Add "Car Battery" modifiers (#584)

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Valentin Lamprière authored and GitHub committed 2023-10-09 23:56:57 +02:00
1 parent 1fb5c302c7
commit 85983e7d5e
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@@ -713,6 +713,23 @@ EID.descriptions[languageCode].abyssSynergies = {
[559] = "Light blue locust with arcs of electricity that deal 0.1 damage per tick", -- 120 Volt
}
-- Effect of Car battery on Active Items
local repCarBattery = {
[323] = "Tears deal double damage", -- Isaac's Tears
--[386] = "Tinyly increase chances for crawlspaces (still very rare)", -- D12
[489] = "Triggers two dice effects. The second die effect never change", -- D Infinity
[523] = "", -- Moving Box
[556] = "Will gives two brimstone, giving extra damage", -- Sulfur
[584] = "Double wisps", -- Book of Virtues
[605] = "Spawn two Peepers. Doesn't gives extra damage", -- The Scooper
[609] = "Chances to delete items are doubled", -- Eternal D6
[625] = "Effect last 60s", -- Mega Mush
[705] = "Shadow effect last 2s", -- Dark Arts
[720] = "Spawns a poop alongside the pickup", -- Everything Jar
[723] = "Decreasing internal ID by two", -- Spindown Dice
}
--EID.descriptions[languageCode].carBattery[284] = nil -- D4
EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery)
---------- Trinkets ----------