diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index 9e80419c..5a996b24 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -101,7 +101,182 @@ local repCollectibles={ [524] = {"524", "", "Tears will be connected with beams of electricity#Electricity damage equals 1/3 of your damage"}, -- Technology Zero [543] = {"543", "", "Spawn white poop when you get hit#(White poop has a ↑ Tears and Damage up aura, grants homing tears and can block damage)"}, -- Hallowed Ground - + [555] = {"555", "", "Converts 5 coins into +1.2 Damage up for the current room"}, -- Golden Razor + [556] = {"556", "", "Grants Brimstone {{Collectible118}} for the current room"}, -- Sulfur + [557] = {"557", "", "Gives Isaac a fortune, soul heart, tarot card, or trinket"}, -- Fortune Cookie + [577] = {"577", "", "{{Warning}} ONE TIME USAGE {{Warning}}#Spawns a sword above your head, which doubles all item pedestals and Beggar rewards#Kills you at a random time when taking damage and holding the sword up"}, -- Damocles + [578] = {"578", "", "Creates a large pool of yellow creep"}, -- Free Lemonade + [580] = {"580", "", "Creates a new room adjacent to a viable wall, indicated by a door outline of a door#Rooms can be special rooms# A room outside the 13x13 floor map will teleport you to the I AM ERROR room"}, -- Red Key + [582] = {"582", "", "↑ +0.75 Fire rate#↓ -0.03 Speed down#Distorts screen#Effect can be stacked"}, -- Wavy Cap + [584] = {"584", "", "Spawns an orbital Wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active Item to create themed wisps#Turns first Devil Room into an Angel Room"}, -- Book of Virtues + [585] = {"585", "", "Spawns three soul hearts and two angel room items#Must be charged by picking up soul hearts"}, -- Alabaster Box + [604] = {"604", "", "Allows to pick up and throw rocks, TNT, poops, Hosts, and other obstacles#Allows to carry them between rooms"}, -- Mom's Bracelet + [605] = {"605", "", "Summons a Peeper familiar for the current room, which leaves a trail of red creep"}, -- The Scooper + [609] = {"609", "", "Rerolls all items in the room#Items have a chance to disappear"}, -- Eternal D6 + [611] = {"611", "", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx + [622] = {"622", "", "{{Warning}} ONE TIME USAGE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, Treasure Rooms {{TreasureRoom}} show a set of 3 items to choose from"}, -- Genesis + [623] = {"623", "", "+5 keys#Throw your key to deal damage, destroy obstacles, or open doors"}, -- Sharp Key + [625] = {"625", "", "Gigantifies you for 30 seconds#Increases damage and range#Grants invulnerability and ability to crush enemies and obstacles#Effect persists between rooms"}, -- Mega Mush + [628] = {"628", "", "{{Warning}} ONE TIME USAGE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate + [631] = {"631", "", "Splits enemies in the room into 2 smaller versions of themselves with much less health"}, -- Meat Cleaver + [635] = {"635", "", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches + [636] = {"636", "", "{{Warning}} ONE TIME USAGE {{Warning}}#Teleports you back to the first floor of a new run#Items and pickups stay intact"}, -- R Key + [638] = {"638", "", "Throws an eraser that instantly kills an enemy#Prevents the enemy from spawning for the rest of the run#Can only be used once per floor"}, -- Eraser + [639] = {"639", "", "Grants a Rotten Heart upon use"}, -- Yuck Heart + [640] = {"640", "", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls + [642] = {"642", "", "Consumes 1 heart container or 2 soul hearts to spawn an item of the current item pool#Also grants a broken heart container that can never be filled#{{Warning}} Single Use item for The Lost"}, -- Magic Skin + [650] = {"650", "", "Summons friendly Baby Plum in the current room for 10 seconds"}, -- Plum Flute + [653] = {"653", "", "While held, non-ghost enemies spawn small red ghosts on death#On use, causes the ghosts to explode"}, -- Vade Retro + [655] = {"655", "", "Adds spinning top orbital that blocks enemy shots and deals contact damage#When used,↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win + [685] = {"685", "", "Spawns random wisps that shoot various tears, block shots, and deal contact damage#Number of wisps spawned increases the more its used"}, -- Jar of Wisps + [687] = {"687", "", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder + [703] = {"703", "", "Swaps between the current character and Esau Jr., who has 3 Black hearts, +2 damage and flight#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. + [704] = {"704", "", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3.0 Damage up#Restricts attacks to a melee weapon"}, -- Berserk! + [705] = {"705", "", "When used, gain ↑ +1.0 speed and ability to walk through enemies/bullets for 1 second#Shortly increases damage by 1 for each enemy touched#Damages touched enemies with 3x your damage"}, -- Dark Arts + [706] = {"706", "", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss + [709] = {"709", "", "Allows you to dash into and pick up enemies or bosses, then slam them into the ground#Slam can be controlled#Slam deals 50 damage ans spawns rock waves"}, -- Suplex! + [710] = {"710", "", "Collects and holds up to 8 pickups#Holding the activate button crafts the pickups into an item#Quality of item is dependant on the quality of the pickups"}, -- Bag of Crafting + [711] = {"711", "", "Switch characters between Tainted Lazarus and Dead Tainted Lazarus"}, -- Flip + [712] = {"712", "", "Spawns destroyable orbital item ghost#Effect of item is applied to the player#Items are choosen from current rooms item pool"}, -- Lemegeton + [713] = {"713", "", "Holding down the fire button converts half a heart into destroyable familiars every 2 seconds#Activating converts the familiars back into hearts#Type of hearts change familiar behavior"}, -- Sumptorium + [714] = {"714", "", "Retrieves the Forgotten's body from any distance"}, -- Recall + [715] = {"715", "", "Preserves one poop bomb inside that can be used later"}, -- Hold + [719] = {"719", "", "Spawns a random shop item/pickup"}, -- Keeper's Box + [720] = {"720", "", "Spawns certain pickups based on how many charges it has#If fully charged, it has a stronger random effect#Charge Rewards: 1:Poop 2:{{Coin}} 3:{{Bomb}} 4:{{Key}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar + [722] = {"722", "", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola + [723] = {"723", "", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice + [728] = {"728", "", "Spawns a demon familiar that's attached to Isaac#Mimics Isaacs tears, stats and effects"}, -- Gello + [729] = {"729", "", "Throws Isaac's head, while being able to fire tears at the spot it lands#Reactivating the item or stepping on the head reattaches it"}, -- Decap Attack + --[[ CHECKED REPENTANCE ITEMS TO THIS POINT!!! + [544] = {"544", "", "Spawns a bone familiar that hovers back and forth in front of Isaac, dealing damage equal to Isaac's damage"}, -- Pointy Rib + [546] = {"546", "", "Creates a ring of light around Isaac that petrifies enemies in contact"}, -- Dad's Ring + [547] = {"547", "", "Grants one Bone Heart, +0.7 tears, spawns a Mysterious Paper"}, -- Divorce Papers + [548] = {"548", "", "Spawns a familiar that flies through the room while firing, dealing a flat 7 contact damage to enemies retrieving pickups"}, -- Jaw Bone + [549] = {"549", "", "Replaces all Red Hearts with 6 empty Bone Hearts. Upon losing a Bone Heart, Isaac fires bones in 8 directions and permanently gains a tears up"}, -- Brittle Bones + [551] = {"551", "", "One of two parts necessary to create Mom's Shovel"}, -- Broken Shovel + [553] = {"553", "", "Gives Isaac the chance to fire spore tears that stick to enemies and blow up after a few seconds, dealing damage and poisoning nearby enemies and releasing more spores"}, -- Mucormycosis + [554] = {"554", "", "Enemies near Isaac are afflicted with fear"}, -- 2Spooky + [558] = {"558", "", "Causes Isaac to occasionally extra fire tears in random directions while shooting"}, -- Eye Sore + [559] = {"559", "", "Repeatedly zaps enemies that are close to Isaac"}, -- 120 Volt + [560] = {"560", "", "Releases a ring of tears and increases tears for the current room when Isaac takes damage"}, -- It Hurts + [561] = {"561", "", "Quadruples fire rate, with x0.3 damage multiplier. Tears are given random worm trinket effects"}, -- Almond Milk + [562] = {"562", "", "Sets all stats to their base value. Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom + [563] = {"563", "", "+5 bombs. Bombs explode with a random bomb effect"}, -- Nancy Bombs + [564] = {"564", "", "+0.57 Tears, +0.2 Shot Speed"}, -- A Bar of Soap + [565] = {"565", "", "Spawns a familiar that chases enemies. After killing enough enemies, it becomes more powerful but will also try to hurt Isaac. Attacking it returns it to normal"}, -- Blood Puppy + [566] = {"566", "", "During the transition between floors, Isaac's nightmare shows the floor's Treasure Room item and boss. Grants half a soul heart when entering a new floor"}, -- Dream Catcher + [567] = {"567", "", "Gives Isaac a tears bonus based on how many consecutive rooms he's cleared without taking damage"}, -- Paschal Candle + [568] = {"568", "", "Double tapping a fire key creates a shield that pushes away enemies and reflects enemy projectiles and lasers"}, -- Divine Intervention + [569] = {"569", "", "Stabs Isaac at the beginning of each floor, draining his red hearts. Increases damage and speed for the floor based on the amount drained"}, -- Blood Oath + [570] = {"570", "", "Grants multicolored tears. Each color comes with a different status or tear effect"}, -- Playdough Cookie + [571] = {"571", "", "Prevents creep and floor spikes from damaging Isaac. Also gives Isaac +0.3 speed and 2 soul hearts"}, -- Orphan Socks + [572] = {"572", "", "Isaac's tears are now controlled mid-flight with tear