diff --git a/descriptions/ab+/zh_cn.lua b/descriptions/ab+/zh_cn.lua index 32492be8..88fb2200 100644 --- a/descriptions/ab+/zh_cn.lua +++ b/descriptions/ab+/zh_cn.lua @@ -795,7 +795,7 @@ EID.descriptions[languageCode].trinkets={ {"55", "抹大拉的信仰", "{{EternalHeart}} 每层一开始获得1永恒之心"}, {"56", "犹大的舌头", "{{DevilRoom}} 降低恶魔房交易价格为1心之容器#不降低3魂心的价格"}, {"57", "???的灵魂", "在房间中四处漂浮的跟班#发射方向与角色相同#泪弹造成3.5点伤害"}, - {"58", "参孙的发髻", "{{Timer}} 击杀敌人时, 1/15概率在当前房间中获得:#↑ {{Damage}} 伤害+0.5#{{Luck}} 幸运10: 100%概率"}, + {"58", "参孙的发髻", "{{Timer}} 击杀敌人时, 6.66%概率在当前房间中获得:#↑ {{Damage}} 伤害+0.5#{{Luck}} 幸运10: 100%概率"}, {"59", "该隐的眼睛", "25%概率揭示新一层的地图图标#{{Luck}} 幸运3: 100%概率"}, {"60", "夏娃的鸟爪", "{{Collectible117}} 击杀敌人时, 5%概率生成死鸟#{{Luck}} 幸运8: 100%概率"}, {"61", "左断手", "{{RedChest}} 将所有箱子变成红箱子"}, diff --git a/descriptions/rep+/zh_cn.lua b/descriptions/rep+/zh_cn.lua index 57f452d9..6ec660ef 100644 --- a/descriptions/rep+/zh_cn.lua +++ b/descriptions/rep+/zh_cn.lua @@ -1,204 +1,516 @@ ---------------------------------------- ------ Basic Chinese descriptions ----- ---------------------------------------- - --- FORMAT: Item ID | Name | Description - --- Special character markup: --- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line --- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup - -local languageCode = "zh_cn" - ----------- Collectibles ---------- - -local collectibles = { - -- Change: added "Creep persists until you exit the room" - [56] = {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap - -- Change: added "Persists between rooms if player is at 1/2 hearts" - [117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird - -- Change: added "Spawns a random penny trinket" - [141] = { "141", "盛装男孩", "{{Coin}} 生成7随机硬币#生成1随机硬币饰品" }, -- Pageant Boy - -- Change: added Fire rate information - [186] = { "186", "血之权利", "对所有敌人造成40点伤害#{{Tears}} 当前房间中射速+0.48#{{Warning}} 对角色造成1心伤害#在房间中首次使用后, 改为造成半心伤害#{{Heart}} 优先消耗红心" }, -- Blood Rights - -- Change: added "Blocks enemy tears" - [281] = {"281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标#阻挡敌人弹幕" }, -- Punching Bag - -- Change: added "+0.2 Shot speed" - [329] = {"329", "鲁多维科科技", "↑ {{Shotspeed}} 弹速+0.2#角色的泪弹由1颗巨大的可控泪弹取代"}, -- The Ludovico Technique - -- Change: Complete rewrite - [351] = {"351", "超级豆子", "{{Petrify}} 使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎岩石"}, -- Mega Bean - -- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished" - [420] = { "420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害#获得更大范围的爆炸效果#火堆熄灭时会爆炸" }, -- Black Powder - -- Change: "10%" to "20%" - [398] = {"398", "神体蘑菇", "20%概率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"}, -- God's Flesh - -- Change: Complete rewrite - [436] = {"436", "牛奶!", "阻挡弹幕#{{Tears}} 受击10次后, 破裂并在本层获得射速提升"}, -- Milk! - -- Change: Complete rewrite - [447] = {"447", "流连豆", "每连续发射4秒时, 生成一朵便便云#10秒内尺寸不断变大#尺寸越大伤害越低#可通过射击便便云使其移动"}, -- Linger Bean - -- Change: added " and fires radial bursts of tears" - [470] = {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕并散射泪弹"}, -- Hushy - -- Change: added "10 to 12 seconds for Delirium and Mother" - [475] = { "475", "计划C", "对所有敌人造成9,999,999点伤害#{{Warning}} 在3秒后击杀角色#精神错乱与母亲为10到12秒" }, -- Plan C - -- Change: added "Turns item pedestals into glitched items" - [481] = {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#将底座道具变为错误道具#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, -- Dataminer - -- Change: reduced the chance of removing the most recently acquired item to 50% - [482] = {"482", "遥控器", "将角色换为其他随机角色#50%概率移除最近收集的1个道具"}, -- Clicker - -- Change: Complete rewrite - [510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#生成的头目血量会随时间流失"}, -- Delirious - -- Change: added "{{Tears}} +0.5 Tears#{{Shotspeed}} +0.2 Shot speed" - [554] = { "554", "恐怖如斯", "↑ {{Tears}} 射速+0.5#↑ {{Shotspeed}} 弹速+0.2#{{Fear}} 使近距离的敌人恐惧"}, -- 2Spooky - -- Change: added "Tears leave a pool of creep on impact" - [560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速+1.2#↑ {{Tears}} 后续受伤射速+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts - -- Change: Added ring of fire on impact description - [593] = {"593", "火星", "双击移动键使角色冲锋#{{Damage}} 冲锋时角色无敌, 造成4x角色伤害+8的伤害#{{Timer}} 3秒冷却#{{Burning}} 撞击时在角色周围生成火圈" }, -- Mars - -- Change: Heals 2 hearts instead of 1/2 - [594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter - -- Change: Complete rewrite - [632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}火焰伤害, {{Confusion}}混乱, {{Fear}}恐惧, {{Slow}}蜘蛛网, {{Poison}}毒气效果#获得1秒水迹免疫"}, -- Evil Charm - -- Change: Removed +2 Soul Hearts - [643] = { "643", "终末天启", "飞行#{{Chargeable}} 可蓄力发射高伤害圣光柱#不会取代角色的泪弹" }, -- Revelation - -- Change: Adjusted the stat boost to match Hallowed Ground - [651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Tears}} 射速修正x2.5#↑ {{Damage}} 伤害修正x1.2#追踪泪弹#50%概率忽略伤害" }, -- Star of Bethlehem - -- Change: Added Shop as a new destination - [660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色:{{CR}}{{BossRoom}}头目房#{{Blank}} {{ColorYellow}}黄色:{{CR}}{{TreasureRoom}}宝箱房#{{Blank}} {{ColorBlue}}蓝色:{{CR}}{{SecretRoom}}隐藏房#{{Blank}} {{ColorGreen}}绿色:{{CR}}{{Shop}} 商店"}, -- Card Reading - -- Change: Complete rewrite - [681] = {"681", "黑洞宝宝", "双击发射键可发射传送门#发射后造成接触伤害#消耗经过的掉落物#消耗掉落物会提升其尺寸, 伤害并生成1只蓝苍蝇#消耗2-3掉落物生成至特殊房间的传送门, 跟班在本层后续中消失#房间中的内容本局持续存在"}, -- Lil Portal - -- Change: Added into for first usage - [685] = {"685", "魂火罐", "生成2随机魂火#每次使用多生成1魂火, 最多12个"}, -- Jar of Wisps - -- Change: Added info about the damage based on item quality - [706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#一些道具会生成特殊蝗虫#{{Damage}} 蝗虫造成1x角色伤害, 并根据道具品质修正:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss -} -EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) - ----------- Trinkets ---------- - -local trinkets = { - -- Change: Added champion loot information - [5] = {"5", "紫心奖章", "出现精英怪的概率翻倍#精英怪掉落更多掉落物"}, -- Purple Heart - -- Change: Added info about devil deals - [7] = { "7", "念珠段", "{{AngelChance}} 天使房转换概率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的概率更高#强制{{DevilChance}}恶魔房为{{AngelChance}}天使房"}, -- Rosary Bead - -- Change: added info about dropping the item - [16] = {"16", "妈妈的脚趾甲", "每20秒妈腿会践踏房间中的随机位置#在战斗中扔下会导致妈腿落在该位置"}, -- Mom's Toenail - -- Change: added Super Secret Room info - [23] = { "23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生#{{SuperSecretRoom}} 进入新层时, 33%概率揭示超级隐藏房"}, -- Missing Poster - -- Change: added ", {{Trinket135}} A Lighter" - [53] = {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍, {{Trinket135}}打火机移除或吞下"}, -- Tick - -- Change: added +0.5 damage - [66] = {"66", "懒散虫", "↑ {{Damage}} 伤害+0.5#↓ {{Shotspeed}} 弹速-0.5"}, -- Lazy Worm - -- Change: Complete rewrite - [70] = {"70", "虱子", "清理房间后生成1蓝蜘蛛"}, -- Louse - -- Change: Added more loot information - [76] = {"76", "筹码", "↑ 箱子有50%概率生成额外掉落物#↓ 箱子有50%概率只有1只红苍蝇#提升赌博机等机器获胜几率#若箱子含有道具, 强制其品质至少为3#箱子偶尔会含有金箱子道具池之外的道具"}, -- Poker Chip - -- Change: Added additional effects - [85] = {"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%概率:#{{HealingRed}} 治疗1红心(40%)#{{Coin}} 给予1硬币(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)#也会影响乞丐捐款和补货机"}, -- Karma - -- Change: Added damage up information - [89] = {"89", "儿童栓绳", "跟班离角色更近#{{Damage}} 跟班获得少量伤害修正"}, -- Child Leash - -- Change: 33% chance, Spawns blue fly on new room - [93] = { "93", "用过的尿布", "每房间15%概率使所有苍蝇敌人变得友好#进入新房间时生成1蓝苍蝇"}, -- Used Diaper - -- Change: Changed "12-20 times" to "6-12 times" - [97] = {"97", "扁桃体", "受伤6-12次后, 获得阻挡弹幕的跟班#最多+2个跟班"}, -- Tonsil - -- Change: Added +2 Tears - [103] = {"103", "等号!", "当角色的{{Coin}}硬币, {{Bomb}}炸弹和{{Key}}钥匙数量相等时:#↑ {{Tears}} 射速+2#将掉落物变成成对掉落物"}, -- Equality! - -- Change: added "Bombs deal 15% more damage" - [133] = {"133", "短引线", "角色的炸弹爆炸更快#炸弹造成的伤害提高15%"}, -- Short Fuse - -- Change: "2%" to "5%" - [104] = {"104", "许愿骨", "受伤时, 5%概率被摧毁并生成1底座道具"}, -- Wish Bone - -- Change: "2%" to "5%" - [105] = {"105", "午餐袋", "{{Collectible22}} 受伤时, 5%概率被摧毁并生成午餐"}, -- Bag Lunch - -- Change: Added coin type based information - [172] = {"172", "诅咒硬币", "{{Coin}} 拾起硬币时, 将角色传送至随机房间#可以传送至隐藏房#硬币类型影响传送的房间类型"}, -- Cursed Penny -} -EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) - -------- Golden Trinkets ------- - -local goldenTrinketEffects = { - -- Tick (replace): added ", {{Trinket135}} A Lighter" - [53] = { - "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以移除!", - "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{Warning}} 拾起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍移除或吞下", - "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以移除!", - }, -} -EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) - ----------- Cards ---------- - -local cards = { - -- Change: Added stone enemies and shields - [32] = {"32", "冰雹符文", "摧毁房间中所有石头与石头类敌人"}, -- Hagalaz - -- Change: Added "1% chance for it to be a Crane Game" - [11] = {"11", "X-命运之轮", "{{Slotmachine}} 生成1台赌博机#{{FortuneTeller}} 24%概率为预言机#{{CraneGame}} 1%概率为夹娃娃机"}, -- X - Wheel of Fortune - -- Change: Complete rewrite - [38] = {"38", "桦木符文", "{{Collectible706}} 当前房间中召唤3个无底坑蝗虫"}, -- Berkano -} -EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) - ----------- Pills ---------- - -local horsepills = { - -- Change: Teleports to a special room instead of a random room - [20] = {"19", "传送胶囊", "将角色传送至特殊房间"}, -- Telepills - -- Change: Forgets all previously identified pills - [26] = {"25", "失忆症", "{{CurseLost}} 隐藏本层地图#{{Pill}} 遗忘所有已识别效果的胶囊"}, -- Amnesia - -- Change: Added full heal information - [29] = {"28", "止痛药!", "{{HealingRed}} 回满血#{{Timer}} 当前房间中受到的伤害均为半心"}, -- Percs! - -- Change: Added broken heart - [30] = {"29", "上瘾!", "{{BrokenHeart}} +1碎心#{{Timer}} 当前房间中受到的伤害均为整心"}, -- Addicted! - -- Change: Added additional curses information - [32] = {"31", "???", "{{CurseMaze}} 本层施加混乱诅咒的效果#多次使用后添加额外诅咒"}, -- ??? - -- Change: affects whole floor - [42] = {"41", "好困…", "{{Slow}} 使当前层所有敌人和角色减速"}, -- I'm Drowsy... - -- Change: affects whole floor - [43] = {"42", "好兴奋!!!", "使当前层所有敌人和角色加速"}, --I'm Excited!! - -- Change: Forces the effect to be a golden trinket - [44] = {"43", "咕噜!", "{{Trinket}} 消耗角色的饰品并永久获得其{{ColorGold}}金饰品{{CR}}效果#{{HealingRed}} 治疗等同于消耗饰品量的红心"}, -- Gulp! -} -EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) - ----------- Car Battery ---------- - -local carBattery = { - -- Now grants +4 damage instead of +3 - [34] = {2, 4}, -- The Book of Belial - -- Added info regarding doubled attack - [47] = "生成2次空袭", -- Doctor's Remote - -- Added info regarding doubled attack - [164] = "生成2团火焰", -- The Candle - -- Added info regarding doubled attack - [289] = "生成2团火焰", -- Red Candle - -- Now 23 seconds, if you have car battery - [441] = {15, 23}, -- Mega Blast - -- Added