A lot of formatting fixes and small resyncs with en_us

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Marcx committed 2022-01-14 03:56:35 +01:00
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commit 9645324a76
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@@ -1,12 +1,13 @@
----------------------------------------- -----------------------------------------
----- Basic Bulgarian descriptions ----- ----- Basic Bulgarian descriptions ----
----------------------------------------- -----------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "bul" local languageCode = "bul"
-- init bul table -- init bul table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Bulgarian (WIP) (AB+)" EID.descriptions[languageCode].languageName = "Bulgarian (WIP) (AB+)"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Тъжният лук", "↑ 0.7 Скорост на сълзите"}, {"1", "Тъжният лук", "↑ 0.7 Скорост на сълзите"},
{"2", "Вътрешно око", "Тройна стрелба#↓ 2 Скорост на сълзите"}, {"2", "Вътрешно око", "Тройна стрелба#↓ 2 Скорост на сълзите"},
@@ -705,163 +708,161 @@ EID.descriptions[languageCode].trinkets={
---------- Cards ---------- ---------- Cards ----------
EID.descriptions[languageCode].cards={ EID.descriptions[languageCode].cards={
--[[{"1", "Дурак", "Телепортирует в начало уровня"}, {"1", "0 - The Fool", "Teleports you back to the start"},
{"2", "Маг", "Самонаводящиеся слезы в пределах комнаты"}, {"2", "I - The Magician", "Homing tears for current room"},
{"3", "Верховная Жрица", "Мамина Нога атакует случайного врага"}, {"3", "II - The High Priestess", "Mom's Foot stomps on an enemy!"},
{"4", "Императрица", "↑ 2.35 к урону и ↑ 0.3 к скорости в пределах комнаты"}, {"4", "III - The Empress", "↑ +2.35 Damage & +0.3 Speed for current room"},
{"5", "Император", "Телепортирует в комнату с Боссом"}, {"5", "IV - The Emperor", "Teleports you to the {{BossRoom}}Boss Room"},
{"6", "Иерофант", "Создает 2 Сердца Души"}, {"6", "V - The Hierophant", "Drops 2 Soul Hearts"},
{"7", "Влюбленные", "Создает 2 Красных Сердца"}, {"7", "VI - The Lovers", "Drops 2 Red Hearts"},
{"8", "Колесница", "Неуязвимость + контактный урон на 6 секунд"}, {"8", "VII - The Chariot", "Invincibility + contact damage for 6 seconds"},
{"9", "Правосудие", "Создает 1 бомбу, 1 ключ, 1 монету, 1 сердце"}, {"9", "VIII - Justice", "Spawns 1 bomb, 1 key, 1 coin, 1 heart"},
{"10", "Отшельник", "Телепортирует в магазин, если он есть на уровне"}, {"10", "IX - The Hermit", "Teleports you to the {{Shop}}Shop"},
{"11", "Колесо Фортуны", "Создает игровой автомат"}, {"11", "X - Wheel of Fortune", "Spawns a Slot or Fortune Machine"},
{"12", "Сила", "↑ 1 к здоровью#↑ 0.3 к урону#↑ 0.3 к скорости#В пределах комнаты"}, {"12", "XI - Strength", "↑ +1 Health up#↑ +0.3 Damage up#↑ +50% Damage#↑ +5.25 Range up#↑ +0.5 Tear Height#↑ +0.3 Speed up#For current room"},
{"13", "Повешенный", "Полет в пределах комнаты"}, {"13", "XII - The Hanged Man", "Grants flight for current room"},
{"14", "Смерть", "Наносит 40 урона всем врагам в комнате"}, {"14", "XIII - Death", "Deals 40 damage to all enemies in the room"},
{"15", "Умеренность", "Создает автомат для сдачи крови"}, {"15", "XIV - Temperance", "Spawns a Blood Donation Machine#Spawns a Devil Beggar in Greed Mode"},
{"16", "Дьявол", "↑ 2 к урону в пределах комнаты"}, {"16", "XV - The Devil", "↑ +2 Damage up for current room"},
{"17", "Башня", "Создает тролль-бомбы"}, {"17", "XVI - The Tower", "Spawns 6 troll bombs"},
{"18", "Звезды", "Телепортирует в золотую комнату, если она есть на уровне"}, {"18", "XVII - The Stars", "Teleports you to the {{TreasureRoom}}Treasure Room"},
{"19", "Луна", "Телепортирует в секретную комнату"}, {"19", "XVIII - The Moon", "Teleports you to the {{SecretRoom}}Secret Room"},
{"20", "Солнце", "Наносит 100 урона всем врагам в комнате#Восстанавливает здоровье#Показывает всю карту уровня"}, {"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals entire map"},
{"21", "Страшный Суд", "Создает попрошайку"}, {"21", "XX - Judgement", "Spawns a Beggar or Devil Beggar"},
{"22", "Мир", "Показывает всю карту уровня"}, {"22", "XXI - The World", "Reveals the entire map and shows all roomtypes"},
{"23", "Двойка Треф", "Удваивает количество ваших бомб"}, {"23", "2 of Clubs", "Duplicate your bombs"},
{"24", "Двойка Бубен", "Удваивает количество ваших монет"}, {"24", "2 of Diamonds", "Duplicate your money"},
{"25", "Двойка Пик", "Удваивает количество ваших ключей"}, {"25", "2 of Spades", "Duplicate your keys"},
{"26", "Двойка Червей", "Удваивает количество ваших красных сердцец#Лечит, но не создает новые сердца"}, {"26", "2 of Hearts", "Duplicate your Red Hearts#Only has a healing effect"},
{"27", "Туз Треф", "Превращает все предметы на полу в бомбы"}, {"27", "Ace of Clubs", "Turns all pickups into bombs"},
{"28", "Туз Бубен", "Превращает все предметы на полу в монеты"}, {"28", "Ace of Diamonds", "Turns all pickups into coins"},
{"29", "Туз Пик", "Превращает все предметы на полу в ключи"}, {"29", "Ace of Spades", "Turns all pickups into keys"},
{"30", "Туз Червей", "Превращает все предметы на полу в сердца"}, {"30", "Ace of Hearts", "Turns all pickups into hearts"},
{"31", "Джокер", "Телепортирует в комнату ангела/дьявола"}, {"31", "Joker", "Teleports you to the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"32", "Хагалаз", "Уничтожает все камни в комнате"}, {"32", "Hagalaz", "Destroy all rocks in the room"},
{"33", "Йера", "Дублирует все предметы в комнате"}, {"33", "Jera", "Duplicate all pickups in room"},
{"34", "Эваз", "Создает на полу люк на следующий уровень"}, {"34", "Ehwaz", "Spawns a trapdoor"},
{"35", "Дагаз", "+1 Сердце Души#Снимает текущий эффект проклятия"}, {"35", "Dagaz", "+1 Soul Heart#Removes curse effects"},
{"36", "Ансуз", "Открывает абсолютно всю карту уровня"}, {"36", "Ansuz", "Full mapping for this floor"},
{"37", "Пертро", "Меняет артефакты на пьедесталах в комнате"}, {"37", "Perthro", "Reroll all pedestal items"},
{"38", "Беркано", "Призывает 3 союзных мух и 3 союзных пауков"}, {"38", "Berkano", "Summons 3 blue spiders and 3 blue flies"},
{"39", "Альгиз", "Неуязвимость на 30 секунд"}, {"39", "Algiz", "Invincibility for 30 seconds"},
{"40", "Пустая Руна", "Эффект случайной руны"}, {"40", "Blank Rune", "Random rune effect#25% chance to drop itself again"},
{"41", "Черная Руна", "Наносит урон всем врагам в комнате#Поглощает все артефакты в комнате#Взамен дает + к случайным характеистикам персонажа"}, {"41", "Black Rune", "Deals 40 damage to all enemies#Converts all pedestal items in the room into random stat ups#Converts all pickups in the room into blue flies"},
{"42", "Карта Хаоса", "Выбрасывается и мгновенно убивает любого врага (даже Босса)"}, {"42", "Chaos Card", "Throwable instant kill-card"},
{"43", "Кредитная Карта", "Делает бесплатными все предметы в комнате#Работает как в магазине, так и в комнате Дьявола"}, {"43", "Credit Card", "Removes the price from all items in the current shop or Devil deal, making everything free"},
{"44", "Карта Правил", "Дает полезный совет"}, {"44", "Rules Card", "Displays \"helpful\" tips on use"},
{"45", "Карта Против Человечества", "Вся комната заполняется какашками"}, {"45", "A Card Against Humanity", "Fills the whole room with poop"},
{"46", "Король-Самоубийца", "Убивает вас и создает 10 предметов/артефактов в комнате"}, {"46", "Suicide King", "Instantly kills you and spawns 10 pickup / Collectibles on the floor"},
{"47", "Свободный Выход", "Открывает все двери в комнате"}, {"47", "Get Out Of Jail Free Card", "Open all doors in the current room"},
{"48", "? Карта", "Активирует ваш активный предмет без использования заряда"}, {"48", "? Card", "Activates your active item for free"},
{"49", "Осколок Кости", "Меняет артефакты и предметы в комнате"}, {"49", "Dice Shard", "Rerolls pedestals and pickups in current room"},
{"50", "Экстренный Контакт", "Две Мамины Руки прижимают к земле случайных врагов"}, {"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy"},
{"51", "Святая Карта", "Дает эффект Святой Мантии (блокирует урон и исчезает)"}, {"51", "Holy Card", "Grants the Holy Mantle effect for one room#(Prevents damage once)#25% chance to spawn another Holy Card"},
{"52", "Огромный Рост", "↑ 7 к урону#↑ 30 дальность стрельбы#Вы становитесь больше#Эффект остается в пределах коматы"}, {"52", "Huge Growth", "↑ +7 Damage up#↑ +30 Range up#Destroy rocks when walking over them#Size up#Effect lasts for current room"},
{"53", "Древний Зов", "Создает на полу 3 случайные карты"}, {"53", "Ancient Recall", "Spawns 3 random cards when used"},
{"54", "Прогулка По Эпохе", "Замедляет всех врагов и немного ускоряет вас#Эффект остается в пределах комнаты"},--]] {"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill"
EID.descriptions[languageCode].unidentifiedPill = nil--"Неизвестная пилюля"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
--[[{"0", "Вонючий Газ", " Создает облако ядовитого газа"}, {"0", "Bad Gas", "Spawns a gas cloud"},
{"1", "Плохой Приход", " Наносит урон в 1 сердце"}, {"1", "Bad Trip", "Deals 1 heart of damage to you"},
{"2", "Стальные Яйца", " +2 Сердца Душ"}, {"2", "Balls of Steel", "+2 Soul Hearts"},
{"3", "Бомбы = Ключи", " Меняет количество имеющихся бомб и ключей местами"}, {"3", "Bombs are Key", "Switches number of bombs with keys"},
{"4", "Взрывная Диарея", " Создает 5 тролль-бомб"}, {"4", "Explosive Diarrhea", "Spawns 5 bombs over a period of five seconds at your position"},
{"5", "Полное Здоровье", " Восстанавливает здоровье"}, {"5", "Full Health", "Full health"},
{"6", "– Здоровье", " ↓ к здоровью"}, {"6", "Health Down", "↓ Health down"},
{"7", "+ Здоровье", " ↑ к здоровью"}, {"7", "Health Up", "↑ Health up"},
{"8", "Я Нашел Пилюли", " Без эффекта"}, {"8", "I Found Pills", "No effect"},
{"9", "Зрелость", " 3 такие пилюли превратят вас во Взрослого"}, {"9", "Puberty", "Eating 3 will give you the {{}} Adult transformation (+1 Red Heart)"},
{"10", "Милая Мушка", " Дает 1 орбитальную муху"}, {"10", "Pretty Fly", "Adds 1 fly orbital"},
{"11", "– Дальность", " ↓ 2 дальность стрельбы"}, {"11", "Range Down", "↓ -2 Range down"},
{"12", "+ Дальность", " ↑ 2.5 дальность стрельбы"}, {"12", "Range Up", "↑ +2.5 Range up"},
{"13", "– Скорость", " ↓ 0.12 скорость"}, {"13", "Speed Down", "↓ -0.12 Speed down"},
{"14", "+ Скорость", " ↑ 0.15 скорость"}, {"14", "Speed Up", "↑ +0.15 Speed up"},
{"15", "– Скорострельность", " ↓ 0.28 скорострельность"}, {"15", "Tears Down", "↓ -0.28 Tears down"},
{"16", "+ Скорострельность", " ↑ 0.35 скорострельность"}, {"16", "Tears Up", "↑ +0.35 Tears up"},
{"17", "– Удача", " ↓ 1 удача"}, {"17", "Luck Down", "↓ -1 Luck down"},
{"18", "+ Удача", " ↑ 1 удача"}, {"18", "Luck Up", "↑ +1 Luck up"},
{"19", "Телепилюли", " Телепортирует в случайную комнату"}, {"19", "Telepills", "Teleports you to a random room#Small chance to teleport you to the I AM ERROR room"},
{"20", "Энергия на 48 Часов", " Перезаряжает ваш активный предмет#Создает 1-2 батарейки"}, {"20", "48 Hour Energy!", "Fully recharges your active item#Drops 1-2 batteries"},
{"21", "Кровавая Рвота", " Опустошает все красные сердца, кроме одного#Создает 1-4 красных сердца на полу"}, {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"},
{"22", "Паралич", " Вас парализует на несколько секунд"}, {"22", "Paralysis", "You can't move for 2 seconds"},
{"23", "Я Могу Видеть Вечно", " Открывает все секретные комнаты на этаже"}, {"23", "I can see forever!", "Opens secret room entrances on current floor"},
{"24", "Феромоны", " Очаровавывает всех врагов в комнате"}, {"24", "Pheromones", "Charms all enemies in the room"},
{"25", "Амнезия", " Скрывает карту этажа (Проклятие Потерянного)"}, {"25", "Amnesia", "Hides the floor map"},
{"26", "Лимонная Вечеринка", " Создает под вами большую лужу на полу, которая наносит врагам урон"}, {"26", "Lemon Party", "Spawns a large puddle on the ground which damages enemies"},
{"27", "Ты волшебник?", " Стрельба по-диагонали#Эффект длится 30 секунд"}, {"27", "R U A Wizard?", "Shoot diagonally for 30 seconds"},
{"28", "Обезболивающее", " Любой урон в комнате отнимает половину сердца"}, {"28", "Percs!", "Take only half the damage for current room"},
{"29", "Зависимый", " Любой урон в комнате отнимает целое сердце"}, {"29", "Addicted!", "Take full heart damage for current room"},
{"30", "Расслабься", " Под вами в течение 2 секунд появляются кучки"}, {"30", "Re-Lax", "Spawn poop while walking for 2 seconds"},
{"31", "???", " Эффект Проклятия Путаницы (Maze) на весь этаж"}, {"31", "???", "Curse of the Maze effect for current floor"},
{"32", "Она сделает тебя крупнее", " Вы становитесь больше#Не влияет на ваш хитбокс#Необходима для трансформации 'Топтун'"}, {"32", "One makes you larger", "You grow bigger#Doesn't affect your hitbox"},
{"33", "Она сделает тебя меньше", " Вы становитесь меньше#Ваш хитбокс становится меньше"}, {"33", "One makes you small", "You get smaller#Your hitbox gets smaller"},
{"34", "Зараженный!", " Призывает 1 союзного паука на каждую кучку в комнате"}, {"34", "Infested!", "Spawn 1 blue spider per poop in room"},
{"35", "Зараженный?", " Призывает 1 союзного паука на каждого врага в комнате"}, {"35", "Infested?", "Spawn 1 blue spider per enemy in room#Spawns 1-3 blue spiders when no enemy is in the room"},
{"36", "Пилюля Силы", " Короткая неуязвимость"}, {"36", "Power Pill!", "Short invincibility effect"},
{"37", "Ретро Зрение", " Делает экран пиксельным на 30 секунд"}, {"37", "Retro Vision", "Pixelates the screen for 30 seconds"},
{"38", "Друзья До Конца!", " Призывает 3 союзных мух"}, {"38", "Friends Till The End!", "Spawns 3 blue flies"},
{"39", "Вялый", " Создает под вами скользкую лужу"}, {"39", "X-Lax", "Spawn pool of slippery creep"},
{"40", "Что-то не так...", " Создает под вами лужу из замедляющей слизи"}, {"40", "Something's wrong...", "Spawn pool of slowing creep"},
{"41", "Я Сонный", " Замедляет всех врагов в комнате"}, {"41", "I'm Drowsy...", "Slow all enemies in room"},
{"42", "Я Возбужден!!", " Ускоряет всех врагов в комнате"}, {"42", "I'm Excited!!!", "Speed up for all enemies in room"},
{"43", "Глотай!", " Поглощает переносимые брелоки и дает их эффект навсегда"}, {"43", "Gulp!", "Consume current trinket and gain its effect permanently"},
{"44", "Хорф!", " Делает один выстрел рвотным корнем"}, {"44", "Horf!", "Shoots one {{Collectible149}}Ipecac tear"},
{"45", "Похоже, я иду на рассвет!", " Короткая неуязвимость"}, {"45", "Feels like I'm walking on sunshine!", "Short invincibility effect"},
