Save data and other tweaks
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@@ -491,7 +491,7 @@ function EID:hasDescription(entity)
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isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_PILL and EID.Config["DisplayPillInfo"])
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return isAllowed and entity.SubType > 0
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end
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isAllowed = isAllowed or (entity.Type == 1000 and entity.Variant == EffectVariant.DICE_FLOOR and EID.Config["DisplayDiceInfo"]) or (entity.Type == 6 and entity.Variant == 16)
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isAllowed = isAllowed or (entity.Type == 1000 and entity.Variant == EffectVariant.DICE_FLOOR and EID.Config["DisplayDiceInfo"]) or (entity.Type == 6 and entity.Variant == 16 and (not entity:GetSprite():IsPlaying("Broken") and not entity:GetSprite():IsPlaying("Prize")))
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return isAllowed
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end
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@@ -28,6 +28,7 @@ EID.sacrificeCounter = {}
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EID.itemConfig = Isaac.GetItemConfig()
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EID.effectList = {["76"] = true}
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EID.itemUnlockStates = {}
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EID.CraneItemType = {}
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-- Sprite inits
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EID.IconSprite = Sprite()
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@@ -218,10 +219,11 @@ end
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function EID:postGetCollectible(selectedCollectible, itemPoolType, decrease, seed)
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if itemPoolType == ItemPoolType.POOL_CRANE_GAME then
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local cranes = Isaac.FindByType(6, 16)
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for _, crane in pairs(cranes) do
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if not EID:getEntityData(crane, "EID_CraneItemType") then
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crane:GetData()["EID_CraneItemType"] = selectedCollectible
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for _, crane in ipairs(Isaac.FindByType(6, 16, -1, true, false)) do
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if not crane:GetSprite():IsPlaying("Broken") then
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if not EID.CraneItemType[tostring(crane.InitSeed)] then
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EID.CraneItemType[tostring(crane.InitSeed)] = selectedCollectible
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end
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end
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end
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end
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@@ -557,6 +559,7 @@ EID.hasValidWalkingpath = true
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function EID:onGameUpdate()
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EID:setPlayer()
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--Fix Overlapping Pedestals
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local curPositions = {}
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for _, entity in ipairs(Isaac.FindByType(5, 100, -1, true, false)) do
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@@ -571,6 +574,14 @@ function EID:onGameUpdate()
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table.insert(curPositions, {entity, entity.Position})
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end
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for _, crane in ipairs(Isaac.FindByType(6, 16, -1, true, false)) do
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if EID.CraneItemType[tostring(crane.InitSeed)] then
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if crane:GetSprite():IsPlaying("Prize") then
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EID.CraneItemType[tostring(crane.InitSeed)] = nil
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end
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end
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end
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if not EID.Config["DisplayObstructedCardInfo"] or not EID.Config["DisplayObstructedPillInfo"] or not EID.Config["DisplayObstructedSoulstoneInfo"] then
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if EID.lastDescriptionEntity == nil or (EID.Config["DisableObstructionOnFlight"] and EID.player.CanFly) then
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if EID.pathCheckerEntity ~= nil then
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@@ -778,14 +789,16 @@ local function onRender(t)
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if closest.Type == 6 and closest.Variant == 16 then
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--Handle Crane Game
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if EID:getEntityData(closest, "EID_CraneItemType") then
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if EID.CraneItemType[tostring(closest.InitSeed)] then
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if EID:getEntityData(closest, "EID_DontHide") ~= true then
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if (EID:hasCurseBlind() and EID.Config["DisableOnCurse"]) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then
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EID:renderQuestionMark()
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return
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end
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end
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local descriptionObj = EID:getDescriptionObj(5, 100, EID:getEntityData(closest, "EID_CraneItemType"))
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local collectibleID = EID.CraneItemType[tostring(closest.InitSeed)]
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local descriptionObj = EID:getDescriptionObj(5, 100, collectibleID)
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EID:printDescription(descriptionObj)
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return
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@@ -882,8 +895,10 @@ if EID.MCMLoaded or REPENTANCE then
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if REPENTANCE and isSave then
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EID.BagItems = savedEIDConfig["BagContent"]
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EID.bagOfCraftingRoomQueries = savedEIDConfig["BagFloorContent"]
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EID.CraneItemType = savedEIDConfig["CraneItemType"]
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savedEIDConfig["BagContent"] = nil
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savedEIDConfig["BagFloorContent"] = nil
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savedEIDConfig["CraneItemType"] = nil
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else
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EID.BagItems = {}
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end
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@@ -927,6 +942,7 @@ if EID.MCMLoaded or REPENTANCE then
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if REPENTANCE then
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EID.Config["BagContent"] = EID.BagItems or {}
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EID.Config["BagFloorContent"] = EID.bagOfCraftingRoomQueries or {}
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EID.Config["CraneItemType"] = EID.CraneItemType or {}
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end
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EID.SaveData(EID, json.encode(EID.Config))
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EID:hidePermanentText()
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