info regarding doubled familiar - [728] = "生成2个恶魔跟班", -- Gello -} -EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery) - ----------- Conditions ---------- -EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed - -local conditions = { - -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container - ["5.100.205 (Tainted Magdalene)"] = "会流失的心仅提供一半的充能", -- Sharp Plug + Tainted Magdalene - -- Added ball of bandages synergy - ["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} 肉块","{{Collectible207}} 绷带球"}, -- Potato Peeler with Ball of Bandages -} -EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) - ----------- Synergies ---------- - --- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions -local abyssSynergies = { - [706] = "16只不同颜色和效果的蝗虫", -- Abyss -} -EID.descriptions[languageCode].abyssSynergies = {} -EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) - ----------- Transformations ---------- -EID.descriptions[languageCode].transformations[17] = "死灵法师" -- Add Necromancer transformation - --- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them -if EID.enableDebug then - EID.descriptions[languageCode].repPlusCollectibles = collectibles - EID.descriptions[languageCode].repPlusTrinkets = trinkets -end +--------------------------------------- +----- Basic Chinese descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "zh_cn" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird + -- Change: added "Spawns a random penny trinket" + [141] = { "141", "盛装男孩", "{{Coin}} 生成7随机硬币#生成1随机硬币饰品" }, -- Pageant Boy + -- Change: added Fire rate information + [186] = { "186", "血之权利", "对所有敌人造成40点伤害#{{Tears}} 当前房间中射速修正+0.48#{{Warning}} 对角色造成1心伤害#在房间中首次使用后, 改为造成半心伤害#{{Heart}} 优先消耗红心" }, -- Blood Rights + -- Change: added random tear effects information + [244] = { "244", "科技0.5", "时不时发射激光#激光小概率带有随机效果"}, -- Tech.5 + -- Change: added "Blocks enemy tears" + [281] = {"281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标#阻挡敌人弹幕" }, -- Punching Bag + -- Change: added "+0.2 Shot speed" + [329] = {"329", "鲁多维科科技", "↑ {{Shotspeed}} 弹速+0.2#角色的泪弹由1颗巨大的可控泪弹取代"}, -- The Ludovico Technique + -- Change: Complete rewrite + [351] = {"351", "超级豆子", "{{Petrify}} 使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#可打开隐藏房并粉碎岩石"}, -- Mega Bean + -- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished" + [420] = { "420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害#获得更大范围的爆炸效果#火堆熄灭时会爆炸" }, -- Black Powder + -- Change: "10%" to "20%" + [398] = {"398", "神体蘑菇", "20%概率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"}, -- God's Flesh + -- Change: Complete rewrite + [436] = {"436", "牛奶!", "阻挡弹幕#{{Tears}} 受击10次后, 破裂并在本层获得射速提升"}, -- Milk! + -- Change: Complete rewrite + [447] = {"447", "流连豆", "每连续发射4秒时, 生成一朵便便云#10秒内尺寸不断变大#尺寸越大伤害越低#可通过射击便便云使其移动"}, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕并散射泪弹"}, -- Hushy + -- Change: added "10 to 12 seconds for Delirium and Mother" + [475] = { "475", "计划C", "对所有敌人造成9,999,999点伤害#{{Warning}} 在3秒后击杀角色#精神错乱与母亲为10到12秒" }, -- Plan C + -- Change: added "Turns item pedestals into glitched items" + [481] = {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#将底座道具变为错误道具#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, -- Dataminer + -- Change: reduced the chance of removing the most recently acquired item to 50% + [482] = {"482", "遥控器", "将角色换为其他随机角色#50%概率移除最近收集的1个道具"}, -- Clicker + -- Change: Complete rewrite + [510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#生成的头目血量会随时间流失"}, -- Delirious + -- Change: added "{{Tears}} +0.5 Tears#{{Shotspeed}} +0.2 Shot speed" + [554] = { "554", "恐怖如斯", "↑ {{Tears}} 射速修正+0.5#↑ {{Shotspeed}} 弹速+0.2#{{Fear}} 使近距离的敌人恐惧"}, -- 2Spooky + -- Change: added "Tears leave a pool of creep on impact" + [560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速修正+1.2#↑ {{Tears}} 后续受伤射速修正+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts + -- Change: Added ring of fire on impact description + [593] = {"593", "火星", "双击移动键使角色冲锋#{{Damage}} 冲锋时角色无敌, 造成4x角色伤害+8的伤害#{{Timer}} 3秒冷却#{{Burning}} 撞击时在角色周围生成火圈" }, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter + -- Change: Complete rewrite + [632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}火焰伤害, {{Confusion}}混乱, {{Fear}}恐惧, {{Slow}}蜘蛛网, {{Poison}}毒气效果#获得1秒水迹免疫"}, -- Evil Charm + -- Change: Removed +2 Soul Hearts + [643] = { "643", "终末天启", "飞行#{{Chargeable}} 可蓄力发射高伤害圣光柱#不会取代角色的泪弹" }, -- Revelation + -- Change: Adjusted the stat boost to match Hallowed Ground + [651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Tears}} 射速修正x2.5#↑ {{Damage}} 伤害修正x1.2#追踪泪弹#50%概率忽略伤害" }, -- Star of Bethlehem + -- Change: Added Shop as a new destination + [660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色:{{CR}}{{BossRoom}}头目房#{{Blank}} {{ColorYellow}}黄色:{{CR}}{{TreasureRoom}}宝箱房#{{Blank}} {{ColorBlue}}蓝色:{{CR}}{{SecretRoom}}隐藏房#{{Blank}} {{ColorGreen}}绿色:{{CR}}{{Shop}} 商店"}, -- Card Reading + -- Change: Complete rewrite + [681] = {"681", "黑洞宝宝", "双击发射键可发射传送门#发射后造成接触伤害#消耗经过的掉落物#消耗掉落物会提升其尺寸, 伤害并生成1只蓝苍蝇#消耗2-3掉落物生成至特殊房间的传送门, 跟班在本层后续中消失#房间中的内容本局持续存在"}, -- Lil Portal + -- Change: Added into for first usage + [685] = {"685", "魂火罐", "生成2随机魂火#每次使用多生成1魂火, 最多12个"}, -- Jar of Wisps + -- Change: Added info about the damage based on item quality + [706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#一些道具会生成特殊蝗虫#{{Damage}} 蝗虫造成1x角色伤害, 并根据道具品质修正:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: Added champion loot information + [5] = {"5", "紫心奖章", "出现精英怪的概率变为2倍#精英怪掉落掉落物的概率变为50%#精英怪掉落掉落物翻倍"}, -- Purple Heart + -- Change: Added info about devil deals + [7] = { "7", "念珠段", "{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的概率更高#强制{{DevilChance}}恶魔房变为{{AngelChance}}天使房"}, -- Rosary Bead + -- Change: added info about dropping the item + [16] = {"16", "妈妈的脚趾甲", "在战斗中扔下会导致妈腿落在该位置"}, -- Mom's Toenail + -- Change: added Super Secret Room info + [23] = { "23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生#{{SuperSecretRoom}} 进入新层时, 33%概率揭示新一层的超级隐藏房"}, -- Missing Poster + -- Change: added ", {{Trinket135}} A Lighter" + [53] = {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍, {{Trinket135}}打火机移除或吞下"}, -- Tick + -- Change: added +0.5 damage + [66] = {"66", "懒散虫", "↑ {{Damage}} 伤害+0.5#↓ {{Shotspeed}} 弹速-0.5"}, -- Lazy Worm + -- Change: Complete rewrite + [70] = {"70", "虱子", "在有敌人的房间里每30秒生成1只蓝蜘蛛#清理房间后生成1只蓝蜘蛛"}, -- Louse + -- Change: Added more loot information + [76] = {"76", "筹码", "↑ 箱子有50%概率生成额外掉落物#↓ 箱子有50%概率只有1只红苍蝇#提升赌博机等机器获胜几率#若箱子含有道具, 强制其品质至少为3#箱子偶尔会含有金箱子道具池之外的道具"}, -- Poker Chip + -- Change: Added additional effects + [85] = {"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%概率:#{{HealingRed}} 治疗1红心(40%)#{{Coin}} 给予1硬币(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)#{{DonationMachine}} 捐款机卡币概率降低#也会影响乞丐捐款和补货机"}, -- Karma + -- Change: Added damage up information + [89] = {"89", "儿童栓绳", "跟班离角色更近#{{Damage}} 跟班获得伤害修正×125%"}, -- Child Leash + -- Change: 33% chance, Spawns blue fly on new room + [93] = { "93", "用过的尿布", "每房间33%概率使所有苍蝇敌人变得友好#进入新房间时生成1蓝苍蝇"}, -- Used Diaper + -- Change: Changed "12-20 times" to "6-12 times" + [97] = {"97", "扁桃体", "受伤6-12次后, 获得阻挡弹幕的跟班#最多2个跟班, 之后该饰品消失"}, -- Tonsil + -- Change: Added +2 Tears + [103] = {"103", "等号!", "当角色的{{Coin}}硬币, {{Bomb}}炸弹和{{Key}}钥匙数量相等时:#↑ {{Tears}} 射速修正+2"}, -- Equality! + -- Change: "2%" to "5%" + [104] = {"104", "许愿骨", "受伤时, 5%概率被摧毁并生成1底座道具"}, -- Wish Bone + -- Change: "2%" to "5%" + [105] = {"105", "午餐袋", "{{Collectible22}} 受伤时, 5%概率被摧毁并生成午餐"}, -- Bag Lunch + -- Change: added "Bombs deal 15% more damage" + [133] = {"133", "短引线", "角色的炸弹爆炸更快#炸弹造成的伤害提高15%"}, -- Short Fuse + -- Change: added "Removes Tick" + [135] = {"135", "打火机", "{{Burning}} 进入房间有20%概率点燃随机敌人#{{Warning}} 会移除 {{Trinket53}} 血虱"}, -- A Lighter + -- Change: Added coin type based information + [172] = {"172", "诅咒硬币", "{{Coin}} 拾起硬币时, 将角色传送至随机房间#可以传送至隐藏房#硬币类型影响传送的房间类型"}, -- Cursed Penny +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +------- Golden Trinkets ------- + +local goldenTrinketEffects = { + -- Purple Heart (find replace): + [5] = { 2, 3, 4, 50, 66, 75 }, + -- Callus (append): + [14] = { "{{SacrificeRoom}}将献祭房的尖刺伤害降至半心", "{{Collectible108}}将大多数伤害降至半心" }, + -- Mom's Toenail (find replace): + [16] = {"位置", "{{CR}}位置{{ColorGold}}2次", "{{CR}}位置{{ColorGold}}3次"}, + -- Paper Clip (find replace): + [19] = {"金箱子", "{{CR}}金箱子{{ColorGold}}和钥匙方块", "{{CR}}金箱子, {{ColorGold}}钥匙方块和上锁的门"}, + -- Mysterious Paper (find replace): + [21] = {"效果", "{{ColorGold}}2个{{CR}}效果", "{{ColorGold}}2个{{CR}}效果"}, + -- Daemon's Tail (append): + [22] = {"{{BlackHeart}}蓝色与紫色火堆现在会掉落黑心"}, + -- Broken Ankh (find replace): + [28] = { 22, 33, 50 }, + -- Umbilical Cord (find replace): + [33] = {"半红心", "一红心", "一个半红心"}, + -- Child's Heart (find replace): + [34] = { 10, 20, 50, 33, 66, 100 }, + -- Rusted Key (find replace): + [36] = { 10, 20, 50, 33, 66, 100 }, + -- Match Stick (find replace): + [41] = { 10, 20, 50, 33, 66, 100 }, + -- Cursed Skull (replace): + [43] = { + "当受伤后只剩半颗心及以下时, 将角色传送至一个{{ColorGold}}特殊{{CR}}房间", + "当受伤后只剩{{ColorGold}}半颗心{{CR}}及以下时, 将角色传送至一个{{ColorGold}}特殊{{CR}} 房间", + }, + -- Safety Cap (find replace): + [44] = { 10, 20, 50, 33, 66, 100 }, + -- Ace of Spades (find replace): + [45] = { 10, 20, 50, 33, 66, 100 }, + -- Counterfeit Penny (find replace): + [52] = {"1硬币", "{{ColorGold}}2{{CR}}硬币", "{{ColorGold}}3{{CR}}硬币"}, + -- Tick (replace): added ", {{Trinket135}} A Lighter" + [53] = { + "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以移除!", + "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{Warning}} 拾起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍移除或吞下", + "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以移除!", + }, + -- Isaac's Head (find replace): + [54] = {"3.5点伤害", "角色伤害", "1.5倍角色伤害"}, + -- Judas' Tongue (replace): + [56] = { + "{{DevilRoom}}降低{{ColorGold}}所有{{CR}}恶魔交易至1心", + "{{DevilRoom}}降低{{ColorGold}}所有{{CR}}恶魔交易至1心#{{ColorGold}}地刺交易只需1次献祭" + }, + -- ???'s Soul (find replace): + [57] = {"四处漂浮", "{{CR}}获得{{ColorGold}}2个{{CR}}四处漂浮", "{{CR}}获得{{ColorGold}}3个 {{CR}}四处漂浮"}, + -- Samson's Lock (find replace): + [58] = { 6.66, 13, 25, 10, 5, 2 }, + -- The Left Hand (append): + [61] = { + "{{RedChest}}红箱子包含额外掉落物", + "{{RedChest}}红箱子包含额外掉落物#{{ColorGold}}红箱子不再生成红蜘蛛", + }, + -- Shiny Rock (replace): + [62] = { + "夹层岩石, 标记岩石{{ColorGold}}与隐藏房/超级隐藏房的门{{CR}}每10秒闪烁一次", + "夹层岩石, 标记岩石{{ColorGold}}与隐藏房/超级隐藏房的门{{CR}}每{{ColorGold}}5{{CR}}秒闪烁一次", + }, + -- Safety Scissors (append): + [63] = { + "降低敌人的爆炸半径", + "大幅降低敌人的爆炸半径", + }, + -- Super Magnet (find replace): + [68] = {"掉落物和敌人", "{{CR}}掉落物, 敌人, {{ColorGold}}福袋与饰品", "{{CR}}掉落物, 敌人, {{ColorGold}}福袋, 饰品与箱子"}, + -- Louse (find replace): + [70] = {"1只蓝蜘蛛", "2{{CR}}只蓝蜘蛛", "3{{CR}}只蓝蜘蛛"}, + -- Bob's Bladder (appendix): + [71] = {"增加水迹范围", "增加水迹范围与持续时间"}, + -- Poker Chip (append): + [76] = {"{{Slotmachine}}赌博获胜的掉落物变为2倍", "{{Slotmachine}}赌博获胜的掉落物变为3倍"}, + -- Store Key (append): + [83] = {"{{Shop}}商店不会是等级最低的变体", "{{Shop}}商店的整体质量提升"}, + -- Rib of Greed (append): + [84] = {"{{Coin}}提高双硬币、镍币、铸币、幸运硬币和金硬币的生成概率"}, + -- Karma (find replace): + [85] = { 1, 2, 3, 1, 2, 3, 1, 2, 3}, + -- Mom's Locket (find replace): + [87] = {"半红心", "一红心", "一个半红心"}, + -- Meconium (find replace): + [91] = { 33, 66, 100, 5, 7, 10 }, + -- Used Diaper (find replace): + [93] = {"1蓝苍蝇", "2{{CR}}蓝苍蝇", "3{{CR}}蓝苍蝇"}, + -- Fish Tail (append): + [94] = {"20%概率翻3倍", "20%概率翻4倍"}, + -- Tonsil (find replace): + [97] = {"2个跟班", "3{{CR}}个跟班", "4{{CR}}个跟班"}, + -- Nose Goblin (replace): + [98] = { + "{{ColorGold}}20{{CR}}%概率发射鼻屎泪弹#{{ColorGold}}75{{CR}}%概率使鼻屎泪弹获得追踪效果#{{Damage}}鼻屎每秒造成角色伤害#鼻屎会黏住10秒", + "{{ColorGold}}30{{CR}}%概率发射{{ColorGold}}追踪{{CR}}鼻屎泪弹#{{Damage}} 鼻屎每秒造成角色伤害#鼻屎会黏住10秒", + }, + -- Fragmented Card (append): + [102] = {"{{SecretRoom}}揭示一个隐藏房的位置", "{{SecretRoom}}揭示两个隐藏房的位置"}, + -- Lost Cork (find replace): + [106] = {"提高", "大幅{{CR}}提高"}, + -- Crow Heart (append): + [107] = { + "{{AngelDevilChance}} 25%概率受到红心伤害后不减少恶魔房/天使房概率", + "{{AngelDevilChance}} 50%概率受到红心伤害后不减少恶魔房/天使房概率", + }, + -- Walnut (find replace): + [108] = { + "1随机{{UnknownHeart}}心, 1{{Coin}}硬币, 1{{Key}}钥匙和1{{Trinket}}随机饰品", + "2{{CR}}随机{{UnknownHeart}}心, 2{{Coin}}硬币, 2{{Key}}钥匙和3{{Trinket}}随机饰品", + "3{{CR}}随机{{UnknownHeart}}心, 3{{Coin}}硬币, 3{{Key}}钥匙和3{{Trinket}}随机饰品", + }, + -- Duct Tape (append): + [109] = {"按下丢弃键会让跟班在不同的阵型间切换"}, + -- Silver Dollar (find replace): + [110] = {"商店", "稀有布局的商店"}, + -- Bloody Crown (append): + [111] = {"其会包含2个道具供玩家选择"}, + -- Pay To Win (append): + [112] = {"{{RestockMachine}}补货机爆炸概率降低"}, + -- Locust of War (find replace): + [113] = {"1只爆炸攻击的蝗虫", "2{{CR}}只爆炸攻击的蝗虫", "3{{CR}}只爆炸攻击的蝗虫"}, + -- Locust of Pestilence (find replace): + [114] = {"1只有毒攻击的蝗虫", "2{{CR}}只有毒攻击的蝗虫", "3{{CR}}只有毒攻击的蝗虫"}, + -- Locust of Famine (find replace): + [115] = {"1只减速攻击的蝗虫", "2{{CR}}只减速攻击的蝗虫", "3{{CR}}只减速攻击的蝗虫"}, + -- Locust of Death (find replace): + [116] = {"1只攻击蝗虫", "2{{CR}}只攻击蝗虫", "3{{CR}}只攻击蝗虫"}, + -- Locust of Conquest (full replace): + [117] = { + "{{CR}}进入有敌人的房间会生成{{ColorGold}}2-5{{CR}}只攻击蝗虫#每只蝗虫造成2倍角色伤害", + "{{CR}}进入有敌人的房间会生成{{ColorGold}}3-7{{CR}}只攻击蝗虫#每只蝗虫造成2倍角色伤害", + }, + -- Stem Cell (find replace): + [119] = {"一半", "全部"}, + -- Hairpin (find replace): + [120] = {"充能", "充能2次"}, + -- Wooden Cross (find replace): + [121] = {"第一次受到的伤害", "前两次{{CR}}受到的伤害"}, + -- Filigree Feather (append): + [123] = {"天使头目也会掉落半魂心", "天使头目也会掉落1魂心"}, + -- Door Stop (append): + [124] = {"也可以使离开头目车轮战的门打开", "也可以使离开头目车轮战/挑战房的门打开"}, + -- Rotten Penny (find replace): + [126] = {"1只蓝苍蝇", "2{{CR}}只蓝苍蝇", "3{{CR}}只蓝苍蝇"}, + -- Baby-Bender (append): + [127] = {"同时使跟班获得{{Trinket144}} 脑形虫的效果", "同时使跟班获得{{Trinket144}} 脑形虫与 {{Trinket65}} 长条虫的效果"}, + -- Blessed Penny (find replace): + [131] = { 17, 25, 30 }, + -- Short Fuse (find replace): + [133] = { 15, 30, 50 }, + -- Gigante Bean (append) + [134] = {"增强屁的击退", "增强屁的击退#{{ColorGold}}屁会使敌人混乱3秒"}, + -- Broken Padlock (find replace): + [136] = {"门, 钥匙方块和金箱子", "{{CR}}门, 钥匙方块, 金箱子, {{ColorGold}}赌博房与挑战房", "{{CR}}门, 钥匙方块, 金箱子, {{ColorGold}}赌博房, 挑战房与头目房"}, + -- 'M (append): + [138] = {"10%概率重置后的主动道具为满充能", "20%概率重置后的主动道具为满充能"}, + -- Apple of Sodom (find replace): + [140] = {"拾起红心", "任意{{CR}}的心被拾取"}, + -- Brain Worm (append): + [144] = {"25%概率发射穿刺泪弹", "50%概率发射穿刺泪弹"}, + -- Devil’s Crown (append): + [146] = {"{{Trinket174}}25%概率为数字冰箱贴的特殊布局", "{{Trinket174}}33%概率为数字冰箱贴的特殊布局"}, + -- Charged Penny (find replace): + [147] = {"1格", "2{{CR}}格", "3{{CR}}格"}, + -- Friendship Necklace (append): + [148] = {"增加跟班的环绕速度", "大幅增加跟班的环绕速度"}, + -- Panic Button (append): + [149] = {"10%概率不消耗充能", "20%概率不消耗充能"}, + -- Blue Key (append): + [150] = {"蓝色房间的清理房间奖励变为2倍", "蓝色房间的清理房间奖励变为3倍"}, + -- Flat File (append): + [151] = {"也对头目, 窥眼刺块与链球生效"}, + -- Telescope Lens (full replace): + [152] = { + "{{PlanetariumChance}} +18{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫和尸宫", + "{{PlanetariumChance}} +33{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫, 尸宫, {{ColorGold}}阴间和教堂", + }, + -- Holy Crown (full replace): + [155] = { + "{{CR}}在教堂生成{{TreasureRoom}}宝箱房与{{ColorGold}}稀有布局的{{CR}} {{Shop}}商店#{{ColorGold}}教堂的宝箱房会包含2个道具供玩家选择", + "{{CR}}在教堂生成{{TreasureRoom}}宝箱房与{{ColorGold}}稀有布局的{{CR}} {{Shop}}商店#{{ColorGold}}教堂的宝箱房会包含2个道具供玩家选择#{{ColorGold}}揭示教堂的宝箱房与商店的位置", + }, + -- Torn Card (find replace): + [157] = { 15, 10, 5 }, + -- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup): + [159] = { + "{{GoldenChest}}将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}}金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+10%", + "{{Key}}拾取时获得1个钥匙#{{GoldenChest}}将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}}金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+10%", + "{{GoldenChest}}将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}}金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+20%" + }, + -- Wicked Crown (full replace): + [161] = { + "{{CR}}在阴间生成{{TreasureRoom}}宝箱房与{{ColorGold}}稀有布局的{{CR}} {{Shop}}商店#{{ColorGold}}阴间的宝箱房会包含2个道具供玩家选择", + "{{CR}}在阴间生成{{TreasureRoom}}宝箱房与{{ColorGold}}稀有布局的{{CR}} {{Shop}}商店#{{ColorGold}}阴间的宝箱房会包含2个道具供玩家选择#{{ColorGold}}揭示阴间的宝箱房与商店的位置", + }, + -- Nuh Uh! (append): + [165] = {"生成双倍版本掉落物的概率+10%", "生成双倍版本掉落物的概率+20%"}, + -- Keeper’s Bargain (full replace): + [171] = { + "{{DevilRoom}} 100{{CR}}%概率使恶魔交易消耗硬币而不是心", + "{{DevilRoom}} 100{{CR}}%概率使恶魔交易消耗硬币而不是心#{{ColorGold}}增加恶魔交易打折的概率", + }, + -- Cursed Penny (append): + [172] = {"增加传送至特殊房间的概率"}, + -- Your Soul (append): + [173] = {"10%概率不消耗该饰品", "20%概率不消耗该饰品"}, + -- Strange Key (full replace): + [175] = { + "无视计时器打开通往死寂层的门#使用{{Collectible297}}潘多拉魔盒会消耗钥匙并生成{{ColorGold}}8{{CR}}个随机道具池的道具#{{ColorGold}}允许直接打开死寂层的宝箱房和商店", + "无视计时器打开通往死寂层的门#使用{{Collectible297}}潘多拉魔盒会消耗钥匙并生成{{ColorGold}}10{{CR}}个随机道具池的道具#{{ColorGold}}允许直接打开死寂层的宝箱房和商店", + }, + -- Temporary Tattoo (append): + [177] = {"清理挑战房后获得1项随机属性上升", "清理挑战房后获得2项随机属性上升"}, + -- RC Remote (append): + [179] = {"跟班每14帧造成2点接触伤害", "跟班每14帧造成5点接触伤害"}, + -- Expansion Pack (full replace): + [181] = { + "使用主动道具会触发{{ColorGold}}2{{CR}}个额外的1-2主动道具的使用效果", + "使用主动道具会触发{{ColorGold}}2{{CR}}个额外的1-2主动道具的使用效果#{{ColorGold}}同时触发一个3充能主动道具的使用效果", + }, + -- Beth’s Essence (append): + [182] = {"50%概率进入天使房获得的魂火变为特殊魂火#{{ColorGold}}乞丐会生成特殊魂火", "100%概率进入天使房获得的魂火变为特殊魂火#{{ColorGold}}乞丐会生成特殊魂火"}, + -- Adoption Papers (append): + [184] = {"跟班永远打折", "跟班永远打折#{{Card92}} {{ColorGold}}商店会出售\"莉莉丝魂石\""}, + -- Sigil of Baphomet (find replace): + [189] = {"1秒", "1.5{{CR}}秒", "2{{CR}}秒", "5秒", "7.5{{CR}}秒", "10{{CR}}秒"}, +} +EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) + +----- Golden Trinkets Data ----- + +local goldenTrinketData = { + [5] = {findReplace = true}, -- Purple Heart + [14] = {append = true}, -- Callus + [16] = {findReplace = true}, -- Mom's Toenail + [19] = {findReplace = true}, -- Paper Clip + [21] = {findReplace = true}, -- Mysterious Paper + [22] = {append = true}, -- Daemon's Tail + [28] = {findReplace = true}, -- Broken Ankh + [33] = {findReplace = true}, -- Umbilical Cord + [34] = {findReplace = true}, -- Child's Heart + [36] = {findReplace = true}, -- Rusted Key + [41] = {findReplace = true}, -- Match Stick + [43] = {fullReplace = true}, -- Cursed Skull + [44] = {findReplace = true}, -- Safety Cap + [45] = {findReplace = true}, -- Ace of Spades + [52] = {findReplace = true}, -- Counterfeit Penny + [54] = {findReplace = true}, -- Isaac's Head + [56] = {fullReplace = true}, -- Judas' Tongue + [57] = {findReplace = true}, -- ???'s Soul + [58] = {findReplace = true}, -- Samson's Lock + [61] = {append = true}, -- The Left Hand + [62] = {fullReplace = true}, -- Shiny Rock + [63] = {append = true}, -- Safety Scissors + [68] = {findReplace = true}, -- Super Magnet + [70] = {findReplace = true}, -- Louse + [71] = {append = true}, -- Bob's Bladder + [76] = {append = true}, -- Poker Chip + [83] = {append = true}, -- Store Key + [84] = {append = true}, -- Rib of Greed + [85] = {findReplace = true}, -- Karma + [87] = {findReplace = true}, -- Mom's Locket + [91] = {findReplace = true}, -- Meconium + [93] = {findReplace = true}, -- Used Diaper + [94] = {append = true}, -- Fish Tail + [97] = {findReplace = true}, -- Tonsil + [98] = {fullReplace = true}, -- Nose Goblin + [102] = {append = true}, -- Fragmented Card + [106] = {findReplace = true}, -- Lost Cork + [107] = {append = true}, -- Crow Heart + [108] = {findReplace = true}, -- Wallnut + [109] = {append = true}, -- Duct Tape + [110] = {findReplace = true}, -- Silver Dollar + [111] = {append = true}, -- Bloody Crown + [112] = {append = true}, -- Pay To Win + [113] = {findReplace = true}, -- Locust of War + [114] = {findReplace = true}, -- Locust of Pestilence + [115] = {findReplace = true}, -- Locust of Famine + [116] = {findReplace = true}, -- Locust of Death + [117] = {fullReplace = true}, -- Locust of Conquest + [119] = {findReplace = true}, -- Stem Cell + [120] = {findReplace = true}, -- Hairpin + [121] = {findReplace = true}, -- Wooden Cross + [123] = {append = true}, -- Filigree Feather + [124] = {append = true}, -- Door Stop + [126] = {findReplace = true}, -- Rotten Penny + [127] = {append = true}, -- Baby-Bender + [131] = {findReplace = true}, -- Blessed Penny + [133] = {findReplace = true}, -- Short Fuse + [134] = {append = true}, -- Gigante Bean + [136] = {findReplace = true}, -- Broken Padlock + [138] = {append = true}, -- 'M + [140] = {findReplace = true}, -- Apple of Sodom + [144] = {append = true}, -- Brain Worm + [146] = {append = true}, -- Devil’s Crown + [147] = {findReplace = true}, -- Charged Penny + [148] = {append = true}, -- Friendship Necklace + [149] = {append = true}, -- Panic Button + [150] = {append = true}, -- Blue Key + [151] = {append = true}, -- Flat File + [152] = {fullReplace = true}, -- Telescope Lens + [155] = {fullReplace = true}, -- Holy Crown + [157] = {findReplace = true}, -- Torn Card + [159] = {fullReplace = true}, -- Gilded Key + [161] = {fullReplace = true}, -- Wicked Crown + [165] = {append = true}, -- Nuh Uh! + [171] = {fullReplace = true}, -- Keeper’s Bargain + [172] = {append = true}, -- Cursed Penny + [173] = {append = true}, -- Your Soul + [175] = {fullReplace = true}, -- Strange Key + [177] = {append = true}, -- Temporary Tattoo + [179] = {append = true}, -- RC Remote + [181] = {fullReplace = true}, -- Expansion Pack + [182] = {append = true}, -- Beth’s Essence + [184] = {append = true}, -- Adoption Papers + [189] = {findReplace = true}, -- Sigil of Baphomet +} +EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData) + +---------- Cards ---------- + +local cards = { + -- Change: Added stone enemies and shields + [32] = {"32", "冰雹符文", "摧毁房间中所有石头与石头类敌人"}, -- Hagalaz + -- Change: Added "1% chance for it to be a Crane Game" + [11] = {"11", "X-命运之轮", "{{Slotmachine}} 生成1台赌博机#{{FortuneTeller}} 24%概率为预言机#{{CraneGame}} 1%概率为夹娃娃机"}, -- X - Wheel of Fortune + -- Change: Complete rewrite + [38] = {"38", "桦木符文", "{{Collectible706}} 当前房间中召唤3个无底坑蝗虫"}, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +---------- Pills ---------- + +local horsepills = { + -- Change: Teleports to a special room instead of a random room + [20] = {"19", "传送胶囊", "将角色传送至特殊房间"}, -- Telepills + -- Change: Forgets all previously identified pills + [26] = {"25", "失忆症", "{{CurseLost}} 隐藏本层地图#{{Pill}} 遗忘所有已识别效果的胶囊"}, -- Amnesia + -- Change: Added full heal information + [29] = {"28", "止痛药!", "{{HealingRed}} 回满血#{{Timer}} 当前房间中受到的伤害均为半心"}, -- Percs! + -- Change: Added broken heart + [30] = {"29", "上瘾!", "{{BrokenHeart}} +1碎心#{{Timer}} 当前房间中受到的伤害均为整心"}, -- Addicted! + -- Change: Added additional curses information + [32] = {"31", "???", "{{CurseMaze}} 本层施加混乱诅咒的效果#多次使用后添加额外诅咒"}, -- ??? + -- Change: affects whole floor + [42] = {"41", "好困…", "{{Slow}} 使当前层所有敌人和角色减速"}, -- I'm Drowsy... + -- Change: affects whole floor + [43] = {"42", "好兴奋!!!", "使当前层所有敌人和角色加速"}, --I'm Excited!! + -- Change: Forces the effect to be a golden trinket + [44] = {"43", "咕噜!", "{{Trinket}} 消耗角色的饰品并永久获得其{{ColorGold}}金饰品{{CR}}效果#{{HealingRed}} 治疗等同于消耗饰品量的红心"}, -- Gulp! +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Car Battery ---------- + +local carBattery = { + -- Now grants +4 damage instead of +3 + [34] = {2, 4}, -- The Book of Belial + -- Added info regarding doubled attack + [47] = "生成2次空袭", -- Doctor's Remote + -- Added info regarding doubled attack + [164] = "生成2团火焰", -- The Candle + -- Added info regarding doubled attack + [289] = "生成2团火焰", -- Red Candle + -- Now 23 seconds, if you have car battery + [441] = {15, 23}, -- Mega Blast + -- Added info regarding doubled familiar + [728] = "生成2个恶魔跟班", -- Gello +} +EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery) + +---------- Conditions ---------- +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "会流失的心仅提供一半的充能", -- Sharp Plug + Tainted Magdalene + -- Added ball of bandages synergy + ["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} 肉块","{{Collectible207}} 绷带球"}, -- Potato Peeler with Ball of Bandages +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +---------- Synergies ---------- + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "16只不同颜色和效果的蝗虫", -- Abyss +} +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + +---------- Transformations ---------- +EID.descriptions[languageCode].transformations[17] = "死灵法师" -- Add Necromancer transformation + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rep/zh_cn.lua b/descriptions/rep/zh_cn.lua index 911be04b..8c1f08ad 100644 --- a/descriptions/rep/zh_cn.lua +++ b/descriptions/rep/zh_cn.lua @@ -955,7 +955,7 @@ local repTrinkets={ [186] = {"186", "亚玻伦的挚友", "{{Collectible706}} 生成1只无底坑蝗虫"}, -- Apollyon's Best Friend [187] = {"187", "碎掉的眼镜", "{{TreasureRoom}} 50%概率在宝箱房添加1个额外的问号道具#{{TreasureRoom}} 50%概率揭示替代章节的问号道具"}, -- Broken Glasses [188] = {"188", "冰块", "{{Petrify}} 进入房间时, 20%概率石化1个敌人#{{Freezing}} 击杀石化的敌人可将其冻结"}, -- Ice Cube - [189] = {"189", "巴风特之印", "击杀敌人时, 使角色无敌1秒#期间击杀敌人额外增加1秒无敌"}, -- Sigil of Baphomet + [189] = {"189", "巴风特之印", "击杀敌人时, 使角色获得1秒护盾#期间击杀敌人可以累加, 最多5秒"}, -- Sigil of Baphomet } EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets) diff --git a/features/eid_mcm_cn.lua b/features/eid_mcm_cn.lua index c1bb6ddf..bd87ba94 100644 --- a/features/eid_mcm_cn.lua +++ b/features/eid_mcm_cn.lua @@ -1,510 +1,512 @@ -local MCMLoaded, MCM = pcall(require, "scripts.modconfig") --- support for Mod Config Menu Chinese(Mod配置菜单(中文版)) --- translate mod config menu to chinese -if MCMLoaded and MCM and MCM.i18n == "Chinese" then - MCM.SetCategoryNameTranslate("EID","EID图鉴") - - MCM.SetSubcategoryNameTranslate("EID","Info","信息") - MCM.TranslateOptionsDisplayWithTable("EID","Info",{ - -- find and replace menu texts - {"External Item Descriptions", "外置物品描述"}, - {"Version ", "版本号 "}, - {"%(rep%)","(忏悔)"}, - {"by Wofsauge","作者 Wofsauge"}, - {"~~~~~ CURRENTLY HIDDEN! ~~~~~","~~~~~~~~~当前已隐藏!~~~~~~~~"}, - {"~~~~~~~ ","~~~~~~~~~按"}, - {" to show ~~~~~~~~","以显示~~~~~~~~~"}, - {"~~ bind a key/button in the General tab to show ~~","~~在通用栏绑定按键/按钮以显示~~"} - }) - - MCM.SetSubcategoryNameTranslate("EID","General","通用") - MCM.TranslateOptionsDisplayWithTable("EID","General",{ - {"Name Language","道具名语言"}, - {"Current Language","当前语言"}, - {"Current %+ English","当前语言+英文"}, - {"Language","语言"}, - {"Auto","自动"}, - {"Simplified Chinese","简体中文"}, - {"English","英文"}, - {"Bulgarian","保加利亚语"}, - {"Czech","捷克语"}, - {"German","德语"}, - {"%(detailed%)","(详细)"}, - {"%(AB+%)","(胎衣+)"}, - {"French","法语"}, - {"Italian","意大利语"}, - {"Japanese","日语"}, - {"Korean","韩语"}, - {"Polish","波兰语"}, - {"Brazilian Portuguese","巴西葡萄牙语"}, - {"Portuguese","葡萄牙语"}, - {"Russian","俄语"}, - {"Spanish","西班牙语"}, - {"Turkish","土耳其语"}, - {"Dutch","荷兰语"}, - {"Ukrainian","乌克兰语"}, - {"Greek","希腊语"}, - {"Toggle","切换开关"}, - {"Keyboard","键盘"}, - {"Controller","手柄"}, - {"none","无"}, - {"None","无"}, - {"Description Refresh Rate","描述刷新率"}, - {"RESET CONFIG TO DEFAULT","重置为默认"}, - }) - MCM.TranslateOptionsDisplayTextWithTable("EID", "General",{ - ["Language"] = "语言", - ["Keybinds"] = "按键绑定", - ["Advanced"] = "高级", - }) - MCM.TranslateOptionsInfoTextWithTable("EID","General",{ - ["Changes the language."] = "更改语言", - ["Languages marked as WIP are incomplete. Contributions welcome!"] = "标注WIP的语言尚未完成, 欢迎贡献翻译!", - ["Displays item, trinket and character names in a different language than descriptions."] = "显示与描述不同语言的道具, 饰品和角色名称", - ["Press this key to toggle the description display."] = "按此键以切换描述显示/隐藏", - ["Press this button to toggle the description display (Left Stick or Right Stick recommended; most other buttons will not work)."] = "按此按钮以切换描述显示/隐藏(推荐左右摇杆; 其他多数按钮均无效)", - ["How many times per second EID updates descriptions."] = "EID每秒更新多少次描述", - ["Resets all options back to their default values."] = "将全部选项重置为默认值", - }) - - MCM.SetSubcategoryNameTranslate("EID","Display","显示") - MCM.TranslateOptionsDisplayWithTable("EID","Display",{ - {"Start of Run Warnings","开局警告"}, - {"Hide in Battle","战斗时隐藏"}, - {"Is Initially Hidden","默认隐藏"}, - {"Is Initially Hidden","默认隐藏"}, - {"Max Distance","最远距离"}, - {"Multiple descriptions","多重描述"}, - {"Max Descriptions","最大描述量"}, - {"Show Item Info","显示道具信息"}, - {"Show Trinket Info","显示饰品信息"}, - {"Show Card Info","显示卡牌信息"}, - {"Show Pill Info","显示胶囊信息"}, - {"Show Sacrifice Room Info","显示献祭房信息"}, - {"Show Dice Room Info","显示骰子房信息"}, - {"Show Sanguine Bond Info","显示血色羁绊信息"}, - {"Predict Sanguine Bond Result","预测血色羁绊结果"}, - {"Show Crane Game Info","显示夹娃娃机信息"}, - {"Show Void Stat Increases","显示虚空的属性提升"}, - {"Show Glitched Item Info","显示错误道具信息"}, - {"Show Flip Item Descriptions","显示生死逆转道具描述"}, - {'Show on "Curse of the Blind"','显示"致盲诅咒"'}, - {"Show on April Fools Challenge","显示愚人节挑战"}, - {"Show Hidden Alt%-Path Item","显示替代章节的未知道具"}, - {"Co%-op Player Descriptions","合作角色描述"}, - {"Paired Player Descriptions","双角色描述"}, - {"Preview rerolls","预览深度"}, - {"Display IDs","显示ID"}, - {"Display Names","显示名称"}, - {"Skip Locked Items","跳过未解锁的道具"}, - {"Dynamic Health Up Text","动态体力提上升文本"}, - {"Show Tainted Cain Salvage Results","显示堕化该隐的道具分解结果"}, - {"Show Glitched Crown Summary","显示错误王冠总结"}, - {"Show Unreachable Card Info","显示不可及卡牌的信息"}, - {"Show Unreachable Pill Info","显示不可及胶囊的信息"}, - {"Show Unreachable Soulstone Info","显示不可及魂石的信息"}, - {"Always show with flight","飞行时始终显示"}, - {"Show pill effect after one use","使用一次后显示胶囊效果"}, - {"Show Unidentified Pill Effects","显示未识别胶囊的效果"}, - {"Purchaseable Card Info","可购买卡牌的信息"}, - {"Purchaseable Pill Info","可购买胶囊的信息"}, - {"Purchaseable Soulstone Info","可购买魂石的信息"}, - {"'Options%?' Card Info","'选择?'卡牌的信息"}, - {"'Options%?' Pill Info","'选择?'胶囊的信息"}, - {"Enabled","启用"}, - {"Disabled","禁用"}, - {"True","是"}, - {"False","否"}, - {"Grids","单元格"}, - {"Items","个道具"}, - }) - MCM.TranslateOptionsDisplayTextWithTable("EID","Display",{ - ["Gameplay"] = "游戏性", - ["Description visibility"] = "描述可见性", - ["Special rooms"] = "特殊房间", - ["Items and Machines"] = "道具与机器", - ["Hidden items"] = "隐藏道具", - ["Co-op"] = "合作模式", - ["Spindown Dice"] = "计数二十面骰", - ["Dynamic Descriptions"] = "动态描述", - ["Unreachable items"] = "不可及的道具", - ["Pills"] = "胶囊", - ["Consumables for Sale"] = "售卖的消耗品", - ["Interaction with 'Options?'"] = "与'选择?'的互动", - }) - MCM.TranslateOptionsInfoTextWithTable("EID","Display",{ - ["Toggles warnings for achievements being disabled, the game being outdated, and modded crafting recipes."] = "切换成就禁用, 游戏版本过时, 以及模组化合成宝袋配方的警告显示/隐藏", - ["Hides descriptions when enemies are present."] = "存在敌人时隐藏描述", - ["Hides descriptions by default. Press the Toggle key to show them again."] = "默认隐藏描述, 按下开关键才能切换显示", - ["Distance at which descriptions are displayed."] = "能够显示描述的最远距离", - ["Displays the descriptions of all objects in range."] = "显示范围内所有道具的描述", - ["Descriptions besides the closest one are in Local Display mode."] = "除了距离最近的道具, 其他均以局部模式显示描述", - ["Maximum number of descriptions to display at once."] = "同时显示的描述数量的最大值", - ["Displays reward chances for the next sacrifice in sacrifice rooms."] = "显示献祭房下一次献祭的奖励几率", - ["Displays the effect of the big dice in dice rooms."] = "显示骰子房的效果", - ["Displays possible Sanguine Bond rewards while in a Devil Room."] = "在恶魔房中显示血色羁绊的奖励几率", - ["Highlights the next Sanguine Bond reward in the description."] = "在描述中高亮血色羁绊的下一次奖励", - ["Displays the description of items in Crane Games."] = "显示抓娃娃机中道具的描述", - ["Displays the stats that would be gained by consuming a passive item."] = "显示吞噬被动道具将获得的属性", - ["Note: Installing REPENTOGON is required for more detailed glitched item descriptions!"] = "注意: 需要安装忏悔龙(REPENTOGON)才能获得更详细的错误道具描述!", - ["Display the effect of ghostly items, when player has the Flip item (T-Lazarus)"] = "当角色持有生死逆转(堕化拉撒路)时, 显示虚道具的效果", - ["Shows the description for the blind item in alt path floors."] = "显示代替章节中未知道具的描述", - ["Allows Players 2, 3, and 4 to display descriptions in co-op."] = "合作模式中, 允许玩家2, 3, 4显示描述", - ["Allows paired characters like Esau and Tainted Forgotten's bone pile to display descriptions."] = "允许双角色显示描述, 比如以扫和堕化遗骸的骨堆", - ["Number of item previews to display when holding Spindown Dice."] = "持有计数二十面骰时显示预览道具的数量", - ["Displays IDs of Spindown Dice results."] = "显示计数二十面骰结果的ID", - ["Displays names of Spindown Dice results."] = "显示计数二十面骰结果的名称", - ["The preview skips locked items, like the dice does."] = "预览会跳过未解锁的道具, 与骰子实际效果一样", - ["(The unlock status check is not perfect and may be wrong)"] = "(未解锁状态检查不完美, 可能有错)", - ["Changes Health Ups and removes healing effect text when playing as a character that can't have red health"] = "当游玩角色不能拥有红心时, 更改体力上升并移除治疗效果文本", - ["As Tainted Cain, replaces pedestal descriptions with what they will turn into on touch"] = "作为堕化该隐时, 将底座道具的描述用接触时变成的掉落物取代", - ["With Glitched Crown, show summary list for cycling pedestals"] = "持有错误王冠时, 显示底座道具循环变化的总结列表", - ["Hides the description of cards that can't be reached without breaking or flying over obstacles."] = "隐藏需要破坏或飞过障碍物才可及的卡牌的信息", - ["Hides the description of pills that can't be reached without breaking or flying over obstacles."] = "隐藏需要破坏或飞过障碍物才可及的胶囊的信息", - ["Hides the description of soul stones that can't be reached without breaking or flying over obstacles."] = "隐藏需要破坏或飞过障碍物才可及的魂石的信息", - ["When Isaac has flight, considers all resources reachable and displays their descriptions"] = "当角色有飞行能力时, 认为所有资源都是可及的并显示描述", - ["Keeps pills unidentified until Isaac has used them at least once in the run. PHD and False PHD identify pills regardless of this setting."] = "在一局中角色至少使用过一次胶囊才会识别, 药学博士证和伪造药学博士证不受此设置影响", - }) - - MCM.SetSubcategoryNameTranslate("EID","Visuals","视觉") - MCM.TranslateOptionsDisplayWithTable("EID","Visuals",{ - {"Opacity","不透明度"}, - {"Font Type","字体类型"}, - {"Display Mode","显示模式"}, - {"Local Mode Centered","局部模式居中"}, - {"Position X", "X坐标位置"}, - {"Position Y", "Y坐标位置"}, - {"Line Height","行高"}, - {"Textbox Width","行宽"}, - {"Text Size","文字尺寸"}, - {"%(Local Mode%)","(局部模式)"}, - {"Toggle Size %(Keyboard%)","切换尺寸 (键盘)"}, - {"Markup Icon Size","标记图标尺寸"}, - {"Stat Change Icons","属性变化图标"}, - {"Stat/Pickup Bulletpoint Icons","属性/掉落物点句符图标"}, - {"Display Name","显示名称"}, - {"Display Type","显示类型"}, - {"Display Icon","显示图标"}, - {"Display Description","显示描述"}, - {"Display Quality","显示品质"}, - {"Display Transformation Name","显示套装名称"}, - {"Display Transformation Icon","显示套装图标"}, - {"Display Transformation Progress","显示套装进度"}, - {"Display Item Pool Icon","显示道具池图标"}, - {"Display Item Pool Name","显示道具池名称"}, - {"Display ID","显示ID"}, - {"Display Mod Indicator","显示模组指示器"}, - {"Indicator","指示器"}, - {"local","局部"}, - {"arrow","箭头"}, - {"blink","闪烁"}, - {"border","描边"}, - {"highlight","高亮"}, - {"none","无"}, - {"big","大"}, - {"small","小"}, - {"Both","二者"}, - {"Name only","仅名称"}, - {"Icon only","仅图标"}, - {"None","无"}, - {"True","是"}, - {"False","否"}, - {"cn_default","官中字体"}, - {"cn_old","旧版宋体"}, - {"cn_alt","新版像素体(默认)"}, - {"default", "默认"}, - }) - MCM.TranslateOptionsDisplayTextWithTable("EID","Visuals",{ - ["Position"] = "位置", - ["Size"] = "尺寸", - ["Icons"] = "图标", - ["Description elements"] = "描述要素", - }) - MCM.TranslateOptionsInfoTextWithTable("EID","Visuals",{ - ["Toggles warnings for achievements being disabled, the game being outdated, and modded crafting recipes."] = "切换成就禁用, 游戏版本过时, 以及模组化合成宝袋配方的警告显示/隐藏", - ["Changes the display mode of descriptions."] = "更改描述的显示模式", - ["Default: Text is displayed in the top left."] = "默认: 文本在左上角显示", - ["Local: Text is displayed under the described object."] = "局部: 文本在所描述物体下方显示", - ["Changes how the item being described is marked."] = "更改所描述道具的标记方式", - ["Default = 60"] = "默认值=60", - ["Default = 45"] = "默认值=45", - ["Default = 11 (varies per language)"] = "默认值=11(会受语言和字体影响)", - ["Default = 130 (varies per language)"] = "默认值=130(会受语言和字体影响)", - ["Press this key to change the text size."] = "按下此键以更改文字尺寸", - ["Hold this key to smoothly change the text size."] = "按住此键以平滑更改文字尺寸", - ["Displays the icon of the expected item pool for full rerolls."] = "显示重置道具时所属的预期道具池的图标", - ["Displays the name of the expected item pool for full rerolls."] = "显示重置道具时所属的预期道具池的名称", - }) - - MCM.SetSubcategoryNameTranslate("EID","Reminder","备忘") - MCM.TranslateOptionsDisplayWithTable("EID","Reminder",{ - {"Item Reminder","道具备忘"}, - {"Hold to Show","按住显示"}, - {"Navigate Left","向左导航"}, - {"Navigate Right","向右导航"}, - {"Navigate Down","向下导航"}, - {"Navigate Up","向上导航"}, - {"Display Mode","显示模式"}, - {"Disable Player Inputs","禁用玩家输入"}, - {"Show Hidden Information","显示隐藏信息"}, - {"Show RNG Predictions","显示随机数预测"}, - {"Max Entries","最大条目数"}, - {"Overview crop after X rows","总览X行后截断"}, - {"Move Left","向左走"}, - {"Move Right","向右走"}, - {"Move Up","向上走"}, - {"Move Down","向下走"}, - {"Shoot Left","向左射击"}, - {"Shoot Right","向右射击"}, - {"Shoot Up","向上射击"}, - {"Shoot Down","向下射击"}, - {"Bomb","炸弹"}, - {"Item","道具"}, - {"Pill/Card","胶囊/卡牌"}, - {"Drop","丢弃"}, - {"Pause","暂停"}, - {"Map","地图"}, - {"All","全部"}, - {"NoOverview","无总览"}, - {"Classic","经典"}, - {"Enabled","启用"}, - {"Disabled","禁用"}, - {"True","是"}, - {"False","否"}, - }) - MCM.TranslateOptionsDisplayTextWithTable("EID","Reminder",{ - ["Controls"] = "控制", - ["Options"] = "选项", - ["Item Descriptions"] = "道具描述", - }) - MCM.TranslateOptionsInfoTextWithTable("EID","Reminder",{ - ["Allows you to see your active item's effect, recently picked up items, and much more from anywhere"] = "允许你查看主动道具的效果, 最近拿过的道具, 以及更多其他信息", - ["Hold this key to display the Item Reminder."] = "按住此键以显示道具备忘", - ["Press this key to scroll left through the categories."] = "按下此键以将类别向左滑动", - ["Press this key to scroll right through the categories."] = "按下此键以将类别向右滑动", - ["Press this key to scroll down the list of players/characters when applicable."] = "可用时, 按下此键以将玩家/角色列表向下滑动", - ["Press this key to scroll up the list of players/characters when applicable."] = "可用时, 按下此键以将玩家/角色列表向上滑动", - ["Changes the display mode. All = Overview + categories. NoOverview = Categories only. Classic = Overview only."] = "更改显示模式, 全部=总览+类别, 无总览=仅有类别, 经典=仅有总览", - ["Prevents game inputs from being registered when the Item Reminder is visible."] = "当显示道具备忘时, 阻止游戏接收输入", - ["Reveals the current effect of 'random' items like Error (404) or Rainbow Worm in the Item Reminder."] = "在道具备忘中揭示道具当前的'随机'效果, 比如错误(404)或彩虹虫", - ["Displays the next random result of certain items in the Item Reminder."] = "在道具备忘中显示当前道具的下一个随机结果", - ["Number of descriptions that can be displayed at once in the Item Reminder."] = "在道具备忘中能同时显示的描述数量", - ["Reduces the length of descriptions that are too long in the overview category."] = "在总览类别中缩短过长的描述", - }) - - MCM.SetSubcategoryNameTranslate("EID","Crafting","合成") - MCM.TranslateOptionsDisplayWithTable("EID","Crafting",{ - {"Show Display","显示方式"}, - {"Display Mode","显示模式"}, - {"Hide in Battle","战斗时隐藏"}, - {"Recipe List Options","配方列表选项"}, - {"Sort Recipes by","配方排序方式"}, - {"Show Item Names","显示道具名称"}, - {"Recipes to Display","显示的配方量"}, - {"Show Recipes/Best Bag as","显示配方/最佳宝袋为"}, - {"Show Controls","显示控制"}, - {"Toggle %(Keyboard%)","切换开关 (键盘)"}, - {"Toggle %(Controller%)","切换开关 (手柄)"}, - {"Result ","结果"}, - {"Search %(Keyboard only%)","搜索 (仅限键盘)"}, - {"Thorough Calculations","全面计算"}, - {"Random Calculations","随机计算"}, - {"Clear Bag Contents","清理宝袋内容物"}, - {"Clear Floor item list","清理整层列表"}, - - {"always","始终"}, - {"hold","拿起"}, - {"never","从不"}, - {"Learned Recipe List","已知配方列表"}, - {"Recipe List","配方列表"}, - {"Item Probability","道具几率"}, - {"Preview Only","仅预览"}, - {"Pickups Only","仅掉落物"}, - {"Quality","品质"}, - {"Name","名称"}, - {"8 Icons","8图标"}, - {"Groups","分组"}, - {"Enabled","启用"}, - {"Disabled","禁用"}, - {"None","无"}, - {"True","是"}, - {"False","否"}, - {"Yes","是"}, - {"No","否"}, - }) - MCM.TranslateOptionsDisplayTextWithTable("EID","Crafting",{ - ["Controls"] = "控制", - ["Advanced"] = "高级" - }) - MCM.TranslateOptionsInfoTextWithTable("EID","Crafting",{ - ["Always = Always show results"] = "始终=始终显示结果", - ["Hold = Show results when holding up bag"] = "拿起=拿起宝袋时显示结果", - ["Never = Disable the Bag of Crafting Helper."] = "从不=禁用合成宝袋助手", - ["Toggles showing all recipes, recipes you've learned, what item pool/quality you might get, item previews when the bag is full, or floor pickups only."] = "切换显示全部配方, 你已知的配方, 你将获得的道具所在池/品质, 宝袋满时的道具预览, 或仅整层的掉落物", - ["Hides the Bag of Crafting Helper when enemies are present."] = "存在敌人时隐藏合成宝袋助手", - ["Toggles whether recipes are sorted by quality + name, or just name."] = "切换配方以品质+名称的方式, 或仅名称的方式排序", - ["Toggles whether item names are shown above recipes."] = "切换道具名称是否在配方上方显示", - ["Numbers of craftable items from the list to show at once."] = "列表同时显示的可合成道具的数量", - ["Toggles whether recipes are shown as grouped ingredients or always 8 icons."] = "切换配方以分组材料的方式, 或8图标的方式显示", - ["Shows all the Bag of Crafting Helper hotkeys."] = "显示所有合成宝袋助手快捷键", - ["Press this key to toggle the crafting display, allowing you to check descriptions of items/pickups on the floor."] = "按下此键以切换合成显示, 允许你查看整层道具/掉落物的描述", - ["Press this button to toggle the crafting display (Left Stick or Right Stick recommended; most other buttons will not work)."] = "按下此按钮以切换合成显示(推荐左右摇杆; 其他多数按钮均无效)", - ["Press this key to toggle the description of the item ready to be crafted in Recipe List/No Recipe Mode."] = "按下此键以切换配方列表/无配方模式中合成就绪的道具描述", - ["Press this button to toggle the description of the item ready to be crafted. (Left Stick or Right Stick recommended; most other buttons will not work)"] = "按下此键以切换配方列表中合成就绪的道具描述(推荐左右摇杆; 其他多数按钮均无效)", - ["Press this key to start searching the recipe list."] = "按下此键以开始搜索配方列表", - ["Gets every recipe for the X best components; higher values mean slower calculations."] = "获取X个最佳成分的所有配方; 值越高计算越慢", - ["(12 = 500 combinations, 14 = 3,000, 16 = 13,000)"] = "12=500种组合, 14=3000种, 16=13000种", - ["Checks an additional X randomly chosen recipes on each pickup spawn/despawn/refresh."] = "每次掉落物产生/消失/刷新时额外检查X个随机选中的配方", - ["Press this to clear all items currently detected in the bag."] = "按下此项以清理当前在宝袋中检测到的所有物品", - ["Press this to clear all items currently detected on the floor."] = "按下此项以清理当前在整层中检测到的所有物品", - }) - - MCM.SetSubcategoryNameTranslate("EID","Repentogon","忏悔龙") - MCM.TranslateOptionsDisplayWithTable("EID","Repentogon",{ - {"You need to install REPENTOGON","你需要安装忏悔龙(REPENTOGON)"}, - {"Hide uncollected items","隐藏未收集的道具"}, - {"Highlight uncollected items","高亮未收集的道具"}, - {"Highlight color","高亮颜色"}, - {"Show descriptions on collection page","在收集页面显示描述"}, - {"Donation machine