{"46", "Вжух!", " Дает последнюю использованную пилюлю"},]]-- {"46", "Vurp!", "Spawns last used pill"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = nil--"[Комната Жертвоприношений - награда]" EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
EID.descriptions[languageCode].sacrifice={ EID.descriptions[languageCode].sacrifice={
--[[{"1", "", "50% шанс на 1 Монету#100% шанс на 1 Бомбу, если вы в Подвале 1 и убили Босса за 1 минуту."}, {"1", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "50% шанс на 1 Монету#100% шанс на 1 Бомбу, если вы в Подвале 1 и убили Босса за 1 минуту."}, {"2", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"3", "", "67% вероятность повысить шанс появления Комнаты Ангела."}, {"3", "", "67% chance for increased {{AngelRoom}}Angel Room chance"},
{"4", "", "50% шанс на 1 случайный Сундук"}, {"4", "", "50% chance for 1 random chest"},
{"5", "", "33% шанс на 3 Монеты#67% вероятность повысить шанс появления Комнаты Ангела."}, {"5", "", "33% chance for 3 coins#67% chance for increased {{AngelRoom}}Angel Room chance"},
{"6", "", "33% шанс телепортироваться в комнату Ангела/Дьявола#67% шанс на случайный сундук"}, {"6", "", "33% chance for a teleport to the {{AngelRoom}}Angel Room#Teleports to the {{DevilRoom}}Devil Room instead if its door was spawned on the current floor#67% chance for random chest"},
{"7", "", "33% шанс на 1 случайный предмет из Комнаты Ангела#67% шанс на 1 Сердце Души"}, {"7", "", "33% chance for 1 random {{AngelRoom}}Angel Room item#67% chance for 1 Soul Heart"},
{"8", "", "100% вероятность появления 7 тролль-бомб"}, {"8", "", "100% chance for 7 troll bombs"},
{"9", "", "100% шанс появления босса \"Уриил\" "}, {"9", "", "100% chance to spawn \"Uriel\""},
{"10", "", "50% шанс на 7 Сердец Души#50% шанс на 30 монет"}, {"10", "", "50% chance for 7 Soul Hearts#50% chance for 30 coins"},
{"11", "", "100% шанс появления босса \"Гавриил\" "}, {"11", "", "100% chance to spawn \"Gabriel\""},
{"12", "", "50% шанс телепортироваться на этаж \"Темная комната\" "},]] {"12", "", "50% chance to teleport to the \"Dark Room\""},
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Dice effect]" EID.descriptions[languageCode].diceHeader = "[Dice Room effects]"
EID.descriptions[languageCode].dice={ EID.descriptions[languageCode].dice={
--[[{"1", "", "Rerolls all of your items#(only affect collectibles)"}, {"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"},
{"2", "", "Rerolls all pickups in the room"}, {"2", "", "Rerolls all pickups in the room"},
{"3", "", "Rerolls all pickups on the entire floor"}, {"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"4", "", "Rerolls all pedestal items on the floor#Doesnt affect Devil deals"}, {"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"5", "", "Reroll and restart the current floor"}, {"5", "", "Rerolls and restarts the current floor"},
{"6", "", "Reroll all of your items and all the pickups & items on the entire floor"}]]-- {"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
--[["", -- 0 = none "", -- 0 = none
"Гаппи", -- 1 "Guppy", -- 1
"Весельчак", -- 2 "Fun Guy", -- 2
"Повелитель Мух", -- 3 "Beelzebub", -- 3
"Соединенный", -- 4 "Conjoined", -- 4
"Передозировка", -- 5 "Spun", -- 5
"Мама", -- 6 "Yes Mother?", -- 6
"Вот Дерьмо!", -- 7 "Oh Crap", -- 7
"Боб", -- 8 "Bob", -- 8
"Левиафан", -- 9 "Leviathan", -- 9
"Серафим", -- 10 "Seraphim", -- 10
"Супер Бездельник", -- 11 "Super Bum", -- 11
"Книжный Червь", -- 12 "Bookworm", -- 12
"Малыш-Паук", -- 13 "Spider Baby", -- 13
"възрастен", -- 14 "Adult", -- 14
"Stompy" -- 15]]-- "Stompy" -- 15
} }
+34 -31
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@@ -1,12 +1,13 @@
-------------------------------------- --------------------------------------
----- Basic German descriptions ----- ----- Basic German descriptions ----
-------------------------------------- --------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "de" local languageCode = "de"
-- init de table -- init de table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "German (WIP) (AB+)" EID.descriptions[languageCode].languageName = "German (WIP) (AB+)"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "The Sad Onion", "↑ +0.7 Mehr Tränen"}, {"1", "The Sad Onion", "↑ +0.7 Mehr Tränen"},
{"2", "The Inner Eye", "Dreifachschuss#↓ Weniger Tränen"}, {"2", "The Inner Eye", "Dreifachschuss#↓ Weniger Tränen"},
@@ -311,7 +314,7 @@ EID.descriptions[languageCode].collectibles={
{"291", "Flush!", "!!! Instakills Poop enemies & bosses!#Turns enemies into poop"}, {"291", "Flush!", "!!! Instakills Poop enemies & bosses!#Turns enemies into poop"},
{"292", "Satanic Bible", "+1 Black Heart"}, {"292", "Satanic Bible", "+1 Black Heart"},
{"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions"}, {"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions"},
{"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger \"Wait What?\" when swapping it with a different active item and picking it up again"}, {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger {{Collectible484}}Wait What? when swapping it with a different active item and picking it up again"},
{"295", "Magic Fingers", "Damages the whole room with 2x the player damage#Price: 1 coin"}, {"295", "Magic Fingers", "Damages the whole room with 2x the player damage#Price: 1 coin"},
{"296", "Converter", "!!! Convert:#2 Soul/Black Hearts into 1 Red Heart Container"}, {"296", "Converter", "!!! Convert:#2 Soul/Black Hearts into 1 Red Heart Container"},
{"297", "Pandora's Box", "!!! SINGLE USE, spawns items based on floor:#B1: 2 Soul Hearts#B2: 2 bombs and 2 keys#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul Hearts#D2: 20 coins#W1: 2 Boss items#W2: {{Collectible33}}The Bible#???/Void: Nothing#Sheol: 1 Devil item + 1 Black Heart#Dark Room: Unlocks {{Collectible523}}Moving Box#Cat: 1 Angel item + 1 Eternal Heart#Chest: 1 coin"}, {"297", "Pandora's Box", "!!! SINGLE USE, spawns items based on floor:#B1: 2 Soul Hearts#B2: 2 bombs and 2 keys#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul Hearts#D2: 20 coins#W1: 2 Boss items#W2: {{Collectible33}}The Bible#???/Void: Nothing#Sheol: 1 Devil item + 1 Black Heart#Dark Room: Unlocks {{Collectible523}}Moving Box#Cat: 1 Angel item + 1 Eternal Heart#Chest: 1 coin"},
@@ -333,7 +336,7 @@ EID.descriptions[languageCode].collectibles={
{"313", "Holy Mantle", "Ignore the first hit in every room"}, {"313", "Holy Mantle", "Ignore the first hit in every room"},
{"314", "Thunder Thighs", "↑ +1 Health up#↓ -0.4 Speed down#Destroy rocks when walking over them"}, {"314", "Thunder Thighs", "↑ +1 Health up#↓ -0.4 Speed down#Destroy rocks when walking over them"},
{"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets"}, {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets"},
{"316", "Cursed Eye", "Charged wave of tears#When charging and getting hit, teleports you to a random room"}, {"316", "Cursed Eye", "Charged wave of tears#!!! When hit while partially charged, teleports you to a random room#Does not teleport if you have {{Collectible260}}Black Candle"},
{"317", "Mysterious Liquid", "Tears leave creep#Creep deals 30 damage per second"}, {"317", "Mysterious Liquid", "Tears leave creep#Creep deals 30 damage per second"},
{"318", "Gemini", "Close combat familiar#Deals 6 contact damage per second"}, {"318", "Gemini", "Close combat familiar#Deals 6 contact damage per second"},
{"319", "Cain's Other Eye", "Bounces around the room#Shoots towards Isaac#His damage equals your damage"}, {"319", "Cain's Other Eye", "Bounces around the room#Shoots towards Isaac#His damage equals your damage"},
@@ -357,7 +360,7 @@ EID.descriptions[languageCode].collectibles={
{"337", "Broken Watch", "Slows down or speeds up every 4th room"}, {"337", "Broken Watch", "Slows down or speeds up every 4th room"},
{"338", "The Boomerang", "Throwable boomerang#Stuns enemies and deals 2x your damage on hit#Can grab items"}, {"338", "The Boomerang", "Throwable boomerang#Stuns enemies and deals 2x your damage on hit#Can grab items"},
{"339", "Safety Pin", "↑ +5.25 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height#+1 Black Heart"}, {"339", "Safety Pin", "↑ +5.25 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height#+1 Black Heart"},
{"340", "Caffeine Pill", "↑ +0.3 Speed up#↑ Size down#Gives you a random pill when picked up"}, {"340", "Caffeine Pill", "↑ +0.3 Speed up#↑ Size down#Spawns a random pill when picked up"},
{"341", "Torn Photo", "↑ +0.7 Tears up#↑ +0.16 Shot Speed up"}, {"341", "Torn Photo", "↑ +0.7 Tears up#↑ +0.16 Shot Speed up"},
{"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down"}, {"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down"},
{"343", "Latch Key", "↑ +1 Luck up#+1 Soul Heart#Spawns 2 keys"}, {"343", "Latch Key", "↑ +1 Luck up#+1 Soul Heart#Spawns 2 keys"},
@@ -386,7 +389,7 @@ EID.descriptions[languageCode].collectibles={
{"366", "Scatter Bombs", "+5 bombs#Causes your bombs to explode into 2-4 tiny bombs"}, {"366", "Scatter Bombs", "+5 bombs#Causes your bombs to explode into 2-4 tiny bombs"},
{"367", "Sticky Bombs", "+5 bombs#When a bomb kills an enemy, it spawns blue spiders#Causes your bombs to stick to enemies"}, {"367", "Sticky Bombs", "+5 bombs#When a bomb kills an enemy, it spawns blue spiders#Causes your bombs to stick to enemies"},
{"368", "Epiphora", "Shooting in one direction gradually decreases your tear delay by up to 200%"}, {"368", "Epiphora", "Shooting in one direction gradually decreases your tear delay by up to 200%"},
{"369", "Continuum", "↑ +2.25 Range up#↑ +1.5 Tear Height#Tears travel through walls and appear out of the opposite wall"}, {"369", "Continuum", "↑ +2.25 Range up#↑ +1.5 Tear Height#Spectral tears#Tears travel through walls and appear out of the opposite wall"},
{"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +5.25 Range up#↑ +0.5 Tear Height#Spawns 3 random hearts when picked up"}, {"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +5.25 Range up#↑ +0.5 Tear Height#Spawns 3 random hearts when picked up"},
{"371", "Curse of the Tower", "Spawn 6 troll bombs every time you get hit#These are affected by bomb items"}, {"371", "Curse of the Tower", "Spawn 6 troll bombs every time you get hit#These are affected by bomb items"},
{"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your active item"}, {"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your active item"},
@@ -455,17 +458,17 @@ EID.descriptions[languageCode].collectibles={
{"435", "Lil Loki", "Shoots 4 tears in a cross pattern#Deals 3.5 damage per shot"}, {"435", "Lil Loki", "Shoots 4 tears in a cross pattern#Deals 3.5 damage per shot"},
{"436", "Milk!", "After taking damage, you gain a Tears up for the rest of the room"}, {"436", "Milk!", "After taking damage, you gain a Tears up for the rest of the room"},
{"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards#!!! If used in a Greed fight, it can reroll the room into a Shop"}, {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards#!!! If used in a Greed fight, it can reroll the room into a Shop"},
{"438", "Binky", "+1 Soul Heart#↑ +0.7 Tears up#↑ Makes Isaac very small, reducing his hitbox size"}, {"438", "Binky", "+1 Soul Heart#↑ +0.75 Tears up#↑ Makes Isaac very small, reducing his hitbox size"},
{"439", "Mom's Box", "Spawns a random trinket#↑ +1 Luck while held#While held, doubles the effect of trinkets"}, {"439", "Mom's Box", "Spawns a random trinket#↑ +1 Luck while held#While held, doubles the effect of trinkets"},
{"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"},
{"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"}, {"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"},
{"442", "Dark Princes Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +0.75 Tears up#↑ +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without red HP"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ +1.5 Range up#↑ +0.75 Tears up#↑ +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without red HP"}, -- Dark Princes Crown (apostrophe added to the name in Repentance)
{"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ +0.3 Tears up"}, {"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ +0.3 Tears up"},
{"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"}, {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"},
{"445", "Dog Tooth", "↑ +0.3 Damage up#↑ +0.1 Speed up#A wolf howls if you enter a room next to a {{SecretRoom}}{{SuperSecretRoom}}Secret Room#A barking sound will play when entering a room with a crawlspace under a rock"}, {"445", "Dog Tooth", "↑ +0.3 Damage up#↑ +0.1 Speed up#A wolf howls if you enter a room next to a {{SecretRoom}}{{SuperSecretRoom}}Secret Room#A barking sound will play when entering a room with a crawlspace under a rock"},
{"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"}, {"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"},
{"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals 3.5 damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"}, {"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals 3.5 damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"},
{"448", "Shard of Glass", "When taking damage, chance to get ↑ +5 Range and leave a trail of blood creep, or spawn a red heart"}, {"448", "Shard of Glass", "When taking damage, chance to get ↑ +5 Range and leave a trail of blood creep, or spawn a Red Heart"},
{"449", "Metal Plate", "+1 Soul Heart#Enemy bullets have a 25% chance to be reflected as concussive tears"}, {"449", "Metal Plate", "+1 Soul Heart#Enemy bullets have a 25% chance to be reflected as concussive tears"},
{"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"}, {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"},
{"451", "Tarot Cloth", "Drops a random card or rune on pickup#Doubles the effect of any card used"}, {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Doubles the effect of any card used"},
@@ -477,7 +480,7 @@ EID.descriptions[languageCode].collectibles={
{"457", "Cone Head", "+1 Soul Heart#20% chance to ignore damage"}, {"457", "Cone Head", "+1 Soul Heart#20% chance to ignore damage"},
{"458", "Belly Button", "Spawns a random trinket on pickup#Grants 1 extra trinket slot"}, {"458", "Belly Button", "Spawns a random trinket on pickup#Grants 1 extra trinket slot"},
{"459", "Sinus Infection", "20% chance to shoot sticky poison tears#Deals your damage each second#Sticks for 60 seconds"}, {"459", "Sinus Infection", "20% chance to shoot sticky poison tears#Deals your damage each second#Sticks for 60 seconds"},
{"460", "Glaucoma", "5% chance to shoot concussive tears"}, {"460", "Glaucoma", "5% chance to shoot concussive tears#Makes the screen slightly darker"},
{"461", "Parasitoid", "15% chance to shoot egg sacks#Spawns slowing creep on hit#Spawns a blue spider or fly on hit"}, {"461", "Parasitoid", "15% chance to shoot egg sacks#Spawns slowing creep on hit#Spawns a blue spider or fly on hit"},
{"462", "Eye of Belial", "↑ +1.5 Range up#↑ +1 Tear Height#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, {"462", "Eye of Belial", "↑ +1.5 Range up#↑ +1 Tear Height#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"},
{"463", "Sulfuric Acid", "↑ +0.3 Damage up#Chance to destroy rocks and open doors with your tears"}, {"463", "Sulfuric Acid", "↑ +0.3 Damage up#Chance to destroy rocks and open doors with your tears"},
@@ -504,7 +507,7 @@ EID.descriptions[languageCode].collectibles={
{"484", "Wait What?", "Upon use, pushes enemies away and spawn a wave of rocks#Can open rooms and break rocks"}, {"484", "Wait What?", "Upon use, pushes enemies away and spawn a wave of rocks#Can open rooms and break rocks"},
{"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, {"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"},
{"486", "Dull Razor", "Hurts you without damaging you#Can trigger item effects"}, {"486", "Dull Razor", "Hurts you without damaging you#Can trigger item effects"},
{"487", "Potato Peeler", "Removes one Red Heart Container and gives you ↑ +0.2 Damage up and a \"Cube of Meat\""}, {"487", "Potato Peeler", "Removes one Red Heart Container and gives you ↑ +0.2 Damage up and a {{Collectible73}}Cube of Meat"},
{"488", "Metronome", "Grants a random item's effect for the current room"}, {"488", "Metronome", "Grants a random item's effect for the current room"},
{"489", "D Infinity", "Random dice effect each use"}, {"489", "D Infinity", "Random dice effect each use"},
{"490", "Eden's Soul", "!!! SINGLE USE !!!#Spawns 2 random items depending on the current rooms item pool"}, {"490", "Eden's Soul", "!!! SINGLE USE !!!#Spawns 2 random items depending on the current rooms item pool"},
@@ -538,7 +541,7 @@ EID.descriptions[languageCode].collectibles={
{"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has a random tear effect#Will be randomized every floor"}, {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has a random tear effect#Will be randomized every floor"},
{"519", "Lil Delirium", "A familiar that transforms into other random familiars every 10 seconds"}, {"519", "Lil Delirium", "A familiar that transforms into other random familiars every 10 seconds"},
{"520", "Jumper Cables", "+1 charge for your active item for every 15 enemies killed"}, {"520", "Jumper Cables", "+1 charge for your active item for every 15 enemies killed"},
{"521", "Coupon", "When used, causes one random item in the {{Shop}}Shop or {{DevilRoom}}Devil Room to become free"}, {"521", "Coupon", "When used, causes one random item in the {{Shop}}Shop or {{DevilRoom}}Devil Room to become free#While held, guarantees one Shop item will be on sale"},
{"522", "Telekinesis", "Enemy projectiles close to you are held in place for 3 seconds#They get thrown away from you afterwards#Recharges after 3 seconds"}, {"522", "Telekinesis", "Enemy projectiles close to you are held in place for 3 seconds#They get thrown away from you afterwards#Recharges after 3 seconds"},
{"523", "Moving Box", "When used, stores all pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, {"523", "Moving Box", "When used, stores all pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"},
{"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals your damage"}, {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals your damage"},
@@ -554,7 +557,7 @@ EID.descriptions[languageCode].collectibles={
{"534", "Schoolbag", "Allows holding 2 active items#Switch between them by pressing the Drop button (hold button as \"The Forgotten\")"}, {"534", "Schoolbag", "Allows holding 2 active items#Switch between them by pressing the Drop button (hold button as \"The Forgotten\")"},
{"535", "Blanket", "+1 Soul Heart#Heals 1 Red Heart#Grants a shield when entering a boss room"}, {"535", "Blanket", "+1 Soul Heart#Heals 1 Red Heart#Grants a shield when entering a boss room"},
{"536", "Sacrificial Altar", "!!! SINGLE USE !!!#Sacrifice 1-2 familiars to spawn a Devil item#Turns your blue spiders/flies into coins"}, {"536", "Sacrificial Altar", "!!! SINGLE USE !!!#Sacrifice 1-2 familiars to spawn a Devil item#Turns your blue spiders/flies into coins"},
{"537", "Lil Spewer", "Spawns a random pill#Familiar that fires a line of creep#Creeptype changes everytime the player uses a pill"}, {"537", "Lil Spewer", "Spawns a random pill#Familiar that fires a line of creep#Creep type changes everytime the player uses a pill"},
{"538", "Marbles", "Spawns 3 random trinkets#Taking damage can add the effect of your trinket permanently"}, {"538", "Marbles", "Spawns 3 random trinkets#Taking damage can add the effect of your trinket permanently"},
{"539", "Mystery Egg", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"}, {"539", "Mystery Egg", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"},
{"540", "Flat Stone", "Tears bounce off the floor#Tears cause splash damage on every bounce"}, {"540", "Flat Stone", "Tears bounce off the floor#Tears cause splash damage on every bounce"},
@@ -731,7 +734,7 @@ EID.descriptions[languageCode].cards={
{"23", "2 of Clubs", "Duplicate your bombs"}, {"23", "2 of Clubs", "Duplicate your bombs"},
{"24", "2 of Diamonds", "Duplicate your money"}, {"24", "2 of Diamonds", "Duplicate your money"},
{"25", "2 of Spades", "Duplicate your keys"}, {"25", "2 of Spades", "Duplicate your keys"},
{"26", "2 of Hearts", "Duplicate your red hearts#Only has a healing effect"}, {"26", "2 of Hearts", "Duplicate your Red Hearts#Only has a healing effect"},
{"27", "Ace of Clubs", "Turns all pickups into bombs"}, {"27", "Ace of Clubs", "Turns all pickups into bombs"},
{"28", "Ace of Diamonds", "Turns all pickups into coins"}, {"28", "Ace of Diamonds", "Turns all pickups into coins"},
{"29", "Ace of Spades", "Turns all pickups into keys"}, {"29", "Ace of Spades", "Turns all pickups into keys"},
@@ -746,7 +749,7 @@ EID.descriptions[languageCode].cards={
{"38", "Berkano", "Summons 3 blue spiders and 3 blue flies"}, {"38", "Berkano", "Summons 3 blue spiders and 3 blue flies"},
{"39", "Algiz", "Invincibility for 30 seconds"}, {"39", "Algiz", "Invincibility for 30 seconds"},
{"40", "Blank Rune", "Random rune effect#25% chance to drop itself again"}, {"40", "Blank Rune", "Random rune effect#25% chance to drop itself again"},
{"41", "Black Rune", "Deals 40 damage to all enemies#Random stat up for every pedestal items in the room#(Destroys all pedestals in room)"}, {"41", "Black Rune", "Deals 40 damage to all enemies#Converts all pedestal items in the room into random stat ups#Converts all pickups in the room into blue flies"},
{"42", "Chaos Card", "Throwable instant kill-card"}, {"42", "Chaos Card", "Throwable instant kill-card"},
{"43", "Credit Card", "Removes the price from all items in the current shop or Devil deal, making everything free"}, {"43", "Credit Card", "Removes the price from all items in the current shop or Devil deal, making everything free"},
{"44", "Rules Card", "Displays \"helpful\" tips on use"}, {"44", "Rules Card", "Displays \"helpful\" tips on use"},
@@ -762,9 +765,7 @@ EID.descriptions[languageCode].cards={
{"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"}, {"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Unidentifizierte Pille" EID.descriptions[languageCode].unidentifiedPill = "Unidentifizierte Pille"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -788,7 +789,7 @@ EID.descriptions[languageCode].pills={
{"17", "Luck Down", "↓ -1 Luck down"}, {"17", "Luck Down", "↓ -1 Luck down"},
{"18", "Luck Up", "↑ +1 Luck up"}, {"18", "Luck Up", "↑ +1 Luck up"},
{"19", "Telepills", "Teleport to random room"}, {"19", "Telepills", "Teleport to random room"},
{"20", "48 Hour Energy!", "Recharges your active item#Drops 1-2 batteries"}, {"20", "48 Hour Energy!", "Fully recharges your active item#Drops 1-2 batteries"},
{"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"}, {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"},
{"22", "Paralysis", "You can't move for 2 seconds"}, {"22", "Paralysis", "You can't move for 2 seconds"},
{"23", "I can see forever!", "Opens secret room entrances on current floor"}, {"23", "I can see forever!", "Opens secret room entrances on current floor"},
@@ -812,10 +813,10 @@ EID.descriptions[languageCode].pills={
{"41", "I'm Drowsy...", "Slow all enemies in room"}, {"41", "I'm Drowsy...", "Slow all enemies in room"},
{"42", "I'm Excited!!!", "Speed up for all enemies in room"}, {"42", "I'm Excited!!!", "Speed up for all enemies in room"},
{"43", "Gulp!", "Consume current trinket and gain its effect permanently"}, {"43", "Gulp!", "Consume current trinket and gain its effect permanently"},
{"44", "Horf!", "Shoots one ipecac tear"}, {"44", "Horf!", "Shoots one {{Collectible149}}Ipecac tear"},
{"45", "Feels like I'm walking on sunshine!", "Short invincibility"}, {"45", "Feels like I'm walking on sunshine!", "Short invincibility"},
{"46", "Vurp!", "Spawns last used pill"}, {"46", "Vurp!", "Spawns last used pill"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Nächste Opferungsbelohung]" EID.descriptions[languageCode].sacrificeHeader = "[Nächste Opferungsbelohung]"
@@ -835,6 +836,7 @@ EID.descriptions[languageCode].sacrifice={
{"12", "", "50% chance to teleport to the \"Dark Room\""}, {"12", "", "50% chance to teleport to the \"Dark Room\""},
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Würfel Effekt]" EID.descriptions[languageCode].diceHeader = "[Würfel Effekt]"
@@ -844,25 +846,26 @@ EID.descriptions[languageCode].dice={
{"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"5", "", "Rerolls and restarts the current floor"}, {"5", "", "Rerolls and restarts the current floor"},
{"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"} {"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Beelzebub", -- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Yes Mother?", -- 6 "Yes Mother?", -- 6
"Oh Crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
"Super Bum", -- 11 "Super Bum", -- 11
"Bookworm", -- 12 "Bookworm", -- 12
"Spider Baby", -- 13 "Spider Baby", -- 13
"Adult", -- 14 "Adult", -- 14
"Stompy" -- 15 "Stompy" -- 15
} }
+31 -30
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@@ -2,11 +2,12 @@
----- Basic English descriptions ----- ----- Basic English descriptions -----
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "en_us" local languageCode = "en_us"
-- init en_us table -- init en_us table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "English" EID.descriptions[languageCode].languageName = "English"
EID.descriptions[languageCode].fonts = {"default", "inverted", "borderless"} -- Fonts to be used with this languagepack -- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts={"default", "inverted", "borderless"}
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "The Sad Onion", "↑ +0.7 Tears up"}, {"1", "The Sad Onion", "↑ +0.7 Tears up"},
{"2", "The Inner Eye", "Triple shot#↓ Tears down"}, {"2", "The Inner Eye", "Triple shot#↓ Tears down"},
@@ -458,13 +461,13 @@ EID.descriptions[languageCode].collectibles={
{"439", "Mom's Box", "Spawns a random trinket#↑ +1 Luck while held#While held, doubles the effect of trinkets"}, {"439", "Mom's Box", "Spawns a random trinket#↑ +1 Luck while held#While held, doubles the effect of trinkets"},
{"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"},
{"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"}, {"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"},
{"442", "Dark Princes Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +0.75 Tears up#↑ +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without red HP"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ +1.5 Range up#↑ +0.75 Tears up#↑ +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without red HP"}, -- Dark Princes Crown (apostrophe added to the name in Repentance)
{"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ +0.3 Tears up"}, {"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ +0.3 Tears up"},
{"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"}, {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"},
{"445", "Dog Tooth", "↑ +0.3 Damage up#↑ +0.1 Speed up#A wolf howls if you enter a room next to a {{SecretRoom}}{{SuperSecretRoom}}Secret Room#A barking sound will play when entering a room with a crawlspace under a rock"}, {"445", "Dog Tooth", "↑ +0.3 Damage up#↑ +0.1 Speed up#A wolf howls if you enter a room next to a {{SecretRoom}}{{SuperSecretRoom}}Secret Room#A barking sound will play when entering a room with a crawlspace under a rock"},
{"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"}, {"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"},
{"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals 3.5 damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"}, {"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals 3.5 damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"},
{"448", "Shard of Glass", "When taking damage, chance to get ↑ +5 Range and leave a trail of blood creep, or spawn a red heart"}, {"448", "Shard of Glass", "When taking damage, chance to get ↑ +5 Range and leave a trail of blood creep, or spawn a Red Heart"},
{"449", "Metal Plate", "+1 Soul Heart#Enemy bullets have a 25% chance to be reflected as concussive tears"}, {"449", "Metal Plate", "+1 Soul Heart#Enemy bullets have a 25% chance to be reflected as concussive tears"},
{"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"}, {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"},
{"451", "Tarot Cloth", "Drops a random card or rune on pickup#Doubles the effect of any card used"}, {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Doubles the effect of any card used"},
@@ -496,7 +499,7 @@ EID.descriptions[languageCode].collectibles={
{"477", "Void", "!!! When used, consume any pedestal items in the room#Active item: Its effect will be added to Void's effect (Stacking the effects)#↑ Passive item: Small stat upgrade to a random stat"}, {"477", "Void", "!!! When used, consume any pedestal items in the room#Active item: Its effect will be added to Void's effect (Stacking the effects)#↑ Passive item: Small stat upgrade to a random stat"},
{"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you#Enemies unfreeze after 30 seconds"}, {"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you#Enemies unfreeze after 30 seconds"},
