Update zh_cn.lua

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Xheepey87 authored and GitHub committed 2022-01-16 12:57:54 +08:00
1 parent 054bbcefa5
commit 9153b6a880
1 file changed
+36 -36
+36 -36
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@@ -74,7 +74,7 @@ EID.descriptions[languageCode].collectibles={
{"52", "胎儿博士", "炸弹眼泪#每个炸弹造成5倍角色伤害+30的伤害#↓ 眼泪延迟x2.5"}, {"52", "胎儿博士", "炸弹眼泪#每个炸弹造成5倍角色伤害+30的伤害#↓ 眼泪延迟x2.5"},
{"53", "万磁王", "吸引掉落物"}, {"53", "万磁王", "吸引掉落物"},
{"54", "藏宝图", "揭示地图轮廓#不显示房间图标"}, {"54", "藏宝图", "揭示地图轮廓#不显示房间图标"},
{"55", "老妈的眼睛", "几率向后发射一颗眼泪#运气为2时几率为100%"}, {"55", "老妈的眼睛", "50%几率向后发射一颗眼泪#运气2:100%几率"},
{"56", "烦事柠檬", "洒下一片柠檬汁#每秒造成66接触伤害"}, {"56", "烦事柠檬", "洒下一片柠檬汁#每秒造成66接触伤害"},
{"57", "远观之交", "中范围环绕苍蝇#每秒造成75接触伤害"}, {"57", "远观之交", "中范围环绕苍蝇#每秒造成75接触伤害"},
{"58", "影之书", "无敌10秒"}, {"58", "影之书", "无敌10秒"},
@@ -83,7 +83,7 @@ EID.descriptions[languageCode].collectibles={
{"61", "", "<道具不存在>"}, {"61", "", "<道具不存在>"},
{"62", "吸血鬼之魅", "每杀死13个敌人治疗半红心"}, {"62", "吸血鬼之魅", "每杀死13个敌人治疗半红心"},
{"63", "蓄电池", "主动道具能充能两次"}, {"63", "蓄电池", "主动道具能充能两次"},
{"64", "Steam大促", "商店物品五折#得到两次这个道具就免费"}, {"64", "Steam大促", "商店物品价格-50%#得到两次这个道具就免费"},
{"65", "无政府主义者食谱", "在房间内央附近生成6个即爆炸弹"}, {"65", "无政府主义者食谱", "在房间内央附近生成6个即爆炸弹"},
{"66", "沙漏", "使敌人减速8秒"}, {"66", "沙漏", "使敌人减速8秒"},
{"67", "玛姬姐妹", "普通眼泪跟班#每次射击造成3.5伤害"}, {"67", "玛姬姐妹", "普通眼泪跟班#每次射击造成3.5伤害"},
@@ -106,9 +106,9 @@ EID.descriptions[languageCode].collectibles={
{"84", "我们需要深入挖掘!", "生成1个跳过所在层的活板门#10%几率是暗门"}, {"84", "我们需要深入挖掘!", "生成1个跳过所在层的活板门#10%几率是暗门"},
{"85", "卡牌盒", "生成1张卡牌"}, {"85", "卡牌盒", "生成1张卡牌"},
{"86", "萌死戳的牙", "召唤萌死戳进行一次践踏"}, {"86", "萌死戳的牙", "召唤萌死戳进行一次践踏"},
{"87", "洛基的角", "几率向4个方向发射眼泪"}, {"87", "洛基的角", "25%几率向4个方向发射眼泪#运气7:100%几率"},
{"88", "小胖蛆", "向前冲锋的跟班#每秒造成52.5接触伤害"}, {"88", "小胖蛆", "向前冲锋的跟班#每秒造成52.5接触伤害"},
{"89", "蜘蛛之咬", "几率发射减速眼泪"}, {"89", "蜘蛛之咬", "25%几率发射减速眼泪#运气15:100%几率"},
{"90", "小石头", "↑ +1伤害#↑ +0.2射速#↓ -0.2移速"}, {"90", "小石头", "↑ +1伤害#↑ +0.2射速#↓ -0.2移速"},
{"91", "探窟帽", "揭示相邻房间的类型#也可以揭示隐藏房,超级隐藏房和小Boss房"}, {"91", "探窟帽", "揭示相邻房间的类型#也可以揭示隐藏房,超级隐藏房和小Boss房"},
{"92", "超级绷带", "↑ +1心之容器#+2魂心#治疗1红心"}, {"92", "超级绷带", "↑ +1心之容器#+2魂心#治疗1红心"},
@@ -122,14 +122,14 @@ EID.descriptions[languageCode].collectibles={
{"100", "史蒂文宝宝", "跟踪眼泪跟班#每次射击造成3.5伤害"}, {"100", "史蒂文宝宝", "跟踪眼泪跟班#每次射击造成3.5伤害"},