progress","捐款机进度"}, - {"BlinkBirthright","闪烁-长子名分色"}, {"BlinkBlue","闪烁-蓝色"}, {"BlinkGray","闪烁-灰色"}, {"BlinkGreen","闪烁-绿色"}, {"BlinkPink","闪烁-粉色"}, - {"BlinkYellowGreen","闪烁-黄绿色"}, {"BlinkYellowRed","闪烁-黄红色"}, {"BagComplete","宝袋完成色"}, {"BagOverfill","宝袋溢出色"}, - {"Black","黑色"}, {"Blink","闪烁"}, {"Blue","蓝色"}, {"Card","硬纸板色"}, {"Cyan","青色"}, - {"EIDError","EID错误色"}, {"EIDObjName","EID对象名色"}, {"EIDText","EID文本色"}, {"EIDTransform","EID套装色"}, - {"Fade","渐隐"}, {"Gold","金色"}, {"Gray","灰色"}, {"Green","绿色"}, {"Isaac","以撒色"}, - {"Lavender","淡紫色"}, {"LightOrange","淡橙色"}, {"LightYellow","淡黄色"}, {"Lime","绿黄色"}, {"Maroon","红褐色"}, {"Navy","深蓝色"}, {"Olive","黄褐色"}, {"Orange","橙色"}, - {"Pastel","淡"}, {"Pill","胶囊色"}, {"Pink","粉色"}, {"Purple","紫色"}, {"Rainbow","彩虹色"}, - {"Red","红色"}, {"Shiny","闪光-"}, {"Silver","银色"}, {"Teal","蓝绿色"}, {"White","白色"}, {"Yellow","黄色"}, - {"True","是"}, - {"False","否"}, - }) - MCM.TranslateOptionsDisplayTextWithTable("EID","Repentogon",{ - ["to use the following features:"] = "才能使用以下功能:", - ["Uncollected Items"] = "未收集的道具", - ["Achievement tracking"] = "成就跟踪", - }) - MCM.TranslateOptionsInfoTextWithTable("EID","Repentogon",{ - ["Hide descriptions of items that are not yet on the collection page."] = "隐藏收集页面中尚未收录道具的描述", - ["Highlights items that are not yet on the collection page."] = "高亮尚未收录于收集页面的道具", - ["Highlight color for the names of items that need to be picked up for the collection page."] = "需要收录于收集页面的道具的高亮颜色", - ["Displays item effects when navigating the collection page in the main menu."] = "在主菜单查看收集页面时显示道具效果", - ["Displays the number of coins until the next donation machine achievement."] = "显示达成下一个捐款机成就所需的硬币数", - }) - - MCM.SetSubcategoryNameTranslate("EID","Save Game","存档") - MCM.TranslateOptionsDisplayWithTable("EID","Save Game",{ - {"Loaded savegame data","已加载存档数据"}, - {" User","用户"}, - {"Current Save Game","当前存档"}, - {"Deactivated","无效"}, - {"Collection page items missing","收集页面道具缺失"}, - {"Hide uncollected items","隐藏未收集的道具"}, - {"Highlight uncollected items","高亮未收集的道具"}, - {"Collection Page Highlight color","收集页面高亮颜色"}, - {"To enable savegame related features,","为启用存档相关功能,"}, - {"BlinkBirthright","闪烁-长子名分色"}, {"BlinkBlue","闪烁-蓝色"}, {"BlinkGray","闪烁-灰色"}, {"BlinkGreen","闪烁-绿色"}, {"BlinkPink","闪烁-粉色"}, - {"BlinkYellowGreen","闪烁-黄绿色"}, {"BlinkYellowRed","闪烁-黄红色"}, {"BagComplete","宝袋完成色"}, {"BagOverfill","宝袋溢出色"}, - {"Black","黑色"}, {"Blink","闪烁"}, {"Blue","蓝色"}, {"Card","硬纸板色"}, {"Cyan","青色"}, - {"EIDError","EID错误色"}, {"EIDObjName","EID对象名色"}, {"EIDText","EID文本色"}, {"EIDTransform","EID套装色"}, - {"Fade","渐隐"}, {"Gold","金色"}, {"Gray","灰色"}, {"Green","绿色"}, {"Isaac","以撒色"}, - {"Lavender","淡紫色"}, {"LightOrange","淡橙色"}, {"LightYellow","淡黄色"}, {"Lime","绿黄色"}, {"Maroon","红褐色"}, {"Navy","深蓝色"}, {"Olive","黄褐色"}, {"Orange","橙色"}, - {"Pastel","淡"}, {"Pill","胶囊色"}, {"Pink","粉色"}, {"Purple","紫色"}, {"Rainbow","彩虹色"}, - {"Red","红色"}, {"Shiny","闪光-"}, {"Silver","银色"}, {"Teal","蓝绿色"}, {"White","白色"}, {"Yellow","黄色"}, - {"True","是"}, - {"False","否"}, - }) - MCM.TranslateOptionsDisplayTextWithTable("EID","Save Game",{ - ["please run \"scripts\\savegame_reader.exe\""] = "请运行EID模组文件夹中的", - ["found in the EID mod folder."] = "\"scripts\\savegame_reader.exe\"", - }) - MCM.TranslateOptionsInfoTextWithTable("EID","Save Game",{ - ["Save game you are currently on. This info needs to be set to get the correct lookup tables."] = "你目前使用的存档, 需要设置这个选项才能获得正确的查找表", - ["Hide descriptions of items that are not yet on the collection page."] = "隐藏收集页面中尚未收录道具的描述", - ["Highlight color for the names of items that need to be picked up for the collection page."] = "需要收录于收集页面的道具的高亮颜色", - }) - - MCM.SetSubcategoryNameTranslate("EID","Mouse","鼠标") - MCM.TranslateOptionsDisplayWithTable("EID","Mouse",{ - {"THIS FEATURE IS IN EARLY DEVELOPMENT","此功能尚处于早期开发阶段"}, - {"Enable Mouse controls","启用鼠标控制"}, - {"Show Cursor","显示鼠标指针"}, - {"True","是"}, - {"False","否"}, - }) - MCM.TranslateOptionsDisplayTextWithTable("EID","Mouse",{ - ["MCM -> General -> Hud Offset"] = "调整以下选项从而调整界面位置", - ["to adjust Hud Offset"] = "MCM -> 通用 -> 界面位置", - }) - MCM.TranslateOptionsInfoTextWithTable("EID","Mouse",{ - ["Enabling this option allows hovering over certain HUD elements to get descriptions."] = "启用此项允许鼠标悬停在特定界面要素上获得描述", - - }) - - MCM.SetSubcategoryNameTranslate("EID","Colors","色彩") - MCM.TranslateOptionsDisplayWithTable("EID","Colors",{ - {"Descriptions","描述"}, - {"Names","名称"}, - {"Transformations","套装"}, - {"Errors","错误"}, - {"Mod Indicator","模组指示器"}, - {"Item Pool Name Color","道具池名称颜色"}, - {"Colorblind Mode","色盲模式"}, - {"Off","关"}, - {"Protanopia %(red weak%)","红色盲(红色弱)"}, - {"Deuteranopia %(green weak%)","绿色盲(绿色弱)"}, - {"Tritanopia %(blue weak%)","蓝色盲(蓝色弱)"}, - {"BlinkBirthright","闪烁-长子名分色"}, {"BlinkBlue","闪烁-蓝色"}, {"BlinkGray","闪烁-灰色"}, {"BlinkGreen","闪烁-绿色"}, {"BlinkPink","闪烁-粉色"}, - {"BlinkYellowGreen","闪烁-黄绿色"}, {"BlinkYellowRed","闪烁-黄红色"}, {"BagComplete","宝袋完成色"}, {"BagOverfill","宝袋溢出色"}, - {"Black","黑色"}, {"Blink","闪烁"}, {"Blue","蓝色"}, {"Card","硬纸板色"}, {"Cyan","青色"}, - {"EIDError","EID错误色"}, {"EIDObjName","EID对象名色"}, {"EIDText","EID文本色"}, {"EIDTransform","EID套装色"}, - {"Fade","渐隐"}, {"Gold","金色"}, {"Gray","灰色"}, {"Green","绿色"}, {"Isaac","以撒色"}, - {"Lavender","淡紫色"}, {"LightOrange","淡橙色"}, {"LightYellow","淡黄色"}, {"Lime","绿黄色"}, {"Maroon","红褐色"}, {"Navy","深蓝色"}, {"Olive","黄褐色"}, {"Orange","橙色"}, - {"Pastel","淡"}, {"Pill","胶囊色"}, {"Pink","粉色"}, {"Purple","紫色"}, {"Rainbow","彩虹色"}, - {"Red","红色"}, {"Shiny","闪光-"}, {"Silver","银色"}, {"Teal","蓝绿色"}, {"White","白色"}, {"Yellow","黄色"}, - }) - MCM.TranslateOptionsDisplayTextWithTable("EID","Colors",{ - }) - MCM.TranslateOptionsInfoTextWithTable("EID","Colors",{ - ["Changes the color of regular text."] = "更改常规文本的颜色", - ["Changes the color of names."] = "更改名称文本的颜色", - ["Changes the color of transformations."] = "更改套装文本的颜色", - ["Changes the color of error messages like 'Unidentified pill'."] = "更改错误信息的颜色, 比如'未识别的胶囊'", - ["Changes the color of mod indicator text (if enabled)."] = "更改模组指示文本的颜色(若已启用相关项)", - ["Changes the color of the last item pool indicator text (if enabled)."] = "更改道具池指示文本的颜色(若已启用相关项)", - ["Changes some colors to make the mod more colorblind-friendly."] = "更改一些颜色, 使模组对色盲更加友好", - }) - - MCM.TranslateOptionsPopupWithTable("EID","General",{ - {"This setting is currently set to \"","当前设置为\""}, - {"\".$newlinePress this button to keep it unchanged.$newline$newline","\".$newline按此键保持设置不变。$newline"}, - {"Press a button on your ","在"}, - {" to change this setting.$newline$newline", "上按任意键改变设置$newline"}, - {"Press ", "按"}, - {" to go back and clear this setting.","返回并清除设置"}, - {"back","返回"}, - {"keyboard","键盘"}, - {"controller","手柄"}, - }) - MCM.TranslateOptionsPopupWithTable("EID","Visuals",{ - {"This setting is currently set to \"","当前设置为\""}, - {"\".$newlinePress this button to keep it unchanged.$newline$newline","\".$newline按此键保持设置不变。$newline"}, - {"Press a button on your ","在"}, - {" to change this setting.$newline$newline", "上按任意键改变设置$newline"}, - {"Press ", "按"}, - {" to go back and clear this setting.","返回并清除设置"}, - {"back","返回"}, - {"keyboard","键盘"}, - {"controller","手柄"}, - }) - MCM.TranslateOptionsPopupWithTable("EID","Crafting",{ - {"This setting is currently set to \"","当前设置为\""}, - {"\".$newlinePress this button to keep it unchanged.$newline$newline","\".$newline按此键保持设置不变。$newline"}, - {"Press a button on your ","在"}, - {" to change this setting.$newline$newline", "上按任意键改变设置$newline"}, - {"Press ", "按"}, - {" to go back and clear this setting.","返回并清除设置"}, - {"back","返回"}, - {"keyboard","键盘"}, - {"controller","手柄"}, - }) -end +local MCMLoaded, MCM = pcall(require, "scripts.modconfig") +-- support for Mod Config Menu Chinese(Mod配置菜单(中文版)) +-- translate mod config menu to chinese +if MCMLoaded and MCM and MCM.i18n == "Chinese" then + MCM.SetCategoryNameTranslate("EID","EID图鉴") + + MCM.SetSubcategoryNameTranslate("EID","Info","信息") + MCM.TranslateOptionsDisplayWithTable("EID","Info",{ + -- find and replace menu texts + {"External Item Descriptions", "外置物品描述"}, + {"Version ", "版本号 "}, + {"%(rep%)","(忏悔)"}, + {"by Wofsauge","作者 Wofsauge"}, + {"~~~~~ CURRENTLY HIDDEN! ~~~~~","~~~~~~~~~当前已隐藏!~~~~~~~~"}, + {"~~~~~~~ ","~~~~~~~~~按"}, + {" to show ~~~~~~~~","以显示~~~~~~~~~"}, + {"~~ bind a key/button in the General tab to show ~~","~~在通用栏绑定按键/按钮以显示~~"} + }) + + MCM.SetSubcategoryNameTranslate("EID","General","通用") + MCM.TranslateOptionsDisplayWithTable("EID","General",{ + {"Name Language","道具名语言"}, + {"Current Language","当前语言"}, + {"Current %+ English","当前语言+英文"}, + {"Language","语言"}, + {"Auto","自动"}, + {"Simplified Chinese","简体中文"}, + {"English","英文"}, + {"Bulgarian","保加利亚语"}, + {"Czech","捷克语"}, + {"German","德语"}, + {"%(detailed%)","(详细)"}, + {"%(AB+%)","(胎衣+)"}, + {"French","法语"}, + {"Italian","意大利语"}, + {"Japanese","日语"}, + {"Korean","韩语"}, + {"Polish","波兰语"}, + {"Brazilian Portuguese","巴西葡萄牙语"}, + {"Portuguese","葡萄牙语"}, + {"Russian","俄语"}, + {"Spanish","西班牙语"}, + {"Turkish","土耳其语"}, + {"Dutch","荷兰语"}, + {"Ukrainian","乌克兰语"}, + {"Greek","希腊语"}, + {"Toggle","切换开关"}, + {"Keyboard","键盘"}, + {"Controller","手柄"}, + {"none","无"}, + {"None","无"}, + {"Description Refresh Rate","描述刷新率"}, + {"RESET CONFIG TO DEFAULT","重置为默认"}, + }) + MCM.TranslateOptionsDisplayTextWithTable("EID", "General",{ + ["Language"] = "语言", + ["Keybinds"] = "按键绑定", + ["Advanced"] = "高级", + }) + MCM.TranslateOptionsInfoTextWithTable("EID","General",{ + ["Changes the language."] = "更改语言", + ["Languages marked as WIP are incomplete. Contributions welcome!"] = "标注WIP的语言尚未完成, 欢迎贡献翻译!", + ["Displays item, trinket and character names in a different language than descriptions."] = "显示与描述不同语言的道具, 饰品和角色名称", + ["Press this key to toggle the description display."] = "按此键以切换描述显示/隐藏", + ["Press this button to toggle the description display (Left Stick or Right Stick recommended; most other buttons will not work)."] = "按此按钮以切换描述显示/隐藏(推荐左右摇杆; 其他多数按钮均无效)", + ["How many times per second EID updates descriptions."] = "EID每秒更新多少次描述", + ["Resets all options back to their default values."] = "将全部选项重置为默认值", + }) + + MCM.SetSubcategoryNameTranslate("EID","Display","显示") + MCM.TranslateOptionsDisplayWithTable("EID","Display",{ + {"Start of Run Warnings","开局警告"}, + {"Hide in Battle","战斗时隐藏"}, + {"Is Initially Hidden","默认隐藏"}, + {"Is Initially Hidden","默认隐藏"}, + {"Max Distance","最远距离"}, + {"Multiple descriptions","多重描述"}, + {"Max Descriptions","最大描述量"}, + {"Show Item Info","显示道具信息"}, + {"Show Trinket Info","显示饰品信息"}, + {"Show Card Info","显示卡牌信息"}, + {"Show Pill Info","显示胶囊信息"}, + {"Show Sacrifice Room Info","显示献祭房信息"}, + {"Show Dice Room Info","显示骰子房信息"}, + {"Show Sanguine Bond Info","显示血色羁绊信息"}, + {"Predict Sanguine Bond Result","预测血色羁绊结果"}, + {"Show Crane Game Info","显示夹娃娃机信息"}, + {"Show Void Stat Increases","显示虚空的属性提升"}, + {"Show Glitched Item Info","显示错误道具信息"}, + {"Show Flip Item Descriptions","显示生死逆转道具描述"}, + {'Show on "Curse of the Blind"','显示"致盲诅咒"'}, + {"Show on April Fools Challenge","显示愚人节挑战"}, + {"Show Hidden Alt%-Path Item","显示替代章节的未知道具"}, + {"Co%-op Player Descriptions","合作角色描述"}, + {"Paired Player Descriptions","双角色描述"}, + {"Preview rerolls","预览深度"}, + {"Display IDs","显示ID"}, + {"Display Names","显示名称"}, + {"Skip Locked Items","跳过未解锁的道具"}, + {"Dynamic Health Up Text","动态体力提上升文本"}, + {"Show Tainted Cain Salvage Results","显示堕化该隐的道具分解结果"}, + {"Show Glitched Crown Summary","显示错误王冠总结"}, + {"Show Unreachable Card Info","显示不可及卡牌的信息"}, + {"Show Unreachable Pill Info","显示不可及胶囊的信息"}, + {"Show Unreachable Soulstone Info","显示不可及魂石的信息"}, + {"Always show with flight","飞行时始终显示"}, + {"Show pill effect after one use","使用一次后显示胶囊效果"}, + {"Show Unidentified Pill Effects","显示未识别胶囊的效果"}, + {"Purchaseable Card Info","可购买卡牌的信息"}, + {"Purchaseable Pill Info","可购买胶囊的信息"}, + {"Purchaseable Soulstone Info","可购买魂石的信息"}, + {"'Options%?' Card Info","'选择?'