update zh_cn and en_us (#983)

* update zh_cn and en_us

make sure every golden trinket/mom's box description can be shown correctly in zh_cn and en_us

* update zh_cn and en_us

make sure every golden trinket/mom's box description can be shown correctly in zh_cn and en_us

* update zh_cn and en_us

make sure every golden trinket/mom's box description can be shown correctly in zh_cn and en_us

* Add files via upload

* Update en_us.lua

* Add files via upload
This commit is contained in:
Xenocean authored and GitHub committed 2026-08-02 14:04:07 +01:00
1 parent 3956f2d113
commit a1f8ffa816
7 files changed
+1391 -1383

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+5 -5
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@@ -294,8 +294,8 @@ local goldenTrinketEffects = {
[151] = {"Also affects Bosses, Grudges, and Ball & Chain"},
-- Telescope Lens (full replace):
[152] = {
"{{PlanetariumChance}} +18{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb and Corpse",
"{{PlanetariumChance}} +33{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb, Corpse, {{ColorGold}}Sheol and the Cathedral",
"{{PlanetariumChance}} +{{ColorGold}}18{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb and Corpse",
"{{PlanetariumChance}} +{{ColorGold}}33{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb, Corpse, {{ColorGold}}Sheol and the Cathedral",
},
-- Holy Crown (full replace):
[155] = {
@@ -319,8 +319,8 @@ local goldenTrinketEffects = {
[165] = {"+10% chance for double pickups to spawn", "+20% chance for double pickups to spawn"},
-- Keeper’s Bargain (full replace):
[171] = {
"{{DevilRoom}} 100{{CR}}% chance for devil deals to cost coins instead of hearts",
"{{DevilRoom}} 100{{CR}}% chance for devil deals to cost coins instead of hearts#{{ColorGold}}Increases chance of Devil deals being on sale",
"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts",
"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts#{{ColorGold}}Increases chance of Devil deals being on sale",
},
-- Cursed Penny (append):
[172] = {"Increased chance of being teleported into a special room"},
@@ -389,7 +389,7 @@ local goldenTrinketData = {
[97] = {findReplace = true}, -- Tonsil
[98] = {fullReplace = true}, -- Nose Goblin
[102] = {append = true}, -- Fragmented Card
[106] = {append = true}, -- Lost Cork
[106] = {findReplace = true}, -- Lost Cork
[107] = {append = true}, -- Crow Heart
[108] = {findReplace = true}, -- Wallnut
[109] = {append = true}, -- Duct Tape
+6 -6
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@@ -193,7 +193,7 @@ local goldenTrinketEffects = {
-- Blister (find replace)
[77] = {"提高", "进一步{{CR}}提高", "更进一步{{CR}}提高"},
-- Store Key (append):
[83] = {"{{Shop}}商店不会是等级最低的变体", "{{Shop}}商店的整体质量提升"},
[83] = {"{{Shop}}商店不会是等级最低的变体", "{{Shop}}升级商店的布局"},
-- Rib of Greed (append):
[84] = {"{{Coin}}提高双硬币、镍币、铸币、幸运硬币和金硬币的生成概率"},
-- Karma (find replace):
@@ -235,7 +235,7 @@ local goldenTrinketEffects = {
-- Bloody Crown (append):
[111] = {"其会包含2个道具供玩家选择"},
-- Pay To Win (append):
[112] = {"{{RestockMachine}}补货机爆炸概率降低"},
[112] = {"{{RestockMachine}} 补货机爆炸概率降低"},
-- Locust of War (find replace):
[113] = {"1只爆炸攻击的蝗虫", "2{{CR}}只爆炸攻击的蝗虫", "3{{CR}}只爆炸攻击的蝗虫"},
-- Locust of Pestilence (find replace):
@@ -291,8 +291,8 @@ local goldenTrinketEffects = {
[151] = {"也对头目, 窥眼刺块与链球生效"},
-- Telescope Lens (full replace):
[152] = {
"{{PlanetariumChance}} +18{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫和尸宫",
"{{PlanetariumChance}} +33{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫, 尸宫, {{ColorGold}}阴间和教堂",
"{{PlanetariumChance}} +{{ColorGold}}18{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫和尸宫",
"{{PlanetariumChance}} +{{ColorGold}}33{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫, 尸宫, {{ColorGold}}阴间和教堂",
},
-- Holy Crown (full replace):
[155] = {
@@ -316,8 +316,8 @@ local goldenTrinketEffects = {
[165] = {"生成双倍版本掉落物的概率+10%", "生成双倍版本掉落物的概率+20%"},
-- Keeper’s Bargain (full replace):
[171] = {
"{{DevilRoom}} 100{{CR}}%概率使恶魔交易消耗硬币而不是心",
"{{DevilRoom}} 100{{CR}}%概率使恶魔交易消耗硬币而不是心#{{ColorGold}}增加恶魔交易打折的概率",
"{{DevilRoom}} {{ColorGold}}100{{CR}}%概率使恶魔交易消耗硬币而不是心",
"{{DevilRoom}} {{ColorGold}}100{{CR}}%概率使恶魔交易消耗硬币而不是心#{{ColorGold}}增加恶魔交易打折的概率",
},
-- Cursed Penny (append):
[172] = {"增加传送至特殊房间的概率"},