Edit EID.Config["Scale"] on EID.Scale
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@@ -591,7 +591,7 @@ function EID:filterIconMarkup(text, textPosX, textPosY)
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for word in string.gmatch(text, "{{.-}}") do
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for word in string.gmatch(text, "{{.-}}") do
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local textposition = string.find(text, word)
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local textposition = string.find(text, word)
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local lookup = EID:getIcon(word)
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local lookup = EID:getIcon(word)
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local preceedingTextWidth = EID:getStrWidth(string.sub(text, 0, textposition - 1)) * EID.Config["Scale"]
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local preceedingTextWidth = EID:getStrWidth(string.sub(text, 0, textposition - 1)) * EID.Scale
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table.insert(spriteTable, {lookup, preceedingTextWidth})
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table.insert(spriteTable, {lookup, preceedingTextWidth})
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text = string.gsub(text, word, EID:generatePlaceholderString(lookup[3]), 1)
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text = string.gsub(text, word, EID:generatePlaceholderString(lookup[3]), 1)
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end
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end
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@@ -612,13 +612,13 @@ function EID:renderInlineIcons(spriteTable, posX, posY)
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else
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else
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spriteObj:Update()
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spriteObj:Update()
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end
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end
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EID:renderIcon(spriteObj, posX + sprite[2] + Xoffset * EID.Config["Scale"], posY + Yoffset * EID.Config["Scale"])
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EID:renderIcon(spriteObj, posX + sprite[2] + Xoffset * EID.Scale, posY + Yoffset * EID.Scale)
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end
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end
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end
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end
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-- helper function to render Icons in specific EID settins
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-- helper function to render Icons in specific EID settins
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function EID:renderIcon(spriteObj, posX, posY)
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function EID:renderIcon(spriteObj, posX, posY)
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spriteObj.Scale = Vector(EID.Config["Scale"], EID.Config["Scale"])
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spriteObj.Scale = Vector(EID.Scale, EID.Scale)
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spriteObj.Color = Color(1, 1, 1, EID.Config["Transparency"], 0, 0, 0)
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spriteObj.Color = Color(1, 1, 1, EID.Config["Transparency"], 0, 0, 0)
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spriteObj:Render(Vector(posX, posY), nullVector, nullVector)
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spriteObj:Render(Vector(posX, posY), nullVector, nullVector)
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end
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end
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@@ -664,7 +664,7 @@ function EID:filterColorMarkup(text, baseKColor)
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local lookup, isColor = EID:getColor(word, lastColor)
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local lookup, isColor = EID:getColor(word, lastColor)
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if isColor then
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if isColor then
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local preceedingText = string.sub(text, lastPosition, textposition - 1)
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local preceedingText = string.sub(text, lastPosition, textposition - 1)
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local preceedingTextWidth = EID:getStrWidth(preceedingText) * EID.Config["Scale"]
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local preceedingTextWidth = EID:getStrWidth(preceedingText) * EID.Scale
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lastPosition = textposition
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lastPosition = textposition
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table.insert(textPartsTable, {preceedingText, lastColor, preceedingTextWidth})
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table.insert(textPartsTable, {preceedingText, lastColor, preceedingTextWidth})
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lastColor = lookup
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lastColor = lookup
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