update zh_cn and en_us (#983)
* update zh_cn and en_us make sure every golden trinket/mom's box description can be shown correctly in zh_cn and en_us * update zh_cn and en_us make sure every golden trinket/mom's box description can be shown correctly in zh_cn and en_us * update zh_cn and en_us make sure every golden trinket/mom's box description can be shown correctly in zh_cn and en_us * Add files via upload * Update en_us.lua * Add files via upload
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@@ -818,7 +818,7 @@ EID.descriptions[languageCode].trinkets={
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{"78", "Second Hand", "Status effects applied to enemies last 2 times as long"}, -- Second Hand
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{"78", "Second Hand", "Status effects applied to enemies last 2 times as long"}, -- Second Hand
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{"79", "Endless Nameless", "Using a {{Rune}} rune, {{Card}} card or {{Pill}} pill has a 25% chance to spawn a copy of that rune, card or pill"}, -- Endless Nameless
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{"79", "Endless Nameless", "Using a {{Rune}} rune, {{Card}} card or {{Pill}} pill has a 25% chance to spawn a copy of that rune, card or pill"}, -- Endless Nameless
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{"80", "Black Feather", "↑ {{Damage}} +0.2 Damage for each \"Evil up\" item held"}, -- Black Feather
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{"80", "Black Feather", "↑ {{Damage}} +0.2 Damage for each \"Evil up\" item held"}, -- Black Feather
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{"81", "Blind Rage", "Invincibility frames after taking damage last twice as long"}, -- Blind Rage
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{"81", "Blind Rage", "Invincibility frames after taking damage last 2 times as long"}, -- Blind Rage
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{"82", "Golden Horse Shoe", "{{TreasureRoom}} Future Treasure Rooms have +15% chance to let Isaac choose between two items"}, -- Golden Horse Shoe
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{"82", "Golden Horse Shoe", "{{TreasureRoom}} Future Treasure Rooms have +15% chance to let Isaac choose between two items"}, -- Golden Horse Shoe
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{"83", "Store Key", "{{Shop}} Lets Isaac open Shops for free"}, -- Store Key
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{"83", "Store Key", "{{Shop}} Lets Isaac open Shops for free"}, -- Store Key
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{"84", "Rib of Greed", "{{Coin}} 5% more coins and fewer hearts from room clear rewards#Greed and Super Greed no longer appear in {{Shop}} Shops or {{SecretRoom}} Secret Rooms"}, -- Rib of Greed
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{"84", "Rib of Greed", "{{Coin}} 5% more coins and fewer hearts from room clear rewards#Greed and Super Greed no longer appear in {{Shop}} Shops or {{SecretRoom}} Secret Rooms"}, -- Rib of Greed
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@@ -831,7 +831,7 @@ EID.descriptions[languageCode].trinkets={
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{"91", "Meconium", "33% chance for Black Poops to spawn#{{BlackHeart}} Destroying Black Poop has a 5% chance to spawn a Black Heart"}, -- Meconium
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{"91", "Meconium", "33% chance for Black Poops to spawn#{{BlackHeart}} Destroying Black Poop has a 5% chance to spawn a Black Heart"}, -- Meconium
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{"92", "Cracked Crown", "↑ {{Tears}} x0.8 Tear delay#↑ x1.33 Stat multiplier for the stats that are above 1 {{Speed}} speed, 3.5 {{Damage}} damage, 23.75 {{Range}} range, 1 {{Shotspeed}} shot speed"}, -- Cracked Crown
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{"92", "Cracked Crown", "↑ {{Tears}} x0.8 Tear delay#↑ x1.33 Stat multiplier for the stats that are above 1 {{Speed}} speed, 3.5 {{Damage}} damage, 23.75 {{Range}} range, 1 {{Shotspeed}} shot speed"}, -- Cracked Crown
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{"93", "Used Diaper", "15% chance per room for all fly enemies to become friendly"}, -- Used Diaper
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{"93", "Used Diaper", "15% chance per room for all fly enemies to become friendly"}, -- Used Diaper
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{"94", "Fish Tail", "Doubles all blue fly / spider spawns"}, -- Fish Tail
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{"94", "Fish Tail", "Doubles all blue fly / locust spawns"}, -- Fish Tail
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{"95", "Black Tooth", "{{Poison}} 3% chance to shoot poison tooth tears#The tooth deals 2x Isaac's damage"}, -- Black Tooth
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{"95", "Black Tooth", "{{Poison}} 3% chance to shoot poison tooth tears#The tooth deals 2x Isaac's damage"}, -- Black Tooth
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{"96", "Ouroboros Worm", "↑ {{Range}} +4 Range#↑ +2 Tear height#Spectral tears#10% chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm
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{"96", "Ouroboros Worm", "↑ {{Range}} +4 Range#↑ +2 Tear height#Spectral tears#10% chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm
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{"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Disappears after spawning 2 familiars"}, -- Tonsil
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{"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Disappears after spawning 2 familiars"}, -- Tonsil
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@@ -490,7 +490,7 @@ EID.descriptions[languageCode].collectibles={
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{"464", "平衡符号", "{{SoulHeart}} +2魂心#精英怪掉落角色最需要的掉落物"},
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{"464", "平衡符号", "{{SoulHeart}} +2魂心#精英怪掉落角色最需要的掉落物"},
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{"465", "模拟摇杆", "↑ {{Tears}} 射速+0.35#向任意方向发射泪弹"},
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{"465", "模拟摇杆", "↑ {{Tears}} 射速+0.35#向任意方向发射泪弹"},
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{"466", "传染病", "{{Poison}} 房间中首个击杀的敌人会产生毒气并使周围敌人中毒#中毒的敌人死亡仍会产生毒气"},
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{"466", "传染病", "{{Poison}} 房间中首个击杀的敌人会产生毒气并使周围敌人中毒#中毒的敌人死亡仍会产生毒气"},
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{"467", "手指!", "{{Damage}} 对手指指向的敌人持续造成0.1x角色伤害"},
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{"467", "手指!", "{{Damage}} 对手指指向的敌人持续造成10%角色伤害"},
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{"468", "阴影", "跟随角色移动, 有1秒延迟#每秒造成30点接触伤害#{{Friendly}} 造成600伤害后被角色吸收, 角色获得接触伤害效果, 并生成友好的黑蛆"},
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{"468", "阴影", "跟随角色移动, 有1秒延迟#每秒造成30点接触伤害#{{Friendly}} 造成600伤害后被角色吸收, 角色获得接触伤害效果, 并生成友好的黑蛆"},
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{"469", "抑郁症", "留下水迹#水迹每秒造成6点伤害#接触到云的敌人会被圣光击中"},
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{"469", "抑郁症", "留下水迹#水迹每秒造成6点伤害#接触到云的敌人会被圣光击中"},
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{"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕"},
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{"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕"},
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@@ -556,7 +556,7 @@ EID.descriptions[languageCode].collectibles={
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{"530", "死神名册", "按顺序击杀{{DeathMark}}标记的敌人可获得奖励"},
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{"530", "死神名册", "按顺序击杀{{DeathMark}}标记的敌人可获得奖励"},
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{"531", "泪血症", "↑ {{Damage}} 伤害修正x1.31#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹呈抛物线前进, 击中时分裂成更小的泪弹"},
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{"531", "泪血症", "↑ {{Damage}} 伤害修正x1.31#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹呈抛物线前进, 击中时分裂成更小的泪弹"},
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{"532", "食泪症", "角色的泪弹前进时减速, 停止后会爆裂成8颗小泪弹#泪弹可以合并变大"},
