Added "Single Use Item" indicator text as a separate translation string
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@@ -148,7 +148,7 @@ EID.descriptions[languageCode].collectibles={
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{"124", "死海古卷", "触发1次随机主动道具效果"},
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{"125", "波比炸弹", "跟踪炸弹#{{Bomb}} +5炸弹"},
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{"126", "剃刀片", "↑ {{Damage}} 所在房间+1.2伤害#↓ 造成1心伤害"},
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{"127", "遗忘药", "{{Warning}} 一次性 {{Warning}}#整层重置"},
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{"127", "遗忘药", "整层重置"},
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{"128", "孤独一生", "飞行环绕物#很远#每秒造成30点接触伤害"},
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{"129", "桶装猪油", "↑ +2心之容器#↓ {{Speed}} -0.2移速#{{HalfHeart}} 治疗半红心"},
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{"130", "小黑马", "持有时能够飞行#{{Speed}} 如果移速低于1.5则设置移速为1.5#使用时向1个方向冲刺"},
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@@ -318,7 +318,7 @@ EID.descriptions[languageCode].collectibles={
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{"294", "棉豆", "击退附近的敌人和弹幕#10%几率在换成另1个主动道具再将其换回来后变成更强的{{Collectible484}}等等,啥?"},
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{"295", "魔术手指", "{{Damage}} 对房间内所有敌人造成200%角色伤害#{{Coin}} 花费:1硬币"},
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{"296", "转换器", "!!! 转换:#2魂心/黑心变成1心之容器"},
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{"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层生成以下物品:#1章1:2{{SoulHeart}};1章2:2{{Key}}+2{{Bomb}}#2章1:1{{BossRoom}}道具;2章2:1章1+2章1#3章1:4{{SoulHeart}};3章2:20{{Coin}} #4章1:2{{BossRoom}}道具; 4章2:{{Collectible33}}圣经#???/虚空:无#地狱:1{{DevilRoom}}道具+1{{BlackHeart}}; 大教堂:1{{AngelRoom}}道具+1{{EternalHeart}}#暗室:解锁{{Collectible523}}搬家盒; 宝箱:1{{Coin}}#若有迷宫诅咒则为章节1层"},
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{"297", "潘多拉魔盒", "根据所在层生成以下物品:#1章1:2{{SoulHeart}};1章2:2{{Key}}+2{{Bomb}}#2章1:1{{BossRoom}}道具;2章2:1章1+2章1#3章1:4{{SoulHeart}};3章2:20{{Coin}} #4章1:2{{BossRoom}}道具; 4章2:{{Collectible33}}圣经#???/虚空:无#地狱:1{{DevilRoom}}道具+1{{BlackHeart}}; 大教堂:1{{AngelRoom}}道具+1{{EternalHeart}}#暗室:解锁{{Collectible523}}搬家盒; 宝箱:1{{Coin}}#若有迷宫诅咒则为章节1层"},
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{"298", "独角兽的残角", "{{Timer}} 在6秒内获得:#无敌#↑ +0.28移速#无法发射眼泪"},
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{"299", "金牛座", "#↓ {{Speed}} -0.3移速#{{Speed}} 在有敌人的房间内每秒累计0.13移速#速度达到2时无敌并每次造成40点接触伤害,持续5秒"},
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{"300", "白羊座", "↑ {{Speed}} +0.25移速#对敌人造成18点接触伤害#移速不低于为0.8才能造成伤害,且自己仍然会受伤"},
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@@ -368,7 +368,7 @@ EID.descriptions[languageCode].collectibles={
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{"344", "火柴盒", "{{BlackHeart}} +1黑心#{{Bomb}} 生成2-3炸弹掉落物"},
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{"345", "合成油脂", "↑ {{Damage}} +1.0伤害#↑ {{Range}} +5.25射程#↑ +0.5眼泪高度"},
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{"346", "零食", "↑ +1心之容器"},
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{"347", "复视", "{{Warning}} 一次性 {{Warning}}#复制所在房间内所有底座道具/掉落物"},
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{"347", "复视", "复制所在房间内所有底座道具/掉落物"},
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{"348", "安慰剂", "{{Pill}} 触发持有胶囊的效果"},
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{"349", "木制镍币", "{{Coin}} 有50%几率生成1随机硬币"},
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{"350", "毒性休克", "{{Poison}} 每个房间的一开始所有敌人获得中毒效果#被毒死的敌人留下水迹"},
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@@ -496,7 +496,7 @@ EID.descriptions[languageCode].collectibles={
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{"472", "国王宝宝", "其他跟班都会跟着他#角色射击时停止移动#停止射击后传送回角色位置"},
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{"473", "大胖蛆", "以非常慢的速度向前冲刺的跟班#每秒造成40.5点接触伤害"},
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{"474", "损坏的玻璃大炮", "阻挡敌人弹幕"},
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{"475", "计划C", "{{Warning}} 一次性 {{Warning}}#对所有敌人造成9,999,999点伤害并在3秒后杀死角色"},
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{"475", "计划C", "对所有敌人造成9,999,999点伤害并在3秒后杀死角色"},
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{"476", "一面骰", "复制房间中随机1个掉落物"},
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{"477", "虚空", "!!! 使用时消耗房间中所有底座道具#主动道具:激活其效果,以后每次使用虚空时也会激活#↑ 被动道具:随机小幅提升2项属性"},
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{"478", "暂停", "使房间内所有敌人石化,直到过了30秒或角色重新射击为止#接触石化的敌人仍会受伤"},
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@@ -504,14 +504,14 @@ EID.descriptions[languageCode].collectibles={
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{"480", "堆肥", "将掉落物变成蓝苍蝇或蓝蜘蛛#使当前的蓝苍蝇/蓝蜘蛛翻倍#如果什么都没有就生成1只蓝苍蝇或蓝蜘蛛"},
