Fix Mirror World ingredient tracking
This commit is contained in:
1 parent
b17a49c5bf
commit
8cc13d699c
1 file changed
+1
-1
@@ -928,7 +928,7 @@ function EID:handleBagOfCraftingRendering()
|
|||||||
if (EID.Config["BagOfCraftingDisplayMode"] == "Preview Only") then return false end
|
if (EID.Config["BagOfCraftingDisplayMode"] == "Preview Only") then return false end
|
||||||
|
|
||||||
-- Check what pickups are available in this room
|
-- Check what pickups are available in this room
|
||||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().SafeGridIndex
|
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||||
local roomItems = {}
|
local roomItems = {}
|
||||||
local pickups = Isaac.FindByType(5, -1, -1, true, false)
|
local pickups = Isaac.FindByType(5, -1, -1, true, false)
|
||||||
|
|
||||||
|
|||||||
Reference in new issue
Block a user