controls. Also increases damage and range, but decreases shot speed"}, -- Eye of the Occult + [573] = {"573", "", "Adds one Red Heart container and +1.2x damage. In addition to normal tears, Isaac will occasionally fire extra tears that orbit around him"}, -- Immaculate Heart + [574] = {"574", "", "Isaac gains two circular auras that damage enemies. The inner aura deals more damage"}, -- Monstrance + [575] = {"575", "", "A familiar burrows in Isaac's head, firing 4 slowing tears. Upon taking damage, there's a chance it will burst out of Isaac's head, spawning blue spiders and chasing enemies for the current room"}, -- The Intruder + [576] = {"576", "", "Destroying poop spawns friendly Dips that follow Isaac and damage enemies. Destroying different types of poop spawns different Dips with special effects"}, -- Dirty Mind + [579] = {"579", "", "Instead of tears, Isaac swings a sword. Charging does a spin attack and fires a projectile, and a projectile is sometimes fired with normal swings if Isaac has no empty red hearts"}, -- Spirit Sword + [581] = {"581", "", "Spawns a fly orbital familiar that chases and deflects enemy shots and converts them into homing tears"}, -- Psy Fly + [583] = {"583", "", "+5 bombs. If Isaac is currently moving, placing a bomb will instead shoot a fast-moving, explosive rocket in the direction he's facing"}, -- Rocket in a Jar + [586] = {"586", "", "Generates a ladder at the start of every floor that leads to a unique Angel Room shop"}, -- The Stairway + [588] = {"588", "", "Reveals the location of the Boss room. Upon defeating a boss, activates XIX - The Sun, fully recharges Isaac's active item, and grants bonus damage and luck for the rest of the floor"}, -- Sol + [589] = {"589", "", "Adds an extra Secret Room and Super Secret Room to each floor. Secret Rooms contain a beam of light that increases tears for the current floor and give soul hearts"}, -- Luna + [590] = {"590", "", "+0.4 speed. Doors stay open after entering a room, even in rooms with enemies"}, -- Mercurius + [591] = {"591", "", "Adds one red Heart container. Enemies near Isaac become charmed"}, -- Venus + [592] = {"592", "", "Replaces tears with rocks that deal variable damage, have increased knockback, and can destroy obstacles"}, -- Terra + [593] = {"593", "", "Dash by double-tapping the movement key, becoming invulnerable and damaging enemies. There's a short cooldown before Isaac can dash again"}, -- Mars + [594] = {"594", "", "+2 red Heart containers, -0.3 speed. Isaac charges up while standing still, and releases a poisoning gas cloud when he moves"}, -- Jupiter + [595] = {"595", "", "Upon entering a room, a circle of tears orbits Isaac. Enemy tears have a chance to be caught in orbit, turning them friendly"}, -- Saturnus + [596] = {"596", "", "Isaac shoots ice tears, which slow enemies and freeze monsters they kill. Frozen enemies slide away and explode into ice shards when touched"}, -- Uranus + [597] = {"597", "", "While not firing, Isaac builds a massive tears bonus over 3 seconds. The tear bonus falls off rapidly as Isaac fires"}, -- Neptunus + [598] = {"598", "", "Significantly shrinks Isaac, allowing him to squeeze between objects and makes some enemy shots pass over him. Also gives +0.7 tears"}, -- Pluto + [599] = {"599", "", "Spawns an additional curse room on each floor"}, -- Voodoo Head + [600] = {"600", "", "Lowers the tear delay in Isaac's left eye, causing his eyes to fire at different rates"}, -- Eye Drops + [601] = {"601", "", "Increases tears and grants an Eternal Heart. Allows Angel Rooms to appear even if a Devil deal has been taken before"}, -- Act of Contrition + [602] = {"602", "", "Adds a trapdoor to every shop that leads to a second shop with a unique stock and marked up prices"}, -- Member Card + [603] = {"603", "", "Recharges Isaac's currently held active item and drops 2-4 batteries"}, -- Battery Pack + [606] = {"606", "", "Gives Isaac the chance to fire tears that create rifts where they land, which damage nearby enemies and pull in enemies, pickups, and tears/shots from all sources"}, -- Ocular Rift + [607] = {"607", "", "Gives Isaac a familiar that fires chaotic bursts of tears in all directions"}, -- Boiled Baby + [608] = {"608", "", "Spawns a shooting familiar that has a chance to petrify enemies, and Freezes monsters upon killing them"}, -- Freezer Baby + [610] = {"610", "", "The first time Isaac takes damage in a room, a familiar leaps on an enemy, dealing damage and releasing a rock wave. For the rest of the room, it chases enemies similar to Dead Bird"}, -- Bird Cage + [612] = {"612", "", "Gives Isaac a soul familiar that dies in one hit, respawning at the start of the next floor. If it survives an entire floor, it rewards Isaac with hearts or items"}, -- Lost Soul + [614] = {"614", "", "Causes Isaac's bombs to leave behind damaging red creep and allows Isaac to place bombs at the cost of half a heart if he doesn't have any. Also gives Isaac