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{"532", "食泪症", "角色的泪弹前进时减速, 停止后会爆裂成8颗小泪弹#泪弹可以合并变大"},
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{"533", "三圣颂", "角色的泪弹由穿刺光束弹取代#每秒造成15次0.33x角色伤害"},
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{"533", "三圣颂", "角色的泪弹由穿刺光束弹取代#每秒造成15次33%角色伤害"},
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{"534", "书包", "允许角色持有2个主动道具#按掉落键({{ButtonRT}})切换"},
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{"534", "书包", "允许角色持有2个主动道具#按掉落键({{ButtonRT}})切换"},
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{"535", "毛毯", "{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{HolyMantle}} 进入头目房时产生神圣屏障护盾, 阻挡1次伤害"},
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{"535", "毛毯", "{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{HolyMantle}} 进入头目房时产生神圣屏障护盾, 阻挡1次伤害"},
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{"536", "祭坛", "献祭最多2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#{{Coin}} 将蓝蜘蛛/蓝苍蝇变成硬币"},
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{"536", "祭坛", "献祭最多2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#{{Coin}} 将蓝蜘蛛/蓝苍蝇变成硬币"},
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@@ -831,7 +831,7 @@ EID.descriptions[languageCode].trinkets={
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{"91", "胎粪", "33%概率生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%概率生成1黑心"},
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{"91", "胎粪", "33%概率生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%概率生成1黑心"},
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{"92", "碎裂的王冠", "↑ {{Tears}} 射击延迟x0.8#↑ 高于{{Speed}}移速1, {{Damage}}伤害3.5, {{Range}}射程23.75, {{Shotspeed}}弹速1的部分修正x1.33"},
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{"92", "碎裂的王冠", "↑ {{Tears}} 射击延迟x0.8#↑ 高于{{Speed}}移速1, {{Damage}}伤害3.5, {{Range}}射程23.75, {{Shotspeed}}弹速1的部分修正x1.33"},
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{"93", "用过的尿布", "每房间15%概率使所有苍蝇敌人变得友好"},
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{"93", "用过的尿布", "每房间15%概率使所有苍蝇敌人变得友好"},
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{"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"},
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{"94", "鱼尾", "使蓝苍蝇/蝗虫的生成量翻倍"},
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{"95", "黑牙", "{{Poison}} 3%概率发射有毒牙齿#牙齿造成2x角色伤害"},
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{"95", "黑牙", "{{Poison}} 3%概率发射有毒牙齿#牙齿造成2x角色伤害"},
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{"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#10%概率为追踪泪弹#{{Luck}} 幸运9: 100%概率#角色的泪弹螺旋快速前进"},
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{"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#10%概率为追踪泪弹#{{Luck}} 幸运9: 100%概率#角色的泪弹螺旋快速前进"},
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{"97", "扁桃体", "受伤12-20次后, 获得阻挡弹幕的跟班#生成2个跟班后消失"},
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{"97", "扁桃体", "受伤12-20次后, 获得阻挡弹幕的跟班#生成2个跟班后消失"},
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@@ -294,8 +294,8 @@ local goldenTrinketEffects = {
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[151] = {"Also affects Bosses, Grudges, and Ball & Chain"},
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[151] = {"Also affects Bosses, Grudges, and Ball & Chain"},
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-- Telescope Lens (full replace):
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-- Telescope Lens (full replace):
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[152] = {
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[152] = {
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"{{PlanetariumChance}} +18{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb and Corpse",
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"{{PlanetariumChance}} +{{ColorGold}}18{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb and Corpse",
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"{{PlanetariumChance}} +33{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb, Corpse, {{ColorGold}}Sheol and the Cathedral",
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"{{PlanetariumChance}} +{{ColorGold}}33{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb, Corpse, {{ColorGold}}Sheol and the Cathedral",
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},
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},
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-- Holy Crown (full replace):
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-- Holy Crown (full replace):
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[155] = {
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[155] = {
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@@ -319,8 +319,8 @@ local goldenTrinketEffects = {
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[165] = {"+10% chance for double pickups to spawn", "+20% chance for double pickups to spawn"},
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[165] = {"+10% chance for double pickups to spawn", "+20% chance for double pickups to spawn"},
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-- Keeper’s Bargain (full replace):
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-- Keeper’s Bargain (full replace):
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[171] = {
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[171] = {
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"{{DevilRoom}} 100{{CR}}% chance for devil deals to cost coins instead of hearts",
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"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts",
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"{{DevilRoom}} 100{{CR}}% chance for devil deals to cost coins instead of hearts#{{ColorGold}}Increases chance of Devil deals being on sale",
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"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts#{{ColorGold}}Increases chance of Devil deals being on sale",
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},
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},
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-- Cursed Penny (append):
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-- Cursed Penny (append):
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[172] = {"Increased chance of being teleported into a special room"},
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[172] = {"Increased chance of being teleported into a special room"},
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@@ -389,7 +389,7 @@ local goldenTrinketData = {
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[97] = {findReplace = true}, -- Tonsil
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[97] = {findReplace = true}, -- Tonsil
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[98] = {fullReplace = true}, -- Nose Goblin
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[98] = {fullReplace = true}, -- Nose Goblin
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[102] = {append = true}, -- Fragmented Card
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[102] = {append = true}, -- Fragmented Card
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[106] = {append = true}, -- Lost Cork
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[106] = {findReplace = true}, -- Lost Cork
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[107] = {append = true}, -- Crow Heart
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[107] = {append = true}, -- Crow Heart
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[108] = {findReplace = true}, -- Wallnut
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[108] = {findReplace = true}, -- Wallnut
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[109] = {append = true}, -- Duct Tape
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[109] = {append = true}, -- Duct Tape
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@@ -193,7 +193,7 @@ local goldenTrinketEffects = {
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-- Blister (find replace)
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-- Blister (find replace)
