Fart when picking up coins#The fart only knocks back enemies"}, - {"25", "Mysterious Candy", "Fart or spawn poop every 30 seconds"}, - {"26", "Hook Worm", "Tears move in angular patterns#↑ {{Range}} +10 Range"}, + {"19", "Paper Clip", "Gold Chests {{GoldenChest}} can be opened for free"}, + {"20", "Monkey Paw", "{{BlackHeart}} Spawns 1 Black Heart when Isaac's health gets down to half a heart#{{Warning}} Disappears after spawning 3 black hearts"}, + {"21", "Mysterious Paper", "{{Blank}} Randomly grants the effect of: #{{Collectible327}} The Polaroid#{{Collectible328}} The Negative#{{Trinket48}} A Missing Page#{{Trinket23}} Missing Poster"}, + {"22", "Daemon's Tail", "{{Heart}} Decreases spawn rate of hearts to 20%#{{BlackHeart}} All Heart pickups turn into Black Hearts#{{Key}} Increases the drop chance of keys"}, + {"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#Dying in a {{SacrificeRoom}} Sacrifice Room while holding this trinket unlocks The Lost"}, + {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Picking up coins makes Isaac fart"}, + {"25", "Mysterious Candy", "Isaac farts or spawns poop every 30 seconds"}, + {"26", "Hook Worm", "Isaac's tears move in angular patterns#↑ {{Range}} +10 Range"}, {"27", "Whip Worm", "↑ {{Shotspeed}} +0.5 Shot Speed up"}, {"28", "Broken Ankh", "{{Player4}} 22% chance to respawn as ??? (Blue Baby) on death"}, - {"29", "Fish Head", "Spawn 1 blue fly when getting hit"}, + {"29", "Fish Head", "Taking damage spawns 1 blue fly"}, {"30", "Pinky Eye", "{{Poison}} 10% chance to shoot poison tears"}, {"31", "Push Pin", "10% chance to shoot piercing spectral tears"}, {"32", "Liberty Cap", "25% chance for a random mushroom effect per room#Can reveal special rooms on the minimap"}, - {"33", "Umbilical Cord", "When damaged to half a Red Heart, you gain: #{{Collectible100}} Little Steven for the current room"}, + {"33", "Umbilical Cord", "Grants {{Collectible100}} Little Steven for the current room when Isaac's health is reduced to half a heart"}, {"34", "Child's Heart", "{{Heart}} 10% chance for the room clear reward to be a random heart#Chance for a bonus heart from chests, tinted rocks and destroyed machines"}, {"35", "Curved Horn", "↑ {{Damage}} +2 Damage up"}, {"36", "Rusted Key", "{{Key}} 10% chance for the room clear reward to be a key#{{Key}} Chance for a bonus key from chests, tinted rocks and destroyed machines"}, {"37", "Goat Hoof", "↑ {{Speed}} +0.15 Speed up"}, - {"38", "Mom's Pearl", "+10% chance for random heart drops to be:#{{SoulHeart}} Soul Heart#{{BlackHeart}} Black Heart or#{{EmptyBoneHeart}} Bone Heart"}, -- base chance is 10% + {"38", "Mom's Pearl", "+10% chance for heart drops to be {{SoulHeart}} Soul Hearts, {{BlackHeart}} Black Hearts or {{EmptyBoneHeart}} Bone Hearts"}, -- base chance is 10% {"39", "Cancer", "↑ {{Tears}} -2 Tear Delay"}, - {"40", "Red Patch", "{{Damage}} 20% chance to get +1.8 Damage up when getting hit#{{Luck}} 100% chance at 8 Luck#Effect lasts for current room"}, - {"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#!!! Removes {{Trinket53}}Tick"}, + {"40", "Red Patch", "{{Damage}} Taking damage has a 20% chance to grant +1.8 Damage up#{{Luck}} 100% chance at 8 Luck#{{Blank}}#{{Timer}} Effect lasts for the current room"}, + {"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#{{Warning}} Removes {{Trinket53}}Tick"}, {"42", "Lucky Toe", "↑ {{Luck}} +1 Luck up#+8% room clear reward chance#Extra pickups from chests, tinted rocks, and destroyed machines"}, - {"43", "Cursed Skull", "When damaged down to half a heart or less, teleport to a random room"}, + {"43", "Cursed Skull", "When damaged down to half a heart or less, Isaac is teleported to a random room"}, {"44", "Safety Cap", "{{Pill}} 10% chance for the room clear reward to be a pill#{{Pill}} Chance for a bonus pill from chests, tinted rocks and destroyed machines"}, {"45", "Ace of Spades", "{{Card}} 10% chance for the room clear reward to be a card#{{Card}} Chance for a bonus card from chests, tinted rocks and destroyed machines"}, - {"46", "Isaac's Fork", "{{HalfHeart}} 10% chance for healing half a heart after clearing a room"}, + {"46", "Isaac's Fork", "{{HalfHeart}} Clearing a room has a 10% chance to heal half a heart"}, {"47", "", ""}, - {"48", "A Missing Page", "When hit, 5% chance to deal 40 damage to all enemies in the room"}, - {"49", "Bloody Penny", "{{HalfHeart}} 50% chance to drop half a heart when picking up coins"}, - {"50", "Burnt Penny", "{{Bomb}} 50% chance to drop a bomb when picking up coins"}, - {"51", "Flat Penny", "{{Key}} 50% chance to drop a key when picking up coins"}, - {"52", "Counterfeit Penny", "{{Coin}} 50% chance to get +1 coin when picking up coins"}, - {"53", "Tick", "-15% boss health#{{BossRoom}} Heals 1 Red Heart when entering a Boss Room#!!! Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick or gulping"}, + {"48", "A Missing Page", "Taking damage has a 5% chance to deal 40 damage to all enemies in the room"}, + {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 50% chance to drop half a heart"}, + {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 50% chance to drop a bomb"}, + {"51", "Flat Penny", "{{Key}} Picking up a coin has a 50% chance to drop a key"}, + {"52", "Counterfeit Penny", "{{Coin}} Picking up a coin has a 50% chance to add another coin to the counter"}, + {"53", "Tick", "-15% boss health#{{BossRoom}} Heals 1 Red Heart when entering a Boss Room#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick or gulping"}, {"54", "Isaac's Head", "Familiar with piercing tears#Deals 3.5 damage per tear"}, - {"55", "Maggy's Faith", "{{EternalHeart}} Get 1 Eternal Heart at the start of every floor"}, - {"56", "Judas' Tongue", "{{DevilRoom}} Reduces Devil deal prices from 2 heart containers to 1"}, - {"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as the player#Deals 3.5 damage per tear"}, - {"58", "Samson's Lock", "{{Damage}} 1/15 chance for +0.5 Damage up when killing an enemy#{{Luck}} 100% chance at 10 Luck#Effect lasts for current room"}, - {"59", "Cain's Eye", "25% chance to reveal map icons at start of new floor#100% chance at 3 Luck"}, - {"60", "Eve's Bird Foot", "{{Collectible117}} 5% chance to spawn a Dead Bird when killing an enemy#{{Luck}} 100% chance at 8 Luck"}, + {"55", "Maggy's Faith", "{{EternalHeart}} Entering a new floor grants +1 Eternal Heart"}, + {"56", "Judas' Tongue", "{{DevilRoom}} Reduces all Devil Deal prices to 1 heart container"}, + {"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as Isaac#Deals 3.5 damage per tear"}, + {"58", "Samson's Lock", "{{Damage}} Killing an enemy has a 1/15 chance to grant +0.5 Damage up#{{Luck}} 100% chance at 10 Luck#{{Blank}}#{{Timer}} Effect lasts for the current room"}, + {"59", "Cain's Eye", "Entering a new floor has a 25% chance to reveal map icons#100% chance at 3 Luck"}, + {"60", "Eve's Bird Foot", "{{Collectible117}} Killing an enemy has a 5% chance to spawn a Dead Bird#{{Luck}} 100% chance at 8 Luck"}, {"61", "The Left Hand", "Turns all chests into red chests"}, {"62", "Shiny Rock", "Crawlspace rocks and tinted rocks blink every 10 seconds"}, {"63", "Safety Scissors", "Turns troll bombs into bomb pickups"}, - {"64", "Rainbow Worm", "Random worm effect every 3 seconds"}, - {"65", "Tape Worm", "↑ {{Range}} Doubles your Range#-50% Tear Height"}, + {"64", "Rainbow Worm", "Grants a random worm effect every 3 seconds"}, + {"65", "Tape Worm", "↑ {{Range}} x2 Range#x0.5 Tear Height"}, {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, - {"67", "Cracked Dice", "When getting hit, 50% chance to use the:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 or #{{Collectible166}} D20"}, - {"68", "Super Magnet", "Magnet for pickups and enemies"}, - {"69", "Faded Polaroid", "Camouflages the player randomly#Confuses enemies"}, - {"70", "Louse", "Chance to spawn 1 spider while in a hostile room"}, - {"71", "Bob's Bladder", "Bombs leave creep"}, + {"67", "Cracked Dice", "Taking damage has a 50% chance to trigger one of these effects:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"}, + {"68", "Super Magnet", "Isaac attracts pickups and enemies"}, + {"69", "Faded Polaroid", "Randomly camouflages Isaac#Confuses enemies"}, + {"70", "Louse", "Occasionnally spawns a blue spider in hostile rooms"}, + {"71", "Bob's Bladder", "Isaac's bombs leave damaging creep"}, {"72", "Watch Battery", "6.66% chance for the room clear reward to be a battery#+10% chance for random pickups to be a battery#5% chance to add 1 charge to held active item when clearing a room"}, {"73", "Blasting Cap", "10% chance for exploding bombs to drop a bomb pickup"}, - {"74", "Stud Finder", "0.5% chance to reveal a {{LadderRoom}} crawlspace when breaking rocks"}, - {"75", "Error", "Random trinket effect every room"}, - {"76", "Poker Chip", "Chests have a 50/50 chance to spawn extra pickups OR an enemy fly"}, + {"74", "Stud Finder", "Breaking a rock has a 0.5% chance to reveal a {{LadderRoom}} crawlspace"}, + {"75", "Error", "Grants a random trinket effect every room"}, + {"76", "Poker Chip", "↑ 50% chance for chests to spawn extra pickups#↓ 50% chance for chests to contain a single fly"}, {"77", "Blister", "Increases knockback"}, - {"78", "Second Hand", "2x longer status effects on enemies"}, - {"79", "Endless Nameless", "25% chance when using pills/cards to drop a copy of the pill/card"}, + {"78", "Second Hand", "Status effects applied to enemies last twice as long"}, + {"79", "Endless Nameless", "Using a pill, card or rune has a 25% chance to drop a copy of that pill, card or rune"}, {"80", "Black Feather", "↑ {{Damage}} +0.2 Damage up for each \"Evil up\" item held"}, - {"81", "Blind Rage", "Invincibility lasts 2x longer after getting hit"}, - {"82", "Golden Horse Shoe", "{{TreasureRoom}} +15% chance for Treasure Rooms to have two items on future floors#You can only choose one"}, - {"83", "Store Key", "{{Shop}} Open Shops for free"}, - {"84", "Rib of Greed", "5% more coins and less hearts from room clear rewards#Greed and Super Greed no longer appear in {{Shop}}Shops or {{SecretRoom}}Secret Rooms"}, + {"81", "Blind Rage", "Invincibility frames after taking damage last twice as long"}, + {"82", "Golden Horse Shoe", "{{TreasureRoom}} Future Treasure Rooms have +15% chance to let Isaac choose between two items"}, + {"83", "Store Key", "{{Shop}} Lets Isaac open Shops for free"}, + {"84", "Rib of Greed", "5% more coins and fewer hearts from room clear rewards#Greed and Super Greed no longer appear in {{Shop}}Shops or {{SecretRoom}}Secret Rooms"}, {"85", "Karma", "{{DonationMachine}} Using a Donation Machine can:#{{Heart}} Heal 1 heart#{{Coin}} Give 1 coin#{{Luck}} Grant +1 Luck up#{{Beggar}} Spawn a Beggar"}, {"86", "Lil Larva", "Destroying poop spawns 1 blue fly"}, - {"87", "Mom's Locket", "Heal half a heart when using keys#Turns half hearts into full hearts"}, + {"87", "Mom's Locket", "Using a key heals half a heart#Turns half hearts into full hearts"}, {"88", "NO!", "Prevents active items from spawning"}, - {"89", "Child Leash", "Familiars stay closer to you"}, + {"89", "Child Leash", "Familiars stay closer to Isaac"}, {"90", "Brown Cap", "Poop explodes for 100 damage when destroyed"}, - {"91", "Meconium", "33% chance for Black Poops to spawn#5% chance to spawn a Black Heart when Black Poop is destroyed"}, - {"92", "Cracked Crown", "↑ Stat increases of your items are 33% more effective#↑ +0.2 Tears up#↑ -1 Tear Delay"}, + {"91", "Meconium", "33% chance for Black Poops to spawn#Destroying Black Poop has a 5% chance to spawn a Black Heart"}, + {"92", "Cracked Crown", "↑ Stat increases are 33% more effective#↑ +0.2 Tears up#↑ -1 Tear Delay"}, {"93", "Used Diaper", "15% chance per room for all Fly enemies to become friendly"}, {"94", "Fish Tail", "Doubles all Blue Fly / Spider spawns"}, {"95", "Black Tooth", "3% chance to shoot poison tooth tears"}, - {"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#Spectral tears#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, - {"97", "Tonsil", "Get a projectile blocking familiar after taking damage 12-20 times#Up to +2 Familiars possible"}, - {"98", "Nose Goblin", "10% chance to shoot homing sticky poison tears#Deals your damage each second#Sticks for 60 seconds"}, - {"99", "Super Ball", "10% chance to shoot bouncy tears"}, - {"100", "Vibrant Bulb", "!!! While holding a fully charged active item:#↑ {{Damage}} +0.5 Damage#↑ {{Speed}} +0.25 Speed#↑ {{Range}} +0.75 Range#↑ {{Tears}} +0.2 Tears#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, - {"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.4 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, + {"96", "Ouroboros Worm", "Isaac's ears move quickly in a spiral pattern#Spectral tears#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, + {"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Caps at +2 Familiars"}, + {"98", "Nose Goblin", "10% chance to shoot homing sticky tears#Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, + {"99", "Super Ball", "10% chance to shoot bouncing tears"}, + {"100", "Vibrant Bulb", "{{Warning}} Holding a fully charged active item grants:#↑ {{Damage}} +0.5 Damage#↑ {{Speed}} +0.25 Speed#↑ {{Range}} +0.75 Range#↑ {{Tears}} +0.2 Tears#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, + {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.4 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, {"102", "Fragmented Card", "{{SecretRoom}} +1 extra Secret Room per floor while held"}, - {"103", "Equality!", "!!! When coin, key and bomb count are equal:#Turns single consumables into double consumables"}, + {"103", "Equality!", "{{Warning}} Turns single consumables into double consumables when Isaac's coin, key and bomb counts are equal"}, {"104", "Wish Bone", "2% chance to spawn a pedestal item when hit#Gets destroyed afterwards"}, {"105", "Bag Lunch", "{{Collectible22}} 2% chance to spawn Lunch when hit#Gets destroyed afterwards"}, - {"106", "Lost Cork", "Increases the radius of any creep you produce"}, - {"107", "Crow Heart", "Damage taken will ignore Soul/Black Hearts, causing your Red Heart containers to be depleted first"}, - {"108", "Walnut", "Drops a key, coin, heart, and random trinket after getting hit by 1-9 explosions#Taking damage isn't required#Gets destroyed afterwards"}, - {"109", "Duct Tape", "Causes any familiar you have to stop moving"}, - {"110", "Silver Dollar", "{{Shop}} Shops now appear in the Womb"}, - {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms now appear in the Womb"}, - {"112", "Pay To Win", "{{RestockMachine}} Restock boxes will always spawn in {{TreasureRoom}} Treasure Rooms"}, - {"113", "Locust of War", "Spawn an exploding attack fly when entering a hostile room#The fly deals double your damage + explosion damage"}, - {"114", "Locust of Pestilence", "Spawn a poison attack fly when entering a hostile room#The fly deals double your damage"}, - {"115", "Locust of Famine", "Spawn a slowing attack fly when entering a hostile room#The fly deals double your damage"}, - {"116", "Locust of Death", "Spawn an attack fly when entering a hostile room#The fly deals 4 times your damage"}, - {"117", "Locust of Conquest", "Spawns 1-4 attack flies when entering a hostile room#Each fly deals double your damage"}, - {"118", "Bat Wing", "5% chance to gain flight after killing an enemy#Persists for the current room"}, - {"119", "Stem Cell", "Heals half a heart upon traveling to the next floor"}, - {"120", "Hairpin", "Fully recharges your active item at the start of a boss fight"}, - {"121", "Wooden Cross", "{{Collectible313}} Protects you from the first damage you take for every floor"}, - {"122", "Butter!", "Using your active item will drop it back on a pedestal on the ground#When taking damage, 2% chance to drop one of your passive items"}, - {"123", "Filigree Feather", "Causes the Angel bosses to drop normal items instead of Key Pieces"}, - {"124", "Door Stop", "The last door you used stays open"}, - {"125", "Extension Cord", "Connects your familiars with beams of electricity#Deals 6 damage per beam"}, - {"126", "Rotten Penny", "Spawns a blue fly when picking up a coin"}, - {"127", "Baby-Bender", "Grants your familiars homing shots"}, - {"128", "Finger Bone", "{{EmptyBoneHeart}} 2% chance to gain a Bone Heart when taking damage"}, + {"106", "Lost Cork", "Increases the radius of friendly creep"}, + {"107", "Crow Heart", "Taking damage depletes red hearts before soul/black hearts#Red heart damage does not reduce devil deal chances"}, + {"108", "Walnut", "Getting hit by 1-9 explosions destroys the trinket and drops a key, coin, heart, and random trinket#Taking damage isn't required"}, + {"109", "Duct Tape", "Familiars are stuck in one spot and cannot move"}, + {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb"}, + {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb"}, + {"112", "Pay To Win", "{{RestockMachine}} Restock boxes always spawn in {{TreasureRoom}} Treasure Rooms"}, + {"113", "Locust of War", "Entering a hostile room spawns an exploding attack fly #The fly deals twice Isaac's damage + explosion damage"}, + {"114", "Locust of Pestilence", "Entering a hostile room spawn a poison attack fly#The fly deals twice Isaac's damage"}, + {"115", "Locust of Famine", "Entering a hostile room spawn a slowing attack fly#The fly deals twice Isaac's damage"}, + {"116", "Locust of Death", "Entering a hostile room spawn an attack fly#The fly deals 4 times Isaac's damage"}, + {"117", "Locust of Conquest", "Entering a hostile room spawns 1-4 attack flies#Each fly deals twice Isaac's damage"}, + {"118", "Bat Wing", "Killing an enemy has a 5% chance to grant flight for the current room"}, + {"119", "Stem Cell", "Entering a new floor heals half a heart"}, + {"120", "Hairpin", "Entering an uncleared boss room fully recharges active items"}, + {"121", "Wooden Cross", "{{Collectible313}} Negates the first damage taken on the floor"}, + {"122", "Butter!", "Using an active item drops it on a pedestal on the ground#Taking damage has a 2% chance to drop one of Isaac's passive items"}, + {"123", "Filigree Feather", "Angel bosses drop Angel items instead of Key Pieces"}, + {"124", "Door Stop", "The last door used stays open"}, + {"125", "Extension Cord", "Connects all familiars with beams of electricity#The beams deal 6 damage"}, + {"126", "Rotten Penny", "Picking up a coin spawns a blue fly"}, + {"127", "Baby-Bender", "Grants all familiars homing shots"}, + {"128", "Finger Bone", "{{EmptyBoneHeart}} Taking damage has a 2% chance to grant a Bone Heart"}, } ---------- Cards ---------- EID.descriptions[languageCode].cards={ - {"1", "0 - The Fool", "Teleports you back to the start"}, - {"2", "I - The Magician", "Homing tears for current room"}, - {"3", "II - The High Priestess", "Mom's Foot stomps on an enemy!"}, - {"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"}, - {"5", "IV - The Emperor", "{{BossRoom}} Teleports you to the Boss Room"}, + {"1", "0 - The Fool", "Teleports Isaac to the first room of the floor"}, + {"2", "I - The Magician", "Grants homing tears for the current room"}, + {"3", "II - The High Priestess", "Mom's Foot stomps on an enemy#Mom's Foot stomps Isaac if there are no enemies"}, + {"4", "III - The Empress", "For the current room, grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"}, + {"5", "IV - The Emperor", "{{BossRoom}} Teleports Isaac to the Boss Room"}, {"6", "V - The Hierophant", "{{SoulHeart}} Drops 2 Soul Hearts"}, {"7", "VI - The Lovers", "{{Heart}} Drops 2 Red Hearts"}, {"8", "VII - The Chariot", "Invincibility + contact damage for 6 seconds"}, {"9", "VIII - Justice", "Spawns 1 bomb, 1 key, 1 coin, 1 heart"}, - {"10", "IX - The Hermit", "{{Shop}} Teleports you to the Shop"}, - {"11", "X - Wheel of Fortune", "Spawns a {{Slotmachine}} Slot or {{FortuneTeller}} Fortune Machine"}, - {"12", "XI - Strength", "For current room grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↑ {{Speed}} +0.3 Speed up"}, - {"13", "XII - The Hanged Man", "Grants flight for current room"}, + {"10", "IX - The Hermit", "{{Shop}} Teleports Isaac to the Shop"}, + {"11", "X - Wheel of Fortune", "Spawns a {{Slotmachine}} Slot Machine or {{FortuneTeller}} Fortune Machine"}, + {"12", "XI - Strength", "For the current room, grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↑ {{Speed}} +0.3 Speed up"}, + {"13", "XII - The Hanged Man", "Grants flight for the current room"}, {"14", "XIII - Death", "Deals 40 damage to all enemies in the room"}, {"15", "XIV - Temperance", "{{DonationMachine}} Spawns a Blood Donation Machine#{{GreedMode}} Spawns a Devil Beggar in Greed Mode"}, - {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for current room"}, + {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for the current room"}, {"17", "XVI - The Tower", "Spawns 6 troll bombs"}, - {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports you to the Treasure Room"}, - {"19", "XVIII - The Moon", "{{SecretRoom}} Teleports you to the Secret Room"}, - {"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals entire map"}, + {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room"}, + {"19", "XVIII - The Moon", "{{SecretRoom}} Teleports Isaac to the Secret Room"}, + {"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals the entire map"}, {"21", "XX - Judgement", "Spawns a Beggar or Devil Beggar"}, - {"22", "XXI - The World", "Reveals the entire map and shows all room types"}, - {"23", "2 of Clubs", "{{Bomb}} Duplicate your bombs"}, - {"24", "2 of Diamonds", "{{Coin}} Duplicate your money"}, - {"25", "2 of Spades", "{{Key}} Duplicate your keys"}, - {"26", "2 of Hearts", "{{Heart}} Duplicate your Red Hearts#Only has a healing effect"}, + {"22", "XXI - The World", "Reveals the map layout and room types"}, + {"23", "2 of Clubs", "{{Bomb}} Doubles Isaac's number of bombs"}, + {"24", "2 of Diamonds", "{{Coin}} Doubles Isaac's number of coins"}, + {"25", "2 of Spades", "{{Key}} Doubles Isaac's number of keys"}, + {"26", "2 of Hearts", "{{Heart}} Doubles Isaac's number of Red Hearts#Only has a healing effect"}, {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups into bombs"}, {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups into coins"}, {"29", "Ace of Spades", "{{Key}} Turns all pickups into keys"}, {"30", "Ace of Hearts", "{{Heart}} Turns all pickups into hearts"}, - {"31", "Joker", "{{AngelDevilChance}} Teleports you to the Devil or Angel Room"}, + {"31", "Joker", "{{AngelDevilChance}} Teleports Isaac to the Devil or Angel Room"}, {"32", "Hagalaz", "Destroy all rocks in the room"}, - {"33", "Jera", "Duplicate all pickups in room"}, - {"34", "Ehwaz", "Spawns a trapdoor to the next floor#8% chance for {{LadderRoom}}crawlspace trapdoor"}, - {"35", "Dagaz", "{{SoulHeart}} +1 Soul Heart#{{CurseCursed}} Removes curse effects"}, - {"36", "Ansuz", "Full mapping for this floor"}, - {"37", "Perthro", "Reroll all pedestal items"}, + {"33", "Jera", "Duplicates all pickups in room"}, + {"34", "Ehwaz", "Spawns a trapdoor to the next floor#8% chance for a {{LadderRoom}}crawlspace trapdoor"}, + {"35", "Dagaz", "{{SoulHeart}} +1 Soul Heart#{{CurseCursed}} Removes all curses"}, + {"36", "Ansuz", "Reveals the map layout and room types"}, + {"37", "Perthro", "Rerolls all pedestal items"}, {"38", "Berkano", "Summons 3 blue spiders and 3 blue flies"}, - {"39", "Algiz", "Invincibility for 30 seconds"}, - {"40", "Blank Rune", "Random rune effect#25% chance to drop itself again"}, + {"39", "Algiz", "Makes Isaac invincible for 30 seconds"}, + {"40", "Blank Rune", "Triggers a random rune effect#25% chance to duplicate itself when used"}, {"41", "Black Rune", "Deals 40 damage to all enemies#Converts all pedestal items in the room into random stat ups#Converts all pickups in the room into blue flies"}, - {"42", "Chaos Card", "Upon use, throw the card in the direction you're moving#Instantly kills ANY enemy it touches (except Delirium)"}, - {"43", "Credit Card", "Removes the price from all items in the current {{Shop}} shop or {{DevilRoom}} Devil deal, making everything free"}, + {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium)"}, + {"43", "Credit Card", "Makes all items and pickups in a {{Shop}} shop or {{DevilRoom}} Devil deal free"}, {"44", "Rules Card", "Displays \"helpful\" tips on use"}, {"45", "A Card Against Humanity", "Fills the whole room with poop"}, - {"46", "Suicide King", "Instantly kills you and spawns 10 pickup / Collectibles on the floor"}, + {"46", "Suicide King", "Instantly kills Isaac and spawns 10 pickups or items on the floor"}, {"47", "Get Out Of Jail Free Card", "Open all doors in the current room"}, - {"48", "? Card", "Activates your active item for free"}, - {"49", "Dice Shard", "Rerolls pedestals and pickups in current room"}, - {"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy"}, - {"51", "Holy Card", "{{Collectible313}} Grants the Holy Mantle effect for one room#(Prevents damage once)#25% chance to spawn another Holy Card"}, - {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Destroy rocks when walking over them#Size up#Effect lasts for current room"}, - {"53", "Ancient Recall", "{{Card}} Spawns 3 random cards when used"}, - {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#Effect lasts for current room"}, + {"48", "? Card", "Uses Isaac's active item for free"}, + {"49", "Dice Shard", "Rerolls all pedestals and pickups in the current room"}, + {"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy each"}, + {"51", "Holy Card", "{{Collectible313}} Grants a {{HolyMantleSmall}} Holy Mantle shield for one room#(Prevents damage once)#25% chance to spawn another Holy Card"}, + {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Blank}}#{{Timer}} Effect lasts for one room"}, + {"53", "Ancient Recall", "{{Card}} Spawns 3 random cards"}, + {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#{{Blank}}#{{Timer}} Effect lasts for one room"}, } ---------- Pills ---------- EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill" EID.descriptions[languageCode].pills={ - {"0", "Bad Gas", "Spawns a gas cloud"}, - {"1", "Bad Trip", "Deals 1 heart of damage to you#Becomes a Full Health pill if you have 1 heart or less"}, + {"0", "Bad Gas", "Isaac farts and poisons nearby enemies"}, + {"1", "Bad Trip", "Deals 1 heart of damage to Isaac#Becomes a Full Health pill at 1 heart or less"}, {"2", "Balls of Steel", "{{SoulHeart}} +2 Soul Hearts"}, - {"3", "Bombs are Key", "Switches number of bombs with keys"}, - {"4", "Explosive Diarrhea", "Spawns 5 bombs over a period of five seconds at your position"}, - {"5", "Full Health", "Full health"}, - {"6", "Health Down", "↓ {{Heart}} Health down#Becomes a Health Up pill if you have 0 or 1 Heart Containers"}, + {"3", "Bombs are Key", "Swaps Isaac's number of bombs and keys"}, + {"4", "Explosive Diarrhea", "Isaac quickly spawns 5 lit bombs"}, + {"5", "Full Health", "Fully heals all red heart containers"}, + {"6", "Health Down", "↓ {{Heart}} Health down#Becomes a Health Up pill at 0 or 1 Heart Containers"}, {"7", "Health Up", "↑ {{EmptyHeart}} +1 Empty heart container"}, {"8", "I Found Pills", "No effect"}, - {"9", "Puberty", "No effect#Eating 3 will give you the Adult transformation (+1 Red Heart)"}, - {"10", "Pretty Fly", "Adds 1 fly orbital"}, + {"9", "Puberty", "No effect#Eating 3 grants the Adult transformation (+1 Red Heart)"}, + {"10", "Pretty Fly", "Grants 1 fly orbital"}, {"11", "Range Down", "↓ {{Range}} -2 Range down"}, {"12", "Range Up", "↑ {{Range}} +2.5 Range up"}, {"13", "Speed Down", "↓ {{Speed}} -0.12 Speed down"}, @@ -789,64 +789,64 @@ EID.descriptions[languageCode].pills={ {"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"}, {"17", "Luck Down", "↓ {{Luck}} -1 Luck down"}, {"18", "Luck Up", "↑ {{Luck}} +1 Luck up"}, - {"19", "Telepills", "Teleports you to a random room#{{ErrorRoom}} Small chance to teleport you to the I AM ERROR room"}, - {"20", "48 Hour Energy!", "Fully recharges your active item#Drops 1-2 batteries"}, + {"19", "Telepills", "Teleports Isaac to a random room#{{ErrorRoom}} Small chance to teleport Isaac to the I AM ERROR room"}, + {"20", "48 Hour Energy!", "Fully recharges the active item#Drops 1-2 batteries"}, {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"}, - {"22", "Paralysis", "You can't move for 2 seconds"}, - {"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on current floor"}, + {"22", "Paralysis", "Prevents Isaac from moving and shooting for 2 seconds"}, + {"23", "I can see forever!", "{{SecretRoom}} Opens all secret room entrances on the current floor"}, {"24", "Pheromones", "{{Charm}} Charms all enemies in the room"}, {"25", "Amnesia", "{{CurseLost}} Hides the floor map"}, {"26", "Lemon Party", "Spawns a large puddle on the ground which damages enemies"}, - {"27", "R U A Wizard?", "Shoot diagonally for 30 seconds"}, - {"28", "Percs!", "Take only half the damage for current room"}, - {"29", "Addicted!", "Take full heart damage for current room"}, - {"30", "Re-Lax", "Spawn poop while walking for 2 seconds"}, - {"31", "???", "{{CurseMaze}} Curse of the Maze effect for current floor"}, - {"32", "One makes you larger", "You grow bigger#Doesn't affect your hitbox"}, - {"33", "One makes you small", "You get smaller#Your hitbox gets smaller"}, - {"34", "Infested!", "Spawn 1 blue spider per poop in room"}, - {"35", "Infested?", "Spawn 1 blue spider per enemy in room#Spawns 1-3 blue spiders when no enemy is in the room"}, - {"36", "Power Pill!", "Short invincibility effect"}, - {"37", "Retro Vision", "Pixelates the screen for 30 seconds"}, + {"27", "R U A Wizard?", "Isaac shoots diagonally for 30 seconds"}, + {"28", "Percs!", "Reduces all damage taken to half a heart for the duration of the room"}, + {"29", "Addicted!", "Increases all damage taken to a full heart for the duration of the room"}, + {"30", "Re-Lax", "Isaac spawns poop behind him for 2 seconds"}, + {"31", "???", "{{CurseMaze}} Curse of the Maze effect for the current floor"}, + {"32", "One makes you larger", "Increases Isaac's size#Doesn't affect his hitbox"}, + {"33", "One makes you small", "Decreases Isaac's size#Also decreases his hitbox's size"}, + {"34", "Infested!", "Spawns 1 blue spider for each poop in the room"}, + {"35", "Infested?", "Spawn 1 blue spider for each enemy in the room#Spawns 1-3 blue spiders if there are no enemies in the room"}, + {"36", "Power Pill!", "Makes Isaac briefly invincible#{{Fear}} Fears all enemies in the room#Feared enemies take 40 contact damage per second#{{HalfHeart}} Eating 2 enemies replenishes half a heart"}, + {"37", "Retro Vision", "Pixelates the screen 3 times over 30 seconds"}, {"38", "Friends Till The End!", "Spawns 3 blue flies"}, - {"39", "X-Lax", "Spawn pool of slippery creep"}, - {"40", "Something's wrong...", "{{Slow}} Spawn pool of slowing creep"}, - {"41", "I'm Drowsy...", "{{Slow}} Slow all enemies in room"}, - {"42", "I'm Excited!!!", "Speed up for all enemies in room"}, - {"43", "Gulp!", "{{Trinket}} Consume current trinket and gain its effect permanently"}, + {"39", "X-Lax", "Spawns a pool of slippery creep"}, + {"40", "Something's wrong...", "{{Slow}} Spawns a pool of slowing creep"}, + {"41", "I'm Drowsy...", "{{Slow}} Slows all enemies in the room"}, + {"42", "I'm Excited{{Warning}}", "Speeds up all enemies in the room"}, + {"43", "Gulp!", "{{Trinket}} Consumes Isaac's current trinket and grants its effects permanently"}, {"44", "Horf!", "{{Collectible149}} Shoots one Ipecac tear"}, - {"45", "Feels like I'm walking on sunshine!", "Short invincibility effect"}, - {"46", "Vurp!", "Spawns last used pill"}, + {"45", "Feels like I'm walking on sunshine!", "Makes Isaac briefly invincible"}, + {"46", "Vurp!", "Spawns the last pill used before Vurp!"}, } ---------- Sacrifice Room ---------- EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]" EID.descriptions[languageCode].sacrifice={ - {"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, - {"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, - {"3", "", "{{AngelChance}} 67% chance for increased Angel Room chance"}, - {"4", "", "{{Chest}} 50% chance for 1 random chest"}, - {"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelChance}} 67% chance for increased Angel Room chance"}, - {"6", "", "{{AngelRoom}} 33% chance for a teleport to the Angel Room#{{DevilRoom}} Teleports to the Devil Room instead if its door was spawned on the current floor#{{Chest}} 67% chance for random chest"}, - {"7", "", "{{AngelRoom}} 33% chance for 1 random Angel Room item#{{SoulHeart}} 67% chance for 1 Soul Heart"}, - {"8", "", "100% chance for 7 troll bombs"}, - {"9", "", "100% chance to spawn \"Uriel\""}, - {"10", "", "{{SoulHeart}} 50% chance for 7 Soul Hearts#{{Coin}} 50% chance for 30 coins"}, - {"11", "", "100% chance to spawn \"Gabriel\""}, - {"12", "", "50% chance to teleport to the \"Dark Room\""}, + {"1", "", "{{Coin}} 1 coin {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)#{{Blank}}#{{Bomb}} 1 Bomb {{ColorSilver}}(100% chance on B1 if the boss has been killed under 1 minute)"}, + {"2", "", "{{Coin}} 1 coin {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)#{{Blank}}#{{Bomb}} 1 Bomb {{ColorSilver}}(100% chance on B1 if the boss has been killed under 1 minute)"}, + {"3", "", "{{AngelChance}} Increased Angel Room chance {{ColorSilver}}(67% chance)#Nothing {{ColorSilver}}(33% chance)"}, + {"4", "", "{{Chest}} 1 random chest {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)"}, + {"5", "", "{{Coin}} 3 coins {{ColorSilver}}(33% chance)#{{AngelChance}} Increased Angel Room chance {{ColorSilver}}(67% chance)"}, + {"6", "", "{{AngelRoom}} Teleportation to the Angel Room {{ColorSilver}}(33% chance)#{{DevilRoom}} (Teleports to the Devil Room instead if its door was spawned on the current floor)#{{Chest}} Random chest {{ColorSilver}}(67% chance)"}, + {"7", "", "{{AngelRoom}} 1 random Angel Room item {{ColorSilver}}(33% chance)#{{SoulHeart}} 1 Soul Heart {{ColorSilver}}(67% chance)"}, + {"8", "", "7 troll bombs {{ColorSilver}}(100% chance)"}, + {"9", "", "Spawns \"Uriel\" {{ColorSilver}}(100% chance)"}, + {"10", "", "{{SoulHeart}} 7 Soul Hearts {{ColorSilver}}(50% chance)#{{Coin}} 30 coins {{ColorSilver}}(50% chance)"}, + {"11", "", "Spawns \"Gabriel\" {{ColorSilver}}(100% chance)"}, + {"12", "", "Teleportation to the \"Dark Room\" {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)"}, } ---------- Dice Room ---------- EID.descriptions[languageCode].diceHeader = "[Dice Room effects]" EID.descriptions[languageCode].dice={ - {"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"}, + {"1", "", "Rerolls all of Isaac's items into random items from the room pool they were acquired in"}, {"2", "", "Rerolls all pickups in the room"}, {"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"5", "", "Rerolls and restarts the current floor"}, - {"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"}, + {"6", "", "Rerolls all of Isaac's items#Rerolls all pickups, trinkets and pedestal items on the floor"}, } ---------- Transformations ---------- diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index 9f5d7053..b2edad51 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -16,7 +16,7 @@ local repCollectibles={ [5] = {"5", "My Reflection", "Gives tears a boomerang effect#↑ {{Range}} +1.5 Range up#↑ {{Range}} +60% additional Range up#↑ {{Shotspeed}} +60% Shot Speed up"}, -- My Reflection [6] = {"6", "Number One", "↑ {{Tears}} +1.5 Tears up#↓ {{Range}} -1.5 Range down#↓ {{Range}} -20% additional Range down"}, -- Number One [12] = {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.3 Speed up#Size up"}, -- Magic Mushroom - [13] = {"13", "The Virus", "{{Poison}} Poison touch#↑ {{Speed}} +0.2 Speed up"}, -- The Virus + [13] = {"13", "The Virus", "{{Poison}} Touching enemies poisons them#↑ {{Speed}} +0.2 Speed up"}, -- The Virus [14] = {"14", "Roid Rage", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up"}, -- Roid Rage [18] = {"18", "A Dollar", "{{Coin}} +100 coins"}, -- A Dollar [22] = {"22", "Lunch", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Lunch @@ -25,386 +25,385 @@ local repCollectibles={ [25] = {"25", "Breakfast", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Breakfast [26] = {"26", "Rotten Meat", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Rotten Meat [29] = {"29", "Mom's Underwear", "↑ {{Range}} +1.5 Range up#Spawns 3-6 Blue Flies"}, -- Mom's Underwear - [30] = {"30", "Mom's Heels", "↑ {{Range}} +1.5 Range up#Deal 12 contact damage to enemies"}, -- Mom's Heels + [30] = {"30", "Mom's Heels", "↑ {{Range}} +1.5 Range up#Isaac deals 12 contact damage"}, -- Mom's Heels [31] = {"31", "Mom's Lipstick", "↑ {{Range}} +2.25 Range up#{{Heart}} Spawns 1 random heart"}, -- Mom's Lipstick - [37] = {"37", "Mr. Boom", "Drops a large bomb below the player which deals 185 damage"}, -- Mr. Boom - [40] = {"40", "Kamikaze!", "Causes a big explosion at the player's location#Deals 185 damage"}, -- Kamikaze! - [42] = {"42", "Bob's Rotten Head", "{{Poison}} Throwable poison bomb#Deals 185 + your damage#Creates poison cloud"}, -- Bob's Rotten Head - [45] = {"45", "Yum Heart", "{{Heart}} Heal 1 Red Heart#Also heals other players for half a heart"}, -- Yum Heart - [46] = {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck up#Better chance to win while gambling#Increases room clearing drop chance#Turns some bad pills into good ones"}, -- Lucky Foot - [52] = {"52", "Dr. Fetus", "{{Bomb}} Bomb tears#{{Damage}} Each bomb deals 10x your damage#If that results in over 60 damage, it instead deals 5x your damage + 30#↓ {{Tears}} -60% Fire Rate down"}, --Dr. Fetus - [53] = {"53", "Magneto", "Magnetic attraction for pickups#Opens chests remotely, ignoring damage of spike chests"}, -- Magneto + [37] = {"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 185 damage"}, -- Mr. Boom + [40] = {"40", "Kamikaze!", "Causes a big explosion at Isaac's location#Deals 185 damage"}, -- Kamikaze! + [42] = {"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes where it lands and creates a poison cloud#Deals Isaac's damage + 185"}, -- Bob's Rotten Head + [45] = {"45", "Yum Heart", "{{Heart}} Heals 1 Red Heart#Heals other players for half a heart"}, -- Yum Heart + [46] = {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck up#Better chance to win while gambling#Increases room clearing drop chance#Turns bad pills into good ones"}, -- Lucky Foot + [52] = {"52", "Dr. Fetus", "{{Bomb}} Isaac shoots bombs instead of tears#{{Damage}} Each bomb deals 10x damage#If that results in over 60 damage, it instead deals 5x damage + 30#↓ {{Tears}} -60% Fire Rate down"}, --Dr. Fetus + [53] = {"53", "Magneto", "Pickups are attracted to Isaac#Opens chests for 2 tiles away, ignoring damage of spike chests"}, -- Magneto [55] = {"55", "Mom's Eye", "50% chance to shoot a tear backwards#{{Luck}} 100% chance at 5 Luck"}, -- Mom's Eye - [59] = {"59", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if you have Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"}, -- The Book of Belial (Judas's Birthright Version) - [62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage up#{{HalfHeart}} Heals half a heart for every 13 enemies killed"}, -- Charm of the Vampire - [64] = {"64", "Steam Sale", "{{Shop}} -50% discount on Shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale + [59] = {"59", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if Isaac has Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"}, -- The Book of Belial (Judas's Birthright Version) + [62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage up#{{HalfHeart}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire + [64] = {"64", "Steam Sale", "{{Shop}} Shop items cost 50% less#Getting this item multiple times reduces the price further"}, -- Steam Sale [67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 damage per tear"}, -- Sister Maggy - [69] = {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Up to 400% Damage"}, --Chocolate Milk + [69] = {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Fully charged tears deal 400% Damage"}, --Chocolate Milk [70] = {"70", "Growth Hormones", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up"}, -- Growth Hormones [71] = {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up#↑ Size down"}, -- Mini Mush [72] = {"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#↑ {{Tears}} +0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary - [77] = {"77", "My Little Unicorn", "Invincibility and +0.28 Speed up for 6 seconds#Deal 20 contact damage twice per second while invincible"}, -- My Little Unicorn - [78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#A Horseman replaces the current floor's boss if used#{{AngelDevilChance}} +17.5% Devil or Angel Room chance while held"}, -- Book of Revelations + [77] = {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 20 contact damage per second while invincible{{Blank}}#{{Timer}} Effects last 6 seconds"}, -- My Little Unicorn + [78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Using the item replaces the floor's boss with a Horseman#{{AngelDevilChance}} +17.5% Devil or Angel Room chance while held"}, -- Book of Revelations [79] = {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up#{{BlackHeart}} +1 Black Heart"}, -- The Mark [80] = {"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{BlackHeart}} +2 Black Hearts"}, -- The Pact - [83] = {"83", "The Nail", "{{HalfBlackHeart}} + Half Black Heart#↑ {{Damage}} +2 Damage up#↓ {{Speed}} -0.18 Speed down#Deal 40 contact damage per second#Destroy rocks when walking over them"}, -- The Nail + [83] = {"83", "The Nail", "{{HalfBlackHeart}} + Half Black Heart#↑ {{Damage}} +2 Damage up#↓ {{Speed}} -0.18 Speed down#Isaac deals 40 contact damage per second#Allows Isaac to destroy rocks by walking into them"}, -- The Nail [84] = {"84", "We Need To Go Deeper!", "Spawns a trapdoor to the next floor#{{LadderRoom}} Spawns a crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, --We Need To Go Deeper! [87] = {"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 15 Luck"}, -- Loki's Horns - [91] = {"91", "Spelunker Hat", "Reveals the room type of up to 2 adjacent rooms#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms#Blocks projectiles falling from above"}, -- Spelunker Hat + [91] = {"91", "Spelunker Hat", "Rooms on the map are revealed from further away#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms#Prevents damage from falling projectiles"}, -- Spelunker Hat [98] = {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic [101] = {"101", "The Halo", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +0.38 Range up#↑ {{Speed}} +0.3 Speed up#"}, -- The Halo [106] = {"106", "Mr. Mega", "{{Bomb}} +5 Bombs#↑ Bomb damage x1.85"}, -- Mr. Mega [110] = {"110", "Mom's Contacts", "20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 Luck#↑ {{Range}} +0.38 Range up"}, -- Mom's Contacts - [114] = {"114", "Mom's Knife", "Controllable knife attack#The knife damage depends on its charge state. It deals 2x your damage when held and 6x your damage at 1/3 full charge#Further charging only increases its maximum range#The knife damage quickly drops to 2x your damage when returning"}, -- Mom's Knife - [118] = {"118", "Brimstone", "{{Chargeable}} Chargeable#Shoot a blood laser that deals constant damage#↓ {{Tears}} -67% Fire Rate down"}, -- Brimstone + [114] = {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#The knife deals 2x Isaac's damage while held and caps at 6x damage at 1/3 charge#Charging further only increases throwing range#Damage reduces to 2x when returning to Isaac"}, -- Mom's Knife + [118] = {"118", "Brimstone", "{{Chargeable}} Isaac's tears are replaced by a chargeable blood laser#↓ {{Tears}} -67% Fire Rate down"}, -- Brimstone [121] = {"121", "Odd Mushroom (Large)", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +1 Damage up#↑ {{Range}} +0.38 Range up#↓ {{Speed}} -0.2 Speed down"}, -- Odd Mushroom (Large) - [123] = {"123", "Monster Manual", "Spawns a random familiar#Lasts for current floor"}, -- Monster Manual + [123] = {"123", "Monster Manual", "Spawns a random familiar for the current floor"}, -- Monster Manual [129] = {"129", "Bucket of Lard", "↑ {{Heart}} +2 Health up#↓ {{Speed}} -0.2 Speed down"}, -- Bucket of Lard - [135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 coins#{{HardMode}} 1 coin on Hard Mode#{{Player14}} 0-1 coin as Keeper"}, -- IV Bag + [135] = {"135", "IV Bag", "Hurts Isaac for half a heart and spawns 1-2 coins#{{HardMode}}Spawns 1 coin on Hard Mode#{{Player14}}Spawns 0-1 coin as Keeper"}, -- IV Bag [138] = {"138", "Stigmata", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up#"}, -- Stigmata - [139] = {"139", "Mom's Purse", "{{Trinket}} You can now hold 2 trinkets#{{Trinket}} Spawns 1 random trinket"}, -- Mom's Purse - [140] = {"140", "Bob's Curse", "{{Poison}} Poison bombs#Bombs leave a poison cloud#Makes you immune to poison damage#{{Bomb}} +5 bombs"}, -- Bob's Curse - [142] = {"142", "Scapular", "{{SoulHeart}} Once per room, when damaged down to half a heart, you gain 1 Soul Heart#!!! Doesn't trigger from donation effects"}, --Scapular - [147] = {"147", "Notched Axe", "Break rocks and damage enemies on swing#Hitting with the axe reduces its charge#Charge refills on stage transition"}, -- Notched Axe - [148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation - [149] = {"149", "Ipecac", "{{Poison}} Explosive poison tears#↑ {{Damage}} +40 Damage up#↓ {{Shotspeed}} -0.2 Shot Speed down#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Ipecac - [152] = {"152", "Technology 2", "Replaces your right eye with a continuous laser#{{Damage}} Laser deals 13% of your damage#↓ {{Tears}} -33% Fire Rate down"}, -- Technology 2 - [153] = {"153", "Mutant Spider", "Quad shot!#↓ {{Tears}} -58% Fire Rate down"}, -- Mutant Spider + [139] = {"139", "Mom's Purse", "{{Trinket}} Isaac can hold 2 trinkets#{{Trinket}} Spawns 1 random trinket"}, -- Mom's Purse + [140] = {"140", "Bob's Curse", "{{Poison}} Isaac's bombs create a cloud of poison#Grants poison immunity#{{Bomb}} +5 bombs"}, -- Bob's Curse + [142] = {"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again#{{Warning}} Doesn't trigger from health donations"}, --Scapular + [147] = {"147", "Notched Axe", "Using the item makes Isaac hold the axe#Holding the axe allows Isaac to break rocks and secret room entrances, and damage enemies#Landing a hit with the axe reduces its charge#Entering a new floor fully recharges the axe"}, -- Notched Axe + [148] = {"148", "Infestation", "Taking damage spawns 2-6 flies"}, -- Infestation + [149] = {"149", "Ipecac", "Isaac's tears are fired in an arc#{{Poison}} The tears explode and poison enemies where they land#↑ {{Damage}} +40 Damage up#↓ {{Shotspeed}} -0.2 Shot Speed down#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Ipecac + [152] = {"152", "Technology 2", "Replaces Isaac's right eye tears with a continuous laser#The laser deals 13% of Isaac's damage#↓ {{Tears}} -33% Fire Rate down"}, -- Technology 2 + [153] = {"153", "Mutant Spider", "Isaac fires 4 tears at once#↓ {{Tears}} -58% Fire Rate down"}, -- Mutant Spider [155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#↑ {{Damage}} Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper - [158] = {"158", "Crystal Ball", "Reveals the full map#Drops a: #{{SoulHeart}} Soul Heart#{{Card}} Random Card#{{Rune}} Random Rune#While held:#{{PlanetariumChance}} +15% Planetarium chance#100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball - [161] = {"161", "Ankh", "{{Player4}} Respawn as ??? (Blue Baby) on death#{{Player25}} Tainted ??? will revive himself"}, - [169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears travel on after killing an enemy with any leftover damage"}, --Polyphemus - [171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#10 damage to all enemies#Enemies killed with it spawn blue spiders"}, -- Spider Butt + [158] = {"158", "Crystal Ball", "Reveals the map#Drops a {{SoulHeart}} Soul Heart, {{Card}} card, or {{Rune}} rune#{{Blank}}#{{Blank}} While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball + [161] = {"161", "Ankh", "{{Player4}} Respawn as ??? (Blue Baby) on death#{{Player25}} Tainted ??? simply revives"}, + [169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears pierce killed enemies if there is leftover damage"}, --Polyphemus + [171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#Deals 10 damage to all enemies#Enemies killed by the item spawn blue spiders"}, -- Spider Butt [172] = {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 112.5 damage per second"}, -- Sacrificial Dagger [176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Shotspeed}} +0.16 Shot Speed up"}, -- Stem Cells - [178] = {"178", "Holy Water", "{{Throwable}} {{ColorOrange}}Throwable{{CR}}#Launches itself in the direction Isaac shoots#Breaks and deals 7 damage when touching an enemy#Leaves a pool of damaging creep that petrifies enemies"}, -- Holy Water + [178] = {"178", "Holy Water", "{{Throwable}} Launches itself in the direction Isaac shoots#Breaks and deals 7 damage upon hitting an enemy#Leaves a pool of petrifying, damaging creep"}, -- Holy Water [182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} 230% + 1 Damage up#↓ {{Tears}} -0.4 Tears down#↓ {{Shotspeed}} -0.25 Shot Speed down#Homing tears"}, -- Sacred Heart [184] = {"184", "Holy Grail", "Grants flight#↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Holy Grail - [188] = {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot#{{Player2}} Deals 7.5 damage as Cain"}, -- Abel + [188] = {"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per shot#{{Player2}} Deals 7.5 damage as Cain"}, -- Abel [189] = {"189", "SMB Super Fan", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up"}, -- SMB Super Fan - [192] = {"192", "Telepathy for Dummies", "Grants for the current room: #↑ {{Range}} +3 Range up#Homing tears"}, -- Telepathy for Dummies + [192] = {"192", "Telepathy for Dummies", "↑ {{Range}} +3 Range up#Homing tears#{{Blank}}#{{Timer}} Lasts for one room"}, -- Telepathy for Dummies [193] = {"193", "MEAT!", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up"}, -- MEAT! [194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot Speed up#{{Card}} +1 card#{{PlanetariumChance}} +15% Planetarium chance"}, -- Magic 8 Ball [197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.38 Range up"}, -- Jesus Juice - [203] = {"203", "Humbleing Bundle", "50% chance to spawn the double version of pickups"}, -- Humbling Bundle - [205] = {"205", "Sharp Plug", "{{Battery}} On use, fully recharges your active item at the cost of half a heart per charge#Prioritizes Red Hearts"}, -- Sharp Plug - [206] = {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.5 Fire Rate up#Your head is now an orbital which doesn't take damage and deals 105 contact damage#You will still shoot from the head"}, -- Guillotine - [211] = {"211", "Spiderbaby", "Spawn 3-5 Blue Spiders upon taking damage"}, -- Spiderbaby + [203] = {"203", "Humbleing Bundle", "Pickups have a 50% chance to be doubled"}, -- Humbling Bundle + [205] = {"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of half a heart per missing charge#Removes Red Hearts first"}, -- Sharp Plug + [206] = {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.5 Fire Rate up#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 105 contact damage"}, -- Guillotine + [211] = {"211", "Spiderbaby", "Taking damage spawns 3-5 Blue Spiders"}, -- Spiderbaby [214] = {"214", "Anemic", "↑ {{Range}} +1.5 Range up#Leave a trail of damaging creep after taking damage"}, -- Anemic [218] = {"218", "Placenta", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{HalfHeart}} Chance to heal half a heart every minute"}, -- Placenta - [222] = {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#When released, they will all shoot in the direction they were fired#↑ {{Tears}} +1 Fire Rate up"}, -- Anti-Gravity + [222] = {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#Releasing the fire buttons shoots them in the direction they were fired#↑ {{Tears}} +1 Fire Rate up"}, -- Anti-Gravity [224] = {"224", "Cricket's Body", "Tears split in 4 on hit#Split tears deal half damage#↑ {{Tears}} +0.5 Fire Rate up#↓ {{Range}} -20% Range down"}, -- Cricket's Body [228] = {"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#↑ {{Tears}} +0.5 Fire Rate up"}, -- Mom's Perfume [229] = {"229", "Monstro's Lung", "{{Chargeable}} Tears are charged and released in a shotgun style attack#↓ {{Tears}} -77% Fire Rate down"}, --Monstro's Lung [230] = {"230", "Abaddon", "↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.2 Speed up#{{Fear}} Fear tears#Converts all {{Heart}} Red Heart Containers into {{BlackHeart}} Black Hearts#{{BlackHeart}} +2 Black Hearts"}, -- Abaddon - [232] = {"232", "Stop Watch", "{{Slow}} Permanent slow effect for enemies#↑ {{Speed}} +0.3 Speed up"}, -- Stop Watch - [233] = {"233", "Tiny Planet", "Tears orbit around you#↑ {{Range}} +6.5 Range up#Spectral tears"}, -- Tiny Planet - [240] = {"240", "Experimental Treatment", "↑ Randomly increases 4 stats#↓ Randomly decreases 2 stats"}, -- Experimental Treatment - [241] = {"241", "Contract from Below", "Doubles all room clear rewards#33% chance for no room clear reward"}, -- Contract from Below - [245] = {"245", "20/20", "Doubles all your shots#↓ {{Damage}} -25% Damage down"}, -- 20/20 - [248] = {"248", "Hive Mind", "Blue Spiders and Flies deal double damage#Spider and Fly based familiars become stronger"}, -- Hive Mind + [232] = {"232", "Stop Watch", "{{Slow}} Enemies are permanently slowed down to 80% of their speed#↑ {{Speed}} +0.3 Speed up"}, -- Stop Watch + [233] = {"233", "Tiny Planet", "Isaac's tears orbit around him#↑ {{Range}} +6.5 Range up#Spectral tears"}, -- Tiny Planet + [240] = {"240", "Experimental Treatment", "↑ Increases 4 random stats#↓ Decreases 2 random stats"}, -- Experimental Treatment + [245] = {"245", "20/20", "Isaac fires 2 tears at once#↓ {{Damage}} -25% Damage down#{{Blank}}#Removes the tear rate penalty of {{Collectible153}} Mutant Spider, {{Collectible2}} The Inner Eye and {{Collectible169}} Polyphemus"}, -- 20/20 + [248] = {"248", "Hive Mind", "Blue Spiders and Flies deal double damage#Spider and Fly familiars become stronger"}, -- Hive Mind [253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Luck}} +1 Luck up"}, -- Magic Scab - [254] = {"254", "Blood Clot", "!!! Applies only for the left eye#↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Blood Clot - [256] = {"256", "Hot Bombs", "{{Burning}} Burning bombs#You can no longer take fire damage#Bombs deal contact damage#{{Bomb}} +5 Bombs"}, -- Hot Bombs - [261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ Tears deal less Damage the longer they're airborne#300% Damage at point blank range"}, -- Proptosis - [262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2 - [263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM) - [273] = {"273", "Bob's Brain", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} bomb#The explosion deals 100 damage#The damage ignores armor"}, -- Bob's Brain - [274] = {"274", "Best Bud", "When you get hit, gain one midrange orbital for the room#Orbital deals 150 damage per second"}, -- Best Bud - [275] = {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges to shoot a brimstone laser#Shot deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimstone - [276] = {"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage#Familiar charges up when firing, releasing a burst of tears when releasing"}, -- Isaac's Heart - [278] = {"278", "Dark Bum", "{{Heart}} Collects Red Hearts from the floor#Every 1.5 hearts, spawns a Black Heart, card, pill, rune, or spider"}, -- Dark Bum - [280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room#{{Charm}} Charms enemies it comes in contact with"}, -- Sissy Longlegs - [283] = {"283", "D100", "Reroll all pedestals, stats, pickups and all your held passive items#Duplicates 1 random pickup in room#Restarts current room and respawns and rerolls its enemies#Rerolls rocks in room"}, -- D100 - [285] = {"285", "D10", "Reroll all enemies in the room#Tries to reroll them into enemies with similar max HP"}, -- D10 - [287] = {"287", "Book of Secrets", "On use, highlights tinted and crawlspace rocks#Gain one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map#Only grants effects you don't have already#{{Collectible76}} If all effects are active, grants X-Ray Vision"}, -- Book of Secrets + [254] = {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up#Applies only to the left eye"}, -- Blood Clot + [256] = {"256", "Hot Bombs", "{{Burning}} Isaac's bombs light a flame where they explode#Grants immunity to fire damage#Isaac's bombs deal contact damage#{{Bomb}} +5 Bombs"}, -- Hot Bombs + [261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ Tears deal less Damage the longer they are airborne#Tears deal 300% Damage at point blank range and no damage after 0.8 seconds"}, -- Proptosis + [262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#Taking damage down to 1 Heart damages all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2 + [263] = {"263", "Clear Rune", "{{Rune}} Triggers the effect of the rune Isaac holds without using it#Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM) + [273] = {"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#The explosion deals 100 damage, ignores boss armor and can hurt Isaac"}, -- Bob's Brain + [274] = {"274", "Best Bud", "Taking damage spawns one midrange orbital for the room#The orbital deals 150 damage per second"}, -- Best Bud + [275] = {"275", "Lil Brimstone", "Familiar that charges to shoot a {{Collectible118}} brimstone laser#Deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimstone + [276] = {"276", "Isaac's Heart", "Isaac becomes invincible#Spawns a heart familiar that follows Isaac#The heart charges up when Isaac fires and releases a burst of tears when he stops#{{Warning}} If the heart familiar gets hit, Isaac takes damage"}, -- Isaac's Heart + [278] = {"278", "Dark Bum", "{{Heart}} Picks up Red Hearts from the floor#Spawns a Black Heart, card, pill, rune, or spider for every 1.5 hearts picked up"}, -- Dark Bum + [280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders in hostile rooms#{{Charm}} Charms enemies it comes in contact with"}, -- Sissy Longlegs + [283] = {"283", "D100", "#Duplicates 1 pickup in the room#Rerolls Isaac's damage, tears, range, speed and passive items#Rerolls all pedestal items, pickups and rocks in the room#Restarts the room, respawns all enemies and rerolls them"}, -- D100 + [285] = {"285", "D10", "Rerolls all enemies in the room#Tries to reroll them into enemies with similar max HP"}, -- D10 + [287] = {"287", "Book of Secrets", "Highlights tinted and crawlspace rocks in the room#Grants one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map#Only grants effects not already active#{{Collectible76}} If all effects are active, grants X-Ray Vision"}, -- Book of Secrets [288] = {"288", "Box of Spiders", "Spawn 4-8 blue spiders"}, -- Box of Spiders - [289] = {"289", "Red Candle", "Throw a red flame#The flame stays until it has dealt damage or blocked shots 5 times or after 10 seconds"}, -- Red Candle - [291] = {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses#Extinguishes fire places and fills the room with water#Turns lava-filled pits into walkable ground"}, -- Flush! - [292] = {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart#{{DevilRoom}} When used before a boss fight, the Boss Room item will be a Devil deal#!!! Taking that item locks you into Devil deals for the rest of the run"}, -- Satanic Bible + [289] = {"289", "Red Candle", "Throws a red flame#The flame disappears when it has dealt damage or blocked shots 5 times, or after 10 seconds"}, -- Red Candle + [291] = {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses#Extinguishes fire places and fills the room with water#Turns lava pits into walkable ground"}, -- Flush! + [292] = {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart#{{DevilRoom}} Using the item before a boss fight makes the Boss reward a Devil deal#Taking these Devil Deals has the same consequences as taking those in devil rooms"}, -- Satanic Bible [294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean - [295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10#{{Coin}} Price: 1 coin"}, -- Magic Fingers + [295] = {"295", "Magic Fingers", "Deals 2x Isaac's damage + 10 to all enemies in the room#{{Coin}} Removes 1 coin"}, -- Magic Fingers [296] = {"296", "Converter", "Converts 1 Soul or Black Heart into 1 Red Heart Container"}, -- Converter --NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor --For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - [297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box - [300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them#Running fast enough will prevent contact damage"}, -- Aries + [297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE#{{Blank}} Spawns different rewards depending on the floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box + [300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies deals contact damage#Moving above 0.85 Speed makes Isaac immune to contact damage"}, -- Aries [307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +0.75 Range up#↑ {{Tears}} +0.5 Fire Rate up#+1 Bomb, Coin, and Key"}, -- Capricorn - [308] = {"308", "Aquarius", "Leave a trail of creep#{{Damage}} Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius + [308] = {"308", "Aquarius", "Isaac leaves a trail of creep#{{Damage}} The creep deals 66% of Isaac's damage per second and inherits his tear effects"}, -- Aquarius [309] = {"309", "Pisces", "↑ {{Tears}} +0.5 Fire Rate up#Increases tear knockback"}, --Pisces [310] = {"310", "Eve's Mascara", "↑ {{Damage}} +100% Damage up#↓ {{Tears}} -33% Tears down#↓ {{Shotspeed}} -0.5 Shot Speed down"}, - [311] = {"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas#{{Damage}} He has a 2x Damage Multiplier#{{Player24}} Tainted Judas will revive himself"}, --Judas' Shadow - [314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↓ {{Speed}} -0.4 Speed down#Destroy rocks when walking over them"}, -- Thunder Thighs - [315] = {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets#Items will be attracted to where the tear lands"}, -- Strange Attractor + [311] = {"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas with a 2x Damage Multiplier#{{Player24}} Tainted Judas simply revives"}, --Judas' Shadow + [314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↓ {{Speed}} -0.4 Speed down#Isaac can destroy rocks by walking into them"}, -- Thunder Thighs + [315] = {"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets#The attraction effect is much stronger at the end of the tears' path"}, -- Strange Attractor [320] = {"320", "???'s Only Friend", "Controllable Fly#Deals 15 contact damage per second"}, -- ???'s Only Friend - [326] = {"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#Beams of light will strike enemies that touch you when invincible#!!! Don't hold it for too long or you will start taking damage!"}, -- Breath of Life - [328] = {"328", "The Negative", "↑ {{Damage}} +1 Damage up#Damages all enemies in the room when getting hit and at half a Red Heart or none"}, -- The Negative + [326] = {"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#Isaac summons light beams on contact with enemies when invincible{{Warning}} Holding it for too long deals damage to Isaac"}, -- Breath of Life + [328] = {"328", "The Negative", "↑ {{Damage}} +1 Damage up#Taking damage at half a Red Heart or none damages all enemies in the room"}, -- The Negative [330] = {"330", "Soy Milk", "↑ {{Tears}} 5.5x Fire Rate up#↓ {{Damage}} -80% Damage down#Drastically reduces knockback"}, -- Soy Milk [331] = {"331", "Godhead", "↑ {{Speed}} +0.5 Damage up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead - [332] = {"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)#{{Player29}} Tainted Lazarus will revive himself"}, + [332] = {"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)#{{Player29}} Tainted Lazarus simply revives"}, [336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ {{Range}} -1.5 Range down#↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Tearsize}} +50% Tear Size up"}, -- Dead Onion [339] = {"339", "Safety Pin", "↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin [342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, -- Blue Cap [344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#Spawns: #{{Bomb}} 2-3 Bombs#{{Trinket41}} Match Stick"}, -- Match Book [345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Synthoil [346] = {"346", "A Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- A Snack - [350] = {"350", "Toxic Shock", "{{Poison}} At the start of every room every enemy gets a poison effect#Grants immunity for toxic clouds#Killed enemies leave puddle of creep"}, -- Toxic Shock - [352] = {"352", "Glass Cannon", "Fires one large piercing spectral tear ((DMG x 10) + 10)#!!! When you take damage:#↓ You will lose an extra 2 hearts of health#↑ {{Range}} +1.5 Range up and leave blood creep for the room#The extra damage can't kill you#Self-damage does not count"}, -- Glass Cannon - [354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Trinket}} Spawns random trinket on the floor"}, -- Crack Jacks + [350] = {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep#Grants poison immunity"}, -- Toxic Shock + [352] = {"352", "Glass Cannon", "Fires a large piercing spectral tear ((DMG x 10) + 10)#{{Blank}}#{{Warning}} Taking damage:#↓ Removes an extra 2 hearts of health#↑ {{Range}} Grants +1.5 Range up and leaves a blood trail for the room#The extra damage can't kill Isaac#Self-damage does not trigger the effect"}, -- Glass Cannon + [354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Trinket}} Spawns a trinket"}, -- Crack Jacks [355] = {"355", "Mom's Pearls", "↑ {{Range}} +0.38 Range up#↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls - [360] = {"360", "Incubus", "Gain a demonic familiar that shoots the same tears as Isaac#{{Damage}} Deals 75% of your damage#{{Player13}} 100% while playing as Lilith"}, -- Incubus - [365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 56 contact damage per second#Nearby enemies will target the Fly"}, - [366] = {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs - [368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases your fire rate by up to 200%"}, -- Epiphora - [369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears travel through walls and appear out of the opposite wall"}, -- Continuum - [370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts when picked up"}, -- Mr. Dolly - [374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#{{Luck}} 50% chance at 9 Luck#{{Damage}} The beam deals 3x your damage"}, -- Holy Light - [375] = {"375", "Host Hat", "Grants explosion immunity#20% chance to block tears#Blocks projectiles falling from above"}, -- Host Hat - [376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items increase in price each time"}, -- Restock - [380] = {"380", "Pay To Play", "{{Coin}} +5 coins#You now open locked doors and chests with coins instead of keys"}, - [382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball - [384] = {"384", "Lil Gurdy", "{{Chargeable}} Will launch and slide around the room with speed based on charge amount#Deals 5-25 contact damage per hit depending on speed"}, -- Lil Gurdy + [360] = {"360", "Incubus", "Shoots tears with the same effects as Isaac#{{Damage}} Deals 75% damage#{{Player13}} Deals 100% damage while playing as Lilith"}, -- Incubus + [365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 56 contact damage per second#Nearby enemies target the Fly"}, + [366] = {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Isaac's bombs scatter into 4-5 tiny bombs"}, -- Scatter Bombs + [368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases fire rate by up to 200%"}, -- Epiphora + [369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, -- Continuum + [370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts"}, -- Mr. Dolly + [374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which spawn a beam of light on hit#{{Damage}} The beams deals 3x Isaac's damage#{{Luck}} 50% chance at 9 Luck#"}, -- Holy Light + [375] = {"375", "Host Hat", "Grants immunity to explosions#Grants immunity to falling projectiles#20% chance to reflect enemy shots"}, -- Host Hat + [376] = {"376", "Restock", "Buying an item from a shop restocks it instantly#Restocked items increase in price each time"}, -- Restock + [380] = {"380", "Pay To Play", "{{Coin}} +5 coins#Locked blocks, doors and chests must be opened with coins instead of keys"}, + [382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns the capture as a friendly companionWalking over the ball after a capture instantly recharges the item"}, -- Friendly Ball + [384] = {"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-25 contact damage per hit depending on speed"}, -- Lil Gurdy [389] = {"389", "Rune Bag", "{{Rune}} Drops a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag - [393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Luck}} Not affected by Luck#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent's Kiss - [394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3 Range up#Familiars shoot towards the target"}, -- Marked - [395] = {"395", "Tech X", "{{Chargeable}} Change your tears to a chargeable laser ring that travels across the room#Higher damage and larger ring size with longer charge#100% damage on full charge"}, -- Tech X - [397] = {"397", "Tractor Beam", "Your tears now travel directly in front of where you're facing, even as you move or turn#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, - [399] = {"399", "Maw of the Void", "{{Chargeable}} After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void - [401] = {"401", "Explosivo", "25% chance to fire sticky bomb tears#{{Luck}} Not affected by Luck#They explode after a few seconds and deal your damage + 60"}, -- Explosivo - [404] = {"404", "Farting Baby", "Familiar that blocks projectiles#When hit, 10% chance to fart, which will charm, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby - [405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug - [407] = {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you lose the aura for the room, and will get a new aura next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"}, - [408] = {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac"}, -- Athame - [415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light - [416] = {"416", "Deep Pockets", "Spawns 1-3 coins if a room didn't yield a reward#{{Coin}} Increases coin cap to 999"}, -- Deep Pockets - [417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, -- Succubus - [419] = {"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 - [421] = {"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range"}, -- Kidney Bean - [426] = {"426", "Obsessed Fan", "Follows your exact movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan - [430] = {"430", "Papa Fly", "Follows your movement pattern on a 0.66 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, -- Papa Fly - [431] = {"431", "Multidimensional Baby", "Follows your movement pattern on a 0.66 second delay#Tears that pass through it will split up and gain a speed boost"}, + [393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed by contact poison have a chance to drop a Black Heart on death"}, -- Serpent's Kiss + [394] = {"394", "Marked", "Isaac automatically fires tears at a movable red target on the ground#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3 Range up#Familiars shoot towards the target"}, -- Marked + [395] = {"395", "Tech X", "Isaac's tears are replaced by a chargeable laser ring#Ring size and damage increases up to 100% with charge time"}, -- Tech X + [397] = {"397", "Tractor Beam", "Isaac's tears always travel along a beam of light in front of him#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, + [399] = {"399", "Maw of the Void", "{{Chargeable}} Firing tears for 3 seconds and releasing the fire button creates a black brimstone ring around Isaac"}, -- Maw of the Void + [401] = {"401", "Explosivo", "25% chance to shoot sticky tears#Sticky tears grow and explode after a few seconds, dealing Isaac's damage +60"}, -- Explosivo + [404] = {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and charm, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby + [405] = {"405", "GB Bug", "{{Throwable}} Throwable (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug + [407] = {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and grants a new effect in the next room#{{Blank}}#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"}, + [408] = {"408", "Athame", "Taking damage creates a black brimstone ring around Isaac"}, -- Athame + [415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}}#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light + [416] = {"416", "Deep Pockets", "If clearing a room would yield no reward, spawns 1-3 coins#{{Coin}} Increases the coin cap to 999"}, -- Deep Pockets + [417] = {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 7.5-10 damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, -- Succubus + [419] = {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 + [421] = {"421", "Kidney Bean", "{{Charm}} Charms all enemies in close range"}, -- Kidney Bean + [426] = {"426", "Obsessed Fan", "Mimics Isaac's movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan + [430] = {"430", "Papa Fly", "Mimics Isaac's movement on a 0.66 second delay#Fires tears at nearby enemies that deal Isaac's damage"}, -- Papa Fly + [431] = {"431", "Multidimensional Baby", "Mimics Isaac's movement on a 0.66 second delay#Tears that pass through it split up and gain a speed boost"}, [432] = {"432", "Glitter Bombs", "{{Bomb}} +5 bombs#Bombs have a 63% chance to drop a random pickup and a 15% chance to charm enemies when they explode#The pickup spawn chance goes down by 1% for each spawn this floor"}, -- Glitter Bombs - [437] = {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards"}, -- D7 - [440] = {"440", "Kidney Stone", "Occasionally, you stop firing and have to charge an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone - [442] = {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ {{Tears}} +2 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.2 Shot Speed up#Doesn't work with characters without Red Hearts"}, -- Dark Prince's Crown - [444] = {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears"}, -- Lead Pencil - [448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#You start bleeding, spewing tears in the direction you're shooting#The bleeding does a half Red Heart of damage every 20 seconds#You stop bleeding if you heal Red Heart damage, have no Red Hearts, or are about to die"}, -- Shard of Glass - [450] = {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that deals 1.5x damage + 10#Hit enemies drop a coin and temporarily turn to gold#Gold enemies drop 1-3 coins if killed#!!! The coin tear costs 1 coin"}, -- Eye of Greed - [451] = {"451", "Tarot Cloth", "{{Card}} Drops a random card on pickup#{{Card}} Some cards gain an extra or doubled effect"}, -- Tarot Cloth - [453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything"}, -- Compound Fracture + [437] = {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple rewards from a single room"}, -- D7 + [440] = {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone + [442] = {"442", "Dark Prince's Crown", "{{Blank}} While at 1 full Red Heart:#↑ {{Tears}} +2 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.2 Shot Speed up#Does not work on characters without Red Hearts"}, -- Dark Prince's Crown + [444] = {"444", "Lead Pencil", "Isaac fires a cluster of tears every 15 tears"}, -- Lead Pencil + [448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#Isaac bleeds, spewing tears in the direction he is shooting#The bleeding does a half Red Heart of damage every 20 seconds#The bleeding stops if a Red Heart is healed, all Red Hearts are empty, or the next damage would kill Isaac"}, -- Shard of Glass + [450] = {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-3 coins#Firing a coin tear removes 1 coin"}, -- Eye of Greed + [451] = {"451", "Tarot Cloth", "{{Card}} Drops a card#{{Card}} Tarot cards effects are doubled or enhanced"}, -- Tarot Cloth + [453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture [455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin [456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Midnight Snack - [459] = {"459", "Sinus Infection", "{{Poison}} 20% chance to shoot sticky poison tears#{{Luck}} Not affected by Luck#Deals your damage each second#Sticks for 10 seconds"}, -- Sinus Infection - [462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, -- Eye of Belial - [464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Drops from champion enemies and room clears will be modified to be whatever pickup you need the most"}, -- Glyph of Balance - [472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will move back to you when you stop shooting"}, -- King Baby - [474] = {"474", "Broken Glass Cannon", "Turns into Glass Cannon when used"}, -- Broken Glass Cannon - [476] = {"476", "D1", "Duplicates 1 random pickup in the current room#Duplicated pickups may not be identical to the original"}, -- D1 - [477] = {"477", "Void", "!!! When used, consumes all pedestal items in the room#Active item: Its effect will activate every future use of Void#↑ Passive item: Small stat upgrade to two random stats"}, - [487] = {"487", "Potato Peeler", "Removes one Red Heart Container and gives you: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +1.5 Range and leave a trail of blood creep for the current room"}, - [489] = {"489", "D Infinity", "Acts as any die item except for {{Collectible723}} Spindown Dice#Change the current die with {{ButtonRT}}#Charge time varies based on the current die and updates when used"}, -- D Infinity + [459] = {"459", "Sinus Infection", "20% chance to shoot a sticky booger#Boogers deal Isaac's damage once a second and stick for 10 seconds#{{Luck}} Not affected by Luck"}, -- Sinus Infection + [462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, -- Eye of Belial + [464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemy drops and room clear rewards become whatever pickup Isaac has the least of"}, -- Glyph of Balance + [472] = {"472", "King Baby", "Other familiars follow it and automatically shoot at enemies#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, -- King Baby + [474] = {"474", "Broken Glass Cannon", "Using the item turns it back into Glass Cannon"}, -- Broken Glass Cannon + [476] = {"476", "D1", "Duplicates a random pickup in the room#Duplicated pickups may not be identical to the original"}, -- D1 + [477] = {"477", "Void", "{{Warning}} Consumes all pedestal items in the room#Active items: Their effects activate with every future use of Void#↑ Passive items:Grant two random stats up"}, + [487] = {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +1.5 Range and leaves a trail of blood creep for the current room"}, + [489] = {"489", "D Infinity", "Can be made to act as any die item (except {{Collectible723}} Spindown Dice) with {{ButtonRT}}#Charge time varies based on the last die used and updates with every use"}, -- D Infinity [491] = {"491", "Acid Baby", "{{Pill}} Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby - [493] = {"493", "Adrenaline", "↑ {{Damage}} Damage up for every empty Red Heart container#Follows a formula, some examples are:#+0.3 at 1#+0.92 at 2#+1.76 at 3#+2.79 at 4#+3.98 at 5"}, -- Adrenaline - [494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacob's Ladder - [495] = {"495", "Ghost Pepper", "8% chance to shoot a blue fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 Luck#The flame disappears after 2 seconds"}, -- Ghost Pepper - [496] = {"496", "Euthanasia", "3.33% chance to shoot needles#{{Luck}} 25% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia - [497] = {"497", "Camo Undies", "When you enter a room, camouflage yourself and confuse all enemies until you start shooting#↑ {{Speed}} +0.5 Speed up while cloaked#Upon uncloak, deal damage around you and gain a very brief Fire Rate and Damage up"}, - [501] = {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins you have#{{Player14}} Keeper can gain additional Coin Hearts#{{Collectible416}} Gain 1 Heart Container for every 100 coins you have past 99"}, -- Greed's Gullet - [503] = {"503", "Little Horn", "5% chance to shoot tears that summon a Big Horn hand#{{Luck}} 20% chance at 15 Luck#The hand kills enemies instantly and deals damage to bosses#Running into enemies deals 3.5 damage to them"}, -- Little Horn - [504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget - [506] = {"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which makes enemies leave creep and take damage when they move"}, - [507] = {"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}} Chance to drop half hearts when it deals damage"}, - [508] = {"508", "Mom's Razor", "Orbital that causes bleeding, which makes enemies leave creep and take damage when they move#Deals 20% your damage on contact per tick"}, - [509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 0.33 seconds when an enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye - [514] = {"514", "Broken Modem", "Causes random enemies to 'lag' at random intervals, causing them to shortly freeze#Chance to freeze and remove enemy bullets#25% chance to double room clear drops"}, - [517] = {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Allows you to rapidly place bombs on the ground#Bombs don't knockback each other"}, -- Fast Bombs - [523] = {"523", "Moving Box", "When used, stores up to 10 pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box - [524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity deals 33% of your damage"}, -- Technology Zero - [531] = {"531", "Haemolacria", "Tears fly in an arc and burst into smaller tears on impact#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +50% Damage Multiplier#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Haemolacria - [535] = {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{HolyMantle}} Grants a shield when entering a boss room"}, - [543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground - [549] = {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all your Red Heart containers with 6 empty Bone Hearts#When a Bone Heart is lost:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.4 Fire Rate up permanently"}, -- Brittle Bones + [493] = {"493", "Adrenaline", "↑ {{Damage}} Damage up for every empty Red Heart container#The more empty heart containers, the bigger the bonus for each new one"}, -- Adrenaline + [494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half of Isaac's damage#Sparks can spread to other enemies"}, -- Jacob's Ladder + [495] = {"495", "Ghost Pepper", "Chance to shoot a blue flame that blocks enemy shots and deals contact damage#The flame shrinks and disappears after 2 seconds#{{Luck}} 50% chance at 10 Luck#"}, -- Ghost Pepper + [496] = {"496", "Euthanasia", "3.33% chance to shoot a needle#{{Luck}} 25% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia + [497] = {"497", "Camo Undies", "Entering a room camouflages Isaac and confuses all enemies until a tear is fired#↑ {{Speed}} +0.5 Speed up while cloaked#Uncloaking deals damage around Isaac and grants a very brief Fire Rate and Damage up"}, + [501] = {"501", "Greed's Gullet", "+1 Heart Container for every 25 coins Isaac has#{{Player14}} +1 Coin Container for every 25 coins Keeper has#{{Collectible416}} +1 Heart Container for every 100 coins past 99"}, -- Greed's Gullet + [503] = {"503", "Little Horn", "5% chance to shoot a tear that summons a Big Horn hand#{{Luck}} 20% chance at 15 Luck#The hand instantly kills enemies and deals damage to bosses#Running into enemies deals 3.5 contact damage"}, -- Little Horn + [504] = {"504", "Brown Nugget", "Spawns a fly that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget + [506] = {"506", "Backstabber", "Hitting an enemy in the back deals double damage and causes bleeding, which makes enemies bleed and take damage when they move"}, + [507] = {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can drop half hearts"}, + [508] = {"508", "Mom's Razor", "Orbital that causes bleeding, which makes enemies bleed and take damage when they move#Deals 20% Isaac's damage per tick on contact"}, + [509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 0.33 seconds to nearby enemies#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye + [514] = {"514", "Broken Modem", "Causes some enemies and projectiles to briefly freeze at random intervals#Frozen projectiles are deleted#25% chance to double room clear drops"}, + [517] = {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Removes the delay between bomb placements#Bombs don't deal knockback to each other"}, -- Fast Bombs + [523] = {"523", "Moving Box", "Stores up to 10 pickups and items from the current room#Using the item again drops everything back on the floor#Allows Isaac to move things between rooms"}, -- Moving Box + [524] = {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#Electricity deals 33% of Isaac's damage"}, -- Technology Zero + [531] = {"531", "Haemolacria", "Isaac's tears fly in an arc and burst into smaller tears on impact#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +50% Damage Multiplier#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Haemolacria + [543] = {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground + [549] = {"549", "Brittle Bones", "{{EmptyBoneHeart}} RReplaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.4 permanent Fire Rate up"}, -- Brittle Bones [552] = {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}}crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, --Mom's Shovel - [553] = {"553", "Mucormycosis", "25% chance to shoot sticky spore tears#{{Luck}} Not affected by Luck#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis - [554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around you"}, -- 2Spooky - [555] = {"555", "Golden Razor", "{{Coin}} Converts 5 coins into {{Damage}} +1.2 Damage up for the current room#{{Coin}} +5 coins"}, -- Golden Razor + + [553] = {"553", "Mucormycosis", "25% chance to shoot a sticky spore tear#{{Luck}} Not affected by Luck#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis + [554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around Isaac"}, -- 2Spooky + [555] = {"555", "Golden Razor", "{{Coin}} Removes 5 coins#{{Damage}} Grants +1.2 Damage up for the current room#{{Coin}} +5 coins"}, -- Golden Razor [556] = {"556", "Sulfur", "{{Collectible118}} Grants Brimstone for the current room"}, -- Sulfur - [557] = {"557", "Fortune Cookie", "Gives Isaac one thing of the following list: #A fortune#{{SoulHeart}} Soul Heart#{{Card}} Tarot card#{{Rune}} Rune or Soul Stone#{{Trinket}} Trinket"}, -- Fortune Cookie + [557] = {"557", "Fortune Cookie", "Grants one of the following rewards: #A fortune#{{SoulHeart}} A Soul Heart#{{Card}} A Tarot card#{{Rune}} A Rune or Soul Stone#{{Trinket}} A Trinket"}, -- Fortune Cookie [558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions#{{Luck}} Not affected by Luck"}, -- Eye Sore - [559] = {"559", "120 Volt", "Repeatedly zaps close enemies#{{Damage}} Electricity deals 75% of your damage"}, -- 120 Volt - [560] = {"560", "It Hurts", "Release a ring of 10 tears which deal 10 damage and get tears up for the room when hit#↑ {{Tears}} +1.2 Fire Rate up for first hit#↑ {{Tears}} +0.4 for each additional hit"}, -- It Hurts - [561] = {"561", "Almond Milk", "↑ {{Tears}} 4x Fire Rate up#↓ {{Damage}} -70% Damage down#Tears gain random worm trinket effects and some item effects"}, -- Almond Milk + [559] = {"559", "120 Volt", "Repeatedly zaps nearby enemies#{{Damage}} Electricity deals 75% of Isaac's damage"}, -- 120 Volt + [560] = {"560", "It Hurts", "{{Blank}} Taking damage:#Releases a ring of 10 tears around Isaac#↑ {{Tears}} +1.2 Fire Rate up on the first hit#↑ {{Tears}} +0.4 for each additional hit#Tear bonuses last for one room"}, -- It Hurts + [561] = {"561", "Almond Milk", "↑ {{Tears}} 4x Fire Rate#↓ {{Damage}} -70% Damage down#Tears gain random worm trinket effects and some item effects"}, -- Almond Milk [562] = {"562", "Rock Bottom", "↑ Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom - [563] = {"563", "Nancy Bombs", "{{Bomb}} +5 bombs#Bombs explode with a random bomb effect"}, -- Nancy Bombs + [563] = {"563", "Nancy Bombs", "{{Bomb}} +5 bombs#Isaac's bombs explode with random effects"}, -- Nancy Bombs [564] = {"564", "A Bar of Soap", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, -- A Bar of Soap - [565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing 15 enemies, it deals more damage, drops half a heart every 10 kills, but will also try to hurt you#After killing 40 enemies, it deals even more damage, drops full hearts, and can destroy rocks#Attacking it returns it to normal"}, -- Blood Puppy - [566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#In