a heart container and heals him for five hearts"}, -- Blood Bombs + [615] = {"615", "", "Gives Isaac a Dumpy familiar that, when it takes damage, pushes/stuns/poisons nearby enemies and flies in a random direction"}, -- Lil Dumpy + [616] = {"616", "", "Gives Isaac the chance to shoot fires alongside his regular tears that block enemy shots and deal damage to enemies that touch them"}, -- Bird's Eye + [617] = {"617", "", "Gives Isaac the chance to fire tears that magnetize enemies they hit, causing them to attract nearby pickups and enemies, as well as tears/shots from all sources"}, -- Lodestone + [618] = {"618", "", "Adds a chance to fire tears that Mark enemies. Marked enemies are attacked by other enemies"}, -- Rotten Tomato + [619] = {"619", "", "Has a different effect for each character"}, -- Birthright + [621] = {"621", "", "Refills all heart containers. Grants an enormous damage boost that wears off over time"}, -- Red Stew + [624] = {"624", "", "Spawns 5 random cards"}, -- Booster Pack + [626] = {"626", "", "Combined with Knife Piece 2, creates a knife familiar that damages enemies and can open the door to the Corpse"}, -- Knife Piece 1 + [627] = {"627", "", "Combined with Knife Piece 1, creates a knife familiar that damages enemies and can open the door to the Corpse"}, -- Knife Piece 2 + [629] = {"629", "", "Spawns an orbiting fly familiar that fires shielded tears at incoming enemy projectiles"}, -- Bot Fly + [632] = {"632", "", "Increases luck by 2.0"}, -- Evil Charm + [633] = {"633", "", "Grants flight and the Holy Mantle effect. Automatically given to Isaac after defeating Dogma"}, -- Dogma + [634] = {"634", "", "While in a room with enemies, spawns cracks on the ground. Walking over these cracks summon ghosts that launch themselves at enemies and explode"}, -- Purgatory + [637] = {"637", "", "Adds a chance to shoot a fist tear that has extremely high knockback and confuses enemies"}, -- Knockout Drops + [641] = {"641", "", "Creates a chain of tears behind Isaac while in combat"}, -- Akeldama + [643] = {"643", "", "Allows Isaac to charge a holy laser by continuously firing for 2.5 seconds, then releasing the fire buttons. Also gives Isaac flight and 2 soul hearts"}, -- Revelation + [644] = {"644", "", "Increases Isaac's lowest stat and drops either 3 coins, 1 bomb, or 1 key depending on what Isaac has the least of"}, -- Consolation Prize + [645] = {"645", "", "Gives Isaac a Teratoma orbital that blocks shots, deals contact damage, and splits into smaller versions of itself upon taking damage. The smaller versions break into blue spiders"}, -- Tinytoma + [646] = {"646", "", "+5 bombs. Bombs release a 4-way Brimstone laser in cardinal directions upon exploding"}, -- Brimstone Bombs + [647] = {"647", "", "Active items don't charge when clearing rooms. Instead, they're charged by dealing damage to enemies"}, -- 4.5 Volt + [649] = {"649", "", "Gives Isaac a miniature Baby Plum familiar that propels itself diagonally around the room, firing tears behind itself as it travels"}, -- Fruity Plum + [651] = {"651", "", "Spawns a star familiar that slowly travels towards the Boss Room, giving an aura that increases damage and tears and grants homing"}, -- Star of Bethlehem + [652] = {"652", "", "Spawns an ice cube familiar that slides around when walked into. It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby + [654] = {"654", "", "Converts good pills into bad pills and identifies all pills. Bad pills now have secondary positive effects. Grants one Black Heart"}, -- False PHD + [657] = {"657", "", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis + [658] = {"658", "", "Causes Isaac to spawn micro-Isaacs when he takes damage, which chase and shoot at nearby enemies"}, -- Giant Cell + [659] = {"659", "", "+1.5 range, Increases tear size"}, -- Tropicamide + [660] = {"660", "", "Spawns two portals that each lead to either the Boss Room, Secret Room, or Treasure Room at the beginning of each floor"}, -- Card Reading + [661] = {"661", "", "Killing enemies spawns a stationary shooting familiar where they died for the current room"}, -- Quints + [663] = {"663", "", "Isaac periodically turns into a spiked statue, briefly becoming invulnerable and dealing contact damage"}, -- Tooth and Nail + [664] = {"664", "", "+1 Red Heart Container. Item pedestals periodically switch between any food item and the item they would otherwise contain. Picking up a food item grants a large temporary damage boost and small permanent stat boost"}, -- Binge Eater + [665] = {"665", "", "Shows the contents of Chests, Sacks, and Fire Places before they're opened"}, -- Guppy's Eye + [667] = {"667", "", "Spawns Keeper to fight enemies alongside Isaac. If Keeper dies, he spawns blue spiders and Strawman is removed from Isaac's inventory"}, -- Strawman + [668] = {"668", "", "Begins the sequence to access Home"}, -- Dad's Note + [669] = {"669", "", "+0.2 Speed, +1.33 Damage, +1.2 Shot Speed, +0.16 