{"101", "光环", "↑ +1心之容器#↑ +0.3伤害#↑ +0.2射速#↑ +0.25射程#↑ +0.3移速#↑ +0.5眼泪高度"}, {"101", "光环", "↑ +1心之容器#↑ +0.3伤害#↑ +0.2射速#↑ +0.25射程#↑ +0.3移速#↑ +0.5眼泪高度"},
{"102", "老妈的药瓶", "生成1个胶囊"}, {"102", "老妈的药瓶", "生成1个胶囊"},
{"103", "普通感冒", "几率发射有毒眼泪"}, {"103", "普通感冒", "25%几率发射有毒眼泪#运气12:100%几率"},
{"104", "寄生虫", "眼泪击中后会分裂为2个#分裂的眼泪造成一半伤害"}, {"104", "寄生虫", "眼泪击中后会分裂为2个#分裂的眼泪造成一半伤害"},
{"105", "六面骰", "重置所在房间的底座道具"}, {"105", "六面骰", "重置所在房间的底座道具"},
{"106", "大爆弹先生", "↑ 炸弹伤害x2.25#+5炸弹"}, {"106", "大爆弹先生", "↑ 炸弹伤害x2.25#+5炸弹"},
{"107", "锯齿剪", "飞行#角色身体会攻击敌人,每秒造成82.5接触伤害"}, {"107", "锯齿剪", "飞行#角色身体会攻击敌人,每秒造成82.5接触伤害"},
{"108", "圣饼", "所有伤害降低为半心"}, {"108", "圣饼", "所有伤害降低为半心"},
{"109", "金钱=力量", "↑ 每持有1硬币+0.04伤害"}, {"109", "金钱=力量", "↑ 每持有1硬币+0.04伤害"},
{"110", "老妈的美瞳", "几率发射石化眼泪#↑ +0.25射程#↑ +0.5眼泪高度"}, {"110", "老妈的美瞳", "20%几率发射石化眼泪#↑ +0.25射程#↑ +0.5眼泪高度"},
{"111", "豆子", "有毒的屁"}, {"111", "豆子", "有毒的屁"},
{"112", "守护天使", "环绕物#提高所有环绕物的速度#阻挡弹幕#每秒造成105接触伤害"}, {"112", "守护天使", "环绕物#提高所有环绕物的速度#阻挡弹幕#每秒造成105接触伤害"},
{"113", "恶魔宝宝", "自动射击跟班#每次射击造成3伤害"}, {"113", "恶魔宝宝", "自动射击跟班#每次射击造成3伤害"},
@@ -169,7 +169,7 @@ EID.descriptions[languageCode].collectibles={
{"147", "残损铁镐", "打碎所在房间接触到的岩石"}, {"147", "残损铁镐", "打碎所在房间接触到的岩石"},
{"148", "害虫横行", "受伤时生成蓝苍蝇"}, {"148", "害虫横行", "受伤时生成蓝苍蝇"},
{"149", "吐根酊", "爆炸有毒眼泪#↑ +40伤害#↓ 射速降低"}, {"149", "吐根酊", "爆炸有毒眼泪#↑ +40伤害#↓ 射速降低"},
{"150", "严厉的爱", "几率发射牙齿#牙齿造成3.2x伤害"}, {"150", "严厉的爱", "10%几率发射牙齿#牙齿造成3.2x伤害"},
{"151", "虫群复击", "眼泪击中敌人时有1/6的几率生成1只蓝苍蝇"}, {"151", "虫群复击", "眼泪击中敌人时有1/6的几率生成1只蓝苍蝇"},
{"152", "科技II", "永久激光攻击!#↓ -35%伤害"}, {"152", "科技II", "永久激光攻击!#↓ -35%伤害"},
{"153", "变异蜘蛛", "四重眼泪!#↓ 射速降低"}, {"153", "变异蜘蛛", "四重眼泪!#↓ 射速降低"},
@@ -183,7 +183,7 @@ EID.descriptions[languageCode].collectibles={
{"161", "安卡十字", "死亡后以??? (小蓝人) 重生"}, {"161", "安卡十字", "死亡后以??? (小蓝人) 重生"},
{"162", "凯尔特十字", "受伤时几率无敌"}, {"162", "凯尔特十字", "受伤时几率无敌"},
{"163", "幽灵宝宝", "幽灵眼泪跟班#每次射击造成3.5伤害"}, {"163", "幽灵宝宝", "幽灵眼泪跟班#每次射击造成3.5伤害"},
{"164", "蓝蜡烛", "生成蓝火#造成接触伤害#阻挡敌人弹幕#2秒后消失"}, {"164", "蓝蜡烛", "投掷蓝火#造成接触伤害#阻挡敌人弹幕#2秒后消失"},
{"165", "九尾鞭", "↑ +1伤害#↑ +0.23弹速"}, {"165", "九尾鞭", "↑ +1伤害#↑ +0.23弹速"},
{"166", "二十面骰", "重置掉落物"}, {"166", "二十面骰", "重置掉落物"},
{"167", "小丑宝宝", "以V字形射击两颗眼泪的跟班#每次射击造成4伤害"}, {"167", "小丑宝宝", "以V字形射击两颗眼泪的跟班#每次射击造成4伤害"},
@@ -219,8 +219,8 @@ EID.descriptions[languageCode].collectibles={