the stage transition nightmare, displays: #{{TreasureRoom}} Upcoming Treasure Room Item#{{BossRoom}} Upcoming Boss"}, -- Dream Catcher - [567] = {"567", "Paschal Candle", "↑ {{Tears}} +0.4 Fire Rate up for every room cleared without taking damage#{{Tears}} Up to +2 Fire Rate possible"}, -- Paschal Candle - [568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention - [569] = {"569", "Blood Oath", "!!! Drains all your Red Hearts at the start of each floor to give Damage and Speed up for the floor:#↑ {{Damage}} Damage + 0.15 x Hearts Lost x Hearts Lost#↑ {{Speed}} Speed + 0.05 x HeartsLost#Each half heart lost can trigger damage-triggered items"}, -- Blood Oath - [570] = {"570", "Playdough Cookie", "Grants multicolored tears with different status effects"}, -- Playdough Cookie - [571] = {"571", "Orphan Socks", "Prevents damage from creep and floor spikes#↑ {{Speed}} +0.3 Speed up#↑ {{SoulHeart}} +2 Soul Hearts"}, -- Orphan Socks - [572] = {"572", "Eye of the Occult", "Controllable tears#↑ {{Damage}} +1 Damage up#↑ {{Range}} +2 Range up#↓ {{Shotspeed}} -0.16 Shot Speed down"}, -- Eye of the Occult - [573] = {"573", "Immaculate Heart", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +20% Damage up#20% chance to shoot additional orbiting spectral tears"}, -- Immaculate Heart - [574] = {"574", "Monstrance", "Gain two circular auras that damage enemies#The inner aura deals more damage"}, -- Monstrance - [575] = {"575", "The Intruder", "A familiar buried inside your head, firing 4 slowing tears#Upon taking damage, can exit the head"}, -- The Intruder - [576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poops"}, -- Dirty Mind - [577] = {"577", "Damocles", "{{Warning}} SINGLE USE {{Warning}}#Spawns a sword above your head, which doubles all item pedestals#Does not double Shop, Chest, or Devil deal items#!!! Kills you at a random time after taking damage from an enemy"}, -- Damocles + [565] = {"565", "Blood Puppy", "Chases enemies#After killing 15 enemies, it deals more damage, drops half a heart every 10 kills, but tries to hurt Isaac#After killing 40 enemies, it deals even more damage, drops full hearts, and can destroy rocks#Dealing enough damage to it returns it to its first phase"}, -- Blood Puppy + [566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} Entering a new floor grants +1 half Soul Heart#The stage transition nightmare reveals the next floor's boss fight and Treasure Room item"}, -- Dream Catcher + [567] = {"567", "Paschal Candle", "↑ {{Tears}} Clearing a room without taking damage grants +0.4 Fire Rate#{{Tears}} Caps at +2 Fire Rate {{ColorSilver}}(5 rooms)"}, -- Paschal Candle + [568] = {"568", "Divine Intervention", "Double-tapping a fire key creates a shield#The shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention + [569] = {"569", "Blood Oath", "{{Warning}} Entering a new floor drains all of Isaac's Red Hearts, and grants damage and speed bonuses for each heart lost#Each half-heart lost counts as an individual hit"}, -- Blood Oath + [570] = {"570", "Playdough Cookie", "Each of Isaac's tears have a different color and status effect"}, -- Playdough Cookie + [571] = {"571", "Orphan Socks", "Grants immunity to creep and floor spikes#↑ {{Speed}} +0.3 Speed up#↑ {{SoulHeart}} +2 Soul Hearts"}, -- Orphan Socks + [572] = {"572", "Eye of the Occult", "Isaac's tears can be controlled in mid-air#↑ {{Damage}} +1 Damage up#↑ {{Range}} +2 Range up#↓ {{Shotspeed}} -0.16 Shot Speed down"}, -- Eye of the Occult + [573] = {"573", "Immaculate Heart", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +20% Damage up#20% chance to shoot an additional orbiting spectral tear"}, -- Immaculate Heart + [574] = {"574", "Monstrance", "Isaac is surrounded by two damaging auras#The inner aura deals more damage"}, -- Monstrance + [575] = {"575", "The Intruder", "Buries itself in Isaac's head and shoots 4 extra slowing tears#Taking damage can make the spider exit the head and chase enemies"}, -- The Intruder + [576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poop"}, -- Dirty Mind + [577] = {"577", "Damocles", "{{Warning}} SINGLE USE {{Warning}}#Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double Shop, Chest, or Devil deal items#{{Warning}} After taking any damage, the sword has a chance to instantly kill Isaac every frame"}, -- Damocles [578] = {"578", "Free Lemonade", "Creates a large pool of yellow creep"}, -- Free Lemonade - [579] = {"579", "Spirit Sword", "Instead of tears, Isaac swings a sword#Deals 3x your damage#{{Chargeable}} Does a spin attack + projectile shot on charge up#Fire projectiles with normal swings on full health"}, -- Spirit Sword - [580] = {"580", "Red Key", "Creates a new room adjacent to a viable wall, indicated by an outline of a door#Rooms can be special rooms#{{ErrorRoom}} A room outside the 13x13 floor map will teleport you to the I AM ERROR room"}, -- Red Key - [581] = {"581", "Psy Fly", "Fly orbital familiar#Chases and deflects projectiles#Deals 15 contact damage per second"}, -- Psy Fly - [582] = {"582", "Wavy Cap", "↑ {{Tears}} +0.75 Fire Rate up#↓ {{Speed}} -0.03 Speed down#Distorts the screen#Effect can be stacked"}, -- Wavy Cap - [583] = {"583", "Rocket in a Jar", "{{Bomb}} +5 bombs#If shooting, placed bombs turn into rockets that fire in the shooting direction"}, -- Rocket in a Jar - [584] = {"584", "Book of Virtues", "Spawns an orbital wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active item to create themed wisps#{{DevilRoom}} Turns the first Devil Room into an {{AngelRoom}} Angel Room#{{AngelChance}} 12.5% higher Angel Room chance#{{AngelChance}} Allows Angel Rooms to spawn even if you've taken a Devil deal"}, -- Book of Virtues - [585] = {"585", "Alabaster Box", "Upon use, spawns: #{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#Must be charged by picking up Soul Hearts#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box - [586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor#It leads to a unique {{AngelRoom}} Angel Room shop with items and consumables"}, -- The Stairway + [579] = {"579", "Spirit Sword", "Instead of shooting tears, Isaac swings a sword#The sword deals 3x damage#{{Chargeable}} Charging does a spin attack + projectile shot#Fire projectiles with normal swings at full health"}, -- Spirit Sword + [580] = {"580", "Red Key", "Creates a red room adjacent to a regular room, indicated by a door outline#Red Rooms can be special rooms#{{ErrorRoom}} Entering a room outside the 13x13 floor map teleports Isaac to the I AM ERROR room"}, -- Red Key + [581] = {"581", "Psy Fly", "Chases and deflects enemy projectiles#Deals 15 contact damage per second"}, -- Psy Fly + [582] = {"582", "Wavy Cap", "↑ {{Tears}} +0.75 Fire Rate up#↓ {{Speed}} -0.03 Speed down#Distorts the screen#The effects can be stacked"}, -- Wavy Cap + [583] = {"583", "Rocket in a Jar", "{{Bomb}} +5 bombs#Placing a bomb while shooting fires a rocket in that direction"}, -- Rocket in a Jar + [584] = {"584", "Book of Virtues", "Spawns an orbital wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active item to create special wisps#{{DevilRoom}} Turns the first Devil Room into an {{AngelRoom}} Angel Room#{{AngelChance}} 12.5% higher Angel Room chance#{{AngelChance}} Allows Angel Rooms to spawn after taking a Devil deal"}, -- Book of Virtues + [585] = {"585", "Alabaster Box", "Must be charged by picking up Soul Hearts, then spawns:#{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{Blank}}#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box + [586] = {"586", "The Stairway", "Spawns a ladder in the first room of every floor that leads to a unique {{AngelRoom}} Angel Room shop with items and consumables"}, -- The Stairway [587] = {"587", "Menorah (Unused but scripted)", ""}, -- Menorah (Unused but scripted) - [588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Upon defeating a boss, for the rest of the floor: #{{Card20}} Activates The Sun#{{Battery}} Fully recharges your active item#{{CurseBlind}} Removes any Curses#↑ {{Damage}} +3 Damage#↑ {{Luck}} +1 Luck"}, -- Sol - [589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#Secret Rooms contain a beam of light that give:#{{HalfSoulHeart}} A Half Soul Heart#↑ {{Tears}} +0.5 Fire Rate up for the current floor#↑ {{Tears}} Additional +0.5 Fire Rate up from the first beam per floor"}, -- Luna - [590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius - [591] = {"591", "Venus", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Charm}} Close enemies become charmed"}, -- Venus - [592] = {"592", "Terra", "↑ {{Damage}} +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra - [593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars - [594] = {"594", "Jupiter", "↑ {{Heart}} +2 Health up#{{HalfHeart}} Heals half a Red Heart#↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Build up to +0.5 Speed while standing still#{{Poison}} Makes you immune to poison damage#{{Poison}} Moving releases poison fart clouds behind you"}, -- Jupiter - [595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus - [596] = {"596", "Uranus", "{{Freezing}} Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus - [597] = {"597", "Neptunus", "{{Chargeable}} Chargeable (automatic)#Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus + [588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Defeating the floor Boss:#↑ {{Damage}} Grants +3 Damage#↑ {{Luck}} Grants +1 Luck#{{Card20}} Activates The Sun#{{Battery}} Fully recharges the active item#{{CurseBlind}} Removes any Curses#{{Blank}}#{{Timer}} Effects last for one floor"}, -- Sol + [589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#Secret Rooms contain a beam of light that grants:#{{HalfSoulHeart}} A Half Soul Heart#↑ {{Tears}} +0.5 Fire Rate up for the current floor#↑ {{Tears}} Additional +0.5 Fire Rate up from the first beam per floor"}, -- Luna + [590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed up#Most doors stay permanently open"}, -- Mercurius + [591] = {"591", "Venus", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Charm}} Charms nearby enemies"}, -- Venus + [592] = {"592", "Terra", "↑ {{Damage}} +1 Damage up#Replaces Isaac's tears with rocks#Rocks deal variable damage, can destroy obstacles and have increased knockback"}, -- Terra + [593] = {"593", "Mars", "Double-tapping a movement key makes Isaac dash#During a dash, Isaac is invincible and deals 4x damage#{{Timer}} 3 seconds cooldown"}, -- Mars + [594] = {"594", "Jupiter", "↑ {{Heart}} +2 Health up#{{HalfHeart}} Heals half a Red Heart#↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Grants poison immunity#{{Poison}} Moving releases poison clouds"}, -- Jupiter + [595] = {"595", "Saturnus", "Entering a room causes 7 tears to orbit Isaac#Enemy projectiles have a chance to orbit Isaac"}, -- Saturnus + [596] = {"596", "Uranus", "{{Freezing}} Isaac shoots ice tears that freeze enemies killed#Touching a frozen enemiy makes it slide away and explode into 6 ice shards"}, -- Uranus + [597] = {"597", "Neptunus", "Not shooting builds up a tear bonus over 3 seconds#The tear bonus decreases as Isaac fires"}, -- Neptunus [598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto [599] = {"599", "Voodoo Head", "{{CursedRoom}} Spawns an additional Curse Room each floor#Improves Curse Room layouts and rewards"}, -- Voodoo Head - [600] = {"600", "Eye Drops", "↑ {{Tears}} +30% Fire Rate up for the left eye only#↑ {{Tears}} +20% Fire Rate up for non-tear attacks#First shot in a while is always a double shot#"}, -- Eye Drops - [601] = {"601", "Act of Contrition", "↑ {{Tears}} +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even if you've taken a Devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition - [602] = {"602", "Member Card", "{{Shop}} Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card - [603] = {"603", "Battery Pack", "{{Battery}} Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack - [604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet - [605] = {"605", "The Scooper", "Upon use:#Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ {{Damage}} +34% Damage Multiplier for your right eye only"}, -- The Scooper + [600] = {"600", "Eye Drops", "↑ {{Tears}} +30% Fire Rate up for the left eye only"}, -- Eye Drops + [601] = {"601", "Act of Contrition", "↑ {{Tears}} +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even after taking a Devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition + [602] = {"602", "Member Card", "{{Shop}} Opens a trapdoor in every shop#The trapdoor leads to an underground shop that sells trinkets, runes, special hearts and items from any pool"}, -- Member Card + [603] = {"603", "Battery Pack", "{{Battery}} Spawns 2-4 batteries#Fully recharges the active item"}, -- Battery Pack + [604] = {"604", "Mom's Bracelet", "Allows Isaac to pick up and throw rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet + [605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ {{Damage}} +34% Damage Multiplier to Isaac's right eye"}, -- The Scooper [606] = {"606", "Ocular Rift", "5% chance to shoot tears that create rifts where they land#{{Luck}} Vaguely affected by Luck#Rifts pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift - [607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby - [608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby - [609] = {"609", "Eternal D6", "Rerolls pedestals in current room#Items have a 30% chance to disappear"}, -- Eternal D6 - [610] = {"610", "Bird Cage", "Familiar that leaps on an enemy on the first hit in the room#Deals 45 damage and releasing a rock wave#Chases enemies afterwards"}, -- Bird Cage - [611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx - [612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns {{SoulHeart}} 3 Soul Hearts, {{EternalHeart}} 2 Eternal Hearts, or a {{TreasureRoom}} Treasure Room or {{AngelRoom}} Angel Room item"}, -- Lost Soul + [607] = {"607", "Boiled Baby", "Fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby + [608] = {"608", "Freezer Baby", "Shoots petrifying tears#Freezes enemies upon killing them"}, -- Freezer Baby + [609] = {"609", "Eternal D6", "Rerolls all pedestal items in the room#Has a 30% chance to delete items instead of rerolling them"}, -- Eternal D6 + [610] = {"610", "Bird Cage", "Leaps on the enemy that deals the first damage to Isaac in a room#Deals 45 damage and releases a rock wave#Chases enemies afterwards"}, -- Bird Cage + [611] = {"611", "Larynx", "Isaac screams, damages and knocks back nearby enemies#The scream gets stronger the more charges the item has"}, -- Larynx + [612] = {"612", "Lost Soul", "Dies in one hit and respawns at the start of the next floor#If it is brought alive to the next floor, it can spawn:#{{SoulHeart}} 3 Soul Hearts#{{EternalHeart}} 2 Eternal Hearts#{{TreasureRoom}} A Treasure Room item#{{AngelRoom}} An Angel Room item"}, -- Lost Soul [613] = {"613", "", ""}, -- Salt Shaker - [614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 5 hearts#{{HalfHeart}} If the player has no bombs, one can be placed at the cost of half a heart#Placed bombs leave red creep#"}, -- Blood Bombs - [615] = {"615", "Lil Dumpy", "Dumpy familiar#Right before Isaac would collide with an enemy or projectile, Dumpy farts to deflect them away#After farting, you need to get close to Dumpy to regain him"}, -- Lil Dumpy - [616] = {"616", "Bird's Eye", "8% chance to shoot red fires that block enemy shots and deal contact damage#{{Luck}} 50% chance at 10 Luck#Fires can block up to 4 shots and/or deal damage 4 times before being destroyed, and last up to 10 seconds"}, -- Bird's Eye - [617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot tears that magnetize enemies#{{Luck}} 100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone - [618] = {"618", "Rotten Tomato", "{{Bait}} 17% chance to shoot tears that mark enemies#{{Luck}} 100% chance at 5 Luck#Marked enemies are attacked by other enemies"}, -- Rotten Tomato + [614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 5 hearts#{{HalfHeart}} If Isaac has no bombs, one can be placed at the cost of half a heart#Isaac's bombs leave red creep#"}, -- Blood Bombs + [615] = {"615", "Lil Dumpy", "Deflects an enemy or projectile right before Isaac would take damage from it#Needs to be touched after farting to be reactivated"}, -- Lil Dumpy + [616] = {"616", "Bird's Eye", "8% chance to shoot red fires#{{Luck}} 50% chance at 10 Luck#Fires disappear after blocking 4 shots, dealing damage 4 times or after 10 seconds"}, -- Bird's Eye + [617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to magnetizing tears#{{Luck}} 100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone + [618] = {"618", "Rotten Tomato", "{{Bait}} 17% chance to shoot tears that mark enemies#{{Luck}} 100% chance at 5 Luck#Marked enemies are targeted by other enemies"}, -- Rotten Tomato [619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright [620] = {"620", "", ""}, - [621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage up#{{Heart}} Full health#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time"}, -- - [622] = {"622", "Genesis", "{{Warning}} SINGLE USE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, it shows a set of 3 items to choose from"}, -- Genesis - [623] = {"623", "Sharp Key", "{{Key}} +5 keys#Throw your key to deal damage, destroy obstacles, or open doors#Enemies killed with it have a chance to spawn the content of a chest, including items"}, -- Sharp Key + [621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage up#{{Heart}} Full health#The damage up wears off over 3 minutes#Killing enemies while the effect is active extends it"}, -- + [622] = {"622", "Genesis", "{{Warning}} SINGLE USE {{Warning}}#Removes all of Isaac's items and pickups#Teleports Isaac to a bedroom with pickups and chests#For every item removed, Isaac can choose between 3 items from the same pool#Leaving the bedroom takes Isaac to the next floor"}, -- Genesis + [623] = {"623", "Sharp Key", "{{Key}} +5 keys#Throws one of Isaac's keys in the direction he shoots#Thrown keys deal damage, destroy obstacles, and open doors#Enemies killed with keys have can spawn the contents of a chest, including items"}, -- Sharp Key [624] = {"624", "Booster Pack", "{{Card}} Spawns 5 random cards"}, -- Booster Pack - [625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds, which persists between rooms#While Giant, you have:#↑ {{Damage}} +300% Damage Multiplier#↑ {{Range}} +7 Range up#↓ {{Tears}} -60% Fire Rate down#Ability to crush enemies and obstacles#Complete invincibility"}, -- Mega Mush - [626] = {"626", "Knife Piece 1", "First part of the knife familiar"}, -- Knife Piece 1 - [627] = {"627", "Knife Piece 2", "Makes a knife familiar with {{Collectible626}} Knife Piece 1#Damages enemies#Can open a certain flesh door"}, -- Knife Piece 2 - [628] = {"628", "Death Certificate", "{{Warning}} SINGLE USE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate - [629] = {"629", "Bot Fly", "Orbital that fires shielded tears at enemy projectiles"}, -- Bot Fly + [625] = {"625", "Mega Mush", "Gigantifies Isaac and grants:#↑ {{Damage}} +300% Damage Multiplier#↑ {{Range}} +7 Range up#↓ {{Tears}} -60% Fire Rate down#Ability to crush enemies and obstacles#Complete invincibility#{{Blank}}#{{Timer}} The effect lasts for 30 seconds and persists between rooms and floors"}, -- Mega Mush + [626] = {"626", "Knife Piece 1", "Turns into a throwable knife when combined with {{Collectible627}} Knife Piece 2#The knife can open a door made of flesh"}, -- Knife Piece 1 + [627] = {"627", "Knife Piece 2", "Turns into a throwable knife when combined with {{Collectible626}} Knife Piece 1#The knife can open a door made of flesh"}, -- Knife Piece 2 + [628] = {"628", "Death Certificate", "{{Warning}} SINGLE USE {{Warning}}#Teleports Isaac to a floor that contains every item in the game#Choosing an item from this floor teleports Isaac back to the room he came from"}, -- Death Certificate + [629] = {"629", "Bot Fly", "Fires shielded tears to destroy enemy projectiles"}, -- Bot Fly [630] = {"630", "", ""}, - [631] = {"631", "Meat Cleaver", "Splits each enemy in the room into 2 smaller versions of itself with much less health"}, -- Meat Cleaver - [632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck up#Makes you immune to burn, confusion, fear, poison, and toxic gas"}, -- Evil Charm - [633] = {"633", "Dogma", "Grants flight and one-time {{Collectible313}} Holy Mantle effect#↑ {{Damage}} +2 Damage up#↑ {{Speed}} +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of Red and Soul Hearts"}, -- Dogma - [634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory - [635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches - [636] = {"636", "R Key", "{{Warning}} SINGLE USE {{Warning}}#Brings you back to the first floor of a new run#Items, stat boosts and pickups stay intact"}, -- R Key - [637] = {"637", "Knockout Drops", "10% chance to shoot a fist with extreme knockback and confusion effect#{{Luck}} 100% chance at 9 Luck"}, -- Knockout Drops - [638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser - [639] = {"639", "Yuck Heart", "{{RottenHeart}} Grants a Rotten Heart upon use"}, -- Yuck Heart - [640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls - [641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama - [642] = {"642", "Magic Skin", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart#!!! Replaces future items if Isaac isn't holding it (33% after 1 use, 50% after 2, 100% after 3)#Lower chance if Magic Skin is on a pedestal on the current floor#{{Player10}} Single use for The Lost"}, -- Magic Skin - [643] = {"643", "Revelation", "{{Chargeable}} Chargeable Holy Laser#Grants flight and {{SoulHeart}} 2 Soul Hearts"}, -- Revelation - [644] = {"644", "Consolation Prize", "↑ Increases your lowest stat#Drops either {{Coin}} 3 coins, {{Bomb}} 1 bomb, or {{Key}} 1 key depending on what you have the least of"}, -- Consolation Prize - [645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma - [646] = {"646", "Brimstone Bombs", "{{Bomb}} +5 bombs#{{Collectible118}} Bombs release 4 Brimstone lasers in the cardinal directions#The lasers don't hurt you"}, -- Brimstone Bombs - [647] = {"647", "4.5 Volt", "Active items don't charge when clearing rooms#They charge by dealing damage to enemies#Damage needed per charge increases each floor#Formula: 40 + 20 * floor"}, -- 4.5 Volt + [631] = {"631", "Meat Cleaver", "Splits all enemies in the room into 2 smaller versions of themselves with less health"}, -- Meat Cleaver + [632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck up#Grants immunity to burn, confusion, fear, and poison effects"}, -- Evil Charm + [633] = {"633", "Dogma", "Grants flight and one-time {{HolyMantleSmall}} Holy Mantle shield#↑ {{Damage}} +2 Damage up#↑ {{Speed}} +0.1 Speed up#Heals Isaac with Red and Soul Hearts if he has less than 6 hearts"}, -- Dogma + [634] = {"634", "Purgatory", "Red cracks spawn on the ground of hostile rooms#Walking over the cracks summons homing exploding ghosts"}, -- Purgatory + [635] = {"635", "Stitches", "Spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and becomes briefly invincible#Teleporting onto things can damage or destroy them"}, -- Stitches + [636] = {"636", "R Key", "{{Warning}} SINGLE USE {{Warning}}#Restarts the entire run#All items, trinkets, stats and pickups collected are kept#The timer does not reset"}, -- R Key + [637] = {"637", "Knockout Drops", "10% chance to shoot a fist that inflicts confusion and extreme knockback#{{Luck}} 100% chance at 9 Luck"}, -- Knockout Drops + [638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the erased enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser + [639] = {"639", "Yuck Heart", "{{RottenHeart}} +1 Rotten Heart"}, -- Yuck Heart + [640] = {"640", "Urn of Souls", "Spews a stream of flames#Killing an enemy adds a charge to the urn"}, -- Urn of Souls + [641] = {"641", "Akeldama", "Creates a chain of tears behind Isaac in hostile rooms#The tears deal 3.5 damage"}, -- Akeldama + [642] = {"642", "Magic Skin", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart#{{Warning}} Replaces future items if Isaac isn't holding it {{ColorSilver}}(33% after 1 use, 50% after 2, 100% after 3)#Lower chance if Magic Skin is on a pedestal on the current floor#{{Player10}} Single use for The Lost"}, -- Magic Skin + [643] = {"643", "Revelation", "{{Chargeable}} Chargeable Holy Laser#Grants flight and {{SoulHeart}} 2 Soul Hearts#Does not replace Isaac's tears"}, -- Revelation + [644] = {"644", "Consolation Prize", "↑ Increases Isaac's lowest stat#Drops either {{Coin}} 3 coins, {{Bomb}} 1 bomb, or {{Key}} 1 key depending on what Isaac has the least of"}, -- Consolation Prize + [645] = {"645", "Tinytoma", "Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after fully disappearing"}, -- Tinytoma + [646] = {"646", "Brimstone Bombs", "{{Bomb}} +5 bombs#{{Collectible118}} Isaac's bombs release 4 Brimstone lasers in the cardinal directions#The lasers don't hurt Isaac"}, -- Brimstone Bombs + [647] = {"647", "4.5 Volt", "Clearing rooms no longer charges active items#Dealing damage to enemies slowly fills up the charge bar#Damage needed per charge increases each floor"}, -- 4.5 Volt [648] = {"648", "", ""}, - [649] = {"649", "Fruity Plum", "Mini Baby Plum familiar#Propels itself diagonally around the room, firing tears behind itself"}, -- Fruity Plum - [650] = {"650", "Plum Flute", "Summons friendly Baby Plum in the current room for 10 seconds"}, -- Plum Flute - [651] = {"651", "Star of Bethlehem", "Familiar that emits an aura and slowly travels towards the {{BossRoom}} Boss Room#While standing in the aura, grants:#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +20% Damage Multiplier#↑ {{Tears}} +150% Tears Multiplier#Homing tears"}, -- Star of Bethlehem - [652] = {"652", "Cube Baby", "Familiar that slides around when walked into#{{Freezing}} It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby - [653] = {"653", "Vade Retro", "While held, non-ghost enemies spawn small red ghosts on death#On use, causes the ghosts to explode"}, -- Vade Retro - [654] = {"654", "False PHD", "{{BlackHeart}} +1 Black Heart#{{Pill}} Identifies all pills#Converts good pills into bad pills#↑ {{Damage}} Stat down pills also grant Damage up#{{BlackHeart}} Other bad pills drop Black Hearts on use"}, -- False PHD - [655] = {"655", "Spin to Win", "Adds spinning top orbital that blocks enemy shots#Deals 10.5 contact damage per second#When used, {{Speed}} ↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win - [656] = {"656", "Damocles", "Spawns a sword above your head, which doubles all item pedestals#Does not double Shop, Chest, or Devil deal items#!!! Kills you at a random time after taking damage from an enemy"}, -- Damocles + [649] = {"649", "Fruity Plum", "Propels herself diagonally around the room, firing tears in her path"}, -- Fruity Plum + [650] = {"650", "Plum Flute", "Summons a friendly Baby Plum in the room for 10 seconds"}, -- Plum Flute + [651] = {"651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#{{Blank}} Standing in its aura grants:#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +20% Damage Multiplier#↑ {{Tears}} +150% Tears Multiplier#Homing tears"}, -- Star of Bethlehem + [652] = {"652", "Cube Baby", "Can be kicked around by walking into it#{{Freezing}} Afflicts slowness, deals contact damage, and freezes monsters it kills"}, -- Cube Baby + [653] = {"653", "Vade Retro", "Holding the item causes non-ghost enemies to spawn small red ghosts on death#Using the item causes the ghosts to explode#Kills all ghost enemies and bosses that have less than 50% HP left"}, -- Vade Retro + [654] = {"654", "False PHD", "{{BlackHeart}} +1 Black Heart#{{Pill}} Identifies all pills#Converts all good pills into bad pills#↑ {{Damage}} Eating a stat down pill grants a Damage up#{{BlackHeart}} Eating other bad pills drops a Black Heart"}, -- False PHD + [655] = {"655", "Spin to Win", "Passively grants an orbital that blocks enemy shots and deals 10.5 contact damage per second#Using the item grants {{Speed}} ↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win + [656] = {"656", "Damocles", "Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double Shop, Chest, or Devil deal items#{{Warning}} After taking any damage, the sword has a chance to instantly kill Isaac every frame"}, -- Damocles [657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis - [658] = {"658", "Giant Cell", "Spawn Minisaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell + [658] = {"658", "Giant Cell", "Taking damage spawns a Minisaac#Minisaacs chase and shoot at nearby enemies"}, -- Giant Cell [659] = {"659", "Tropicamide", "↑ {{Range}} +1.5 Range up#↑ {{Tearsize}} Tear Size up"}, -- Tropicamide - [660] = {"660", "Card Reading", "Spawns two portals at the start of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading - [661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints + [660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}}#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading + [661] = {"661", "Quints", "Killing an enemy spawns a stationary familiar in its place#Caps at 5 familiars"}, -- Quints [662] = {"662", "Pacifist (Cut item)", ""}, -- Pacifist (Cut item) - [663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail - [664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#Food items heal 3 Red Hearts#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants: #↑ {{Damage}} temporary +3.6 damage boost#↑ 2 small permanent stat ups#↓ {{Speed}} -0.03 speed down"}, -- Binge Eater - [665] = {"665", "Guppy's Eye", "Shows the contents of {{Chest}} Chests, {{GrabBag}} Sacks, Shopkeepers, and Fire Places before they're opened"}, -- Guppy's Eye + [663] = {"663", "Tooth and Nail", "Grants 1 second of invincibility every 6 seconds#Isaac flashes right before the effect triggers"}, -- Tooth and Nail + [664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#Food items heal 3 Red Hearts#Item pedestals cycle between their item and a food item#Picking up a food item grants: #↑ {{Damage}} temporary +3.6 damage up#↑ 2 permanent stat ups#↓ {{Speed}} -0.03 speed down"}, -- Binge Eater + [665] = {"665", "Guppy's Eye", "Reveals the contents of {{Chest}} Chests, {{GrabBag}} Sacks, Shopkeepers, and Fireplaces before they're opened or destroyed"}, -- Guppy's Eye [666] = {"666", "", ""}, - [667] = {"667", "Strawman", "{{Bomb}} +1 Bomb#{{Player14}} Spawns Keeper as a second character#When he dies, spawns blue spiders and completely removes this item#{{DevilRoom}} Devil Room items cost coins while he's alive#!!! He can pick up items, including Story items, removing them permanently on death"}, -- Strawman - [668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Key"}, -- Dad's Note + [667] = {"667", "Strawman", "{{Bomb}} +1 Bomb#{{Player14}} Spawns Keeper as a second character#When he dies, spawns blue spiders and permanently removes Strawman and any item that he has picked up from the inventory#{{DevilRoom}} Devil Room items cost coins while Strawman is alive#{{Warning}} Strawman can pick up story items"}, -- Strawman + [668] = {"668", "Dad's Note", "Begins the Ascent#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Keys"}, -- Dad's Note [669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Luck}} +1 Luck up#↑ {{AngelDevilChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage - [670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to choose from#Taking one causes the other to disappear"}, -- Options? - [671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups#{{Heart}} Spawns 1 Red Heart"}, -- Candy Heart - [672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items now cost coins#{{Shop}} Shop items now cost health#Consumables in shops are free, but surrounded by spikes"}, -- A Pound of Flesh - [673] = {"673", "Redemption", "{{DevilRoom}} After entering a Devil Room and not taking any item/pickup, grant:#{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +1 Damage up"}, -- Redemption - [674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles - [675] = {"675", "Cracked Orb", "When you take damage:#Unlocks locked doors in the current room#Reveals a random room#Destroys all tinted and crawlspace rocks#Can open story doors#Can reveal the {{UltraSecretRoom}} Ultra Secret Room"}, -- Cracked Orb - [676] = {"676", "Empty Heart", "When down to 1 Red Heart or less at the start of a new floor, grants an {{EmptyHeart}} Empty Heart Container#No effect for characters that can't have Red Hearts"}, -- Empty Heart - [677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection - [678] = {"678", "C Section", "{{Chargeable}} Gain a short delay charge attack that fires homing, spectral fetus tears"}, -- C Section - [679] = {"679", "Lil Abaddon", "{{Collectible399}} Familiar which shoots a mini Maw of the Void attack"}, -- Lil Abaddon - [680] = {"680", "Montezuma's Revenge", "{{Chargeable}} While firing, charge up a short-ranged Brimstone#Shoots behind you"}, -- Montezuma's Revenge - [681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each one will increase its size, damage, and spawn a Blue Fly#Every four pickups, it spawns a portal to an unexplored room"}, -- Lil Portal - [682] = {"682", "Worm Friend", "Causes a tentacle to burst out of the ground and grab an enemy#Grabbed enemies take damage, are slowed and cannot move"}, -- Worm Friend - [683] = {"683", "Bone Spurs", "Enemies spawn floating bones on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs - [684] = {"684", "Hungry Soul", "Chance to spawn ghosts when killing an enemy#Ghosts chase enemies and deal contact damage#After 5 seconds, the ghost explodes, dealing 7 damage to nearby enemies#You don't take damage from the explosion"}, -- Hungry Soul - [685] = {"685", "Jar of Wisps", "Spawns random wisps that shoot various tears, block shots, and deal contact damage#Number of wisps spawned increases the more it's used"}, -- Jar of Wisps - [686] = {"686", "Soul Locket", "{{SoulHeart}} Grants a permanent stat boost whenever you pick up a Soul Heart#{{SoulHeart}} Spawns a Soul Heart on pickup"}, -- Soul Locket + [670] = {"670", "Options?", "Allows Isaac to choose from two different room clear rewards"}, -- Options? + [671] = {"671", "Candy Heart", "Picking up red hearts grants random permanent stat ups#{{Heart}} Spawns a Red Heart"}, -- Candy Heart + [672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items cost coins#{{Shop}} Shop items cost heart#Consumables in shops are surrounded by spikes"}, -- A Pound of Flesh + [673] = {"673", "Redemption", "{{DevilRoom}} Entering a new floor after visiting a Devil Room and not taking any item/pickup grants:#{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +1 Damage up"}, -- Redemption + [674] = {"674", "Spirit Shackles", "Taking fatal damage transforms Isaac into a ghost chained to his dead body and allows him to continue to fight with half a heart#If the ghost survives, Isaac revives after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles + [675] = {"675", "Cracked Orb", "Taking damage:#Unlocks all locked doors in the current room#Reveals a random room on the map#Destroys all tinted and crawlspace rocks"}, -- Cracked Orb + [676] = {"676", "Empty Heart", "Grants a {{EmptyHeart}} Heart Container when at 1 Red Heart or less at the start of a new floor#No effect for characters that can't have Red Hearts"}, -- Empty Heart + [677] = {"677", "Astral Projection", "{{Blank}} Taking damage in an uncleared room:#Stops time for 2 seconds#Grants flight#Grants spectral tears#Negates the next damage taken#Greatly increases fire rate and speed"}, -- Astral Projection + [678] = {"678", "C Section", "{{Chargeable}} Replaces Isaac's tears with charge attack that fires homing, spectral fetus tears"}, -- C Section + [679] = {"679", "Lil Abaddon", "{{Collectible399}} Shoots a mini Maw of the Void brimstone circle"}, -- Lil Abaddon + [680] = {"680", "Montezuma's Revenge", "{{Chargeable}} Firing charges up a short-ranged backwards Brimstone laser"}, -- Montezuma's Revenge + [681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a Blue Fly#Consuming four pickups spawns a portal to an unexplored room"}, -- Lil Portal + [682] = {"682", "Worm Friend", "Sometimes bursts out of the ground and grabs an enemy#Grabbed enemies take damage, are slowed and cannot move"}, -- Worm Friend + [683] = {"683", "Bone Spurs", "Enemies spawn bone shards on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs + [684] = {"684", "Hungry Soul", "killing an enemy has a chance to spawn a ghost#Ghosts chase enemies, deal contact damage and explode after 5 seconds#Isaac doesn't take damage from the explosion"}, -- Hungry Soul + [685] = {"685", "Jar of Wisps", "Spawns a random wisp#Spawns one additional wisp with each use, up to 12"}, -- Jar of Wisps + [686] = {"686", "Soul Locket", "{{SoulHeart}} Picking up a Soul Heart grants random permanent stat ups#{{SoulHeart}} Spawns a Soul Heart"}, -- Soul Locket [687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder - [688] = {"688", "Inner Child", "+1 extra life#Respawn in current room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child + [688] = {"688", "Inner Child", "+1 extra life#Dying respawns Isaac in the same room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child [689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown - [690] = {"690", "Belly Jelly", "Causes enemies to bounce off of Isaac#Bouncing them against obstacles deals damage#50% chance that Isaac ignores contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly - [691] = {"691", "Sacred Orb", "Prevents Quality {{Quality0}}/{{Quality1}} items from spawning#33% chance to reroll items with Quality {{Quality2}} to Quality {{Quality3}} or {{Quality4}}"}, -- Sacred Orb - [692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Take damage on the spikes to get a reward:#35%: Nothing#33%: ↑ {{Damage}} +0.5 Damage up#15%: {{Coin}} 6 pennies#10%: {{BlackHeart}} 2 Black Hearts#5%: {{DevilRoom}} Random Devil item#2%: Leviathan transformation"}, -- Sanguine Bond - [693] = {"693", "The Swarm", "Grants 8 orbital flies which turn into Blue Flies after they block a shot#Spawns a new fly every room cleared"}, -- The Swarm - [694] = {"694", "Heartbreak", "{{BrokenHeart}} Grants 3 broken hearts#↑ {{Damage}} +0.25 Damage for every broken heart#Every fatal hit will add 2 more broken hearts#You die at 12 broken hearts"}, -- Heartbreak - [695] = {"695", "Bloody Gust", "When taking damage, gain {{Speed}} speed and {{Tears}} tears up for the current floor#Up to +1.02 Speed and +3 Fire Rate possible"}, -- Bloody Gust - [696] = {"696", "Salvation", "Grants halo that spawns beams of light on enemies inside it#The halo grows larger the more damage you've taken this floor"}, -- Salvation - [697] = {"697", "Vanishing Twin", "Familiar that becomes a clone of the boss when entering the boss room#Defeating it drops an extra item#Clone is slower and has 75% of the original boss health"}, -- Vanishing Twin - [698] = {"698", "Twisted Pair", "Two familiars that stand by your side#Fire tears equal to yours, but with only 37.5% of your damage"}, -- Twisted Pair - [699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large {{Collectible118}} Brimstone laser when entering the next room"}, -- Azazel's Rage - [700] = {"700", "Echo Chamber", "When Isaac uses a Card, Pill, or Rune, he also uses a copy of the last 3 Cards/Pills/Runes he used after picking up Echo Chamber"}, -- Echo Chamber - [701] = {"701", "Isaac's Tomb", "Spawns an {{DirtyChest}} Old Chest at the start of every floor which requires a key to unlock#Can contain {{SoulHeart}} Soul Hearts, trinkets or items#Items are from the {{AngelRoom}} Angel Room pool and Mom and Dad themed"}, -- Isaac's Tomb - [702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears but do not block shots"}, -- Vengeful Spirit - [703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has {{BlackHeart}} 3 Black Hearts, {{Damage}} +2 Damage and flight#Characters have independent items and health#On first use, he gains random passive items equal to how many you have#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. - [704] = {"704", "Berserk!", "Item charges by dealing damage#On use, go berserk for 5 seconds:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#Kills while berserk increase its duration by 1 second"}, -- Berserk! - [705] = {"705", "Dark Arts", "On use, gain {{Speed}} +1 Speed and walk through enemies and bullets for 1 second#On touch, deal 2x your damage + 3.5 damage per touched enemy#Explosion on effect end that deals damage equal to how much you dealt"}, -- Dark Arts - [706] = {"706", "Abyss", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss + [690] = {"690", "Belly Jelly", "Enemies bounce off of Isaac#50% chance to negate contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly + [691] = {"691", "Sacred Orb", "Prevents Quality {{Quality0}}/{{Quality1}} items from spawning#Quality {{Quality2}}, {{Quality3}}, and {{Quality4}} items have a 33% chance to rerolled"}, -- Sacred Orb + [692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#{{Blank}}#{{Blank}} Taking damage on the spikes grants:#Nothing {{ColorSilver}}(35%)#↑ {{Damage}} +0.5 Damage up {{ColorSilver}}(33%)#{{Coin}} 6 pennies {{ColorSilver}}(15%)#{{BlackHeart}} 2 Black Hearts {{ColorSilver}}(10%)#{{DevilRoom}} Devil item {{ColorSilver}}(5%) #Leviathan transformation {{ColorSilver}}(2%)"}, -- Sanguine Bond + [693] = {"693", "The Swarm", "Grants 8 orbital flies#Clearing a room spawns a new fly#Flies turn into Blue Flies after blocking a shot"}, -- The Swarm + [694] = {"694", "Heartbreak", "{{BrokenHeart}} Grants 3 broken hearts#↑ {{Damage}} +0.25 Damage for each broken heart#Every fatal hit grants 2 broken hearts#Isaac dies at 12 broken hearts"}, -- Heartbreak + [695] = {"695", "Bloody Gust", "Taking damage grants {{Speed}} speed and {{Tears}} tears up for the current floor#Caps at +1.02 Speed and +3 Fire Rate"}, -- Bloody Gust + [696] = {"696", "Salvation", "Isaac is surrounded by a halo#Enemies that stand in the halo for too long are hit by a cross-shaped beam of light#Taking damage increases the size of the halo"}, -- Salvation + [697] = {"697", "Vanishing Twin", "Entering a boss room spawns a clone of the boss#Defeating the clone drops an extra item#The clone is slower and has 75% health"}, -- Vanishing Twin + [698] = {"698", "Twisted Pair", "Stand on each side of Isaac#Copy isaac's tear stats and effects at 37.5% of their damage"}, -- Twisted Pair + [699] = {"699", "Azazel's Rage", "Clearing 4 rooms fires a large {{Collectible118}} Brimstone laser upon entering the next room"}, -- Azazel's Rage + [700] = {"700", "Echo Chamber", "Using a Card, Pill, or Rune, also uses a copy of the last 3 Cards/Pills/Runes used after picking up Echo Chamber"}, -- Echo Chamber + [701] = {"701", "Isaac's Tomb", "Spawns an {{DirtyChest}} Old Chest at the start of every floor#Old Chests require a key to unlock and can contain {{SoulHeart}} Soul Hearts, trinkets or Mom, Dad and Angel items"}, -- Isaac's Tomb + [702] = {"702", "Vengeful Spirit", "Taking damage spawns an orbital wisp#Wisps fire tears, do not block shots and disappear on the next floor#Caps at 6 wisps"}, -- Vengeful Spirit + [703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr.#Esau Jr. has {{BlackHeart}} 3 Black Hearts, {{Damage}} +2 Damage, flight, and random items equal to the number of items the player has the first time this item is used#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. + [704] = {"704", "Berserk!", "Charges with damage dealt#{{Blank}}#{{Blank}} Using the item grants:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#{{Blank}}#{{Timer}} Effect lasts for 10 seconds#{{Blank}} Each kill increases the duration by 1 second"}, -- Berserk! + [705] = {"705", "Dark Arts", "↑ +1 Speed up#Turns Isaac into a shadow that can pass through enemies to paralyze them#After 1 second, damages all paralysed enemies and creates a blast at Isaac's location#The attacks and blast are more powerful the more enemies have been hit"}, -- Dark Arts + [706] = {"706", "Abyss", "Consumes all items in the room and spawns an attack fly familiar for each one#Some items spawn a special fly when consumed"}, -- Abyss [707] = {"707", "Supper", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Supper - [708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage up#Prevents Isaac from firing tears from one eye"}, -- Stapler - [709] = {"709", "Suplex!", "Allows you to dash into and pick up enemies or bosses, then slam them into the ground#Slam location can be controlled#Slam deals 50 damage and spawns rock waves#Scales in damage and area of effect with the player's size"}, -- Suplex! - [710] = {"710", "Bag of Crafting", "Collects and holds up to 8 pickups which cannot be dropped#Once 8 pickups are in the bag, using it will craft an item#Quality of the item is dependent on the quality of the pickups"}, -- Bag of Crafting - [711] = {"711", "Flip", "When entering a room with an item pedestal, a second ghostly item will be shown#Upon use, flips the real and ghostly item#Both can be taken if Flip is used after taking the first item#!!! The ghostly item disappears if you take the first item and leave the room"}, -- Flip - [712] = {"712", "Lemegeton", "Spawns an orbital wisp familiar that grants an item's effect but can be destroyed#The items have a 25% chance to be from the current room's item pool, or from the Treasure, Boss or Shop pools otherwise"}, -- Lemegeton - [713] = {"713", "Sumptorium", "Removes half a heart and creates a Clot familiar#Each type of heart generates a Clot with different HP, damage and tear effect"}, -- Sumptorium + [708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage up#All of Isaac's tears are fired from the right eye"}, -- Stapler + [709] = {"709", "Suplex!", "Isaac dashes in the direction he moves#Dashing into an enemy or boss picks it up and slams it into the ground#Slam deals damage and spawns rock waves based on Isaac's size"}, -- Suplex! + [710] = {"710", "Bag of Crafting", "Collects up to 8 pickups which cannot be dropped#Using the item with 8 pickups in the bag crafts an item#Item quality is based on the quality of the pickups"}, -- Bag of Crafting + [711] = {"711", "Flip", "Entering a room with item pedestals displays a ghostly second item on the pedestals#Using the item flips the real and ghostly item#Using Flip after taking the first item allows Isaac to pick up the other item#{{Warning}} Ghostly items alone on pedestals disappear after leaving the room"}, -- Flip + [712] = {"712", "Lemegeton", "Spawns an orbital that grants a random item's effect#The items have a 25% chance to be from the current room's item pool and 75% chance to be from the Treasure, Boss or Shop pools"}, -- Lemegeton + [713] = {"713", "Sumptorium", "Removes half a heart and creates a Clot#Clots copy Isaac's tears#Each type of heart generates a Clot with different HP, damage and tear effect"}, -- Sumptorium [714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance"}, -- Recall - [715] = {"715", "Hold", "Preserves one Poop spell inside that can be used later"}, -- Hold - [716] = {"716", "Keeper's Sack", "Spawns {{Coin}} 3 random coins and {{Key}} 1 key#{{Shop}} Every 3 coins spent when buying items gives one of the following:#↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.25 Range up#↑ {{Speed}} +0.03 Speed up"}, -- Keeper's Sack - [717] = {"717", "Keeper's Kin", "Rocks and props spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders when in a hostile room"}, -- Keeper's Kin + [715] = {"715", "Hold", "Using the item when empty places the leftmost poop inside#Using the item with a poop inside uses that poop"}, -- Hold + [716] = {"716", "Keeper's Sack", "Spawns {{Coin}} 3 coins and {{Key}} 1 key#{{Shop}} Spending 3 coins grants either:#↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.25 Range up#↑ {{Speed}} +0.03 Speed up"}, -- Keeper's Sack + [717] = {"717", "Keeper's Kin", "Rocks and other obstacles spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders in hostile rooms"}, -- Keeper's Kin [718] = {"718", "Keeper's Rope (Cut item)", ""}, -- Keepers Rope (Cut item) - [719] = {"719", "Keeper's Box", "{{Shop}} Spawns a random shop item/pickup for purchase"}, -- Keeper's Box - [720] = {"720", "Everything Jar", "Spawns certain pickups based on how many charges it has#If fully charged, it has a strong random effect#Charge Rewards:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar - [721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects"}, -- TMTRAINER - [722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola - [723] = {"723", "Spindown Dice", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice - [724] = {"724", "Hypercoagulation", "{{Heart}} Upon taking enemy damage, drop a half or full Red Heart#Spawned hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation - [725] = {"725", "IBS", "After dealing enough damage, stop attacking to trigger a random {{Player25}}Tainted ??? effect:#Throw a random poop#Create buffing creep#Poison fart cloud#Drop 5 live bombs"}, -- IBS - [726] = {"726", "Hemoptysis", "Double-tap a fire button to sneeze blood#Deals 150% your damage to enemies in front of you#1 second cooldown#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams"}, -- Hemoptysis - [727] = {"727", "Ghost Bombs", "{{Bomb}} +5 bombs#Bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs - [728] = {"728", "Gello", "Spawns a demon familiar that's attached to Isaac#Mimics Isaac's tears, stats and effects"}, -- Gello - [729] = {"729", "Decap Attack", "Throws Isaac's head, dealing contact damage and shooting tears from where it lands#Reactivating the item or stepping on the head reattaches it"}, -- Decap Attack + [719] = {"719", "Keeper's Box", "{{Shop}} Spawns a random shop item/pickup to be purchased"}, -- Keeper's Box + [720] = {"720", "Everything Jar", "Spawns pickups based on the number of charges#Charge Rewards:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}#{{Blank}} Triggers a powerful random effect at 12 charges"}, -- Everything Jar + [721] = {"721", "TMTRAINER", "Causes all future items to be glitched#Glitched items have completely random effects"}, -- TMTRAINER + [722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds#Chained enemies cannot move or attack"}, -- Anima Sola + [723] = {"723", "Spindown Dice", "Rerolls all items in the room by decreasing their internal ID by one"}, -- Spindown Dice + [724] = {"724", "Hypercoagulation", "{{Heart}} Taking enemy damage drops a half or full Red Heart#The hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation + [725] = {"725", "IBS", "Dealing enough damage causes Isaac to flash red#{{Blank}}#{{Blank}} Releasing the fire button while Isaac is flashing either:#Throws a random poop#Creates buffing creep#Farts a poison cloud#Drops 5 live bombs"}, -- IBS + [726] = {"726", "Hemoptysis", "Double-tapping a fire button makes Isaac sneeze blood#The sneeze deals 150% damage#1 second cooldown#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams"}, -- Hemoptysis + [727] = {"727", "Ghost Bombs", "{{Bomb}} +5 bombs#Isaac's bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs + [728] = {"728", "Gello", "A demon familiar bursts out of Isaac#The demon mimics Isaac's tears, stats and effects"}, -- Gello + [729] = {"729", "Decap Attack", "Throws Isaac's head in a direction#The head deals contact damage and shoots tears from where it lands#Using the item again or stepping on the head reattaches it"}, -- Decap Attack [730] = {"730", "Glass Eye", "↑ {{Damage}} +0.75 Damage up#↑ {{Luck}} +1 Luck up"}, -- Glass Eye - [731] = {"731", "Stye", "!!! Applies only for the right eye#↑ {{Damage}} +28% Damage up#↑ {{Range}} +7 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down"}, -- Stye - [732] = {"732", "Mom's Ring", "↑ {{Damage}} +1 Damage up#{{Rune}} Spawns a random rune or soul stone on pickup"}, -- Mom's Ring + [731] = {"731", "Stye", "↑ {{Damage}} +28% Damage up#↑ {{Range}} +7 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Only applies to the right eye"}, -- Stye + [732] = {"732", "Mom's Ring", "↑ {{Damage}} +1 Damage up#{{Rune}} Spawns a random rune or soul stone"}, -- Mom's Ring } EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles) @@ -414,50 +413,50 @@ EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].c EID.descriptions[languageCode].birthright ={ {"Isaac", "", "All items cycle between two options"}, - {"Magdalene", "", "↑ {{Heart}} +1 Health up#{{Heart}} Maximum heart limit is raised to 18"}, - {"Cain", "", "↑ {{Luck}} +1 Luck up#{{Arcade}} All floors will contain an upgraded Arcade Room except for Dark Room and Chest#{{Collectible46}} Greatly increases Lucky Foot's chances of winning effect"}, - {"Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Receive The Book of Belial if you're not currently holding it#↑ {{Damage}} The damage boost received from it scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, + {"Magdalene", "", "↑ {{Heart}} +1 Health up#{{Heart}} The heart container limit is raised to 18"}, + {"Cain", "", "↑ {{Luck}} +1 Luck up#{{Arcade}} All future floors will contain an upgraded Arcade Room (except for Dark Room and Chest)#{{Collectible46}} Greatly increases Lucky Foot's chances of winning effect"}, + {"Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, {"???", "", "Soul Hearts gained from health upgrades are doubled"}, - {"Eve", "", "Whore of Babylon is active regardless of health#Dead Bird is active without taking damage"}, - {"Samson", "", "Bloody Lust can gain 4 more damage boosts at the same +0.2 intervals, for a new maximum total of +14"}, - {"Azazel", "", "Azazel's Brimstone beam becomes much wider, like Mega Blast#No effect on damage"}, - {"Lazarus", "", "Each time Lazarus revives as Lazarus Risen:#↑ {{Damage}} +7.2 Damage up#Damage up wears off over the next minute#Killing enemies while effect is active extends the time"}, + {"Eve", "", "Whore of Babylon is active regardless of health#Dead Bird is always active"}, + {"Samson", "", "Bloody Lust can grant 4 additional damage boosts for a new maximum total of +14"}, + {"Azazel", "", "Azazel's Brimstone beam becomes much wider#Does not increase damage"}, + {"Lazarus", "", "Resurrecting as Lazarus Risen grants ↑ {{Damage}} +7.2 Damage up#Damage up wears off over one minute#Killing enemies while the effect is active extends it"}, {"Eden", "", "Spawns 3 random items from random item pools#Only one can be taken"}, - {"The Lost", "", "Prevents items not beneficial to The Lost from spawning#Examples: items that only give health, flight, and/or spectral tears or activate upon taking damage"}, - {"Lazarus Risen", "", "↑ {{Damage}} +7.2 Damage up#Damage up wears off over the next minute#Killing enemies while effect is active extends the time#This effect triggers each time Lazarus revives as Lazarus Risen"}, - {"Black Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Receive The Book of Belial if you're not currently holding it#↑ {{Damage}} The damage boost received from it scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, + {"The Lost", "", "Prevents items useless to The Lost from spawning#Examples: items that only give health, flight, and/or spectral tears or activate upon taking damage"}, + {"Lazarus Risen", "", "↑↑ {{Damage}} +7.2 Damage up#Damage up wears off over one minute#Killing enemies while the effect is active extends it#The effect triggers each time Lazarus revives as Lazarus Risen"}, + {"Black Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, {"Lilith", "", "Familiars are positioned in front of Lilith's face"}, - {"Keeper", "", "↑ +1 Health up#Raises HP cap by 1"}, - {"Apollyon", "", "{{Collectible477}} Using Void has a chance to spawn an item that was previously voided#Stat bonuses are kept#The more items voided, the higher the chance for an item to spawn upon use"}, - {"The Forgotten", "", "The Soul is unchained and free to move"}, - {"The Forgotten Soul", "", "The Soul is unchained and free to move"}, + {"Keeper", "", "↑ +1 Health up#The HP limit is raised to 4"}, + {"Apollyon", "", "{{Collectible477}} Using Void has a chance to spawn an item that was previously voided#Does not remove the stat bonuses#The more items voided, the higher the chance for an item to spawn upon use"}, + {"The Forgotten", "", "Removes the chain binding the Soul to the Body"}, + {"The Forgotten Soul", "", "Removes the chain binding the Soul to the Body"}, {"Bethany", "", "Activating an item using soul charges is sometimes free"}, {"Jacob", "", "The character who picks up the item gains copies of three of the other character's passive items"}, {"Esau", "", "The character who picks up the item gains copies of three of the other character's passive items"}, - {"Tainted Isaac", "", "Adds 4 more slots for passive items#Does not consume a slot itself"}, - {"Tainted Magdalene", "", "{{Heart}} Adds 1 more Red Heart that doesn't drain"}, - {"Tainted Cain", "", "The amount of pickups spawned from collecting an item is doubled"}, + {"Tainted Isaac", "", "Adds 4 passive item slots#Does not consume a slot itself"}, + {"Tainted Magdalene", "", "{{Heart}} Adds 1 Red Heart that doesn't drain"}, + {"Tainted Cain", "", "Doubles the amount of pickups dropped from collecting an item"}, {"Tainted Judas", "", "{{Collectible705}} Increases the range in which Dark Arts hits enemies and tears"}, - {"Tainted ???", "", "{{PoopPickup}} Increases the maximum number of carried poops to 29"}, + {"Tainted ???", "", "{{PoopPickup}} Increases the maximum number of poops that can be carried to 29"}, {"Tainted Eve", "", "Red Heart clots spawn hearts on death that disappear after 2 seconds"}, - {"Tainted Samson", "", "The Berserk timer gains 3 seconds instead of 1 when Tainted Samson kills an enemy"}, + {"Tainted Samson", "", "Killing an enemy adds 3 seconds to the Berserk timer instead of 1"}, {"Tainted Azazel", "", "{{Collectible726}} Doubles the size of Tainted Azazel's Hemoptysis sneeze attack"}, - {"Tainted Lazarus", "", "The other version of T. Lazarus will be available as a ghost#He is immune to damage, but can fire tears#Both characters receive the Birthright effect"}, - {"Tainted Eden", "", "Passive and active items gained before Birthright will not be rerolled upon taking damage#Active items stop being protected if dropped"}, - {"Tainted Lost", "", "Grants an extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies#Can hit the same enemy multiple times"}, - {"Tainted Lilith", "", "{{Collectible728}} Familiars that normally follow Tainted Lilith will instead act like her Gello#The melee attack does 3 more damage per familiar"}, - {"Tainted Keeper", "", "Strongly attracts the coins dropped by defeating enemies from a short distance#No effect on other coins"}, - {"Tainted Apollyon", "", "If the fire button is held, locusts will continuously damage enemies instead of returning"}, - {"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability, to retrieve the Tainted Forgotten from a distance"}, + {"Tainted Lazarus", "", "The non-active form of T. Lazarus appears as a ghostly second character#He is invulnerable and deals 25% damage#Both forms receive the Birthright item"}, + {"Tainted Eden", "", "Any items obtained before Birthright can no longer be rerolled#Active items can be rerolled again if they are dropped and picked up"}, + {"Tainted Lost", "", "Grants an extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies"}, + {"Tainted Lilith", "", "{{Collectible728}} Familiars that normally follow Tainted Lilith follow her Gello instead#The melee attack gains +3 damage per familiar"}, + {"Tainted Keeper", "", "Strongly attracts the coins dropped by defeating enemies#No effect on other coins"}, + {"Tainted Apollyon", "", "Locusts continuously damage enemies without returning while the fire button is held"}, + {"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance"}, {"Tainted Bethany", "", "Spawns four random item wisps of Quality {{Quality3}} and {{Quality4}} with significantly higher HP than normal"}, - {"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus will always charge at the same time#{{Collectible722}} Using Anima Sola chains them both"}, - {"Dead Tainted Lazarus", "", "The other version of T. Lazarus will be available as a ghost#He is immune to damage, but can fire tears#Both characters receive the Birthright effect"}, - {"Tainted Jacob 2", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus will always charge at the same time#{{Collectible722}} Using Anima Sola chains them both"}, - {"Tainted Forgotten Soul", "", "{{Collectible714}} Tainted Soul gains the Recall ability, to retrieve the Tainted Forgotten from a distance"}, + {"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Using Anima Sola chains both Esaus"}, + {"Dead Tainted Lazarus", "", "The non-active form of T. Lazarus appears as a ghostly second character#He is invulnerable and deals 25% damage#Both forms receive the Birthright item"}, + {"Tainted Jacob 2", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Using Anima Sola chains both Esaus"}, + {"Tainted Forgotten Soul", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance"}, } -- Buffs caused by Binge Eater --- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint +-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon in front of each buff-bulletpoint EID.descriptions[languageCode].bingeEaterBuffs = { [22] = "↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Lunch @@ -471,7 +470,7 @@ EID.descriptions[languageCode].bingeEaterBuffs = { } -- Buffs caused by Book of Belial with Judas' Birthright --- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon infront of each buff-bulletpoint +-- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon in front of each buff-bulletpoint EID.descriptions[languageCode].bookOfBelialBuffs = { [40] = "Also invokes the effect of {{Collectible35}}Necronomicon", -- Kamikaze! @@ -479,28 +478,28 @@ EID.descriptions[languageCode].bookOfBelialBuffs = { [127] = "Grants a damage up for the entirety of the next floor", -- Forget me Now [133] = "Grants a permanent damage up", -- Guppy's Paw [135] = "Grants a damage up with each use", -- IV Bag - [147] = "The axe has increased durability, knockback, can be used faster, sets enemies on fire and drops more pickups when destroying poops and obstacles", -- Notched Axe + [147] = "The axe has increased durability and knockback, can be used faster, sets enemies on fire and drops more pickups when destroying poops and obstacles", -- Notched Axe [186] = "Also invokes the effect of {{Collectible126}}Razor Blade", -- Blood Rights [282] = "Leaves a trail of fire that deals contact damage and sets enemies on fire", -- How to Jump - [290] = "Expends one heart a time, grants a damage up and leaves red creep on the ground", -- The Jar + [290] = "Using the item consumes a heart, grants a damage up and leaves red creep on the ground", -- The Jar [295] = "Has a chance to invoke the effect of {{Collectible555}}Golden Razor", -- Magic Fingers - [297] = "Spawns a demonic familiar along with the floor-based drop", -- Pandora's Box - [323] = "Launched tears have boosted damage", -- Isaac's Tears + [297] = "Permanently grants a demonic familiar along with the regular rewards", -- Pandora's Box + [323] = "Tears from the item have boosted damage", -- Isaac's Tears [352] = "Activates Book of Belial when broken - damage up persists until the cannon is fixed", -- Glass Cannon - [475] = "Respawns you as Dark Judas if you have an extra life", -- Plan C + [475] = "Respawns Judas as Dark Judas if he has an extra life", -- Plan C [482] = "Replaces the most recently acquired item with {{Collectible51}}Pentagram", -- Clicker - [487] = "Increased damage up", -- Potato Peeler - [536] = "Grants +10.8 temporary damage up for every sacrificed familiar that slowly fades away similarly to {{Collectible621}}Red Stew", -- Sacrificial Altar - [555] = "Damages everything in the room and applies the {{Collectible202}}Midas' Touch effect on them", -- Golden Razor + [487] = "Increases the damage up", -- Potato Peeler + [536] = "For each familiar sacrificed, grants a +10.8 damage up that slowly fades away", -- Sacrificial Altar + [555] = "Damages all enemies in the room and applies the {{Collectible202}}Midas' Touch effect to them", -- Golden Razor [577] = "Grants a permanent damage up", -- Damocles - [582] = "Grants an additional damage up for the rest of the floor based on the current amount of uses", -- Wavy Cap + [582] = "Grants a permanent damage up beased on the highest number of times the effects of the item have been stacked", -- Wavy Cap [585] = "Changes the payout to 2 Black Hearts and 1 Devil Deal item#Becomes 3 hearts and 2 items if a Devil Deal has been taken", -- Alabaster Box [622] = "Grants a free {{Collectible51}}Pentagram", -- Genesis [623] = "Also invokes the effect of {{Collectible126}}Razor Blade", -- Sharp Key - [635] = "Creates a {{Collectible705}}Dark Arts line between you and Stitches", -- Stitches + [635] = "Creates a {{Collectible705}}Dark Arts line between Judas and Stitches", -- Stitches [640] = "Launches a {{Collectible118}}Brimstone beam instead", -- Urn of Souls [642] = "Grants a permanent damage up", -- Magic Skin - [653] = "Ghosts will home in on enemies", -- Vade Retro + [653] = "Ghosts home in on enemies", -- Vade Retro [685] = "Grants {{Collectible292}}Satanic Bible wisps that boost Devil Deal chance", -- Jar of Wisps [705] = "Allows gain of temporary damage ups", -- Dark Arts [710] = "Picking up Red Hearts has a chance to replace them with a Black Heart", -- Bag of Crafting @@ -543,7 +542,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [124] = "Spawns the wisp of what it mimics", -- Dead Sea Scrolls [126] = "High HP wisp", -- Razor Blade [127] = "Infinite HP wisp for the new floor", -- Forget Me Now - [130] = "Cannot fire tears#Wisps charge in the direction you fire", -- A Pony + [130] = "Cannot fire tears#Wisps charge in the direction Isaac fires", -- A Pony [133] = "3 high HP wisps", -- Guppy's Paw [135] = "No special effect", -- IV Bag [136] = "7.5% chance for Mark tears#Marked enemies are attacked by other enemies", -- Best Friend @@ -557,14 +556,14 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [166] = "Destroys all pickups, with a chance to spawn a wisp for each", -- D20 [171] = "7.5% chance for Slow tears", -- Spider Butt [175] = "Wisps open locked chests/doors on touch, including the Mega Satan, Ascent, and Corpse doors", -- Dad's Key - [177] = "Spawns a wisp based on the reward you win", -- Portable Slot + [177] = "Spawns a wisp based on the reward won", -- Portable Slot [181] = "10% chance for Holy Light tears", -- White Pony [186] = "High HP wisp", -- Blood Rights [192] = "Homing tears", -- Telepathy for Dummies [263] = "15% chance for enemy to drop rune on kill#Spawns a rune when destroyed", -- Clear Rune [282] = "Up to 6 stationary wisps", -- How to Jump - [283] = "Rerolls your wisps, plus 1 random wisp#Doesn't reroll Book of Virtues", -- D100 - [284] = "Removes all wisps, and gives a random wisp per 2 items owned#Doesn't reroll Book of Virtues", -- D4 + [283] = "Rerolls all wisps and spawns 1 random wisp#Doesn't reroll Book of Virtues", -- D100 + [284] = "Removes all wisps, and spawns a random wisp per 2 items owned#Doesn't reroll Book of Virtues", -- D4 [285] = "10% chance for D10 effect on hit", -- D10 [286] = "15% chance for enemy to drop card on kill#Spawns a card when destroyed", -- Blank Card [287] = "Cracked Orb effect when destroyed", -- Book of Secrets @@ -584,12 +583,12 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [325] = "Arcing cluster tears", -- Scissors [326] = "Spawns wisp on taking damage", -- Breath of Life [338] = "Single room wisp#Boomerang tears", -- The Boomerang - [347] = "20/20 tears#Doubles your other wisps", -- Diplopia + [347] = "20/20 tears#Doubles all other wisps", -- Diplopia [348] = "Spawns a pill when destroyed", -- Placebo [349] = "50% chance to spawn a coin when destroyed", -- Wooden Nickel [351] = "All Mega Bean wisps send a rock wave out on use#Petrify + poison fart when destroyed", -- Mega Bean [352] = "All Glass Cannon wisps are destroyed when one is destroyed#Persists between rooms", -- Glass Cannon - [357] = "Duplicate your wisps for the current room", -- Box of Friends + [357] = "Duplicate all wisps for the current room", -- Box of Friends [382] = "Captured enemies spawn a normal, homing, explosive, or Brimstone wisp on death, depending on their moveset", -- Friendly Ball [383] = "Wisp's tears can be detonated, turning into 6 of Isaac's tears#Burst into Isaac's tears when destroyed#Persists between rooms", -- Tear Detonator [386] = "5% chance for tears to reroll grid objects (except Poop and TNT) on hit", -- D12 @@ -625,7 +624,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [512] = "Magnet tears", -- Black Hole [515] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Mystery Gift [516] = "Tears fire in 8 directions like Sprinkler", -- Sprinkler - [521] = "Triple shot#All Coupon tears are destroyed if you make a purchase", -- Coupon + [521] = "Triple shot#Purchasing anything destroys all Coupon wisps", -- Coupon [522] = "Captured projectiles turn into wisps", -- Telekinesis [523] = "Wisp only spawns when dropping items#Spawns a random pickup when destroyed", -- Moving Box [527] = "Cannot fire tears#On room clear, wisps open chests/doors", -- Mr. ME! @@ -648,7 +647,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [611] = "Health and damage increases based on charges", -- Larynx [622] = "3 wisps#Removes all other wisps", -- Genesis [623] = "No special effect", -- Sharp Key - [631] = "Splits your wisps in half (half health and damage)#Wisps are destroyed if split a third time", -- Meat Cleaver + [631] = "Splits all wisps in half (half health and damage)#Wisps are destroyed if split a third time", -- Meat Cleaver [635] = "Leaves a stationary wisp behind#Up to 6 stationary wisps", -- Stitches [636] = "No wisp", -- R Key [638] = "Erases non-boss enemies on contact", -- Eraser @@ -664,16 +663,16 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [704] = "High HP wisp#Cannot shoot tears", -- Berserk [705] = "Single room wisp per enemy killed", -- Dark Arts [706] = "High HP wisp#Cannot shoot tears", -- Abyss - [709] = "Single room wisp#3 wisps created where you land", -- Suplex + [709] = "Single room wisp#Creates 3 wisps where Isaac lands", -- Suplex [710] = "Spawns a random wisp on craft", -- Bag of Crafting [711] = "No special effect", -- Flip - [712] = "The item wisps can fire homing tears", -- Lemegeton + [712] = "The item wisps fire homing tears", -- Lemegeton [713] = "No wisp", -- Sumptorium - [719] = "20% chance for enemy to drop coin on kill", -- Keeper's Box + [719] = "20% chance for enemies to drop a coin on kill", -- Keeper's Box [720] = "Spawns a random wisp", -- Everything Jar - [722] = "Orbits the chained enemy, shooting at them#Wisp dies when enemy dies", -- Anima Sola - [723] = "Rerolls your wisps to the same type", -- Spindown Dice - [728] = "All wisps will orbit Gello", -- Gello + [722] = "Orbits the chained enemy, shooting at them#Wisp dies when the enemy dies", -- Anima Sola + [723] = "Rerolls all wisps into the same type of wisp", -- Spindown Dice + [728] = "All wisps orbit Gello", -- Gello [729] = "Stationary wisp", -- Decap Attack } @@ -689,108 +688,108 @@ EID.descriptions[languageCode].abyssSynergies = { [13] = "Green locust that poisons enemies", -- The Virus [103] = "Green locust that poisons enemies", -- The Common Cold [118] = "Gray larger locust that is otherwise normal", -- Brimstone - [149] = "Large, slow, green locust that deals x1.5 your damage and poisons enemies", -- Ipecac + [149] = "Large, slow, green locust that deals x1.5 Isaac's damage and poisons enemies", -- Ipecac [153] = "Four normal locusts", -- Mutant Spider [257] = "Orange, burning locust that sets enemies on fire", -- Fire Mind [305] = "Green locust that poisons enemies", -- Scorpio - [374] = "Cyan, glowing locust that can spawn beams of light that deal deal 3x your damage", -- Holy Light - [494] = "Light blue locust with arcs of electricity that deals 0.1 damage per tick", -- Jacob's Ladder - [559] = "Light blue locust with arcs of electricity that deals 0.1 damage per tick", -- 120 Volt + [374] = "Cyan, glowing locust that can spawn beams of light that deal deal 3x Isaac's damage", -- Holy Light + [494] = "Light blue locust with arcs of electricity that deal 0.1 damage per tick", -- Jacob's Ladder + [559] = "Light blue locust with arcs of electricity that deal 0.1 damage per tick", -- 120 Volt } ---------- Trinkets ---------- local repTrinkets={ - [1] = {"1", "Swallowed Penny", "{{Coin}} Spawns 1 coin when you get hit#{{Player14}} 0-1 as Keeper"}, -- Swallowed Penny - [10] = {"10", "Wiggle Worm", "Tears move in waves#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Wiggle Worm - [11] = {"11", "Ring Worm", "Tears move in spirals with high speed#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Ring Worm - [15] = {"15", "Lucky Rock", "{{Coin}} 33% chance to drop a coin when destroying rocks"},-- Lucky Rock - [23] = {"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#If he isn't unlocked, die in a {{SacrificeRoom}} Sacrifice Room while holding this trinket to unlock him#{{Player31}} Tainted Lost will revive himself"}, -- Missing Poster - [24] = {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Fart when picking up coins#{{Poison}} The fart poisons and knocks back enemies and projectiles"}, -- Butt Penny - [26] = {"26", "Hook Worm", "Tears move in angular patterns#↑ {{Tears}} +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears"}, -- Hook Worm + [1] = {"1", "Swallowed Penny", "{{Coin}} Taking damage spawns 1 coin#{{Player14}} 0-1 as Keeper"}, -- Swallowed Penny + [10] = {"10", "Wiggle Worm", "Isaac's tears move in waves#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Wiggle Worm + [11] = {"11", "Ring Worm", "Isaac's tears move in spirals with high speed#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Ring Worm + [15] = {"15", "Lucky Rock", "{{Coin}} Destroying rocks has a 33% chance to drop a coin"},-- Lucky Rock + [23] = {"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#Dying in a {{SacrificeRoom}} Sacrifice Room while holding this trinket unlocks The Lost#{{Player31}} Tainted Lost simply revives"}, -- Missing Poster + [24] = {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Picking up coins makes Isaac fart, which poisons and knocks back enemies and projectiles"}, -- Butt Penny + [26] = {"26", "Hook Worm", "Isaac's tears move in angular patterns#↑ {{Tears}} +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears"}, -- Hook Worm [32] = {"32", "Liberty Cap", "25% chance for a random mushroom effect per room"}, -- Liberty Cap - [33] = {"33", "Umbilical Cord", "At half a Red Heart or less, you gain#{{Collectible100}} Little Steven#{{Collectible318}} High chance to spawn Gemini familiars for the room when taking damage"}, -- Umbilical Cord + [33] = {"33", "Umbilical Cord", "Having half a red heart or less grants {{Collectible100}} Little Steven#{{Collectible318}} Taking damage has a high chance to spawn a Gemini familiar for the room"}, -- Umbilical Cord [39] = {"39", "Cancer", "↑ {{Tears}} +1 Fire Rate up"}, - [48] = {"48", "A Missing Page", "When hit, 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal 2x damage"}, -- A Missing Page - [49] = {"49", "Bloody Penny", "{{HalfHeart}} 25% chance to drop half a heart when picking up coins"}, -- Bloody Penny - [50] = {"50", "Burnt Penny", "{{Bomb}} 25% chance to drop a bomb when picking up coins"}, -- Burnt Penny - [51] = {"51", "Flat Penny", "{{Key}} 25% chance to drop a key when picking up coins"}, -- Flat Penny + [48] = {"48", "A Missing Page", "Taking damage has a 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal double damage"}, -- A Missing Page + [49] = {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 25% chance to drop half a heart"}, -- Bloody Penny + [50] = {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 25% chance to drop a bomb"}, -- Burnt Penny + [51] = {"51", "Flat Penny", "{{Key}} Picking up a coin has a 25% chance to drop a key"}, -- Flat Penny [65] = {"65", "Tape Worm", "↑ {{Range}} +3 Range up"}, -- Tape Worm [66] = {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.5 Shot Speed down"}, -- Lazy Worm - [69] = {"69", "Faded Polaroid", "Camouflages the player randomly#Confuses enemies#Can be used to open the door to the \"Home\" floor"}, -- Faded Polaroid + [69] = {"69", "Faded Polaroid", "Randomly camouflages Isaac#Confuses enemies#Can be used to open the door to \"Home\""}, -- Faded Polaroid [80] = {"80", "Black Feather", "↑ {{Damage}} +0.5 Damage up for each \"Evil up\" item held"}, -- Black Feather - [92] = {"92", "Cracked Crown", "↑ Stat increases of your items are 20% more effective"}, -- Cracked Crown - [96] = {"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#↑ +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears#Chance for homing tears"}, -- Ouroboros Worm - [98] = {"98", "Nose Goblin", "{{Poison}} 5% chance to shoot homing sticky poison tears#Deals your damage each second#Sticks for 10 seconds"}, - [101] = {"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, - [107] = {"107", "Crow Heart", "Damage taken will ignore Soul/Black Hearts, causing your Red Heart containers to be depleted first#!!! The Red Heart damage can lower your Devil/Angel Room chance"}, -- Crow Heart - [110] = {"110", "Silver Dollar", "{{Shop}} Shops will now appear in the Womb and Corpse"}, - [111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms now appear in the Womb and Corpse"}, -- Bloody Crown - [119] = {"119", "Stem Cell", "Heals half of your empty Red/Bone Hearts upon traveling to the next floor#Minimum half a heart healed"}, -- Stem Cell - [125] = {"125", "Extension Cord", "Connects your familiars with beams of electricity#Deals 6 damage per beam#Also arcs between co-op players (including Jacob & Esau)"}, -- Extension Cord - [128] = {"128", "Finger Bone", "{{EmptyBoneHeart}} 4% chance to gain a Bone Heart when taking damage"}, -- Finger Bone - [129] = {"129", "Jawbreaker", "10% chance to shoot teeth#Teeth deal 3.2x your damage#100% chance at 9 Luck"}, -- Jawbreaker + [92] = {"92", "Cracked Crown", "↑ Stat increases are 20% more effective"}, -- Cracked Crown + [96] = {"96", "Ouroboros Worm", "Isaac's tears move quickly in a spiral pattern#↑ +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears#Chance for homing tears"}, -- Ouroboros Worm + [98] = {"98", "Nose Goblin", "{{Poison}} 5% chance to shoot homing sticky tears#Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, + [101] = {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, + [107] = {"107", "Crow Heart", "Taking damage depletes red hearts before soul/black hearts"}, -- Crow Heart + [110] = {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb and Corpse"}, + [111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb and Corpse"}, -- Bloody Crown + [119] = {"119", "Stem Cell", "Traveling to the next floor heals half of Isaac's empty Red/Bone Hearts#Heals half a heart minimum"}, -- Stem Cell + [125] = {"125", "Extension Cord", "Connects all familiars with beams of electricity#The beams deal 6 damage#Beams also arc between co-op players (including Jacob & Esau)"}, -- Extension Cord + [128] = {"128", "Finger Bone", "{{EmptyBoneHeart}} Taking damage has a 4% chance to grant a Bone Heart"}, -- Finger Bone + [129] = {"129", "Jawbreaker", "10% chance to shoot teeth#Teeth deal 3.2x Isaac's damage#100% chance at 9 Luck"}, -- Jawbreaker [130] = {"130", "Chewed Pen", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 Luck"}, -- Chewed Pen - [131] = {"131", "Blessed Penny", "{{SoulHeart}} 17% chance to drop Half Soul Hearts when picking up coins"}, -- Blessed Penny - [132] = {"132", "Broken Syringe", "25% chance for a random syringe effect per room"}, -- Broken Syringe - [133] = {"133", "Short Fuse", "Bombs placed by Isaac explode more quickly"}, -- Short Fuse + [131] = {"131", "Blessed Penny", "{{SoulHeart}} Picking up a coin has a 17% chance to drop Half Soul Hearts"}, -- Blessed Penny + [132] = {"132", "Broken Syringe", "25% chance to get a random syringe effect each room"}, -- Broken Syringe + [133] = {"133", "Short Fuse", "Isaac's bombs explode faster"}, -- Short Fuse [134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean - [135] = {"135", "A Lighter", "{{Burning}} 20% chance to apply burn effect to enemies upon entering a room"}, -- A Lighter - [136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Can also open the Home door"}, -- Broken Padlock - [137] = {"137", "Myosotis", "When entering a new floor, up to 4 uncollected pickups from the previous floor spawn in the starting room"}, -- Myosotis + [135] = {"135", "A Lighter", "{{Burning}} Entering a room has a 20% chance to burn random enemies"}, -- A Lighter + [136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Explosions can also open the Home door"}, -- Broken Padlock + [137] = {"137", "Myosotis", "Entering a new floor spawns up to 4 uncollected pickups from the previous floor in the starting room"}, -- Myosotis [138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M [139] = {"139", "Teardrop Charm", "{{Luck}} +3 Luck towards Luck-based tear effects"}, -- Teardrop Charm [140] = {"140", "Apple of Sodom", "Picking up Red Hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom - [141] = {"141", "Forgotten Lullaby", "Increases fire rate of familiars"}, -- Forgotten Lullaby - [142] = {"142", "Beth's Faith", "{{Collectible584}} When entering a new floor, spawns 4 Book of Virtues wisps"}, -- Beth's Faith - [143] = {"143", "Old Capacitor", "Prevents active item from charging#{{Battery}} 20% chance to spawn a battery after clearing a room#{{Luck}} 33% chance at 5 Luck"}, -- Old Capacitor + [141] = {"141", "Forgotten Lullaby", "Increases the fire rate of familiars"}, -- Forgotten Lullaby + [142] = {"142", "Beth's Faith", "{{Collectible584}} Entering a new floor spawns 4 Book of Virtues wisps"}, -- Beth's Faith + [143] = {"143", "Old Capacitor", "Prevents active item from charging#{{Battery}} Clearing a room has a 20% chance to spawn a battery#{{Luck}} 33% chance at 5 Luck"}, -- Old Capacitor [144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm - [145] = {"145", "Perfection", "↑ {{Luck}} +10 Luck up#Destroys itself when you take damage"}, -- Perfection - [146] = {"146", "Devil's Crown", "{{RedTreasureRoom}} Treasure Rooms now contain Devil deals instead of a free item"}, -- Devil's Crown - [147] = {"147", "Charged Penny", "17% chance to add one charge to your active item when picking up coins"}, -- Charged Penny - [148] = {"148", "Friendship Necklace", "Causes familiars to circle around Isaac"}, -- Friendship Necklace - [149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button - [150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key - [151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File - [152] = {"152", "Telescope Lens", "{{PlanetariumChance}} +24% Planetarium chance if none have spawned#+9% if a Planetarium has already spawned#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens - [153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect per room"}, -- Mom's Lock - [154] = {"154", "Dice Bag", "50% chance per new room to grant a single use Dice consumable item#The Dice disappears when leaving#Does not take up a pill/card slot"}, -- Dice Bag + [145] = {"145", "Perfection", "↑ {{Luck}} +10 Luck up#Taking damage destroys the trinket"}, -- Perfection + [146] = {"146", "Devil's Crown", "{{RedTreasureRoom}} Treasure Room items are replaced with devil deals"}, -- Devil's Crown + [147] = {"147", "Charged Penny", "Picking up a coin has a 17% chance to add 1 charge to the active item"}, -- Charged Penny + [148] = {"148", "Friendship Necklace", "All familiars orbit around Isaac"}, -- Friendship Necklace + [149] = {"149", "Panic Button", "Taking damage uses the active item if it is charged"}, -- Panic Button + [150] = {"150", "Blue Key", "Locked doors can be opened for free, but Isaac has to clear a room from the Hush floor before accessing the room behind them"}, -- Blue Key + [151] = {"151", "Flat File", "Retracts most spikes, rendering them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File + [152] = {"152", "Telescope Lens", "{{PlanetariumChance}} +24% Planetarium chance if none have spawned#+9% if a Planetarium has already spawned#Planetariums can spawn in the Womb and Corpse"}, -- Telescope Lens + [153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect each room"}, -- Mom's Lock + [154] = {"154", "Dice Bag", "50% chance per new room to grant a single use Dice consumable item#The Dice disappears when leaving#The Dice does not take up a pill/card slot"}, -- Dice Bag [155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Cathedral"}, -- Holy Crown - [156] = {"156", "Mother's Kiss", "{{Heart}} +1 heart container while held#{{Player14}} Works for Keeper, too"}, -- Mother's Kiss - [157] = {"157", "Torn Card", "Every 15 shots, shoot an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card - [158] = {"158", "Torn Pocket", "Upon hit, Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket - [159] = {"159", "Gilded Key", "{{Key}} +1 key when first picked up#{{GoldenChest}} Replaces all chests (except Old/Mega) with Golden Chests#{{GoldenChest}} Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key - [160] = {"160", "Lucky Sack", "{{GrabBag}} When entering a new floor, spawns 1 Sack"}, -- Lucky Sack + [156] = {"156", "Mother's Kiss", "{{Heart}} +1 heart container while held#{{Player14}} +1 Coin container for Keeper"}, -- Mother's Kiss + [157] = {"157", "Torn Card", "Every 15 shots, Isaac shoots an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card + [158] = {"158", "Torn Pocket", "Taking damage makes Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket + [159] = {"159", "Gilded Key", "{{Key}} +1 key#{{GoldenChest}} Replaces all chests (except Old/Mega) with Golden Chests#{{GoldenChest}} Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key + [160] = {"160", "Lucky Sack", "{{GrabBag}} Entering a new floor spawns 1 Sack"}, -- Lucky Sack [161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Sheol"}, -- Wicked Crown - [162] = {"162", "Azazel's Stump", "{{Player7}} 50% chance to turn into Azazel after clearing a room#Effect lasts until clearing and leaving another room"}, -- Azazel's Stump - [163] = {"163", "Dingle Berry", "All Dip (small poop) enemies are friendly#Spawns 1 random Dip upon clearing a room"}, -- Dingle Berry + [162] = {"162", "Azazel's Stump", "{{Player7}} Clearing a room has a 50% chance to turn the player into Azazel#Effect lasts until clearing and leaving another room"}, -- Azazel's Stump + [163] = {"163", "Dingle Berry", "All Dip (small poop) enemies are friendly#Clearing a room spawns 1 random Dip"}, -- Dingle Berry [164] = {"164", "Ring Cap", "{{Bomb}} Spawns 1 extra bomb for each bomb placed"}, -- Ring Cap [165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a bomb, heart, pill, card, trinket, battery, or enemy fly"}, -- Nuh Uh! [166] = {"166", "Modeling Clay", "50% chance to grant the effect of a random Passive Item each room"}, -- Modeling Clay - [167] = {"167", "Polished Bone", "25% chance to spawn a friendly Bony when clearing a room"}, -- Polished Bone - [168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} +1 Bone Heart upon entering a new floor"}, -- Hollow Heart - [169] = {"169", "Kid's Drawing", "{{Guppy}} While held, counts as 1 item towards the Guppy transformation"}, -- Kid's Drawing - [170] = {"170", "Crystal Key", "{{Collectible580}} 33% chance to create Red Key rooms each time you clear a room#Lower chance to occur when in a red room"}, -- Crystal Key + [167] = {"167", "Polished Bone", "Clearing a room has a 25% chance to spawn a friendly Bony"}, -- Polished Bone + [168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} Entering a new floor grants +1 Bone Heart"}, -- Hollow Heart + [169] = {"169", "Kid's Drawing", "{{Guppy}} Counts as 1 item towards the Guppy transformation while held"}, -- Kid's Drawing + [170] = {"170", "Crystal Key", "{{Collectible580}} Clearing a room has a 33% chance to create a Red Key room#Lower chance to occur when in a red room"}, -- Crystal Key [171] = {"171", "Keeper's Bargain", "{{DevilRoom}} 50% chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain - [172] = {"172", "Cursed Penny", "{{Coin}} Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny - [173] = {"173", "Your Soul", "{{DevilRoom}} Allows you to get 1 Devil Room item for free#Buying a Devil Room item destroys this trinket#!!! The free Devil deal still affects Angel Room chance"}, -- Your Soul - [174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet - [175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}} Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key - [176] = {"176", "Lil Clot", "Spawns 1 blood clot familiar who mimics Isaac's movement, shoot direction and tear effects#Familiar respawns each room if it dies"}, -- Lil Clot - [177] = {"177", "Temporary Tattoo", "Spawns a {{Chest}} chest after clearing a {{ChallengeRoom}} Challenge Room, or a collectible after clearing a {{BossRushRoom}} Boss Challenge Room"}, -- Temporary Tattoo - [178] = {"178", "Swallowed M80", "50% chance to explode upon taking damage"}, -- Swallowed M80 - [179] = {"179", "RC Remote", "Familiars move with the player's movement inputs#Hold Drop to keep the familiars in place, like Jacob and Esau"}, -- RC Remote - [180] = {"180", "Found Soul", "Familiar that follows Isaac's exact movements and shoots spectral tears#Copies your stats, deals half damage#Dies in one hit#Respawns each floor"}, -- Found Soul - [181] = {"181", "Expansion Pack", "When you use an active item, activates an additional effect of a random 1-2 charge active item"}, -- Expansion Pack - [182] = {"182", "Beth's Essence", "Spawns 5 wisps upon entering an {{AngelRoom}} Angel Room#25% chance to spawn a wisp when donating to Beggars"}, -- Beth's Essence - [183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#If you have no familiar, grants {{Collectible8}} Brother Bobby or {{Collectible67}} Sister Maggy instead"}, -- The Twins - [184] = {"184", "Adoption Papers", "{{Shop}} Shops now sell familiars for 10 coins"}, -- Adoption Papers - [185] = {"185", "Cricket Leg", "17% chance to spawn a random locust when killing an enemy"}, -- Cricket Leg + [172] = {"172", "Cursed Penny", "{{Coin}} Picking up a coin teleports Isaac to a random room#Can teleport to secret rooms"}, -- Cursed Penny + [173] = {"173", "Your Soul", "{{DevilRoom}} Allows Isaac to take 1 Devil Room item for free#Using this trinket to get an item destroys it#{{Warning}} The free Devil deal still affects Angel Room chance"}, -- Your Soul + [174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms are special variants with more deals, Black Hearts and enemies"}, -- Number Magnet + [175] = {"175", "Strange Key", "Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key + [176] = {"176", "Lil Clot", "Spawns a blood clot that mimics Isaac's movement, shoot direction and tear effects#Familiar respawns every room if it dies"}, -- Lil Clot + [177] = {"177", "Temporary Tattoo", "Clearing a {{ChallengeRoom}} Challenge Room spawns a {{Chest}} chest#Clearing a {{BossRushRoom}} Boss Challenge Room spawns an item"}, -- Temporary Tattoo + [178] = {"178", "Swallowed M80", "Taking damage has a 50% chance for Isaac to explode"}, -- Swallowed M80 + [179] = {"179", "RC Remote", "Familiars mimic Isaac's movement inputs#Hold Drop to keep the familiars in place"}, -- RC Remote + [180] = {"180", "Found Soul", "Follows Isaac's exact movements and shoots spectral tears#Copies Isaac's stats and tears effects, deals half damage#Dies in one hit#Respawns each floor"}, -- Found Soul + [181] = {"181", "Expansion Pack", "Using an active items triggers the effect of an additional 1-2 charge active item"}, -- Expansion Pack + [182] = {"182", "Beth's Essence", "Entering an {{AngelRoom}} Angel Room spawns 5 wisps#Donating to Beggars has a 25% chance to spawn a wisp"}, -- Beth's Essence + [183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#Grants {{Collectible8}} Brother Bobby or {{Collectible67}} Sister Maggy if Isaac has no familiars"}, -- The Twins + [184] = {"184", "Adoption Papers", "{{Shop}} Shops sell familiars for 10 coins"}, -- Adoption Papers + [185] = {"185", "Cricket Leg", "Killing an enemy has a 17% chance to spawn a random locust"}, -- Cricket Leg [186] = {"186", "Apollyon's Best Friend", "{{Collectible706}} Grants 1 Abyss locust"}, -- Apollyon's Best Friend - [187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in the alt path"}, -- Broken Glasses - [188] = {"188", "Ice Cube", "20% chance to petrify enemies when entering a room#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube - [189] = {"189", "Sigil of Baphomet", "Activates a 1 second shield upon killing an enemy#Killing enemies while shielded adds 1 more second"}, -- Sigil of Baphomet + [187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in alt path treasure rooms"}, -- Broken Glasses + [188] = {"188", "Ice Cube", "Entering a room has a 20% chance to petrify random enemies#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube + [189] = {"189", "Sigil of Baphomet", "Killing an enemy makes Isaac invincible for 1 second#Invincibility stacks with successive enemy kills"}, -- Sigil of Baphomet } EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets) @@ -806,7 +805,7 @@ EID.descriptions[languageCode].goldenTrinketEffects = { -- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled [53] = { "-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}2{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#{{ColorGold}}Removable!", - "-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}2{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#!!! Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping", + "-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}2{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping", "-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}3{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#{{ColorGold}}Removable!", }, -- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect @@ -822,64 +821,62 @@ EID.descriptions[languageCode].goldenTrinketEffects = { ---------- Cards ---------- local repCards={ - [2] = {"2", "I - The Magician", "For current room grants: #Homing tears#↑ {{Range}} +3 Range"}, -- I - The Magician - [4] = {"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"}, - [12] = {"12", "XI - Strength", "For current room grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up"}, -- XI - Strength - [16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for current room"}, - [18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports you to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"}, + [2] = {"2", "I - The Magician", "#Homing tears#↑ {{Range}} +3 Range#{{Blank}}#{{Timer}} Lasts for one room"}, -- I - The Magician + [12] = {"12", "XI - Strength", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#{{Blank}}#{{Timer}} Lasts for one room"}, -- XI - Strength + [16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up#{{Blank}}#{{Timer}} Lasts for one room"}, + [18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"}, [27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into bombs"}, -- Ace of Clubs [28] = {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups, chests and non-boss enemies into coins"}, -- Ace of Diamonds [29] = {"29", "Ace of Spades", "{{Key}} Turns all pickups, chests and non-boss enemies into keys"}, -- Ace of Spades [30] = {"30", "Ace of Hearts", "{{Heart}} Turns all pickups, chests and non-boss enemies into hearts"}, -- Ace of Hearts [34] = {"34", "Ehwaz", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}} crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, - [39] = {"39", "Algiz", "Invincibility for 20 seconds"}, -- Algiz - [42] = {"42", "Chaos Card", "Upon use, throw the card in the direction you're moving#Instantly kills ANY enemy it touches (except Delirium or The Beast)"}, -- Chaos Card - [51] = {"51", "Holy Card", "{{HolyMantle}} Grants the Holy Mantle effect#(Prevents damage once)#Effect lasts until damage is taken"}, -- Holy Card - [52] = {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +3 Range up#Destroy rocks when walking over them#Size up#Effect lasts for current room"}, -- Huge Growth - [54] = {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#Effect lasts for current room"}, + [39] = {"39", "Algiz", "Makes isaac invincible for 20 seconds"}, -- Algiz + [42] = {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium or the Beast)"}, -- Chaos Card + [51] = {"51", "Holy Card", "{{HolyMantle}} Grants a one-use Holy Mantle shield"}, -- Holy Card + [52] = {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Timer}} Lasts for one room"}, -- Huge Growth [55] = {"55", "Rune Shard", "{{Rune}} Activates a random rune effect#The rune effect is weaker"}, -- Rune Shard - [56] = {"56", "0 - The Fool?", "Drops all your hearts and pickups on the floor, leaving you with half a heart#Coins and bombs are dropped as {{Collectible74}}The Quarter or {{Collectible19}}Boom! if possible"}, -- 0 - The Fool? + [56] = {"56", "0 - The Fool?", "Drops all of Isaac's hearts but one and all of his pickups on the floor#Coins and bombs are dropped as {{Collectible74}}The Quarter or {{Collectible19}}Boom! if possible"}, -- 0 - The Fool? [57] = {"57", "I - The Magician?", "Grants an aura that repels enemies and projectiles for 1 minute"}, -- I - The Magician? - [58] = {"58", "II - The High Priestess?", "Mom's Foot stomps down repeatedly for 1 minute"}, -- II - The High Priestess? - [59] = {"59", "III - The Empress?", "Grants for 1 minute: #↑ {{Heart}} +2 Health up#↑ {{Tears}} +1.35 Tears up"}, -- III - The Empress? - [60] = {"60", "IV - The Emperor?", "Teleports you to an extra Boss room with extra loot#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor? + [58] = {"58", "II - The High Priestess?", "Mom's Foot tries to stomp Isaac for 1 minute"}, -- II - The High Priestess? + [59] = {"59", "III - The Empress?", "#↑ {{Heart}} +2 Health up#↑ {{Tears}} +1.35 Tears up#{{Blank}}#{{Timer}} Effect lasts for 60 seconds"}, -- III - The Empress? + [60] = {"60", "IV - The Emperor?", "Teleports Isaac to an extra Boss room that can be defeated for an item#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor? [61] = {"61", "V - The Hierophant?", "{{EmptyBoneHeart}} Spawns 2 Bone Hearts"}, -- V - The Hierophant? [62] = {"62", "VI - The Lovers?", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart"}, -- VI - The Lovers? - [63] = {"63", "VII - The Chariot?", "Turn into invincible immobile statue for 10 seconds#↑ {{Tears}} Extreme fire rate for duration"}, -- VII - The Chariot? + [63] = {"63", "VII - The Chariot?", "Turns Isaac into an invincible immobile statue#↑ {{Tears}} Extreme fire rate#{{Blank}}#{{Timer}} Effects last for 10 seconds"}, -- VII - The Chariot? [64] = {"64", "VIII - Justice?", "Spawns 2-4 Golden Chests"}, -- VIII - Justice? - [65] = {"65", "IX - The Hermit?", "Turns pickups and items in the room into coins#{{Shop}} Coin values are equal to their shop value"}, -- IX - The Hermit? - [66] = {"66", "X - Wheel of Fortune?", "Random dice room effect"}, -- X - Wheel of Fortune? - [67] = {"67", "XI - Strength?", "{{Weakness}} Enemies in current room are weakened, slowed and take double damage#Lasts 1 minute"}, -- XI - Strength? - [68] = {"68", "XII - The Hanged Man?", "{{Player14}} Turns player into the Keeper for 30 seconds#Grants triple shot and speed down#Killed enemies drop random coins"}, -- XII - The Hanged Man? - [69] = {"69", "XIII - Death?", "{{Collectible545}} Invokes Book of the Dead effect#Spawns Bone entities for each enemy killed in room"}, -- XIII - Death? - [70] = {"70", "XIV - Temperance?", "Eat 5 random pills"}, -- XIV - Temperance? - [71] = {"71", "XV - The Devil?", "{{Collectible33}} Invokes The Bible effect#{{Collectible390}} Grants Seraphim and flight for 30 seconds"}, -- XV - The Devil? - [72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters will often contain Tinted Rocks"}, -- XVI - The Tower? - [73] = {"73", "XVII - The Stars?", "Removes oldest passive item (ignoring starting items)#Spawns 2 random items from current room's item pool"}, -- XVII - The Stars? - [74] = {"74", "XVIII - The Moon?", "{{UltraSecretRoom}} Teleports you to the Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon? - [75] = {"75", "XIX - The Sun?", "For the current floor:#↑ Gain flight and spectral tears#↑ {{Damage}} +1.5 Damage up#{{BoneHeart}} Turns your Red Hearts into Bone Hearts#Applies Curse of Darkness"}, -- XIX - The Sun? + [65] = {"65", "IX - The Hermit?", "Turns all pickups and items in the room into a number of coins equal to their shop value"}, -- IX - The Hermit? + [66] = {"66", "X - Wheel of Fortune?", "Triggers a random dice room effect"}, -- X - Wheel of Fortune? + [67] = {"67", "XI - Strength?", "{{Weakness}} Enemies in current room are weakened, slowed and take double damage#{{Blank}}#{{Timer}} Effect lasts 1 minute"}, -- XI - Strength? + [68] = {"68", "XII - The Hanged Man?", "{{Player14}} Turns the player into the Keeper#Grants triple shot and speed down#Killed enemies drop random coins#{{Blank}}#{{Timer}} Effect lasts for 60 seconds"}, -- XII - The Hanged Man? + [69] = {"69", "XIII - Death?", "{{Collectible545}} Activates Book of the Dead#Spawns Bone entities for each enemy killed in room"}, -- XIII - Death? + [70] = {"70", "XIV - Temperance?", "Forces Isaac to eat 5 random pills"}, -- XIV - Temperance? + [71] = {"71", "XV - The Devil?", "{{Collectible33}} Activates The Bible#{{Collectible390}} Grants Seraphim#Grants flight#{{Blank}}#{{Timer}} Effect lasts for 30 seconds"}, -- XV - The Devil? + [72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters often contain Tinted Rocks"}, -- XVI - The Tower? + [73] = {"73", "XVII - The Stars?", "Removes Isaac's oldest passive item (ignoring starting items)#Spawns 2 random items from the current room's item pool"}, -- XVII - The Stars? + [74] = {"74", "XVIII - The Moon?", "{{UltraSecretRoom}} Teleports Isaac to the Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon? + [75] = {"75", "XIX - The Sun?", "↑ Gain flight and spectral tears#↑ {{Damage}} +1.5 Damage up#{{BoneHeart}} Turns all Red Hearts into Bone Hearts#Applies Curse of Darkness#{{Blank}}#{{Timer}} Lasts for one floor"}, -- XIX - The Sun? [76] = {"76", "XX - Judgement?", "{{RestockMachine}} Spawns a Restock Machine"}, -- XX - Judgement? - [77] = {"77", "XXI - The World?", "Spawns a trap door to a {{LadderRoom}}crawlspace"}, -- XXI - The World? - [78] = {"78", "Cracked Key", "{{Collectible580}} One time use Red Key"}, -- Cracked Key + [77] = {"77", "XXI - The World?", "Spawns a trapdoor to a {{LadderRoom}}crawlspace"}, -- XXI - The World? + [78] = {"78", "Cracked Key", "{{Collectible580}} Single-use Red Key"}, -- Cracked Key [79] = {"79", "Queen of Hearts", "{{Heart}} Spawns 1-20 Red Hearts"}, -- Queen of Hearts [80] = {"80", "Wild Card", "Copies the effect of the most recently used pill, card, rune, soul stone or activated item"}, -- Wild Card - [81] = {"81", "Soul of Isaac", "Rerolls the items in the room#Cycle back to their original form after one second#Effect repeats"}, -- Soul of Isaac - [82] = {"82", "Soul of Magdalene", "Surrounds Isaac with a bubbling red aura for the current room#{{HalfHeart}} Enemies killed drop red half hearts that disappear in 2 seconds"}, -- Soul of Magdalene - [83] = {"83", "Soul of Cain", "Opens all doors in the room#{{Collectible580}} Creates red rooms with Red Key for every possible exit"}, -- Soul of Cain - [84] = {"84", "Soul of Judas", "Turns Isaac into a phantom that can pass through enemies to paralyze them#After a few seconds, will attack them all, gaining damage bonus per target"}, -- Soul of Judas - [85] = {"85", "Soul of ???", "{{Poison}} Causes 8 poison farts with brown creep#Then plants trail of 7 Butt Bombs#Standing in the creep gives: #↑ {{Tears}} +1.35 Tears#↑ {{Damage}} +1 Damage"}, -- Soul of ??? - [86] = {"86", "Soul of Eve", "14 Dead Bird familiars fly in and attack enemies#Lasts for current room"}, -- Soul of Eve - [87] = {"87", "Soul of Samson", "Go berserk for 10 seconds:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#Kills while berserk increase its duration by 1 second"}, -- Soul of Samson - [88] = {"88", "Soul of Azazel", "{{Collectible441}} Activates Mega Blast for 7.5 seconds"}, -- Soul of Azazel - [89] = {"89", "Soul of Lazarus", "Die and immediately revive at half a heart with some invincibility time#Item is automatically used upon taking fatal damage (like an extra life)"}, -- Soul of Lazarus - [90] = {"90", "Soul of Eden", "Rerolls pedestals and pickups in current room#The rerolled items use random pools"}, -- Soul of Eden - [91] = {"91", "Soul of the Lost", "{{Player10}} Die and turn into The Lost for current room#You can take one {{DevilRoom}}Devil Room item for free, the rest will disappear#You can enter the Mausoleum or Gehenna door for free"}, -- Soul of the Lost - [92] = {"92", "Soul of Lilith", "Adds 1 random familiar"}, -- Soul of Lilith + [81] = {"81", "Soul of Isaac", "Makes all pedestals in the room cycle between two different items"}, -- Soul of Isaac + [82] = {"82", "Soul of Magdalene", "{{HalfHeart}} Enemies killed drop red half hearts that disappear after 2 seconds#{{Blank}}#{{Timer}} Effect lasts one room"}, -- Soul of Magdalene + [83] = {"83", "Soul of Cain", "Opens all doors in the room, including {{Collectible580}} red doors"}, -- Soul of Cain + [84] = {"84", "Soul of Judas", "Turns Isaac into a shadow that can pass through enemies to paralyze them#After a few seconds, damages all paralysed enemies and grants a damage bonus for each one"}, -- Soul of Judas + [85] = {"85", "Soul of ???", "{{Poison}} Causes 8 poison farts with brown creep, then quickly spawns 7 Butt Bombs#Standing in the creep grants: #↑ {{Tears}} +1.35 Tears#↑ {{Damage}} +1 Damage"}, -- Soul of ??? + [86] = {"86", "Soul of Eve", "14 Dead Bird familiars fly in and attack enemies#{{Blank}}#{{Timer}} Effect lasts for one room or until all enemies are dead"}, -- Soul of Eve + [87] = {"87", "Soul of Samson", "↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#{{Blank}}#{{Timer}} Effect lasts for 10 seconds#{{Blank}} Each kill increases the duration by 1 second"}, -- Soul of Samson + [88] = {"88", "Soul of Azazel", "{{Collectible441}} Isaac vomits a Mega Blast laser for 7.5 seconds"}, -- Soul of Azazel + [89] = {"89", "Soul of Lazarus", "Isaac dies and immediately revives at half a heart with some invincibility time#Is automatically used upon taking fatal damage (acts as an extra life)"}, -- Soul of Lazarus + [90] = {"90", "Soul of Eden", "Rerolls pedestals and pickups in the current room#The rerolled items come from random item pools"}, -- Soul of Eden + [91] = {"91", "Soul of the Lost", "{{Player10}} Turns the player into The Lost#Allows taking one {{DevilRoom}}Devil Room item for free#Allows entering the Mausoleum or Gehenna door for free#{{Blank}}#{{Timer}} Effect lasts for one room"}, -- Soul of the Lost + [92] = {"92", "Soul of Lilith", "Permanently grants a random familiar"}, -- Soul of Lilith [93] = {"93", "Soul of the Keeper", "{{Coin}} Spawns 1-25 random coins"}, -- Soul of the Keeper - [94] = {"94", "Soul of Apollyon", "Spawn 15 random locust flies"}, -- Soul of Apollyon - [95] = {"95", "Soul of the Forgotten", "{{Player16}} Spawns The Forgotten as a temporary secondary character for current room"}, -- Soul of the Forgotten - [96] = {"96", "Soul of Bethany", "{{Collectible584}} Spawns 6 Book of Virtues wisps with random properties"}, -- Soul of Bethany - [97] = {"97", "Soul of Jacob and Esau", "{{Player20}} Spawns Esau as a temporary secondary character for current room#He spawns with random passive items equal to how many you have"}, -- Soul of Jacob and Esau + [94] = {"94", "Soul of Apollyon", "Spawns 15 random locusts"}, -- Soul of Apollyon + [95] = {"95", "Soul of the Forgotten", "{{Player16}} Spawns The Forgotten as a temporary secondary character for one room"}, -- Soul of the Forgotten + [96] = {"96", "Soul of Bethany", "{{Collectible584}} Spawns 6 random Book of Virtues wisps"}, -- Soul of Bethany + [97] = {"97", "Soul of Jacob and Esau", "{{Player20}} Spawns Esau as a temporary secondary character for one room#He spawns with as many passive items as the player"}, -- Soul of Jacob and Esau } EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards) @@ -893,26 +890,26 @@ EID.descriptions[languageCode].tarotClothBuffs = { [5] = "If the boss wasn't defeated yet, grants 1 Soul Heart as well", -- IV - The Emperor [6] = "{{SoulHeart}} Spawns 3 Soul Hearts", -- V - The Hierophant [7] = "{{Heart}} Spawns 3 Red Hearts", -- VI - The Lovers - [8] = "Doubled duration", -- VII - The Chariot - [9] = "Doubled pickup spawns", -- VIII - Justice - [10] ="Prevents Greed from spawning in the shop#Turns shop into a normal shop if Greed was already fought in it", -- IX - The Hermit + [8] = "Lasts twice as long", -- VII - The Chariot + [9] = "Spawns two of each pickups", -- VIII - Justice + [10] ="Prevents Greed from spawning in the shop#Turns a shop into a normal shop if Greed was already fought in it", -- IX - The Hermit [11] = "Spawns 2 Slot Machines", -- X - Wheel of Fortune - [12] = "Doubled stat increase, excluding dmg multiplier", -- XI - Strength + [12] = "Doubles the stat increases, except the multiplier", -- XI - Strength [14] = "Deals 80 damage", -- XIII - Death [15] = "Spawns 2 Blood Donation Machines", -- XIV - Temperance - [16] = "Damage increase doubled", -- XV - The Devil + [16] = "Doubles the damage increase", -- XV - The Devil [17] = "Spawns 12 troll bombs", -- XVI - The Tower - [18] = "If the Treasure Room wasn't entered before, it will have two items to choose from", -- XVII - The Stars + [18] = "If the Treasure Room hasn't been entered yet, it will have two items to choose from", -- XVII - The Stars [21] = "Spawns 2 Beggars", -- XX - Judgement - [56] = "Drops your most recent 6 items alongside the pickups", -- 0 - The Fool? + [56] = "Drops Isaac's most recent 6 items alongside the pickups", -- 0 - The Fool? [59] = "↑ {{Heart}} +3 Health up", -- III - The Empress? [61] = "{{EmptyBoneHeart}} Spawns 3 Bone Hearts", -- V - The Hierophant? - [62] = "{{BrokenHeart}} Adds 2 Broken Hearts and spawns 2 items", -- VI - The Lovers? + [62] = "{{BrokenHeart}} Grants 2 Broken Hearts and spawns 2 items", -- VI - The Lovers? [64] = "Spawns 4-14 Golden Chests", -- VIII - Justice? [65] = "Spawns 1 additional penny", -- IX - The Hermit? [66] = "Invokes an additional dice room effect", -- X - Wheel of Fortune? [68] = "Doubles the effect time", -- XII - The Hanged Man? - [70] = "{{Pill}} Eat 10 random pills", -- XIV - Temperance? + [70] = "{{Pill}} Forces Isaac to eat 10 random pills", -- XIV - Temperance? [72] = "Spawns 14 rock clusters", -- XVI - The Tower? [73] = "Removes 2 items and spawns 4", -- XVII - The Stars? [76] = "{{RestockMachine}} Spawns 2 Restock Machines", -- XX - Judgement? @@ -921,37 +918,31 @@ EID.descriptions[languageCode].tarotClothBuffs = { ---------- Pills ---------- local repPills={ - [4] = {"3", "Bombs are Key", "Switches number of bombs with keys#Golden bombs and keys are also swapped"}, -- Bombs are Key + [4] = {"3", "Bombs are Key", "Swaps Isaac's number of bombs and keys#Golden bombs and keys are also swapped"}, -- Bombs are Key [12] = {"11", "Range Down", "↓ {{Range}} -0.6 Range down"}, -- Range Down [13] = {"12", "Range Up", "↑ {{Range}} +0.75 Range up"}, -- Range Up - [14] = {"13", "Speed Down", "↓ {{Speed}} -0.12 Speed down"}, - [15] = {"14", "Speed Up", "↑ {{Speed}} +0.15 Speed up"}, - [16] = {"15", "Tears Down", "↓ {{Tears}} -0.28 Tears down"}, - [17] = {"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"}, - [18] = {"17", "Luck Down", "↓ {{Luck}} -1 Luck down"}, - [19] = {"18", "Luck Up", "↑ {{Luck}} +1 Luck up"}, - [38] = {"37", "Retro Vision", "Pixelates all sprites for 30 seconds"}, - [42] = {"41", "I'm Drowsy...", "{{Slow}} Slow all enemies and Isaac in the room"}, -- I'm Drowsy... - [43] = {"42", "I'm Excited!!!", "Speeds up all enemies and Isaac in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited!!! + [38] = {"37", "Retro Vision", "Pixelates the screen for 30 seconds"}, + [42] = {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies in the room"}, -- I'm Drowsy... + [43] = {"42", "I'm Excited{{Warning}}", "Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited{{Warning}} [48] = {"47", "Shot Speed Down", "↓ {{Shotspeed}} -0.15 Shot Speed down"}, -- Shot Speed Down [49] = {"48", "Shot Speed Up", "↑ {{Shotspeed}} +0.15 Shot Speed up"}, -- Shot Speed Up - [50] = {"49", "Experimental Pill", "↑ Increases 1 random stat#↓ Decreases 1 random other stat#Will not decrease with {{Collectible75}}PHD, {{Collectible46}}Lucky Foot or {{Collectible303}}Virgo#Will not increase with {{Collectible654}}False PHD"}, -- Experimental Pill - [9999] = {"", "Golden Pill", "Random pill effect#Destroys itself after a few uses"}, -- golden Pill + [50] = {"49", "Experimental Pill", "↑ Increases 1 random stat#↓ Decreases 1 random other stat#No stat decrease with {{Collectible75}}PHD, {{Collectible46}}Lucky Foot or {{Collectible303}}Virgo#No stat increase with {{Collectible654}}False PHD"}, -- Experimental Pill + [9999] = {"", "Golden Pill", "Random pill effect#Has a chance to destroy itself with each use"}, -- golden Pill } EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills) EID.descriptions[languageCode].horsepills={ {"0", "Bad Gas", "{{Poison}} Poisons entire room"}, -- Bad Gas - {"1", "Bad Trip", "Deals 2 hearts of damage to you#Becomes a Full Health horse pill (+3 Soul Hearts) if you have 1 heart or less"}, -- Bad Trip + {"1", "Bad Trip", "Deals 2 hearts of damage to Isaac#Becomes a Full Health horse pill (+3 Soul Hearts) at 1 heart or less"}, -- Bad Trip {"2", "Balls of Steel", "{{SoulHeart}} +4 Soul Hearts"}, -- Balls of Steel - {"3", "Bombs are Key", "Switches number of bombs with keys#Increases key and bomb count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key - {"4", "Explosive Diarrhea", "Spawns some mega homing troll bombs at your position"}, -- Explosive Diarrhea + {"3", "Bombs are Key", "Swaps Isaac's number of bombs and keys#Increases key and bomb count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key + {"4", "Explosive Diarrhea", "Spawns a few mega homing troll bombs on Isaac"}, -- Explosive Diarrhea {"5", "Full Health", "Full Health#{{SoulHeart}} +3 Soul Hearts"}, -- Full Health - {"6", "Health Down", "↓ -2 Health down#Becomes a Health Up horse pill if you have 0 or 1 Heart Containers"}, -- Health Down + {"6", "Health Down", "↓ -2 Health down#Becomes a Health Up horse pill at 0 or 1 Heart Containers"}, -- Health Down {"7", "Health Up", "↑ {{EmptyHeart}} +2 Empty heart containers"}, -- Health Up {"8", "I Found Pills", "No effect"}, -- I Found Pills {"9", "Puberty", "No effect"}, -- Puberty - {"10", "Pretty Fly", "{{Collectible279}} Adds 1 Big Fan fly orbital#There is no upper limit"}, -- Pretty Fly + {"10", "Pretty Fly", "{{Collectible279}} Grants a Big Fan orbital#There is no limit on the number of Big Fans Isaac can have"}, -- Pretty Fly {"11", "Range Down", "↓ {{Range}} -1.2 Range down"}, -- Range Down {"12", "Range Up", "↑ {{Range}} +0.9 Range up"}, -- Range Up {"13", "Speed Down", "↓ {{Speed}} -0.24 Speed down"}, -- Speed Down @@ -960,38 +951,38 @@ EID.descriptions[languageCode].horsepills={ {"16", "Tears Up", "↑ {{Tears}} +0.70 Tears up"}, -- Tears Up {"17", "Luck Down", "↓ {{Luck}}-2 Luck down"}, -- Luck Down {"18", "Luck Up", "↑ {{Luck}} +2 Luck up"}, -- Luck Up - {"19", "Telepills", "Teleport to random room"}, -- Telepills - {"20", "48 Hour Energy!", "Fully recharges your active item#{{Battery}} Drops 3-4 batteries"}, -- 48 Hour Energy! + {"19", "Telepills", "Teleports Isaac to a random room"}, -- Telepills + {"20", "48 Hour Energy!", "Fully recharges active items#{{Battery}} Drops 3-4 batteries"}, -- 48 Hour Energy! {"21", "Hematemesis", "Drains all but one heart container#{{Heart}} Spawns 1-4 Red Hearts"}, -- Hematemesis - {"22", "Paralysis", "You can't move for 4 seconds"}, -- Paralysis - {"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on current floor#Grants full mapping"}, -- I can see forever! + {"22", "Paralysis", "Prevents Isaac from moving and shooting for 4 seconds"}, -- Paralysis + {"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on the current floor#Grants full mapping"}, -- I can see forever! {"24", "Pheromones", "{{Charm}} Turns every enemy in the room permanently friendly"}, -- Pheromones {"25", "Amnesia", "{{CurseLost}} Hides the floor map"}, -- Amnesia - {"26", "Lemon Party", "Spawns room filling puddle on the ground which damages enemies"}, -- Lemon Party - {"27", "R U a Wizard?", "Shoot diagonally for 60 seconds"}, -- R U a Wizard? - {"28", "Percs!", "Take only half the damage for current room"}, -- Percs! - {"29", "Addicted!", "Take full heart damage for current room"}, -- Addicted! - {"30", "Re-Lax", "Spawn poop while walking for 4 seconds"}, -- Re-Lax - {"31", "???", "Curse of the maze effect for current floor"}, -- ??? - {"32", "One makes you larger", "You grow a lot bigger#Doesn't affect your hitbox"}, -- One makes you larger - {"33", "One makes you small", "You get a lot smaller#Your hitbox gets smaller"}, -- One makes you small - {"34", "Infested!", "Spawn 2 blue spiders per poop in room"}, -- Infested! - {"35", "Infested?", "Spawn 2 blue spiders per enemy in room#Spawns 2-6 blue spiders when no enemy is in the room"}, -- Infested? - {"36", "Power Pill!", "Short invincibility effect#↑ {{Damage}} +7 Damage up#↑ {{Range}} +3 Range up#Persists for current room"}, -- Power Pill! + {"26", "Lemon Party", "Spawns a puddle of creep the size of a room which damages enemies"}, -- Lemon Party + {"27", "R U a Wizard?", "Isaac shoots diagonally for 60 seconds"}, -- R U a Wizard? + {"28", "Percs!", "Reduces all damage taken to half a heart for the duration of the room"}, -- Percs! + {"29", "Addicted!", "Increases all damage taken to a full heart for the duration of the room"}, -- Addicted! + {"30", "Re-Lax", "Isaac spawns poop behind him for 10 seconds"}, -- Re-Lax + {"31", "???", "{{CurseMaze}} Curse of the maze effect for current floor"}, -- ??? + {"32", "One makes you larger", "Greatly increases Isaac's size#Doesn't affect his hitbox"}, -- One makes you larger + {"33", "One makes you small", "Greatly decreases Isaac's size#Also decreases his hitbox's size"}, -- One makes you small + {"34", "Infested!", "Spawns 2 blue spiders for each poop in the room"}, -- Infested! + {"35", "Infested?", "Spawn 2 blue spiders for each enemy in the room#Spawns 2-6 blue spiders if there are no enemies in the room"}, -- Infested? + {"36", "Power Pill!", "Makes Isaac briefly invincible#{{Fear}} Fears all enemies in the room#Feared enemies take 40 contact damage per second#{{HalfHeart}} Eating 2 enemies replenishes half a heart#↑ {{Damage}} +7 Damage up#↑ {{Range}} +3 Range up#Persists for current room"}, -- Power Pill! {"37", "Retro Vision", "Pixelates the screen for 90 seconds"}, -- Retro Vision {"38", "Friends Till The End!", "Spawns 6 blue flies"}, -- Friends Till The End! - {"39", "X-Lax", "Spawn pool of long lasting slippery creep"}, -- X-Lax - {"40", "Something's wrong...", "Spawn pool of long lasting slowing creep"}, -- Something's wrong... - {"41", "I'm Drowsy...", "Slow all enemies in room"}, -- I'm Drowsy... - {"42", "I'm Excited!!!", "Speed up for all enemies in room"}, --I'm Excited!!! - {"43", "Gulp!", "Consume current trinket and gain its effect permanently"}, -- Gulp! + {"39", "X-Lax", "Spawns a pool of long lasting slippery creep"}, -- X-Lax + {"40", "Something's wrong...", "Spawns a pool of long lasting slowing creep"}, -- Something's wrong... + {"41", "I'm Drowsy...", "Slows Isaac and all enemies in the room"}, -- I'm Drowsy... + {"42", "I'm Excited{{Warning}}", "Speeds up Isaac and all enemies in the room"}, --I'm Excited{{Warning}} + {"43", "Gulp!", "Consumes Isaac's current trinket and grants its effects permanently"}, -- Gulp! {"44", "Horf!", "{{Collectible149}} Shoots a cluster of ipecac tears"}, -- Horf! - {"45", "Feels like I'm walking on sunshine!", "Short invincibility#Fears all enemies#Deal 40 contact damage#Two eaten enemies replenish half a heart"}, -- Feels like I'm walking on sunshine! - {"46", "Vurp!", "Spawns last used pill as a horse pill"}, -- Vurp! + {"45", "Makes Isaac briefly invincible#{{Fear}} Fears all enemies in the room#Feared enemies take 40 contact damage per second#{{HalfHeart}} Eating 2 enemies replenishes half a heart"}, -- Feels like I'm walking on sunshine! + {"46", "Vurp!", "Spawns the last pill Isaac used as a horse pill"}, -- Vurp! {"47", "Shot Speed Down", "↓ {{Shotspeed}} -0.3 Shot Speed down"}, -- Shot Speed Down {"48", "Shot Speed Up", "↑ {{Shotspeed}} +0.3 Shot Speed up"}, -- Shot Speed Up - {"49", "Experimental Pill", "↑ Increases 1 random stat two times#↓ Decreases 1 random other stat two times#Will not decrease with {{Collectible75}}PHD, {{Collectible46}}Lucky Foot or {{Collectible303}}Virgo#Will not increase with {{Collectible654}}False PHD"}, -- Experimental Pill - [9999] = {"", "Golden Pill", "Random horse pill effect#Destroys itself after a few uses"}, -- Golden Pill + {"49", "Experimental Pill", "↑ Increases 1 random stat twice#↓ Decreases 1 random stat twice#No stat decrease with {{Collectible75}}PHD, {{Collectible46}}Lucky Foot or {{Collectible303}}Virgo#No stat increase with {{Collectible654}}False PHD"}, -- Experimental Pill + [9999] = {"", "Golden Pill", "Random horse pill effect#Has a chance to destroy itself with each use"}, -- Golden Pill } ---------- Glitched Item Descriptions ---------- @@ -1016,21 +1007,21 @@ EID.descriptions[languageCode].GlitchedItemText = { -- Attribute triggers chain = "Then:{{CR}} ", active = "On use:#", - pickup_collected = "When you collect a pickup:#", - enemy_kill = "On kill, chance to:#", - damage_taken = "When you take damage:#", + pickup_collected = "Collecting a pickup:#", + enemy_kill = "Killing an enemy might:#", + damage_taken = "Taking damage:#", entity_spawned = "When a {T1} is spawned:#", - tear_fire = "When you fire a tear, chance to:#", - enemy_hit = "On hitting an enemy, chance to:#", - room_clear = "On room clear:#", + tear_fire = "Firing a tear might:#", + enemy_hit = "Hitting an enemy might:#", + room_clear = "Clearing a room:#", -- Attribute effects - area_damage = "Deal {1} damage in an area around you", - add_temporary_effect = "Gain {1} for the room", - convert_entities = "Convert all {1} in the room to {2}", - use_active_item = "Use {1}", - spawn_entity = "Spawn a {1}", - fart = "Fart with size {1}", + area_damage = "Deals {1} damage in an area around Isaac", + add_temporary_effect = "Grants {1} for the room", + convert_entities = "Converts all {1} in the room to {2}", + use_active_item = "Uses {1}", + spawn_entity = "Spawns a {1}", + fart = "Farts with size {1}", -- Generic entity names not obtained from entities2.xml -- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames @@ -1057,13 +1048,13 @@ EID.descriptions[languageCode].poopSpells = { {"Corny Poop", "Spawns blue flies while intact"}, {"Burning Poop", "Deals contact damage while intact#Leaves a fire behind when destroyed"}, {"Stone Poop", "Can deal damage 3 times when thrown#Takes a lot of hits to destroy"}, - {"Stinky Poop", "Emits a toxic cloud#!!! The cloud will explode if it touches fire!"}, + {"Stinky Poop", "Emits a toxic cloud#{{Warning}} The cloud explodes if it touches fire!"}, {"Black Poop", "Creates slowing creep#Deals 10 damage and confuses all enemies when destroyed"}, {"Holy Poop", "{{Collectible543}} Create a white poop#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"}, - {"Brown Creep", "Leave a trail of creep#Standing on the creep increases your fire rate and damage#If the creep is touching other poops, it gains their attribute"}, - {"Fart", "Push nearby enemies and bullets back, and spawn a toxic cloud#!!! The cloud will explode if it touches fire!"}, + {"Brown Creep", "Leave a trail of creep#Standing on the creep increases Isaac's fire rate and damage#If the creep is touching other poops, it gains their attribute"}, + {"Fart", "Push nearby enemies and bullets back, and spawn a toxic cloud#{{Warning}} The cloud explodes if it touches fire!"}, {"Bomb", "Normal throwable bomb"}, - {"Explosive Diarrhea", "Spawn 5 lit bombs at your position over the next few seconds"}, + {"Explosive Diarrhea", "Isaac quickly spawns 5 lit bombs"}, } EID.descriptions[languageCode].VoidShopText = "If absorbed right after pickup, gain:" @@ -1081,7 +1072,7 @@ EID.descriptions[languageCode].CraftingBestQuality = "Best Quality:" EID.descriptions[languageCode].CraftingHideKey = "Hide:" EID.descriptions[languageCode].CraftingPreviewKey = "Preview:" -EID.descriptions[languageCode].CraftingPreviewBackup = "!!! If this item's locked, it will turn into" +EID.descriptions[languageCode].CraftingPreviewBackup = "{{Warning}} If this item's locked, it will turn into" EID.descriptions[languageCode].CraftingResults = "(Scroll: Hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Lock: {{ButtonX}}, Refresh: {{ButtonB}}, Reset Bag: Hold {{ButtonRB}})" @@ -1098,7 +1089,7 @@ EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} +1.2 Damage up" EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Instead, consumes the key and spawns 6 items from random pools" -EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! WARNING !!!" +EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}{{Warning}} WARNING {{Warning}}" EID.descriptions[languageCode].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled.#(If you've defeated Mom, this message is a bug and can be ignored)#(This warning can be disabled in the config)" EID.descriptions[languageCode].OldGameVersionWarningText = "Your version of Repentance is not up-to-date!#Only the newest version is officially supported#(This warning can be disabled in the config)" From e117360e4bc5fe230746686d5d93cc7552bf9ab6 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Tue, 16 Aug 2022 06:28:22 -0400 Subject: [PATCH 02/12] checked up to 391 --- descriptions/ab+/en_us.lua | 56 +++++++++++++++++++------------------- 1 file changed, 28 insertions(+), 28 deletions(-) diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 66206045..a7b1b4cd 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -32,7 +32,7 @@ EID.descriptions[languageCode].collectibles={ {"10", "Halo of Flies", "+2 fly orbitals#Blocks enemy projectiles"}, {"11", "1up!", "↑ +1 life#Respawn with full health"}, {"12", "Magic Mushroom", "↑ +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#↑ +0.5 Tear Height#Size up"}, - {"13", "The Virus", "{{Poison}} #↓ {{Speed}} -0.1 Speed down#{{BlackHeart}} Poisoned enemies can drop Black Hearts"}, + {"13", "The Virus", "{{Poison}} Poison enemies on touch#↓ {{Speed}} -0.1 Speed down#{{BlackHeart}} Poisoned enemies can drop Black Hearts"}, {"14", "Roid Rage", "↑ {{Speed}} +0.6 Speed up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"15", "<3", "↑ {{Heart}} +1 Health up#{{Heart}} Full health"}, {"16", "Raw Liver", "↑ {{Heart}} +2 Health up#{{Heart}} Full health"}, @@ -130,7 +130,7 @@ EID.descriptions[languageCode].collectibles={ {"108", "The Wafer", "Reduces all damage taken to half a heart"}, {"109", "Money = Power", "↑ {{Damage}} +0.04 Damage up for every {{Coin}}coin Isaac has"}, {"110", "Mom's Contacts", "20% chance to shoot petrifying tears#↑ +0.25 Range up#↑ +0.5 Tear Height"}, - {"111", "The Bean", "{{Poison}} Farts a poison cloud#The poison deals 6 times Isaac's damage"}, + {"111", "The Bean", "{{Poison}} Farts a poison cloud#The poison deals Isaac's damage 6 times"}, {"112", "Guardian Angel", "Orbital#Speeds up all other orbitals#Blocks projectiles#Deals 105 contact damage per second"}, {"113", "Demon Baby", "Shoots enemies that get close to him#Deals 3 damage per shot"}, {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#The knife deals 2x Isaac's damage while held and 6x damage at the furthest possible distance"}, @@ -147,13 +147,13 @@ EID.descriptions[languageCode].collectibles={ {"125", "Bobby-Bomb", "Homing bombs#{{Bomb}} +5 Bombs"}, {"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage up for the current Room#{{Warning}} Deals 1 heart of damage to Isaac#Removes Red Hearts first"}, {"127", "Forget Me Now", "{{Warning}} SINGLE USE {{Warning}}#Rerolls and restarts the entire floor"}, - {"128", "Forever Alone", "Fly orbital#Deals 30 contact damage per second"}, + {"128", "Forever Alone", "Long range fly orbital#Deals 30 contact damage per second"}, {"129", "Bucket of Lard", "↑ +2 Empty heart container#↓ -0.2 Speed down#Heals half a heart"}, - {"130", "A Pony", "Grants flight while held#{{Speed}} ≥1.5 Speed#Using the item dashes in the direction of Isaac's movement"}, + {"130", "A Pony", "Grants flight while held#{{Speed}} Sets your Speed to at least 1.5#Using the item dashes in the direction of Isaac's movement"}, {"131", "Bomb Bag", "{{Bomb}} Drops 1 Bomb pickup every 2-3 rooms"}, {"132", "A Lump of Coal", "{{Damage}} Tears deal more damage the further they travel"}, {"133", "Guppy's Paw", "Converts 1 heart container into 3 Soul Hearts"}, - {"134", "Guppy's Tail", "{{Chest}} 33% chance to replace the room clear reward with a chest#33% chance to cancel the room clear reward"}, + {"134", "Guppy's Tail", "{{Chest}} 33% chance to replace the room clear reward with a chest#33% chance to spawn no room clear reward"}, {"135", "IV Bag", "Hurts Isaac for half a heart and spawns 1-3 coins#{{Player14}} Spawns 0-1 coin as Keeper"}, {"136", "Best Friend", "Spawns a decoy Isaac that attracts enemies and explodes after 5 seconds"}, {"137", "Remote Detonator", "{{Bomb}} +5 bombs#Isaac's bombs no longer explode automatically#Using the item detonates all of Isaac's bombs at once"}, @@ -196,11 +196,11 @@ EID.descriptions[languageCode].collectibles={ {"174", "Rainbow Baby", "Shoots random tears#Deals 3-5 damage per shot"}, {"175", "Dad's Key", "Opens all doors in the room, including {{SecretRoom}}{{SuperSecretRoom}}Secret Rooms, {{ChallengeRoom}}{{BossRushRoom}}Challenge Rooms, and the Mega Satan door"}, {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, - {"177", "Portable Slot", "Removes 1 coin and has a chance to spawn a pickup"}, + {"177", "Portable Slot", "Portable slot machine#Spend 1 coin for a chance to spawn a pickup"}, {"178", "Holy Water", "Taking damage spills a pool of creep#The creep deals 24 damage per second"}, {"179", "Fate", "Flight#{{EternalHeart}} +1 Eternal Heart"}, {"180", "The Black Bean", "Isaac farts when touched"}, - {"181", "White Pony", "Grants flight while held#{{Speed}} ≥1.5 Speed#Holy Dash on use"}, + {"181", "White Pony", "Grants flight while held#{{Speed}} Sets your Speed to at least 1.5#Using the item dashes in the direction of Isaac's movement, leaving behind beams of light"}, {"182", "Sacred Heart", "↑ +1 Health up#{{Heart}} Full health#↑ 230% + 1 Damage up#↓ -0.4 Tears down#↓ -0.25 Shot Speed down#↑ +0.38 Range up#↑ +0.75 Tear Height#Homing tears"}, {"183", "Tooth Picks", "↑ {{Tears}} +0.7 Tears up#↑ {{Shotspeed}} +0.16 Shot Speed up"}, {"184", "Holy Grail", "Flight#↑ +1 Health up"}, @@ -221,10 +221,10 @@ EID.descriptions[languageCode].collectibles={ {"199", "Mom's Key", "{{Key}} +2 Keys#Chests contain more pickups"}, {"200", "Mom's Eyeshadow", "{{Charm}} 10% chance to shoot charming tears"}, {"201", "Iron Bar", "↑ {{Damage}} +0.3 Damage up#{{Confusion}} 10% chance to shoot concussive tears"}, - {"202", "Midas' Touch", "Touching enemies turns them gold#Isaac deals contact damage based on his coin count#{{Coin}} Killing a golden enemy drop coins#Poop spawned by Isaac has a high chance to be Golden Poop"}, + {"202", "Midas' Touch", "Touching enemies turns them gold#Isaac deals contact damage based on his coin count#{{Coin}} Killing a golden enemy drops coins#Poop spawned by Isaac has a high chance to be Golden Poop"}, {"203", "Humbleing Bundle", "Pickups spawned are doubled if possible"}, {"204", "Fanny Pack", "Taking damage has a 50% chance to drop a random pickup"}, - {"205", "Sharp Plug", "{{Battery}} Fully recharges the active item#{{Warning}} Deals 2 harts of damage to Isaac#Only works when item has no charges"}, + {"205", "Sharp Plug", "{{Battery}} On use, fully recharges your active item at the cost of 2 Hearts#Only works when item has no charges"}, {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} Tears up#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 105 contact damage"}, {"207", "Ball of Bandages", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Bandage Girl LVL1#LVL4: Bandage Girl LVL2"}, {"208", "Champion Belt", "↑ {{Damage}} +1 Damage up#+15% chance for champion enemies"}, @@ -239,7 +239,7 @@ EID.descriptions[languageCode].collectibles={ {"217", "Mom's Wig", "Shooting tears has a random chance to spawn a blue spider#{{Heart}} Heals 1 Red Heart"}, {"218", "Placenta", "↑ {{Heart}} +1 Health up#{{HalfHeart}} Chance to heal half a heart every minute"}, {"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a random chance to drop a Red Heart"}, - {"220", "Sad Bombs", "Isaac's bomb fire 10 tears in a circle when they explode#{{Bomb}} +5 Bombs"}, + {"220", "Sad Bombs", "Isaac's bombs fire 10 tears in a circle when they explode#{{Bomb}} +5 Bombs"}, {"221", "Rubber Cement", "Isaac's tears bounce off enemies and obstacles"}, {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#Releasing the fire buttons shoots them in the direction they were fired#↑ {{Tears}} -2 Tear Delay"}, {"223", "Pyromaniac", "Explosions heal 1 red heart#{{Bomb}} +5 Bombs"}, @@ -273,13 +273,13 @@ EID.descriptions[languageCode].collectibles={ {"251", "Starter Deck", "{{Card}} Isaac can carry 2 Cards#Turns all Pills into Cards#Spawns 1 card on pickup"}, {"252", "Little Baggy", "{{Pill}} Isaac can carry 2 Pills#Turns all Cards into Pills#Spawns 1 pill on pickup"}, {"253", "Magic Scab", "↑ {{Luck}} +1 Luck up#↑ {{Heart}} +1 Health up"}, - {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5 Range up# Applies to the left eye only"}, + {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5 Range up#Applies to the left eye only"}, {"255", "Screw", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, - {"256", "Hot Bombs", "{{Burning}} Isaac's bombs light a flame where they explode#{{Bomb}} +5 Bombs"}, + {"256", "Hot Bombs", "{{Burning}} Isaac's bombs leave a flame where they explode#{{Bomb}} +5 Bombs"}, {"257", "Fire Mind", "{{Burning}} Isaac's tears light enemies on fire#Chance for tears to explode on enemy impact#{{Luck}} 100% chance to explode at 13 Luck#{{Warning}} The explosion can hurt Isaac"}, {"258", "Missing No.", "Rerolls all of Isaac's items and stats on pickup and at every new floor"}, {"259", "Dark Matter", "↑ {{Damage}} +1 Damage up#{{Fear}} 33% chance to shoot Fear tears#{{Luck}} 100% chance at 20 Luck"}, - {"260", "Black Candle", "{{CurseBlind}} Prevents curses in all future floors#Removes any curses on pickup#{{BlackHeart}} +1 Black Heart#{{AngelDevilChance}} +15% Devil/Angel Room chance"}, + {"260", "Black Candle", "{{CurseBlind}} Grants immunity to curses#{{BlackHeart}} +1 Black Heart#{{AngelDevilChance}} +15% Devil/Angel Room chance"}, {"261", "Proptosis", "↑ {{Damage}} +100% Damage up#↓ Tears deal less Damage the further they travel"}, {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#Taking damage down to 1 heart damages all enemies in the room"}, {"263", "", ""}, @@ -289,7 +289,7 @@ EID.descriptions[languageCode].collectibles={ {"267", "Robo-Baby 2.0", "Shoots lasers#Deals 3.5 damage per shot#Moves in the direction Isaac is firing"}, {"268", "Rotten Baby", "Spawns blue flies when Isaac shoots"}, {"269", "Headless Baby", "Leaves creep which deals 6 damage per second"}, - {"270", "Leech", "{{HalfHeart}} Chases enemies#Heals Isaac for half a heart when it kills an enemy#Deals 3.2 damage per second"}, + {"270", "Leech", "Chases enemies#{{HalfHeart}} Heals Isaac for half a heart when it kills an enemy#Deals 3.2 damage per second"}, {"271", "Mystery Sack", "Drops a random pickup every few rooms"}, {"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage#{{Warning}} The explosion can hurt Isaac"}, {"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#The explosion deals 60 damage and can hurt Isaac"}, @@ -297,34 +297,34 @@ EID.descriptions[languageCode].collectibles={ {"275", "Lil Brimstone", "Familiar that charges and shoots a brimstone laser#Deals 31.5 damage per second"}, {"276", "Isaac's Heart", "Isaac becomes invincible#Spawns a heart familiar that follows Isaac#{{Warning}} If the heart familiar gets hit, Isaac takes damage"}, {"277", "Lil Haunt", "Chases and fears enemies#Deals 4 damage per second"}, - {"278", "Dark Bum", "{{Heart}} Picks up Red Hearts from the floor#Spawns a Soul/Black Heart or spider for every 1.5 red heart picked up"}, + {"278", "Dark Bum", "{{Heart}} Picks up Red Hearts from the floor#Spawns a Soul/Black Heart or spider for every 1.5 Red Hearts picked up"}, {"279", "Big Fan", "Large orbital#Deals 30 damage per second"}, - {"280", "Sissy Longlegs", "Randomly spawns blue spiders in hostile rooms"}, + {"280", "Sissy Longlegs", "Randomly spawns blue spiders while in hostile rooms"}, {"281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac"}, {"282", "How to Jump", "Allows Isaac to jump over gaps and obstacles"}, {"283", "D100", "Reroll all pickups and pedestal items in the room, and all of Isaac's passive items"}, {"284", "D4", "Reroll all of Isaac's passive items"}, {"285", "D10", "Reroll all enemies in the room"}, {"286", "Blank Card", "Triggers the effect of the card Isaac holds without using it"}, - {"287", "Book of Secrets", "Activates one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map"}, + {"287", "Book of Secrets", "Activates one of these effects for the floor:#{{Collectible54}} Treasure Map#{{Collectible21}} Compass#{{Collectible246}} Blue Map"}, {"288", "Box of Spiders", "Spawns 1-4 blue spiders"}, {"289", "Red Candle", "Throws a red flame#The flame disappears when it has dealt damage or blocked shots 5 times"}, - {"290", "The Jar", "{{Heart}} Walking over red hearts stores up to 4 of them in the Jar#Using the item drops all stored hearts on the floor"}, + {"290", "The Jar", "{{Heart}} Picking up Red Hearts while at full health stores up to 4 of them in the Jar#Using the item drops all stored hearts on the floor"}, {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses"}, {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart"}, {"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions#The lasers sometimes rotate"}, {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger {{Collectible484}}Wait What? when swapping it with a different active item and picking it up again"}, - {"295", "Magic Fingers", "Deals 2x Isaac's damage to all enemies#{{Coin}} Removes 1 coin"}, + {"295", "Magic Fingers", "Deals 2x Isaac's damage to all enemies#{{Coin}} Costs 1 coin to use"}, {"296", "Converter", "Converts 2 Soul/Black Hearts into 1 Red Heart Container"}, --NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor --For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - {"297", "Pandora's Box", "{{Warning}} SINGLE USE#Spawns different rewards depending on the floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}"}, - {"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds#Isaac doesn't deal contact damage"}, + {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}"}, + {"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds#Doesn't grant contact damage"}, {"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Slowly gain speed while in hostile rooms#At 2 speed, Isaac becomes invincible and deals contact damage#Afterwards, lose the Taurus speed boost for the room"}, {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies deals contact damage"}, {"301", "Cancer", "{{SoulHeart}} +3 Soul Hearts#Taking damage reduces all future damage in the room to half a heart"}, {"302", "Leo", "Isaac can destroy rocks by walking into them#Size up"}, - {"303", "Virgo", "Taking damage can make Isaac temporarily invincible#{{Pill}} Converts negative pills into positive ones#{{Luck}} 100% chance at 10 Luck"}, + {"303", "Virgo", "Taking damage can make Isaac temporarily invincible#{{Luck}} 100% chance at 10 Luck#{{Pill}} Converts negative pills into positive ones"}, {"304", "Libra", "+6 Coins, Keys, and Bombs#Balances Isaac's stats#Future stat changes will be spread across all stats"}, {"305", "Scorpio", "{{Poison}} Poison tears"}, {"306", "Sagittarius", "↑ {{Speed}} +0.2 Speed up#Piercing tears"}, @@ -344,7 +344,7 @@ EID.descriptions[languageCode].collectibles={ {"320", "???'s Only Friend", "Controllable Fly#Deals 37.5 contact damage per second"}, {"321", "Samson's Chains", "Draggable ball that can destroy rocks#Deals 10.7 contact damage per second"}, {"322", "Mongo Baby", "Mimics one of Isaac's familiars#Deals double its damage"}, - {"323", "Isaac's Tears", "Shoots 8 tears in all directions#Recharged by shooting tears"}, + {"323", "Isaac's Tears", "Shoots 8 tears in all directions#Recharges by shooting tears"}, {"324", "Undefined", "Teleports Isaac to the {{TreasureRoom}} Treasure, {{SecretRoom}} Secret, {{SuperSecretRoom}} Super Secret or {{ErrorRoom}} I AM ERROR Room"}, {"325", "Scissors", "Isaac's head turns into a stationary familiar#The body is controlled separately"}, {"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#{{Warning}} Holding it for too long deals damage to Isaac"}, @@ -372,7 +372,7 @@ EID.descriptions[languageCode].collectibles={ {"348", "Placebo", "{{Pill}} Triggers the effect of the pill Isaac holds without using it"}, {"349", "Wooden Nickel", "50% chance to spawn a random coin"}, {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep"}, - {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poisons any enemies nearby#Sends a wave of spikes across the room#Can be used to open secret rooms"}, + {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poisons any enemies nearby#Sends a wave of spikes across the room#The spike wave can open secret rooms"}, {"352", "Glass Cannon", "↓ Reduces Isaac's health down to half a heart#Fires a large piercing spectral tear ((DMG+1) x 10)"}, {"353", "Bomber Boy", "{{Bomb}} +5 bombs#Bombs explode in a cross-shaped pattern"}, {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Trinket}} Spawns a random trinket"}, @@ -385,14 +385,14 @@ EID.descriptions[languageCode].collectibles={ {"361", "Fate's Reward", "Shoots tears with the same damage and effects as Isaac#Shoots at half the rate of other familiars"}, {"362", "Lil Chest", "Spawns a random pickup every few rooms"}, {"363", "Sworn Protector", "Orbital#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tears in one room drops an Eternal Heart"}, - {"364", "Friend Zone", "Orbital#Deals 45 contact damage per second"}, + {"364", "Friend Zone", "Midrange fly orbital#Deals 45 contact damage per second"}, {"365", "Lost Fly", "Moves along walls/obstacles#Deals 105 contact damage per second"}, {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Isaac's bombs scatter into 2-4 tiny bombs"}, {"367", "Sticky Bombs", "{{Bomb}} +5 bombs#Killing an enemy with a bomb spawns blue spiders#Isaac's bombs stick to enemies"}, {"368", "Epiphora", "Shooting in one direction gradually decreases tear delay by up to 200%"}, {"369", "Continuum", "↑ {{Range}} +2.25 Range up#↑ +1.5 Tear Height#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#{{UnknownHeart}} Spawns 3 random hearts when picked up"}, - {"371", "Curse of the Tower", "Taking damge spawns 6 troll bombs#The troll bombs inherit Isaac's bomb effects"}, + {"371", "Curse of the Tower", "Taking damage spawns 6 troll bombs#The troll bombs inherit Isaac's bomb effects"}, {"372", "Charged Baby", "Every 30 seconds while in an uncleared room, the familiar can:#Spawn a Battery (max 2 per room)#Add one charge to the active item (max 2 per room)#Freeze all enemies in the room"}, {"373", "Dead Eye", "↑ {{Damage}} Consecutive tear hits on enemies grant +25% Damage up(max +100%)#Missing has a chance to reset the multiplier"}, {"374", "Holy Light", "10% chance to shoot Holy tears, which spawn a beam of light on hit#The beam deals 4x Isaac's damage#{{Luck}} 50% chance at 9 Luck"}, @@ -401,14 +401,14 @@ EID.descriptions[languageCode].collectibles={ {"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"}, {"378", "No. 2", "Firing tears for 3 seconds spawns a lit Butt Bomb"}, {"379", "Pupula Duplex", "Isaac's tears get a much larger hitbox#Spectral tears"}, - {"380", "Pay To Play", "{{Coin}} +5 coins#Single-key doors must be opened with coins instead of keys"}, + {"380", "Pay To Play", "{{Coin}} +5 coins#Single-key doors are opened with coins instead of keys"}, {"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears up#Grants a random item at the start of the next run"}, {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns the capture as a friendly companion"}, {"383", "Tear Detonator", "Splits all of Isaac's tears currently on screen in a circle of 6 tears"}, {"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-90 contact damage per second depending on speed"}, {"385", "Bumbo", "Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#LVL2: Chance to spawn item after room clears#LVL3: Fires tears that can drop coins on hit#LVL4: Chases enemies, occasionally dropping bombs, can spawn item on coin pickup"}, {"386", "D12", "Rerolls any obstacle into another random obstacle (e.g. poop, pots, TNT, red poop, stone blocks etc.)"}, - {"387", "Censer", "Is surrounded by a huge aura of light that slows down enemies and projectiles in it"}, + {"387", "Censer", "Familiar surrounded by a huge aura of light that slows down enemies and projectiles in it"}, {"388", "Key Bum", "Picks up keys and spawns random chests"}, {"389", "Rune Bag", "{{Rune}} Drops a random rune every 5-6 rooms"}, {"390", "Seraphim", "Fires Sacred Heart tears#Deals 10 damage per shot"}, From 20b2603ae7168c4fbe4706e109a4b11dffba70d4 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Wed, 17 Aug 2022 01:48:24 -0400 Subject: [PATCH 03/12] checked through to trinkets --- descriptions/ab+/en_us.lua | 56 +++++++++++++++++++------------------- 1 file changed, 28 insertions(+), 28 deletions(-) diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index a7b1b4cd..507b72f0 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -96,7 +96,7 @@ EID.descriptions[languageCode].collectibles={ {"74", "A Quarter", "{{Coin}} +25 coins"}, {"75", "PHD", "{{Pill}} Changes bad pills into good pills#Spawns 1 pill on pickup#{{Heart}} Heals 2 Red Hearts#{{BloodDonationMachine}} Blood Donation Machines and {{Collectible135}} IV Bag give more coins"}, {"76", "X-Ray Vision", "{{SecretRoom}} Opens all secret room entrances"}, - {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 40 contact damage per second while invincible#{{Blank}}#{{Timer}} Effects last 6 seconds"}, + {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 40 contact damage per second while invincible#{{Timer}} Effects last 6 seconds"}, {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Higher Horseman boss chance if used#{{AngelDevilChance}} +17.5% Devil/Angel Room chance while held"}, {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up#{{SoulHeart}} +1 Soul Heart"}, {"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{SoulHeart}} +2 Soul Hearts"}, @@ -112,7 +112,7 @@ EID.descriptions[languageCode].collectibles={ {"90", "The Small Rock", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.2 Tears up#↓ {{Speed}} -0.2 Speed down"}, {"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#{{SecretRoom}} Can reveal Secret and Super Secret Rooms"}, {"92", "Super Bandage", "↑ {{Heart}} +1 Health up#{{SoulHeart}} +2 Soul Hearts#{{Heart}} Heals 1 Red Heart"}, - {"93", "The Gamekid", "Grants invincibility#{{Fear}} Fears all enemies in the room#Isaac deals 40 contact damage per second#{{HalfHeart}} Killing 2 enemies replenishes half a heart#{{Blank}}#{{Timer}} Effect lasts for 6.5 seconds"}, + {"93", "The Gamekid", "Grants invincibility#{{Fear}} Fears all enemies in the room#Isaac deals 40 contact damage per second#{{HalfHeart}} Killing 2 enemies replenishes half a heart#{{Timer}} Effect lasts for 6.5 seconds"}, {"94", "Sack of Pennies", "{{Coin}} Drops a random coin every 2 rooms"}, {"95", "Robo-Baby", "Shoots lasers#Deals 3.5 damage per shot"}, {"96", "Little C.H.A.D.", "{{HalfHeart}} Drops half a heart every 3 rooms"}, @@ -372,7 +372,7 @@ EID.descriptions[languageCode].collectibles={ {"348", "Placebo", "{{Pill}} Triggers the effect of the pill Isaac holds without using it"}, {"349", "Wooden Nickel", "50% chance to spawn a random coin"}, {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep"}, - {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poisons any enemies nearby#Sends a wave of spikes across the room#The spike wave can open secret rooms"}, + {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poisons any enemies nearby#Sends a rock wave in the direction Isaac is moving#The rock wave can open secret rooms and break rocks"}, {"352", "Glass Cannon", "↓ Reduces Isaac's health down to half a heart#Fires a large piercing spectral tear ((DMG+1) x 10)"}, {"353", "Bomber Boy", "{{Bomb}} +5 bombs#Bombs explode in a cross-shaped pattern"}, {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Trinket}} Spawns a random trinket"}, @@ -421,22 +421,22 @@ EID.descriptions[languageCode].collectibles={ {"397", "Tractor Beam", "Isaac's tears always travel along a beam of light in front of him#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height"}, {"398", "God's Flesh", "Tears can shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, {"399", "Maw of the Void", "↑ {{Damage}} +1 Damage up#{{Chargeable}} Firing tears for 3 seconds and releasing the fire button creates a black brimstone ring around Isaac#{{BlackHeart}} Enemies killed by the black ring have a chance to drop Black Hearts"}, - {"400", "Spear of Destiny", "Isaac holds a spear in front of him#The spears deals twice his damage and can fear enemies on contact"}, + {"400", "Spear of Destiny", "Isaac holds a spear in front of him#The spear deals twice his damage and can fear enemies on contact"}, {"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit and explode after a few seconds"}, {"402", "Chaos", "All items are chosen from random item pools#Spawns 1-6 random pickups"}, {"403", "Spider Mod", "Displays tear damage and health bars of all enemies#Inflicts random status effects to enemies on contact#Randomly drops batteries"}, {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and charm, poison or knockback enemies"}, {"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies random status effects to enemies on contact"}, - {"406", "D8", "Rerolls Isaac's damage, tears, range and speed stats"}, + {"406", "D8", "Multiplies Isaac's damage, tears, range and speed stats by between 0.5x and 2x#The multipliers are rerolled each use"}, {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and gives Isaac a new effect in the next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage#{{ColorBlue}}Blue{{CR}} = {{Tears}} -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +7.5 Range up, +1 Tear Height"}, {"408", "Athame", "Taking damage creates a black brimstone ring around Isaac#{{BlackHeart}} Enemies killed by the ring have a chance to drop a Black Heart"}, - {"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#{{Blank}}#{{Blank}} When Isaac has no Red Hearts:#Grants flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"}, + {"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#{{Blank}} When Isaac has no Red Hearts:#Grants flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"}, {"410", "Evil Eye", "3.33% chance to shoot an eye#The eye moves in a straight line and fires tears in the same direction as Isaac"}, {"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage up for each enemy killed in the room#Caps at +5 Damage up after 10 kills"}, {"412", "Cambion Conception", "Taking damage 15 times spawns a permanent demon familiar#Caps at 4 familiars"}, {"413", "Immaculate Conception", "Picking up 15 hearts spawns a permanent angelic familiar#Caps at 5 familiars#If all familiars have been granted, spawns a Soul Heart instead"}, {"414", "More Options", "{{TreasureRoom}} Allows Isaac to choose between 2 items in treasure rooms"}, - {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}}#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#{{Blank}}#Taking any damage removes the effect for the current room"}, + {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#{{Blank}}#Taking any damage removes the effect for the current room"}, {"416", "Deep Pockets", "Allows Isaac to carry two cards/pills/runes"}, {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 129% of Isaac's damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, {"418", "Fruit Cake", "Each one of Isaac's tears gets a different effect"}, @@ -458,20 +458,20 @@ EID.descriptions[languageCode].collectibles={ {"434", "Jar of Flies", "Killing an enemy adds a blue fly to the Jar, up to 20 flies#Using the item releases all the flies"}, {"435", "Lil Loki", "Shoots 4 tears in a cross pattern#Deals 3.5 damage per shot"}, {"436", "Milk!", "{{Tears}} Taking damage grants a Tears up for the duration of the room"}, - {"437", "D7", "Respawns all enemies to get another room clear reward#If used in a Greed fight, can reroll the room into a Shop"}, + {"437", "D7", "Respawns all enemies in the room#Can be used to get another room clear reward#If used after a Greed fight, rerolls the room into a Shop/Secret Room"}, {"438", "Binky", "{{SoulHeart}} +1 Soul Heart#↑ {{Tears}} +0.75 Tears up#↑ Size down"}, {"439", "Mom's Box", "{{Trinket}} Spawns a random trinket#While held, doubles trinket effects#↑ {{Luck}} +1 Luck while held"}, {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, {"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"}, {"442", "Dark Prince's Crown", "{{Blank}} While at 1 full Red Heart:#↑ {{Range}} +1.5 Range up#↑ {{Tears}} +0.75 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↑ +1 Tear Height#Does not work on characters without Red Hearts"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) {"443", "Apple!", "Isaac sometimes fires razor blades which deal 400% damage#↑ {{Tears}} +0.3 Tears up"}, - {"444", "Lead Pencil", "Isaac fires a cluster of tears every 15 tears#Tears in the cluster deals double damage"}, - {"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} A wolf howls in rooms adjacent to a Secret/Super Secret Room#{{LadderRoom}} A barking sound plays in rooms with a crawlspace under a rock"}, + {"444", "Lead Pencil", "Isaac fires a cluster of tears every 15 tears#Tears in the cluster deal double damage"}, + {"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} A wolf howls in rooms adjacent to a Secret/Super Secret Room#{{LadderRoom}} A dog barks in rooms with a crawlspace under a rock"}, {"446", "Dead Tooth", "While firing, Isaac is surrounded by a green aura that poisons enemies"}, {"447", "Linger Bean", "Firing without pause for 7.5 seconds spawns a poop cloud#The cloud deals Isaac's damage 5 times a second#The cloud lasts 15 seconds and can be moved by shooting it"}, {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#{{Collectible214}} 10% chance to get ↑ +5 Range and leave a trail of blood creep for the current room"}, {"449", "Metal Plate", "{{SoulHeart}} +1 Soul Heart#{{Confusion}} Enemy bullets have a 25% chance to be reflected as concussive tears"}, - {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-4 coins#Firing a coin tear removes 1 coin"}, + {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-4 coins#Firing a coin tear costs 1 coin"}, {"451", "Tarot Cloth", "{{Card}} Drops a card#{{Card}} Card effects are doubled"}, {"452", "Varicose Veins", "Taking damage fires 10 tears in a circle around Isaac#The tears deal Isaac's damage + 25"}, {"453", "Compound Fracture", "Tears shatter into 1-3 small bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"}, @@ -489,7 +489,7 @@ EID.descriptions[languageCode].collectibles={ {"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears up#Allows Isaac to fire tears in any direction"}, {"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poison all nearby enemies"}, {"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, - {"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second"}, + {"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second"}, {"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, {"470", "Hushy", "Bounces around the room#Deals contact damage#Stops moving when Isaac shoots#Blocks projectiles when stopped"}, {"471", "Lil Monstro", "{{Chargeable}} Charges a shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"}, @@ -502,13 +502,13 @@ EID.descriptions[languageCode].collectibles={ {"478", "Pause", "Freezes all enemies in the room until Isaac shoots#Touching a frozen enemy still deals damage to Isaac#Enemies unfreeze after 30 seconds"}, {"479", "Smelter", "{{Trinket}} Consumes Isaac's held trinkets and grants their effects permanently#Increases the spawn rate of trinkets"}, {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles all blue flies and spiders#Spawns 1 blue fly or spider if Isaac has none"}, - {"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for the room#Corrupts all sprites and music in the room"}, - {"482", "Clicker", "Rerolls the character#Removes the last item collected"}, - {"483", "Mama Mega!", "{{Warning}} SINGLE USE#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#Having a Gold Bomb when using the item consumes it and allows for another use of Mama Mega"}, - {"484", "Wait What?", "Upon use, pushes enemies away and spawns a rock wave#Can open rooms and break rocks"}, + {"481", "Dataminer", "↑ Random stat up#↓ Random stat down#Random tear effect for the room#Corrupts all sprites and music in the room"}, + {"482", "Clicker", "Changes your character to a random character#Removes the last item collected"}, + {"483", "Mama Mega!", "{{Warning}} SINGLE USE#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#Having a Golden Bomb when using the item consumes it and allows for another use of Mama Mega"}, + {"484", "Wait What?", "Upon use, pushes enemies away and spawns a rock wave around Isaac#The rock wave can open rooms and break rocks"}, {"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, {"486", "Dull Razor", "Hurts Isaac without removing health#Triggers any on-hit item effects"}, - {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leaves a trail of blood creep for the current room"}, + {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leave a trail of blood creep for the current room"}, {"488", "Metronome", "Grants a random item effect for the current room"}, {"489", "D Infinity", "Triggers a random dice effect each use"}, {"490", "Eden's Soul", "{{Warning}} SINGLE USE#Spawns 2 random items depending on the current room's item pool#Starts with no charges"}, @@ -522,28 +522,28 @@ EID.descriptions[languageCode].collectibles={ {"498", "Duality", "{{AngelDevilChance}} Spawns both an Angel and Devil room if either would have spawned#Entering one makes the other disappear"}, {"499", "Eucharist", "{{AngelChance}} 100% chance for Angel Rooms to spawn"}, {"500", "Sack of Sacks", "Spawns a sack every 5-6 rooms"}, - {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins picked up after getting Greed's Gullet#{{Player14}} Keeper can gain additional Coin Hearts"}, + {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins gained after getting Greed's Gullet#{{Player14}} Keeper can gain additional Coin Hearts"}, {"502", "Large Zit", "Firing occasionally shoots a white creep tear that deals double damage#Taking damage shoots a white creep tear"}, {"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#Isaac deals 3.5 contact damage"}, {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"}, {"505", "Poke Go", "Entering a hostile room has a chance to spawn a charmed enemy"}, {"506", "Backstabber", "Hitting an enemy in the back deals double damage and causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, - {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can drop half hearts#{{HalfSoulHeart}} Having no red HP drops soul hearts instead"}, + {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can drop half hearts#{{HalfSoulHeart}} Having no red HP drops Soul Hearts instead"}, {"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 3x Isaac's damage on contact per second#Does not block shots"}, {"509", "Bloodshot Eye", "Orbital that shoots a tear in a random direction every 2 seconds#Deals 3.5 damage per tear#Deals 30 contact damage per second#Does not block shots"}, {"510", "Delirious", "Spawns a friendly delirium version of a boss for the current room"}, {"511", "Angry Fly", "Orbits a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, {"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 0.4 damage every tick#Destroys nearby rocks#Lasts 6 seconds"}, - {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Randomly charms/fears enemies# Taking damage has a random chance to spawn a rainbow poop"}, + {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Randomly charms/fears enemies#Taking damage has a random chance to spawn a rainbow poop"}, {"514", "Broken Modem", "Causes some enemies and projectiles to briefly freeze at random intervals#25% chance to double room clear drops"}, - {"515", "Mystery Gift", "{{Warning}} SINGLE USE {{Warning}}#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, + {"515", "Mystery Gift", "{{Warning}} SINGLE USE#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, {"516", "Sprinkler", "Spawns a Sprinkler that shoots the same tears as Isaac in a circle around itself"}, {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Removes the delay between bomb placements"}, {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has random tear effects#Effects change every floor"}, {"519", "Lil Delirium", "Transforms into a random familiar every 10 seconds"}, - {"520", "Jumper Cables", "Kiling 15 enemies adds 1 charge to the active item"}, - {"521", "Coupon", "Makes one random item in the {{Shop}} Shop or {{DevilRoom}} Devil Room free#{{Shop}} Holding the item guarantees one Shop item is on sale"}, - {"522", "Telekinesis", "Stops all enemy projectiles that come close to Isaac for 3 seconds and throws them away from him"}, + {"520", "Jumper Cables", "Killing 15 enemies adds 1 charge to the active item"}, + {"521", "Coupon", "Makes one random item in the {{Shop}} Shop or {{DevilRoom}} Devil Room free#Holding the item guarantees one Shop item is on sale"}, + {"522", "Telekinesis", "Stops all enemy projectiles that come close to Isaac for 3 seconds and throws them away from him afterwards"}, {"523", "Moving Box", "Stores all pickups and items from the current room#Using the item again drops everything back on the floor#Allows Isaac to move things between rooms"}, {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#The beams deal the same damage as Isaac"}, {"525", "Leprosy", "Taking damage spawns a projectile blocking orbital#Caps at 3 orbitals#Orbitals are destroyed if they take too much damage"}, @@ -553,15 +553,15 @@ EID.descriptions[languageCode].collectibles={ {"529", "Pop!", "Isaac's tears bounce off each other and disappear when they stop moving"}, {"530", "Death's List", "Killing enemies in the order dictated by the mark {{DeathMark}} above them grants a random pickup or stat increase"}, {"531", "Haemolacria", "Isaac's tears fly in an arc and burst into smaller tears on impact#↓ Tears down#↑ 31% Damage up"}, - {"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tears merge and become bigger"}, - {"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#{{Damage}} The beams deal 33% damage but can hit enemies multiple times"}, + {"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tears can merge and become bigger"}, + {"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#The beams deal 33% damage but can hit enemies multiple times"}, {"534", "Schoolbag", "Allows Isaac to hold 2 active items#The items can be swapped using the Drop button ({{ButtonRT}})"}, {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{Collectible313}} Entering a boss room grants a {{HolyMantleSmall}} Holy Mantle shield"}, - {"536", "Sacrificial Altar", "{{Warning}} SINGLE USE {{Warning}}#Sacrifices up to 2 familiars and spawns a Devil item for each sacrifice#Turns blue spiders/flies into coins"}, + {"536", "Sacrificial Altar", "{{Warning}} SINGLE USE#Sacrifices up to 2 familiars and spawns a Devil item for each sacrifice#Turns blue spiders/flies into coins"}, {"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, {"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can remove Isaac's held trinket and grant its effects permanently"}, {"539", "Mystery Egg", "Taking damage spawns a charmed enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, - {"540", "Flat Stone", "Isaac's Tears bounce off the floor and cause splash damage on every bounce"}, + {"540", "Flat Stone", "Isaac's tears bounce off the floor and cause splash damage on every bounce"}, {"541", "Marrow", "{{EmptyBoneHeart}} +1 Bone Heart#{{Heart}} Spawns 3 Red Hearts"}, {"542", "Slipped Rib", "Orbital#Reflects enemy projectiles"}, {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} -50% Tear Delay#Chance to block damage"}, From 4f36033b2c9c05cc698bc177096729a5781ba7ff Mon Sep 17 00:00:00 2001 From: Buurazu Date: Wed, 17 Aug 2022 04:36:21 -0400 Subject: [PATCH 04/12] done checking ab+ --- descriptions/ab+/en_us.lua | 62 +++++++++++++++++++------------------- 1 file changed, 31 insertions(+), 31 deletions(-) diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 507b72f0..2a871979 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -617,7 +617,7 @@ EID.descriptions[languageCode].trinkets={ {"37", "Goat Hoof", "↑ {{Speed}} +0.15 Speed up"}, {"38", "Mom's Pearl", "+10% chance for heart drops to be {{SoulHeart}} Soul Hearts, {{BlackHeart}} Black Hearts or {{EmptyBoneHeart}} Bone Hearts"}, -- base chance is 10% {"39", "Cancer", "↑ {{Tears}} -2 Tear Delay"}, - {"40", "Red Patch", "{{Damage}} Taking damage has a 20% chance to grant +1.8 Damage up#{{Luck}} 100% chance at 8 Luck#{{Blank}}#{{Timer}} Effect lasts for the current room"}, + {"40", "Red Patch", "{{Damage}} Taking damage has a 20% chance to grant +1.8 Damage up#{{Luck}} 100% chance at 8 Luck#{{Timer}} Effect lasts for the current room"}, {"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#{{Warning}} Removes {{Trinket53}}Tick"}, {"42", "Lucky Toe", "↑ {{Luck}} +1 Luck up#+8% room clear reward chance#Extra pickups from chests, tinted rocks, and destroyed machines"}, {"43", "Cursed Skull", "When damaged down to half a heart or less, Isaac is teleported to a random room"}, @@ -627,22 +627,22 @@ EID.descriptions[languageCode].trinkets={ {"47", "", ""}, {"48", "A Missing Page", "Taking damage has a 5% chance to deal 40 damage to all enemies in the room"}, {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 50% chance to drop half a heart"}, - {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 50% chance to drop a bomb"}, - {"51", "Flat Penny", "{{Key}} Picking up a coin has a 50% chance to drop a key"}, - {"52", "Counterfeit Penny", "{{Coin}} Picking up a coin has a 50% chance to add another coin to the counter"}, + {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 50% chance to drop a bomb"}, + {"51", "Flat Penny", "{{Key}} Picking up a coin has a 50% chance to drop a key"}, + {"52", "Counterfeit Penny", "{{Coin}} Picking up a coin has a 50% chance to add another coin to the counter"}, {"53", "Tick", "-15% boss health#{{BossRoom}} Heals 1 Red Heart when entering a Boss Room#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick or gulping"}, {"54", "Isaac's Head", "Familiar with piercing tears#Deals 3.5 damage per tear"}, {"55", "Maggy's Faith", "{{EternalHeart}} Entering a new floor grants +1 Eternal Heart"}, - {"56", "Judas' Tongue", "{{DevilRoom}} Reduces all Devil Deal prices to 1 heart container"}, + {"56", "Judas' Tongue", "{{DevilRoom}} Reduces all Devil Deal prices to 1 heart container#Doesn't reduce 3 Soul Heart prices"}, {"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as Isaac#Deals 3.5 damage per tear"}, - {"58", "Samson's Lock", "{{Damage}} Killing an enemy has a 1/15 chance to grant +0.5 Damage up#{{Luck}} 100% chance at 10 Luck#{{Blank}}#{{Timer}} Effect lasts for the current room"}, + {"58", "Samson's Lock", "{{Damage}} Killing an enemy has a 1/15 chance to grant +0.5 Damage up#{{Luck}} 100% chance at 10 Luck#{{Timer}} Effect lasts for the current room"}, {"59", "Cain's Eye", "Entering a new floor has a 25% chance to reveal map icons#100% chance at 3 Luck"}, {"60", "Eve's Bird Foot", "{{Collectible117}} Killing an enemy has a 5% chance to spawn a Dead Bird#{{Luck}} 100% chance at 8 Luck"}, {"61", "The Left Hand", "Turns all chests into red chests"}, {"62", "Shiny Rock", "Crawlspace rocks and tinted rocks blink every 10 seconds"}, {"63", "Safety Scissors", "Turns troll bombs into bomb pickups"}, {"64", "Rainbow Worm", "Grants a random worm effect every 3 seconds"}, - {"65", "Tape Worm", "↑ {{Range}} x2 Range#x0.5 Tear Height"}, + {"65", "Tape Worm", "↑ {{Range}} x2 Range#↓ x0.5 Tear Height"}, {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, {"67", "Cracked Dice", "Taking damage has a 50% chance to trigger one of these effects:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"}, {"68", "Super Magnet", "Isaac attracts pickups and enemies"}, @@ -673,27 +673,27 @@ EID.descriptions[languageCode].trinkets={ {"93", "Used Diaper", "15% chance per room for all Fly enemies to become friendly"}, {"94", "Fish Tail", "Doubles all Blue Fly / Spider spawns"}, {"95", "Black Tooth", "3% chance to shoot poison tooth tears"}, - {"96", "Ouroboros Worm", "Isaac's ears move quickly in a spiral pattern#Spectral tears#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, - {"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Caps at +2 Familiars"}, + {"96", "Ouroboros Worm", "Isaac's tears move quickly in a spiral pattern#Spectral tears#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, + {"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Caps at 2 Familiars"}, {"98", "Nose Goblin", "10% chance to shoot homing sticky tears#Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, {"99", "Super Ball", "10% chance to shoot bouncing tears"}, - {"100", "Vibrant Bulb", "{{Warning}} Holding a fully charged active item grants:#↑ {{Damage}} +0.5 Damage#↑ {{Speed}} +0.25 Speed#↑ {{Range}} +0.75 Range#↑ {{Tears}} +0.2 Tears#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, + {"100", "Vibrant Bulb", "Holding a fully charged active item grants:#↑ {{Damage}} +0.5 Damage#↑ {{Speed}} +0.25 Speed#↑ {{Range}} +0.75 Range#↑ {{Tears}} +0.2 Tears#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.4 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, {"102", "Fragmented Card", "{{SecretRoom}} +1 extra Secret Room per floor while held"}, {"103", "Equality!", "{{Warning}} Turns single consumables into double consumables when Isaac's coin, key and bomb counts are equal"}, {"104", "Wish Bone", "2% chance to spawn a pedestal item when hit#Gets destroyed afterwards"}, {"105", "Bag Lunch", "{{Collectible22}} 2% chance to spawn Lunch when hit#Gets destroyed afterwards"}, {"106", "Lost Cork", "Increases the radius of friendly creep"}, - {"107", "Crow Heart", "Taking damage depletes red hearts before soul/black hearts#Red heart damage does not reduce devil deal chances"}, + {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#This red heart damage does not reduce Devil/Angel Room chances"}, {"108", "Walnut", "Getting hit by 1-9 explosions destroys the trinket and drops a key, coin, heart, and random trinket#Taking damage isn't required"}, {"109", "Duct Tape", "Familiars are stuck in one spot and cannot move"}, {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb"}, {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb"}, {"112", "Pay To Win", "{{RestockMachine}} Restock boxes always spawn in {{TreasureRoom}} Treasure Rooms"}, {"113", "Locust of War", "Entering a hostile room spawns an exploding attack fly #The fly deals twice Isaac's damage + explosion damage"}, - {"114", "Locust of Pestilence", "Entering a hostile room spawn a poison attack fly#The fly deals twice Isaac's damage"}, - {"115", "Locust of Famine", "Entering a hostile room spawn a slowing attack fly#The fly deals twice Isaac's damage"}, - {"116", "Locust of Death", "Entering a hostile room spawn an attack fly#The fly deals 4 times Isaac's damage"}, + {"114", "Locust of Pestilence", "Entering a hostile room spawns a poison attack fly#The fly deals twice Isaac's damage"}, + {"115", "Locust of Famine", "Entering a hostile room spawns a slowing attack fly#The fly deals twice Isaac's damage"}, + {"116", "Locust of Death", "Entering a hostile room spawns an attack fly#The fly deals 4 times Isaac's damage"}, {"117", "Locust of Conquest", "Entering a hostile room spawns 1-4 attack flies#Each fly deals twice Isaac's damage"}, {"118", "Bat Wing", "Killing an enemy has a 5% chance to grant flight for the current room"}, {"119", "Stem Cell", "Entering a new floor heals half a heart"}, @@ -746,13 +746,13 @@ EID.descriptions[languageCode].cards={ {"34", "Ehwaz", "Spawns a trapdoor to the next floor#8% chance for a {{LadderRoom}}crawlspace trapdoor"}, {"35", "Dagaz", "{{SoulHeart}} +1 Soul Heart#{{CurseCursed}} Removes all curses"}, {"36", "Ansuz", "Reveals the map layout and room types"}, - {"37", "Perthro", "Rerolls all pedestal items"}, + {"37", "Perthro", "Rerolls all pedestal items in the room"}, {"38", "Berkano", "Summons 3 blue spiders and 3 blue flies"}, {"39", "Algiz", "Makes Isaac invincible for 30 seconds"}, {"40", "Blank Rune", "Triggers a random rune effect#25% chance to duplicate itself when used"}, {"41", "Black Rune", "Deals 40 damage to all enemies#Converts all pedestal items in the room into random stat ups#Converts all pickups in the room into blue flies"}, {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium)"}, - {"43", "Credit Card", "Makes all items and pickups in a {{Shop}} shop or {{DevilRoom}} Devil deal free"}, + {"43", "Credit Card", "Makes all items and pickups in a {{Shop}} Shop or {{DevilRoom}} Devil Room free"}, {"44", "Rules Card", "Displays \"helpful\" tips on use"}, {"45", "A Card Against Humanity", "Fills the whole room with poop"}, {"46", "Suicide King", "Instantly kills Isaac and spawns 10 pickups or items on the floor"}, @@ -761,9 +761,9 @@ EID.descriptions[languageCode].cards={ {"49", "Dice Shard", "Rerolls all pedestals and pickups in the current room"}, {"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy each"}, {"51", "Holy Card", "{{Collectible313}} Grants a {{HolyMantleSmall}} Holy Mantle shield for one room#(Prevents damage once)#25% chance to spawn another Holy Card"}, - {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Blank}}#{{Timer}} Effect lasts for one room"}, + {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Timer}} Effect lasts for one room"}, {"53", "Ancient Recall", "{{Card}} Spawns 3 random cards"}, - {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#{{Blank}}#{{Timer}} Effect lasts for one room"}, + {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#{{Timer}} Effect lasts for one room"}, } ---------- Pills ---------- @@ -812,7 +812,7 @@ EID.descriptions[languageCode].pills={ {"39", "X-Lax", "Spawns a pool of slippery creep"}, {"40", "Something's wrong...", "{{Slow}} Spawns a pool of slowing creep"}, {"41", "I'm Drowsy...", "{{Slow}} Slows all enemies in the room"}, - {"42", "I'm Excited{{Warning}}", "Speeds up all enemies in the room"}, + {"42", "I'm Excited!!", "Speeds up all enemies in the room"}, {"43", "Gulp!", "{{Trinket}} Consumes Isaac's current trinket and grants its effects permanently"}, {"44", "Horf!", "{{Collectible149}} Shoots one Ipecac tear"}, {"45", "Feels like I'm walking on sunshine!", "Makes Isaac briefly invincible"}, @@ -823,18 +823,18 @@ EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]" EID.descriptions[languageCode].sacrifice={ - {"1", "", "{{Coin}} 1 coin {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)#{{Blank}}#{{Bomb}} 1 Bomb {{ColorSilver}}(100% chance on B1 if the boss has been killed under 1 minute)"}, - {"2", "", "{{Coin}} 1 coin {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)#{{Blank}}#{{Bomb}} 1 Bomb {{ColorSilver}}(100% chance on B1 if the boss has been killed under 1 minute)"}, - {"3", "", "{{AngelChance}} Increased Angel Room chance {{ColorSilver}}(67% chance)#Nothing {{ColorSilver}}(33% chance)"}, - {"4", "", "{{Chest}} 1 random chest {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)"}, - {"5", "", "{{Coin}} 3 coins {{ColorSilver}}(33% chance)#{{AngelChance}} Increased Angel Room chance {{ColorSilver}}(67% chance)"}, - {"6", "", "{{AngelRoom}} Teleportation to the Angel Room {{ColorSilver}}(33% chance)#{{DevilRoom}} (Teleports to the Devil Room instead if its door was spawned on the current floor)#{{Chest}} Random chest {{ColorSilver}}(67% chance)"}, - {"7", "", "{{AngelRoom}} 1 random Angel Room item {{ColorSilver}}(33% chance)#{{SoulHeart}} 1 Soul Heart {{ColorSilver}}(67% chance)"}, - {"8", "", "7 troll bombs {{ColorSilver}}(100% chance)"}, - {"9", "", "Spawns \"Uriel\" {{ColorSilver}}(100% chance)"}, - {"10", "", "{{SoulHeart}} 7 Soul Hearts {{ColorSilver}}(50% chance)#{{Coin}} 30 coins {{ColorSilver}}(50% chance)"}, - {"11", "", "Spawns \"Gabriel\" {{ColorSilver}}(100% chance)"}, - {"12", "", "Teleportation to the \"Dark Room\" {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)"}, + {"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, + {"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, + {"3", "", "{{AngelChance}} 67% chance for increased Angel Room chance"}, + {"4", "", "{{Chest}} 50% chance for 1 random chest"}, + {"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelChance}} 67% chance for increased Angel Room chance"}, + {"6", "", "{{AngelRoom}} 33% chance for a teleport to the Angel Room#{{DevilRoom}} Teleports to the Devil Room