Range, +1 Luck"}, -- Sausage + [670] = {"670", "", "If a room gives a reward when cleared, there will be two different rewards to chose from. Taking one causes the other to disappear"}, -- Options? + [671] = {"671", "", "Gives permanent stat boosts when Isaac heals with red heart pickups"}, -- Candy Heart + [672] = {"672", "", "Devil deals now cost coins, shop items now cost health, and consumables in shops are free but surrounded by spikes"}, -- A Pound of Flesh + [673] = {"673", "", "Gives Isaac a soul heart and +1 damage if he ignores a devil room"}, -- Redemption + [674] = {"674", "", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with 1/2 of a heart, returning to life after 10 seconds. Must be recharged by picking up a soul heart"}, -- Spirit Shackles + [675] = {"675", "", "Unlocks doors and reveals a random room on the map when Isaac takes damage"}, -- Cracked Orb + [676] = {"676", "", "Gives Isaac an empty heart container at the start of every floor"}, -- Empty Heart + [677] = {"677", "", "Causes Isaac to turn into a ghost if he gets hit while in a room with enemies, giving him flight and spectral tears and blocking the next hit he takes"}, -- Astral Projection + [678] = {"678", "", ""}, -- C Section + [679] = {"679", "", "Spawns a familiar that charges a miniature Maw of the Void attack while Isaac shoots"}, -- Lil Abaddon + [680] = {"680", "", "While firing, Isaac charges up a short-ranged Brimstone-like diarrhea beam that shoots behind him"}, -- Montezuma's Revenge + [681] = {"681", "", "A familiar that flies forward, consuming pickups in its path. Each one will increase its size and damage and spawn a Blue Fly. Every four pickups, it opens a portal that leads to an unexplored room"}, -- Lil Portal + [682] = {"682", "", ""}, -- Worm Friend + [683] = {"683", "", "Enemies spawn floating bones on death, which block shots and damage/repel enemies that touch them"}, -- Bone Spurs + [684] = {"684", "", "Enemies have a chance to spawn ghosts on death, which chase and deal contact damage to enemies and explode after a short time"}, -- Hungry Soul + [686] = {"686", "", "Gives Isaac a permanent stat boost whenever he picks up a soul heart"}, -- Soul Locket + [688] = {"688", "", "Upon death, Isaac respawns in the current room with half a heart left, a massive size down, and +0.2 speed"}, -- Inner Child + [689] = {"689", "", "Before being picked up, item pedestals cycle between 5 random items"}, -- Glitched Crown + [690] = {"690", "", "Causes enemies to bounce off of Isaac, dealing damage to them if they hit and enemy or obstacle. Also gives Isaac the chance to deflect enemy shots"}, -- Belly Jelly + [691] = {"691", "", "Prevents low-quality items from spawning, greatly increasing the quality of items received from all items pools"}, -- Sacred Orb + [692] = {"692", "", "Spawns a special set of spikes in the Devil Room. Taking damage from the spikes has a chance to grant a reward"}, -- Sanguine Bond + [693] = {"693", "", "Spawns nine orbital flies, which turn into Blue Flies after they block a shot. Each time a room is cleared, spawns another orbital fly"}, -- The Swarm + [694] = {"694", "", "Grants 3 broken hearts and +0.25 damage for every broken heart Isaac has. Every otherwise fatal hit will add 2 more until Isaac has nothing but broken hearts"}, -- Heartbreak + [695] = {"695", "", "When Isaac takes damage, he gains speed and tears for the rest of the floor"}, -- Bloody Gust + [696] = {"696", "", "Gives Isaac a halo that summons beams of light on enemies inside it. The halo grows larger the more times Isaac has taken damage this floor"}, -- Salvation + [697] = {"697", "", "Spawns a familiar that becomes a clone of the floor's boss when entering the boss room. Defeating it drops an extra item"}, -- Vanishing Twin + [698] = {"698", "", "Gives Isaac two familiars that stand by Isaac's side and fire tears that use Isaac's tears, range, shot speed, and tear effects and scale with Isaac's damage"}, -- Twisted Pair + [699] = {"699", "", "Isaac builds rage every time a room is cleared. After four rooms, fires a large Brimstone laser when entering the next room"}, -- Azazel's Rage + [700] = {"700", "", "When Isaac uses a card, pill, or rune, he also uses a copy of every card/pill/rune he used after picking up Echo Chamber"}, -- Echo Chamber + [701] = {"701", "", "Spawns an Old Chest at the start of each floor"}, -- Isaac's Tomb + [702] = {"702", "", "After taking damage, spawns an orbital wisp that lasts for the entire floor, up to a maximum of six. They fire tears but do not block shots"}, -- Vengeful Spirit + [707] = {"707", "", "Grants one Red Heart container and heals for one extra heart"}, -- Supper + [708] = {"708", "", "+1 damage. Prevents Isaac from firing tears from one eye, like Cain"}, -- Stapler + [716] = {"716", "", "Gives range, speed, or damage when buying things from a shop. Also spawns three coins and a key on pickup"}, -- Keeper's Sack + [717] = {"717", "", "Rocks