Fixed some bugs and added transformation Enum
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f029e36460
commit
8c6564e69f
7 files changed
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-71
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@@ -5,6 +5,7 @@ local lineHeight = 11
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local isDisplayingText= false
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local lastDescriptionEntity= nil
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local hideDescToggle= false
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EID.sacrificeCounter= 1
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local IconSprite = Sprite()
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IconSprite:Load("gfx/icons.anm2", true)
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@@ -46,18 +47,17 @@ end
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---------------------------------------------------------------------------
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-------------------------Handle Sacrifice Room-----------------------------
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local SacrificeCounter = 1
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if EIDConfig["DisplaySacrificeInfo"] then
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function onNewFloor()
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SacrificeCounter = 1
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EID.sacrificeCounter= 1
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end
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EID:AddCallback(ModCallbacks.MC_POST_NEW_LEVEL, onNewFloor)
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function onDamage(_,entity,_,flag,source)
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if Game():GetRoom():GetType() == RoomType.ROOM_SACRIFICE and source.Type == 0 and flag == DamageFlag.DAMAGE_SPIKES then
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if SacrificeCounter<12 then
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SacrificeCounter= SacrificeCounter+1
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if EID.sacrificeCounter<12 then
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EID.sacrificeCounter= EID.sacrificeCounter+1
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end
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end
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end
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@@ -111,16 +111,16 @@ function printDescription(desc)
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if not(desc[2]=="0" or desc[2]=="" or desc[2]==nil ) then
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if EIDConfig["TransformationText"] then
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local transformationText= ""
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if not(printTransformation(desc[2])=="Custom") then
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transformationText =printTransformation(desc[2])
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if not(EID:getTransformation(desc[2])=="Custom") then
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transformationText =EID:getTransformation(desc[2])
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elseif not(transformations[desc[2]]) then --Custom transformationname
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transformationText=desc[2]
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else
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transformationText=printTransformation(desc[2])
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transformationText=EID:getTransformation(desc[2])
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end
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EID:renderString(transformationText, Vector(EIDConfig["XPosition"]+16*EIDConfig["Scale"], padding-1), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), EID:getTransformationColor(), false)
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end
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if EIDConfig["TransformationIcons"] and not(printTransformation(desc[2])=="Custom") then
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if EIDConfig["TransformationIcons"] and not(EID:getTransformation(desc[2])=="Custom") then
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IconSprite:Play("Transformation"..desc[2])
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IconSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
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IconSprite:Update()
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@@ -176,27 +176,21 @@ function printBulletPoints(description, padding)
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table.insert(array, text)
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local textColor = EID:getTextColor()
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for i, v in ipairs(array) do
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local posX = EIDConfig["XPosition"]
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local bpIcon = " " -- no bulletpoint
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if i == 1 then
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bpIcon = EID:getBulletpointIcon(v)
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if string.find(bpIcon,'\007') == nil then
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v = string.sub(v, 3 + #bpIcon)
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posX = posX - 2 -- Move a bit to the left, to center icons
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end
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end
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EID:renderString(bpIcon..EID:replaceMarkupStrings(v), Vector(EIDConfig["XPosition"],padding), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), textColor, false)
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EID:renderString(bpIcon..EID:replaceMarkupStrings(v), Vector(posX, padding), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), textColor, false)
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padding = padding +lineHeight*EIDConfig["Scale"]
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end
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end
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end
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function printTransformation(transformationString)
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local str="Custom";
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for i = 0, #transformations-1 do
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if (tonumber(transformationString)==i) then
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str = tostring(transformations[i+1])
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end
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end
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return str
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end
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---------------------------------------------------------------------------
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---------------------------Handle Rendering--------------------------------
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@@ -217,7 +211,7 @@ function renderQuestionMark()
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IconSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
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IconSprite:Update()
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IconSprite:Render(Vector(EIDConfig["XPosition"]+5*EIDConfig["Scale"],posY()+5*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
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if Isaac.GetPlayer(0):HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG)then modifiedPosY =EIDConfig["YPosition"] -30 end
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if Isaac.GetPlayer(0):HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then modifiedPosY =EIDConfig["YPosition"] -30 end
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end
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function renderIndicator(entity)
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@@ -284,7 +278,7 @@ local function onRender(t)
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if dist/40>tonumber(EIDConfig["MaxDistance"]) or not closest.Type == EntityType.ENTITY_PICKUP then
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if Game():GetRoom():GetType()==RoomType.ROOM_SACRIFICE and EIDConfig["DisplaySacrificeInfo"] then
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printTrinketDescription(sacrificeDescriptions[SacrificeCounter],"sacrifice")
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printTrinketDescription(sacrificeDescriptions[EID.sacrificeCounter],"sacrifice")
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end
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if Game():GetRoom():GetType()==RoomType.ROOM_DICE and EIDConfig["DisplayDiceInfo"] and type(closestDice) ~= type(nil) then
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printTrinketDescription(diceDescriptions[closestDice.SubType+1],"dice")
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@@ -383,7 +377,7 @@ local function onRender(t)
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pillsprite:Render(Vector(EIDConfig["XPosition"]+2*EIDConfig["Scale"],posY()+(11+offsetX)*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
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pillsprite.Scale = Vector(1,1)
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end
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if player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG)then modifiedPosY =EIDConfig["YPosition"] +30 end
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if player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then modifiedPosY =EIDConfig["YPosition"] +30 end
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end
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EID:AddCallback(ModCallbacks.MC_POST_RENDER, onRender)
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