From 9d5d36768fe5406232ac196a4b514b6d83ffa515 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Fri, 14 Jan 2022 14:27:34 -0500 Subject: [PATCH] Move Entity ID display code --- eid_modifiers.lua | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/eid_modifiers.lua b/eid_modifiers.lua index 2c2930eb..548bf009 100644 --- a/eid_modifiers.lua +++ b/eid_modifiers.lua @@ -262,20 +262,6 @@ local game = Game() EID:addDescriptionModifier("Golden Trinket", GoldenTrinketCondition, GoldenTrinketCallback) - - -- Handle ItemID - local function ItemIDCondition(descObj) - return EID.Config["ShowObjectID"] and descObj.ObjType > 0 - end - - local function ItemIDCallback(descObj) - descObj.Name = descObj.Name.."{{ColorGray}} "..descObj.ObjType.."."..descObj.ObjVariant.."."..descObj.ObjSubType - return descObj - end - EID:addDescriptionModifier("ItemID", ItemIDCondition, ItemIDCallback) - - - -- Handle Blank Card description addition local blankCardHidden = {[32]=true,[33]=true,[34]=true,[35]=true,[36]=true,[37]=true,[38]=true,[39]=true,[40]=true,[41]=true,[49]=true,[50]=true,[55]=true,[78]=true} local function BlankCardCondition(descObj)