and props spawn two blue spiders when destroyed"}, -- Keeper's Kin + [721] = {"721", "", "Causes all future items to be "glitched", granting them completely random effects"}, -- TMTRAINER + [724] = {"724", "", "After taking damage from an enemy, launches a half or full red heart from Isaac that despawns after 1.5 seconds"}, -- Hypercoagulation + [725] = {"725", "", "Causes Isaac to throw poop, create buffing creep, and drop bombs while fighting enemies"}, -- IBS + [726] = {"726", "", "Double-tapping a fire button causes Isaac to sneeze blood, dealing damage to enemies in front of him"}, -- Hemoptysis + [727] = {"727", "", "Gives Isaac 5 bombs and causes his bombs to spawn ghosts that deal contact damage to enemies and explode after 10 seconds"}, -- Ghost Bombs + ]]-- } EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions["en_us"].collectibles, true) @@ -118,69 +293,69 @@ local repTrinkets={ [92] = {"92", "", "↑ Stat increases of your items are 20% more effective#↑ +0.2 Tears up#↑ -1 Tear Delay"}, -- Cracked Crown [95] = {"95", "", "Randomly shoot poison Tooth tears#Enemies hit are attacked by a hand of Big Horn"}, -- Black tooth [111] = {"111", "", "Item rooms {{TreasureRoom}} now appear in the Womb and Corpse"}, -- Bloody Crown - [119] = {"119","","Sets your red HP to 50% of your maximum upon entering the next floor#If your health is aboth that, it heals half a red heart"}, -- Stem Cell + [119] = {"119", "", "Sets your red HP to 50% of your maximum upon entering the next floor#If your health is aboth that, it heals half a red heart"}, -- Stem Cell [128] = {"128", "", "5% chance to gain a Bone Heart when taking damage"}, -- Finger Bone - [129] = {"129","","Chance to shoot tooth tears"}, -- Jawbreaker - [130] = {"130","","Chance to shoot slowing tears"}, -- Chewed Pen - [131] = {"131","","Chance to drop half soul hearts when collecting coins"}, -- Blessed Penny - [132] = {"132","","Chance to gain a random syringe effect for current room"}, -- Broken Syringe - [133] = {"133","","Bombs placed by Isaac explode more quickly"}, -- Short Fuse - [134] = {"134","","Increases fart size"}, -- Gigante Bean - [135] = {"135","","Chance to apply burn effect to enemies upon entering a room"}, -- A Lighter - [136] = {"136","","Doors, key blocks and golden chests can be open with explosions#Can also open the Home door"}, -- Broken Padlock - [137] = {"137","","When entering a new floor, up to 4 uncollected pickups from the previous floor spawn in the starting room"}, -- Myosotis - [138] = {"138","","Using an active item rerolls it"}, -- 'M - [139] = {"139","","Luck-based tear effects occur more often"}, -- Teardrop Charm - [140] = {"140","","Picking up red hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom - [141] = {"141","","Increases fire rate of familiars"}, -- Forgotten Lullaby - [142] = {"142","","At the beginning of each floor, spawns 4 Book of Virtues {{Collectible584}} wisps"}, -- Beth's Faith - [143] = {"143","","Prevents active item from charging#Chance to spawn lil Battery when clearing a room"}, -- Old Capacitor - [144] = {"144","","Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm - [146] = {"146","","Treasure rooms {{TreasureRoom}} now contain devil deals"}, -- Devil's Crown - [147] = {"147","","Picking up coins can charge the Active Item"}, -- Charged Penny - [148] = {"148","","Causes familiars to circle around Isaac"}, -- Friendship Necklace - [149] = {"149","","Activates your active item upon taking damage"}, -- Panic Button - [150] = {"150","","Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key - [151] = {"151","","Causes spikes to retract, making them harmless#Also affects Curse Rooms {{CursedRoom}} doors, mimics and any spike obstacle"}, -- Flat File - [152] = {"152","","Makes it possible to spawn a second Planetarium#Planetariums can now spawn in the Womb"}, -- Telescope Lens - [153] = {"153","","Each room, grants the effects of a random Mom item"}, -- Mom's Lock - [154] = {"154","","When entering a new room, grants a temporary Dice consumable item#The Dice dissapears when leaving#Grants ability to hold two consumables"}, -- Dice Bag - [155] = {"155","","Spawns a Treasure Room {{TreasureRoom}} in Cathedral"}, -- Holy Crown - [156] = {"156","","Grants one heart container#Works for Keeper, too"}, -- Mother's Kiss - [157] = {"157","","Every 15 shots, shoot an Ipecac {{Collectible149}} + My Reflection {{Collectible5}} tear with a very high range value"}, -- Torn Card - [158] = {"158","","Upon hit, Isaac drops all of his Pickups#(Exception: Hearts, Cards, Pills, Runes)"}, -- Torn Pocket - [159] = {"159","","Replaces all new chests, with Locked Chest#Excepttion: Mega Chest"}, -- Gilded Key - [160] = {"160","","Spawns a Grab Bag upon traveling to the next floor"}, -- Lucky Sack - [161] = {"161","","Spawns a Treasure Room {{TreasureRoom}} in Sheol"}, -- Wicked Crown - [162] = {"162","","Chance to turn into Azazel when entering a new room"}, -- Azazel's