Fixed items rerolled by D4 to falsely count towards transformation progress

This commit is contained in:
Wofsauge committed 2022-11-05 22:08:01 +01:00
1 parent 3f51927e25
commit 8a2dbebbbe
2 files changed
+19 -2

No files matched your search

+1
View File
@@ -1560,6 +1560,7 @@ EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStartGeneral)
local function OnUseD4(_, _, _, player)
-- in AB+, USE_ITEM doesn't provide a player
AddActiveItemProgress(player or EID.player, true)
EID:CollectRerolledItemsOfPlayer(player or EID.player)
end
EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseD4, CollectibleType.COLLECTIBLE_D4)