Crooked Penny, Liberty Cap, dynamic Luck modifier (#698)
* crooked penny, luck strings * Old Bandage chance * Crooked Penny, liberty cap and such * Luck modifier * Crooked Penny, Liberty Cap, reduce repeat code * Luck text color, Luck formula table * Mama Mega change * Higher chance from nickels and dimes * Golden Bomb check * Mama Mega conditional * Black Feather co-op support
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@@ -239,7 +239,7 @@ EID.descriptions[languageCode].collectibles={
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{"216", "Ceremonial Robes", "↑ {{Damage}} +1 Damage#{{BlackHeart}} +3 Black Hearts"}, -- Ceremonial Robes
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{"217", "Mom's Wig", "{{Heart}} Heals 1 heart#5% chance to spawn a blue spider when shooting tears#{{Luck}} 100% chance at 10 luck"}, -- Mom's Wig
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{"218", "Placenta", "↑ {{Heart}} +1 Health#{{HalfHeart}} 50% chance to heal half a heart every minute"}, -- Placenta
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{"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a chance to spawn a Red Heart"}, -- Old Bandage
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{"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a 10% chance to spawn a Red Heart"}, -- Old Bandage
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{"220", "Sad Bombs", "{{Bomb}} +5 Bombs#Isaac's bombs shoot 10 tears in a circle when they explode"}, -- Sad Bombs
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{"221", "Rubber Cement", "Isaac's tears bounce off enemies and obstacles"}, -- Rubber Cement
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{"222", "Anti-Gravity", "↑ {{Tears}} -2 Tear delay#Holding the fire buttons causes tears to hover in midair#Releasing the fire buttons shoots them in the direction they were fired"}, -- Anti-Gravity
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@@ -505,7 +505,7 @@ EID.descriptions[languageCode].collectibles={
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{"480", "Compost", "Converts pickups into blue flies or spiders#Doubles all blue flies and spiders#Spawns 1 blue fly or spider if Isaac has none"}, -- Compost
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{"481", "Dataminer", "↑ Random stat up#↓ Random stat down#{{Timer}} Random tear effects for the room#{{Blank}} Corrupts all sprites and music in the room"}, -- Dataminer
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{"482", "Clicker", "Changes your character to a random character#Removes the most recent item collected"}, -- Clicker
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{"483", "Mama Mega!", "{{Warning}} SINGLE USE {{Warning}}#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#Having a golden bomb when using the item consumes it and allows for another use of Mama Mega"}, -- Mama Mega!
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{"483", "Mama Mega!", "{{Warning}} SINGLE USE {{Warning}}#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens secret rooms#Opens Boss Rush and Hush regardless of time"}, -- Mama Mega!
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{"484", "Wait What?", "Upon use, pushes enemies away and spawns a rock wave around Isaac#The rock wave can open rooms and break rocks"}, -- Wait What?
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{"485", "Crooked Penny", "50% chance to double all items, pickups and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, -- Crooked Penny
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{"486", "Dull Razor", "Hurts Isaac without removing health#Triggers any on-hit item effects"}, -- Dull Razor
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@@ -1100,6 +1100,11 @@ EID.descriptions[languageCode].VoidNames = {"{1} Speed", "{1} Tears", "{1} Damag
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EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} +4 Damage", "↑ {{Tears}} -4 Tear delay", "↑ {{Speed}} +0.5 Speed", "↑ {{Range}} +7.5 Range#↑ +1 Tear height"}
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EID.descriptions[languageCode].CrookedPennyHeads = "Heads"
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EID.descriptions[languageCode].CrookedPennyTails = "Tails"
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EID.descriptions[languageCode].LuckModifier = "{1}% chance at {2} luck"
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EID.descriptions[languageCode].CollectionPageInfo = "This item needs to be picked up for the collection page!"
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EID.descriptions[languageCode].BlackFeatherInformation = "{{ColorLime}}{1}{{CR}} items currently held (+{2} Damage)"
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@@ -1284,6 +1289,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
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["White Poop"] = "Spawns White Poop instead",
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["White Poop Chance"] = "Chance to spawn White Poop",
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["Golden Poop Chance"] = "Chance to spawn Golden Poop",
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["5.100.483"] = "{{GoldenBomb}} Having a golden bomb when using the item consumes it and allows for another use of Mama Mega",
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["5.300.5"] = {"{{BossRoom}} Teleports Isaac to a random Boss Room"}, -- IV - The Emperor (in The Void)
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["5.300.18"] = "Teleports Isaac to a random room if there's no Treasure Room", -- XVII - The Stars (Womb and below)
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@@ -95,6 +95,7 @@ local repCollectibles={
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[211] = {"211", "Spiderbaby", "Taking damage spawns 3-5 blue spiders"}, -- Spiderbaby
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[214] = {"214", "Anemic", "↑ {{Range}} +1.5 Range#{{Timer}} When taking damage Isaac leaves a trail of blood creep for the room#The creep deals 6 damage per second"}, -- Anemic
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[218] = {"218", "Placenta", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#{{HalfHeart}} 50% chance to heal half a heart every minute"}, -- Placenta
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[219] = {"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a 20% chance to spawn a Red Heart"}, -- Old Bandage
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[222] = {"222", "Anti-Gravity", "↑ {{Tears}} +1 Fire rate#Holding the fire buttons causes tears to hover in mid-air#Releasing the fire buttons shoots them in the direction they were fired"}, -- Anti-Gravity
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[223] = {"223", "Pyromaniac", "{{Bomb}} +5 Bombs#{{HalfHeart}} Getting hit by explosions heals half a heart instead of damaging Isaac#{{Burning}} Fire immunity (except projectiles)"}, -- Pyromaniac
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[224] = {"224", "Cricket's Body", "↑ {{Tears}} +0.5 Fire rate#↓ {{Range}} x0.8 Range multiplier#Tears split in 4 on hit#Split tears deal half damage"}, -- Cricket's Body
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@@ -788,9 +789,9 @@ local repTrinkets={
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[33] = {"33", "Umbilical Cord", "{{HalfHeart}} Having half a Red Heart or less grants {{Collectible100}} Little Steven#{{Collectible318}} Taking damage has a high chance to spawn a Gemini familiar for the room"}, -- Umbilical Cord
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[39] = {"39", "Cancer", "↑ {{Tears}} +1 Fire rate"}, -- Cancer
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[48] = {"48", "A Missing Page", "Taking damage has a 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal double damage"}, -- A Missing Page
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[49] = {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 25% chance to spawn a half Red Heart"}, -- Bloody Penny
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[50] = {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 25% chance to spawn a bomb"}, -- Burnt Penny
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[51] = {"51", "Flat Penny", "{{Key}} Picking up a coin has a 25% chance to spawn a key"}, -- Flat Penny
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[49] = {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 25% chance to spawn a half Red Heart#Higher chance from nickels and dimes"}, -- Bloody Penny
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[50] = {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 25% chance to spawn a bomb#Higher chance from nickels and dimes"}, -- Burnt Penny
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[51] = {"51", "Flat Penny", "{{Key}} Picking up a coin has a 25% chance to spawn a key#Higher chance from nickels and dimes"}, -- Flat Penny
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[65] = {"65", "Tape Worm", "↑ {{Range}} +3 Range"}, -- Tape Worm
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[66] = {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.5 Shot speed"}, -- Lazy Worm
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[67] = {"67", "Cracked Dice", "Taking damage has a 50% chance to trigger one of these effects:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible285}} D10#{{Collectible386}} D12#{{Collectible166}} D20"}, -- Cracked Dice
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@@ -808,7 +809,7 @@ local repTrinkets={
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[128] = {"128", "Finger Bone", "{{EmptyBoneHeart}} Taking damage has a 4% chance to grant a Bone Heart"}, -- Finger Bone
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[129] = {"129", "Jawbreaker", "{{Damage}} 10% chance to shoot teeth that deal 3.2x Isaac's damage#{{Luck}} 100% chance at 9 luck"}, -- Jawbreaker
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[130] = {"130", "Chewed Pen", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 luck"}, -- Chewed Pen
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[131] = {"131", "Blessed Penny", "{{HalfSoulHeart}} Picking up a coin has a 17% chance to spawn a half Soul Heart"}, -- Blessed Penny
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[131] = {"131", "Blessed Penny", "{{HalfSoulHeart}} Picking up a coin has a 17% chance to spawn a half Soul Heart#Higher chance from nickels and dimes"}, -- Blessed Penny
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[132] = {"132", "Broken Syringe", "25% chance to get a random syringe effect each room"}, -- Broken Syringe
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[133] = {"133", "Short Fuse", "Isaac's bombs explode faster"}, -- Short Fuse
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[134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean
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@@ -824,7 +825,7 @@ local repTrinkets={
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[144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm
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[145] = {"145", "Perfection", "↑ {{Luck}} +10 Luck up#Taking damage destroys the trinket"}, -- Perfection
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[146] = {"146", "Devil's Crown", "{{RedTreasureRoom}} Treasure Room items are replaced with devil deals"}, -- Devil's Crown
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[147] = {"147", "Charged Penny", "{{Battery}} Picking up a coin has a 17% chance to add 1 charge to the active item"}, -- Charged Penny
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[147] = {"147", "Charged Penny", "{{Battery}} Picking up a coin has a 17% chance to add 1 charge to the active item#Higher chance from nickels and dimes"}, -- Charged Penny
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[148] = {"148", "Friendship Necklace", "All familiars orbit around Isaac"}, -- Friendship Necklace
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[149] = {"149", "Panic Button", "Right before taking damage, uses the active item if it is charged"}, -- Panic Button
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[150] = {"150", "Blue Key", "Locked doors can be opened for free, but Isaac has to clear a room from the Hush floor before accessing the room behind them"}, -- Blue Key
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