Stump - [163] = {"163","","Spawns 2 friendly Dips upon clearing a room"}, -- Dingle Berry - [164] = {"164","","Spawns two extra bombs for each bomb placed"}, -- Ring Cap - [165] = {"165","","On Womb and beyond, replaces all pickup spawns with a random pickup#Bombs and Hearts are most common"}, -- Nuh Uh! - [166] = {"166","","Grants the effect of a random Passive Item each room"}, -- Modeling Clay - [167] = {"167","","Chance to spawn a friendly Bony when clearing a room"}, -- Polished Bone - [168] = {"168","","+1 bone heart container upon entering a new floor"}, -- Hollow Heart - [169] = {"169","","While held, counts towards the Guppy transformation"}, -- Kid's Drawing - [170] = {"170","","Grants the chance to automatically create Red Key rooms {{Collectible580}}"}, -- Crystal Key - [171] = {"171","","Devil deals use coins instead of hearts"}, -- Keeper's Bargain - [172] = {"172","","Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny - [173] = {"173","","{{Warning}} ONE TIME USAGE {{Warning}}#Can be used to pay for a Devil deal without losing hearts"}, -- Your Soul - [174] = {"174","","+10% Deavil deal chance"}, -- Number Magnet - [175] = {"175","","Unlocks the passageway to the Hush fight, regardless of the run duration#Using Pandora's Box {{Collectible297}} spawns 6 items from random pools"}, -- Strange Key - [176] = {"176","","Spawns a blood clot familiar who mimics Isaacs movement, shoot direction and tear effects"}, -- Lil Clot - [177] = {"177","","Spawns a chest after clearing a mob Challenge Room, or a collectible after clearing a boss Challenge Room"}, -- Temporary Tattoo - [178] = {"178","","Player explodes upon taking damage"}, -- Swallowed M80 - [179] = {"179","","Familiars movement will be controlled by the same inputs as the player"}, -- RC Remote - [180] = {"180","","Familiar that follows Isaac's exact movements and shoots spectral tears#Has same damage and tear effects as the player"}, -- Found Soul - [181] = {"181","","Triggers a seperate random active item when using an active item"}, -- Expansion Pack - [182] = {"182","","Once per floor, upon taking damage creates a wisp {{Collectible584}} and grants invincibility#Spawns 5 wisps upon entering an angel room#Creates a wisp when giving money to beggars"}, -- Beth's Essence - [183] = {"183","","Each room:#With no followers: Chance to grant Brother Bobby {{Collectible8}} and/or Sister Maggy {{Collectible67}}# With followers: Chance to add a duplicate that follower"}, -- The Twins - [184] = {"184","","Shops can sell familiars#Familiars will always be on discount"}, -- Adoption Papers - [185] = {"185","","Chance to spawn a random locusts when killing an enemy"}, -- Cricket Leg - [186] = {"186","","{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot button)#Grants 2 Familiar attack flies which he can aim and fire with"}, -- Apollyon's Best Friend - [187] = {"187","","33% chance of adding an extra blind item in item rooms#Reveals the blind item in alt path"}, -- Broken Glasses - [188] = {"188","","Adds a chance to petrify an enemy when entering the room#Killing the petrified enemy freezes it"}, -- Ice Cube - [189] = {"189","","Activates a 1 second shield upon killing an enemy"}, -- Sigil of Baphomet + [129] = {"129", "", "Chance to shoot tooth tears"}, -- Jawbreaker + [130] = {"130", "", "Chance to shoot slowing tears"}, -- Chewed Pen + [131] = {"131", "", "Chance to drop half soul hearts when collecting coins"}, -- Blessed Penny + [132] = {"132", "", "Chance to gain a random syringe effect for current room"}, -- Broken Syringe + [133] = {"133", "", "Bombs placed by Isaac explode more quickly"}, -- Short Fuse + [134] = {"134", "", "Increases fart size"}, -- Gigante Bean + [135] = {"135", "", "Chance to apply burn effect to enemies upon entering a room"}, -- A Lighter + [136] = {"136", "", "Doors, key blocks and golden chests can be open with explosions#Can also open the Home door"}, -- Broken Padlock + [137] = {"137", "", "When entering a new floor, up to 4 uncollected pickups from the previous floor spawn in the starting room"}, -- Myosotis + [138] = {"138", "", "Using an active item rerolls it"}, -- 'M + [139] = {"139", "", "Luck-based tear effects occur more often"}, -- Teardrop Charm + [140] = {"140", "", "Picking up red hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom + [141] = {"141", "", "Increases fire rate of familiars"}, -- Forgotten Lullaby + [142] = {"142", "", "At the beginning of each floor, spawns 4 Book of Virtues {{Collectible584}} wisps"}, -- Beth's Faith + [143] = {"143", "", "Prevents active item from charging#Chance to spawn lil Battery when clearing a room"}, -- Old Capacitor + [144] = {"144", "", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm + [146] = {"146", "", "Treasure rooms {{TreasureRoom}} now contain devil deals"}, -- Devil's Crown + [147] = {"147", "", "Picking up coins can charge the Active Item"}, -- Charged Penny + [148] = {"148", "", "Causes