{"197", "耶稣果汁", "↑ +0.5伤害#↑ +0.25射程#↑ +0.5眼泪高度"}, {"197", "耶稣果汁", "↑ +0.5伤害#↑ +0.25射程#↑ +0.5眼泪高度"},
{"198", "盒子", "每种掉落物生成1个"}, {"198", "盒子", "每种掉落物生成1个"},
{"199", "老妈的钥匙", "+2钥匙#箱子中的掉落物更多"}, {"199", "老妈的钥匙", "+2钥匙#箱子中的掉落物更多"},
{"200", "老妈的眼影", "几率发射魅惑眼泪"}, {"200", "老妈的眼影", "10%几率发射魅惑眼泪"},
{"201", "铁块", "↑ +0.3伤害#几率发射眩晕眼泪"}, {"201", "铁块", "↑ +0.3伤害#10%几率发射眩晕眼泪"},
{"202", "弥达斯之触", "接触时使敌人变成金#根据持有硬币量造成接触伤害#金敌人会掉落硬币"}, {"202", "弥达斯之触", "接触时使敌人变成金#根据持有硬币量造成接触伤害#金敌人会掉落硬币"},
{"203", "慈善捆绑包", "所有掉落物成对出现"}, {"203", "慈善捆绑包", "所有掉落物成对出现"},
{"204", "挎包", "受伤时有50%几率掉落1个随机掉落物"}, {"204", "挎包", "受伤时有50%几率掉落1个随机掉落物"},
@@ -247,10 +247,10 @@ EID.descriptions[languageCode].collectibles={
{"225", "兽性面具", "受伤时几率生成魂心/黑心#敌人死亡时几率掉落半红心"}, {"225", "兽性面具", "受伤时几率生成魂心/黑心#敌人死亡时几率掉落半红心"},
{"226", "黑莲花", "↑ +1心之容器#+1魂心#+1黑心"}, {"226", "黑莲花", "↑ +1心之容器#+1魂心#+1黑心"},
{"227", "小猪存钱罐", "+3硬币#受伤时生成1-2硬币#店主:受伤时生成0-1硬币"}, {"227", "小猪存钱罐", "+3硬币#受伤时生成1-2硬币#店主:受伤时生成0-1硬币"},
{"228", "老妈的香水", "几率发射恐惧眼泪#↑ +1射速"}, {"228", "老妈的香水", "15%几率发射恐惧眼泪#↑ +1射速"},
{"229", "萌死戳的肺", "蓄力且霰弹式发射眼泪#↓ 眼泪延迟x4.3"}, {"229", "萌死戳的肺", "蓄力且霰弹式发射眼泪#↓ 眼泪延迟x4.3"},
{"230", "亚巴顿", "↑ +1.5伤害#↑ +0.2移速#恐惧眼泪#↓ 移除所有心之容器#+6黑心"}, {"230", "亚巴顿", "↑ +1.5伤害#↑ +0.2移速#恐惧眼泪#↓ 移除所有心之容器#+6黑心"},
{"231", "焦油球", "几率发射减速眼泪#留下减速水迹"}, {"231", "焦油球", "10%几率发射减速眼泪#运气18:100%几率#留下减速水迹"},
{"232", "怀表", "永久减速效果#(受伤时激活)#↑ +0.3移速"}, {"232", "怀表", "永久减速效果#(受伤时激活)#↑ +0.3移速"},
{"233", "小小星球", "眼泪环绕在角色周围#↑ 射程大幅提升!#↑ +7.0眼泪高度#幽灵眼泪"}, {"233", "小小星球", "眼泪环绕在角色周围#↑ 射程大幅提升!#↑ +7.0眼泪高度#幽灵眼泪"},
{"234", "害虫横行II", "当角色杀死敌人时生成蜘蛛"}, {"234", "害虫横行II", "当角色杀死敌人时生成蜘蛛"},
@@ -276,9 +276,9 @@ EID.descriptions[languageCode].collectibles={
{"254", "血块", "↑ +1伤害#↑ +5射程#!!! 只对左眼有效"}, {"254", "血块", "↑ +1伤害#↑ +5射程#!!! 只对左眼有效"},
{"255", "螺丝", "↑ +0.5射速#↑ +0.2弹速"}, {"255", "螺丝", "↑ +0.5射速#↑ +0.2弹速"},
{"256", "炙热炸弹", "燃烧炸弹#+5炸弹"}, {"256", "炙热炸弹", "燃烧炸弹#+5炸弹"},
{"257", "火焰意志", "几率使眼泪爆炸#眼泪会点燃敌人"}, {"257", "火焰意志", "眼泪会点燃敌人#击中敌人时眼泪有几率爆炸#运气13:100%几率#!!! 爆炸也会伤到自己!"},
{"258", "编号丢失", "每换一层重置一次持有道具和掉落物#同时重置角色属性"}, {"258", "编号丢失", "每换一层重置一次持有道具和掉落物#同时重置角色属性"},
{"259", "暗物质", "↑ +1伤害#几率发射恐惧眼泪"}, {"259", "暗物质", "↑ +1伤害#33%几率发射恐惧眼泪"},
{"260", "黑蜡烛", "免疫诅咒#+1黑心#{{DevilRoom}}恶魔房/{{AngelRoom}}天使房出现几率更高"}, {"260", "黑蜡烛", "免疫诅咒#+1黑心#{{DevilRoom}}恶魔房/{{AngelRoom}}天使房出现几率更高"},
{"261", "眼球突出", "↑ +100%伤害#↓ 眼泪走得越远伤害越低"}, {"261", "眼球突出", "↑ +100%伤害#↓ 眼泪走得越远伤害越低"},
{"262", "遗失的书页2", "+1黑心#当降至1心时,对房间内所有敌人造成40伤害"}, {"262", "遗失的书页2", "+1黑心#当降至1心时,对房间内所有敌人造成40伤害"},
@@ -308,7 +308,7 @@ EID.descriptions[languageCode].collectibles={
{"286", "空白卡牌", "复制持有卡牌的效果"}, {"286", "空白卡牌", "复制持有卡牌的效果"},
{"287", "秘密之书", "施加藏宝图,罗盘,蓝地图的效果之一"}, {"287", "秘密之书", "施加藏宝图,罗盘,蓝地图的效果之一"},
{"288", "蜘蛛盒", "生成1-4只蓝蜘蛛"}, {"288", "蜘蛛盒", "生成1-4只蓝蜘蛛"},
{"289", "红蜡烛", "发射红火#火焰造成5次伤害后消失#每次造成25接触伤害"}, {"289", "红蜡烛", "投掷红火#火焰造成或抵挡5次伤害后消失"},
{"290", "罐子", "储存最多4红心掉落物供以后使用"}, {"290", "罐子", "储存最多4红心掉落物供以后使用"},
{"291", "冲水!", "!!! 立即杀死便便敌人和Boss!#使非Boss敌人变成便便"}, {"291", "冲水!", "!!! 立即杀死便便敌人和Boss!#使非Boss敌人变成便便"},
{"292", "撒但圣经", "+1黑心"}, {"292", "撒但圣经", "+1黑心"},
@@ -393,8 +393,8 @@ EID.descriptions[languageCode].collectibles={
{"371", "塔之诅咒", "受伤时生成6个即爆炸弹#这些炸弹会受炸弹道具影响"}, {"371", "塔之诅咒", "受伤时生成6个即爆炸弹#这些炸弹会受炸弹道具影响"},
{"372", "充电宝宝", "几率随机掉落1电池或石化房间内所有敌人#几率对主动道具充能1格"}, {"372", "充电宝宝", "几率随机掉落1电池或石化房间内所有敌人#几率对主动道具充能1格"},
{"373", "死亡之眼", "↑ 每成功击中敌人1次+25%伤害(最高+100%)#未击中有几率将倍数降回为1,未击中次数越多这个几率越高"}, {"373", "死亡之眼", "↑ 每成功击中敌人1次+25%伤害(最高+100%)#未击中有几率将倍数降回为1,未击中次数越多这个几率越高"},
{"374", "圣光", "几率发射圣光眼泪,击中时会产生光柱#光柱造成角色伤害x4的伤害"}, {"374", "圣光", "10%几率发射圣光眼泪,击中时会产生光柱#光柱造成角色伤害x4的伤害#运气9:50%几率"},
{"375", "寄居骷髅帽", "20%几率阻挡弹幕#免疫爆炸和老妈及撒但的脚的践踏伤害"}, {"375", "寄居骷髅帽", "免疫爆炸和老妈及撒但的脚的践踏伤害#20%几率阻挡弹幕"},
{"376", "补货", "生成3个随机掉落物#商店物品购买后会立刻补货"}, {"376", "补货", "生成3个随机掉落物#商店物品购买后会立刻补货"},
{"377", "爆裂虫卵", "蜘蛛敌人不再以角色为目标,也不对角色造成接触伤害"}, {"377", "爆裂虫卵", "蜘蛛敌人不再以角色为目标,也不对角色造成接触伤害"},
{"378", "大号", "持续发射眼泪3秒掉落1个便便炸弹"}, {"378", "大号", "持续发射眼泪3秒掉落1个便便炸弹"},
@@ -412,7 +412,7 @@ EID.descriptions[languageCode].collectibles={
{"390", "撒拉弗", "发射圣心眼泪的跟班#每次射击造成10伤害"}, {"390", "撒拉弗", "发射圣心眼泪的跟班#每次射击造成10伤害"},
{"391", "背叛", "每次角色受伤房间内所有敌人受魅惑"}, {"391", "背叛", "每次角色受伤房间内所有敌人受魅惑"},
{"392", "黄道十二宫", "每层施加1个随机星座道具"}, {"392", "黄道十二宫", "每层施加1个随机星座道具"},
{"393", "蛇蝎之吻", "几率发射有毒眼泪#使接触的敌人中毒#中毒死亡的敌人有几率掉落黑心"}, {"393", "蛇蝎之吻", "15%几率发射有毒眼泪#使接触的敌人中毒#中毒死亡的敌人有几率掉落黑心"},
{"394", "十字准星", "自动地发射眼泪,方向为玩家控制的地上红色标记#↑ +0.7射速#↑ +3.15射程#↑ +0.3眼泪高度"}, {"394", "十字准星", "自动地发射眼泪,方向为玩家控制的地上红色标记#↑ +0.7射速#↑ +3.15射程#↑ +0.3眼泪高度"},
{"395", "科技X", "能够蓄力并发射穿过整个房间的激光环"}, {"395", "科技X", "能够蓄力并发射穿过整个房间的激光环"},