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[77] = {"提高", "进一步{{CR}}提高", "更进一步{{CR}}提高"},
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[77] = {"提高", "进一步{{CR}}提高", "更进一步{{CR}}提高"},
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-- Store Key (append):
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-- Store Key (append):
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[83] = {"{{Shop}}商店不会是等级最低的变体", "{{Shop}}商店的整体质量提升"},
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[83] = {"{{Shop}}商店不会是等级最低的变体", "{{Shop}}升级商店的布局"},
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-- Rib of Greed (append):
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-- Rib of Greed (append):
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[84] = {"{{Coin}}提高双硬币、镍币、铸币、幸运硬币和金硬币的生成概率"},
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[84] = {"{{Coin}}提高双硬币、镍币、铸币、幸运硬币和金硬币的生成概率"},
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-- Karma (find replace):
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-- Karma (find replace):
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@@ -235,7 +235,7 @@ local goldenTrinketEffects = {
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-- Bloody Crown (append):
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-- Bloody Crown (append):
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[111] = {"其会包含2个道具供玩家选择"},
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[111] = {"其会包含2个道具供玩家选择"},
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-- Pay To Win (append):
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-- Pay To Win (append):
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[112] = {"{{RestockMachine}}补货机爆炸概率降低"},
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[112] = {"{{RestockMachine}} 补货机爆炸概率降低"},
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-- Locust of War (find replace):
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-- Locust of War (find replace):
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[113] = {"1只爆炸攻击的蝗虫", "2{{CR}}只爆炸攻击的蝗虫", "3{{CR}}只爆炸攻击的蝗虫"},
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[113] = {"1只爆炸攻击的蝗虫", "2{{CR}}只爆炸攻击的蝗虫", "3{{CR}}只爆炸攻击的蝗虫"},
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-- Locust of Pestilence (find replace):
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-- Locust of Pestilence (find replace):
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@@ -291,8 +291,8 @@ local goldenTrinketEffects = {
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[151] = {"也对头目, 窥眼刺块与链球生效"},
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[151] = {"也对头目, 窥眼刺块与链球生效"},
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-- Telescope Lens (full replace):
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-- Telescope Lens (full replace):
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[152] = {
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[152] = {
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"{{PlanetariumChance}} +18{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫和尸宫",
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"{{PlanetariumChance}} +{{ColorGold}}18{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫和尸宫",
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"{{PlanetariumChance}} +33{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫, 尸宫, {{ColorGold}}阴间和教堂",
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"{{PlanetariumChance}} +{{ColorGold}}33{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫, 尸宫, {{ColorGold}}阴间和教堂",
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},
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},
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-- Holy Crown (full replace):
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-- Holy Crown (full replace):
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[155] = {
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[155] = {
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@@ -316,8 +316,8 @@ local goldenTrinketEffects = {
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[165] = {"生成双倍版本掉落物的概率+10%", "生成双倍版本掉落物的概率+20%"},
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[165] = {"生成双倍版本掉落物的概率+10%", "生成双倍版本掉落物的概率+20%"},
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-- Keeper’s Bargain (full replace):
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-- Keeper’s Bargain (full replace):
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[171] = {
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[171] = {
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"{{DevilRoom}} 100{{CR}}%概率使恶魔交易消耗硬币而不是心",
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"{{DevilRoom}} {{ColorGold}}100{{CR}}%概率使恶魔交易消耗硬币而不是心",
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"{{DevilRoom}} 100{{CR}}%概率使恶魔交易消耗硬币而不是心#{{ColorGold}}增加恶魔交易打折的概率",
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"{{DevilRoom}} {{ColorGold}}100{{CR}}%概率使恶魔交易消耗硬币而不是心#{{ColorGold}}增加恶魔交易打折的概率",
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},
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},
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-- Cursed Penny (append):
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-- Cursed Penny (append):
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[172] = {"增加传送至特殊房间的概率"},
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[172] = {"增加传送至特殊房间的概率"},
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@@ -380,7 +380,7 @@ local repCollectibles={
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[681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming four pickups spawns a portal to an unexplored room"}, -- Lil Portal
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[681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming four pickups spawns a portal to an unexplored room"}, -- Lil Portal
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[682] = {"682", "Worm Friend", "Sometimes bursts out of the ground and grabs an enemy#Grabbed enemies take 8 damage per second, are slowed and cannot move"}, -- Worm Friend
|
[682] = {"682", "Worm Friend", "Sometimes bursts out of the ground and grabs an enemy#Grabbed enemies take 8 damage per second, are slowed and cannot move"}, -- Worm Friend
|
||||||
[683] = {"683", "Bone Spurs", "Enemies spawn bone shards on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs
|
[683] = {"683", "Bone Spurs", "Enemies spawn bone shards on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs
|
||||||
[684] = {"684", "Hungry Soul", "Killing an enemy has a chance to spawn a ghost#Ghosts chase enemies, deal contact damage and explode after 5 seconds#Isaac doesn't take damage from the explosion"}, -- Hungry Soul
|
[684] = {"684", "Hungry Soul", "Killing an enemy has a 33% chance to spawn a ghost#Ghosts chase enemies, deal contact damage and explode after 5 seconds#Isaac doesn't take damage from the explosion"}, -- Hungry Soul
|
||||||
[685] = {"685", "Jar of Wisps", "Spawns a random wisp#Spawns one additional wisp with each use, up to 12"}, -- Jar of Wisps
|
[685] = {"685", "Jar of Wisps", "Spawns a random wisp#Spawns one additional wisp with each use, up to 12"}, -- Jar of Wisps
|
||||||
[686] = {"686", "Soul Locket", "↑ Picking up {{SoulHeart}} Soul Hearts grants random permanent stat ups#{{SoulHeart}} Spawns a Soul Heart"}, -- Soul Locket
|
[686] = {"686", "Soul Locket", "↑ Picking up {{SoulHeart}} Soul Hearts grants random permanent stat ups#{{SoulHeart}} Spawns a Soul Heart"}, -- Soul Locket
|
||||||
[687] = {"687", "Friend Finder", "{{Friendly}} Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder
|
[687] = {"687", "Friend Finder", "{{Friendly}} Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder
|
||||||
@@ -1000,6 +1000,10 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
|
|||||||
[88] = { "Prevents Quality {{Quality0}} items from spawning" },
|
[88] = { "Prevents Quality {{Quality0}} items from spawning" },
|
||||||
-- Gilded Key (Golden version only): it doesn't give a key. bug that might get fixed (maybe it'll give a Golden Key?)
