diff --git a/features/eid_conditionals_funcs.lua b/features/eid_conditionals_funcs.lua index de4fd087..99ca93ca 100644 --- a/features/eid_conditionals_funcs.lua +++ b/features/eid_conditionals_funcs.lua @@ -259,6 +259,7 @@ end -- For adding a conditional that only displays when the closest player to the pedestal is the right character function EID:AddClosestPlayerConditional(IDs, charIDs, modText, extraTable, includeTainted) + if includeTainted == nil then includeTainted = true end EID:AddPlayerConditional(IDs, charIDs, function() return EID:ClosestCharCheck(modText, charIDs, includeTainted) end, extraTable, includeTainted) end