{"396", "心室手术刀", "创造最多2个传送门#可以在不同房间放置"}, {"396", "心室手术刀", "创造最多2个传送门#可以在不同房间放置"},
@@ -420,7 +420,7 @@ EID.descriptions[languageCode].collectibles={
{"398", "神体蘑菇", "眼泪能使敌人缩小#缩小的敌人可以被踩死"}, {"398", "神体蘑菇", "眼泪能使敌人缩小#缩小的敌人可以被踩死"},
{"399", "虚空之喉", "↑ +1.0伤害#持续射击3秒后,1个红十字出现在角色的头上#释放攻击键后,制造1个黑色硫磺火圈#被黑圈杀死的敌人有几率掉落1黑心"}, {"399", "虚空之喉", "↑ +1.0伤害#持续射击3秒后,1个红十字出现在角色的头上#释放攻击键后,制造1个黑色硫磺火圈#被黑圈杀死的敌人有几率掉落1黑心"},
{"400", "命运之矛", "在角色面前生成一根矛#造成角色伤害2倍的伤害#几率恐惧接触到的敌人"}, {"400", "命运之矛", "在角色面前生成一根矛#造成角色伤害2倍的伤害#几率恐惧接触到的敌人"},
{"401", "爆炸物", "几率发射粘性炸弹眼泪"}, {"401", "爆炸物", "25%几率发射粘性炸弹眼泪#眼泪命中时不造成伤害"},
{"402", "混沌", "底座道具现在会从随机道具池产生#生成1-6个随机掉落物"}, {"402", "混沌", "底座道具现在会从随机道具池产生#生成1-6个随机掉落物"},
{"403", "蜘蛛模组", "能让你看到眼泪伤害和所有敌人的血条的跟班#接触敌人时施加随机状态效果#随机掉落电池"}, {"403", "蜘蛛模组", "能让你看到眼泪伤害和所有敌人的血条的跟班#接触敌人时施加随机状态效果#随机掉落电池"},
{"404", "放屁宝宝", "阻挡弹幕的跟班#如果被击中有几率放屁,效果为魅惑/中毒/击退三种其一"}, {"404", "放屁宝宝", "阻挡弹幕的跟班#如果被击中有几率放屁,效果为魅惑/中毒/击退三种其一"},
@@ -429,7 +429,7 @@ EID.descriptions[languageCode].collectibles={
{"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤时获得新的光环#{{ColorRed}}红色{{CR}} = +4.0伤害#{{ColorBlue}}蓝色{{CR}} = -4眼泪延迟#{{ColorYellow}}黄色{{CR}} = +0.5移速#{{ColorOrange}}橙色{{CR}} = +7.5射程,+1眼泪高度"}, {"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤时获得新的光环#{{ColorRed}}红色{{CR}} = +4.0伤害#{{ColorBlue}}蓝色{{CR}} = -4眼泪延迟#{{ColorYellow}}黄色{{CR}} = +0.5移速#{{ColorOrange}}橙色{{CR}} = +7.5射程,+1眼泪高度"},
{"408", "祭祀之刃", "受伤时在角色周围产生黑色硫磺火圈#被黑圈杀死的敌人有几率掉落1黑心"}, {"408", "祭祀之刃", "受伤时在角色周围产生黑色硫磺火圈#被黑圈杀死的敌人有几率掉落1黑心"},
{"409", "空容器", "+2黑心#当角色没有红心时获得飞行并几率触发护盾"}, {"409", "空容器", "+2黑心#当角色没有红心时获得飞行并几率触发护盾"},
{"410", "邪恶之眼", "几率发射眼睛,缓慢移动并发射与角色方向一致的眼泪"}, {"410", "邪恶之眼", "3.33%几率发射眼睛,缓慢移动并发射与角色方向一致的眼泪"},
{"411", "血嗜", "↑ 所在房间内每杀死1个敌人+0.5伤害#最多杀10个敌人+5伤害"}, {"411", "血嗜", "↑ 所在房间内每杀死1个敌人+0.5伤害#最多杀10个敌人+5伤害"},
{"412", "恶魔受胎", "受伤15次后,角色永久获得1个恶魔跟班#包括黑暗乞丐,恶魔宝宝,水蛭,小硫磺火,魅魔,夜魔#最多产生4个跟班"}, {"412", "恶魔受胎", "受伤15次后,角色永久获得1个恶魔跟班#包括黑暗乞丐,恶魔宝宝,水蛭,小硫磺火,魅魔,夜魔#最多产生4个跟班"},
{"413", "圣灵受胎", "捡起15心后,角色永久获得1个天使跟班#包括圣水,守护天使,誓约守护者,圣物,炽天使#最多产生5个跟班"}, {"413", "圣灵受胎", "捡起15心后,角色永久获得1个天使跟班#包括圣水,守护天使,誓约守护者,圣物,炽天使#最多产生5个跟班"},
@@ -478,9 +478,9 @@ EID.descriptions[languageCode].collectibles={
{"456", "发霉的面包", "↑ +1心之容器"}, {"456", "发霉的面包", "↑ +1心之容器"},
{"457", "蛋头", "+1魂心#20%几率忽视伤害"}, {"457", "蛋头", "+1魂心#20%几率忽视伤害"},