|
-- Gilded Key (Golden version only): it doesn't give a key. bug that might get fixed (maybe it'll give a Golden Key?)
|
||||||
[159] = { "{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets" },
|
[159] = { "{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets" },
|
||||||
|
-- Lucky Sack
|
||||||
|
[160] = {"a sack", "2{{CR}} sacks", "3{{CR}} sacks"},
|
||||||
|
-- Lil Clot
|
||||||
|
[176] = {"a blood clot", "2{{CR}} blood clots", "3{{CR}} blood clots"},
|
||||||
-- The Twins
|
-- The Twins
|
||||||
[183] = { "May copy/grant 2 familiars", "May copy/grant 2 familiars", "May copy/grant 3 familiars" },
|
[183] = { "May copy/grant 2 familiars", "May copy/grant 2 familiars", "May copy/grant 3 familiars" },
|
||||||
}
|
}
|
||||||
|
|||||||
+19
-15
@@ -140,14 +140,14 @@ local repCollectibles={
|
|||||||
[297] = {"297", "潘多拉魔盒", "{{NoLB}}根据所在层生成奖励:#1章1: 2{{SoulHeart}}; 1章2: 2{{Bomb}}+2{{Key}}#{{NoLB}}2章1: 1{{BossRoom}}道具; 2章2: 2章1+2{{SoulHeart}}#3章1: 4{{SoulHeart}}; 3章2: 20{{Coin}}#4章1: 2{{BossRoom}}道具; 4章2: {{Collectible33}}圣经#???/虚空: 无#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}; 教堂: 1{{AngelRoom}}道具+1{{EternalHeart}}#{{NoLB}}暗室: 解锁{{Collectible523}}搬家盒; 玩具箱: 1{{Coin}}#家: {{Collectible580}}红钥匙"}, -- Pandora's Box
|
[297] = {"297", "潘多拉魔盒", "{{NoLB}}根据所在层生成奖励:#1章1: 2{{SoulHeart}}; 1章2: 2{{Bomb}}+2{{Key}}#{{NoLB}}2章1: 1{{BossRoom}}道具; 2章2: 2章1+2{{SoulHeart}}#3章1: 4{{SoulHeart}}; 3章2: 20{{Coin}}#4章1: 2{{BossRoom}}道具; 4章2: {{Collectible33}}圣经#???/虚空: 无#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}; 教堂: 1{{AngelRoom}}道具+1{{EternalHeart}}#{{NoLB}}暗室: 解锁{{Collectible523}}搬家盒; 玩具箱: 1{{Coin}}#家: {{Collectible580}}红钥匙"}, -- Pandora's Box
|
||||||
[300] = {"300", "白羊座", "↑ {{Speed}} 移速+0.25#移速大于0.85时, 角色免疫接触伤害, 并对敌人造成25点接触伤害"}, -- Aries
|
[300] = {"300", "白羊座", "↑ {{Speed}} 移速+0.25#移速大于0.85时, 角色免疫接触伤害, 并对敌人造成25点接触伤害"}, -- Aries
|
||||||
[307] = {"307", "摩羯座", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.1#↑ {{Tears}} 射速修正+0.5#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.75#+1{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙#{{HealingRed}} 治疗1红心"}, -- Capricorn
|
[307] = {"307", "摩羯座", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.1#↑ {{Tears}} 射速修正+0.5#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.75#+1{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙#{{HealingRed}} 治疗1红心"}, -- Capricorn
|
||||||
[308] = {"308", "宝瓶座", "角色留下水迹#{{Damage}} 水迹每秒造成6.66x角色伤害, 并继承角色的泪弹效果"}, -- Aquarius
|
[308] = {"308", "宝瓶座", "角色留下水迹#{{Damage}} 水迹每秒造成666%角色伤害, 并继承角色的泪弹效果"}, -- Aquarius
|
||||||
[309] = {"309", "双鱼座", "↑ {{Tears}} 射速修正+0.5#↑ {{Tearsize}} 泪弹尺寸+0.12#提高泪弹击退力"}, -- Pisces
|
[309] = {"309", "双鱼座", "↑ {{Tears}} 射速修正+0.5#↑ {{Tearsize}} 泪弹尺寸+0.12#提高泪弹击退力"}, -- Pisces
|
||||||
[310] = {"310", "夏娃的睫毛膏", "↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.66#↓ {{Shotspeed}} 弹速-0.5"},
|
[310] = {"310", "夏娃的睫毛膏", "↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.66#↓ {{Shotspeed}} 弹速-0.5"},
|
||||||
[312] = {"312", "抹大拉的蝴蝶结", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#所有红心治疗量翻倍"},
|
[312] = {"312", "抹大拉的蝴蝶结", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#所有红心治疗量翻倍"},
|
||||||
[314] = {"314", "霹雳大腿", "↑ {{Heart}} +1心之容器#↓ {{Speed}} 移速-0.4#{{HealingRed}} 治疗1红心#角色摧毁接触的石头"}, -- Thunder Thighs
|
[314] = {"314", "霹雳大腿", "↑ {{Heart}} +1心之容器#↓ {{Speed}} 移速-0.4#{{HealingRed}} 治疗1红心#角色摧毁接触的石头"}, -- Thunder Thighs
|
||||||
[315] = {"315", "怪异磁铁", "角色的泪弹吸引敌人, 掉落物和饰品#泪弹落地时效果吸引更强"}, -- Strange Attractor
|
[315] = {"315", "怪异磁铁", "角色的泪弹吸引敌人, 掉落物和饰品#泪弹落地时效果吸引更强"}, -- Strange Attractor
|
||||||
[316] = {"316", "诅咒之眼", "蓄力发射5颗泪弹#{{Warning}} 蓄力未满时受伤会将角色传送至随机房间"}, -- Cursed Eye
|
[316] = {"316", "诅咒之眼", "蓄力发射5颗泪弹#{{Warning}} 蓄力未满时受伤会将角色传送至随机房间"}, -- Cursed Eye
|
||||||
[319] = {"319", "该隐的另一只眼", "向随机方向发射与角色相同效果的泪弹#{{Damage}} 造成0.75x角色伤害"}, -- Cain's Other Eye
|
[319] = {"319", "该隐的另一只眼", "向随机方向发射与角色相同效果的泪弹#{{Damage}} 造成75%角色伤害"}, -- Cain's Other Eye
|
||||||
[320] = {"320", "???唯一的朋友", "可控制的苍蝇#造成每秒15点接触伤害"}, -- ???'s Only Friend
|
[320] = {"320", "???唯一的朋友", "可控制的苍蝇#造成每秒15点接触伤害"}, -- ???'s Only Friend
|
||||||
[322] = {"322", "蒙戈宝宝", "复制其他跟班的泪弹效果#若没有跟班, 则发射普通的3.5伤害泪弹"},
|
[322] = {"322", "蒙戈宝宝", "复制其他跟班的泪弹效果#若没有跟班, 则发射普通的3.5伤害泪弹"},
|
||||||
[323] = {"323", "以撒的泪盆", "向8个方向发射泪弹#泪弹复制角色泪弹的效果, 外加5点伤害#发射泪弹时充能"},
|
[323] = {"323", "以撒的泪盆", "向8个方向发射泪弹#泪弹复制角色泪弹的效果, 外加5点伤害#发射泪弹时充能"},
|
||||||
@@ -167,7 +167,7 @@ local repCollectibles={
|
|||||||
[353] = {"353", "炸弹人", "{{Bomb}} +5炸弹#炸弹十字爆炸#↓ 角色放置的炸弹伤害x0.75"},
|
[353] = {"353", "炸弹人", "{{Bomb}} +5炸弹#炸弹十字爆炸#↓ 角色放置的炸弹伤害x0.75"},
|
||||||
[354] = {"354", "琥珀爆米花", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{Trinket}} 生成1饰品"}, -- Crack Jacks
|
[354] = {"354", "琥珀爆米花", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{Trinket}} 生成1饰品"}, -- Crack Jacks
|
||||||
[355] = {"355", "妈妈的珍珠项链", "↑ {{Range}} 射程+2.5#↑ {{Luck}} 幸运+1#{{SoulHeart}} +1魂心"}, -- Mom's Pearls
|
[355] = {"355", "妈妈的珍珠项链", "↑ {{Range}} 射程+2.5#↑ {{Luck}} 幸运+1#{{SoulHeart}} +1魂心"}, -- Mom's Pearls
|
||||||
[360] = {"360", "淫魔", "发射泪弹, 效果和属性与角色一致#{{Damage}} 造成0.75x角色伤害"}, -- Incubus
|
[360] = {"360", "淫魔", "发射泪弹, 效果和属性与角色一致#{{Damage}} 造成75%角色伤害"}, -- Incubus
|
||||||
[365] = {"365", "迷路苍蝇", "沿着房间中的墙/障碍物行进#每秒造成30点接触伤害#吸引附近敌人的仇恨"},
|
[365] = {"365", "迷路苍蝇", "沿着房间中的墙/障碍物行进#每秒造成30点接触伤害#吸引附近敌人的仇恨"},
|
||||||
[366] = {"366", "分裂炸弹", "{{Bomb}} +5炸弹#角色的炸弹会炸成4-5个小炸弹"}, -- Scatter Bombs
|
[366] = {"366", "分裂炸弹", "{{Bomb}} +5炸弹#角色的炸弹会炸成4-5个小炸弹"}, -- Scatter Bombs
|
||||||
[367] = {"367", "粘性炸弹", "{{Bomb}} +5炸弹#{{Slow}} 角色的炸弹会粘在敌人身上并留下减速水迹#用炸弹击杀敌人会生成蓝蜘蛛"},
|
[367] = {"367", "粘性炸弹", "{{Bomb}} +5炸弹#{{Slow}} 角色的炸弹会粘在敌人身上并留下减速水迹#用炸弹击杀敌人会生成蓝蜘蛛"},
|
||||||
@@ -185,7 +185,7 @@ local repCollectibles={
|
|||||||
[391] = {"391", "背叛", "敌人弹幕会击中其他敌人, 并引起内讧"},
