diff --git a/eid_data.lua b/eid_data.lua index 1a866bd0..12047e13 100644 --- a/eid_data.lua +++ b/eid_data.lua @@ -133,6 +133,12 @@ EID.InlineIcons = { ["ArrowDown"] = {"ArrowDown", 0, 10, 9, 1}, ["Warning"] = {"Warning", 0, 10, 9, 3}, ["Blank"] = {"Blank", 0, 0, 0}, + + ["ArrowGrayUp"] = {"ArrowGray", 0, 10, 9, 1}, + ["ArrowGrayRight"] = {"ArrowGray", 1, 10, 9, 1}, + ["ArrowGrayDown"] = {"ArrowGray", 2, 10, 9, 1}, + ["ArrowGrayLeft"] = {"ArrowGray", 3, 10, 9, 1}, + ["IconGreenTint"] = function(_) EID._NextIconModifier = function(sprite) sprite.Color = Color(1, 1, 1, EID.Config["Transparency"] * 0.5, 0, 0.5, 0) @@ -803,3 +809,7 @@ EID.TransformationData = { [tostring(EID.TRANSFORMATION.SUPERBUM)] = {}, [tostring(EID.TRANSFORMATION.STOMPY)] = {VanillaForm = REPENTANCE and PlayerForm.PLAYERFORM_STOMPY} } + + +EID.RoomShapeToMarkup = { "{{Room}}", "{{RoomSmallHorizontal}}", "{{RoomSmallVertical}}", "{{RoomLongVertical}}", "{{RoomLongThinVertical}}","{{RoomLongHorizontal}}", "{{RoomLongThinHorizontal}}", "{{RoomXL}}", "{{RoomLTopLeft}}", "{{RoomL}}", "{{RoomLBottomLeft}}", "{{RoomLBottomRight}}" } +EID.RoomTypeToMarkup = { "{{Room}}", "{{Shop}}", "{{ErrorRoom}}", "{{TreasureRoom}}", "{{BossRoom}}", "{{MiniBoss}}", "{{SecretRoom}}", "{{SuperSecretRoom}}", "{{ArcadeRoom}}", "{{CursedRoom}}", "{{ChallengeRoom}}", "{{Library}}", "{{SacrificeRoom}}", "{{DevilRoom}}", "{{AngelRoom}}", "{{LadderRoom}}", "{{Room}}" --[[boss rush]], "{{IsaacsRoom}}", "{{BarrenRoom}}", "{{ChestRoom}}", "{{DiceRoom}}", "{{Shop}}", "{{Room}}", --[[Black Market / Greed Exit]] "{{Planetarium}}", "{{Teleporter}}","{{Teleporter}}", "{{Room}}", "{{Room}}" --[[Blue Key rooms]], "{{UltraSecretRoom}}" }