{"458", "肚脐", "生成1个随机饰品#获得额外饰品槽"}, {"458", "肚脐", "生成1个随机饰品#获得额外饰品槽"},
{"459", "鼻窦炎", "粘性有毒眼泪#每秒造成角色伤害的伤害#能粘住60秒"}, {"459", "鼻窦炎", "20%几率发射粘性有毒眼泪#每秒造成角色伤害的伤害#能粘住60秒"},
{"460", "青光眼", "几率发射眩晕眼泪"}, {"460", "青光眼", "5%几率发射眩晕眼泪"},
{"461", "拟寄生物", "几率发射虫卵#击中时生成减速水迹#击中时生成蓝蜘蛛或蓝苍蝇"}, {"461", "拟寄生物", "15%几率发射虫卵#击中时生成减速水迹#击中时生成蓝蜘蛛或蓝苍蝇"},
{"462", "彼列之眼", "↑ +1.5射程#↑ +1.0眼泪高度#穿透眼泪#眼泪击中第1个敌人后,造成双倍伤害并获得跟踪效果"}, {"462", "彼列之眼", "↑ +1.5射程#↑ +1.0眼泪高度#穿透眼泪#眼泪击中第1个敌人后,造成双倍伤害并获得跟踪效果"},
{"463", "硫酸", "↑ +0.3伤害#几率发射能摧毁岩石和打开门的眼泪"}, {"463", "硫酸", "↑ +0.3伤害#几率发射能摧毁岩石和打开门的眼泪"},
{"464", "平衡符号", "+2魂心#精英怪掉落掉落物更频繁"}, {"464", "平衡符号", "+2魂心#精英怪掉落掉落物更频繁"},
@@ -514,15 +514,15 @@ EID.descriptions[languageCode].collectibles={
{"492", "嘿,听好!", "↑ +1运气#使隐藏房,宝藏岩石和暗门的地点高亮"}, {"492", "嘿,听好!", "↑ +1运气#使隐藏房,宝藏岩石和暗门的地点高亮"},
{"493", "肾上腺素", "每有1个空的心之容器:#↑ +0.2伤害"}, {"493", "肾上腺素", "每有1个空的心之容器:#↑ +0.2伤害"},
{"494", "雅各布天梯", "眼泪击中时会生成1-2随机方向电弧#电弧造成角色伤害一半的伤害"}, {"494", "雅各布天梯", "眼泪击中时会生成1-2随机方向电弧#电弧造成角色伤害一半的伤害"},
{"495", "断魂椒", "几率发射火焰而不是眼泪#火焰会持续存在,每次造成23伤害#造成5次伤害后消失"}, {"495", "断魂椒", "几率发射红火,能阻挡敌人弹幕并造成接触伤害#火焰造成或阻挡5次伤害后消失"},
{"496", "安乐死", "几率发射针#针会造成角色伤害3倍的伤害,并会立即杀死非Boss敌人#死亡的敌人会爆发10个针,但仅有3倍伤害效果"}, {"496", "安乐死", "3.33%几率发射针#针会造成角色伤害3倍的伤害,并会立即杀死非Boss敌人#死亡的敌人会爆发10个针,但仅有3倍伤害效果"},
{"497", "迷彩内裤", "进入房间时迷惑所有敌人并使角色伪装,开始射击时失效"}, {"497", "迷彩内裤", "进入房间时迷惑所有敌人并使角色伪装,开始射击时失效"},
{"498", "二元性", "同时生成{{DevilRoom}}恶魔房和{{AngelRoom}}天使房的门#进入其中1个,另1个就会消失"}, {"498", "二元性", "同时生成{{DevilRoom}}恶魔房和{{AngelRoom}}天使房的门#进入其中1个,另1个就会消失"},
{"499", "圣餐", "{{AngelRoom}}天使房的几率为100%"}, {"499", "圣餐", "{{AngelRoom}}天使房的几率为100%"},
{"500", "袋中袋", "每5-6个房间生成1福袋"}, {"500", "袋中袋", "每5-6个房间生成1福袋"},
{"501", "贪婪的胃袋", "每有25硬币增加1心之容器#最多硬币达到99,+4心之容器#店主也会增加额外的硬币心"}, {"501", "贪婪的胃袋", "每有25硬币增加1心之容器#最多硬币达到99,+4心之容器#店主也会增加额外的硬币心"},
{"502", "大青春痘", "几率发射双倍伤害的眼泪,发射时产生减速水迹"}, {"502", "大青春痘", "攻击时,偶尔发射白色水迹的眼泪,能造成双倍伤害#受伤时发射白色水迹眼泪"},
{"503", "小魔角", "几率发射能立即杀死非Boss敌人的眼泪#冲向敌人会造成3.5接触伤害"}, {"503", "小魔角", "5%几率发射能立即杀死非Boss敌人的眼泪#冲向敌人会造成3.5接触伤害"},
{"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次射击造成2伤害"}, {"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次射击造成2伤害"},
{"505", "宝可GO", "进入有敌人的房间时几率生成魅惑的敌人"}, {"505", "宝可GO", "进入有敌人的房间时几率生成魅惑的敌人"},
{"506", "背刺", "如果眼泪击中敌人后背,则造成双倍伤害并造成流血,使敌人每5秒失去最大血量10%的血量"}, {"506", "背刺", "如果眼泪击中敌人后背,则造成双倍伤害并造成流血,使敌人每5秒失去最大血量10%的血量"},
