Merge pull request #429 from AutisticGoat/master
en_us: minor markups changes
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@@ -825,7 +825,7 @@ EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
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EID.descriptions[languageCode].sacrifice={
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EID.descriptions[languageCode].sacrifice={
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{"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"3", "", "{{AngelRoom}} 67% chance for increased Angel Room chance"},
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{"3", "", "{{AngelChance}} 67% chance for increased Angel Room chance"},
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{"4", "", "{{Chest}} 50% chance for 1 random chest"},
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{"4", "", "{{Chest}} 50% chance for 1 random chest"},
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{"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelRoom}} 67% chance for increased Angel Room chance"},
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{"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelRoom}} 67% chance for increased Angel Room chance"},
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{"6", "", "{{AngelRoom}} 33% chance for a teleport to the Angel Room#{{DevilRoom}} Teleports to the Devil Room instead if its door was spawned on the current floor#{{Chest}} 67% chance for random chest"},
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{"6", "", "{{AngelRoom}} 33% chance for a teleport to the Angel Room#{{DevilRoom}} Teleports to the Devil Room instead if its door was spawned on the current floor#{{Chest}} 67% chance for random chest"},
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@@ -744,7 +744,7 @@ local repTrinkets={
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[149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button
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[149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button
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[150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key
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[150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key
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[151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File
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[151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File
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[152] = {"152", "Telescope Lens", "+24% {{Planetarium}}Planetarium chance if none have spawned#+9% if a Planetarium has already spawned#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
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[152] = {"152", "Telescope Lens", "{{PlanetariumChance}} +24% Planetarium chance if none have spawned#{{PlanetariumChance}} +9% if a Planetarium has already spawned#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
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[153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect per room"}, -- Mom's Lock
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[153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect per room"}, -- Mom's Lock
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[154] = {"154", "Dice Bag", "50% chance per new room to grant a single use Dice consumable item#The Dice disappears when leaving#Does not take up a pill/card slot"}, -- Dice Bag
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[154] = {"154", "Dice Bag", "50% chance per new room to grant a single use Dice consumable item#The Dice disappears when leaving#Does not take up a pill/card slot"}, -- Dice Bag
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[155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Cathedral"}, -- Holy Crown
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[155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Cathedral"}, -- Holy Crown
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