卡牌的信息"}, + {"'Options%?' Pill Info","'选择?'胶囊的信息"}, + {"Enabled","启用"}, + {"Disabled","禁用"}, + {"True","是"}, + {"False","否"}, + {"Grids","单元格"}, + {"Items","个道具"}, + }) + MCM.TranslateOptionsDisplayTextWithTable("EID","Display",{ + ["Gameplay"] = "游戏性", + ["Description visibility"] = "描述可见性", + ["Special rooms"] = "特殊房间", + ["Items and Machines"] = "道具与机器", + ["Hidden items"] = "隐藏道具", + ["Co-op"] = "合作模式", + ["Spindown Dice"] = "计数二十面骰", + ["Dynamic Descriptions"] = "动态描述", + ["Unreachable items"] = "不可及的道具", + ["Pills"] = "胶囊", + ["Consumables for Sale"] = "售卖的消耗品", + ["Interaction with 'Options?'"] = "与'选择?'的互动", + }) + MCM.TranslateOptionsInfoTextWithTable("EID","Display",{ + ["Toggles warnings for achievements being disabled, the game being outdated, and modded crafting recipes."] = "切换成就禁用, 游戏版本过时, 以及模组化合成宝袋配方的警告显示/隐藏", + ["Hides descriptions when enemies are present."] = "存在敌人时隐藏描述", + ["Hides descriptions by default. Press the Toggle key to show them again."] = "默认隐藏描述, 按下开关键才能切换显示", + ["Distance at which descriptions are displayed."] = "能够显示描述的最远距离", + ["Displays the descriptions of all objects in range."] = "显示范围内所有道具的描述", + ["Descriptions besides the closest one are in Local Display mode."] = "除了距离最近的道具, 其他均以局部模式显示描述", + ["Maximum number of descriptions to display at once."] = "同时显示的描述数量的最大值", + ["Displays reward chances for the next sacrifice in sacrifice rooms."] = "显示献祭房下一次献祭的奖励几率", + ["Displays the effect of the big dice in dice rooms."] = "显示骰子房的效果", + ["Displays possible Sanguine Bond rewards while in a Devil Room."] = "在恶魔房中显示血色羁绊的奖励几率", + ["Highlights the next Sanguine Bond reward in the description."] = "在描述中高亮血色羁绊的下一次奖励", + ["Displays the description of items in Crane Games."] = "显示抓娃娃机中道具的描述", + ["Displays the stats that would be gained by consuming a passive item."] = "显示吞噬被动道具将获得的属性", + ["Note: Installing REPENTOGON is required for more detailed glitched item descriptions!"] = "注意: 需要安装忏悔龙(REPENTOGON)才能获得更详细的错误道具描述!", + ["Display the effect of ghostly items, when player has the Flip item (T-Lazarus)"] = "当角色持有生死逆转(堕化拉撒路)时, 显示虚道具的效果", + ["Shows the description for the blind item in alt path floors."] = "显示代替章节中未知道具的描述", + ["Allows Players 2, 3, and 4 to display descriptions in co-op."] = "合作模式中, 允许玩家2, 3, 4显示描述", + ["Allows paired characters like Esau and Tainted Forgotten's bone pile to display descriptions."] = "允许双角色显示描述, 比如以扫和堕化遗骸的骨堆", + ["Number of item previews to display when holding Spindown Dice."] = "持有计数二十面骰时显示预览道具的数量", + ["Displays IDs of Spindown Dice results."] = "显示计数二十面骰结果的ID", + ["Displays names of Spindown Dice results."] = "显示计数二十面骰结果的名称", + ["The preview skips locked items, like the dice does."] = "预览会跳过未解锁的道具, 与骰子实际效果一样", + ["(The unlock status check is not perfect and may be wrong)"] = "(未解锁状态检查不完美, 可能有错)", + ["Changes Health Ups and removes healing effect text when playing as a character that can't have red health"] = "当游玩角色不能拥有红心时, 更改体力上升并移除治疗效果文本", + ["As Tainted Cain, replaces pedestal descriptions with what they will turn into on touch"] = "作为堕化该隐时, 将底座道具的描述用接触时变成的掉落物取代", + ["With Glitched Crown, show summary list for cycling pedestals"] = "持有错误王冠时, 显示底座道具循环变化的总结列表", + ["Hides the description of cards that can't be reached without breaking or flying over obstacles."] = "隐藏需要破坏或飞过障碍物才可及的卡牌的信息", + ["Hides the description of pills that can't be reached without breaking or flying over obstacles."] = "隐藏需要破坏或飞过障碍物才可及的胶囊的信息", + ["Hides the description of soul stones that can't be reached without breaking or flying over obstacles."] = "隐藏需要破坏或飞过障碍物才可及的魂石的信息", + ["When Isaac has flight, considers all resources reachable and displays their descriptions"] = "当角色有飞行能力时, 认为所有资源都是可及的并显示描述", + ["Keeps pills unidentified until Isaac has used them at least once in the run. PHD and False PHD identify pills regardless of this setting."] = "在一局中角色至少使用过一次胶囊才会识别, 药学博士证和伪造药学博士证不受此设置影响", + }) + + MCM.SetSubcategoryNameTranslate("EID","Visuals","视觉") + MCM.TranslateOptionsDisplayWithTable("EID","Visuals",{ + {"Opacity","不透明度"}, + {"Font Type","字体类型"}, + {"Display Mode","显示模式"}, + {"Local Mode Centered","局部模式居中"}, + {"Position X", "X坐标位置"}, + {"Position Y", "Y坐标位置"}, + {"Line Height","行高"}, + {"Textbox Width","行宽"}, + {"Text Size","文字尺寸"}, + {"%(Local Mode%)","(局部模式)"}, + {"Toggle Size %(Keyboard%)","切换尺寸 (键盘)"}, + {"Markup Icon Size","标记图标尺寸"}, + {"Stat Change Icons","属性变化图标"}, + {"Stat/Pickup Bulletpoint Icons","属性/掉落物点句符图标"}, + {"Display Name","显示名称"}, + {"Display Type","显示类型"}, + {"Display Icon","显示图标"}, + {"Display Description","显示描述"}, + {"Display Quality","显示品质"}, + {"Display Transformation Name","显示套装名称"}, + {"Display Transformation Icon","显示套装图标"}, + {"Display Transformation Progress","显示套装进度"}, + {"Current Item Pool Icon","当前道具池图标"}, + {"Current Item Pool Name","当前道具池名称"}, + {"Item Pool Info","道具池信息"}, + {"Display ID","显示ID"}, + {"Display Mod Indicator","显示模组指示器"}, + {"Indicator","指示器"}, + {"local","局部"}, + {"arrow","箭头"}, + {"blink","闪烁"}, + {"border","描边"}, + {"highlight","高亮"}, + {"none","无"}, + {"big","大"}, + {"small","小"}, + {"Both","二者"}, + {"Name only","仅名称"}, + {"Icon only","仅图标"}, + {"None","无"}, + {"True","是"}, + {"False","否"}, + {"cn_default","官中字体"}, + {"cn_old","旧版宋体"}, + {"cn_alt","新版像素体(默认)"}, + {"default", "默认"}, + }) + MCM.TranslateOptionsDisplayTextWithTable("EID","Visuals",{ + ["Position"] = "位置", + ["Size"] = "尺寸", + ["Icons"] = "图标", + ["Description elements"] = "描述要素", + }) + MCM.TranslateOptionsInfoTextWithTable("EID","Visuals",{ + ["Toggles warnings for achievements being disabled, the game being outdated, and modded crafting recipes."] = "切换成就禁用, 游戏版本过时, 以及模组化合成宝袋配方的警告显示/隐藏", + ["Changes the display mode of descriptions."] = "更改描述的显示模式", + ["Default: Text is displayed in the top left."] = "默认: 文本在左上角显示", + ["Local: Text is displayed under the described object."] = "局部: 文本在所描述物体下方显示", + ["Changes how the item being described is marked."] = "更改所描述道具的标记方式", + ["Default = 60"] = "默认值=60", + ["Default = 45"] = "默认值=45", + ["Default = 11 (varies per language)"] = "默认值=11(会受语言和字体影响)", + ["Default = 130 (varies per language)"] = "默认值=130(会受语言和字体影响)", + ["Press this key to change the text size."] = "按下此键以更改文字尺寸", + ["Hold this key to smoothly change the text size."] = "按住此键以平滑更改文字尺寸", + ["Displays the icon of the expected item pool for full rerolls."] = "显示重置道具时所属的预期道具池的图标", + ["Displays the name of the expected item pool for full rerolls."] = "显示重置道具时所属的预期道具池的名称", + ["Displays the icons of item pools for collectible would appear. REPENTOGON is needed for modded items"] = "显示道具会出现的道具池的图标, 模组道具需要忏悔龙", + }) + + MCM.SetSubcategoryNameTranslate("EID","Reminder","备忘") + MCM.TranslateOptionsDisplayWithTable("EID","Reminder",{ + {"Item Reminder","道具备忘"}, + {"Hold to Show","按住显示"}, + {"Navigate Left","向左导航"}, + {"Navigate Right","向右导航"}, + {"Navigate Down","向下导航"}, + {"Navigate Up","向上导航"}, + {"Display Mode","显示模式"}, + {"Disable Player Inputs","禁用玩家输入"}, + {"Show Hidden Information","显示隐藏信息"}, + {"Show RNG Predictions","显示随机数预测"}, + {"Max Entries","最大条目数"}, + {"Overview crop after X rows","总览X行后截断"}, + {"Move Left","向左走"}, + {"Move Right","向右走"}, + {"Move Up","向上走"}, + {"Move Down","向下走"}, + {"Shoot Left","向左射击"}, + {"Shoot Right","向右射击"}, + {"Shoot Up","向上射击"}, + {"Shoot Down","向下射击"}, + {"Bomb","炸弹"}, + {"Item","道具"}, + {"Pill/Card","胶囊/卡牌"}, + {"Drop","丢弃"}, + {"Pause","暂停"}, + {"Map","地图"}, + {"All","全部"}, + {"NoOverview","无总览"}, + {"Classic","经典"}, + {"Enabled","启用"}, + {"Disabled","禁用"}, + {"True","是"}, + {"False","否"}, + }) + MCM.TranslateOptionsDisplayTextWithTable("EID","Reminder",{ + ["Controls"] = "控制", + ["Options"] = "选项", + ["Item Descriptions"] = "道具描述", + }) + MCM.TranslateOptionsInfoTextWithTable("EID","Reminder",{ + ["Allows you to see your active item's effect, recently picked up items, and much more from anywhere"] = "允许你查看主动道具的效果, 最近拿过的道具, 以及更多其他信息", + ["Hold this key to display the Item Reminder."] = "按住此键以显示道具备忘", + ["Press this key to scroll left through the categories."] = "按下此键以将类别向左滑动", + ["Press this key to scroll right through the categories."] = "按下此键以将类别向右滑动", + ["Press this key to scroll down the list of players/characters when applicable."] = "可用时, 按下此键以将玩家/角色列表向下滑动", + ["Press this key to scroll up the list of players/characters when applicable."] = "可用时, 按下此键以将玩家/角色列表向上滑动", + ["Changes the display mode. All = Overview + categories. NoOverview = Categories only. Classic = Overview only."] = "更改显示模式, 全部=总览+类别, 无总览=仅有类别, 经典=仅有总览", + ["Prevents game inputs from being registered when the Item Reminder is visible."] = "当显示道具备忘时, 阻止游戏接收输入", + ["Reveals the current effect of 'random' items like Error (404) or Rainbow Worm in the Item Reminder."] = "在道具备忘中揭示道具当前的'随机'效果, 比如错误(404)或彩虹虫", + ["Displays the next random result of certain items in the Item Reminder."] = "在道具备忘中显示当前道具的下一个随机结果", + ["Number of descriptions that can be displayed at once in the Item Reminder."] = "在道具备忘中能同时显示的描述数量", + ["Reduces the length of descriptions that are too long in the overview category."] = "在总览类别中缩短过长的描述", + }) + + MCM.SetSubcategoryNameTranslate("EID","Crafting","合成") + MCM.TranslateOptionsDisplayWithTable("EID","Crafting",{ + {"Show Display","显示方式"}, + {"Display Mode","显示模式"}, + {"Hide in Battle","战斗时隐藏"}, + {"Recipe List Options","配方列表选项"}, + {"Sort Recipes by","配方排序方式"}, + {"Show Item Names","显示道具名称"}, + {"Recipes to Display","显示的配方量"}, + {"Show Recipes/Best Bag as","显示配方/最佳宝袋为"}, + {"Show Controls","显示控制"}, + {"Toggle %(Keyboard%)","切换开关 (键盘)"}, + {"Toggle %(Controller%)","切换开关 (手柄)"}, + {"Result ","结果"}, + {"Search %(Keyboard only%)","搜索 (仅限键盘)"}, + {"Thorough Calculations","全面计算"}, + {"Random Calculations","随机计算"}, + {"Clear Bag Contents","清理宝袋内容物"}, + {"Clear Floor item list","清理整层列表"}, + + {"always","始终"}, + {"hold","拿起"}, + {"never","从不"}, + {"Learned Recipe List","已知配方列表"}, + {"Recipe List","配方列表"}, + {"Item