diff --git a/descriptions/rep+/en_us.lua b/descriptions/rep+/en_us.lua index ead4dc67..cb772267 100644 --- a/descriptions/rep+/en_us.lua +++ b/descriptions/rep+/en_us.lua @@ -17,8 +17,6 @@ local collectibles = { [56] = { "56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 damage per second#Creep persists until you exit the room" }, -- Lemon Mishap -- Change: added "Persists between rooms if player is at 1/2 hearts" [117] = { "117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second#Persists between rooms if player is at 1/2 hearts" }, -- Dead Bird - -- Change: Change "Tears" to "Fire rate" - [120] = { "120", "Odd Mushroom (Thin)", "↑ {{Speed}} +0.3 Speed#↑ {{Tears}} +1.7 Fire rate#↓ {{Damage}} x0.9 Damage multiplier#↓ {{Damage}} -0.4 Damage" }, -- Dead Bird -- Change: added "Spawns a random penny trinket" [141] = { "141", "Pageant Boy", "{{Coin}} Spawns 7 random coins#Spawns a random penny trinket" }, -- Pageant Boy -- Change: added Fire rate information diff --git a/descriptions/rep+/item_data.lua b/descriptions/rep+/item_data.lua index 7ab39391..71768a40 100644 --- a/descriptions/rep+/item_data.lua +++ b/descriptions/rep+/item_data.lua @@ -6,7 +6,6 @@ local Pill_ID = "5.70." local Card_ID = "5.300." local HorseID = PillColor.PILL_GIANT_FLAG -EID.FullyAutomatedDescriptions[C_ID .. 120] = nil -- Odd Mushroom (Thin) EID.FullyAutomatedDescriptions[C_ID .. 141] = nil -- Pageant Boy EID.FullyAutomatedDescriptions[Card_ID .. 38] = nil -- Berkano @@ -14,13 +13,14 @@ local itemData = { ---------- Collectibles ---------- + [C_ID .. 120] = { Speed = 0.3, FireRate = 1.7, DamageMultiplier = 0.9, Damage = -0.4 }, -- Odd Mushroom (Thin) (Tears is now FireRate) [C_ID .. 186] = { DamageToAllEnemies = 40, RoomEffect = { FireRate = 0.48 } }, -- Blood Rights (added FireRate) [C_ID .. 281] = { BlockProjectiles = true }, -- Punching Bag [C_ID .. 329] = { ShotSpeed = 0.2 }, -- The Ludovico Technique - [C_ID .. 554] = { Tears = 0.5, ShotSpeed = 0.2 }, -- 2Spooky + [C_ID .. 554] = { FireRate = 0.5, ShotSpeed = 0.2 }, -- 2Spooky [C_ID .. 594] = { EmptyHeart = 2, Speed = -0.3, HealingRed = 2 }, -- Jupiter [C_ID .. 643] = { Flight = true }, -- Revelation (Removed +2 Soul Hearts) - [C_ID .. 651] = { EffectList = { TearsMultiplier = 2.5, DamageMultiplier = 1.2, TearEffect = "Homing"} }, -- Star of Bethlehem (Changed DamageMultiplier) + [C_ID .. 651] = { EffectList = { FireRateMultiplier = 2.5, DamageMultiplier = 1.2, TearEffect = "Homing"} }, -- Star of Bethlehem (Changed DamageMultiplier and TearMultiplier to FireRateMultiplier) ---------- Trinkets ---------- diff --git a/descriptions/rep+/ja_jp.lua b/descriptions/rep+/ja_jp.lua index aadb543c..edea2706 100644 --- a/descriptions/rep+/ja_jp.lua +++ b/descriptions/rep+/ja_jp.lua @@ -17,8 +17,6 @@ local collectibles = { [56] = { "56", "レモンの災い", "レモン汁が床に広がり、 触れた敵に毎秒24の ダメージを与える#レモン汁は部屋に居る間 残り続ける"}, -- Lemon Mishap -- Change: added "Persists between rooms if player is at 1/2 hearts" [117] = { "117", "鳥の死体", "ダメージを受けると鳥が 現れ、その部屋に居る間、 敵を追いかけて攻撃する#残り体力が半ハートの時、 常に有効(イブのみ{{Heart}}1)#毎秒4.3の接触ダメージ"}, -- Dead Bird - -- Change: Can now break the soft tears cap. - [120] = { "120", "変なキノコ", "↑ 連射速度 +1.7#{{Blank}} ※上限を突破できる#↑ 移動速度 +0.3#↓ 攻撃力  -10%#↓ 攻撃力  -0.4"}, -- Odd Mushroom -- Change: Now always drops a Penny trinket as part of its rewards. [141] = { "141", "ページェント ボーイ", "ランダムなコイン7枚と、 コイン系トリンケット 1個をスポーンする"}, -- Pageant Boy -- Change: In addition to its existing effects, each use now grants a tears upgrade for the current room. diff --git a/descriptions/rep+/ko_kr.lua b/descriptions/rep+/ko_kr.lua index e3fca421..8285d302 100644 --- a/descriptions/rep+/ko_kr.lua +++ b/descriptions/rep+/ko_kr.lua @@ -21,8 +21,6 @@ local collectibles = { -- Change: added "Persists between rooms if player is at 1/2 hearts" [117] = {"117", "죽은 새", "피격 시 적을 따라다니며 접촉한 적에게 초당 4.3의 피해를 줍니다.