From 85c20b128656d42a87e8d8951e428d39096f3c06 Mon Sep 17 00:00:00 2001 From: Xenocean <63991224+Xenocean@users.noreply.github.com> Date: Tue, 4 Aug 2026 02:15:23 +0800 Subject: [PATCH] update zh_cn and en_us (#986) --- descriptions/ab+/zh_cn.lua | 2 +- descriptions/rep+/zh_cn.lua | 24 ++++++++++++------------ descriptions/rep/en_us.lua | 1 - descriptions/rep/zh_cn.lua | 35 ++++++++++++++++------------------- 4 files changed, 29 insertions(+), 33 deletions(-) diff --git a/descriptions/ab+/zh_cn.lua b/descriptions/ab+/zh_cn.lua index c3bb0f6d..19df2f70 100644 --- a/descriptions/ab+/zh_cn.lua +++ b/descriptions/ab+/zh_cn.lua @@ -1286,7 +1286,7 @@ EID.descriptions[languageCode].ConditionalDescs = { ["5.100.205 (Wafer)"] = "花费降至半心", -- Sharp Plug + Wafer ["Suicide 1"] = "{1}无法阻止死亡", -- Plan C, Damocles, Suicide King - ["Suicide 2"] = "死亡无法被{1}阻止", -- Plan C, Damocles, Suicide King + ["Suicide 2"] = "无法阻止{1}的死亡", -- Plan C, Damocles, Suicide King ["5.100.7"] = "{1}效果激活时, 伤害修正x1.5", -- Blood of the Martyr ["5.100.34"] = "伤害修正x1.5", -- Book of Belial diff --git a/descriptions/rep+/zh_cn.lua b/descriptions/rep+/zh_cn.lua index efb7b047..954ef529 100644 --- a/descriptions/rep+/zh_cn.lua +++ b/descriptions/rep+/zh_cn.lua @@ -120,7 +120,7 @@ local goldenTrinketEffects = { -- Purple Heart (find replace): [5] = { 2, 4, 6, 50, 66, 75 }, -- Callus (append): - [14] = { "{{SacrificeRoom}}将献祭房的尖刺伤害降至半心", "{{Collectible108}}将大多数伤害降至半心" }, + [14] = { "{{SacrificeRoom}} 将献祭房的尖刺伤害降至半心", "{{Collectible108}} 将大多数伤害降至半心" }, -- Mom's Toenail (find replace): [16] = {"位置", "{{CR}}位置{{ColorGold}}2次", "{{CR}}位置{{ColorGold}}3次"}, -- Paper Clip (find replace): @@ -128,7 +128,7 @@ local goldenTrinketEffects = { -- Mysterious Paper (find replace): [21] = {"效果", "{{ColorGold}}2个{{CR}}效果", "{{ColorGold}}2个{{CR}}效果"}, -- Daemon's Tail (append): - [22] = {"{{BlackHeart}}蓝色与紫色火堆现在会掉落黑心"}, + [22] = {"{{BlackHeart}} 蓝色与紫色火堆现在会掉落黑心"}, -- Broken Ankh (find replace): [28] = { 22, 33, 50 }, -- Umbilical Cord (find replace): @@ -160,8 +160,8 @@ local goldenTrinketEffects = { [54] = {"3.5点伤害", "角色伤害", "1.5倍角色伤害"}, -- Judas' Tongue (replace): [56] = { - "{{DevilRoom}}降低{{ColorGold}}所有{{CR}}恶魔交易至1心", - "{{DevilRoom}}降低{{ColorGold}}所有{{CR}}恶魔交易至1心#{{ColorGold}}地刺交易只需1次献祭" + "{{DevilRoom}} 降低{{ColorGold}}所有{{CR}}恶魔交易至1心", + "{{DevilRoom}} 降低{{ColorGold}}所有{{CR}}恶魔交易至1心#{{ColorGold}}地刺交易只需1次献祭" }, -- ???'s Soul (find replace): [57] = {"在房间中", "2个{{CR}}在房间中", "3个{{CR}}在房间中"}, @@ -169,8 +169,8 @@ local goldenTrinketEffects = { [58] = { 6.66, 13, 25, 10, 5, 2 }, -- The Left Hand (append): [61] = { - "{{RedChest}}红箱子包含额外掉落物", - "{{RedChest}}红箱子包含额外掉落物#{{ColorGold}}红箱子不再生成红蜘蛛", + "{{RedChest}} 