Probability","道具几率"}, + {"Preview Only","仅预览"}, + {"Pickups Only","仅掉落物"}, + {"Quality","品质"}, + {"Name","名称"}, + {"8 Icons","8图标"}, + {"Groups","分组"}, + {"Enabled","启用"}, + {"Disabled","禁用"}, + {"None","无"}, + {"True","是"}, + {"False","否"}, + {"Yes","是"}, + {"No","否"}, + }) + MCM.TranslateOptionsDisplayTextWithTable("EID","Crafting",{ + ["Controls"] = "控制", + ["Advanced"] = "高级" + }) + MCM.TranslateOptionsInfoTextWithTable("EID","Crafting",{ + ["Always = Always show results"] = "始终=始终显示结果", + ["Hold = Show results when holding up bag"] = "拿起=拿起宝袋时显示结果", + ["Never = Disable the Bag of Crafting Helper."] = "从不=禁用合成宝袋助手", + ["Toggles showing all recipes, recipes you've learned, what item pool/quality you might get, item previews when the bag is full, or floor pickups only."] = "切换显示全部配方, 你已知的配方, 你将获得的道具所在池/品质, 宝袋满时的道具预览, 或仅整层的掉落物", + ["Hides the Bag of Crafting Helper when enemies are present."] = "存在敌人时隐藏合成宝袋助手", + ["Toggles whether recipes are sorted by quality + name, or just name."] = "切换配方以品质+名称的方式, 或仅名称的方式排序", + ["Toggles whether item names are shown above recipes."] = "切换道具名称是否在配方上方显示", + ["Numbers of craftable items from the list to show at once."] = "列表同时显示的可合成道具的数量", + ["Toggles whether recipes are shown as grouped ingredients or always 8 icons."] = "切换配方以分组材料的方式, 或8图标的方式显示", + ["Shows all the Bag of Crafting Helper hotkeys."] = "显示所有合成宝袋助手快捷键", + ["Press this key to toggle the crafting display, allowing you to check descriptions of items/pickups on the floor."] = "按下此键以切换合成显示, 允许你查看整层道具/掉落物的描述", + ["Press this button to toggle the crafting display (Left Stick or Right Stick recommended; most other buttons will not work)."] = "按下此按钮以切换合成显示(推荐左右摇杆; 其他多数按钮均无效)", + ["Press this key to toggle the description of the item ready to be crafted in Recipe List/No Recipe Mode."] = "按下此键以切换配方列表/无配方模式中合成就绪的道具描述", + ["Press this button to toggle the description of the item ready to be crafted. (Left Stick or Right Stick recommended; most other buttons will not work)"] = "按下此键以切换配方列表中合成就绪的道具描述(推荐左右摇杆; 其他多数按钮均无效)", + ["Press this key to start searching the recipe list."] = "按下此键以开始搜索配方列表", + ["Gets every recipe for the X best components; higher values mean slower calculations."] = "获取X个最佳成分的所有配方; 值越高计算越慢", + ["(12 = 500 combinations, 14 = 3,000, 16 = 13,000)"] = "12=500种组合, 14=3000种, 16=13000种", + ["Checks an additional X randomly chosen recipes on each pickup spawn/despawn/refresh."] = "每次掉落物产生/消失/刷新时额外检查X个随机选中的配方", + ["Press this to clear all items currently detected in the bag."] = "按下此项以清理当前在宝袋中检测到的所有物品", + ["Press this to clear all items currently detected on the floor."] = "按下此项以清理当前在整层中检测到的所有物品", + }) + + MCM.SetSubcategoryNameTranslate("EID","Repentogon","忏悔龙") + MCM.TranslateOptionsDisplayWithTable("EID","Repentogon",{ + {"You need to install REPENTOGON","你需要安装忏悔龙(REPENTOGON)"}, + {"Hide uncollected items","隐藏未收集的道具"}, + {"Highlight uncollected items","高亮未收集的道具"}, + {"Highlight color","高亮颜色"}, + {"Show descriptions on collection page","在收集页面显示描述"}, + {"Donation machine progress","捐款机进度"}, + {"BlinkBirthright","闪烁-长子名分色"}, {"BlinkBlue","闪烁-蓝色"}, {"BlinkGray","闪烁-灰色"}, {"BlinkGreen","闪烁-绿色"}, {"BlinkPink","闪烁-粉色"}, + {"BlinkYellowGreen","闪烁-黄绿色"}, {"BlinkYellowRed","闪烁-黄红色"}, {"BagComplete","宝袋完成色"}, {"BagOverfill","宝袋溢出色"}, + {"Black","黑色"}, {"Blink","闪烁"}, {"Blue","蓝色"}, {"Card","硬纸板色"}, {"Cyan","青色"}, + {"EIDError","EID错误色"}, {"EIDObjName","EID对象名色"}, {"EIDText","EID文本色"}, {"EIDTransform","EID套装色"}, + {"Fade","渐隐"}, {"Gold","金色"}, {"Gray","灰色"}, {"Green","绿色"}, {"Isaac","以撒色"}, + {"Lavender","淡紫色"}, {"LightOrange","淡橙色"}, {"LightYellow","淡黄色"}, {"Lime","绿黄色"}, {"Maroon","红褐色"}, {"Navy","深蓝色"}, {"Olive","黄褐色"}, {"Orange","橙色"}, + {"Pastel","淡"}, {"Pill","胶囊色"}, {"Pink","粉色"}, {"Purple","紫色"}, {"Rainbow","彩虹色"}, + {"Red","红色"}, {"Shiny","闪光-"}, {"Silver","银色"}, {"Teal","蓝绿色"}, {"White","白色"}, {"Yellow","黄色"}, + {"True","是"}, + {"False","否"}, + }) + MCM.TranslateOptionsDisplayTextWithTable("EID","Repentogon",{ + ["to use the following features:"] = "才能使用以下功能:", + ["Uncollected Items"] = "未收集的道具", + ["Achievement tracking"] = "成就跟踪", + }) + MCM.TranslateOptionsInfoTextWithTable("EID","Repentogon",{ + ["Hide descriptions of items that are not yet on the collection page."] = "隐藏收集页面中尚未收录道具的描述", + ["Highlights items that are not yet on the collection page."] = "高亮尚未收录于收集页面的道具", + ["Highlight color for the names of items that need to be picked up for the collection page."] = "需要收录于收集页面的道具的高亮颜色", + ["Displays item effects when navigating the collection page in the main menu."] = "在主菜单查看收集页面时显示道具效果", + ["Displays the number of coins until the next donation machine achievement."] = "显示达成下一个捐款机成就所需的硬币数", + }) + + MCM.SetSubcategoryNameTranslate("EID","Save Game","存档") + MCM.TranslateOptionsDisplayWithTable("EID","Save Game",{ + {"Loaded savegame data","已加载存档数据"}, + {" User","用户"}, + {"Current Save Game","当前存档"}, + {"Deactivated","无效"}, + {"Collection page items missing","收集页面道具缺失"}, + {"Hide uncollected items","隐藏未收集的道具"}, + {"Highlight uncollected items","高亮未收集的道具"}, + {"Collection Page Highlight color","收集页面高亮颜色"}, + {"To enable savegame related features,","为启用存档相关功能,"}, + {"BlinkBirthright","闪烁-长子名分色"}, {"BlinkBlue","闪烁-蓝色"}, {"BlinkGray","闪烁-灰色"}, {"BlinkGreen","闪烁-绿色"}, {"BlinkPink","闪烁-粉色"}, + {"BlinkYellowGreen","闪烁-黄绿色"}, {"BlinkYellowRed","闪烁-黄红色"}, {"BagComplete","宝袋完成色"}, {"BagOverfill","宝袋溢出色"}, + {"Black","黑色"}, {"Blink","闪烁"}, {"Blue","蓝色"}, {"Card","硬纸板色"}, {"Cyan","青色"}, + {"EIDError","EID错误色"}, {"EIDObjName","EID对象名色"}, {"EIDText","EID文本色"}, {"EIDTransform","EID套装色"}, + {"Fade","渐隐"}, {"Gold","金色"}, {"Gray","灰色"}, {"Green","绿色"}, {"Isaac","以撒色"}, + {"Lavender","淡紫色"}, {"LightOrange","淡橙色"}, {"LightYellow","淡黄色"}, {"Lime","绿黄色"}, {"Maroon","红褐色"}, {"Navy","深蓝色"}, {"Olive","黄褐色"}, {"Orange","橙色"}, + {"Pastel","淡"}, {"Pill","胶囊色"}, {"Pink","粉色"}, {"Purple","紫色"}, {"Rainbow","彩虹色"}, + {"Red","红色"}, {"Shiny","闪光-"}, {"Silver","银色"}, {"Teal","蓝绿色"}, {"White","白色"}, {"Yellow","黄色"}, + {"True","是"}, + {"False","否"}, + }) + MCM.TranslateOptionsDisplayTextWithTable("EID","Save Game",{ + ["please run \"scripts\\savegame_reader.exe\""] = "请运行EID模组文件夹中的", + ["found in the EID mod folder."] = "\"scripts\\savegame_reader.exe\"", + }) + MCM.TranslateOptionsInfoTextWithTable("EID","Save Game",{ + ["Save game you are currently on. This info needs to be set to get the correct lookup tables."] = "你目前使用的存档, 需要设置这个选项才能获得正确的查找表", + ["Hide descriptions of items that are not yet on the collection page."] = "隐藏收集页面中尚未收录道具的描述", + ["Highlight color for the names of items that need to be picked up for the collection page."] = "需要收录于收集页面的道具的高亮颜色", + }) + + MCM.SetSubcategoryNameTranslate("EID","Mouse","鼠标") + MCM.TranslateOptionsDisplayWithTable("EID","Mouse",{ + {"THIS FEATURE IS IN EARLY DEVELOPMENT","此功能尚处于早期开发阶段"}, + {"Enable Mouse controls","启用鼠标控制"}, + {"Show Cursor","显示鼠标指针"}, + {"True","是"}, + {"False","否"}, + }) + MCM.TranslateOptionsDisplayTextWithTable("EID","Mouse",{ + ["MCM -> General -> Hud Offset"] = "调整以下选项从而调整界面位置", + ["to adjust Hud Offset"] = "MCM -> 通用 -> 界面位置", + }) + MCM.TranslateOptionsInfoTextWithTable("EID","Mouse",{ + ["Enabling this option allows hovering over certain HUD elements to get descriptions."] = "启用此项允许鼠标悬停在特定界面要素上获得描述", + + }) + + MCM.SetSubcategoryNameTranslate("EID","Colors","色彩") + MCM.TranslateOptionsDisplayWithTable("EID","Colors",{ + {"Descriptions","描述"}, + {"Names","名称"}, + {"Transformations","套装"}, + {"Errors","错误"}, + {"Mod Indicator","模组指示器"}, + {"Item Pool Name Color","道具池名称颜色"}, + {"Colorblind Mode","色盲模式"}, + {"Off","关"}, + {"Protanopia %(red weak%)","红色盲(红色弱)"}, + {"Deuteranopia %(green weak%)","绿色盲(绿色弱)"}, + {"Tritanopia %(blue weak%)","蓝色盲(蓝色弱)"}, + {"BlinkBirthright","闪烁-长子名分色"}, {"BlinkBlue","闪烁-蓝色"}, {"BlinkGray","闪烁-灰色"}, {"BlinkGreen","闪烁-绿色"}, {"BlinkPink","闪烁-粉色"}, + {"BlinkYellowGreen","闪烁-黄绿色"}, {"BlinkYellowRed","闪烁-黄红色"}, {"BagComplete","宝袋完成色"}, {"BagOverfill","宝袋溢出色"}, + {"Black","黑色"}, {"Blink","闪烁"}, {"Blue","蓝色"}, {"Card","硬纸板色"}, {"Cyan","青色"}, + {"EIDError","EID错误色"}, {"EIDObjName","EID对象名色"}, {"EIDText","EID文本色"}, {"EIDTransform","EID套装色"}, + {"Fade","渐隐"}, {"Gold","金色"}, {"Gray","灰色"}, {"Green","绿色"}, {"Isaac","以撒色"}, + {"Lavender","淡紫色"}, {"LightOrange","淡橙色"}, {"LightYellow","淡黄色"}, {"Lime","绿黄色"}, {"Maroon","红褐色"}, {"Navy","深蓝色"}, {"Olive","黄褐色"}, {"Orange","橙色"}, + {"Pastel","淡"}, {"Pill","胶囊色"}, {"Pink","粉色"}, {"Purple","紫色"}, {"Rainbow","彩虹色"}, + {"Red","红色"}, {"Shiny","闪光-"}, {"Silver","银色"}, {"Teal","蓝绿色"}, {"White","白色"}, {"Yellow","黄色"}, + }) + MCM.TranslateOptionsDisplayTextWithTable("EID","Colors",{ + }) + MCM.TranslateOptionsInfoTextWithTable("EID","Colors",{ + ["Changes the color of regular text."] = "更改常规文本的颜色", + ["Changes the color of names."] = "更改名称文本的颜色", + ["Changes the color of transformations."] = "更改套装文本的颜色", + ["Changes the color of error messages like 'Unidentified pill'."] = "更改错误信息的颜色, 比如'未识别的胶囊'", + ["Changes the color of mod indicator text (if enabled)."] = "更改模组指示文本的颜色(若已启用相关项)", + ["Changes the color of the last item pool indicator text (if enabled)."] = "更改道具池指示文本的颜色(若已启用相关项)", + ["Changes some colors to make the mod more colorblind-friendly."] = "更改一些颜色, 使模组对色盲更加友好", + }) + + MCM.TranslateOptionsPopupWithTable("EID","General",{ + {"This setting is currently set to \"","当前设置为\""}, + {"\".$newlinePress this button to keep it unchanged.$newline$newline","\".$newline按此键保持设置不变。$newline"}, + {"Press a button on your ","在"}, + {" to change this setting.$newline$newline", "上按任意键改变设置$newline"}, + {"Press ", "按"}, + {" to go back and clear this setting.","返回并清除设置"}, + {"back","返回"}, + {"keyboard","键盘"}, + {"controller","手柄"}, + }) + MCM.TranslateOptionsPopupWithTable("EID","Visuals",{ + {"This setting is currently set to \"","当前设置为\""}, + {"\".$newlinePress this button to keep it unchanged.$newline$newline","\".$newline按此键保持设置不变。$newline"}, + {"Press a button on your ","在"}, + {" to change this setting.$newline$newline", "上按任意键改变设置$newline"}, + {"Press ", "按"}, + {" to go back and clear this setting.","返回并清除设置"}, + {"back","返回"}, + {"keyboard","键盘"}, + {"controller","手柄"}, + }) + MCM.TranslateOptionsPopupWithTable("EID","Crafting",{ + {"This setting is currently set to \"","当前设置为\""}, + {"\".$newlinePress this button to keep it unchanged.$newline$newline","\".$newline按此键保持设置不变。$newline"}, + {"Press a button on your ","在"}, + {" to change this setting.$newline$newline", "上按任意键改变设置$newline"}, + {"Press ", "按"}, + {" to go back and clear this setting.","返回并清除设置"}, + {"back","返回"}, + {"keyboard","键盘"}, + {"controller","手柄"}, + }) +end