#{{HalfHeart}} 빨간하트가 반칸 이하일 때 항상 발동"}, -- Dead Bird -- Change: tears up -> fire rate up - [120] = {"120", "이상한 버섯", "↓ {{DamageSmall}}공격력 {{ColorOrange}}증가량{{CR}} 배율 x0.9#↓ {{DamageSmall}}추가 공격력 -0.4#↑ {{TearsSmall}}연사(+상한) +1.7#↑ {{SpeedSmall}}이동속도 +0.3#캐릭터의 머리가 작아집니다."}, -- Odd Mushroom - -- Change: tears up -> fire rate up [141] = {"141", "분장 소년", "{{Coin}} 동전 7개를 드랍합니다.#랜덤 페니류 장신구를 하나 드랍합니다."}, -- Pageant Boy -- Change: tears up per use [186] = {"186", "피의 권리", "{{EmptyHeart}} 사용 시 체력을 1칸 깎고;#{{ArrowGrayRight}} {{TearsSmall}} 연사(+상한) +0.48#{{ArrowGrayRight}} 그 방의 적에게 40의 피해를 줍니다.#!!! 그 방에서 연속적으로 사용 시 2번째 사용부터;#{{ArrowGrayRight}} {{TearsSmall}} 연사(+상한) +0.15#{{ArrowGrayRight}} 깎이는 체력이 반칸으로 줄어듭니다.#빨간하트를 우선적으로 깎습니다.#증가된 연사 수치는 스테이지 진입 시 초기화됩니다."}, -- Blood Rights diff --git a/descriptions/rep+/zh_cn.lua b/descriptions/rep+/zh_cn.lua index 18843202..eae476f6 100644 --- a/descriptions/rep+/zh_cn.lua +++ b/descriptions/rep+/zh_cn.lua @@ -17,8 +17,6 @@ local collectibles = { [56] = { "56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap -- Change: added "Persists between rooms if player is at 1/2 hearts" [117] = { "117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird - -- Change: Change "Tears" to "Fire Rate" - [120] = { "120", "怪异蘑菇(小)", "↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速修正+1.7#↓ {{Damage}} 伤害修正x0.9#↓ {{Damage}} 伤害-0.4"}, -- Change: added "Spawns a random penny trinket" [141] = { "141", "盛装男孩", "{{Coin}} 生成7随机硬币#生成1随机硬币饰品" }, -- Pageant Boy -- Change: added Fire rate information diff --git a/descriptions/rgon/item_data.lua b/descriptions/rgon/item_data.lua index 7ab39391..c4c86126 100644 --- a/descriptions/rgon/item_data.lua +++ b/descriptions/rgon/item_data.lua @@ -6,7 +6,6 @@ local Pill_ID = "5.70." local Card_ID = "5.300." local HorseID = PillColor.PILL_GIANT_FLAG -EID.FullyAutomatedDescriptions[C_ID .. 120] = nil -- Odd Mushroom (Thin) EID.FullyAutomatedDescriptions[C_ID .. 141] = nil -- Pageant Boy EID.FullyAutomatedDescriptions[Card_ID .. 38] = nil -- Berkano @@ -14,13 +13,14 @@ local itemData = { ---------- Collectibles ---------- + [C_ID .. 120] = { Speed = 0.3, FireRate = 1.7, DamageMultiplier = 0.9, Damage = -0.4 }, -- Odd Mushroom (Thin) (Tears is now FireRate) [C_ID .. 186] = { DamageToAllEnemies = 40, RoomEffect = { FireRate = 0.48 } }, -- Blood Rights (added FireRate) [C_ID .. 281] = { BlockProjectiles = true }, -- Punching Bag [C_ID .. 329] = { ShotSpeed = 0.2 }, -- The Ludovico Technique - [C_ID .. 554] = { Tears = 0.5, ShotSpeed = 0.2 }, -- 2Spooky + [C_ID .. 554] = { FireRate = 0.5, ShotSpeed = 0.2 }, -- 2Spooky [C_ID .. 594] = { EmptyHeart = 2, Speed = -0.3, HealingRed = 2 }, -- Jupiter [C_ID .. 643] = { Flight = true }, -- Revelation (Removed +2 Soul Hearts) - [C_ID .. 651] = { EffectList = { TearsMultiplier = 2.5, DamageMultiplier = 1.2, TearEffect = "Homing"} }, -- Star of Bethlehem (Changed DamageMultiplier) + [C_ID .. 651] = { EffectList = { FireRateMultiplier = 2.5, DamageMultiplier = 1.2, TearEffect = "Homing"} }, -- Star of Bethlehem (Changed DamageMultiplier TearMultiplier to FireRateMultiplier) ---------- Trinkets ----------