@@ -577,7 +577,7 @@ EID.descriptions[languageCode].collectibles={
---------- Trinkets ---------- ---------- Trinkets ----------
EID.descriptions[languageCode].trinkets={ EID.descriptions[languageCode].trinkets={
{"1", "被吞下的硬币", "受伤时生成1硬币"}, {"1", "被吞下的硬币", "受伤时生成1硬币"},
{"2", "石化大便", "便便掉落东西的几率提升至50%"}, {"2", "石化大便", "便便掉落东西的几率为50%"},
{"3", "7号电池", "主动道具充能条-1"}, {"3", "7号电池", "主动道具充能条-1"},
{"4", "损坏的遥控器", "使用主动道具时随机传送"}, {"4", "损坏的遥控器", "使用主动道具时随机传送"},
{"5", "紫心奖章", "出现精英怪的几率翻倍#挑战房是{{BossRushRoom}}Boss挑战房的几率更高"}, {"5", "紫心奖章", "出现精英怪的几率翻倍#挑战房是{{BossRushRoom}}Boss挑战房的几率更高"},
@@ -599,7 +599,7 @@ EID.descriptions[languageCode].trinkets={
{"21", "神秘纸片", "随机模仿:#{{Blank}} {{Collectible327}} 全家福#{{Blank}} {{Collectible328}} 底片#{{Blank}} {{Trinket48}} 遗失书页#{{Blank}} {{Trinket23}} 寻人启事"}, {"21", "神秘纸片", "随机模仿:#{{Blank}} {{Collectible327}} 全家福#{{Blank}} {{Collectible328}} 底片#{{Blank}} {{Trinket48}} 遗失书页#{{Blank}} {{Trinket23}} 寻人启事"},
{"22", "恶魔的尾巴", "心的掉率降至20%#钥匙掉率提升#心掉落物全变为黑心"}, {"22", "恶魔的尾巴", "心的掉率降至20%#钥匙掉率提升#心掉落物全变为黑心"},
{"23", "寻人启事", "在{{SacrificeRoom}}献祭房死亡则以游魂重生#如果解锁过,在献祭房之外也会以他重生"}, {"23", "寻人启事", "在{{SacrificeRoom}}献祭房死亡则以游魂重生#如果解锁过,在献祭房之外也会以他重生"},
{"24", "屁股硬币", "捡起硬币时放屁#屁会击退敌人"}, {"24", "屁股硬币", "便便产生硬币的几率+20%#捡起硬币时放屁#屁只会击退敌人"},
{"25", "神秘糖果", "每30秒放屁或生成便便"}, {"25", "神秘糖果", "每30秒放屁或生成便便"},
{"26", "钩形虫", "眼泪直角前进#↑ +10射程"}, {"26", "钩形虫", "眼泪直角前进#↑ +10射程"},
{"27", "鞭形虫", "↑ +0.5弹速"}, {"27", "鞭形虫", "↑ +0.5弹速"},
@@ -615,7 +615,7 @@ EID.descriptions[languageCode].trinkets={
{"37", "山羊蹄", "↑ +0.15移速"}, {"37", "山羊蹄", "↑ +0.15移速"},
{"38", "老妈的珍珠", "+10%魂心,黑心,骨心几率"}, -- base chance is 10% {"38", "老妈的珍珠", "+10%魂心,黑心,骨心几率"}, -- base chance is 10%
{"39", "癌症", "↑ -2眼泪延迟"}, {"39", "癌症", "↑ -2眼泪延迟"},
{"40", "红补丁", "↑ 受伤时20%几率+1.8伤害#运气为8时几率为100%#离开房间后重置"}, {"40", "红补丁", "↑ 受伤时20%几率+1.8伤害#运气8:100%几率#离开房间后重置"},
{"41", "火柴棍", "10%几率房间清理奖励为1炸弹#几率在箱子,宝藏岩石,炸毁的机器中额外出现炸弹#!!! 能够移除\"血虱\""}, {"41", "火柴棍", "10%几率房间清理奖励为1炸弹#几率在箱子,宝藏岩石,炸毁的机器中额外出现炸弹#!!! 能够移除\"血虱\""},
{"42", "幸运脚趾", "↑ +1运气#+8%房间清理奖励几率#在箱子,宝藏岩石,炸毁的机器中有额外掉落物"}, {"42", "幸运脚趾", "↑ +1运气#+8%房间清理奖励几率#在箱子,宝藏岩石,炸毁的机器中有额外掉落物"},
{"43", "诅咒的头骨", "受伤至不多于半心时, 传送至随机房间"}, {"43", "诅咒的头骨", "受伤至不多于半心时, 传送至随机房间"},
@@ -633,9 +633,9 @@ EID.descriptions[languageCode].trinkets={
