Fixed incompatibility with GoG Version
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@@ -307,7 +307,7 @@ end
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-- Loads a given font from a given file path and use it to render text
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function EID:loadFont(fontFileName)
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EID.font:Load(fontFileName)
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EID.font:Load(fontFileName, "") -- GoG Version of game somehow wants a string as the second argument
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EID.font:SetMissingCharacter(2)
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if not EID.font:IsLoaded() then
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Isaac.DebugString("EID - ERROR: Could not load font from '" .. EID.modPath .. "resources/font/default.fnt" .. "'")
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