From 99dacf8f0ad460203ef4f9c49db646f0e8c07422 Mon Sep 17 00:00:00 2001 From: Wofsauge Date: Fri, 7 Mar 2025 15:28:56 +0100 Subject: [PATCH] Fixed Abyss Locust damage for Repentance users --- features/eid_modifiers.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/features/eid_modifiers.lua b/features/eid_modifiers.lua index 08d96356..612699cb 100644 --- a/features/eid_modifiers.lua +++ b/features/eid_modifiers.lua @@ -1045,7 +1045,7 @@ if EID.isRepentance then -- base damage via Quality and multiplier local damageText = EID:getDescriptionEntry("AbyssTexts", "DamageMult") - local dmg = (EID.QualityToLocustDamageMultiplier[descObj.Quality] or 1) * damageMultiplier1 + local dmg = (EID.isRepentancePlus and EID.QualityToLocustDamageMultiplier[descObj.Quality] or 1) * damageMultiplier1 damageText = EID:ReplaceVariableStr(damageText, dmg) -- size