familiars to circle around Isaac"}, -- Friendship Necklace + [149] = {"149", "", "Activates your active item upon taking damage"}, -- Panic Button + [150] = {"150", "", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key + [151] = {"151", "", "Causes spikes to retract, making them harmless#Also affects Curse Rooms {{CursedRoom}} doors, mimics and any spike obstacle"}, -- Flat File + [152] = {"152", "", "Makes it possible to spawn a second Planetarium#Planetariums can now spawn in the Womb"}, -- Telescope Lens + [153] = {"153", "", "Each room, grants the effects of a random Mom item"}, -- Mom's Lock + [154] = {"154", "", "When entering a new room, grants a temporary Dice consumable item#The Dice dissapears when leaving#Grants ability to hold two consumables"}, -- Dice Bag + [155] = {"155", "", "Spawns a Treasure Room {{TreasureRoom}} in Cathedral"}, -- Holy Crown + [156] = {"156", "", "Grants one heart container#Works for Keeper, too"}, -- Mother's Kiss + [157] = {"157", "", "Every 15 shots, shoot an Ipecac {{Collectible149}} + My Reflection {{Collectible5}} tear with a very high range value"}, -- Torn Card + [158] = {"158", "", "Upon hit, Isaac drops all of his Pickups#(Exception: Hearts, Cards, Pills, Runes)"}, -- Torn Pocket + [159] = {"159", "", "Replaces all new chests, with Locked Chest#Excepttion: Mega Chest"}, -- Gilded Key + [160] = {"160", "", "Spawns a Grab Bag upon traveling to the next floor"}, -- Lucky Sack + [161] = {"161", "", "Spawns a Treasure Room {{TreasureRoom}} in Sheol"}, -- Wicked Crown + [162] = {"162", "", "Chance to turn into Azazel when entering a new room"}, -- Azazel's Stump + [163] = {"163", "", "Spawns 2 friendly Dips upon clearing a room"}, -- Dingle Berry + [164] = {"164", "", "Spawns two extra bombs for each bomb placed"}, -- Ring Cap + [165] = {"165", "", "On Womb and beyond, replaces all pickup spawns with a random pickup#Bombs and Hearts are most common"}, -- Nuh Uh! + [166] = {"166", "", "Grants the effect of a random Passive Item each room"}, -- Modeling Clay + [167] = {"167", "", "Chance to spawn a friendly Bony when clearing a room"}, -- Polished Bone + [168] = {"168", "", "+1 bone heart container upon entering a new floor"}, -- Hollow Heart + [169] = {"169", "", "While held, counts towards the Guppy transformation"}, -- Kid's Drawing + [170] = {"170", "", "Grants the chance to automatically create Red Key rooms {{Collectible580}}"}, -- Crystal Key + [171] = {"171", "", "Devil deals use coins instead of hearts"}, -- Keeper's Bargain + [172] = {"172", "", "Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny + [173] = {"173", "", "{{Warning}} ONE TIME USAGE {{Warning}}#Can be used to pay for a Devil deal without losing hearts"}, -- Your Soul + [174] = {"174", "", "+10% Deavil deal chance"}, -- Number Magnet + [175] = {"175", "", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using Pandora's Box {{Collectible297}} spawns 6 items from random pools"}, -- Strange Key + [176] = {"176", "", "Spawns a blood clot familiar who mimics Isaacs movement, shoot direction and tear effects"}, -- Lil Clot + [177] = {"177", "", "Spawns a chest after clearing a mob Challenge Room, or a collectible after clearing a boss Challenge Room"}, -- Temporary Tattoo + [178] = {"178", "", "Player explodes upon taking damage"}, -- Swallowed M80 + [179] = {"179", "", "Familiars movement will be controlled by the same inputs as the player"}, -- RC Remote + [180] = {"180", "", "Familiar that follows Isaac's exact movements and shoots spectral tears#Has same damage and tear effects as the player"}, -- Found Soul + [181] = {"181", "", "Triggers a seperate random active item when using an active item"}, -- Expansion Pack + [182] = {"182", "", "Once per floor, upon taking damage creates a wisp {{Collectible584}} and grants invincibility#Spawns 5 wisps upon entering an angel room#Creates a wisp when giving money to beggars"}, -- Beth's Essence + [183] = {"183", "", "Each room:#With no followers: Chance to grant Brother Bobby {{Collectible8}} and/or Sister Maggy {{Collectible67}}# With followers: Chance to add a duplicate that follower"}, -- The Twins + [184] = {"184", "", "Shops can sell familiars#Familiars will always be on discount"}, -- Adoption Papers + [185] = {"185", "", "Chance to spawn a random locusts when killing an enemy"}, -- Cricket Leg + [186] = {"186", "", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot button)#Grants 2 Familiar attack flies which he can aim and fire with"}, -- Apollyon's Best Friend + [187] = {"187", "", "33% chance of adding an extra blind item in item rooms#Reveals the blind item in alt path"}, -- Broken Glasses + [188] = {"188", "", "Adds a chance to petrify an enemy when entering the room#Killing the petrified enemy freezes it"}, -- Ice Cube + [189] = {"189", "", "Activates a 1 second shield upon killing an enemy"}, -- Sigil of Baphomet } EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["en_us"].trinkets, true)