Fix Mirror World ingredient tracking
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@@ -928,7 +928,7 @@ function EID:handleBagOfCraftingRendering()
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if (EID.Config["BagOfCraftingDisplayMode"] == "Preview Only") then return false end
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-- Check what pickups are available in this room
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local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().SafeGridIndex
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local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
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local roomItems = {}
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local pickups = Isaac.FindByType(5, -1, -1, true, false)
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