{"55", "抹大拉的信仰", "每层一开始获得1永恒之心"}, {"55", "抹大拉的信仰", "每层一开始获得1永恒之心"},
{"56", "犹大的舌头", "降低恶魔房交易2心价格为1心"}, {"56", "犹大的舌头", "降低恶魔房交易2心价格为1心"},
{"57", "???的灵魂", "在房间内四处漂浮的跟班#发射方向与角色相同#每次射击造成3.5伤害"}, {"57", "???的灵魂", "在房间内四处漂浮的跟班#发射方向与角色相同#每次射击造成3.5伤害"},
{"58", "参孙的发髻", "杀死敌人时有1/15几率+0.5伤害#运气为10时几率为100%#离开房间后重置"}, {"58", "参孙的发髻", "杀死敌人时有1/15几率+0.5伤害#运气10:100%几率#离开房间后重置"},
{"59", "该隐的眼睛", "25%几率揭示新一层的地图图标#运气为3时几率为100%"}, {"59", "该隐的眼睛", "25%几率揭示新一层的地图图标#运气3:100%几率"},
{"60", "夏娃的鸟爪", "杀死敌人时有5%几率生成 {{Collectible117}} 死鸟#运气为8时几率为100%"}, {"60", "夏娃的鸟爪", "杀死敌人时有5%几率生成 {{Collectible117}} 死鸟#运气8:100%几率"},
{"61", "左断手", "将所有箱子变成红箱子"}, {"61", "左断手", "将所有箱子变成红箱子"},
{"62", "闪亮岩石", "暗门岩石和宝藏岩石每10秒闪烁一次"}, {"62", "闪亮岩石", "暗门岩石和宝藏岩石每10秒闪烁一次"},
{"63", "安全剪刀", "将即爆炸弹变成炸弹掉落物"}, {"63", "安全剪刀", "将即爆炸弹变成炸弹掉落物"},
@@ -665,15 +665,15 @@ EID.descriptions[languageCode].trinkets={
{"87", "老妈的吊坠", "使用钥匙时治疗半红心#将半红心变成整心"}, {"87", "老妈的吊坠", "使用钥匙时治疗半红心#将半红心变成整心"},
{"88", "不!", "阻止主动道具生成"}, {"88", "不!", "阻止主动道具生成"},
{"89", "儿童栓绳", "跟班离角色更近"}, {"89", "儿童栓绳", "跟班离角色更近"},
{"90", "棕色雷管", "便便摧毁时会爆炸"}, {"90", "棕色雷管", "便便摧毁时会爆炸,100伤害"},
{"91", "胎粪", "提高生成黑便便的几率#摧毁黑便便时几率生成黑心"}, {"91", "胎粪", "提高生成黑便便的几率#摧毁黑便便时几率生成黑心"},
{"92", "碎裂的王冠", "↑ 使道具原始增益提高33%#↑ +0.2射速#↑ -1眼泪延迟"}, {"92", "碎裂的王冠", "↑ 使道具原始增益提高33%#↑ +0.2射速#↑ -1眼泪延迟"},
{"93", "用过的尿布", "15%几率使所有苍蝇敌人变得友好"}, {"93", "用过的尿布", "15%几率使所有苍蝇敌人变得友好"},
{"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"}, {"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"},
{"95", "黑牙", "3%几率发射有毒牙齿眼泪"}, {"95", "黑牙", "3%几率发射有毒牙齿眼泪"},
{"96", "衔尾虫", "眼泪螺旋式快速前进#幽灵眼泪#↑ +4射程"}, {"96", "衔尾虫", "眼泪螺旋式快速前进#幽灵眼泪#↑ +4射程#↑ +2眼泪高度"},
{"97", "扁桃体", "受伤12-20次后获得阻挡弹幕的跟班#最多+2跟班"}, {"97", "扁桃体", "受伤12-20次后获得阻挡弹幕的跟班#最多+2跟班"},
{"98", "鼻涕泡", "10%几率发射粘性有毒眼泪"}, {"98", "鼻涕泡", "10%几率发射跟踪粘性有毒眼泪#每秒造成角色伤害#能粘住60秒"},
{"99", "超级弹球", "10%几率发射弹性眼泪"}, {"99", "超级弹球", "10%几率发射弹性眼泪"},
{"100", "亮灯泡", "!!! 当主动道具满充能时:#↑ +0.5伤害#↑ +0.25移速#↑ +0.75射程#↑ +0.2射速#↑ +0.1弹速#↑ +1运气"}, {"100", "亮灯泡", "!!! 当主动道具满充能时:#↑ +0.5伤害#↑ +0.25移速#↑ +0.75射程#↑ +0.2射速#↑ +0.1弹速#↑ +1运气"},
{"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ +1.5伤害#↑ +0.5移速#↑ +1.5射程#↑ +0.4射速#↑ +0.3弹速#↑ +2运气"}, {"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ +1.5伤害#↑ +0.5移速#↑ +1.5射程#↑ +0.4射速#↑ +0.3弹速#↑ +2运气"},