|
[391] = {"391", "背叛", "敌人弹幕会击中其他敌人, 并引起内讧"},
|
||||||
[393] = {"393", "蛇蝎之吻", "{{Poison}} 15%概率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 因接触而中毒的敌人死亡时, 20%概率掉落黑心"}, -- Serpent`s Kiss
|
[393] = {"393", "蛇蝎之吻", "{{Poison}} 15%概率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 因接触而中毒的敌人死亡时, 20%概率掉落黑心"}, -- Serpent`s Kiss
|
||||||
[394] = {"394", "十字准星", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+3#角色自动向地上的可控红色标记发射泪弹#跟班也向标记发射#按掉落键({{ButtonRT}})停止发射并重置标记位置"}, -- Marked
|
[394] = {"394", "十字准星", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+3#角色自动向地上的可控红色标记发射泪弹#跟班也向标记发射#按掉落键({{ButtonRT}})停止发射并重置标记位置"}, -- Marked
|
||||||
[395] = {"395", "科技X", "{{Chargeable}} 角色的泪弹由可蓄力的激光环取代#激光环尺寸和伤害随蓄力时间增加, 最多增加至1x"}, -- Tech X
|
[395] = {"395", "科技X", "{{Chargeable}} 角色的泪弹由可蓄力的激光环取代#激光环尺寸和伤害随蓄力时间增加, 最多增加至100%角色伤害"}, -- Tech X
|
||||||
[397] = {"397", "牵引光束", "↑ {{Tears}} 射速修正+1#↑ {{Range}} 射程+2.5#↑ {{Shotspeed}} 弹速+0.16#角色的泪弹受角色面前的光束指引"}, -- Tractor Beam
|
[397] = {"397", "牵引光束", "↑ {{Tears}} 射速修正+1#↑ {{Range}} 射程+2.5#↑ {{Shotspeed}} 弹速+0.16#角色的泪弹受角色面前的光束指引"}, -- Tractor Beam
|
||||||
[399] = {"399", "虚空之喉", "{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生黑硫磺火圈#黑圈在2秒内造成30x角色伤害"}, -- Maw of the Void
|
[399] = {"399", "虚空之喉", "{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生黑硫磺火圈#黑圈在2秒内造成30x角色伤害"}, -- Maw of the Void
|
||||||
[401] = {"401", "爆炸物", "25%概率发射粘性泪弹#粘住的泪弹会变大并在几秒后爆炸, 造成1x角色伤害+60的伤害"}, -- Explosivo
|
[401] = {"401", "爆炸物", "25%概率发射粘性泪弹#粘住的泪弹会变大并在几秒后爆炸, 造成1x角色伤害+60的伤害"}, -- Explosivo
|
||||||
@@ -394,7 +394,7 @@ local repCollectibles={
|
|||||||
[695] = {"695", "嗜血腥风", "受伤时, 在本层获得:#↑ {{Speed}} 移速提升#↑ {{Tears}} 射速提升#最多移速+1.02, 射速修正+3"}, -- Bloody Gust
|
[695] = {"695", "嗜血腥风", "受伤时, 在本层获得:#↑ {{Speed}} 移速提升#↑ {{Tears}} 射速提升#最多移速+1.02, 射速修正+3"}, -- Bloody Gust
|
||||||
[696] = {"696", "救恩", "角色周围环绕光环#站在光环中过久的敌人受到十字光柱攻击#受伤时, 在本层中提升光环的大小"}, -- Salvation
|
[696] = {"696", "救恩", "角色周围环绕光环#站在光环中过久的敌人受到十字光柱攻击#受伤时, 在本层中提升光环的大小"}, -- Salvation
|
||||||
[697] = {"697", "消失的胞胎", "进入头目房时, 生成头目的复制体#击败复制体可额外生成1个道具#复制体更慢, 血量只有75%"}, -- Vanishing Twin
|
[697] = {"697", "消失的胞胎", "进入头目房时, 生成头目的复制体#击败复制体可额外生成1个道具#复制体更慢, 血量只有75%"}, -- Vanishing Twin
|
||||||
[698] = {"698", "作孽双子", "发射与角色相同属性和效果泪弹的2个跟班#{{Damage}} 造成0.375x角色伤害"}, -- Twisted Pair
|
[698] = {"698", "作孽双子", "发射与角色相同属性和效果泪弹的2个跟班#{{Damage}} 每个跟班造成37.5%角色伤害"}, -- Twisted Pair
|
||||||
[699] = {"699", "阿撒泻勒之怒", "{{Collectible118}} 清理4个房间后, 进入新房间时, 发射大型硫磺火激光"}, -- Azazel's Rage
|
[699] = {"699", "阿撒泻勒之怒", "{{Collectible118}} 清理4个房间后, 进入新房间时, 发射大型硫磺火激光"}, -- Azazel's Rage
|
||||||
[700] = {"700", "回声室", "使用{{Rune}}符文/{{Card}}卡牌/{{Pill}}胶囊时, 也使用在拾起回声室之后使用的最近3个符文/卡牌/胶囊"}, -- Echo Chamber
|
[700] = {"700", "回声室", "使用{{Rune}}符文/{{Card}}卡牌/{{Pill}}胶囊时, 也使用在拾起回声室之后使用的最近3个符文/卡牌/胶囊"}, -- Echo Chamber
|
||||||
[701] = {"701", "以撒的坟墓", "每层开始时生成1{{DirtyChest}}旧箱子#旧箱子需要1钥匙打开, 含有{{SoulHeart}}魂心/{{Trinket}}饰品/{{AngelRoom}}天使房道具/妈妈, 爸爸相关的道具"}, -- Isaac's Tomb
|
[701] = {"701", "以撒的坟墓", "每层开始时生成1{{DirtyChest}}旧箱子#旧箱子需要1钥匙打开, 含有{{SoulHeart}}魂心/{{Trinket}}饰品/{{AngelRoom}}天使房道具/妈妈, 爸爸相关的道具"}, -- Isaac's Tomb
|
||||||
@@ -424,7 +424,7 @@ local repCollectibles={
|
|||||||
[725] = {"725", "大肠激躁症", "造成足够伤害使角色闪红色#闪红时松开发射键, 触发其一:#投掷1个随机大便#产生增益水迹#放毒屁#生成5个激活的炸弹"}, -- IBS
|
[725] = {"725", "大肠激躁症", "造成足够伤害使角色闪红色#闪红时松开发射键, 触发其一:#投掷1个随机大便#产生增益水迹#放毒屁#生成5个激活的炸弹"}, -- IBS
|
||||||
[726] = {"726", "咯血症", "双击发射键使角色咯血#咯血造成1.5x角色伤害#1秒冷却#{{BrimstoneCurse}} 硫磺火激光对受影响的敌人造成额外伤害"}, -- Hemoptysis
|
[726] = {"726", "咯血症", "双击发射键使角色咯血#咯血造成1.5x角色伤害#1秒冷却#{{BrimstoneCurse}} 硫磺火激光对受影响的敌人造成额外伤害"}, -- Hemoptysis
|
||||||
[727] = {"727", "幽灵炸弹", "{{Bomb}} +5炸弹#爆炸时生成幽灵追击敌人#幽灵每秒造成2x角色伤害, 并在10秒后爆炸"}, -- Ghost Bombs
|
[727] = {"727", "幽灵炸弹", "{{Bomb}} +5炸弹#爆炸时生成幽灵追击敌人#幽灵每秒造成2x角色伤害, 并在10秒后爆炸"}, -- Ghost Bombs
|
||||||
[728] = {"728", "格罗", "在当前房间中, 角色会迸出恶魔跟班#恶魔向最近的敌人发射, 模仿角色属性和泪弹效果#{{Damage}} 其泪弹造成0.75x角色伤害"}, -- Gello
|
[728] = {"728", "格罗", "在当前房间中, 角色会迸出恶魔跟班#恶魔向最近的敌人发射, 模仿角色属性和泪弹效果#{{Damage}} 其泪弹造成75%角色伤害"}, -- Gello
|
||||||
[729] = {"729", "飞头攻击", "向一方向投掷角色的头#头造成接触伤害, 在落点发射泪弹#再次使用或接触时, 将头收回"}, -- Decap Attack
|
[729] = {"729", "飞头攻击", "向一方向投掷角色的头#头造成接触伤害, 在落点发射泪弹#再次使用或接触时, 将头收回"}, -- Decap Attack
|
||||||
[730] = {"730", "玻璃眼", "↑ {{Damage}} 伤害+0.75#↑ {{Luck}} 幸运+1"}, -- Glass Eye
|
[730] = {"730", "玻璃眼", "↑ {{Damage}} 伤害+0.75#↑ {{Luck}} 幸运+1"}, -- Glass Eye
|
||||||
[731] = {"731", "麦粒肿", "↑ {{Damage}} 右眼伤害修正x1.28#↑ {{Range}} 右眼射程+6.5#↓ {{Shotspeed}} 右眼弹速-0.3"}, -- Stye
|
[731] = {"731", "麦粒肿", "↑ {{Damage}} 右眼伤害修正x1.28#↑ {{Range}} 右眼射程+6.5#↓ {{Shotspeed}} 右眼弹速-0.3"}, -- Stye
|
||||||
@@ -819,14 +819,14 @@ local repBFFSSynergies = {
|
|||||||
["5.100.274"] = {150, 300}, -- Best Bud
|
["5.100.274"] = {150, 300}, -- Best Bud
|
||||||
["5.100.275"] = {24, 48}, -- Lil Brimstone
|
["5.100.275"] = {24, 48}, -- Lil Brimstone
|
||||||
["5.100.276"] = "向随机方向额外发射泪弹, 留下更大的水迹", -- Isaac's Heart
|
["5.100.276"] = "向随机方向额外发射泪弹, 留下更大的水迹", -- Isaac's Heart
|
||||||
["5.100.319"] = {0.75, 1.5}, -- Cain's Other Eye
|
["5.100.319"] = {75, 150}, -- Cain's Other Eye
|
||||||
["5.100.320"] = {15, 30}, -- ???'s Only Friend
|
["5.100.320"] = {15, 30}, -- ???'s Only Friend
|
||||||
["5.100.322"] = {3.5, 7}, -- Mongo Baby
|
["5.100.322"] = {3.5, 7}, -- Mongo Baby
|
||||||
["5.100.360"] = {0.75, 1.5, 1, 2}, -- Incubus (+ Lilith exception)
|
["5.100.360"] = {75, 150, 100, 200}, -- Incubus (+ Lilith exception)
|
||||||
["5.100.365"] = {30, 60}, -- Lost Fly
|
["5.100.365"] = {30, 60}, -- Lost Fly
|
||||||
["5.100.384"] = {"5-20", "10-40"}, -- Lil Gurdy
|
["5.100.384"] = {"5-20", "10-40"}, -- Lil Gurdy
|
||||||
["5.100.389"] = {"7-8", "6"}, -- Rune Bag
|
["5.100.389"] = {"7-8", "6"}, -- Rune Bag
|
||||||
["5.100.467"] = {0.1, 0.2}, -- Finger!
|
["5.100.467"] = {10, 20}, -- Finger!