{"479", "Smelter", "Consumes your trinket and gives you the effect permanently#More trinkets appear"}, {"479", "Smelter", "Consumes your trinket and gives you the effect permanently#More trinkets appear"},
{"480", "Compost", "Converts pickups into blue flies or spiders#Doubles your current blue flies/spiders#Spawns 1 blue fly or spider when you dont have any"}, {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles your current blue flies/spiders#Spawns 1 blue fly or spider when you don't have any"},
{"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for current room#Fucks up all sprites"}, {"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for current room#Fucks up all sprites"},
{"482", "Clicker", "Transforms you into a different character#Removes the last item you collected"}, {"482", "Clicker", "Transforms you into a different character#Removes the last item you collected"},
{"483", "Mama Mega!", "!!! SINGLE USE !!!#Affects whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms"}, {"483", "Mama Mega!", "!!! SINGLE USE !!!#Affects whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms"},
@@ -726,11 +729,11 @@ EID.descriptions[languageCode].cards={
{"19", "XVIII - The Moon", "Teleports you to the {{SecretRoom}}Secret Room"}, {"19", "XVIII - The Moon", "Teleports you to the {{SecretRoom}}Secret Room"},
{"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals entire map"}, {"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals entire map"},
{"21", "XX - Judgement", "Spawns a Beggar or Devil Beggar"}, {"21", "XX - Judgement", "Spawns a Beggar or Devil Beggar"},
{"22", "XXI - The World", "Reveals the entire map and shows all roomtypes"}, {"22", "XXI - The World", "Reveals the entire map and shows all room types"},
{"23", "2 of Clubs", "Duplicate your bombs"}, {"23", "2 of Clubs", "Duplicate your bombs"},
{"24", "2 of Diamonds", "Duplicate your money"}, {"24", "2 of Diamonds", "Duplicate your money"},
{"25", "2 of Spades", "Duplicate your keys"}, {"25", "2 of Spades", "Duplicate your keys"},
{"26", "2 of Hearts", "Duplicate your red hearts#Only has a healing effect"}, {"26", "2 of Hearts", "Duplicate your Red Hearts#Only has a healing effect"},
{"27", "Ace of Clubs", "Turns all pickups into bombs"}, {"27", "Ace of Clubs", "Turns all pickups into bombs"},
{"28", "Ace of Diamonds", "Turns all pickups into coins"}, {"28", "Ace of Diamonds", "Turns all pickups into coins"},
{"29", "Ace of Spades", "Turns all pickups into keys"}, {"29", "Ace of Spades", "Turns all pickups into keys"},
@@ -761,22 +764,20 @@ EID.descriptions[languageCode].cards={
{"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"}, {"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill" EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
{"0", "Bad Gas", "Spawns a Gas cloud"}, {"0", "Bad Gas", "Spawns a gas cloud"},
{"1", "Bad Trip", "Deals 1 heart of damage to you"}, {"1", "Bad Trip", "Deals 1 heart of damage to you"},
{"2", "Balls of Steel", "+2 Soul Hearts"}, {"2", "Balls of Steel", "+2 Soul Hearts"},
{"3", "Bombs are Key", "Switches number of bombs with keys"}, {"3", "Bombs are Key", "Switches number of bombs with keys"},
{"4", "Explosive Diarrhea", "Spawns 5 troll bombs at your position"}, {"4", "Explosive Diarrhea", "Spawns 5 bombs over a period of five seconds at your position"},
{"5", "Full Health", "Full health"}, {"5", "Full Health", "Full health"},
{"6", "Health Down", "↓ Health down"}, {"6", "Health Down", "↓ Health down"},
{"7", "Health Up", "↑ Health up"}, {"7", "Health Up", "↑ Health up"},
{"8", "I Found Pills", "No effect"}, {"8", "I Found Pills", "No effect"},
{"9", "Puberty", "Eating 3 will give you Adult transformation (+1 Red Heart)"}, {"9", "Puberty", "Eating 3 will give you the {{}} Adult transformation (+1 Red Heart)"},
{"10", "Pretty Fly", "Adds 1 fly orbital"}, {"10", "Pretty Fly", "Adds 1 fly orbital"},
{"11", "Range Down", "↓ -2 Range down"}, {"11", "Range Down", "↓ -2 Range down"},
{"12", "Range Up", "↑ +2.5 Range up"}, {"12", "Range Up", "↑ +2.5 Range up"},
@@ -786,14 +787,14 @@ EID.descriptions[languageCode].pills={
{"16", "Tears Up", "↑ +0.35 Tears up"}, {"16", "Tears Up", "↑ +0.35 Tears up"},
{"17", "Luck Down", "↓ -1 Luck down"}, {"17", "Luck Down", "↓ -1 Luck down"},
{"18", "Luck Up", "↑ +1 Luck up"}, {"18", "Luck Up", "↑ +1 Luck up"},
{"19", "Telepills", "Teleport to random room"}, {"19", "Telepills", "Teleports you to a random room#Small chance to teleport you to the I AM ERROR room"},
{"20", "48 Hour Energy!", "Fully recharges your active item#Drops 1-2 batteries"}, {"20", "48 Hour Energy!", "Fully recharges your active item#Drops 1-2 batteries"},
{"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"}, {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"},
{"22", "Paralysis", "You can't move for 2 seconds"}, {"22", "Paralysis", "You can't move for 2 seconds"},
{"23", "I can see forever!", "Opens secret room entrances on current floor"}, {"23", "I can see forever!", "Opens secret room entrances on current floor"},
{"24", "Pheromones", "Charms all enemies in room"}, {"24", "Pheromones", "Charms all enemies in the room"},
{"25", "Amnesia", "Hides the floor map"}, {"25", "Amnesia", "Hides the floor map"},
{"26", "Lemon Party", "Spawns large puddle on the ground which damages enemies"}, {"26", "Lemon Party", "Spawns a large puddle on the ground which damages enemies"},
{"27", "R U A Wizard?", "Shoot diagonally for 30 seconds"}, {"27", "R U A Wizard?", "Shoot diagonally for 30 seconds"},
{"28", "Percs!", "Take only half the damage for current room"}, {"28", "Percs!", "Take only half the damage for current room"},
{"29", "Addicted!", "Take full heart damage for current room"}, {"29", "Addicted!", "Take full heart damage for current room"},
@@ -811,10 +812,10 @@ EID.descriptions[languageCode].pills={
{"41", "I'm Drowsy...", "Slow all enemies in room"}, {"41", "I'm Drowsy...", "Slow all enemies in room"},
{"42", "I'm Excited!!!", "Speed up for all enemies in room"}, {"42", "I'm Excited!!!", "Speed up for all enemies in room"},
{"43", "Gulp!", "Consume current trinket and gain its effect permanently"}, {"43", "Gulp!", "Consume current trinket and gain its effect permanently"},
{"44", "Horf!", "Shoots one ipecac tear"}, {"44", "Horf!", "Shoots one {{Collectible149}}Ipecac tear"},
{"45", "Feels like I'm walking on sunshine!", "Short invincibility"}, {"45", "Feels like I'm walking on sunshine!", "Short invincibility effect"},
{"46", "Vurp!", "Spawns last used pill"}, {"46", "Vurp!", "Spawns last used pill"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]" EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
@@ -835,7 +836,7 @@ EID.descriptions[languageCode].sacrifice={
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Dice effects]" EID.descriptions[languageCode].diceHeader = "[Dice Room effects]"
EID.descriptions[languageCode].dice={ EID.descriptions[languageCode].dice={
{"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"}, {"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"},
@@ -843,25 +844,25 @@ EID.descriptions[languageCode].dice={
{"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"5", "", "Rerolls and restarts the current floor"}, {"5", "", "Rerolls and restarts the current floor"},
{"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"} {"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Beelzebub", -- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Yes Mother?", -- 6 "Yes Mother?", -- 6
"Oh Crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
"Super Bum", -- 11 "Super Bum", -- 11
"Bookworm", -- 12 "Bookworm", -- 12
"Spider Baby", -- 13 "Spider Baby", -- 13
"Adult", -- 14 "Adult", -- 14
"Stompy" -- 15 "Stompy" -- 15
} }
+47 -40
View File
@@ -1,6 +1,12 @@
---------------------------------------------------------------------------- -----------------------------------------
----- Detailed English descriptions based on the Binding of Isaac Wiki ----- ---- Detailed English descriptions ----
---------------------------------------------------------------------------- -----------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "en_us_detailed" local languageCode = "en_us_detailed"
@@ -9,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "English (detailed)" EID.descriptions[languageCode].languageName = "English (detailed)"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "", "+0.7 Tears up."}, {"1", "", "+0.7 Tears up."},
{"2", "", "Triple shot. #Tears down - (Delay * 2.1) + 3."}, {"2", "", "Triple shot. #Tears down - (Delay * 2.1) + 3."},
@@ -564,7 +572,7 @@ EID.descriptions[languageCode].collectibles={
{"550", "", "While held, Mom's foot will frequently stomp around or on the player. #Using the item will stop this effect until you enter another room. #On Boss Rush, this effect only lasts for one wave. #This effect does not happen on the Mom fight. #Will disappear if you pick up another active item and leave the room. #One of two parts necessary to create Mom's Shovel; the other is obtained by beating Boss Rush while holding it."}, {"550", "", "While held, Mom's foot will frequently stomp around or on the player. #Using the item will stop this effect until you enter another room. #On Boss Rush, this effect only lasts for one wave. #This effect does not happen on the Mom fight. #Will disappear if you pick up another active item and leave the room. #One of two parts necessary to create Mom's Shovel; the other is obtained by beating Boss Rush while holding it."},
{"551", "", "Second part of Mom's Shovel.#Use Mom's Shovel on the hill of dirt in the Dark Room to unlock a secret character. #Picking up this item will complete the shovel and stop the stomping effect for the rest of this run."}, {"551", "", "Second part of Mom's Shovel.#Use Mom's Shovel on the hill of dirt in the Dark Room to unlock a secret character. #Picking up this item will complete the shovel and stop the stomping effect for the rest of this run."},
{"552", "", "Spawns a trapdoor that leads to the next floor.#10% chance to lead to a Crawl Space or a Black Market instead. #Crawl Spaces and Black Markets are identified by the ladder in the hole, instead of just a black void. #Use Mom's Shovel on the hill of dirt in the Dark Room to unlock a secret character."}, {"552", "", "Spawns a trapdoor that leads to the next floor.#10% chance to lead to a Crawl Space or a Black Market instead. #Crawl Spaces and Black Markets are identified by the ladder in the hole, instead of just a black void. #Use Mom's Shovel on the hill of dirt in the Dark Room to unlock a secret character."},
} }
---------- Trinkets ---------- ---------- Trinkets ----------
EID.descriptions[languageCode].trinkets={ EID.descriptions[languageCode].trinkets={
@@ -807,55 +815,54 @@ EID.descriptions[languageCode].pills={
{"44", "", "Upon use, the player shoots an explosive tear with the Ipecac explosion and poison effect that always deals 200 damage."}, {"44", "", "Upon use, the player shoots an explosive tear with the Ipecac explosion and poison effect that always deals 200 damage."},
{"45", "", "Temporarily grants the Unicorn Stump effect, granting invulnerability and increased speed for 5 seconds. #Does not grant the ability to deal contact damage."}, {"45", "", "Temporarily grants the Unicorn Stump effect, granting invulnerability and increased speed for 5 seconds. #Does not grant the ability to deal contact damage."},
{"46", "", "Upon use, spawns a copy of the last pill consumed. #If there are no previously taken pills, will spawn another Vurp! pill."}, {"46", "", "Upon use, spawns a copy of the last pill consumed. #If there are no previously taken pills, will spawn another Vurp! pill."},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]" EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
EID.descriptions[languageCode].sacrifice={ EID.descriptions[languageCode].sacrifice={
{"1", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, {"1", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, {"2", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"3", "", "67% chance for increased Angel Room chance"}, {"3", "", "67% chance for increased {{AngelRoom}}Angel Room chance"},
{"4", "", "50% chance for 1 random Chest"}, {"4", "", "50% chance for 1 random chest"},
{"5", "", "33% chance for 3 Coin#67% chance for increased Angel Room chance"}, {"5", "", "33% chance for 3 coins#67% chance for increased {{AngelRoom}}Angel Room chance"},
{"6", "", "33% chance for teleport to Angel/Devil Room#67% chance for random Chest"}, {"6", "", "33% chance for a teleport to the {{AngelRoom}}Angel Room#Teleports to the {{DevilRoom}}Devil Room instead if its door was spawned on the current floor#67% chance for random chest"},
{"7", "", "33% chance for 1 random Angel Room item#67% chance for 1 soul heart"}, {"7", "", "33% chance for 1 random {{AngelRoom}}Angel Room item#67% chance for 1 Soul Heart"},
{"8", "", "100% chance for 7 troll bombs"}, {"8", "", "100% chance for 7 troll bombs"},
{"9", "", "100% chance to spawn \"Uriel\" boss"}, {"9", "", "100% chance to spawn \"Uriel\""},
{"10", "", "50% chance for 7 soul hearts#50% chance for 30 coins"}, {"10", "", "50% chance for 7 Soul Hearts#50% chance for 30 coins"},
{"11", "", "100% chance to spawn \"Gabriel\" boss"}, {"11", "", "100% chance to spawn \"Gabriel\""},
{"12", "", "50% chance to teleport to \"Dark Room\" floor"}, {"12", "", "50% chance to teleport to the \"Dark Room\""},
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Dice effect]" EID.descriptions[languageCode].diceHeader = "[Dice Room effects]"
EID.descriptions[languageCode].dice={ EID.descriptions[languageCode].dice={
{"1", "", "Rerolls all of your items#(only affect collectibles)"}, {"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"},
{"2", "", "Rerolls all pickups in the room"}, {"2", "", "Rerolls all pickups in the room"},
{"3", "", "Rerolls all pickups on the entire floor"}, {"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"4", "", "Rerolls all pedestal items on the floor#Doesnt affect Devil deals"}, {"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"5", "", "Reroll and restart the current floor"}, {"5", "", "Rerolls and restarts the current floor"},
{"6", "", "Reroll all of your items and all the pickups & items on the entire floor"} {"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Lord of the Flies", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
"Super Bum", -- 11 "Super Bum", -- 11
"Bookworm", -- 12 "Bookworm", -- 12
"Spider Baby", -- 13 "Spider Baby", -- 13
"Adult", -- 14 "Adult", -- 14
"Stompy" -- 15 "Stompy" -- 15
} }
+14 -14
View File
@@ -2,14 +2,14 @@
----- Basic French descriptions ----- ----- Basic French descriptions -----
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- French letters :
--ùÙûÛüÜÿŸ àÀâÂæÆçÇ éÉèÈêÊëË ïÏîÎôÔœŒ
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
-- French letters: ùÙûÛüÜÿŸ àÀâÂæÆçÇ éÉèÈêÊëË ïÏîÎôÔœŒ
local languageCode = "fr" local languageCode = "fr"
-- init fr table -- init fr table
@@ -17,8 +17,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "French" EID.descriptions[languageCode].languageName = "French"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "", "↑ +0.7 Cadence de tir"}, {"1", "", "↑ +0.7 Cadence de tir"},
{"2", "", "Triple tir#↓ Cadence de tir"}, {"2", "", "Triple tir#↓ Cadence de tir"},
@@ -572,7 +574,6 @@ EID.descriptions[languageCode].collectibles={
{"550", "", "Mom's Foot ne cessera de vous viser#Utiliser cet objet empêchera Mom's Foot de vous tomber dessus#!!! (Essayez de terminer le Boss Rush avec la pelle en votre possession)"}, {"550", "", "Mom's Foot ne cessera de vous viser#Utiliser cet objet empêchera Mom's Foot de vous tomber dessus#!!! (Essayez de terminer le Boss Rush avec la pelle en votre possession)"},
{"551", "", "Deuxième partie d'une pelle brisée#!!! Utilisez la pelle près de la pile de terre dans la 'Dark Room'"}, {"551", "", "Deuxième partie d'une pelle brisée#!!! Utilisez la pelle près de la pile de terre dans la 'Dark Room'"},
{"552", "", "Fait apparaître une trappe vers l'étage suivant#!!! Utilisez la pelle près de la pile de terre dans la 'Dark Room'#!!! Débloque quelque chose de cool"}, {"552", "", "Fait apparaître une trappe vers l'étage suivant#!!! Utilisez la pelle près de la pile de terre dans la 'Dark Room'#!!! Débloque quelque chose de cool"},
} }
---------- Trinkets ---------- ---------- Trinkets ----------
@@ -765,9 +766,7 @@ EID.descriptions[languageCode].cards={
{"54", "", "Ralentit les ennemis et les larmes d'Isaac et augmente sa vitesse#L'effet s'estompe en changeant de salle"}, {"54", "", "Ralentit les ennemis et les larmes d'Isaac et augmente sa vitesse#L'effet s'estompe en changeant de salle"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Pilule non identifiée" EID.descriptions[languageCode].unidentifiedPill = "Pilule non identifiée"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -818,7 +817,7 @@ EID.descriptions[languageCode].pills={
{"44", "", "Tire une larme d'Isaac"}, {"44", "", "Tire une larme d'Isaac"},
{"45", "", "Courte invincibilité"}, {"45", "", "Courte invincibilité"},
{"46", "", "Lâche une copie de la dernière pilule consommée"}, {"46", "", "Lâche une copie de la dernière pilule consommée"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Prochaine récompense de sacrifice]" EID.descriptions[languageCode].sacrificeHeader = "[Prochaine récompense de sacrifice]"
@@ -837,6 +836,7 @@ EID.descriptions[languageCode].sacrifice={
{"11", "", "100% chance de faire apparaître le boss 'Gabriel'"}, {"11", "", "100% chance de faire apparaître le boss 'Gabriel'"},
{"12", "", "50% chances de vous téléporter à la Dark Room"}, {"12", "", "50% chances de vous téléporter à la Dark Room"},
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Effet de Dé]" EID.descriptions[languageCode].diceHeader = "[Effet de Dé]"
@@ -850,15 +850,15 @@ EID.descriptions[languageCode].dice={
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations= {
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
+14 -13
View File
@@ -1,12 +1,13 @@
--------------------------------------- ---------------------------------------
----- Basic Italian descriptions ----- ----- Basic Italian descriptions ----
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "it" local languageCode = "it"
-- init it table -- init it table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Italian" EID.descriptions[languageCode].languageName = "Italian"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "La Cipolla Triste", "+0.7 Lacrime"}, {"1", "La Cipolla Triste", "+0.7 Lacrime"},
{"2", "L'occhio Interiore", "Triple shot#↓ Lacrime"}, {"2", "L'occhio Interiore", "Triple shot#↓ Lacrime"},
@@ -761,9 +764,7 @@ EID.descriptions[languageCode].cards={
{"54", "A passeggio fra le Ere", "Rallenta i nemici e le lacrime ma ti garantisce velocita' aumentata#L'effetto dura per la stanza attuale"}, {"54", "A passeggio fra le Ere", "Rallenta i nemici e le lacrime ma ti garantisce velocita' aumentata#L'effetto dura per la stanza attuale"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Pillola non identificata" EID.descriptions[languageCode].unidentifiedPill = "Pillola non identificata"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -814,7 +815,7 @@ EID.descriptions[languageCode].pills={
{"44", "Horf!", "Spara una lacrima di Ipecac"}, {"44", "Horf!", "Spara una lacrima di Ipecac"},
{"45", "Sto camminando a mezzo metro da terra!", "Invincibilita' temporanea"}, {"45", "Sto camminando a mezzo metro da terra!", "Invincibilita' temporanea"},
{"46", "Vurp!", "Evoca l'ultima pillola utilizzata"}, {"46", "Vurp!", "Evoca l'ultima pillola utilizzata"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Prossimi Drop Stanza del Sacrificio]" EID.descriptions[languageCode].sacrificeHeader = "[Prossimi Drop Stanza del Sacrificio]"
@@ -843,18 +844,18 @@ EID.descriptions[languageCode].dice={
{"3", "", "Rerolla tutti i consumabili nell'intero piano"}, {"3", "", "Rerolla tutti i consumabili nell'intero piano"},
{"4", "", "Rerolla tutti gli oggetti dei piedistalli che si trovano a terra#Ad eccezione dei Patti col Diavolo"}, {"4", "", "Rerolla tutti gli oggetti dei piedistalli che si trovano a terra#Ad eccezione dei Patti col Diavolo"},
{"5", "", "Rerolla e ricomincia il piano"}, {"5", "", "Rerolla e ricomincia il piano"},
{"6", "", "Rerolla tutti i tuoi oggetti, tutti i consumabili & gli oggetti su tutto il piano"} {"6", "", "Rerolla tutti i tuoi oggetti, tutti i consumabili & gli oggetti su tutto il piano"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh Crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
@@ -862,6 +863,6 @@ EID.descriptions[languageCode].transformations = {
"Super Bum", -- 11 "Super Bum", -- 11
"Bookworm", -- 12 "Bookworm", -- 12
"Spider Baby", -- 13 "Spider Baby", -- 13
"Adulto", -- 14 "Adult", -- 14
"Stompy" -- 15 "Stompy" -- 15
} }
+606 -606
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+12 -11
View File
@@ -1,12 +1,13 @@
-------------------------------------- --------------------------------------
----- Basic Polish descriptions ----- ----- Basic Polish descriptions ----
-------------------------------------- --------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "pl" local languageCode = "pl"
-- init pl table -- init pl table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Polish" EID.descriptions[languageCode].languageName = "Polish"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Smutna Cebula", "↑ +0.7 Szybkostrzelności"}, {"1", "Smutna Cebula", "↑ +0.7 Szybkostrzelności"},
{"2", "Wewnętrzne Oko", "Potrójny strzał#↓ Mniejsza Szybkostrzelność"}, {"2", "Wewnętrzne Oko", "Potrójny strzał#↓ Mniejsza Szybkostrzelność"},
@@ -761,9 +764,7 @@ EID.descriptions[languageCode].cards={
{"54", "Historyczna Przechadzka", "Spowalnia wrogów#↓ -0.5 Prędkości#-1 Prędkości Strzałów#Efekt tylko na ten pokój"}, {"54", "Historyczna Przechadzka", "Spowalnia wrogów#↓ -0.5 Prędkości#-1 Prędkości Strzałów#Efekt tylko na ten pokój"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Nieznana Pigułka" EID.descriptions[languageCode].unidentifiedPill = "Nieznana Pigułka"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -814,7 +815,7 @@ EID.descriptions[languageCode].pills={
{"44", "Paw!", "Wystrzeliwujesz jedną łzę z efektem Wymiotnicy"}, {"44", "Paw!", "Wystrzeliwujesz jedną łzę z efektem Wymiotnicy"},
{"45", "Jakbym stąpał po promykach słońca!", "Krótkotrwała nieśmiertelność bez zadawania obrażeń"}, {"45", "Jakbym stąpał po promykach słońca!", "Krótkotrwała nieśmiertelność bez zadawania obrażeń"},
{"46", "Refluks!", "Tworzy ostatnią połkniętą pigułkę"}, {"46", "Refluks!", "Tworzy ostatnią połkniętą pigułkę"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Następna wypłata Pokoju Poświęceń]" EID.descriptions[languageCode].sacrificeHeader = "[Następna wypłata Pokoju Poświęceń]"
@@ -843,18 +844,18 @@ EID.descriptions[languageCode].dice={
{"3", "", "Przelosowuje pickupy na całym piętrze"}, {"3", "", "Przelosowuje pickupy na całym piętrze"},
{"4", "", "Przelosowuje wszystkie przedmioty na piętrze#Brak wpływu na oferty Diabła"}, {"4", "", "Przelosowuje wszystkie przedmioty na piętrze#Brak wpływu na oferty Diabła"},
{"5", "", "Przelosowuje i restartuje całe piętro"}, {"5", "", "Przelosowuje i restartuje całe piętro"},
{"6", "", "Przelosowuje twoje przedmioty oraz przedmioty i pickupy na piętrze"} {"6", "", "Przelosowuje twoje przedmioty oraz przedmioty i pickupy na piętrze"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh Crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
+15 -13
View File
@@ -1,15 +1,15 @@
------------------------------------------ ------------------------------------------
----- Basic Portuguese descriptions ----- ----- Basic Portuguese descriptions ----
------------------------------------------ ------------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
-- Portuguese letters:
-- ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ üÜ
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
-- Portuguese letters: ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ üÜ
local languageCode = "pt" local languageCode = "pt"
-- init pt table -- init pt table
@@ -17,8 +17,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Portuguese (AB+)" EID.descriptions[languageCode].languageName = "Portuguese (AB+)"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "", "↑ +0.7 lágrimas up"}, {"1", "", "↑ +0.7 lágrimas up"},
{"2", "", "Tiro triplo#↓ lágrimas down"}, {"2", "", "Tiro triplo#↓ lágrimas down"},
@@ -817,7 +819,7 @@ EID.descriptions[languageCode].pills={
{"44", "", "Atira uma lágrima ipecac"}, {"44", "", "Atira uma lágrima ipecac"},
{"45", "", "Invencibilidade curta"}, {"45", "", "Invencibilidade curta"},
{"46", "", "Spawns última pílula usada"}, {"46", "", "Spawns última pílula usada"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Pagamento do próximo quarto de sacrifício]" EID.descriptions[languageCode].sacrificeHeader = "[Pagamento do próximo quarto de sacrifício]"
@@ -838,7 +840,7 @@ EID.descriptions[languageCode].sacrifice={
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Dice effect]" EID.descriptions[languageCode].diceHeader = "[Dice Room effects]"
EID.descriptions[languageCode].dice={ EID.descriptions[languageCode].dice={
{"1", "", "Rola novamente todos os seus itens#(afeta apenas itens colecionáveis)"}, {"1", "", "Rola novamente todos os seus itens#(afeta apenas itens colecionáveis)"},
@@ -846,19 +848,19 @@ EID.descriptions[languageCode].dice={
{"3", "", "Rola novamente todos os captadores em todo o piso"}, {"3", "", "Rola novamente todos os captadores em todo o piso"},
{"4", "", "Rola novamente todos os itens do pedestal no chão # Não afeta as ofertas do Devil"}, {"4", "", "Rola novamente todos os itens do pedestal no chão # Não afeta as ofertas do Devil"},
{"5", "", "Rolar novamente e reiniciar o piso atual"}, {"5", "", "Rolar novamente e reiniciar o piso atual"},
{"6", "", "Rolar novamente todos os seus itens e todos os itens e captadores em todo o andar"} {"6", "", "Rolar novamente todos os seus itens e todos os itens e captadores em todo o andar"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
+18 -18
View File
@@ -1,26 +1,26 @@
--------------------------------------------------------------------- ----------------------------------------------------
----- Basic Portuguese (Brazil) descriptions by Marcelino Cruz ----- ----- Basic Brazilian Portuguese descriptions -----
--------------------------------------------------------------------- ----------------------------------------------------
-- Last Sync with en_us: 30.10.2021 -- FORMAT: Item ID | Name | Description
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
-- Portuguese (Brazil) letters:
-- ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
-- Brazilian Portuguese letters: ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ
local languageCode = "pt_br" local languageCode = "pt_br"
-- init pt_br table -- init pt_br table
EID.descriptions[languageCode] = {} EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Portugues (Brasil)" EID.descriptions[languageCode].languageName = "Brazilian Portuguese"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "", "↑ +0.7 lágrimas"}, {"1", "", "↑ +0.7 lágrimas"},
{"2", "", "Tiro triplo#↓ lágrimas"}, {"2", "", "Tiro triplo#↓ lágrimas"},
@@ -819,7 +819,7 @@ EID.descriptions[languageCode].pills={
{"44", "", "Atira uma lágrima explosiva"}, {"44", "", "Atira uma lágrima explosiva"},
{"45", "", "Curto efeito de invencibilidade"}, {"45", "", "Curto efeito de invencibilidade"},
{"46", "", "Gera a última pílula usada"}, {"46", "", "Gera a última pílula usada"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Pagamento da próxima sala de sacrifício]" EID.descriptions[languageCode].sacrificeHeader = "[Pagamento da próxima sala de sacrifício]"
@@ -848,19 +848,19 @@ EID.descriptions[languageCode].dice={
{"3", "", "Troca todos os pickups em todo o piso"}, {"3", "", "Troca todos os pickups em todo o piso"},
{"4", "", "!!! Não afeta as ofertas do demônio#Troca todos os itens de pedestal no andar"}, {"4", "", "!!! Não afeta as ofertas do demônio#Troca todos os itens de pedestal no andar"},
{"5", "", "Troca e reinicia o andar atual"}, {"5", "", "Troca e reinicia o andar atual"},
{"6", "", "Troca todos os seus itens#Troca todos os itens e pickups no andar"} {"6", "", "Troca todos os seus itens#Troca todos os itens e pickups no andar"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
+27 -26
View File
@@ -2,11 +2,12 @@
----- Basic Russian descriptions ----- ----- Basic Russian descriptions -----
---------------------------------------- ----------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "ru" local languageCode = "ru"
-- init ru table -- init ru table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Russian" EID.descriptions[languageCode].languageName = "Russian"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Грустный лук", "↑ +0.7 к скорострельности"}, {"1", "Грустный лук", "↑ +0.7 к скорострельности"},
{"2", "Внутренний глаз", "Тройной выстрел#↓ Уменьшает скорострельность"}, {"2", "Внутренний глаз", "Тройной выстрел#↓ Уменьшает скорострельность"},
@@ -62,7 +65,7 @@ EID.descriptions[languageCode].collectibles={
{"43", "ID в игре не задействован", "<я - ошибка!>"}, {"43", "ID в игре не задействован", "<я - ошибка!>"},
{"44", "Телепорт!", "Телепортирует персонажа в случайную комнату кроме комнат Я - ОШИБКА"}, {"44", "Телепорт!", "Телепортирует персонажа в случайную комнату кроме комнат Я - ОШИБКА"},
{"45", "Ням сердце", "При использовании лечит на 1 красное сердце"}, {"45", "Ням сердце", "При использовании лечит на 1 красное сердце"},
{"46", "Счастливая нога", "↑ +1.0 к удаче#+8% к шансу награды за зачистку комнаты#Высокий шанс выигрыша в автоматах и у наперсточников"}, {"46", "Счастливая нога", "↑ +1.0 к удаче#+8% к шансу награды за зачистку комнаты#Высокий шанс выигрыша в автоматах и у наперсточников"},
{"47", "ПДУ Доктора", "При использовании запускает ракету, которая приземляется в указанную вами точку"}, {"47", "ПДУ Доктора", "При использовании запускает ракету, которая приземляется в указанную вами точку"},
{"48", "Стрела Купидона", "Слезы пронзают врагов насквозь"}, {"48", "Стрела Купидона", "Слезы пронзают врагов насквозь"},
{"49", "Шуп Да Вуп!", "Атака серным лазером наносящее большой урон"}, {"49", "Шуп Да Вуп!", "Атака серным лазером наносящее большой урон"},
@@ -137,7 +140,7 @@ EID.descriptions[languageCode].collectibles={
{"118", "Сера", "Заряжаемый кровавый лазер, наносящий много урона"}, {"118", "Сера", "Заряжаемый кровавый лазер, наносящий много урона"},
{"119", "Пакет с кровью", "↑ +1 к здоровью#↑ +0.3 к скорости#Лечит на 5 сердец"}, {"119", "Пакет с кровью", "↑ +1 к здоровью#↑ +0.3 к скорости#Лечит на 5 сердец"},
{"120", "Странный гриб", "↑ +1.7 скорострельность#↑ +0.3 скорость#↓ Множитель x0.9 и -0.4 от урона"}, -- Thin {"120", "Странный гриб", "↑ +1.7 скорострельность#↑ +0.3 скорость#↓ Множитель x0.9 и -0.4 от урона"}, -- Thin
{"121", "Странный гриб", "↑ +1 пустое сердце#↑ +0.3 к урону#↑ +0.25 дальность стрельбы#↓ -0.1 скорость#↑ +0.5 высота слезы"}, -- Thick {"121", "Странный гриб", "↑ +1 пустое сердце#↑ +0.3 к урону#↑ +0.25 дальность стрельбы#↓ -0.1 скорость#↑ +0.5 высота слезы"}, -- Thick
{"122", "Вавилонская блудница", "!!! Если у вас 1/2 или меньше красных сердец:#↑ +1.5 к урону#↑ +0.3 к скорости"}, {"122", "Вавилонская блудница", "!!! Если у вас 1/2 или меньше красных сердец:#↑ +1.5 к урону#↑ +0.3 к скорости"},
{"123", "Руководство по монстрам", "При использовании дает случайного спутника в пределах комнаты"}, {"123", "Руководство по монстрам", "При использовании дает случайного спутника в пределах комнаты"},
{"124", "Свитки Мёртвого моря", "Эффект случайного активного предмета"}, {"124", "Свитки Мёртвого моря", "Эффект случайного активного предмета"},
@@ -761,9 +764,7 @@ EID.descriptions[languageCode].cards={
{"54", "Прогулка по эпохе", "Замедляет всех врагов#↑ +0.5 к скорости #↓ Снижает скорость стрельбы до 0.6#Эффект остается в пределах комнаты"} {"54", "Прогулка по эпохе", "Замедляет всех врагов#↑ +0.5 к скорости #↓ Снижает скорость стрельбы до 0.6#Эффект остается в пределах комнаты"}
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Неизвестная пилюля" EID.descriptions[languageCode].unidentifiedPill = "Неизвестная пилюля"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -814,7 +815,7 @@ EID.descriptions[languageCode].pills={
{"44", "Хорф!", "Делает один выстрел рвотным корнем"}, {"44", "Хорф!", "Делает один выстрел рвотным корнем"},
{"45", "Похоже, я иду на рассвет!", " Короткая неуязвимость"}, {"45", "Похоже, я иду на рассвет!", " Короткая неуязвимость"},
{"46", "Вурп!", "Дает последнюю использованную пилюлю"} {"46", "Вурп!", "Дает последнюю использованную пилюлю"}
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Комната жертвоприношений - следующая награда]" EID.descriptions[languageCode].sacrificeHeader = "[Комната жертвоприношений - следующая награда]"
@@ -843,25 +844,25 @@ EID.descriptions[languageCode].dice={
{"3", "", "Меняет все подбираемые предметы на данном этаже#Не влияет на комнаты {{DevilRoom}} Дьявола/{{AngelRoom}} Ангела"}, {"3", "", "Меняет все подбираемые предметы на данном этаже#Не влияет на комнаты {{DevilRoom}} Дьявола/{{AngelRoom}} Ангела"},
{"4", "", "Меняет все артефакты, находящиеся на данном этаже#Не влияет на комнаты {{DevilRoom}} Дьявола/{{AngelRoom}} Ангела, {{Shop}} Магазин и {{Library}} Библиотеку"}, {"4", "", "Меняет все артефакты, находящиеся на данном этаже#Не влияет на комнаты {{DevilRoom}} Дьявола/{{AngelRoom}} Ангела, {{Shop}} Магазин и {{Library}} Библиотеку"},
{"5", "", "Меняет и заново генерирует весь этаж"}, {"5", "", "Меняет и заново генерирует весь этаж"},
{"6", "", "Меняет артефакты персонажа на случайные, а также предметы и артефакты на данном этаже"} {"6", "", "Меняет артефакты персонажа на случайные, а также предметы и артефакты на данном этаже"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Гаппи", -- 1 "Гаппи", -- 1
"Весельчак", -- 2 "Весельчак", -- 2
"Вельзевул", -- 3 "Вельзевул", -- 3
"Соединенный", -- 4 "Соединенный", -- 4
"Передозировка", -- 5 "Передозировка", -- 5
"Да, Мама?!", -- 6 "Да, Мама?!", -- 6
"Вот Дерьмо!", -- 7 "Вот Дерьмо!", -- 7
"Боб", -- 8 "Боб", -- 8
"Левиафан", -- 9 "Левиафан", -- 9
"Серафим", -- 10 "Серафим", -- 10
"Супер Бездельник", -- 11 "Супер Бездельник", -- 11
"Книжный Червь", -- 12 "Книжный Червь", -- 12
"Малыш-Паук", -- 13 "Малыш-Паук", -- 13
"Взрослый", -- 14 "Взрослый", -- 14
"Топтун", -- 15 "Топтун", -- 15
} }
+36 -35
View File
@@ -1,21 +1,24 @@
--------------------------------------- ---------------------------------------
----- Basic Spanish descriptions ----- ----- Basic Spanish descriptions ----
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "spa" local languageCode = "spa"
-- init spa table -- init spa table
EID.descriptions[languageCode] = {} EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Spanish" EID.descriptions[languageCode].languageName = "Spanish"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Cebolla triste", "↑ +0,7 de lágrimas"}, {"1", "Cebolla triste", "↑ +0,7 de lágrimas"},
{"2", "El Ojo Interior", "Disparo triple#↓ Menos lágrimas"}, {"2", "El Ojo Interior", "Disparo triple#↓ Menos lágrimas"},
@@ -570,7 +573,7 @@ EID.descriptions[languageCode].collectibles={
{"551", "Pala rota", "Segunda parte de la pala rota#Úsala en el montón de tierra en la \"Dark Room\"(La sala oscura)"}, {"551", "Pala rota", "Segunda parte de la pala rota#Úsala en el montón de tierra en la \"Dark Room\"(La sala oscura)"},
{"552", "Pala de Mamá", "Genera una trampilla hacia la siguiente planta#Úsala en el montón de tierra en la \"Dark Room\"(La sala oscura)"}, {"552", "Pala de Mamá", "Genera una trampilla hacia la siguiente planta#Úsala en el montón de tierra en la \"Dark Room\"(La sala oscura)"},
} }
---------- Trinkets ---------- ---------- Trinkets ----------
EID.descriptions[languageCode].trinkets={ EID.descriptions[languageCode].trinkets={
{"1", "Moneda tragada", "Generas 1 moneda cuando te golpean"}, {"1", "Moneda tragada", "Generas 1 moneda cuando te golpean"},
@@ -702,7 +705,7 @@ EID.descriptions[languageCode].trinkets={
{"127", "Bebé doblado", "Las lágrimas de los familiares son teledirigidas"}, {"127", "Bebé doblado", "Las lágrimas de los familiares son teledirigidas"},
{"128", "Dedo de hueso", "Posibilidad de ganar un corazón de hueso cuando te golpean"}, {"128", "Dedo de hueso", "Posibilidad de ganar un corazón de hueso cuando te golpean"},
} }
---------- Cards ---------- ---------- Cards ----------
EID.descriptions[languageCode].cards={ EID.descriptions[languageCode].cards={
{"1", "0 - El Bufón", "Te teletransporta de nuevo al inicio"}, {"1", "0 - El Bufón", "Te teletransporta de nuevo al inicio"},
@@ -760,12 +763,10 @@ EID.descriptions[languageCode].cards={
{"53", "Recuerdo Antiguo", "Al usarla genera 3 cartas aleatorias"}, {"53", "Recuerdo Antiguo", "Al usarla genera 3 cartas aleatorias"},
{"54", "Caminando una Era", "Ralentiza a los enemigos#↓ -0,5 de velocidad#-1 de velocidad de disparo#El efecto es para la habitación actual"}, {"54", "Caminando una Era", "Ralentiza a los enemigos#↓ -0,5 de velocidad#-1 de velocidad de disparo#El efecto es para la habitación actual"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Píldora sin identificar" EID.descriptions[languageCode].unidentifiedPill = "Píldora sin identificar"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
{"0", "Vaya pedo", "Genera una nube de gas"}, {"0", "Vaya pedo", "Genera una nube de gas"},
{"1", "Mal viaje", "Inflige 1 corazón de daño"}, {"1", "Mal viaje", "Inflige 1 corazón de daño"},
@@ -814,11 +815,11 @@ EID.descriptions[languageCode].pills={
{"44", "¡Horf!", "Dispara una lágrima de Ipecac"}, {"44", "¡Horf!", "Dispara una lágrima de Ipecac"},
{"45", "¡Es como si caminara sobre el sol!", "Efecto de invencibilidad corto"}, {"45", "¡Es como si caminara sobre el sol!", "Efecto de invencibilidad corto"},
{"46", "¡Vurp!", "Genera la última píldora usada"}, {"46", "¡Vurp!", "Genera la última píldora usada"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Siguiente pago de la sala del Sacrificio]" EID.descriptions[languageCode].sacrificeHeader = "[Siguiente pago de la sala del Sacrificio]"
EID.descriptions[languageCode].sacrifice={ EID.descriptions[languageCode].sacrifice={
{"1", "", "50 % de probabilidad de 1 moneda#100 % de probabilidad de 1 bomba, al matar al Jefe de B1 en menos de 1 minuto"}, {"1", "", "50 % de probabilidad de 1 moneda#100 % de probabilidad de 1 bomba, al matar al Jefe de B1 en menos de 1 minuto"},
{"2", "", "50 % de probabilidad de 1 moneda#100 % de probabilidad de 1 bomba, al matar al Jefe de B1 en menos de 1 minuto"}, {"2", "", "50 % de probabilidad de 1 moneda#100 % de probabilidad de 1 bomba, al matar al Jefe de B1 en menos de 1 minuto"},
@@ -833,10 +834,10 @@ EID.descriptions[languageCode].sacrifice={
{"11", "", "100 % de probabilidad de generar al ángel \"Gabriel\""}, {"11", "", "100 % de probabilidad de generar al ángel \"Gabriel\""},
{"12", "", "50 % de probabilidad de teletransportar al piso de la \"Dark Room\" (Habitación Oscura)"}, {"12", "", "50 % de probabilidad de teletransportar al piso de la \"Dark Room\" (Habitación Oscura)"},
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Efecto del dado]" EID.descriptions[languageCode].diceHeader = "[Efecto del dado]"
EID.descriptions[languageCode].dice={ EID.descriptions[languageCode].dice={
{"1", "", "Cambia tus objetos#(no afecta a los recolectables)"}, {"1", "", "Cambia tus objetos#(no afecta a los recolectables)"},
{"2", "", "Cambia los recolectables de la habitación"}, {"2", "", "Cambia los recolectables de la habitación"},
@@ -845,23 +846,23 @@ EID.descriptions[languageCode].dice={
{"5", "", "Cambia y reinicia la planta actual"}, {"5", "", "Cambia y reinicia la planta actual"},
{"6", "", "Cambia todos tus objetos y recolectables, además de los objetos de toda la planta"} {"6", "", "Cambia todos tus objetos y recolectables, además de los objetos de toda la planta"}
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fungi", -- 2 "Fungi", -- 2
"Señor de las moscas", -- 3 "Señor de las moscas", -- 3
"Siameses", -- 4 "Siameses", -- 4
"Adicto", -- 5 "Adicto", -- 5
"¿Sí, madre?", -- 6 "¿Sí, madre?", -- 6
"Me cago en...", -- 7 "Me cago en...", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviatán", -- 9 "Leviatán", -- 9
"Serafín", -- 10 "Serafín", -- 10
"Super-pordiosero", -- 11 "Super-pordiosero", -- 11
"Ratón de biblioteca", -- 12 "Ratón de biblioteca", -- 12
"Bebé araña", -- 13 "Bebé araña", -- 13
"Adulto", -- 14 "Adulto", -- 14
"Gigante" -- 15 "Gigante" -- 15
} }
+17 -16
View File
@@ -1,12 +1,13 @@
--------------------------------------- ---------------------------------------
----- Basic Turkish descriptions ----- ----- Basic Turkish descriptions ----
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "tr_tr" local languageCode = "tr_tr"
-- init tr_tr table -- init tr_tr table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Turkish" EID.descriptions[languageCode].languageName = "Turkish"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Üzgün Soğan", "↑ +0.7 Gözyaşı"}, {"1", "Üzgün Soğan", "↑ +0.7 Gözyaşı"},
{"2", "Kalp Gözü", "Üçlü atış#↓ Gözyaşı azalır"}, {"2", "Kalp Gözü", "Üçlü atış#↓ Gözyaşı azalır"},
@@ -761,9 +764,7 @@ EID.descriptions[languageCode].cards={
{"54", "Era Yürüyüşü", "Düşmanları yavaşlatır#↓ -0.5 Hız azalır#-1 Gözyaşı hızı azalır#Efekt oda boyunca sürer"}, {"54", "Era Yürüyüşü", "Düşmanları yavaşlatır#↓ -0.5 Hız azalır#-1 Gözyaşı hızı azalır#Efekt oda boyunca sürer"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Tanımlanmamış Hap" EID.descriptions[languageCode].unidentifiedPill = "Tanımlanmamış Hap"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -814,7 +815,7 @@ EID.descriptions[languageCode].pills={
{"44", "Horf!", "Bir ipecac gözyaşı atar"}, {"44", "Horf!", "Bir ipecac gözyaşı atar"},
{"45", "Güneş Işığında Yürüyorum!", "Kısa süreli dokunulmazlık efekti"}, {"45", "Güneş Işığında Yürüyorum!", "Kısa süreli dokunulmazlık efekti"},
{"46", "Vurp!", "Son kullanılan hapı çıkartır"}, {"46", "Vurp!", "Son kullanılan hapı çıkartır"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Sonraki feda odası ödülü]" EID.descriptions[languageCode].sacrificeHeader = "[Sonraki feda odası ödülü]"
@@ -843,25 +844,25 @@ EID.descriptions[languageCode].dice={
{"3", "", "Kattaki tüm pickupları değiştir"}, {"3", "", "Kattaki tüm pickupları değiştir"},
{"4", "", "Kattaki tüm itemleri değiştir#Şeytan anlaşmasını etkilemez"}, {"4", "", "Kattaki tüm itemleri değiştir#Şeytan anlaşmasını etkilemez"},
{"5", "", "Kattaki değiştir ve tekrar başlat"}, {"5", "", "Kattaki değiştir ve tekrar başlat"},
{"6", "", "Kattaki tüm pickupları ve itemleri, üzerindeki itemleri değiştir"} {"6", "", "Kattaki tüm pickupları ve itemleri, üzerindeki itemleri değiştir"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations = { EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
"Şerbet", -- 1 "Şerbet", -- 1
"Eğlenceli", -- 2 "Eğlenceli", -- 2
"Sinek Tanrısı",-- 3 "Sinek Tanrısı", -- 3
"Tek Parça", -- 4 "Tek Parça", -- 4
"Kafalar", -- 5 "Kafalar", -- 5
"Anne", -- 6 "Anne", -- 6
"Bok", -- 7 "Bok", -- 7
"Amca Bey", -- 8 "Amca Bey", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
"Süper Evsiz", -- 11 "Süper Evsiz", -- 11
"Kitap Kurdu", -- 12 "Kitap Kurdu", -- 12
"Örümcek Bebek", -- 13 "Örümcek Bebek", -- 13
"Yetişkin", -- 14 "Yetişkin", -- 14
"Stompy" -- 15 "Stompy" -- 15
} }
+4 -4
View File
@@ -7,9 +7,9 @@ EID.CustomTransformAssignments = {}
-- Format: [ID.VARIANT.SUBTYPE] = "Transformation Basename or id" -- Format: [ID.VARIANT.SUBTYPE] = "Transformation Basename or id"
EID.CustomTransformRemovals = {} EID.CustomTransformRemovals = {}
-- default transformations -- Default transformations
-- Format: [ID.VARIANT.SUBTYPE] = "Transformation string" -- Format: [ID.VARIANT.SUBTYPE] = "Transformation string"
EID.EntityTransformations = { EID.EntityTransformations={
-- Collectibles -- Collectibles
["5.100.8"] = "4", ["5.100.8"] = "4",
["5.100.9"] = "3", ["5.100.9"] = "3",
@@ -122,6 +122,6 @@ EID.EntityTransformations = {
["5.100.545"] = "12", ["5.100.545"] = "12",
["5.100.552"] = "6", ["5.100.552"] = "6",
-- Pills -- Pills
["5.70.10"] = "14", -- Puberty (Adult Transform) ["5.70.10"] = "14", -- Puberty (Adult transformation)
["5.70.33"] = "15", -- One makes you larger (Stompy Transform) ["5.70.33"] = "15", -- One makes you larger (Stompy transformation)
} }
+350 -350
View File
@@ -1,312 +1,312 @@
EID.UserConfig = { EID.UserConfig = {
-------GENERAL--------- ---------- General ----------
-- Change the language of the mod -- Change the language of the mod
-- Currently Supported: English = "en_us" (Default), "en_us_detailed" (More detailed descriptions) -- Currently Supported: English = "en_us" (Default), "en_us_detailed" (More detailed descriptions)
-- French = "fr" SPECIAL THANKS TO Nicolas Delvaux -- French = "fr" SPECIAL THANKS TO Nicolas Delvaux
-- Polish = "pl" SPECIAL THANKS TO Rickyy -- Polish = "pl" SPECIAL THANKS TO Rickyy
-- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy -- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy
-- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz -- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz
-- Brazilian Portuguese = "pt_br" SPECIAL THANKS TO Marcelino Cruz -- Brazilian Portuguese = "pt_br" SPECIAL THANKS TO Marcelino Cruz
-- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6 -- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6
-- Italian = "it" SPECIAL THANKS TO Denkishi, 2G -- Italian = "it" SPECIAL THANKS TO Denkishi, 2G
-- Bulgarian = "bul" SPECIAL THANKS TO Gothika_47 -- Bulgarian = "bul" SPECIAL THANKS TO Gothika_47
-- Turkish = "tr_tr" SPECIAL THANKS TO Mert Dutal -- Turkish = "tr_tr" SPECIAL THANKS TO Mert Dutal
-- Korean = "ko_kr" SPECIAL THANKS TO Blackcreamtea and 미카 -- Korean = "ko_kr" SPECIAL THANKS TO Blackcreamtea and 미카
-- Chinese (https://steamcommunity.com/sharedfiles/filedetails/?id=836319872) -- Chinese (https://steamcommunity.com/sharedfiles/filedetails/?id=2490406789)
-- Italian (https://steamcommunity.com/sharedfiles/filedetails/?id=931392691) --
-- -- If you want to make a translation, please contact me :) (wofsauge)
-- If you want to make a translation, please contact me :) (wofsauge) --
-- ["Language"] = "en_us",
["Language"] = "en_us", -- Change if item names should be displayed in English, your translated language or both
-- Change if item names should be displayed in English, your translated language or both -- States: 1 = English , 2 = translated, 3 = both
-- States: 1 = English , 2 = translated, 3 = both -- Default = 2
-- Default = 2 ["TranslateItemName"] = 2,
["TranslateItemName"] = 2, -- Change font type. Values are [default, borderless, inverted]
-- Change font type. Values are [default, borderless, inverted] -- Default = "default"
-- Default = "default" ["FontType"] = "default",
["FontType"] = "default", -- Change the width of the info boxes (in characters).
-- Change the width of the info boxes (in characters). -- Default = 100
-- Default = 100 ["TextboxWidth"] = 100,
["TextboxWidth"] = 100, -- Change the size of the info boxes. Range: [0,...,1]
-- Change the size of the info boxes. Range: [0,...,1] -- Default = 1
-- Default = 1 ["Scale"] = 1,
["Scale"] = 1, -- Set the background transparency. Range: [0,...,1]
-- Set the background transparency. Range: [0,...,1] -- Default = 0.75
-- Default = 0.75 ["Transparency"] = 0.75,
["Transparency"] = 0.75, -- Set the HUD offset of the descriptions
-- Set the HUD offset of the descriptions -- This should be set to the same number of "strokes" set in the in-game options for the "hud offset" value (range is 0 to 10)
-- This should be set to the same number of "strokes" set in the in-game options for the "hud offset" value (range is 0 to 10) -- Default = 10
-- Default = 10 ["HUDOffset"] = 10,
["HUDOffset"] = 10, -- Set the X Position (width) of the description texts
-- Set the X Position (width) of the description texts -- Default = 60
-- Default = 60 ["XPosition"] = 60,
["XPosition"] = 60, -- Set the Y Position (height) of the description texts
-- Set the Y Position (height) of the description texts -- Default = 45
-- Default = 45 ["YPosition"] = 45,
["YPosition"] = 45, -- Set the distance between an item and its information display (in tiles)
-- Set the distance between an item and its information display (in tiles) -- Default = 5
-- Default = 5 ["MaxDistance"] = 5,
["MaxDistance"] = 5, -- Select the type of the indicator that highlights the currently inspected object
-- Select the type of the indicator that highlights the currently inspected object -- Options: ["arrow", "blink", "border", "highlight", "none"].
-- Options: ["arrow", "blink", "border", "highlight", "none"]. -- Arrow = Moving arrow pointing at the item | Blink = The whole sprite blinks white | Border = Blinking white border around the sprite | Highlight = White border around the sprite | None = No indicator
-- Arrow = Moving arrow pointing at the item | Blink = The whole sprite blinks white | Border = Blinking white border around the sprite | Highlight = White border around the sprite | None = No indicator -- Default = "none"
-- Default = "none" ["Indicator"] = "none",
["Indicator"] = "none", -- Set the keybind to toggle the description display
-- Set the keybind to toggle the description display -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Default = Keyboard.KEY_F2
-- Default = Keyboard.KEY_F2 ["HideKey"] = Keyboard.KEY_F2,
["HideKey"] = Keyboard.KEY_F2, -- Set the controller binding to toggle the description display
-- Set the controller binding to toggle the description display -- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
-- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number -- Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
-- Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls -- Default = none (-1)
-- Default = none (-1) ["HideButton"] = -1,
["HideButton"] = -1, -- Initial display state. Can be used to change the toggle behavior of the "Hide Key" event
-- Initial display state. Can be used to change the toggle behavior of the "Hide Key" event -- Default = false
-- Default = false ["InitiallyHidden"] = false,
["InitiallyHidden"] = false, -- Hide the descriptions when in battle
-- Hide the descriptions when in battle -- Default = false
-- Default = false ["HideInBattle"] = false,
["HideInBattle"] = false, -- Toggle obstruction based hiding, when the player has flight
-- Toggle obstruction based hiding, when the player has flight -- Default = true
-- Default = true ["DisableObstructionOnFlight"] = true,
["DisableObstructionOnFlight"] = true, -- If set to true, the mod will no longer display a warning if the save game doesn't have achievements unlocked
-- If set to true, the mod will no longer display a warning if the save game doesn't have achievements unlocked -- This also disables warnings for using an outdated game version and for having potentially modded Bag of Crafting recipes
-- This also disables warnings for using an outdated game version and for having potentially modded Bag of Crafting recipes -- Default = false
-- Default = false ["DisableAchievementCheck"] = false,
["DisableAchievementCheck"] = false,
-------display Modes--------- ---------- Display Modes -----------
-- Sets the display mode of the description text -- Sets the display mode of the description text
-- Possible values: default, local -- Possible values: default, local
-- "default": text will be displayed in the top left of the screen -- "default": text will be displayed in the top left of the screen
-- "local": text will be displayed under the described object -- "local": text will be displayed under the described object
-- Default = "default" -- Default = "default"
["DisplayMode"] = "default", ["DisplayMode"] = "default",
-- Change the size of the info boxes for local mode -- Change the size of the info boxes for local mode
-- Default = 0.5 -- Default = 0.5
["LocalScale"] = 0.5, ["LocalScale"] = 0.5,
-- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned -- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned
-- Default = true -- Default = true
["LocalModeCentered"] = true, ["LocalModeCentered"] = true,
-------------CURSE------------- ---------- Curses ----------
-- Disable descriptions when the floor has Curse of the Blind -- Disable descriptions when the floor has Curse of the Blind
-- Default = true -- Default = true
["DisableOnCurse"] = true, ["DisableOnCurse"] = true,
-- Disable descriptions for the second Treasure Room item on the alt path -- Disable descriptions for the second Treasure Room item on the alt path
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["DisableOnAltPath"] = true, ["DisableOnAltPath"] = true,
-- Disable descriptions for the April Fools challenge -- Disable descriptions for the April Fools challenge
-- Default = true -- Default = true
["DisableOnAprilFoolsChallenge"] = true, ["DisableOnAprilFoolsChallenge"] = true,
----------ITEM NAMES----------- ---------- Item Names ----------
-- Toggle display of collectible or Card and Pill names -- Toggle display of collectible or Card and Pill names
-- Default = true -- Default = true
["ShowItemName"] = true, ["ShowItemName"] = true,
-- Toggle display of item type and maximum charge icons -- Toggle display of item type and maximum charge icons
-- Default = true -- Default = true
["ShowItemType"] = true, ["ShowItemType"] = true,
-- Toggle display of collectible or trinket icons next to the item name -- Toggle display of collectible or trinket icons next to the item name
-- Default = true -- Default = true
["ShowItemIcon"] = true, ["ShowItemIcon"] = true,
-- Toggle display of collectible descriptions -- Toggle display of collectible descriptions
-- Default = true -- Default = true
["DisplayItemInfo"] = true, ["DisplayItemInfo"] = true,
-- Toggle display of trinket descriptions -- Toggle display of trinket descriptions
-- Default = true -- Default = true
["DisplayTrinketInfo"] = true, ["DisplayTrinketInfo"] = true,
-- Set the color of the item name text -- Set the color of the item name text
-- Color names are defined in "eid_data.lua" (line 300) -- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDObjName" -- Default = "ColorEIDObjName"
["ItemNameColor"] = "ColorEIDObjName", ["ItemNameColor"] = "ColorEIDObjName",
-- Display the ID of described object in the format "Type.Variant.SubType" next to the name -- Display the ID of described object in the format "Type.Variant.SubType" next to the name
-- Default = false -- Default = false
["ShowObjectID"] = false, ["ShowObjectID"] = false,
-- Enables or disables item quality icon after item name -- Enables or disables item quality icon after item name
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["ShowQuality"] = true, ["ShowQuality"] = true,
-------TRANSFORMATIONS--------- ---------- Transformations ----------
-- Toggle display of transformation names -- Toggle display of transformation names
-- Default = true -- Default = true
["TransformationText"] = true, ["TransformationText"] = true,
-- Toggle display of transformation icons -- Toggle display of transformation icons
-- Default = true -- Default = true
["TransformationIcons"] = true, ["TransformationIcons"] = true,
-- Set the color of the Transformation description text -- Set the color of the Transformation description text
-- Color names are defined in "eid_data.lua" (line 300) -- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDTransform" -- Default = "ColorEIDTransform"
["TransformationColor"] = "ColorEIDTransform", ["TransformationColor"] = "ColorEIDTransform",
------------CARDS-------------- ---------- Cards ----------
-- Toggle display of Card or Rune descriptions -- Toggle display of Card or Rune descriptions
-- Default = true -- Default = true
["DisplayCardInfo"] = true, ["DisplayCardInfo"] = true,
-- Toggle display of Card or Rune descriptions when they're sold in shops -- Toggle display of Card or Rune descriptions when they're sold in shops
-- Default = false -- Default = false
["DisplayCardInfoShop"] = false, ["DisplayCardInfoShop"] = false,
-- Toggle display of Soul Stone descriptions when they're sold in shops -- Toggle display of Soul Stone descriptions when they're sold in shops
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["DisplaySoulstoneInfoShop"] = true, ["DisplaySoulstoneInfoShop"] = true,
-- Toggle display of Card or Rune descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc. -- Toggle display of Card or Rune descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc.
-- Default = false -- Default = false
["DisplayObstructedCardInfo"] = false, ["DisplayObstructedCardInfo"] = false,
-- Toggle display of Soul Stone descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc. -- Toggle display of Soul Stone descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc.
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["DisplayObstructedSoulstoneInfo"] = true, ["DisplayObstructedSoulstoneInfo"] = true,
-- Toggle display of Card or Rune descriptions when they spawn from the Options? item -- Toggle display of Card or Rune descriptions when they spawn from the Options? item
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = false -- Default = false
["DisplayCardInfoOptions?"] = false, ["DisplayCardInfoOptions?"] = false,
------------PILLS-------------- ---------- Pills ----------
-- Toggle display of Pill descriptions -- Toggle display of Pill descriptions
-- Default = true -- Default = true
["DisplayPillInfo"] = true, ["DisplayPillInfo"] = true,
-- Toggle display of Pill descriptions when they're a shop item -- Toggle display of Pill descriptions when they're a shop item
-- Default = true -- Default = true
["DisplayPillInfoShop"] = true, ["DisplayPillInfoShop"] = true,
-- Toggle display of Pill descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc. -- Toggle display of Pill descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc.
-- Default = false -- Default = false
["DisplayObstructedPillInfo"] = false, ["DisplayObstructedPillInfo"] = false,
-- Toggle display of Pill descriptions when they spawn from the Options? item -- Toggle display of Pill descriptions when they spawn from the Options? item
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["DisplayPillInfoOptions?"] = true, ["DisplayPillInfoOptions?"] = true,
-- Toggle display of description for Pills that haven't been identified yet -- Toggle display of description for Pills that haven't been identified yet
-- Default = false -- Default = false
["ShowUnidentifiedPillDescriptions"] = false, ["ShowUnidentifiedPillDescriptions"] = false,
--------Sacrifice Room--------- ---------- Sacrifice Room ----------
-- Toggle display of the next Sacrifice Room payout description -- Toggle display of the next Sacrifice Room payout description
-- Default = true -- Default = true
["DisplaySacrificeInfo"] = true, ["DisplaySacrificeInfo"] = true,
--------Dice Room--------- ---------- Dice Room ----------
-- Toggle display of Dice Room descriptions -- Toggle display of Dice Room descriptions
-- Default = true -- Default = true
["DisplayDiceInfo"] = true, ["DisplayDiceInfo"] = true,
--------Crane Game--------- ----------Crane Game ----------
-- REPENTANCE ONLY!!!
-- Toggle display for items inside of a Crane Game -- Toggle display for items inside of a Crane Game
-- Default = true -- REPENTANCE ONLY!!!
["DisplayCraneInfo"] = true, -- Default = true
["DisplayCraneInfo"] = true,
---------Bag of Crafting----------- ---------- Bag of Crafting ------------
-- REPENTANCE ONLY!!!
-- When to show the Bag of Crafting display -- REPENTANCE ONLY!!!
-- Options: "always", "hold", "never"
-- "always" = Always show results, "hold" = Show when holding up bag, "never" = Never show results
-- Default = "always"
["DisplayBagOfCrafting"] = "always",
-- Display modes for the Bag of Crafting display
-- Options: "Recipe List", "Preview Only", "No Recipes", "Pickups Only"
-- The recipe list is a detailed calculated list of recipes based on what you have available on the floor
-- Preview Only shows the description of the item you can currently craft in your bag
-- No Recipes shows percentages of what item you might get from your bag / best option on the floor, for a more intended experience
-- Pickups Only just shows the room/floor pickup count
-- (No Recipes is recommended if you have modded items)
-- Default = "Recipe List"
["BagOfCraftingDisplayMode"] = "Recipe List",
-- Hide the recipe list when in battle
-- Default = true
["BagOfCraftingHideInBattle"] = true,
-- Changes the amount of results shown in the Bag of Crafting description
-- Higher numbers can cause more lag!
-- Default = 7
["BagOfCraftingResults"] = 7,
-- Changes the amount of ingredients for which every combination is checked
-- Higher numbers will cause lag spikes on new pickup sets!
-- Default = 12
["BagOfCraftingCombinationMax"] = 12,
-- Changes the amount of how many random recipes get calculated
-- Higher numbers will cause lag spikes on new pickup sets!
-- Default = 400
["BagOfCraftingRandomResults"] = 400,
-- Set the keybinding to toggle the scroll feature of the Bag of Crafting descriptions
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
-- Default = ButtonAction.ACTION_MAP
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
-- Display craftable item names, moving the recipe to a new line
-- Default = false
["BagOfCraftingDisplayNames"] = false,
-- Display recipes as 8 icons instead of grouped ingredients
-- Default = false
["BagOfCraftingDisplayIcons"] = false,
-- Set the keybinding to toggle the crafting display, so you can see descriptions of items/pickups on the floor
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
-- Default = Keyboard.KEY_F3
["CraftingHideKey"] = Keyboard.KEY_F3,
-- Set the controller binding to toggle the crafting display, so you can see descriptions of items/pickups on the floor
-- Use the Controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
-- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
-- Default = none (-1)
["CraftingHideButton"] = -1,
-- Set the keybinding to toggle viewing the description of the item ready to be crafted in the bag
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
-- Default = Keyboard.KEY_F3
["CraftingResultKey"] = Keyboard.KEY_F4,
-- Set the controller binding to toggle viewing the description of the item ready to be crafted in the bag
-- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
-- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
-- Default = none (-1)
["CraftingResultButton"] = -1,
---------Mouse Controls----------- -- When to show the Bag of Crafting display
-- Options: "always", "hold", "never"
-- "always" = Always show results, "hold" = Show when holding up bag, "never" = Never show results
-- Default = "always"
["DisplayBagOfCrafting"] = "always",
-- Display modes for the Bag of Crafting display
-- Options: "Recipe List", "Preview Only", "No Recipes", "Pickups Only"
-- The recipe list is a detailed calculated list of recipes based on what you have available on the floor
-- Preview Only shows the description of the item you can currently craft in your bag
-- No Recipes shows percentages of what item you might get from your bag / best option on the floor, for a more intended experience
-- Pickups Only just shows the room/floor pickup count
-- (No Recipes is recommended if you have modded items)
-- Default = "Recipe List"
["BagOfCraftingDisplayMode"] = "Recipe List",
-- Hide the recipe list when in battle
-- Default = true
["BagOfCraftingHideInBattle"] = true,
-- Changes the amount of results shown in the Bag of Crafting description
-- Higher numbers can cause more lag!
-- Default = 7
["BagOfCraftingResults"] = 7,
-- Changes the amount of ingredients for which every combination is checked
-- Higher numbers will cause lag spikes on new pickup sets!
-- Default = 12
["BagOfCraftingCombinationMax"] = 12,
-- Changes the amount of how many random recipes get calculated
-- Higher numbers will cause lag spikes on new pickup sets!
-- Default = 400
["BagOfCraftingRandomResults"] = 400,
-- Set the keybinding to toggle the scroll feature of the Bag of Crafting descriptions
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
-- Default = ButtonAction.ACTION_MAP
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
-- Display craftable item names, moving the recipe to a new line
-- Default = false
["BagOfCraftingDisplayNames"] = false,
-- Display recipes as 8 icons instead of grouped ingredients
-- Default = false
["BagOfCraftingDisplayIcons"] = false,
-- Set the keybinding to toggle the crafting display, so you can see descriptions of items/pickups on the floor
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
-- Default = Keyboard.KEY_F3
["CraftingHideKey"] = Keyboard.KEY_F3,
-- Set the controller binding to toggle the crafting display, so you can see descriptions of items/pickups on the floor
-- Use the Controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
-- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
-- Default = none (-1)
["CraftingHideButton"] = -1,
-- Set the keybinding to toggle viewing the description of the item ready to be crafted in the bag
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
-- Default = Keyboard.KEY_F3
["CraftingResultKey"] = Keyboard.KEY_F4,
-- Set the controller binding to toggle viewing the description of the item ready to be crafted in the bag
-- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
-- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
-- Default = none (-1)
["CraftingResultButton"] = -1,
-- Toggles HUD descriptions based on the mouse position ---------- Mouse Controls ------------
-- Default = false
["EnableMouseControls"] = false,
-- Toggles the custom mouse cursor
-- Default = false
["ShowCursor"] = false,
-------------MISC--------------- -- Toggles HUD descriptions based on the mouse position
-- Default = false
["EnableMouseControls"] = false,
-- Toggles the custom mouse cursor
-- Default = false
["ShowCursor"] = false,
-- Changes the number of results shown for the additional Spindown Dice description ---------- Misc ----------
-- REPENTANCE ONLY!!!
-- Default = 3
["SpindownDiceResults"] = 3,
-- Spindown Dice preview can skip over locked items, however the method for determining an item's locked status is not perfect
-- REPENTANCE ONLY!!!
-- Default = false
["SpindownDiceSkipLocked"] = false,
-- Error message displayed when an error occurs -- Changes the number of results shown for the additional Spindown Dice description
-- Default = [Effect not defined] -- REPENTANCE ONLY!!!
["ErrorMessage"] = "[Effect not defined]", -- Default = 3
-- Set the color of the default description text ["SpindownDiceResults"] = 3,
-- Color names are defined in "eid_data.lua" (line 300) -- Spindown Dice preview can skip over locked items, however the method for determining an item's locked status is not perfect
-- Default = "ColorEIDText" -- REPENTANCE ONLY!!!
["TextColor"] = "ColorEIDText", -- Default = false
-- Set the color of the error description text ["SpindownDiceSkipLocked"] = false,
-- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDError" -- Error message displayed when an error occurs
["ErrorColor"] = "ColorEIDError", -- Default = [Effect not defined]
-- Enables or disables custom descriptions for entities ["ErrorMessage"] = "[Effect not defined]",
-- Default = true -- Set the color of the default description text
["EnableEntityDescriptions"] = true -- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDText"
["TextColor"] = "ColorEIDText",
-- Set the color of the error description text
-- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDError"
["ErrorColor"] = "ColorEIDError",
-- Enables or disables custom descriptions for entities
-- Default = true
["EnableEntityDescriptions"] = true
} }
-- END CONFIG-- -- END CONFIG --
-------------- ----------------
-------------- ----------------
-------------------------------------------------- --------------------------------------------------
-------------------------------------------------- --------------------------------------------------
@@ -321,73 +321,73 @@ EID.UserConfig = {
-------------------------------------------------- --------------------------------------------------
EID.DefaultConfig = { EID.DefaultConfig = {
["Language"] = "en_us", ["Language"] = "en_us",
["TranslateItemName"] = 2, ["TranslateItemName"] = 2,
["FontType"] = "default", ["FontType"] = "default",
["TextboxWidth"] = 100, ["TextboxWidth"] = 100,
["Scale"] = 1, ["Scale"] = 1,
["Transparency"] = 0.75, ["Transparency"] = 0.75,
["HUDOffset"] = 10, ["HUDOffset"] = 10,
["XPosition"] = 60, ["XPosition"] = 60,
["YPosition"] = 45, ["YPosition"] = 45,
["DisplayMode"] = "default", ["DisplayMode"] = "default",
["LocalScale"] = 0.5, ["LocalScale"] = 0.5,
["LocalModeCentered"] = true, ["LocalModeCentered"] = true,
["MaxDistance"] = 5, ["MaxDistance"] = 5,
["Indicator"] = "none", ["Indicator"] = "none",
["HideKey"] = Keyboard.KEY_F2, ["HideKey"] = Keyboard.KEY_F2,
["HideButton"] = -1, ["HideButton"] = -1,
["InitiallyHidden"] = false, ["InitiallyHidden"] = false,
["HideInBattle"] = false, ["HideInBattle"] = false,
["DisableObstructionOnFlight"] = true, ["DisableObstructionOnFlight"] = true,
["DisableAchievementCheck"] = false, ["DisableAchievementCheck"] = false,
["DisableOnCurse"] = true, ["DisableOnCurse"] = true,
["DisableOnAltPath"] = true, ["DisableOnAltPath"] = true,
["DisableOnAprilFoolsChallenge"] = true, ["DisableOnAprilFoolsChallenge"] = true,
["ShowItemName"] = true, ["ShowItemName"] = true,
["ShowItemType"] = true, ["ShowItemType"] = true,
["ShowItemIcon"] = true, ["ShowItemIcon"] = true,
["DisplayItemInfo"] = true, ["DisplayItemInfo"] = true,
["DisplayTrinketInfo"] = true, ["DisplayTrinketInfo"] = true,
["ItemNameColor"] = "ColorEIDObjName", ["ItemNameColor"] = "ColorEIDObjName",
["ShowQuality"] = true, ["ShowQuality"] = true,
["ShowObjectID"] = false, ["ShowObjectID"] = false,
["TransformationText"] = true, ["TransformationText"] = true,
["TransformationIcons"] = true, ["TransformationIcons"] = true,
["TransformationColor"] = "ColorEIDTransform", ["TransformationColor"] = "ColorEIDTransform",
["DisplayCardInfo"] = true, ["DisplayCardInfo"] = true,
["DisplayCardInfoShop"] = false, ["DisplayCardInfoShop"] = false,
["DisplaySoulstoneInfoShop"] = true, ["DisplaySoulstoneInfoShop"] = true,
["DisplayObstructedCardInfo"] = false, ["DisplayObstructedCardInfo"] = false,
["DisplayObstructedSoulstoneInfo"] = true, ["DisplayObstructedSoulstoneInfo"] = true,
["DisplayCardInfoOptions?"] = false, ["DisplayCardInfoOptions?"] = false,
["DisplayPillInfo"] = true, ["DisplayPillInfo"] = true,
["DisplayPillInfoShop"] = true, ["DisplayPillInfoShop"] = true,
["DisplayPillInfoOptions?"] = true, ["DisplayPillInfoOptions?"] = true,
["DisplayObstructedPillInfo"] = false, ["DisplayObstructedPillInfo"] = false,
["ShowUnidentifiedPillDescriptions"] = false, ["ShowUnidentifiedPillDescriptions"] = false,
["DisplaySacrificeInfo"] = true, ["DisplaySacrificeInfo"] = true,
["DisplayDiceInfo"] = true, ["DisplayDiceInfo"] = true,
["DisplayBagOfCrafting"] = "always", ["DisplayBagOfCrafting"] = "always",
["DisplayCraneInfo"] = true, ["DisplayCraneInfo"] = true,
["BagOfCraftingResults"] = 7, ["BagOfCraftingResults"] = 7,
["BagOfCraftingCombinationMax"] = 12, ["BagOfCraftingCombinationMax"] = 12,
["BagOfCraftingRandomResults"] = 400, ["BagOfCraftingRandomResults"] = 400,
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
["BagOfCraftingDisplayNames"] = false, ["BagOfCraftingDisplayNames"] = false,
["BagOfCraftingDisplayIcons"] = false, ["BagOfCraftingDisplayIcons"] = false,
["BagOfCraftingHideInBattle"] = true, ["BagOfCraftingHideInBattle"] = true,
["BagOfCraftingDisplayMode"] = "Recipe List", ["BagOfCraftingDisplayMode"] = "Recipe List",
["CraftingHideKey"] = Keyboard.KEY_F3, ["CraftingHideKey"] = Keyboard.KEY_F3,
["CraftingHideButton"] = -1, ["CraftingHideButton"] = -1,
["CraftingResultKey"] = Keyboard.KEY_F4, ["CraftingResultKey"] = Keyboard.KEY_F4,
["CraftingResultButton"] = -1, ["CraftingResultButton"] = -1,
["SpindownDiceResults"] = 3, ["SpindownDiceResults"] = 3,
["SpindownDiceSkipLocked"] = false, ["SpindownDiceSkipLocked"] = false,
["EnableMouseControls"] = false, ["EnableMouseControls"] = false,
["ShowCursor"] = false, ["ShowCursor"] = false,
["ErrorMessage"] = "[Effect not defined]", ["ErrorMessage"] = "[Effect not defined]",
["TextColor"] = "ColorEIDText", ["TextColor"] = "ColorEIDText",
["ErrorColor"] = "ColorEIDError", ["ErrorColor"] = "ColorEIDError",
["EnableEntityDescriptions"] = true ["EnableEntityDescriptions"] = true
} }