diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 0e2c3244..b13c1f72 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -87,7 +87,7 @@ EID.descriptions["en_us"].collectibles={ {"72", "Rosary", "+3 Soul Hearts#{{Collectible33}}The Bible is added to all item pools"}, {"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat Boy LVL1#LVL4: Meat Boy LVL2"}, {"74", "A Quarter", "+25 coins"}, - {"75", "PHD", "Better pills#Spawns 1 pill on pickup#Heals 2 Red Hearts#More money from Blood Donation Machines"}, + {"75", "PHD", "Better pills#Spawns 1 pill on pickup#Heals 2 Red Hearts#More money from Blood Donation Machines and {{Collectible135}}IV Bag"}, {"76", "X-Ray Vision", "Reveals secret rooms entrances"}, {"77", "My Little Unicorn", "Invincibility#40 contact damage"}, {"78", "Book of Revelations", "+1 Soul Heart#Higher horsemen chance if used#↑ +17.5% Devil/Angel Room chance"}, @@ -549,7 +549,7 @@ EID.descriptions["en_us"].collectibles={ {"534", "Schoolbag", "Allows holding 2 active items#Switch between them by pressing the Drop button (hold button as \"The Forgotten\")"}, {"535", "Blanket", "+1 Soul Heart#Heals 1 Red Heart#Grants a shield when entering a boss room"}, {"536", "Sacrificial Altar", "!!! SINGLE USE !!!#Sacrifice 1-2 familiars to spawn a Devil item#Turns your blue spiders/flies into coins"}, - {"537", "Lil Spewer", "Spawns a random pill#Familiar that fires a line of creep#Creeptype changes everytime the player uses a pill"}, + {"537", "Lil Spewer", "Spawns a random pill#Familiar that fires a line of creep#Creep type changes everytime the player uses a pill"}, {"538", "Marbles", "Spawns 3 random trinkets#Taking damage can add the effect of your trinket permanently"}, {"539", "Mystery Egg", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"}, {"540", "Flat Stone", "Tears bounce off the floor#Tears cause splash damage on every bounce"}, diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index 06e837da..a6f0fec7 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -392,7 +392,7 @@ EID.descriptions["en_us"].birthright ={ {"Magdalene", "", "↑ +1 Health up#Maximum heart limit is raised to 18"}, {"Cain", "", "↑ +1 Luck up#All floors will contain an upgraded Arcade Room except for Dark Room and Chest#Greatly increases {{Collectible46}}Lucky Foot's chances of winning effect"}, {"Judas", "", "{{Collectible34}}The Book of Belial becomes a passive item similar to {{Collectible584}}Book of Virtues#Receive {{Collectible34}}The Book of Belial if you're not currently holding it#The damage boost received from it scales with the amount of charges the active item above it has#Grants special effects for certain active items"}, - {"???", "", "Soul Hearts gained from health upgrades are doubled#!!! Health down pills will remove 2 soul hearts"}, + {"???", "", "Soul Hearts gained from health upgrades are doubled"}, {"Eve", "", "Whore of Babylon is active regardless of health#Dead Bird is active without taking damage"}, {"Samson", "", "Bloody Lust can gain 4 more damage boosts at the same +0.2 intervals, for a new maximum total of +14"}, {"Azazel", "", "Azazel's Brimstone beam becomes much wider, like Mega Blast#No effect on damage"}, @@ -814,7 +814,7 @@ local repCards={ [64] = {"64", "VIII - Justice?", "Spawns 2-4 Golden Chests"}, -- VIII - Justice? [65] = {"65", "IX - The Hermit?", "Turns pickups and items in the room into coins#Coin values are equal to their shop value"}, -- IX - The Hermit? [66] = {"66", "X - Wheel of Fortune?", "Random dice room effect"}, -- X - Wheel of Fortune? - [67] = {"67", "XI - Strength?", "Enemies in room are weakened, slowed and take double damage"}, -- XI - Strength? + [67] = {"67", "XI - Strength?", "Enemies in current room are weakened, slowed and take double damage#Lasts 1 minute"}, -- XI - Strength? [68] = {"68", "XII - The Hanged Man?", "Turns player into the Keeper for 30 seconds#Grants triple shot and speed down#Killed enemies drop random coins"}, -- XII - The Hanged Man? [69] = {"69", "XIII - Death?", "Invokes {{Collectible545}}Book of the Dead effect#Spawns Bone entities for each enemy killed in room"}, -- XIII - Death? [70] = {"70", "XIV - Temperance?", "Eat 5 random pills"}, -- XIV - Temperance? diff --git a/descriptions/rep/en_us_detailed.lua b/descriptions/rep/en_us_detailed.lua index 143d98d8..e4d8ed38 100644 --- a/descriptions/rep/en_us_detailed.lua +++ b/descriptions/rep/en_us_detailed.lua @@ -143,7 +143,7 @@ local repCollectibles={ {"126", "" ,"On use this deals one heart of damage to the player and increases your damage by 1.2 for the current room. #Like Blood Banks and similar items, this deals damage to red and eternal hearts before damaging soul hearts. #Does not affect Devil or Angel room chances."}, {"127", "" ,"Re-rolls the entire floor and causes the player to spawn as if they had just started a new floor. #Does not remove anything gained on the floor before use. #If used on the Chest or the Dark Room after opening the door to Mega Satan, the Golden Key will not re-open the door. #If used on an XL floor, this item can separate them into two floors."}, {"128", "" ,"Fly orbital that deals 2 damage per tick, 30 damage per second, on contact.#This orbital rotates far away from the player, instead of right around them like normal orbitals."}, - {"129", "" ,"Grants 2 empty red heart containers.#-0.2 Speed down.#Heals half a red heart."}, + {"129", "" ,"Grants 2 full red heart containers.#-0.2 Speed down."}, {"130", "" ,"Grants flight while held. #If the player's speed is below 1.5, increases the player's speed to 1.5 while held.#On use, the player charges in the direction the pony is facing. #Grants invulnerability and deals 4 times Isaac's damage plus a flat 28 contact damage to enemies while charging."}, {"131", "" ,"Drops 1 bomb every 3 rooms. #This bomb can be a normal bomb, a 1+1 bomb, a Troll bomb or a Golden bomb."}, {"132", "" ,"Tears gain a flat damage bonus based on travel distance, which starts at 0 and increases to roughly +6 at a standard room's width. #This is not the cap, and can increase further in larger rooms."}, @@ -692,7 +692,7 @@ local repCollectibles={ {"675", "" ,"Upon being hit, reveals a random room on the floor and unlocks all doors in the room that require keys to open."}, {"676", "" ,"If Isaac has an empty heart container, another one is added at the start of every floor. #Does nothing for ??? or similar characters. #Empty Bone hearts do not trigger this."}, {"677", "" ,"If Isaac takes damage while in a room with enemies, time is stopped for 3 seconds and Isaac becomes a ghost and leaves his body behind. #While in ghost form, Isaac has flight and spectral tears and the next hit Isaac takes is negated. #Isaac's tears and speed are greatly increased while time is stopped. #Isaac's ghost re-enters his body after the room is cleared or if he gets hit again."}, - {"678", "" ,"Man, Tainted Lilith is a weird character. What in the hell? #This item does nothing for anyone but Tainted Lilith according to the wiki. #I assume it spawns if you use Death Certificate but you probably shouldn't take it."}, + {"678", "" ,EID.descriptions["en_us"].collectibles[678][3]}, {"679", "" ,"Gives Isaac a familiar that creates a fluctuating black ring after a 1 second charge time that damages enemies that touch it, similar to Maw of the Void. #Deals 3.5 damage per tick up to 15 times per ring."}, {"680", "" ,"Continuously shooting for 2.5 seconds allows Isaac to fire a short-range laser and corn tears behind himself by releasing the fire button, similar to Brimstone. #Tears deal 6 damage, beam deals Isaac's damage per tick, 15x his damage per second, for 1.33 seconds."}, {"681", "" ,"Summons a portal familiar that launches itself in the direction Isaac shoots to deal contact damage to enemies. #Consumes all consumables and trinkets in it's path, turning them into blue flies and causing it to become larger and deal more contact damage. #Lil Portal deals contact damage equal to (2x consumables destroyed count + 2), and ticks up to 10 times per second. #When the portal consumes four pickups, it will summon a portal that leads to an unexplored room on the current floor and it's damage bonus will reset."}, diff --git a/eid_config.lua b/eid_config.lua index cbf2337c..ac76a001 100644 --- a/eid_config.lua +++ b/eid_config.lua @@ -10,7 +10,7 @@ EID.UserConfig = { -- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6 -- Italian = "it" SPECIAL THANKS TO Denkishi, 2G -- Bulgarian = "bul" SPECIAL THANKS TO ,Gothika_47 (WIP) - -- Turkish = "turkish" SPECIAL THANKS TO Mert Dutal + -- Turkish = "tr_tr" SPECIAL THANKS TO Mert Dutal -- Chinese (https://steamcommunity.com/sharedfiles/filedetails/?id=836319872) -- Italian (https://steamcommunity.com/sharedfiles/filedetails/?id=931392691) -- If you want to make a translation, please contact me :)