Fixed Local mode issues and added right alligned text mode for local mode
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@@ -59,12 +59,6 @@ EID.UserConfig = {
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-- Set Y Position (Height) of the descriptiontext
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-- Default = 45
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["YPosition"] = 45,
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-- Sets the local rendering mode of the description text below currently inspected object
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-- Default = false
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["LocalMode"] = false,
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-- Change Size of the info boxes for LocalMode. Range: [0,...,1]
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-- Default = 0.5
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["LocalScale"] = 0.5,
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-- Set the distance to an item in which informations will be displayed (in Tiles)
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-- Default = 5
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["MaxDistance"] = 5,
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@@ -96,6 +90,21 @@ EID.UserConfig = {
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-- Default = false
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["DisableAchievementCheck"] = false,
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-------Display Modes---------
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-- Sets the display mode of the description text.
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-- possible values: default, local
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-- "default": text will be displayed in the top-left of the screen.
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-- "local": text will be displayed under the described object.
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-- Default = "default"
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["DisplayMode"] = "default",
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-- Change Size of the info boxes for LocalMode.
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-- Default = 0.5
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["LocalScale"] = 0.5,
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-- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned
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-- Default = true
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["LocalModeCentered"] = true,
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-------------CURSE-------------
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-- Disable informations when the floor has curse of the blind ( ? - Items)
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@@ -312,8 +321,9 @@ EID.DefaultConfig = {
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["HUDOffset"] = 10,
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["XPosition"] = 60,
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["YPosition"] = 45,
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["LocalMode"] = true,
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["DisplayMode"] = "default",
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["LocalScale"] = 0.5,
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["LocalModeCentered"] = true,
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["MaxDistance"] = 5,
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["Indicator"] = "none",
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["HideKey"] = Keyboard.KEY_F2,
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