instead if its door was spawned on the current floor#{{Chest}} 67% chance for random chest"}, + {"7", "", "{{AngelRoom}} 33% chance for 1 random Angel Room item#{{SoulHeart}} 67% chance for 1 Soul Heart"}, + {"8", "", "100% chance for 7 troll bombs"}, + {"9", "", "100% chance to spawn \"Uriel\""}, + {"10", "", "{{SoulHeart}} 50% chance for 7 Soul Hearts#{{Coin}} 50% chance for 30 coins"}, + {"11", "", "100% chance to spawn \"Gabriel\""}, + {"12", "", "50% chance to teleport to the \"Dark Room\""}, } ---------- Dice Room ---------- From 8067072a2b8f7154225993827fc559389ea47def Mon Sep 17 00:00:00 2001 From: Buurazu Date: Wed, 17 Aug 2022 06:08:18 -0400 Subject: [PATCH 05/12] up to 555 --- descriptions/rep/en_us.lua | 35 +++++++++++++++++------------------ 1 file changed, 17 insertions(+), 18 deletions(-) diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index b2edad51..483f18ae 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -33,7 +33,7 @@ local repCollectibles={ [45] = {"45", "Yum Heart", "{{Heart}} Heals 1 Red Heart#Heals other players for half a heart"}, -- Yum Heart [46] = {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck up#Better chance to win while gambling#Increases room clearing drop chance#Turns bad pills into good ones"}, -- Lucky Foot [52] = {"52", "Dr. Fetus", "{{Bomb}} Isaac shoots bombs instead of tears#{{Damage}} Each bomb deals 10x damage#If that results in over 60 damage, it instead deals 5x damage + 30#↓ {{Tears}} -60% Fire Rate down"}, --Dr. Fetus - [53] = {"53", "Magneto", "Pickups are attracted to Isaac#Opens chests for 2 tiles away, ignoring damage of spike chests"}, -- Magneto + [53] = {"53", "Magneto", "Pickups are attracted to Isaac#Opens chests from 2 tiles away, ignoring damage of spike chests"}, -- Magneto [55] = {"55", "Mom's Eye", "50% chance to shoot a tear backwards#{{Luck}} 100% chance at 5 Luck"}, -- Mom's Eye [59] = {"59", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if Isaac has Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"}, -- The Book of Belial (Judas's Birthright Version) [62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage up#{{HalfHeart}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire @@ -43,7 +43,7 @@ local repCollectibles={ [70] = {"70", "Growth Hormones", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up"}, -- Growth Hormones [71] = {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up#↑ Size down"}, -- Mini Mush [72] = {"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#↑ {{Tears}} +0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary - [77] = {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 20 contact damage per second while invincible{{Blank}}#{{Timer}} Effects last 6 seconds"}, -- My Little Unicorn + [77] = {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 20 contact damage per second while invincible#{{Timer}} Effects last 6 seconds"}, -- My Little Unicorn [78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Using the item replaces the floor's boss with a Horseman#{{AngelDevilChance}} +17.5% Devil or Angel Room chance while held"}, -- Book of Revelations [79] = {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up#{{BlackHeart}} +1 Black Heart"}, -- The Mark [80] = {"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{BlackHeart}} +2 Black Hearts"}, -- The Pact @@ -71,7 +71,7 @@ local repCollectibles={ [152] = {"152", "Technology 2", "Replaces Isaac's right eye tears with a continuous laser#The laser deals 13% of Isaac's damage#↓ {{Tears}} -33% Fire Rate down"}, -- Technology 2 [153] = {"153", "Mutant Spider", "Isaac fires 4 tears at once#↓ {{Tears}} -58% Fire Rate down"}, -- Mutant Spider [155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#↑ {{Damage}} Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper - [158] = {"158", "Crystal Ball", "Reveals the map#Drops a {{SoulHeart}} Soul Heart, {{Card}} card, or {{Rune}} rune#{{Blank}}#{{Blank}} While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball + [158] = {"158", "Crystal Ball", "Reveals the map#Drops a Soul Heart, Card, or Rune#{{Blank}} While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball [161] = {"161", "Ankh", "{{Player4}} Respawn as ??? (Blue Baby) on death#{{Player25}} Tainted ??? simply revives"}, [169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears pierce killed enemies if there is leftover damage"}, --Polyphemus [171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#Deals 10 damage to all enemies#Enemies killed by the item spawn blue spiders"}, -- Spider Butt @@ -82,7 +82,7 @@ local repCollectibles={ [184] = {"184", "Holy Grail", "Grants flight#↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Holy Grail [188] = {"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per shot#{{Player2}} Deals 7.5 damage as Cain"}, -- Abel [189] = {"189", "SMB Super Fan", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up"}, -- SMB Super Fan - [192] = {"192", "Telepathy for Dummies", "↑ {{Range}} +3 Range up#Homing tears#{{Blank}}#{{Timer}} Lasts for one room"}, -- Telepathy for Dummies + [192] = {"192", "Telepathy for Dummies", "↑ {{Range}} +3 Range up#Homing tears#{{Timer}} Lasts for one room"}, -- Telepathy for Dummies [193] = {"193", "MEAT!", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up"}, -- MEAT! [194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot Speed up#{{Card}} +1 card#{{PlanetariumChance}} +15% Planetarium chance"}, -- Magic 8 Ball [197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.38 Range up"}, -- Jesus Juice @@ -100,7 +100,7 @@ local repCollectibles={ [232] = {"232", "Stop Watch", "{{Slow}} Enemies are permanently slowed down to 80% of their speed#↑ {{Speed}} +0.3 Speed up"}, -- Stop Watch [233] = {"233", "Tiny Planet", "Isaac's tears orbit around him#↑ {{Range}} +6.5 Range up#Spectral tears"}, -- Tiny Planet [240] = {"240", "Experimental Treatment", "↑ Increases 4 random stats#↓ Decreases 2 random stats"}, -- Experimental Treatment - [245] = {"245", "20/20", "Isaac fires 2 tears at once#↓ {{Damage}} -25% Damage down#{{Blank}}#Removes the tear rate penalty of {{Collectible153}} Mutant Spider, {{Collectible2}} The Inner Eye and {{Collectible169}} Polyphemus"}, -- 20/20 + [245] = {"245", "20/20", "Isaac fires 2 tears at once#↓ {{Damage}} -25% Damage down#Removes the tear rate penalty of {{Collectible153}} Mutant Spider, {{Collectible2}} The Inner Eye and {{Collectible169}} Polyphemus"}, -- 20/20 [248] = {"248", "Hive Mind", "Blue Spiders and Flies deal double damage#Spider and Fly familiars become stronger"}, -- Hive Mind [253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Luck}} +1 Luck up"}, -- Magic Scab [254] = {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up#Applies only to the left eye"}, -- Blood Clot @@ -122,11 +122,11 @@ local repCollectibles={ [291] = {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses#Extinguishes fire places and fills the room with water#Turns lava pits into walkable ground"}, -- Flush! [292] = {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart#{{DevilRoom}} Using the item before a boss fight makes the Boss reward a Devil deal#Taking these Devil Deals has the same consequences as taking those in devil rooms"}, -- Satanic Bible [294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean - [295] = {"295", "Magic Fingers", "Deals 2x Isaac's damage + 10 to all enemies in the room#{{Coin}} Removes 1 coin"}, -- Magic Fingers + [295] = {"295", "Magic Fingers", "Deals 2x Isaac's damage + 10 to all enemies in the room#{{Coin}} Costs 1 coin"}, -- Magic Fingers [296] = {"296", "Converter", "Converts 1 Soul or Black Heart into 1 Red Heart Container"}, -- Converter --NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor --For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - [297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE#{{Blank}} Spawns different rewards depending on the floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box + [297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns rewards based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box [300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies deals contact damage#Moving above 0.85 Speed makes Isaac immune to contact damage"}, -- Aries [307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +0.75 Range up#↑ {{Tears}} +0.5 Fire Rate up#+1 Bomb, Coin, and Key"}, -- Capricorn [308] = {"308", "Aquarius", "Isaac leaves a trail of creep#{{Damage}} The creep deals 66% of Isaac's damage per second and inherits his tear effects"}, -- Aquarius @@ -148,7 +148,7 @@ local repCollectibles={ [345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Synthoil [346] = {"346", "A Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- A Snack [350] = {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep#Grants poison immunity"}, -- Toxic Shock - [352] = {"352", "Glass Cannon", "Fires a large piercing spectral tear ((DMG x 10) + 10)#{{Blank}}#{{Warning}} Taking damage:#↓ Removes an extra 2 hearts of health#↑ {{Range}} Grants +1.5 Range up and leaves a blood trail for the room#The extra damage can't kill Isaac#Self-damage does not trigger the effect"}, -- Glass Cannon + [352] = {"352", "Glass Cannon", "Fires a large piercing spectral tear that does 10x damage#{{Warning}} While held, taking damage:#↓ Removes an extra 2 hearts of health#↓ Breaks the cannon for a few rooms#↑ {{Range}} Grants +1.5 Range up and leaves a blood trail for the room#The extra damage can't kill Isaac#Self-damage does not trigger the effect"}, -- Glass Cannon [354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Trinket}} Spawns a trinket"}, -- Crack Jacks [355] = {"355", "Mom's Pearls", "↑ {{Range}} +0.38 Range up#↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls [360] = {"360", "Incubus", "Shoots tears with the same effects as Isaac#{{Damage}} Deals 75% damage#{{Player13}} Deals 100% damage while playing as Lilith"}, -- Incubus @@ -157,11 +157,11 @@ local repCollectibles={ [368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases fire rate by up to 200%"}, -- Epiphora [369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, -- Continuum [370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts"}, -- Mr. Dolly - [374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which spawn a beam of light on hit#{{Damage}} The beams deals 3x Isaac's damage#{{Luck}} 50% chance at 9 Luck#"}, -- Holy Light + [374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which spawn a beam of light on hit#{{Damage}} The beams deals 3x Isaac's damage#{{Luck}} 50% chance at 9 Luck"}, -- Holy Light [375] = {"375", "Host Hat", "Grants immunity to explosions#Grants immunity to falling projectiles#20% chance to reflect enemy shots"}, -- Host Hat [376] = {"376", "Restock", "Buying an item from a shop restocks it instantly#Restocked items increase in price each time"}, -- Restock [380] = {"380", "Pay To Play", "{{Coin}} +5 coins#Locked blocks, doors and chests must be opened with coins instead of keys"}, - [382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns the capture as a friendly companionWalking over the ball after a capture instantly recharges the item"}, -- Friendly Ball + [382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns the capture as a friendly companion#Walking over the ball after a capture instantly recharges the item"}, -- Friendly Ball [384] = {"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-25 contact damage per hit depending on speed"}, -- Lil Gurdy [389] = {"389", "Rune Bag", "{{Rune}} Drops a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag [393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed by contact poison have a chance to drop a Black Heart on death"}, -- Serpent's Kiss @@ -172,9 +172,9 @@ local repCollectibles={ [401] = {"401", "Explosivo", "25% chance to shoot sticky tears#Sticky tears grow and explode after a few seconds, dealing Isaac's damage +60"}, -- Explosivo [404] = {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and charm, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby [405] = {"405", "GB Bug", "{{Throwable}} Throwable (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug - [407] = {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and grants a new effect in the next room#{{Blank}}#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"}, + [407] = {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and grants a new effect in the next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"}, [408] = {"408", "Athame", "Taking damage creates a black brimstone ring around Isaac"}, -- Athame - [415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}}#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light + [415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light [416] = {"416", "Deep Pockets", "If clearing a room would yield no reward, spawns 1-3 coins#{{Coin}} Increases the coin cap to 999"}, -- Deep Pockets [417] = {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 7.5-10 damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, -- Succubus [419] = {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 @@ -183,12 +183,12 @@ local repCollectibles={ [430] = {"430", "Papa Fly", "Mimics Isaac's movement on a 0.66 second delay#Fires tears at nearby enemies that deal Isaac's damage"}, -- Papa Fly [431] = {"431", "Multidimensional Baby", "Mimics Isaac's movement on a 0.66 second delay#Tears that pass through it split up and gain a speed boost"}, [432] = {"432", "Glitter Bombs", "{{Bomb}} +5 bombs#Bombs have a 63% chance to drop a random pickup and a 15% chance to charm enemies when they explode#The pickup spawn chance goes down by 1% for each spawn this floor"}, -- Glitter Bombs - [437] = {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple rewards from a single room"}, -- D7 + [437] = {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple room clear rewards from a single room"}, -- D7 [440] = {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone [442] = {"442", "Dark Prince's Crown", "{{Blank}} While at 1 full Red Heart:#↑ {{Tears}} +2 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.2 Shot Speed up#Does not work on characters without Red Hearts"}, -- Dark Prince's Crown [444] = {"444", "Lead Pencil", "Isaac fires a cluster of tears every 15 tears"}, -- Lead Pencil [448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#Isaac bleeds, spewing tears in the direction he is shooting#The bleeding does a half Red Heart of damage every 20 seconds#The bleeding stops if a Red Heart is healed, all Red Hearts are empty, or the next damage would kill Isaac"}, -- Shard of Glass - [450] = {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-3 coins#Firing a coin tear removes 1 coin"}, -- Eye of Greed + [450] = {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-3 coins#Firing a coin tear costs 1 coin"}, -- Eye of Greed [451] = {"451", "Tarot Cloth", "{{Card}} Drops a card#{{Card}} Tarot cards effects are doubled or enhanced"}, -- Tarot Cloth [453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture [455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin @@ -199,7 +199,7 @@ local repCollectibles={ [472] = {"472", "King Baby", "Other familiars follow it and automatically shoot at enemies#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, -- King Baby [474] = {"474", "Broken Glass Cannon", "Using the item turns it back into Glass Cannon"}, -- Broken Glass Cannon [476] = {"476", "D1", "Duplicates a random pickup in the room#Duplicated pickups may not be identical to the original"}, -- D1 - [477] = {"477", "Void", "{{Warning}} Consumes all pedestal items in the room#Active items: Their effects activate with every future use of Void#↑ Passive items:Grant two random stats up"}, + [477] = {"477", "Void", "Consumes all pedestal items in the room#Active items: Their effects activate with every future use of Void#↑ Passive items:Grant two random stats up"}, [487] = {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +1.5 Range and leaves a trail of blood creep for the current room"}, [489] = {"489", "D Infinity", "Can be made to act as any die item (except {{Collectible723}} Spindown Dice) with {{ButtonRT}}#Charge time varies based on the last die used and updates with every use"}, -- D Infinity [491] = {"491", "Acid Baby", "{{Pill}} Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby @@ -221,12 +221,11 @@ local repCollectibles={ [524] = {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#Electricity deals 33% of Isaac's damage"}, -- Technology Zero [531] = {"531", "Haemolacria", "Isaac's tears fly in an arc and burst into smaller tears on impact#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +50% Damage Multiplier#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Haemolacria [543] = {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground - [549] = {"549", "Brittle Bones", "{{EmptyBoneHeart}} RReplaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.4 permanent Fire Rate up"}, -- Brittle Bones + [549] = {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.4 permanent Fire Rate up"}, -- Brittle Bones [552] = {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}}crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, --Mom's Shovel - [553] = {"553", "Mucormycosis", "25% chance to shoot a sticky spore tear#{{Luck}} Not affected by Luck#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis [554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around Isaac"}, -- 2Spooky - [555] = {"555", "Golden Razor", "{{Coin}} Removes 5 coins#{{Damage}} Grants +1.2 Damage up for the current room#{{Coin}} +5 coins"}, -- Golden Razor + [555] = {"555", "Golden Razor", "{{Damage}} Grants +1.2 Damage up for the current room#{{Warning}} Costs 5 coins to use#{{Coin}} +5 coins on initial pickup"}, -- Golden Razor [556] = {"556", "Sulfur", "{{Collectible118}} Grants Brimstone for the current room"}, -- Sulfur [557] = {"557", "Fortune Cookie", "Grants one of the following rewards: #A fortune#{{SoulHeart}} A Soul Heart#{{Card}} A Tarot card#{{Rune}} A Rune or Soul Stone#{{Trinket}} A Trinket"}, -- Fortune Cookie [558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions#{{Luck}} Not affected by Luck"}, -- Eye Sore From 3921b096d8fd3161e3e340660d31ffefb26a3d92 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Wed, 17 Aug 2022 06:08:45 -0400 Subject: [PATCH 06/12] sync wording with rep --- descriptions/ab+/en_us.lua | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 2a871979..a6452b65 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -32,7 +32,7 @@ EID.descriptions[languageCode].collectibles={ {"10", "Halo of Flies", "+2 fly orbitals#Blocks enemy projectiles"}, {"11", "1up!", "↑ +1 life#Respawn with full health"}, {"12", "Magic Mushroom", "↑ +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#↑ +0.5 Tear Height#Size up"}, - {"13", "The Virus", "{{Poison}} Poison enemies on touch#↓ {{Speed}} -0.1 Speed down#{{BlackHeart}} Poisoned enemies can drop Black Hearts"}, + {"13", "The Virus", "{{Poison}} Touching enemies poisons them#↓ {{Speed}} -0.1 Speed down#{{BlackHeart}} Poisoned enemies can drop Black Hearts"}, {"14", "Roid Rage", "↑ {{Speed}} +0.6 Speed up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"15", "<3", "↑ {{Heart}} +1 Health up#{{Heart}} Full health"}, {"16", "Raw Liver", "↑ {{Heart}} +2 Health up#{{Heart}} Full health"}, @@ -224,7 +224,7 @@ EID.descriptions[languageCode].collectibles={ {"202", "Midas' Touch", "Touching enemies turns them gold#Isaac deals contact damage based on his coin count#{{Coin}} Killing a golden enemy drops coins#Poop spawned by Isaac has a high chance to be Golden Poop"}, {"203", "Humbleing Bundle", "Pickups spawned are doubled if possible"}, {"204", "Fanny Pack", "Taking damage has a 50% chance to drop a random pickup"}, - {"205", "Sharp Plug", "{{Battery}} On use, fully recharges your active item at the cost of 2 Hearts#Only works when item has no charges"}, + {"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of 2 Hearts#Only works when item has no charges"}, {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} Tears up#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 105 contact damage"}, {"207", "Ball of Bandages", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Bandage Girl LVL1#LVL4: Bandage Girl LVL2"}, {"208", "Champion Belt", "↑ {{Damage}} +1 Damage up#+15% chance for champion enemies"}, @@ -314,11 +314,11 @@ EID.descriptions[languageCode].collectibles={ {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart"}, {"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions#The lasers sometimes rotate"}, {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger {{Collectible484}}Wait What? when swapping it with a different active item and picking it up again"}, - {"295", "Magic Fingers", "Deals 2x Isaac's damage to all enemies#{{Coin}} Costs 1 coin to use"}, + {"295", "Magic Fingers", "Deals 2x Isaac's damage to all enemies#{{Warning}} Costs 1 coin to use"}, {"296", "Converter", "Converts 2 Soul/Black Hearts into 1 Red Heart Container"}, --NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor --For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}"}, + {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns rewards based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}"}, {"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds#Doesn't grant contact damage"}, {"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Slowly gain speed while in hostile rooms#At 2 speed, Isaac becomes invincible and deals contact damage#Afterwards, lose the Taurus speed boost for the room"}, {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies deals contact damage"}, @@ -373,7 +373,7 @@ EID.descriptions[languageCode].collectibles={ {"349", "Wooden Nickel", "50% chance to spawn a random coin"}, {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep"}, {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poisons any enemies nearby#Sends a rock wave in the direction Isaac is moving#The rock wave can open secret rooms and break rocks"}, - {"352", "Glass Cannon", "↓ Reduces Isaac's health down to half a heart#Fires a large piercing spectral tear ((DMG+1) x 10)"}, + {"352", "Glass Cannon", "↓ Firing the cannon reduces Isaac's health down to half a heart#Fires a large piercing spectral tear that does 10x damage"}, {"353", "Bomber Boy", "{{Bomb}} +5 bombs#Bombs explode in a cross-shaped pattern"}, {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Trinket}} Spawns a random trinket"}, {"355", "Mom's Pearls", "↑ {{Range}} +1.25 Range up#↑ {{Luck}} +1 Luck up#↑ +0.5 Tear Height"}, @@ -401,7 +401,7 @@ EID.descriptions[languageCode].collectibles={ {"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"}, {"378", "No. 2", "Firing tears for 3 seconds spawns a lit Butt Bomb"}, {"379", "Pupula Duplex", "Isaac's tears get a much larger hitbox#Spectral tears"}, - {"380", "Pay To Play", "{{Coin}} +5 coins#Single-key doors are opened with coins instead of keys"}, + {"380", "Pay To Play", "{{Coin}} +5 coins#Single-key doors must be opened with coins instead of keys"}, {"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears up#Grants a random item at the start of the next run"}, {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns the capture as a friendly companion"}, {"383", "Tear Detonator", "Splits all of Isaac's tears currently on screen in a circle of 6 tears"}, @@ -458,7 +458,7 @@ EID.descriptions[languageCode].collectibles={ {"434", "Jar of Flies", "Killing an enemy adds a blue fly to the Jar, up to 20 flies#Using the item releases all the flies"}, {"435", "Lil Loki", "Shoots 4 tears in a cross pattern#Deals 3.5 damage per shot"}, {"436", "Milk!", "{{Tears}} Taking damage grants a Tears up for the duration of the room"}, - {"437", "D7", "Respawns all enemies in the room#Can be used to get another room clear reward#If used after a Greed fight, rerolls the room into a Shop/Secret Room"}, + {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple room clear rewards from a single room#If used after a Greed fight, rerolls the room into a normal Shop/Secret Room"}, {"438", "Binky", "{{SoulHeart}} +1 Soul Heart#↑ {{Tears}} +0.75 Tears up#↑ Size down"}, {"439", "Mom's Box", "{{Trinket}} Spawns a random trinket#While held, doubles trinket effects#↑ {{Luck}} +1 Luck while held"}, {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, From f6eb4936df019653bcf62c7322b2ba6fa1899716 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Sat, 20 Aug 2022 04:17:56 -0400 Subject: [PATCH 07/12] i like the single use !s --- descriptions/ab+/en_us.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index a6452b65..b06922e4 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -368,7 +368,7 @@ EID.descriptions[languageCode].collectibles={ {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 2-3 Bomb pickups"}, {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"}, {"346", "A Snack", "↑ {{Heart}} +1 Health up"}, - {"347", "Diplopia", "{{Warning}} SINGLE USE#Duplicates any pedestals and consumables in the current room"}, + {"347", "Diplopia", "{{Warning}} SINGLE USE {{Warning}}#Duplicates any pedestals and consumables in the current room"}, {"348", "Placebo", "{{Pill}} Triggers the effect of the pill Isaac holds without using it"}, {"349", "Wooden Nickel", "50% chance to spawn a random coin"}, {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep"}, @@ -496,7 +496,7 @@ EID.descriptions[languageCode].collectibles={ {"472", "King Baby", "Other familiars follow it#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, {"473", "Big Chubby", "Very slowly charges forwards#Deals 40.5 contact damage per second"}, {"474", "Tonsil", "Blocks enemy projectiles"}, - {"475", "Plan C", "{{Warning}} SINGLE USE#Deals 9,999,999 damage to all enemies#Kills Isaac 3 seconds later"}, + {"475", "Plan C", "{{Warning}} SINGLE USE {{Warning}}#Deals 9,999,999 damage to all enemies#Kills Isaac 3 seconds later"}, {"476", "D1", "Duplicates 1 random pickup in the current room"}, {"477", "Void", "Consumes all pedestal items in the room#Active items: Their effects activate, and will activate with every future use of Void#↑ Passive items: Grant two random stats up"}, {"478", "Pause", "Freezes all enemies in the room until Isaac shoots#Touching a frozen enemy still deals damage to Isaac#Enemies unfreeze after 30 seconds"}, @@ -504,14 +504,14 @@ EID.descriptions[languageCode].collectibles={ {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles all blue flies and spiders#Spawns 1 blue fly or spider if Isaac has none"}, {"481", "Dataminer", "↑ Random stat up#↓ Random stat down#Random tear effect for the room#Corrupts all sprites and music in the room"}, {"482", "Clicker", "Changes your character to a random character#Removes the last item collected"}, - {"483", "Mama Mega!", "{{Warning}} SINGLE USE#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#Having a Golden Bomb when using the item consumes it and allows for another use of Mama Mega"}, + {"483", "Mama Mega!", "{{Warning}} SINGLE USE {{Warning}}#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#Having a Golden Bomb when using the item consumes it and allows for another use of Mama Mega"}, {"484", "Wait What?", "Upon use, pushes enemies away and spawns a rock wave around Isaac#The rock wave can open rooms and break rocks"}, {"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, {"486", "Dull Razor", "Hurts Isaac without removing health#Triggers any on-hit item effects"}, {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leave a trail of blood creep for the current room"}, {"488", "Metronome", "Grants a random item effect for the current room"}, {"489", "D Infinity", "Triggers a random dice effect each use"}, - {"490", "Eden's Soul", "{{Warning}} SINGLE USE#Spawns 2 random items depending on the current room's item pool#Starts with no charges"}, + {"490", "Eden's Soul", "{{Warning}} SINGLE USE {{Warning}}#Spawns 2 random items depending on the current room's item pool#Starts with no charges"}, {"491", "Acid Baby", "{{Pill}} Drops a random pill every 3 rooms#{{Poison}} Using a pill poisons all enemies in the room"}, {"492", "YO LISTEN!", "↑ {{Luck}} +1 Luck up#Highlights the location of {{SecretRoom}} secret rooms, tinted rocks and crawlspaces"}, {"493", "Adrenaline", "For every empty heart container:#↑ +0.2 Damage up"}, @@ -536,7 +536,7 @@ EID.descriptions[languageCode].collectibles={ {"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 0.4 damage every tick#Destroys nearby rocks#Lasts 6 seconds"}, {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Randomly charms/fears enemies#Taking damage has a random chance to spawn a rainbow poop"}, {"514", "Broken Modem", "Causes some enemies and projectiles to briefly freeze at random intervals#25% chance to double room clear drops"}, - {"515", "Mystery Gift", "{{Warning}} SINGLE USE#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, + {"515", "Mystery Gift", "{{Warning}} SINGLE USE {{Warning}}#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, {"516", "Sprinkler", "Spawns a Sprinkler that shoots the same tears as Isaac in a circle around itself"}, {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Removes the delay between bomb placements"}, {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has random tear effects#Effects change every floor"}, @@ -557,7 +557,7 @@ EID.descriptions[languageCode].collectibles={ {"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#The beams deal 33% damage but can hit enemies multiple times"}, {"534", "Schoolbag", "Allows Isaac to hold 2 active items#The items can be swapped using the Drop button ({{ButtonRT}})"}, {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{Collectible313}} Entering a boss room grants a {{HolyMantleSmall}} Holy Mantle shield"}, - {"536", "Sacrificial Altar", "{{Warning}} SINGLE USE#Sacrifices up to 2 familiars and spawns a Devil item for each sacrifice#Turns blue spiders/flies into coins"}, + {"536", "Sacrificial Altar", "{{Warning}} SINGLE USE {{Warning}}#Sacrifices up to 2 familiars and spawns a Devil item for each sacrifice#Turns blue spiders/flies into coins"}, {"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, {"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can remove Isaac's held trinket and grant its effects permanently"}, {"539", "Mystery Egg", "Taking damage spawns a charmed enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, From f0ea6bccbf96daab3227144bfe6f049e533fc2a6 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Sat, 20 Aug 2022 05:16:26 -0400 Subject: [PATCH 08/12] lil brimstone icon --- descriptions/ab+/en_us.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index b06922e4..7c4ab600 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -294,7 +294,7 @@ EID.descriptions[languageCode].collectibles={ {"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage#{{Warning}} The explosion can hurt Isaac"}, {"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#The explosion deals 60 damage and can hurt Isaac"}, {"274", "Best Bud", "Taking damage spawns one midrange orbital for the room#The orbital deals 75 damage per second"}, - {"275", "Lil Brimstone", "Familiar that charges and shoots a brimstone laser#Deals 31.5 damage per second"}, + {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges and shoots a Brimstone laser#Deals 31.5 damage per second"}, {"276", "Isaac's Heart", "Isaac becomes invincible#Spawns a heart familiar that follows Isaac#{{Warning}} If the heart familiar gets hit, Isaac takes damage"}, {"277", "Lil Haunt", "Chases and fears enemies#Deals 4 damage per second"}, {"278", "Dark Bum", "{{Heart}} Picks up Red Hearts from the floor#Spawns a Soul/Black Heart or spider for every 1.5 Red Hearts picked up"}, From e9b3d51468d412d85168d677877d52b5d7fcf9c0 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Sat, 20 Aug 2022 05:29:15 -0400 Subject: [PATCH 09/12] up to 715 --- descriptions/rep/en_us.lua | 52 +++++++++++++++++++------------------- 1 file changed, 26 insertions(+), 26 deletions(-) diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index 483f18ae..b44f6adb 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -110,7 +110,7 @@ local repCollectibles={ [263] = {"263", "Clear Rune", "{{Rune}} Triggers the effect of the rune Isaac holds without using it#Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM) [273] = {"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#The explosion deals 100 damage, ignores boss armor and can hurt Isaac"}, -- Bob's Brain [274] = {"274", "Best Bud", "Taking damage spawns one midrange orbital for the room#The orbital deals 150 damage per second"}, -- Best Bud - [275] = {"275", "Lil Brimstone", "Familiar that charges to shoot a {{Collectible118}} brimstone laser#Deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimstone + [275] = {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges and shoots a Brimstone laser#Deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimstone [276] = {"276", "Isaac's Heart", "Isaac becomes invincible#Spawns a heart familiar that follows Isaac#The heart charges up when Isaac fires and releases a burst of tears when he stops#{{Warning}} If the heart familiar gets hit, Isaac takes damage"}, -- Isaac's Heart [278] = {"278", "Dark Bum", "{{Heart}} Picks up Red Hearts from the floor#Spawns a Black Heart, card, pill, rune, or spider for every 1.5 hearts picked up"}, -- Dark Bum [280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders in hostile rooms#{{Charm}} Charms enemies it comes in contact with"}, -- Sissy Longlegs @@ -237,9 +237,9 @@ local repCollectibles={ [564] = {"564", "A Bar of Soap", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, -- A Bar of Soap [565] = {"565", "Blood Puppy", "Chases enemies#After killing 15 enemies, it deals more damage, drops half a heart every 10 kills, but tries to hurt Isaac#After killing 40 enemies, it deals even more damage, drops full hearts, and can destroy rocks#Dealing enough damage to it returns it to its first phase"}, -- Blood Puppy [566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} Entering a new floor grants +1 half Soul Heart#The stage transition nightmare reveals the next floor's boss fight and Treasure Room item"}, -- Dream Catcher - [567] = {"567", "Paschal Candle", "↑ {{Tears}} Clearing a room without taking damage grants +0.4 Fire Rate#{{Tears}} Caps at +2 Fire Rate {{ColorSilver}}(5 rooms)"}, -- Paschal Candle + [567] = {"567", "Paschal Candle", "↑ {{Tears}} Clearing a room without taking damage grants +0.4 Fire Rate#Caps at +2 Fire Rate {{ColorSilver}}(5 rooms)"}, -- Paschal Candle [568] = {"568", "Divine Intervention", "Double-tapping a fire key creates a shield#The shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention - [569] = {"569", "Blood Oath", "{{Warning}} Entering a new floor drains all of Isaac's Red Hearts, and grants damage and speed bonuses for each heart lost#Each half-heart lost counts as an individual hit"}, -- Blood Oath + [569] = {"569", "Blood Oath", "{{Warning}} Entering a new floor drains all of Isaac's Red Hearts, and grants damage and speed bonuses for each heart lost#Each half-heart lost counts as an individual hit for on-hit effects"}, -- Blood Oath [570] = {"570", "Playdough Cookie", "Each of Isaac's tears have a different color and status effect"}, -- Playdough Cookie [571] = {"571", "Orphan Socks", "Grants immunity to creep and floor spikes#↑ {{Speed}} +0.3 Speed up#↑ {{SoulHeart}} +2 Soul Hearts"}, -- Orphan Socks [572] = {"572", "Eye of the Occult", "Isaac's tears can be controlled in mid-air#↑ {{Damage}} +1 Damage up#↑ {{Range}} +2 Range up#↓ {{Shotspeed}} -0.16 Shot Speed down"}, -- Eye of the Occult @@ -252,21 +252,21 @@ local repCollectibles={ [579] = {"579", "Spirit Sword", "Instead of shooting tears, Isaac swings a sword#The sword deals 3x damage#{{Chargeable}} Charging does a spin attack + projectile shot#Fire projectiles with normal swings at full health"}, -- Spirit Sword [580] = {"580", "Red Key", "Creates a red room adjacent to a regular room, indicated by a door outline#Red Rooms can be special rooms#{{ErrorRoom}} Entering a room outside the 13x13 floor map teleports Isaac to the I AM ERROR room"}, -- Red Key [581] = {"581", "Psy Fly", "Chases and deflects enemy projectiles#Deals 15 contact damage per second"}, -- Psy Fly - [582] = {"582", "Wavy Cap", "↑ {{Tears}} +0.75 Fire Rate up#↓ {{Speed}} -0.03 Speed down#Distorts the screen#The effects can be stacked"}, -- Wavy Cap + [582] = {"582", "Wavy Cap", "↑ {{Tears}} +0.75 Fire Rate up#↓ {{Speed}} -0.03 Speed down#Distorts the screen#Takes longer to recharge each use#Leaving or clearing rooms reduces the effects"}, -- Wavy Cap [583] = {"583", "Rocket in a Jar", "{{Bomb}} +5 bombs#Placing a bomb while shooting fires a rocket in that direction"}, -- Rocket in a Jar - [584] = {"584", "Book of Virtues", "Spawns an orbital wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active item to create special wisps#{{DevilRoom}} Turns the first Devil Room into an {{AngelRoom}} Angel Room#{{AngelChance}} 12.5% higher Angel Room chance#{{AngelChance}} Allows Angel Rooms to spawn after taking a Devil deal"}, -- Book of Virtues - [585] = {"585", "Alabaster Box", "Must be charged by picking up Soul Hearts, then spawns:#{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{Blank}}#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box + [584] = {"584", "Book of Virtues", "Spawns an orbital wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active item to create special wisps#{{DevilRoom}} Turns the first Devil Room into an {{AngelRoom}} Angel Room#{{AngelChance}} 12.5% higher Angel Room chance#Allows Angel Rooms to spawn after taking a Devil deal"}, -- Book of Virtues + [585] = {"585", "Alabaster Box", "Must be charged by picking up Soul Hearts, then spawns:#{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box [586] = {"586", "The Stairway", "Spawns a ladder in the first room of every floor that leads to a unique {{AngelRoom}} Angel Room shop with items and consumables"}, -- The Stairway [587] = {"587", "Menorah (Unused but scripted)", ""}, -- Menorah (Unused but scripted) - [588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Defeating the floor Boss:#↑ {{Damage}} Grants +3 Damage#↑ {{Luck}} Grants +1 Luck#{{Card20}} Activates The Sun#{{Battery}} Fully recharges the active item#{{CurseBlind}} Removes any Curses#{{Blank}}#{{Timer}} Effects last for one floor"}, -- Sol + [588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Defeating the floor Boss:#↑ {{Damage}} Grants +3 Damage#↑ {{Luck}} Grants +1 Luck#{{Card20}} Activates The Sun#{{Battery}} Fully recharges the active item#{{CurseBlind}} Removes any Curses#{{Timer}} Effects last for the remainder of the floor"}, -- Sol [589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#Secret Rooms contain a beam of light that grants:#{{HalfSoulHeart}} A Half Soul Heart#↑ {{Tears}} +0.5 Fire Rate up for the current floor#↑ {{Tears}} Additional +0.5 Fire Rate up from the first beam per floor"}, -- Luna [590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed up#Most doors stay permanently open"}, -- Mercurius [591] = {"591", "Venus", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Charm}} Charms nearby enemies"}, -- Venus [592] = {"592", "Terra", "↑ {{Damage}} +1 Damage up#Replaces Isaac's tears with rocks#Rocks deal variable damage, can destroy obstacles and have increased knockback"}, -- Terra [593] = {"593", "Mars", "Double-tapping a movement key makes Isaac dash#During a dash, Isaac is invincible and deals 4x damage#{{Timer}} 3 seconds cooldown"}, -- Mars - [594] = {"594", "Jupiter", "↑ {{Heart}} +2 Health up#{{HalfHeart}} Heals half a Red Heart#↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Grants poison immunity#{{Poison}} Moving releases poison clouds"}, -- Jupiter + [594] = {"594", "Jupiter", "↑ {{Heart}} +2 Health up#{{HalfHeart}} Heals half a Red Heart#↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#Grants poison immunity"}, -- Jupiter [595] = {"595", "Saturnus", "Entering a room causes 7 tears to orbit Isaac#Enemy projectiles have a chance to orbit Isaac"}, -- Saturnus - [596] = {"596", "Uranus", "{{Freezing}} Isaac shoots ice tears that freeze enemies killed#Touching a frozen enemiy makes it slide away and explode into 6 ice shards"}, -- Uranus + [596] = {"596", "Uranus", "{{Freezing}} Isaac shoots ice tears that freeze enemies killed#Touching a frozen enemy makes it slide away and explode into 6 ice shards"}, -- Uranus [597] = {"597", "Neptunus", "Not shooting builds up a tear bonus over 3 seconds#The tear bonus decreases as Isaac fires"}, -- Neptunus [598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto [599] = {"599", "Voodoo Head", "{{CursedRoom}} Spawns an additional Curse Room each floor#Improves Curse Room layouts and rewards"}, -- Voodoo Head @@ -287,7 +287,7 @@ local repCollectibles={ [614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 5 hearts#{{HalfHeart}} If Isaac has no bombs, one can be placed at the cost of half a heart#Isaac's bombs leave red creep#"}, -- Blood Bombs [615] = {"615", "Lil Dumpy", "Deflects an enemy or projectile right before Isaac would take damage from it#Needs to be touched after farting to be reactivated"}, -- Lil Dumpy [616] = {"616", "Bird's Eye", "8% chance to shoot red fires#{{Luck}} 50% chance at 10 Luck#Fires disappear after blocking 4 shots, dealing damage 4 times or after 10 seconds"}, -- Bird's Eye - [617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to magnetizing tears#{{Luck}} 100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone + [617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot magnetizing tears#{{Luck}} 100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone [618] = {"618", "Rotten Tomato", "{{Bait}} 17% chance to shoot tears that mark enemies#{{Luck}} 100% chance at 5 Luck#Marked enemies are targeted by other enemies"}, -- Rotten Tomato [619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright [620] = {"620", "", ""}, @@ -295,7 +295,7 @@ local repCollectibles={ [622] = {"622", "Genesis", "{{Warning}} SINGLE USE {{Warning}}#Removes all of Isaac's items and pickups#Teleports Isaac to a bedroom with pickups and chests#For every item removed, Isaac can choose between 3 items from the same pool#Leaving the bedroom takes Isaac to the next floor"}, -- Genesis [623] = {"623", "Sharp Key", "{{Key}} +5 keys#Throws one of Isaac's keys in the direction he shoots#Thrown keys deal damage, destroy obstacles, and open doors#Enemies killed with keys have can spawn the contents of a chest, including items"}, -- Sharp Key [624] = {"624", "Booster Pack", "{{Card}} Spawns 5 random cards"}, -- Booster Pack - [625] = {"625", "Mega Mush", "Gigantifies Isaac and grants:#↑ {{Damage}} +300% Damage Multiplier#↑ {{Range}} +7 Range up#↓ {{Tears}} -60% Fire Rate down#Ability to crush enemies and obstacles#Complete invincibility#{{Blank}}#{{Timer}} The effect lasts for 30 seconds and persists between rooms and floors"}, -- Mega Mush + [625] = {"625", "Mega Mush", "Gigantifies Isaac and grants:#↑ {{Damage}} +300% Damage Multiplier#↑ {{Range}} +7 Range up#↓ {{Tears}} -60% Fire Rate down#Ability to crush enemies and obstacles#Complete invincibility#{{Timer}} The effect lasts for 30 seconds and persists between rooms and floors"}, -- Mega Mush [626] = {"626", "Knife Piece 1", "Turns into a throwable knife when combined with {{Collectible627}} Knife Piece 2#The knife can open a door made of flesh"}, -- Knife Piece 1 [627] = {"627", "Knife Piece 2", "Turns into a throwable knife when combined with {{Collectible626}} Knife Piece 1#The knife can open a door made of flesh"}, -- Knife Piece 2 [628] = {"628", "Death Certificate", "{{Warning}} SINGLE USE {{Warning}}#Teleports Isaac to a floor that contains every item in the game#Choosing an item from this floor teleports Isaac back to the room he came from"}, -- Death Certificate @@ -323,14 +323,14 @@ local repCollectibles={ [650] = {"650", "Plum Flute", "Summons a friendly Baby Plum in the room for 10 seconds"}, -- Plum Flute [651] = {"651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#{{Blank}} Standing in its aura grants:#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +20% Damage Multiplier#↑ {{Tears}} +150% Tears Multiplier#Homing tears"}, -- Star of Bethlehem [652] = {"652", "Cube Baby", "Can be kicked around by walking into it#{{Freezing}} Afflicts slowness, deals contact damage, and freezes monsters it kills"}, -- Cube Baby - [653] = {"653", "Vade Retro", "Holding the item causes non-ghost enemies to spawn small red ghosts on death#Using the item causes the ghosts to explode#Kills all ghost enemies and bosses that have less than 50% HP left"}, -- Vade Retro + [653] = {"653", "Vade Retro", "Holding the item causes non-ghost enemies to spawn small red ghosts on death#Using the item causes the ghosts to explode#Using the item also kills any ghost enemies (including bosses) that have less than 50% HP left"}, -- Vade Retro [654] = {"654", "False PHD", "{{BlackHeart}} +1 Black Heart#{{Pill}} Identifies all pills#Converts all good pills into bad pills#↑ {{Damage}} Eating a stat down pill grants a Damage up#{{BlackHeart}} Eating other bad pills drops a Black Heart"}, -- False PHD [655] = {"655", "Spin to Win", "Passively grants an orbital that blocks enemy shots and deals 10.5 contact damage per second#Using the item grants {{Speed}} ↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win - [656] = {"656", "Damocles", "Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double Shop, Chest, or Devil deal items#{{Warning}} After taking any damage, the sword has a chance to instantly kill Isaac every frame"}, -- Damocles + [656] = {"656", "Damocles", "Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double Shop, Chest, or Devil deal items#{{Warning}} After taking any damage, the sword has a chance to instantly kill Isaac every frame"}, -- Damocles (hidden collectible version) [657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis [658] = {"658", "Giant Cell", "Taking damage spawns a Minisaac#Minisaacs chase and shoot at nearby enemies"}, -- Giant Cell [659] = {"659", "Tropicamide", "↑ {{Range}} +1.5 Range up#↑ {{Tearsize}} Tear Size up"}, -- Tropicamide - [660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}}#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading + [660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading [661] = {"661", "Quints", "Killing an enemy spawns a stationary familiar in its place#Caps at 5 familiars"}, -- Quints [662] = {"662", "Pacifist (Cut item)", ""}, -- Pacifist (Cut item) [663] = {"663", "Tooth and Nail", "Grants 1 second of invincibility every 6 seconds#Isaac flashes right before the effect triggers"}, -- Tooth and Nail @@ -341,45 +341,45 @@ local repCollectibles={ [668] = {"668", "Dad's Note", "Begins the Ascent#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Keys"}, -- Dad's Note [669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Luck}} +1 Luck up#↑ {{AngelDevilChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage [670] = {"670", "Options?", "Allows Isaac to choose from two different room clear rewards"}, -- Options? - [671] = {"671", "Candy Heart", "Picking up red hearts grants random permanent stat ups#{{Heart}} Spawns a Red Heart"}, -- Candy Heart - [672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items cost coins#{{Shop}} Shop items cost heart#Consumables in shops are surrounded by spikes"}, -- A Pound of Flesh + [671] = {"671", "Candy Heart", "Picking up Red Hearts grants random permanent stat ups#{{Heart}} Spawns a Red Heart"}, -- Candy Heart + [672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items cost coins#{{Shop}} Shop items cost hearts#Consumables in shops are surrounded by spikes"}, -- A Pound of Flesh [673] = {"673", "Redemption", "{{DevilRoom}} Entering a new floor after visiting a Devil Room and not taking any item/pickup grants:#{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +1 Damage up"}, -- Redemption [674] = {"674", "Spirit Shackles", "Taking fatal damage transforms Isaac into a ghost chained to his dead body and allows him to continue to fight with half a heart#If the ghost survives, Isaac revives after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles [675] = {"675", "Cracked Orb", "Taking damage:#Unlocks all locked doors in the current room#Reveals a random room on the map#Destroys all tinted and crawlspace rocks"}, -- Cracked Orb - [676] = {"676", "Empty Heart", "Grants a {{EmptyHeart}} Heart Container when at 1 Red Heart or less at the start of a new floor#No effect for characters that can't have Red Hearts"}, -- Empty Heart + [676] = {"676", "Empty Heart", "{{EmptyHeart}} Grants a Heart Container when at 1 Red Heart or less at the start of a new floor#No effect for characters that can't have Red Hearts"}, -- Empty Heart [677] = {"677", "Astral Projection", "{{Blank}} Taking damage in an uncleared room:#Stops time for 2 seconds#Grants flight#Grants spectral tears#Negates the next damage taken#Greatly increases fire rate and speed"}, -- Astral Projection - [678] = {"678", "C Section", "{{Chargeable}} Replaces Isaac's tears with charge attack that fires homing, spectral fetus tears"}, -- C Section - [679] = {"679", "Lil Abaddon", "{{Collectible399}} Shoots a mini Maw of the Void brimstone circle"}, -- Lil Abaddon + [678] = {"678", "C Section", "{{Chargeable}} Replaces Isaac's tears with a charge attack that fires homing, spectral fetus tears"}, -- C Section + [679] = {"679", "Lil Abaddon", "{{Collectible399}} Familiar that charges and shoots a Maw of the Void circle"}, -- Lil Abaddon [680] = {"680", "Montezuma's Revenge", "{{Chargeable}} Firing charges up a short-ranged backwards Brimstone laser"}, -- Montezuma's Revenge [681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a Blue Fly#Consuming four pickups spawns a portal to an unexplored room"}, -- Lil Portal [682] = {"682", "Worm Friend", "Sometimes bursts out of the ground and grabs an enemy#Grabbed enemies take damage, are slowed and cannot move"}, -- Worm Friend [683] = {"683", "Bone Spurs", "Enemies spawn bone shards on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs - [684] = {"684", "Hungry Soul", "killing an enemy has a chance to spawn a ghost#Ghosts chase enemies, deal contact damage and explode after 5 seconds#Isaac doesn't take damage from the explosion"}, -- Hungry Soul + [684] = {"684", "Hungry Soul", "Killing an enemy has a chance to spawn a ghost#Ghosts chase enemies, deal contact damage and explode after 5 seconds#Isaac doesn't take damage from the explosion"}, -- Hungry Soul [685] = {"685", "Jar of Wisps", "Spawns a random wisp#Spawns one additional wisp with each use, up to 12"}, -- Jar of Wisps [686] = {"686", "Soul Locket", "{{SoulHeart}} Picking up a Soul Heart grants random permanent stat ups#{{SoulHeart}} Spawns a Soul Heart"}, -- Soul Locket [687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder [688] = {"688", "Inner Child", "+1 extra life#Dying respawns Isaac in the same room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child [689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown [690] = {"690", "Belly Jelly", "Enemies bounce off of Isaac#50% chance to negate contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly - [691] = {"691", "Sacred Orb", "Prevents Quality {{Quality0}}/{{Quality1}} items from spawning#Quality {{Quality2}}, {{Quality3}}, and {{Quality4}} items have a 33% chance to rerolled"}, -- Sacred Orb - [692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#{{Blank}}#{{Blank}} Taking damage on the spikes grants:#Nothing {{ColorSilver}}(35%)#↑ {{Damage}} +0.5 Damage up {{ColorSilver}}(33%)#{{Coin}} 6 pennies {{ColorSilver}}(15%)#{{BlackHeart}} 2 Black Hearts {{ColorSilver}}(10%)#{{DevilRoom}} Devil item {{ColorSilver}}(5%) #Leviathan transformation {{ColorSilver}}(2%)"}, -- Sanguine Bond + [691] = {"691", "Sacred Orb", "Prevents Quality {{Quality0}}/{{Quality1}} items from spawning#Quality {{Quality2}} items have a 33% chance to be rerolled"}, -- Sacred Orb + [692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Take damage on the spikes grants:#35%: Nothing#33%: ↑ {{Damage}} +0.5 Damage up#15%: {{Coin}} 6 pennies#10%: {{BlackHeart}} 2 Black Hearts#5%: {{DevilRoom}} Random Devil item#2%: Leviathan transformation"}, -- Sanguine Bond [693] = {"693", "The Swarm", "Grants 8 orbital flies#Clearing a room spawns a new fly#Flies turn into Blue Flies after blocking a shot"}, -- The Swarm [694] = {"694", "Heartbreak", "{{BrokenHeart}} Grants 3 broken hearts#↑ {{Damage}} +0.25 Damage for each broken heart#Every fatal hit grants 2 broken hearts#Isaac dies at 12 broken hearts"}, -- Heartbreak [695] = {"695", "Bloody Gust", "Taking damage grants {{Speed}} speed and {{Tears}} tears up for the current floor#Caps at +1.02 Speed and +3 Fire Rate"}, -- Bloody Gust [696] = {"696", "Salvation", "Isaac is surrounded by a halo#Enemies that stand in the halo for too long are hit by a cross-shaped beam of light#Taking damage increases the size of the halo"}, -- Salvation [697] = {"697", "Vanishing Twin", "Entering a boss room spawns a clone of the boss#Defeating the clone drops an extra item#The clone is slower and has 75% health"}, -- Vanishing Twin - [698] = {"698", "Twisted Pair", "Stand on each side of Isaac#Copy isaac's tear stats and effects at 37.5% of their damage"}, -- Twisted Pair + [698] = {"698", "Twisted Pair", "Two familiars that shoot tears with the same stats and effects as Isaac#They deal 37.5% damage"}, -- Twisted Pair [699] = {"699", "Azazel's Rage", "Clearing 4 rooms fires a large {{Collectible118}} Brimstone laser upon entering the next room"}, -- Azazel's Rage [700] = {"700", "Echo Chamber", "Using a Card, Pill, or Rune, also uses a copy of the last 3 Cards/Pills/Runes used after picking up Echo Chamber"}, -- Echo Chamber [701] = {"701", "Isaac's Tomb", "Spawns an {{DirtyChest}} Old Chest at the start of every floor#Old Chests require a key to unlock and can contain {{SoulHeart}} Soul Hearts, trinkets or Mom, Dad and Angel items"}, -- Isaac's Tomb [702] = {"702", "Vengeful Spirit", "Taking damage spawns an orbital wisp#Wisps fire tears, do not block shots and disappear on the next floor#Caps at 6 wisps"}, -- Vengeful Spirit [703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr.#Esau Jr. has {{BlackHeart}} 3 Black Hearts, {{Damage}} +2 Damage, flight, and random items equal to the number of items the player has the first time this item is used#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. - [704] = {"704", "Berserk!", "Charges with damage dealt#{{Blank}}#{{Blank}} Using the item grants:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#{{Blank}}#{{Timer}} Effect lasts for 10 seconds#{{Blank}} Each kill increases the duration by 1 second"}, -- Berserk! - [705] = {"705", "Dark Arts", "↑ +1 Speed up#Turns Isaac into a shadow that can pass through enemies to paralyze them#After 1 second, damages all paralysed enemies and creates a blast at Isaac's location#The attacks and blast are more powerful the more enemies have been hit"}, -- Dark Arts + [704] = {"704", "Berserk!", "Charges with damage dealt#{{Blank}} Using the item grants:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#{{Timer}} Effect lasts for 10 seconds#{{Blank}} Each kill increases the duration by 1 second"}, -- Berserk! + [705] = {"705", "Dark Arts", "↑ +1 Speed up#Turns Isaac into a shadow that can pass through enemies to paralyze them#After 1 second (or after shooting), damages all paralyzed enemies and creates a blast at Isaac's location#The attacks and blast are more powerful the more enemies have been hit"}, -- Dark Arts [706] = {"706", "Abyss", "Consumes all items in the room and spawns an attack fly familiar for each one#Some items spawn a special fly when consumed"}, -- Abyss [707] = {"707", "Supper", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Supper [708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage up#All of Isaac's tears are fired from the right eye"}, -- Stapler - [709] = {"709", "Suplex!", "Isaac dashes in the direction he moves#Dashing into an enemy or boss picks it up and slams it into the ground#Slam deals damage and spawns rock waves based on Isaac's size"}, -- Suplex! + [709] = {"709", "Suplex!", "Isaac dashes in the direction he moves#Dashing into an enemy or boss picks it up and slams it into the ground#Slam deals damage and spawns rock waves based on Isaac's size#You're invincible during the dash and slam"}, -- Suplex! [710] = {"710", "Bag of Crafting", "Collects up to 8 pickups which cannot be dropped#Using the item with 8 pickups in the bag crafts an item#Item quality is based on the quality of the pickups"}, -- Bag of Crafting [711] = {"711", "Flip", "Entering a room with item pedestals displays a ghostly second item on the pedestals#Using the item flips the real and ghostly item#Using Flip after taking the first item allows Isaac to pick up the other item#{{Warning}} Ghostly items alone on pedestals disappear after leaving the room"}, -- Flip [712] = {"712", "Lemegeton", "Spawns an orbital that grants a random item's effect#The items have a 25% chance to be from the current room's item pool and 75% chance to be from the Treasure, Boss or Shop pools"}, -- Lemegeton From 6523621de89ceaeefd37ca801e159480c35b3ce0 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Sat, 20 Aug 2022 05:42:59 -0400 Subject: [PATCH 10/12] up to book of belial buffs --- descriptions/rep/en_us.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index b44f6adb..d3a55bf1 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -395,7 +395,7 @@ local repCollectibles={ [722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds#Chained enemies cannot move or attack"}, -- Anima Sola [723] = {"723", "Spindown Dice", "Rerolls all items in the room by decreasing their internal ID by one"}, -- Spindown Dice [724] = {"724", "Hypercoagulation", "{{Heart}} Taking enemy damage drops a half or full Red Heart#The hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation - [725] = {"725", "IBS", "Dealing enough damage causes Isaac to flash red#{{Blank}}#{{Blank}} Releasing the fire button while Isaac is flashing either:#Throws a random poop#Creates buffing creep#Farts a poison cloud#Drops 5 live bombs"}, -- IBS + [725] = {"725", "IBS", "Dealing enough damage causes Isaac to flash red#{{Blank}} Releasing the fire button while Isaac is flashing either:#Throws a random poop#Creates buffing creep#Farts a poison cloud#Drops 5 live bombs"}, -- IBS [726] = {"726", "Hemoptysis", "Double-tapping a fire button makes Isaac sneeze blood#The sneeze deals 150% damage#1 second cooldown#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams"}, -- Hemoptysis [727] = {"727", "Ghost Bombs", "{{Bomb}} +5 bombs#Isaac's bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs [728] = {"728", "Gello", "A demon familiar bursts out of Isaac#The demon mimics Isaac's tears, stats and effects"}, -- Gello @@ -412,7 +412,7 @@ EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].c EID.descriptions[languageCode].birthright ={ {"Isaac", "", "All items cycle between two options"}, - {"Magdalene", "", "↑ {{Heart}} +1 Health up#{{Heart}} The heart container limit is raised to 18"}, + {"Magdalene", "", "↑ {{Heart}} +1 Health up#The max amount of Heart Containers is raised to 18"}, {"Cain", "", "↑ {{Luck}} +1 Luck up#{{Arcade}} All future floors will contain an upgraded Arcade Room (except for Dark Room and Chest)#{{Collectible46}} Greatly increases Lucky Foot's chances of winning effect"}, {"Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, {"???", "", "Soul Hearts gained from health upgrades are doubled"}, @@ -422,10 +422,10 @@ EID.descriptions[languageCode].birthright ={ {"Lazarus", "", "Resurrecting as Lazarus Risen grants ↑ {{Damage}} +7.2 Damage up#Damage up wears off over one minute#Killing enemies while the effect is active extends it"}, {"Eden", "", "Spawns 3 random items from random item pools#Only one can be taken"}, {"The Lost", "", "Prevents items useless to The Lost from spawning#Examples: items that only give health, flight, and/or spectral tears or activate upon taking damage"}, - {"Lazarus Risen", "", "↑↑ {{Damage}} +7.2 Damage up#Damage up wears off over one minute#Killing enemies while the effect is active extends it#The effect triggers each time Lazarus revives as Lazarus Risen"}, + {"Lazarus Risen", "", "↑ {{Damage}} +7.2 Damage up#Damage up wears off over one minute#Killing enemies while the effect is active extends it#The effect triggers each time Lazarus revives as Lazarus Risen"}, {"Black Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, {"Lilith", "", "Familiars are positioned in front of Lilith's face"}, - {"Keeper", "", "↑ +1 Health up#The HP limit is raised to 4"}, + {"Keeper", "", "↑ +1 Health up#The max amount of Heart Containers is raised by 1"}, {"Apollyon", "", "{{Collectible477}} Using Void has a chance to spawn an item that was previously voided#Does not remove the stat bonuses#The more items voided, the higher the chance for an item to spawn upon use"}, {"The Forgotten", "", "Removes the chain binding the Soul to the Body"}, {"The Forgotten Soul", "", "Removes the chain binding the Soul to the Body"}, @@ -441,7 +441,7 @@ EID.descriptions[languageCode].birthright ={ {"Tainted Samson", "", "Killing an enemy adds 3 seconds to the Berserk timer instead of 1"}, {"Tainted Azazel", "", "{{Collectible726}} Doubles the size of Tainted Azazel's Hemoptysis sneeze attack"}, {"Tainted Lazarus", "", "The non-active form of T. Lazarus appears as a ghostly second character#He is invulnerable and deals 25% damage#Both forms receive the Birthright item"}, - {"Tainted Eden", "", "Any items obtained before Birthright can no longer be rerolled#Active items can be rerolled again if they are dropped and picked up"}, + {"Tainted Eden", "", "Any items obtained before Birthright can no longer be rerolled#Active items can be rerolled again if they are dropped and picked back up"}, {"Tainted Lost", "", "Grants an extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies"}, {"Tainted Lilith", "", "{{Collectible728}} Familiars that normally follow Tainted Lilith follow her Gello instead#The melee attack gains +3 damage per familiar"}, {"Tainted Keeper", "", "Strongly attracts the coins dropped by defeating enemies#No effect on other coins"}, From b9186d61947ce5db28db904f64bec787fa8e957b Mon Sep 17 00:00:00 2001 From: Buurazu Date: Sat, 20 Aug 2022 14:17:40 -0400 Subject: [PATCH 11/12] oops i was wrong --- descriptions/rep/en_us.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index d3a55bf1..786e2b77 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -425,7 +425,7 @@ EID.descriptions[languageCode].birthright ={ {"Lazarus Risen", "", "↑ {{Damage}} +7.2 Damage up#Damage up wears off over one minute#Killing enemies while the effect is active extends it#The effect triggers each time Lazarus revives as Lazarus Risen"}, {"Black Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, {"Lilith", "", "Familiars are positioned in front of Lilith's face"}, - {"Keeper", "", "↑ +1 Health up#The max amount of Heart Containers is raised by 1"}, + {"Keeper", "", "↑ +1 Health up#The max amount of Heart Containers is raised to 4"}, {"Apollyon", "", "{{Collectible477}} Using Void has a chance to spawn an item that was previously voided#Does not remove the stat bonuses#The more items voided, the higher the chance for an item to spawn upon use"}, {"The Forgotten", "", "Removes the chain binding the Soul to the Body"}, {"The Forgotten Soul", "", "Removes the chain binding the Soul to the Body"}, From 6c63b6c6940fe9eb1a132dea7c193e7a56d11d1e Mon Sep 17 00:00:00 2001 From: Buurazu Date: Sun, 21 Aug 2022 05:54:55 -0400 Subject: [PATCH 12/12] final check --- descriptions/rep/en_us.lua | 86 +++++++++++++++++++------------------- 1 file changed, 43 insertions(+), 43 deletions(-) diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index 786e2b77..11de0cf2 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -225,7 +225,7 @@ local repCollectibles={ [552] = {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}}crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, --Mom's Shovel [553] = {"553", "Mucormycosis", "25% chance to shoot a sticky spore tear#{{Luck}} Not affected by Luck#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis [554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around Isaac"}, -- 2Spooky - [555] = {"555", "Golden Razor", "{{Damage}} Grants +1.2 Damage up for the current room#{{Warning}} Costs 5 coins to use#{{Coin}} +5 coins on initial pickup"}, -- Golden Razor + [555] = {"555", "Golden Razor", "{{Damage}} Grants +1.2 Damage up for the current room#{{Warning}} Costs 5 coins to use#{{Coin}} +5 coins on pickup"}, -- Golden Razor [556] = {"556", "Sulfur", "{{Collectible118}} Grants Brimstone for the current room"}, -- Sulfur [557] = {"557", "Fortune Cookie", "Grants one of the following rewards: #A fortune#{{SoulHeart}} A Soul Heart#{{Card}} A Tarot card#{{Rune}} A Rune or Soul Stone#{{Trinket}} A Trinket"}, -- Fortune Cookie [558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions#{{Luck}} Not affected by Luck"}, -- Eye Sore @@ -489,9 +489,9 @@ EID.descriptions[languageCode].bookOfBelialBuffs = { [482] = "Replaces the most recently acquired item with {{Collectible51}}Pentagram", -- Clicker [487] = "Increases the damage up", -- Potato Peeler [536] = "For each familiar sacrificed, grants a +10.8 damage up that slowly fades away", -- Sacrificial Altar - [555] = "Damages all enemies in the room and applies the {{Collectible202}}Midas' Touch effect to them", -- Golden Razor + [555] = "Damages all enemies in the room#Enemies killed by this may drop 1-2 pennies", -- Golden Razor [577] = "Grants a permanent damage up", -- Damocles - [582] = "Grants a permanent damage up beased on the highest number of times the effects of the item have been stacked", -- Wavy Cap + [582] = "Grants a permanent damage up based on the highest number of times the effects of the item have been stacked", -- Wavy Cap [585] = "Changes the payout to 2 Black Hearts and 1 Devil Deal item#Becomes 3 hearts and 2 items if a Devil Deal has been taken", -- Alabaster Box [622] = "Grants a free {{Collectible51}}Pentagram", -- Genesis [623] = "Also invokes the effect of {{Collectible126}}Razor Blade", -- Sharp Key @@ -710,7 +710,7 @@ local repTrinkets={ [32] = {"32", "Liberty Cap", "25% chance for a random mushroom effect per room"}, -- Liberty Cap [33] = {"33", "Umbilical Cord", "Having half a red heart or less grants {{Collectible100}} Little Steven#{{Collectible318}} Taking damage has a high chance to spawn a Gemini familiar for the room"}, -- Umbilical Cord [39] = {"39", "Cancer", "↑ {{Tears}} +1 Fire Rate up"}, - [48] = {"48", "A Missing Page", "Taking damage has a 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal double damage"}, -- A Missing Page + [48] = {"48", "A Missing Page", "Taking damage has a 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal 2x damage"}, -- A Missing Page [49] = {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 25% chance to drop half a heart"}, -- Bloody Penny [50] = {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 25% chance to drop a bomb"}, -- Burnt Penny [51] = {"51", "Flat Penny", "{{Key}} Picking up a coin has a 25% chance to drop a key"}, -- Flat Penny @@ -720,9 +720,9 @@ local repTrinkets={ [80] = {"80", "Black Feather", "↑ {{Damage}} +0.5 Damage up for each \"Evil up\" item held"}, -- Black Feather [92] = {"92", "Cracked Crown", "↑ Stat increases are 20% more effective"}, -- Cracked Crown [96] = {"96", "Ouroboros Worm", "Isaac's tears move quickly in a spiral pattern#↑ +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears#Chance for homing tears"}, -- Ouroboros Worm - [98] = {"98", "Nose Goblin", "{{Poison}} 5% chance to shoot homing sticky tears#Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, + [98] = {"98", "Nose Goblin", "{{Poison}} 5% chance to shoot homing sticky tears#Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds"}, [101] = {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, - [107] = {"107", "Crow Heart", "Taking damage depletes red hearts before soul/black hearts"}, -- Crow Heart + [107] = {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#!!! The Red Heart damage can lower your Devil/Angel Room chance"}, -- Crow Heart [110] = {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb and Corpse"}, [111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb and Corpse"}, -- Bloody Crown [119] = {"119", "Stem Cell", "Traveling to the next floor heals half of Isaac's empty Red/Bone Hearts#Heals half a heart minimum"}, -- Stem Cell @@ -735,7 +735,7 @@ local repTrinkets={ [133] = {"133", "Short Fuse", "Isaac's bombs explode faster"}, -- Short Fuse [134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean [135] = {"135", "A Lighter", "{{Burning}} Entering a room has a 20% chance to burn random enemies"}, -- A Lighter - [136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Explosions can also open the Home door"}, -- Broken Padlock + [136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Explosions can also open the door to \"Home\""}, -- Broken Padlock [137] = {"137", "Myosotis", "Entering a new floor spawns up to 4 uncollected pickups from the previous floor in the starting room"}, -- Myosotis [138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M [139] = {"139", "Teardrop Charm", "{{Luck}} +3 Luck towards Luck-based tear effects"}, -- Teardrop Charm @@ -758,7 +758,7 @@ local repTrinkets={ [156] = {"156", "Mother's Kiss", "{{Heart}} +1 heart container while held#{{Player14}} +1 Coin container for Keeper"}, -- Mother's Kiss [157] = {"157", "Torn Card", "Every 15 shots, Isaac shoots an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card [158] = {"158", "Torn Pocket", "Taking damage makes Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket - [159] = {"159", "Gilded Key", "{{Key}} +1 key#{{GoldenChest}} Replaces all chests (except Old/Mega) with Golden Chests#{{GoldenChest}} Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key + [159] = {"159", "Gilded Key", "{{Key}} +1 key on pickup#{{GoldenChest}} Replaces all chests (except Old/Mega) with Golden Chests#{{GoldenChest}} Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key [160] = {"160", "Lucky Sack", "{{GrabBag}} Entering a new floor spawns 1 Sack"}, -- Lucky Sack [161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Sheol"}, -- Wicked Crown [162] = {"162", "Azazel's Stump", "{{Player7}} Clearing a room has a 50% chance to turn the player into Azazel#Effect lasts until clearing and leaving another room"}, -- Azazel's Stump @@ -772,11 +772,11 @@ local repTrinkets={ [170] = {"170", "Crystal Key", "{{Collectible580}} Clearing a room has a 33% chance to create a Red Key room#Lower chance to occur when in a red room"}, -- Crystal Key [171] = {"171", "Keeper's Bargain", "{{DevilRoom}} 50% chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain [172] = {"172", "Cursed Penny", "{{Coin}} Picking up a coin teleports Isaac to a random room#Can teleport to secret rooms"}, -- Cursed Penny - [173] = {"173", "Your Soul", "{{DevilRoom}} Allows Isaac to take 1 Devil Room item for free#Using this trinket to get an item destroys it#{{Warning}} The free Devil deal still affects Angel Room chance"}, -- Your Soul + [173] = {"173", "Your Soul", "{{DevilRoom}} Allows Isaac to take 1 Devil Room item for free#{{Warning}} The free Devil deal still affects Angel Room chance"}, -- Your Soul [174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms are special variants with more deals, Black Hearts and enemies"}, -- Number Magnet [175] = {"175", "Strange Key", "Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key [176] = {"176", "Lil Clot", "Spawns a blood clot that mimics Isaac's movement, shoot direction and tear effects#Familiar respawns every room if it dies"}, -- Lil Clot - [177] = {"177", "Temporary Tattoo", "Clearing a {{ChallengeRoom}} Challenge Room spawns a {{Chest}} chest#Clearing a {{BossRushRoom}} Boss Challenge Room spawns an item"}, -- Temporary Tattoo + [177] = {"177", "Temporary Tattoo", "Clearing a {{ChallengeRoom}} Challenge Room spawns a chest#Clearing a {{BossRushRoom}} Boss Challenge Room spawns an item"}, -- Temporary Tattoo [178] = {"178", "Swallowed M80", "Taking damage has a 50% chance for Isaac to explode"}, -- Swallowed M80 [179] = {"179", "RC Remote", "Familiars mimic Isaac's movement inputs#Hold Drop to keep the familiars in place"}, -- RC Remote [180] = {"180", "Found Soul", "Follows Isaac's exact movements and shoots spectral tears#Copies Isaac's stats and tears effects, deals half damage#Dies in one hit#Respawns each floor"}, -- Found Soul @@ -786,7 +786,7 @@ local repTrinkets={ [184] = {"184", "Adoption Papers", "{{Shop}} Shops sell familiars for 10 coins"}, -- Adoption Papers [185] = {"185", "Cricket Leg", "Killing an enemy has a 17% chance to spawn a random locust"}, -- Cricket Leg [186] = {"186", "Apollyon's Best Friend", "{{Collectible706}} Grants 1 Abyss locust"}, -- Apollyon's Best Friend - [187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in alt path treasure rooms"}, -- Broken Glasses + [187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in alt path Treasure Rooms"}, -- Broken Glasses [188] = {"188", "Ice Cube", "Entering a room has a 20% chance to petrify random enemies#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube [189] = {"189", "Sigil of Baphomet", "Killing an enemy makes Isaac invincible for 1 second#Invincibility stacks with successive enemy kills"}, -- Sigil of Baphomet } @@ -820,16 +820,16 @@ EID.descriptions[languageCode].goldenTrinketEffects = { ---------- Cards ---------- local repCards={ - [2] = {"2", "I - The Magician", "#Homing tears#↑ {{Range}} +3 Range#{{Blank}}#{{Timer}} Lasts for one room"}, -- I - The Magician - [12] = {"12", "XI - Strength", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#{{Blank}}#{{Timer}} Lasts for one room"}, -- XI - Strength - [16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up#{{Blank}}#{{Timer}} Lasts for one room"}, + [2] = {"2", "I - The Magician", "Homing tears#↑ {{Range}} +3 Range#{{Timer}} Lasts for one room"}, -- I - The Magician + [12] = {"12", "XI - Strength", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#{{Timer}} Lasts for one room"}, -- XI - Strength + [16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up#{{Timer}} Lasts for one room"}, [18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"}, [27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into bombs"}, -- Ace of Clubs [28] = {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups, chests and non-boss enemies into coins"}, -- Ace of Diamonds [29] = {"29", "Ace of Spades", "{{Key}} Turns all pickups, chests and non-boss enemies into keys"}, -- Ace of Spades [30] = {"30", "Ace of Hearts", "{{Heart}} Turns all pickups, chests and non-boss enemies into hearts"}, -- Ace of Hearts [34] = {"34", "Ehwaz", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}} crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, - [39] = {"39", "Algiz", "Makes isaac invincible for 20 seconds"}, -- Algiz + [39] = {"39", "Algiz", "Makes Isaac invincible for 20 seconds"}, -- Algiz [42] = {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium or the Beast)"}, -- Chaos Card [51] = {"51", "Holy Card", "{{HolyMantle}} Grants a one-use Holy Mantle shield"}, -- Holy Card [52] = {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Timer}} Lasts for one room"}, -- Huge Growth @@ -837,39 +837,39 @@ local repCards={ [56] = {"56", "0 - The Fool?", "Drops all of Isaac's hearts but one and all of his pickups on the floor#Coins and bombs are dropped as {{Collectible74}}The Quarter or {{Collectible19}}Boom! if possible"}, -- 0 - The Fool? [57] = {"57", "I - The Magician?", "Grants an aura that repels enemies and projectiles for 1 minute"}, -- I - The Magician? [58] = {"58", "II - The High Priestess?", "Mom's Foot tries to stomp Isaac for 1 minute"}, -- II - The High Priestess? - [59] = {"59", "III - The Empress?", "#↑ {{Heart}} +2 Health up#↑ {{Tears}} +1.35 Tears up#{{Blank}}#{{Timer}} Effect lasts for 60 seconds"}, -- III - The Empress? + [59] = {"59", "III - The Empress?", "#↑ {{Heart}} +2 Health up#↑ {{Tears}} +1.35 Tears up#{{Timer}} Effect lasts for 60 seconds"}, -- III - The Empress? [60] = {"60", "IV - The Emperor?", "Teleports Isaac to an extra Boss room that can be defeated for an item#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor? [61] = {"61", "V - The Hierophant?", "{{EmptyBoneHeart}} Spawns 2 Bone Hearts"}, -- V - The Hierophant? [62] = {"62", "VI - The Lovers?", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart"}, -- VI - The Lovers? - [63] = {"63", "VII - The Chariot?", "Turns Isaac into an invincible immobile statue#↑ {{Tears}} Extreme fire rate#{{Blank}}#{{Timer}} Effects last for 10 seconds"}, -- VII - The Chariot? + [63] = {"63", "VII - The Chariot?", "Turns Isaac into an invincible immobile statue#↑ {{Tears}} Extreme fire rate#{{Timer}} Effects last for 10 seconds"}, -- VII - The Chariot? [64] = {"64", "VIII - Justice?", "Spawns 2-4 Golden Chests"}, -- VIII - Justice? [65] = {"65", "IX - The Hermit?", "Turns all pickups and items in the room into a number of coins equal to their shop value"}, -- IX - The Hermit? [66] = {"66", "X - Wheel of Fortune?", "Triggers a random dice room effect"}, -- X - Wheel of Fortune? - [67] = {"67", "XI - Strength?", "{{Weakness}} Enemies in current room are weakened, slowed and take double damage#{{Blank}}#{{Timer}} Effect lasts 1 minute"}, -- XI - Strength? - [68] = {"68", "XII - The Hanged Man?", "{{Player14}} Turns the player into the Keeper#Grants triple shot and speed down#Killed enemies drop random coins#{{Blank}}#{{Timer}} Effect lasts for 60 seconds"}, -- XII - The Hanged Man? + [67] = {"67", "XI - Strength?", "{{Weakness}} Enemies in current room are weakened, slowed and take double damage#{{Timer}} Effect lasts 1 minute"}, -- XI - Strength? + [68] = {"68", "XII - The Hanged Man?", "{{Player14}} Turns the player into the Keeper#Grants triple shot and speed down#Killed enemies drop random coins#{{Timer}} Effect lasts for 60 seconds"}, -- XII - The Hanged Man? [69] = {"69", "XIII - Death?", "{{Collectible545}} Activates Book of the Dead#Spawns Bone entities for each enemy killed in room"}, -- XIII - Death? [70] = {"70", "XIV - Temperance?", "Forces Isaac to eat 5 random pills"}, -- XIV - Temperance? - [71] = {"71", "XV - The Devil?", "{{Collectible33}} Activates The Bible#{{Collectible390}} Grants Seraphim#Grants flight#{{Blank}}#{{Timer}} Effect lasts for 30 seconds"}, -- XV - The Devil? + [71] = {"71", "XV - The Devil?", "{{Collectible33}} Activates The Bible#{{Collectible390}} Grants Seraphim#Grants flight#{{Timer}} Effect lasts for 30 seconds"}, -- XV - The Devil? [72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters often contain Tinted Rocks"}, -- XVI - The Tower? [73] = {"73", "XVII - The Stars?", "Removes Isaac's oldest passive item (ignoring starting items)#Spawns 2 random items from the current room's item pool"}, -- XVII - The Stars? [74] = {"74", "XVIII - The Moon?", "{{UltraSecretRoom}} Teleports Isaac to the Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon? - [75] = {"75", "XIX - The Sun?", "↑ Gain flight and spectral tears#↑ {{Damage}} +1.5 Damage up#{{BoneHeart}} Turns all Red Hearts into Bone Hearts#Applies Curse of Darkness#{{Blank}}#{{Timer}} Lasts for one floor"}, -- XIX - The Sun? + [75] = {"75", "XIX - The Sun?", "↑ Gain flight and spectral tears#↑ {{Damage}} +1.5 Damage up#{{BoneHeart}} Turns your Red Heart Containers into Bone Hearts#Applies Curse of Darkness#{{Timer}} Lasts for one floor"}, -- XIX - The Sun? [76] = {"76", "XX - Judgement?", "{{RestockMachine}} Spawns a Restock Machine"}, -- XX - Judgement? [77] = {"77", "XXI - The World?", "Spawns a trapdoor to a {{LadderRoom}}crawlspace"}, -- XXI - The World? [78] = {"78", "Cracked Key", "{{Collectible580}} Single-use Red Key"}, -- Cracked Key [79] = {"79", "Queen of Hearts", "{{Heart}} Spawns 1-20 Red Hearts"}, -- Queen of Hearts [80] = {"80", "Wild Card", "Copies the effect of the most recently used pill, card, rune, soul stone or activated item"}, -- Wild Card [81] = {"81", "Soul of Isaac", "Makes all pedestals in the room cycle between two different items"}, -- Soul of Isaac - [82] = {"82", "Soul of Magdalene", "{{HalfHeart}} Enemies killed drop red half hearts that disappear after 2 seconds#{{Blank}}#{{Timer}} Effect lasts one room"}, -- Soul of Magdalene - [83] = {"83", "Soul of Cain", "Opens all doors in the room, including {{Collectible580}} red doors"}, -- Soul of Cain + [82] = {"82", "Soul of Magdalene", "{{HalfHeart}} Enemies killed drop red half hearts that disappear after 2 seconds#{{Timer}} Effect lasts one room"}, -- Soul of Magdalene + [83] = {"83", "Soul of Cain", "Opens all doors in the room#{{Collectible580}} Creates red rooms on every wall possible"}, -- Soul of Cain [84] = {"84", "Soul of Judas", "Turns Isaac into a shadow that can pass through enemies to paralyze them#After a few seconds, damages all paralysed enemies and grants a damage bonus for each one"}, -- Soul of Judas [85] = {"85", "Soul of ???", "{{Poison}} Causes 8 poison farts with brown creep, then quickly spawns 7 Butt Bombs#Standing in the creep grants: #↑ {{Tears}} +1.35 Tears#↑ {{Damage}} +1 Damage"}, -- Soul of ??? - [86] = {"86", "Soul of Eve", "14 Dead Bird familiars fly in and attack enemies#{{Blank}}#{{Timer}} Effect lasts for one room or until all enemies are dead"}, -- Soul of Eve - [87] = {"87", "Soul of Samson", "↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#{{Blank}}#{{Timer}} Effect lasts for 10 seconds#{{Blank}} Each kill increases the duration by 1 second"}, -- Soul of Samson + [86] = {"86", "Soul of Eve", "14 Dead Bird familiars fly in and attack enemies#{{Timer}} Effect lasts for one room or until all enemies are dead"}, -- Soul of Eve + [87] = {"87", "Soul of Samson", "↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#{{Timer}} Effect lasts for 10 seconds#{{Blank}} Each kill increases the duration by 1 second"}, -- Soul of Samson [88] = {"88", "Soul of Azazel", "{{Collectible441}} Isaac vomits a Mega Blast laser for 7.5 seconds"}, -- Soul of Azazel - [89] = {"89", "Soul of Lazarus", "Isaac dies and immediately revives at half a heart with some invincibility time#Is automatically used upon taking fatal damage (acts as an extra life)"}, -- Soul of Lazarus + [89] = {"89", "Soul of Lazarus", "Isaac dies and immediately revives at half a heart#This item is automatically used upon taking fatal damage (acts as an extra life)"}, -- Soul of Lazarus [90] = {"90", "Soul of Eden", "Rerolls pedestals and pickups in the current room#The rerolled items come from random item pools"}, -- Soul of Eden - [91] = {"91", "Soul of the Lost", "{{Player10}} Turns the player into The Lost#Allows taking one {{DevilRoom}}Devil Room item for free#Allows entering the Mausoleum or Gehenna door for free#{{Blank}}#{{Timer}} Effect lasts for one room"}, -- Soul of the Lost + [91] = {"91", "Soul of the Lost", "{{Player10}} Turns the player into The Lost#Allows taking one {{DevilRoom}}Devil Room item for free#Allows entering the Mausoleum or Gehenna door for free#{{Timer}} Effect lasts for one room"}, -- Soul of the Lost [92] = {"92", "Soul of Lilith", "Permanently grants a random familiar"}, -- Soul of Lilith [93] = {"93", "Soul of the Keeper", "{{Coin}} Spawns 1-25 random coins"}, -- Soul of the Keeper [94] = {"94", "Soul of Apollyon", "Spawns 15 random locusts"}, -- Soul of Apollyon @@ -890,10 +890,10 @@ EID.descriptions[languageCode].tarotClothBuffs = { [6] = "{{SoulHeart}} Spawns 3 Soul Hearts", -- V - The Hierophant [7] = "{{Heart}} Spawns 3 Red Hearts", -- VI - The Lovers [8] = "Lasts twice as long", -- VII - The Chariot - [9] = "Spawns two of each pickups", -- VIII - Justice + [9] = "Spawns two of each pickup", -- VIII - Justice [10] ="Prevents Greed from spawning in the shop#Turns a shop into a normal shop if Greed was already fought in it", -- IX - The Hermit [11] = "Spawns 2 Slot Machines", -- X - Wheel of Fortune - [12] = "Doubles the stat increases, except the multiplier", -- XI - Strength + [12] = "Doubles the stat increases, except the damage multiplier", -- XI - Strength [14] = "Deals 80 damage", -- XIII - Death [15] = "Spawns 2 Blood Donation Machines", -- XIV - Temperance [16] = "Doubles the damage increase", -- XV - The Devil @@ -922,7 +922,7 @@ local repPills={ [13] = {"12", "Range Up", "↑ {{Range}} +0.75 Range up"}, -- Range Up [38] = {"37", "Retro Vision", "Pixelates the screen for 30 seconds"}, [42] = {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies in the room"}, -- I'm Drowsy... - [43] = {"42", "I'm Excited{{Warning}}", "Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited{{Warning}} + [43] = {"42", "I'm Excited!!", "Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited!!! [48] = {"47", "Shot Speed Down", "↓ {{Shotspeed}} -0.15 Shot Speed down"}, -- Shot Speed Down [49] = {"48", "Shot Speed Up", "↑ {{Shotspeed}} +0.15 Shot Speed up"}, -- Shot Speed Up [50] = {"49", "Experimental Pill", "↑ Increases 1 random stat#↓ Decreases 1 random other stat#No stat decrease with {{Collectible75}}PHD, {{Collectible46}}Lucky Foot or {{Collectible303}}Virgo#No stat increase with {{Collectible654}}False PHD"}, -- Experimental Pill @@ -962,7 +962,7 @@ EID.descriptions[languageCode].horsepills={ {"28", "Percs!", "Reduces all damage taken to half a heart for the duration of the room"}, -- Percs! {"29", "Addicted!", "Increases all damage taken to a full heart for the duration of the room"}, -- Addicted! {"30", "Re-Lax", "Isaac spawns poop behind him for 10 seconds"}, -- Re-Lax - {"31", "???", "{{CurseMaze}} Curse of the maze effect for current floor"}, -- ??? + {"31", "???", "{{CurseMaze}} Curse of the Maze effect for the current floor"}, -- ??? {"32", "One makes you larger", "Greatly increases Isaac's size#Doesn't affect his hitbox"}, -- One makes you larger {"33", "One makes you small", "Greatly decreases Isaac's size#Also decreases his hitbox's size"}, -- One makes you small {"34", "Infested!", "Spawns 2 blue spiders for each poop in the room"}, -- Infested! @@ -973,10 +973,10 @@ EID.descriptions[languageCode].horsepills={ {"39", "X-Lax", "Spawns a pool of long lasting slippery creep"}, -- X-Lax {"40", "Something's wrong...", "Spawns a pool of long lasting slowing creep"}, -- Something's wrong... {"41", "I'm Drowsy...", "Slows Isaac and all enemies in the room"}, -- I'm Drowsy... - {"42", "I'm Excited{{Warning}}", "Speeds up Isaac and all enemies in the room"}, --I'm Excited{{Warning}} + {"42", "I'm Excited!!", "Speeds up Isaac and all enemies in the room"}, --I'm Excited!!! {"43", "Gulp!", "Consumes Isaac's current trinket and grants its effects permanently"}, -- Gulp! {"44", "Horf!", "{{Collectible149}} Shoots a cluster of ipecac tears"}, -- Horf! - {"45", "Makes Isaac briefly invincible#{{Fear}} Fears all enemies in the room#Feared enemies take 40 contact damage per second#{{HalfHeart}} Eating 2 enemies replenishes half a heart"}, -- Feels like I'm walking on sunshine! + {"45", "Feels like I'm walking on sunshine!", "Makes Isaac briefly invincible#{{Fear}} Fears all enemies in the room#Feared enemies take 40 contact damage per second#{{HalfHeart}} Eating 2 enemies replenishes half a heart"}, -- Feels like I'm walking on sunshine! {"46", "Vurp!", "Spawns the last pill Isaac used as a horse pill"}, -- Vurp! {"47", "Shot Speed Down", "↓ {{Shotspeed}} -0.3 Shot Speed down"}, -- Shot Speed Down {"48", "Shot Speed Up", "↑ {{Shotspeed}} +0.3 Shot Speed up"}, -- Shot Speed Up @@ -1004,23 +1004,23 @@ EID.descriptions[languageCode].GlitchedItemText = { [0] = "{{Damage}} Damage", "{{Tears}} Fire Rate", "{{Shotspeed}} Shot Speed", "{{Range}} Range", "{{Speed}} Speed", "Tear Effects", "Tear Color", "Flight", "Attack Type", "Familiars", "{{Luck}} Luck", "Size", "Color", "Chest Contents", [16] = "All Stats", -- Attribute triggers - chain = "Then:{{CR}} ", active = "On use:#", - pickup_collected = "Collecting a pickup:#", + pickup_collected = "On collecting a pickup:#", enemy_kill = "Killing an enemy might:#", - damage_taken = "Taking damage:#", + damage_taken = "On taking damage:#", entity_spawned = "When a {T1} is spawned:#", tear_fire = "Firing a tear might:#", enemy_hit = "Hitting an enemy might:#", - room_clear = "Clearing a room:#", + room_clear = "On clearing a room:#", + chain = "Then:{{CR}} ", -- Attribute effects - area_damage = "Deals {1} damage in an area around Isaac", - add_temporary_effect = "Grants {1} for the room", - convert_entities = "Converts all {1} in the room to {2}", - use_active_item = "Uses {1}", - spawn_entity = "Spawns a {1}", - fart = "Farts with size {1}", + area_damage = "Deal {1} damage in an area around Isaac", + add_temporary_effect = "Grant {1} for the room", + convert_entities = "Convert all {1} in the room to {2}", + use_active_item = "Use {1}", + spawn_entity = "Spawn a {1}", + fart = "Fart with size {1}", -- Generic entity names not obtained from entities2.xml -- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames