From 9d70dd6aa888447a7eac531c7affa3548ff60236 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Wed, 11 Sep 2024 11:18:02 -0400 Subject: [PATCH] fix closest player not working for tainteds --- features/eid_conditionals_funcs.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/features/eid_conditionals_funcs.lua b/features/eid_conditionals_funcs.lua index de4fd087..99ca93ca 100644 --- a/features/eid_conditionals_funcs.lua +++ b/features/eid_conditionals_funcs.lua @@ -259,6 +259,7 @@ end -- For adding a conditional that only displays when the closest player to the pedestal is the right character function EID:AddClosestPlayerConditional(IDs, charIDs, modText, extraTable, includeTainted) + if includeTainted == nil then includeTainted = true end EID:AddPlayerConditional(IDs, charIDs, function() return EID:ClosestCharCheck(modText, charIDs, includeTainted) end, extraTable, includeTainted) end