Reimplement percentage chances, more description updates

This commit is contained in:
Marcx committed 2021-12-22 12:52:11 +01:00
1 parent 5c0b555367
commit 86a47de654
1 file changed
+14 -14
+14 -14
View File
@@ -158,7 +158,7 @@ local repCollectibles={
[395] = {"395", "Tech X", "Charge and fire a laser ring that travels across the room#Higher damage with longer charge#100% damage on full charge"}, -- Tech X
[397] = {"397", "Tractor Beam", "Isaac's tears now travel directly forward following a beam of light, but will also move sideways based on your player movement#↑ +1 Fire Rate up#↑ +1.5 Range up#↑ +0.16 Shot Speed up"},
[399] = {"399", "Maw of the Void", "After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void
[401] = {"401", "Explosivo", "Chance to fire sticky bomb tears#Sticky tears deal your damage periodically#Upon explosion, they deal your damage + 60"}, -- Explosivo
[401] = {"401", "Explosivo", "25% chance to fire sticky bomb tears#Sticky tears deal your damage periodically#Upon explosion, they deal your damage + 60"}, -- Explosivo
[404] = {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby
[405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug
[407] = {"407", "Purity", "↑ Boosts one of your stats depending on the color of the aura around you#When you take damage and after you enter a new room, you will get a new aura:#{{ColorRed}}Red{{CR}} = +4 Damage up#{{ColorBlue}}Blue{{CR}} = +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +3 Range up"},
@@ -189,18 +189,18 @@ local repCollectibles={
[491] = {"491", "Acid Baby", "Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby
[493] = {"493", "Adrenaline", "↑ Damage up for every empty Red Heart container#Follows a formula, some examples are:#+0.3 at 1#+0.92 at 2#+1.76 at 3#+2.79 at 4#+3.98 at 5"}, -- Adrenaline
[494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder
[495] = {"495", "Ghost Pepper", "Chance to shoot a blue fire that blocks enemy shots and deals contact damage#50% chance at 10 Luck#The flame disappears after 2 seconds"}, -- Ghost Pepper
[496] = {"496", "Euthanasia", "Chance to shoot needles#50% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia
[503] = {"503", "Little Horn", "Chance to shoot tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies deals 3.5 damage to them"}, -- Little Horn
[495] = {"495", "Ghost Pepper", "8% chance to shoot a blue fire that blocks enemy shots and deals contact damage#50% chance at 10 Luck#The flame disappears after 2 seconds"}, -- Ghost Pepper
[496] = {"496", "Euthanasia", "3.33% chance to shoot needles#50% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia
[503] = {"503", "Little Horn", "5% chance to shoot tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies deals 3.5 damage to them"}, -- Little Horn
[504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget
[509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 1/3rd second when enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye
[517] = {"517", "Fast Bombs", "+7 Bombs#Allows you to rapidly place bombs on the ground#Bombs don't knockback each other"}, -- Fast Bombs
[523] = {"523", "Moving Box", "When used, stores up to 10 pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box
[524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity deals 33% of your damage"}, -- Technology Zero
[531] = {"531", "Haemolacria", "↑ +1 Damage up#↑ +50% Damage Multiplier#↓ Tears down#↓ -20% Range down#Tears fly in an arc and burst into smaller tears on impact"}, -- Haemolacria
[531] = {"531", "Haemolacria", "Tears fly in an arc and burst into smaller tears on impact#↑ +1 Damage up#↑ +50% Damage Multiplier#↓ Tears down#↓ -20% Range down"}, -- Haemolacria
[541] = {"541", "Marrow", "+1 Bone Heart#Spawns 3 Red Hearts"}, -- Marrow
[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ +25% Damage up#↑ +250% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground
[549] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When losing a Bone Heart:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones
[549] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When a Bone Heart is lost:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones
[553] = {"553", "Mucormycosis", "25% chance to shoot sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis
[554] = {"554", "2Spooky", "Fears enemies in a small radius around you"}, -- 2Spooky
[555] = {"555", "Golden Razor", "Converts 5 coins into +1.2 Damage up for the current room#Gain 5 coins on pickup"}, -- Golden Razor
@@ -254,7 +254,7 @@ local repCollectibles={
[603] = {"603", "Battery Pack", "Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack
[604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet
[605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ Tears shot from the right eye will deal 34% more damage"}, -- The Scooper
[606] = {"606", "Ocular Rift", "Chance to shoot tears that create rifts where they land#Rifts pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
[606] = {"606", "Ocular Rift", "5% chance to shoot tears that create rifts where they land#Rifts pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
[607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby
[608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby
[609] = {"609", "Eternal D6", "Rerolls pedestals in current room#Items have a 30% chance to disappear"}, -- Eternal D6
@@ -264,9 +264,9 @@ local repCollectibles={
[613] = {"613", "", "<Item does not exist>"},
[614] = {"614", "Blood Bombs", "↑ +1 Health up#Heals 5 hearts#Bombs leave red creep#If the player has no bombs, one can be placed at the cost of half a heart"}, -- Blood Bombs
[615] = {"615", "Lil Dumpy", "Dumpy familiar#When it takes damage, pushes, stuns or poisons nearby enemies"}, -- Lil Dumpy
[616] = {"616", "Bird's Eye", "Chance to shoot red fires that block enemy shots and deal contact damage#50% chance at 10 Luck#Fires can block up to 4 shots and/or deal damage 4 times before being destroyed, and last up to 10 seconds"}, -- Bird's Eye
[617] = {"617", "Lodestone", "Chance to shoot tears that magnetize enemies#100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone
[618] = {"618", "Rotten Tomato", "Chance to shoot tears that mark enemies#100% chance at 5 Luck#Marked enemies are attacked by other enemies"}, -- Rotten Tomato
[616] = {"616", "Bird's Eye", "8% chance to shoot red fires that block enemy shots and deal contact damage#50% chance at 10 Luck#Fires can block up to 4 shots and/or deal damage 4 times before being destroyed, and last up to 10 seconds"}, -- Bird's Eye
[617] = {"617", "Lodestone", "17% chance to shoot tears that magnetize enemies#100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone
[618] = {"618", "Rotten Tomato", "17% chance to shoot tears that mark enemies#100% chance at 5 Luck#Marked enemies are attacked by other enemies"}, -- Rotten Tomato
[619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright
[620] = {"620", "", "<Item does not exist>"},
[621] = {"621", "Red Stew", "↑ +21.6 Damage up#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time#Full health"}, -- Red Stew
@@ -285,7 +285,7 @@ local repCollectibles={
[634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory
[635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches
[636] = {"636", "R Key", "{{Warning}} SINGLE USE {{Warning}}#Brings you back to the first floor of a new run#Items, stat boosts and pickups stay intact"}, -- R Key
[637] = {"637", "Knockout Drops", "Chance to shoot a fist with extreme knockback and confusion effect#100% chance at 9 Luck"}, -- Knockout Drops
[637] = {"637", "Knockout Drops", "10% chance to shoot a fist with extreme knockback and confusion effect#100% chance at 9 Luck"}, -- Knockout Drops
[638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser
[639] = {"639", "Yuck Heart", "Grants a Rotten Heart upon use"}, -- Yuck Heart
[640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls
@@ -349,8 +349,8 @@ local repCollectibles={
[698] = {"698", "Twisted Pair", "Two familiars that stand by your side#Fire tears equal to yours, but with only 37.5% of your damage"}, -- Twisted Pair
[699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large Brimstone laser when entering the next room"}, -- Azazel's Rage
[700] = {"700", "Echo Chamber", "When Isaac uses a Card, Pill, or Rune, he also uses a copy of the last 3 Cards/Pills/Runes he used after picking up Echo Chamber"}, -- Echo Chamber
[701] = {"701", "Isaac's Tomb", "Spawns an Old Chest at the start of every floor#Can contain Soul Hearts, trinkets or items from Angel Rooms or Mom or Dad themed"}, -- Isaac's Tomb
[702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears but do not block shots"}, -- Vengeful Spirit
[701] = {"701", "Isaac's Tomb", "Spawns an Old Chest at the start of every floor which requires a key to unlock#Can contain Soul Hearts, trinkets or items#Items are from the {{AngelRoom}}Angel Room pool and Mom and Dad themed"}, -- Isaac's Tomb
[702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears, but do not block shots"}, -- Vengeful Spirit
[703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has 3 Black Hearts, +2 damage and flight#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr.
[704] = {"704", "Berserk!", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up#Restricts attacks to a melee weapon"}, -- Berserk!
[705] = {"705", "Dark Arts", "Gain +1 Speed and walk through enemies and bullets for 1 second#On touch, deal 2x your damage + 3.5 damage per touched enemy#Explosion on effect end that deals damage equal to how much you dealt"}, -- Dark Arts
@@ -372,7 +372,7 @@ local repCollectibles={
[721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects"}, -- TMTRAINER
[722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola
[723] = {"723", "Spindown Dice", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice
[724] = {"724", "Hypercoagulation", "When getting hit by an enemy, drops a half or full Red Heart#Spawned hearts despawn after 1.5 seconds"}, -- Hypercoagulation
[724] = {"724", "Hypercoagulation", "Upon taking enemy damage, drop a half or full Red Heart#Spawned hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation
[725] = {"725", "IBS", "After dealing enough damage:#Throw poop#Create buffing creep#Fart#Drop 5 live bombs"}, -- IBS
[726] = {"726", "Hemoptysis", "Double-tap a fire button to sneeze blood#Deals 150% your damage to enemies in front of you#1 second cooldown"}, -- Hemoptysis
[727] = {"727", "Ghost Bombs", "+5 bombs#Bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs