From 9dfa1d97fecd96028628b31f5ec06314aa8a2835 Mon Sep 17 00:00:00 2001 From: Yiyuan-Dong <852427139@qq.com> Date: Mon, 25 Jul 2022 01:22:32 +0800 Subject: [PATCH] zh_cn: rep trinket --- descriptions/rep/zh_cn.lua | 80 +++++++++++++++++++------------------- 1 file changed, 41 insertions(+), 39 deletions(-) diff --git a/descriptions/rep/zh_cn.lua b/descriptions/rep/zh_cn.lua index f927b64d..a74543af 100644 --- a/descriptions/rep/zh_cn.lua +++ b/descriptions/rep/zh_cn.lua @@ -169,8 +169,8 @@ local repCollectibles={ [401] = {"401", "爆炸物", "25%几率发射粘性炸弹眼泪#{{Damage}} 几秒后爆炸并造成角色伤害+60的伤害#{{Luck}} 不受运气影响"}, -- Explosivo [404] = {"404", "放屁宝宝", "阻挡弹幕的跟班#如果被击中有几率放屁,效果为魅惑/中毒/击退三种其一#屁造成5-6伤害"}, -- Farting Baby [405] = {"405", "恶性漏洞", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}(双击发射键)#重置接触到的敌人和掉落物"}, -- GB Bug - [407] = {"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤或进入新房间时,获得新的光环:#{{ColorRed}}红色{{CR}} = {{Damage}} +4.0伤害#{{ColorOrange}}橙色{{CR}} = {{Range}} +3.0射程#{{ColorYellow}}黄色{{CR}} = {{Speed}} +0.5移速#{{ColorBlue}}蓝色{{CR}} = {{Tears}} +2.0射速修正"}, - [408] = {"408", "祭祀之刃", "受伤时在角色周围产生黑色硫磺火圈"}, -- Athame + [407] = {"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤或进入新房间时,获得新的光环:#{{ColorRed}}红色{{CR}} = {{Damage}}+4.0伤害#{{ColorOrange}}橙色{{CR}} = {{Range}}+3.0射程#{{ColorYellow}}黄色{{CR}} = {{Speed}}+0.5移速#{{ColorBlue}}蓝色{{CR}} = {{Tears}}+2.0射速修正"}, + [408] = {"408", "祭祀之刃", "受伤时在角色周围产生持续1秒的黑色硫磺火圈"}, -- Athame [415] = {"415", "光明之冠", "{{SoulHeart}} +2魂心#如果没有不满的心之容器:#↑ {{Damage}} +100%伤害倍率#↑ {{Range}} +1.5射程#↓ {{Shotspeed}} -0.3弹速#受伤后,当前房间无论心之容器是否是满的,效果消失"}, -- Crown Of Light [416] = {"416", "深口袋", "{{Coin}} 如果房间没有奖励,生成1-3硬币#{{Coin}} 提高硬币上限为999"}, -- Deep Pockets [417] = {"417", "魅魔", "在房间内漂浮的跟班,产生伤害光环,每秒造成7-10的伤害#↑ {{Damage}} 站在光环中+50%伤害倍率"}, -- Succubus @@ -688,38 +688,40 @@ EID.descriptions[languageCode].abyssSynergies = { ---------- Trinkets ---------- local repTrinkets={ - [1] = {"1", "被吞下的硬币", "受伤时生成1硬币#店主:受伤时生成0-1硬币"}, -- Swallowed Penny + [1] = {"1", "被吞下的硬币", "{{Coin}} 受伤时生成1硬币#{{Player14}} 店主:受伤时生成0-1硬币"}, -- Swallowed Penny [10] = {"10", "扭扭虫", "眼泪波形前进#↑ {{Tears}} +0.4射速#获得幽灵眼泪效果"}, -- Wiggle Worm [11] = {"11", "环形虫", "眼泪高速螺旋前进#↑ {{Tears}} +0.4射速#获得幽灵眼泪效果"}, -- Ring Worm - [15] = {"15", "幸运石", "摧毁岩石有33%几率掉落硬币"},-- Lucky Rock - [24] = {"24", "屁股硬币", "便便产生硬币的几率+20%#捡起硬币时放屁#屁会使敌人中毒并击退敌人和弹幕"}, -- Butt Penny + [15] = {"15", "幸运石", "{{Coin}} 摧毁岩石有33%几率掉落硬币"},-- Lucky Rock + [23] = {"23", "寻人启事", "{{Player10}} 死亡后会以游魂重生 #如果未解锁游魂,在持有该饰品的情况下于{{SacrificeRoom}}献祭房中死亡可以解锁游魂#{{Player31}} 堕化游魂死亡仍会复活为其自身"},-- Lucky Rock + [24] = {"24", "屁股硬币", "{{Coin}} 便便产生硬币的几率+20%#捡起硬币时放屁#{{Poison}} 屁会使敌人中毒并击退敌人和弹幕"}, -- Butt Penny [26] = {"26", "钩形虫", "眼泪直角前进#↑ {{Tears}} +0.4射速#↑ {{Range}} +1.5射程#获得幽灵眼泪效果"}, -- Hook Worm [32] = {"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果"}, -- Liberty Cap - [33] = {"33", "脐带", "当进入房间后不多于半心时,获得小史蒂文#受伤时高几率生成双子座的跟班"}, -- Umbilical Cord + [33] = {"33", "脐带", "当进入房间后不多于半心时,获得{{Collectible100}}小史蒂文#受伤时高几率生成{{Collectible318}}双子座的跟班"}, -- Umbilical Cord [39] = {"39", "癌症", "↑ {{Tears}} +1.0射速修正"}, -- Cancer [48] = {"48", "遗失的书页", "受伤时5有%几率对房间内所有敌人造成80伤害#黑心和类似{{Collectible35}}死灵之书的效果造成双倍伤害"}, -- A Missing Page - [49] = {"49", "染血硬币", "捡起硬币时有25%几率掉落半红心"}, -- Bloody Penny - [50] = {"50", "焦灼硬币", "捡起硬币时有25%几率掉落炸弹"}, -- Burnt Penny - [51] = {"51", "扁平硬币", "捡起硬币时有25%几率掉落钥匙"}, -- Flat Penny + [49] = {"49", "染血硬币", "{{HalfHeart}} 捡起硬币时有25%几率掉落半红心"}, -- Bloody Penny + [50] = {"50", "焦灼硬币", "{{Bomb}} 捡起硬币时有25%几率掉落炸弹"}, -- Burnt Penny + [51] = {"51", "扁平硬币", "{{Key}} 捡起硬币时有25%几率掉落钥匙"}, -- Flat Penny [65] = {"65", "长条虫", "↑ {{Range}} +3.0射程"}, -- Tape Worm [66] = {"66", "懒散虫", "↓ {{Shotspeed}} -0.5弹速"}, -- Lazy Worm [69] = {"69", "褪色的全家福", "随机使角色伪装#迷惑敌人#可以用于打开前往\"家\"的门"}, -- Faded Polaroid - [80] = {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个恶魔道具+0.5伤害"}, -- Black Feather + [80] = {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个\"邪恶上升\"道具+0.5伤害"}, -- Black Feather [92] = {"92", "碎裂的王冠", "↑ 使道具原始增益提高20%"}, -- Cracked Crown [96] = {"96", "衔尾虫", "眼泪螺旋式快速前进#↑ {{Tears}} +0.4射速#↑ {{Range}} +1.5射程#获得幽灵眼泪效果#几率为跟踪眼泪"}, -- Ouroboros Worm - [98] = {"98", "鼻涕泡", "10%几率发射跟踪粘性有毒眼泪#{{Damage}} 每秒造成角色伤害#能粘住10秒"}, -- Nose Goblin + [98] = {"98", "鼻涕泡", "{{Poison}} 10%几率发射跟踪粘性有毒眼泪#{{Damage}} 每秒造成角色伤害#能粘住10秒"}, -- Nose Goblin [101] = {"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ {{Damage}} +1.5伤害#↑ {{Speed}} +0.5移速#↑ {{Range}} +1.5射程#↑ {{Tears}} +0.5射速#↑ {{Shotspeed}} +0.3弹速#↑ {{Luck}} +2运气"}, -- Dim Bulb - [110] = {"110", "银币", "{{Shop}}商店会出现在子宫层和腐尸层"}, - [111] = {"111", "染血王冠", "{{TreasureRoom}}道具房会出现在子宫层和腐尸层"}, -- Bloody Crown - [119] = {"119", "干细胞", "进入下一层时治疗空的心之容器/骨心的一半#至少治疗半红心"}, -- Stem Cell - [128] = {"128", "指骨", "受伤时有4%几率获得骨心"}, -- Finger Bone + [110] = {"110", "银币", "{{Shop}} 商店会出现在子宫层和腐尸层"}, + [111] = {"111", "染血王冠", "{{TreasureRoom}} 道具房会出现在子宫层和腐尸层"}, -- Bloody Crown + [119] = {"119", "干细胞", "{{Heart}} 进入下一层时治疗空的心之容器/骨心的一半#至少治疗半红心"}, -- Stem Cell + [125] = {"125", "扩接电线", "使跟班以电束相连#每束造成6伤害#也会在合作玩家之间产生电束(包括雅各和以扫)"}, -- Stem Cell + [128] = {"128", "指骨", "{{EmptyBoneHeart}} 受伤时有4%几率获得骨心"}, -- Finger Bone [129] = {"129", "崩掉牙", "10%几率发射牙齿眼泪#{{Damage}} 牙齿造成320%角色伤害#{{Luck}} 运气9:100%几率"}, -- Jawbreaker - [130] = {"130", "嚼烂的笔", "10%几率发射减速眼泪#{{Luck}} 运气18:100%几率"}, -- Chewed Pen - [131] = {"131", "神圣硬币", "捡起硬币时有17%几率掉落半魂心"}, -- Blessed Penny + [130] = {"130", "嚼烂的笔", "{{Slow}} 10%几率发射减速眼泪#{{Luck}} 运气18:100%几率"}, -- Chewed Pen + [131] = {"131", "神圣硬币", "{{SoulHeart}} 捡起硬币时有17%几率掉落半魂心"}, -- Blessed Penny [132] = {"132", "损坏的注射器", "25%几率在所在房间内获得随机药剂效果"}, -- Broken Syringe [133] = {"133", "短引线", "角色放置的炸弹爆炸更快"}, -- Short Fuse [134] = {"134", "巨豆", "增加屁的大小"}, -- Gigante Bean - [135] = {"135", "打火机", "进入房间时有20%几率对敌人施加燃烧效果"}, -- A Lighter + [135] = {"135", "打火机", "{{Burning}} 进入房间时有20%几率对敌人施加燃烧效果"}, -- A Lighter [136] = {"136", "损坏的挂锁", "门,钥匙砖和金箱子可以用爆炸打开#也可以打开前往\"家\"的门"}, -- Broken Padlock [137] = {"137", "勿忘草", "到下一层时,先前层未收集的最多4个掉落物在初始房间生成"}, -- Myosotis [138] = {"138", "'M", "使用主动道具会将其重置"}, -- 'M @@ -727,38 +729,38 @@ local repTrinkets={ [140] = {"140", "所多玛之果", "捡起红心可将其变成蓝蜘蛛#满血时也有效#效果可能会消耗用于治疗的红心"}, -- Apple of Sodom [141] = {"141", "失落摇篮曲", "提高跟班的射速"}, -- Forgotten Lullaby [142] = {"142", "伯大尼的信仰", "到下一层时生成4个{{Collectible584}}美德之书魂火"}, -- Beth's Faith - [143] = {"143", "老旧电容", "阻止主动道具充能#清理房间后有20%几率生成电池"}, -- Old Capacitor + [143] = {"143", "老旧电容", "阻止主动道具充能#{{Battery}} 清理房间后有20%几率生成电池"}, -- Old Capacitor [144] = {"144", "脑形虫", "眼泪如果会打不中敌人,则90度转向敌人"}, -- Brain Worm [145] = {"145", "满分考卷", "↑ {{Luck}} +10运气#持有时受到怪物,尖刺等非主动伤害时摧毁"}, -- Perfection - [146] = {"146", "恶魔王冠", "{{TreasureRoom}}道具房现在含有恶魔交易"}, -- Devil's Crown - [147] = {"147", "充能硬币", "捡起硬币时有17%几率对主动道具充能1格"}, -- Charged Penny + [146] = {"146", "恶魔王冠", "{{RedTreasureRoom}} 道具房现在含有恶魔交易"}, -- Devil's Crown + [147] = {"147", "充能硬币", "{{Battery}} 捡起硬币时有17%几率对主动道具充能1格"}, -- Charged Penny [148] = {"148", "友谊项链", "使跟班围着角色"}, -- Friendship Necklace [149] = {"149", "紧急按钮", "受伤时自动使用满充能的主动道具,但不免费"}, -- Panic Button [150] = {"150", "蓝钥匙", "进入需要钥匙的房间会将角色带到类似死寂层的房间#这个房间处于2个房间之间"}, -- Blue Key [151] = {"151", "扁锉", "尖刺全部缩回,不造成伤害#也影响{{CursedRoom}}诅咒房的门和任何尖刺障碍物"}, -- Flat File - [152] = {"152", "望远镜片", "提高星象房基础几率为10%#第一次产生星象房前额外增加15%几率#生成星象房后仍可生成星象房#在第一次进入后几率保持为15%#星象房可在子宫和尸宫生成"}, -- Telescope Lens + [152] = {"152", "望远镜片", "{{PlanetariumChance}} 提高星象房基础几率为10%#{{PlanetariumChance}} 第一次产生星象房前额外增加15%几率#生成星象房后仍可生成星象房#{{PlanetariumChance}} 在第一次进入后几率保持为10%#星象房可在子宫和尸宫生成"}, -- Telescope Lens [153] = {"153", "老妈的发髻", "每个房间有25%几率获得随机老妈道具的效果"}, -- Mom's Lock [154] = {"154", "骰子袋", "每次进入新房间,有50%几率获得1个一次性的随机骰子#离开房间后消失"}, -- Dice Bag [155] = {"155", "神圣王冠", "在大教堂里生成{{TreasureRoom}}道具房和商店{{Shop}}"}, -- Holy Crown - [156] = {"156", "母亲的吻", "持有时获得1心之容器#对店主也有效"}, -- Mother's Kiss + [156] = {"156", "母亲的吻", "持有时获得1心之容器#{{Player14}} 对店主也有效"}, -- Mother's Kiss [157] = {"157", "扑克牌残片", "每15次发射,发射1个{{Collectible149}}吐根酊+{{Collectible5}}我的镜像眼泪,其射程值极高"}, -- Torn Card - [158] = {"158", "破损的口袋", "受伤时角色掉落2个所持掉落物#(除了:心,卡牌,胶囊,符文)"}, -- Torn Pocket - [159] = {"159", "镀金钥匙", "首次捡起时+1钥匙#以金箱子替换所有新箱子#所有金箱子包含卡牌,胶囊或饰品#对巨型箱子无效"}, -- Gilded Key + [158] = {"158", "破损的口袋", "每当角色受伤时,随机掉落2个硬币、炸弹或钥匙#掉落物可能是原有形态的变种,如金钥匙,镍币等"}, -- Torn Pocket + [159] = {"159", "镀金钥匙", "{{Key}} 首次捡起时+1钥匙#{{GoldenChest}} 以金箱子替换所有新箱子(出了旧箱子和巨型箱子)#{{GoldenChest}} 所有金箱子包含卡牌,胶囊或饰品#对巨型箱子无效"}, -- Gilded Key [160] = {"160", "幸运袋", "到下一层时生成1福袋"}, -- Lucky Sack [161] = {"161", "邪恶王冠", "在地狱生成{{TreasureRoom}}道具房和商店{{Shop}}"}, -- Wicked Crown - [162] = {"162", "阿撒泻勒的残角", "清理房间后有50%几率变为阿撒泻勒#效果持续到清理或离开另一个房间"}, -- Azazel's Stump + [162] = {"162", "阿撒泻勒的残角", "{{Player7}} 清理房间后有50%几率变为阿撒泻勒#效果持续到清理或离开另一个房间"}, -- Azazel's Stump [163] = {"163", "粪蛋", "所有粪滴敌人友好#清理房间后生成1个随机粪滴"}, -- Dingle Berry - [164] = {"164", "火药圈", "放置炸弹时生成1个额外炸弹"}, -- Ring Cap + [164] = {"164", "火药圈", "{{Bomb}} 放置炸弹时生成1个额外炸弹"}, -- Ring Cap [165] = {"165", "滚啊!", "在子宫或更深层,将所有硬币和钥匙以炸弹,心,胶囊,卡牌,饰品,电池,或红苍蝇取代"}, -- Nuh Uh! [166] = {"166", "塑型黏土", "每个房间有50%几率获得随机被动道具效果"}, -- Modeling Clay [167] = {"167", "抛光骨头", "清理房间后有25%几率生成友好的骷髅仔"}, -- Polished Bone - [168] = {"168", "空壳心", "进入新一层时+1骨心"}, -- Hollow Heart - [169] = {"169", "儿童涂鸦", "持有时当做1个嗝屁猫套装道具"}, -- Kid's Drawing - [170] = {"170", "水晶钥匙", "清理房间后有33%几率自动创造{{Collectible580}}红钥匙房间#红房间中几率降低"}, -- Crystal Key - [171] = {"171", "店主的协议", "50%几率使恶魔交易花费硬币而不是心"}, -- Keeper's Bargain - [172] = {"172", "诅咒硬币", "捡起硬币时传送至随机房间#可以传送到隐藏房"}, -- Cursed Penny - [173] = {"173", "你的灵魂", "免费进行一次恶魔交易"}, -- Your Soul - [174] = {"174", "数字冰箱贴", "+10%恶魔房几率#防止恶魔交易中出现坎卜斯"}, -- Number Magnet + [168] = {"168", "空壳心", "{{EmptyBoneHeart}} 进入新一层时+1骨心"}, -- Hollow Heart + [169] = {"169", "儿童涂鸦", "{{Guppy}} 持有时当做1个嗝屁猫套装道具"}, -- Kid's Drawing + [170] = {"170", "水晶钥匙", "清理房间后有33%几率打开一个与当前房间相连的{{Collectible580}}红房间#红房间中触发几率降低"}, -- Crystal Key + [171] = {"171", "店主的协议", "{{DevilChance}} 50%几率使恶魔交易花费硬币而不是心"}, -- Keeper's Bargain + [172] = {"172", "诅咒硬币", "{{Coin}} 捡起硬币时传送至随机房间#可以传送到隐藏房"}, -- Cursed Penny + [173] = {"173", "你的灵魂", "{{DevilChance}} 免费进行一次恶魔交易"}, -- Your Soul + [174] = {"174", "数字冰箱贴", "{{DevilChance}} +10%恶魔房几率#防止恶魔交易中出现坎卜斯"}, -- Number Magnet [175] = {"175", "奇怪的钥匙", "解锁窒息胎战通道,不再限时#使用{{Collectible297}}潘多拉的盒子时从随机道具池生成6个道具,原效果失效#使用后两者都会被消耗"}, -- Strange Key [176] = {"176", "小血团", "生成1个血块跟班,模仿角色的行动,发射方向和眼泪效果#如果跟班死亡则在下一个房间重生"}, -- Lil Clot [177] = {"177", "纹身贴", "清理{{ChallengeRoom}}挑战房后生成1箱子,清理{{BossRushRoom}}Boss挑战房后生成1道具"}, -- Temporary Tattoo @@ -766,13 +768,13 @@ local repTrinkets={ [179] = {"179", "赛车遥控器", "跟班的移动与玩家控制角色的方式一致#按住掉落键使跟班留在原地,就像雅各和以扫一样"}, -- RC Remote [180] = {"180", "复得游魂", "精确跟随角色移动的跟班,发射幽灵眼泪#属性与角色一样,造成一半伤害#一击死亡#新一层重生"}, -- Found Soul [181] = {"181", "扩展电路板", "使用主动道具时随机触发另1个1-2充能的主动道具"}, -- Expansion Pack - [182] = {"182", "伯大尼的精华", "进入天使房时生成5魂火#当给乞丐钱时有25%几率生成1魂火"}, -- Beth's Essence + [182] = {"182", "伯大尼的精华", "进入{{AngelRoom}}天使房时生成5魂火#当给乞丐钱时有25%几率生成1魂火"}, -- Beth's Essence [183] = {"183", "双胞胎", "每个房间有50%几率复制1个跟班#没有跟班则以{{Collectible8}}波比兄弟或{{Collectible67}}玛姬姐妹代替"}, -- The Twins - [184] = {"184", "领养协议书", "{{Shop}}商店的跟班卖10硬币"}, -- Adoption Papers + [184] = {"184", "领养协议书", "{{Shop}} 商店变为宝宝商店,每个跟班卖10硬币"}, -- Adoption Papers [185] = {"185", "蟋蟀腿", "杀死敌人时有17%几率生成1只随机蝗虫"}, -- Cricket Leg - [186] = {"186", "亚玻伦的挚友", "生成1只天启蝗虫"}, -- Apollyon's Best Friend - [187] = {"187", "碎掉的眼镜", "50%几率在道具房添加1个额外的问号道具#50%几率揭示分支路线的问号道具"}, -- Broken Glasses - [188] = {"188", "冰块", "进入房间时有20%几率石化1个敌人#击杀石化的敌人可将其冻结"}, -- Ice Cube + [186] = {"186", "亚玻伦的挚友", "{{Collectible706}} 生成1只天启蝗虫"}, -- Apollyon's Best Friend + [187] = {"187", "碎掉的眼镜", "{{TreasureRoom}} 50%几率在道具房添加1个额外的问号道具#{{TreasureRoom}} 50%几率揭示分支路线的问号道具"}, -- Broken Glasses + [188] = {"188", "冰块", "进入房间时有20%几率石化1个敌人#{{Freezing}} 击杀石化的敌人可将其冻结"}, -- Ice Cube [189] = {"189", "巴风特之印", "杀死敌人时产生1秒护盾#期间杀死敌人额外增加1秒"}, -- Sigil of Baphomet } EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets)