Improved bag of crafting reset and navigation detection
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@@ -357,7 +357,7 @@ function EID:getAdjustedSubtype(Type, Variant, SubType)
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return 9999
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end
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local pool = game:GetItemPool()
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SubType = pool:GetPillEffect(SubType, Isaac.GetPlayer(0)) + 1
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SubType = pool:GetPillEffect(SubType, EID.player) + 1
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end
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return SubType
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end
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