Removed custom pathchecker entity since its not needed anymore

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Wofsauge committed 2022-02-03 22:39:24 +01:00
1 parent 1d4aa87300
commit 9c99b2eecf
4 files changed
+3 -54

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<AnimatedActor>
<Info CreatedBy="Unknown" CreatedOn="27.05.2021 23:21:00" Version="24" Fps="30"/>
<Content>
<Spritesheets>
<Spritesheet Path="eid_blank.png" Id="0"/>
</Spritesheets>
<Layers>
<Layer Name="Main" Id="0" SpritesheetId="0"/>
</Layers>
<Nulls/>
<Events/>
</Content>
<Animations DefaultAnimation="Blank">
<Animation Name="Blank" FrameNum="1" Loop="true">
<RootAnimation>
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
<LayerAnimations>
<LayerAnimation LayerId="0" Visible="true">
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="20" YCrop="142" Width="18" Height="18" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</LayerAnimation>
</LayerAnimations>
<NullAnimations/>
<Triggers/>
</Animation>
<Animation Name="" FrameNum="1" Loop="true">
<RootAnimation>
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
<LayerAnimations>
<LayerAnimation LayerId="0" Visible="true">
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="20" YCrop="142" Width="18" Height="18" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</LayerAnimation>
</LayerAnimations>
<NullAnimations/>
<Triggers/>
</Animation>
</Animations>
</AnimatedActor>
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