红箱子包含额外掉落物", + "{{RedChest}} 红箱子包含额外掉落物#{{ColorGold}}红箱子不再生成红蜘蛛", }, -- Shiny Rock (replace): [62] = { @@ -189,13 +189,13 @@ local goldenTrinketEffects = { -- Bob's Bladder (appendix): [71] = {"增加水迹范围", "增加水迹范围与持续时间"}, -- Poker Chip (append): - [76] = {"{{Slotmachine}}赌博获胜的掉落物变为2倍", "{{Slotmachine}}赌博获胜的掉落物变为3倍"}, + [76] = {"{{Slotmachine}} 赌博获胜的掉落物变为2倍", "{{Slotmachine}} 赌博获胜的掉落物变为3倍"}, -- Blister (find replace) [77] = {"提高", "进一步{{CR}}提高", "更进一步{{CR}}提高"}, -- Store Key (append): - [83] = {"{{Shop}}商店不会是等级最低的变体", "{{Shop}}升级商店的布局"}, + [83] = {"{{Shop}} 商店不会是等级最低的变体", "{{Shop}} 升级商店的布局"}, -- Rib of Greed (append): - [84] = {"{{Coin}}提高双硬币、镍币、铸币、幸运硬币和金硬币的生成概率"}, + [84] = {"{{Coin}} 提高双硬币、镍币、铸币、幸运硬币和金硬币的生成概率"}, -- Karma (find replace): [85] = { 1, 2, 3, 1, 2, 3, 1, 2, 3}, -- Mom's Locket (find replace): @@ -303,9 +303,9 @@ local goldenTrinketEffects = { [157] = { 15, 10, 5 }, -- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup): [159] = { - "{{GoldenChest}}将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}}金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+10%", - "{{Key}}拾取时获得1个钥匙#{{GoldenChest}}将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}}金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+10%", - "{{GoldenChest}}将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}}金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+20%" + "{{GoldenChest}} 将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}} 金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+10%", + "{{Key}} 拾取时获得1个钥匙#{{GoldenChest}} 将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}} 金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+10%", + "{{GoldenChest}} 将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}} 金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+20%" }, -- Wicked Crown (full replace): [161] = { diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index f91a05e9..78fd6f97 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -614,7 +614,6 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [709] = "Spawns 3 wisps where Isaac lands", -- Suplex! [710] = "Spawns a random wisp on craft", -- Bag of Crafting [712] = "The item wisps shoot homing tears", -- Lemegeton - [719] = "20% chance for enemies to drop a {{Coin}} coin on kill", -- Keeper's Box [720] = "Spawns a random wisp", -- Everything Jar [722] = "Orbits the chained enemy, shooting at them#Wisp dies when the enemy dies", -- Anima Sola [723] = "Spawns a random wisp and rerolls all wisps into the type", -- Spindown Dice diff --git a/descriptions/rep/zh_cn.lua b/descriptions/rep/zh_cn.lua index fde71ed0..b457a2a0 100644 --- a/descriptions/rep/zh_cn.lua +++ b/descriptions/rep/zh_cn.lua @@ -508,14 +508,14 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [56] = "魂火会滴落黄色水迹", -- Lemon Mishap [58] = "免疫弹幕#{{Collectible58}}的效果期间免疫伤害", -- Book of Shadows [65] = "被摧毁时掉落1个即爆炸弹", -- Anarchist Cookbook - [66] = "{{Slow}}被摧毁时使敌人减速3秒", -- The Hourglass + [66] = "{{Slow}} 被摧毁时使敌人减速3秒", -- The Hourglass [77] = "额外接触伤害", -- My Little Unicorn [78] = "被摧毁时在当前房间中生成1只蝗虫", -- Book of Revelations [85] = "被摧毁时掉落1{{Card}}卡牌", -- Deck of Cards [97] = "8选1生成魂火:#{{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#{{Warning}} 很有可能为爆炸效果", -- The Book of Sin [102] = "6选1生成魂火:#普通泪弹且被摧毁时生成1只红蜘蛛/中毒泪弹/石化泪弹/迷惑泪弹/烧伤泪弹/即爆炸弹泪弹#无论哪种, 被摧毁时生成1胶囊", -- Mom's Bottle of Pills [105] = "每重置1个道具额外生成1魂火", -- The D6 - [111] = "{{Poison}}被摧毁时产生毒气", -- The Bean + [111] = "{{Poison}} 被摧毁时产生毒气", -- The Bean [123] = "随机泪弹", -- Monster Manual [124] = "生成触发道具对应的魂火", -- Dead Sea Scrolls [127] = "仅存在于道具所创新层的无限血量魂火", -- Forget Me Now @@ -528,15 +528,13 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [166] = "摧毁房间中所有掉落物, 每个都有概率生成1魂火", -- D20 [175] = "魂火会解锁碰到的箱子/门, 包括超级撒但, 回溯, 尸宫的门#该魂火可以捐给{{KeyBeggar}}钥匙大师", -- Dad's Key [177] = "根据获得的奖励生成魂火", -- Portable Slot - [181] = "10%概率发射{{Collectible374}}圣光泪弹", -- White Pony [186] = "高血量魂火", -- Blood Rights - [192] = "追踪泪弹", -- Telepathy for Dummies [263] = "被摧毁时掉落1{{Rune}}符文", -- Clear Rune [283] = "重置所有魂火并生成1随机魂火#不重置美德之书", -- D100 [284] = "移除所有魂火, 每持有2个道具生成1随机魂火#不重置美德之书", -- D4 [285] = "10%概率发射十面骰效果的泪弹", -- D10 [286] = "被摧毁时掉落1{{Card}}卡牌", -- Blank Card - [287] = "{{Collectible675}}被摧毁时产生碎裂的宝珠的效果", -- Book of Secrets + [287] = "{{Collectible675}} 被摧毁时产生碎裂的宝珠的效果", -- Book of Secrets [288] = "生成魂火而不是蜘蛛#被摧毁时生成1蓝蜘蛛", -- Box of Spiders [289] = "红火泪弹", -- Red Candle [290] = "生成魂火而不是掉落红心#被摧毁时概率生成1{{HalfHeart}}半红心", -- The Jar @@ -549,10 +547,10 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [297] = "根据当前层生成0-8魂火", -- Pandora's Box [298] = "免疫接触伤害#只有激活独角兽的残角或类似效果时才会造成接触伤害", -- Unicorn Stump [323] = "只能维持3秒", -- Isaac's Tears - [324] = "{{Collectible570}}黏土饼干泪弹", -- Undefined + [324] = "{{Collectible570}} 黏土饼干泪弹", -- Undefined [325] = "抛射泪弹", -- Scissors [326] = "完美阻挡时生成4魂火", -- Breath of Life - [347] = "{{Collectible245}}完美视力泪弹#复制所有其他魂火", -- Diplopia + [347] = "{{Collectible245}} 完美视力泪弹#复制所有其他魂火", -- Diplopia [348] = "被摧毁时生成1{{Pill}}胶囊", -- Placebo [349] = "被摧毁时50%概率掉落1{{Coin}}硬币", -- Wooden Nickel [351] = "使用时产生岩石波#被摧毁时{{Petrify}}石化敌人并产生{{Poison}}毒气", -- Mega Bean @@ -563,9 +561,9 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [386] = "5%概率发射将石头/罐子/头骨/蘑鼓重置的泪弹", -- D12 [396] = "每个传送门有1魂火", -- Ventricle Razor [406] = "随机伤害和射速", -- D8 - [419] = "20%概率发射传送敌人的泪弹#魂火每5秒闪匿一次", -- Teleport 2.0 - [421] = "{{Charm}}被摧毁时产生魅惑屁", -- Kidney Bean - [422] = "30%概率发射{{Petrify}}石化泪弹#使上个房间被摧毁的所有魂火重生", -- Glowing Hour Glass + [419] = "魂火每5秒闪匿一次", -- Teleport 2.0 + [421] = "{{Charm}} 被摧毁时产生魅惑屁", -- Kidney Bean + [422] = "使上个房间被摧毁的所有魂火重生", -- Glowing Hour Glass [427] = "在房间中弹动, 被角色击中时爆炸#不造成接触伤害", -- Mine Crafter [434] = "生成魂火而不是苍蝇#最多5只苍蝇产生血量和伤害增强的1魂火", -- Jar of Flies [437] = "首次击中时产生七面骰效果", -- D7 @@ -600,7 +598,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [550] = "10%概率对敌人触发妈腿践踏的泪弹", -- Broken Shovel [552] = "10%概率对敌人触发妈腿践踏的泪弹 ", -- Mom's Shovel [556] = "短程{{Collectible118}}硫磺火泪弹", -- Sulfur - [557] = "↑ {{Luck}} 每有1幸运饼干魂火, 幸运+0.2", -- Fortune Cookie + [557] = "↑ {{Luck}}每有1幸运饼干魂火, 幸运+0.2", -- Fortune Cookie [578] = "魂火会滴落黄色水迹", -- Free Lemonade [580] = "进入新房间时概率产生红门", -- Red Key [582] = "最多1个", -- Wavy Cap @@ -622,7 +620,6 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [709] = "角色落地时生成3魂火", -- Suplex [710] = "合成时生成1随机魂火", -- Bag of Crafting [712] = "道具魂火发射追踪泪弹", -- Lemegeton - [719] = "20%概率击杀敌人时掉落1{{Coin}}硬币", -- Keeper's Box [720] = "生成1随机魂火", -- Everything Jar [722] = "{{Chained}} 禁锢2个敌人#若只有1个敌人, 将其禁锢10秒#再次使用使用孤魂铁索会解除最近的敌人", -- Anima Sola [723] = "生成1随机魂火, 将所有魂火重置为该类型", -- Spindown Dice @@ -744,7 +741,7 @@ EID.descriptions[languageCode].TearFlagNames = { [69] = "环形轨道运动", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart) [70] = "碎岩", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies [71] = "脑形虫", -- Brain Worm, tears turn and go horizontally when moving past an enemy - [72] = "鲜血炸弹 ", -- Blood Bombs, leave blood creep on the ground + [72] = "鲜血炸弹", -- Blood Bombs, leave blood creep on the ground [73] = "将敌人变为大便", -- E. Coli tears, turn enemies into poop [74] = "击杀敌人时掉落硬币", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man) [75] = "硫磺火炸弹", -- Brimstone Bombs, explosion creates a brimstone cross @@ -869,7 +866,7 @@ local repBFFSSynergies = { ["5.350.142"] = "魂火射速和接触伤害翻倍", -- Beth's Faith ["5.350.182"] = "魂火射速和接触伤害翻倍", -- Beth's Essence ["5.350.176"] = "血团伤害翻倍", -- Lil Clot - ["5.350.186"] = "蝗虫伤害提升至1.25x", -- Apollyon's Best Friend + ["5.350.186"] = "蝗虫伤害提升25%", -- Apollyon's Best Friend ["Tainted Lilith"] = "格罗的泪弹伤害翻倍", -- Gello (for BFFS pedestal) } EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies) @@ -935,7 +932,7 @@ local repTrinkets={ [156] = {"156", "母亲的吻", "持有时+1心之容器"}, -- Mother's Kiss [157] = {"157", "扑克牌残片", "每发射15次, 发射1颗{{Collectible149}}吐根酊+{{Collectible5}}我的镜像效果的泪弹, 其射程极高"}, -- Torn Card [158] = {"158", "破损的口袋", "受伤时, 角色掉落持有的2硬币/钥匙/炸弹#该掉落物可能会变为变体, 比如金钥匙, 镍币, 铸币等"}, -- Torn Pocket - [159] = {"159", "镀金钥匙", "{{Key}} 首次拾起时+1钥匙#{{GoldenChest}} 所有新生成的箱子(除了旧箱子和巨型箱子)由金箱子取代#{{GoldenChest}} 金箱子可能含有额外的卡牌/胶囊/饰品"}, -- Gilded Key + [159] = {"159", "镀金钥匙", "{{Key}} 首次拾起时+1钥匙#{{GoldenChest}} 所有新生成的箱子(除了旧箱子和大箱子)由金箱子取代#{{GoldenChest}} 金箱子可能含有额外的卡牌/胶囊/饰品"}, -- Gilded Key [160] = {"160", "幸运袋", "{{GrabBag}} 进入新层时生成1福袋"}, -- Lucky Sack [161] = {"161", "邪恶王冠", "在阴间中生成{{TreasureRoom}}宝箱房和{{Shop}}商店"}, -- Wicked Crown [162] = {"162", "阿撒泻勒的残角", "{{Player7}} 清理房间后有33%概率变为阿撒泻勒#{{Timer}} 效果持续到清理并离开另一个房间"}, -- Azazel's Stump @@ -1007,7 +1004,7 @@ EID.descriptions[languageCode].goldenTrinketEffects = { -- NO! [88] = { "阻止品质{{Quality0}}道具生成" }, -- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?) - [159] = { "{{GoldenChest}} 所有新生成的箱子(除了旧箱子和巨型箱子)由金箱子取代#{{GoldenChest}} 金箱子可能含有额外的卡牌/胶囊/饰品" }, + [159] = { "{{GoldenChest}} 所有新生成的箱子(除了旧箱子和大箱子)由金箱子取代#{{GoldenChest}} 金箱子可能含有额外的卡牌/胶囊/饰品" }, -- Lucky Sack [160] = {1, 2, 3}, -- Lil Clot @@ -1247,7 +1244,7 @@ local repCharacterInfo = { [33] = {"堕化店主", "最多2硬币心容器#敌人会掉落2秒内消失的硬币#大多数底座道具需要15硬币购买#恶魔交易和天使道具需要支付15或30硬币#商店不需要钥匙且商品增加"}, [34] = {"堕化亚玻伦", ""}, [35] = {"堕化遗骸", "遗骸是一堆不能移动的骨头, 由遗骸之魂拾起并投掷, 造成3x伤害#只有遗骸之魂会受到伤害#炸弹会放置在遗骸的位置#无法拥有红心#{{SoulHeart}} 心之容器改为魂心"}, - [36] = {"堕化伯大尼", "{{Heart}} 使用红心为主动道具充能#无法拥有红心#{{SoulHeart}} 心之容器改为魂心和红心充能#属性提升只有75%效力"}, + [36] = {"堕化伯大尼", "{{Heart}} 使用红心为主动道具充能#无法拥有红心#{{SoulHeart}} 体力上升改为获得魂心和红心充能#属性提升只有75%效力"}, [37] = {"堕化雅各", "堕化以扫会追击堕化雅各, 接近时冲刺#冲刺会对敌人造成大量伤害#若击中堕化雅各, 堕化雅各在本层后续会变为灵魂, 受伤即死#作为灵魂时, 每房间可以免费进行一次恶魔交易"}, [38] = {"死亡的堕化拉撒路", "拉撒路有生死两种状态, 每种状态都有各自的道具和血量#清理房间/波次或使用生死逆转时, 切换到另一种状态"}, [39] = {"堕化雅各之魂", "#飞行#灵体泪弹#{{Warning}} 受伤即死#{{Warning}} 被堕化以扫击中时死亡#{{DevilRoom}} 每房间可以免费进行一次恶魔交易#下一层时变回堕化雅各"}, @@ -1285,7 +1282,7 @@ EID.descriptions[languageCode].birthright ={ {"堕化夏娃", "", "{{HalfHeart}} 红心血团死亡时生成2秒后消失的半红心"}, {"堕化参孙", "", "{{Collectible704}} 击杀敌人时狂暴计时增加3秒而不是1秒"}, {"堕化阿撒泻勒", "", "{{Collectible726}} 咯血症攻击范围翻倍"}, - {"堕化拉撒路", "", "未激活的形态作为虚角色#虚角色无敌, 造成0.25x伤害#两个角色都有长子名分的效果"}, + {"堕化拉撒路", "", "未激活的形态作为虚角色#虚角色无敌, 造成25%伤害#两个角色都有长子名分的效果"}, {"堕化伊甸", "", "在长子名分之前拿到的道具不会被重置#主动道具放下又拾起后可再次被重置"}, {"堕化游魂", "", "获得1额外生命#死亡时, 在相同房间中重生并对附近敌人造成200点伤害"}, {"堕化莉莉丝", "", "{{Collectible728}} 正常跟随的跟班改为与格罗行为一致#每有1个跟班, 造成的近战伤害+3"}, @@ -1294,7 +1291,7 @@ EID.descriptions[languageCode].birthright ={ {"堕化遗骸", "", "{{Collectible714}} 堕化遗骸之魂获得召回能力, 从任意距离召回堕化遗骸#遗骸之魂在遗骸返回时无敌"}, {"堕化伯大尼", "", "生成4个品质{{Quality3}}和{{Quality4}}的随机道具魂火, 血量比正常魂火高很多"}, {"堕化雅各", "", "堕化以扫分裂为两个#两者会同时冲刺#{{Collectible722}} 孤魂铁索的冷却降至10秒#{{Chained}} 使用孤魂铁索禁锢两者6.67秒"}, - {"死亡的堕化拉撒路", "", "未激活的形态作为虚角色#虚角色无敌, 造成0.25x伤害#两个角色都有长子名分的效果"}, + {"死亡的堕化拉撒路", "", "未激活的形态作为虚角色#虚角色无敌, 造成25%伤害#两个角色都有长子名分的效果"}, {"堕化雅各之魂", "", "堕化以扫分裂为两个#两者会同时冲刺#{{Collectible722}} 孤魂铁索的冷却降至10秒#{{Chained}} 使用孤魂铁索禁锢两者6.67秒"}, {"堕化遗骸之魂", "", "{{Collectible714}} 堕化遗骸之魂获得召回能力, 从任意距离召回堕化遗骸#遗骸之魂在遗骸返回时无敌"}, }