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{"481", "数据破解", "使用时,使一项随机属性小幅↑/↓#{{Timer}} 当前房间内随机眼泪效果#破坏当前房间所有贴图和音乐"},
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{"482", "遥控器", "将你换成另1个角色#移除上1个收集到的道具"},
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{"483", "妈咪炸弹!", "{{Warning}} 一次性 {{Warning}}#影响整层#炸碎所有障碍物#对所有敌人造成200点伤害#打开Boss Rush/死寂/隐藏房的门#若持有金炸弹,则可不消耗道具使用一次"},
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{"483", "妈咪炸弹!", "影响整层#炸碎所有障碍物#对所有敌人造成200点伤害#打开Boss Rush/死寂/隐藏房的门#若持有金炸弹,则可不消耗道具使用一次"},
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{"484", "等等,啥?", "使用时使敌人推走并生成岩石波#可以开门或摧毁岩石"},
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{"485", "被掰弯的硬币", "有50%几率使房间内所有道具,掉落物和箱子翻倍#另外50%几率将上述内容移除并生成1硬币"},
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{"486", "钝剃刀片", "使角色受伤但不掉血#可以用来触发道具效果"},
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{"487", "土豆削皮刀", "使用时移除1个心之容器#↑ {{Damage}} 使用时+0.2伤害并获得{{Collectible73}}肉块#{{Timer}} 当前房间获得{{Collectible214}}贫血的效果"},
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{"488", "节拍器", "使用时在所在房间中给予1个随机道具效果"},
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{"489", "无限面骰", "每次使用时触发一次随机骰子效果"},
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{"490", "伊甸的灵魂", "{{Warning}} 一次性 {{Warning}}#基于所在房间的道具池生成2个随机道具"},
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{"490", "伊甸的灵魂", "基于所在房间的道具池生成2个随机道具"},
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{"491", "毒瘾宝宝", "{{Pill}} 每3个房间生成1随机胶囊#{{Poison}} 使用胶囊会使房间内所有敌人中毒"},
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{"492", "嘿,听好!", "↑ {{Luck}} +1运气#使{{SecretRoom}}隐藏房,宝藏岩石和暗门的地点高亮"},
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{"493", "肾上腺素", "每有1个空的心之容器:#↑ {{Damage}} +0.2伤害"},
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@@ -536,7 +536,7 @@ EID.descriptions[languageCode].collectibles={
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{"512", "黑洞", "可投掷的黑洞,会吸入所有东西#每秒造成6点接触伤害#摧毁附近的岩石#持续6秒"},
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{"513", "派对帽", "↑ {{Damage}} +0.1伤害#{{SoulHeart}} +1魂心#几率魅惑/恐惧1个敌人#受伤时几率生成1个彩虹便便"},
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{"514", "损坏的调制解调器", "使随机敌人\"延迟\",石化数秒后恢复#对弹幕和掉落物也有效#有25%几率出现双倍清理房间掉落"},
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{"515", "神秘礼物", "{{Warning}} 一次性 {{Warning}}#基于所在房间的道具池生成1个随机道具#几率生成{{Collectible132}}煤块或{{Collectible36}}便便"},
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{"515", "神秘礼物", "基于所在房间的道具池生成1个随机道具#几率生成{{Collectible132}}煤块或{{Collectible36}}便便"},
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{"516", "洒水器", "生成1个洒水器,转圈发射眼泪"},
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{"517", "快速炸弹", "+7炸弹#能更快地放置炸弹"},
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{"518", "伙伴盲盒", "与合作宝宝外观一样的跟班#随机眼泪效果#每层都会重置"},
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@@ -557,7 +557,7 @@ EID.descriptions[languageCode].collectibles={
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{"533", "三圣颂", "发射白色光束弹#{{Damage}} 每秒造成30次33%的角色伤害"},
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{"534", "书包", "可以持有2个主动道具#按掉落键切换(遗骸则需按住掉落键)#(掉落键默认为 {{ButtonRT}})"},
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{"535", "毛毯", "{{SoulHeart}} +1魂心#{{Heart}} 治疗1红心#{{Collectible313}} 当进入Boss房时产生1个护盾,阻挡1次伤害"},
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{"536", "祭坛", "{{Warning}} 一次性 {{Warning}}#献祭1-2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#将蓝蜘蛛/蓝苍蝇变成硬币"},
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{"536", "祭坛", "献祭1-2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#将蓝蜘蛛/蓝苍蝇变成硬币"},
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{"537", "呕吐虫宝宝", "{{Pill}} 生成1个随机胶囊#发射一条水迹的跟班#每次使用胶囊后水迹类型改变"},
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{"538", "弹珠袋", "生成3个随机饰品#{{Collectible479}} 受伤时几率消耗饰品并永久获得其效果"},
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{"539", "神秘的卵", "受伤时生成1个魅惑的敌人#未受伤清理的房间越多,生成的帮手更强"},
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@@ -970,6 +970,8 @@ EID.descriptions[languageCode].VoidNames = {"{1} 移速", "{1} 射速", "{1} 伤
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EID.descriptions[languageCode].CollectionPageInfo = "此道具尚未收集!"
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EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} 一次性 {{Warning}}"
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EID.descriptions[languageCode].MCM = {
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DemoObjectName = "项目名预览",
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DemoObjectTransformation = "套装预览",
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