|
||||||
["5.100.468"] = {75, 150}, -- Shade
|
["5.100.468"] = {75, 150}, -- Shade
|
||||||
["5.100.491"] = {"7", "6"}, -- Acid Baby
|
["5.100.491"] = {"7", "6"}, -- Acid Baby
|
||||||
["5.100.500"] = {"7-8", "6"}, -- Sack of Sacks
|
["5.100.500"] = {"7-8", "6"}, -- Sack of Sacks
|
||||||
@@ -858,12 +858,12 @@ local repBFFSSynergies = {
|
|||||||
["5.100.681"] = "伤害翻倍", -- Lil Portal
|
["5.100.681"] = "伤害翻倍", -- Lil Portal
|
||||||
["5.100.682"] = {8, 16}, -- Worm Friend
|
["5.100.682"] = {8, 16}, -- Worm Friend
|
||||||
["5.100.685"] = "魂火射速和接触伤害翻倍", -- Jar of Wisps
|
["5.100.685"] = "魂火射速和接触伤害翻倍", -- Jar of Wisps
|
||||||
["5.100.698"] = {0.375, 0.75}, -- Twisted Pair
|
["5.100.698"] = {37.5, 75}, -- Twisted Pair
|
||||||
["5.100.702"] = "魂火射速和接触伤害翻倍", -- Vengeful Spirit
|
["5.100.702"] = "魂火射速和接触伤害翻倍", -- Vengeful Spirit
|
||||||
["5.100.706"] = "蝗虫伤害提升至1.25x", -- Abyss
|
["5.100.706"] = "蝗虫伤害提升25%", -- Abyss
|
||||||
["5.100.712"] = "环绕物接触伤害翻倍", -- Lemegeton
|
["5.100.712"] = "环绕物接触伤害翻倍", -- Lemegeton
|
||||||
["5.100.713"] = "血团伤害翻倍", -- Sumptorium
|
["5.100.713"] = "血团伤害翻倍", -- Sumptorium
|
||||||
["5.100.728"] = {0.75, 1.5, 1, 2}, -- Gello (+ Lilith exception)
|
["5.100.728"] = {75, 150, 100, 200}, -- Gello (+ Lilith exception)
|
||||||
|
|
||||||
["5.300.96"] = "魂火射速和接触伤害翻倍", -- Soul of Bethany
|
["5.300.96"] = "魂火射速和接触伤害翻倍", -- Soul of Bethany
|
||||||
["5.350.142"] = "魂火射速和接触伤害翻倍", -- Beth's Faith
|
["5.350.142"] = "魂火射速和接触伤害翻倍", -- Beth's Faith
|
||||||
@@ -952,11 +952,11 @@ local repTrinkets={
|
|||||||
[173] = {"173", "你的灵魂", "{{DevilRoom}} 允许免费进行一次恶魔交易#{{Warning}} 免费交易也会影响天使房概率"}, -- Your Soul
|
[173] = {"173", "你的灵魂", "{{DevilRoom}} 允许免费进行一次恶魔交易#{{Warning}} 免费交易也会影响天使房概率"}, -- Your Soul
|
||||||
[174] = {"174", "数字冰箱贴", "{{DevilChance}} 恶魔房概率+10%#防止恶魔房中出现坎卜斯#恶魔房变为特殊房间布局, 有更多的交易, 黑心和敌人"}, -- Number Magnet
|
[174] = {"174", "数字冰箱贴", "{{DevilChance}} 恶魔房概率+10%#防止恶魔房中出现坎卜斯#恶魔房变为特殊房间布局, 有更多的交易, 黑心和敌人"}, -- Number Magnet
|
||||||
[175] = {"175", "奇怪的钥匙", "无论时间, 打开死寂的门#使用{{Collectible297}}潘多拉的盒子时, 从随机道具池生成6个道具"}, -- Strange Key
|
[175] = {"175", "奇怪的钥匙", "无论时间, 打开死寂的门#使用{{Collectible297}}潘多拉的盒子时, 从随机道具池生成6个道具"}, -- Strange Key
|
||||||
[176] = {"176", "小血团", "生成1个血块跟班, 模仿角色的行动#复制角色的属性和泪弹效果, 造成0.35x角色伤害#每个房间重生"}, -- Lil Clot
|
[176] = {"176", "小血团", "生成1个血块跟班, 模仿角色的行动#复制角色的属性和泪弹效果, 造成35%角色伤害#每个房间重生"}, -- Lil Clot
|
||||||
[177] = {"177", "纹身贴", "{{Chest}} 清理{{ChallengeRoom}}挑战房后, 生成1箱子#清理{{BossRushRoom}}头目挑战房, 生成1道具"}, -- Temporary Tattoo
|
[177] = {"177", "纹身贴", "{{Chest}} 清理{{ChallengeRoom}}挑战房后, 生成1箱子#清理{{BossRushRoom}}头目挑战房, 生成1道具"}, -- Temporary Tattoo
|
||||||
[178] = {"178", "被吞下的M80鞭炮", "受伤时角色有50%概率爆炸#不会摧毁交互中的献血机或忏悔室, 但会生成摧毁时的掉落物"}, -- Swallowed M80
|
[178] = {"178", "被吞下的M80鞭炮", "受伤时角色有50%概率爆炸#不会摧毁交互中的献血机或忏悔室, 但会生成摧毁时的掉落物"}, -- Swallowed M80
|
||||||
[179] = {"179", "赛车遥控器", "跟班模仿角色的移动#按住掉落键({{ButtonRT}})使跟班留在原地"}, -- RC Remote
|
[179] = {"179", "赛车遥控器", "跟班模仿角色的移动#按住掉落键({{ButtonRT}})使跟班留在原地"}, -- RC Remote
|
||||||
[180] = {"180", "复得游魂", "精确跟随角色移动, 发射灵体泪弹#复制角色的属性和泪弹效果, 造成0.5x角色伤害#使用角色使用的大多数主动道具#复得游魂受伤即死#每层重生"}, -- Found Soul
|
[180] = {"180", "复得游魂", "精确跟随角色移动, 发射灵体泪弹#复制角色的属性和泪弹效果, 造成50%角色伤害#使用角色使用的大多数主动道具#复得游魂受伤即死#每层重生"}, -- Found Soul
|
||||||
[181] = {"181", "扩展电路板", "使用主动道具时, 额外触发随机1-2充能的主动道具"}, -- Expansion Pack
|
[181] = {"181", "扩展电路板", "使用主动道具时, 额外触发随机1-2充能的主动道具"}, -- Expansion Pack
|
||||||
[182] = {"182", "伯大尼的精华", "进入{{AngelRoom}}天使房时, 生成5魂火#向乞丐捐钱时, 25%概率生成1魂火"}, -- Beth's Essence
|
[182] = {"182", "伯大尼的精华", "进入{{AngelRoom}}天使房时, 生成5魂火#向乞丐捐钱时, 25%概率生成1魂火"}, -- Beth's Essence
|
||||||
[183] = {"183", "双胞胎", "每个房间有50%概率复制1个跟班#若角色没有跟班, 则获得{{Collectible8}}波比兄弟或{{Collectible67}}玛姬姐妹"}, -- The Twins
|
[183] = {"183", "双胞胎", "每个房间有50%概率复制1个跟班#若角色没有跟班, 则获得{{Collectible8}}波比兄弟或{{Collectible67}}玛姬姐妹"}, -- The Twins
|
||||||
@@ -1008,6 +1008,10 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
|
|||||||
[88] = { "阻止品质{{Quality0}}道具生成" },
|
[88] = { "阻止品质{{Quality0}}道具生成" },
|
||||||
-- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?)
|
-- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?)
|
||||||
[159] = { "{{GoldenChest}} 所有新生成的箱子(除了旧箱子和巨型箱子)由金箱子取代#{{GoldenChest}} 金箱子可能含有额外的卡牌/胶囊/饰品" },
|
[159] = { "{{GoldenChest}} 所有新生成的箱子(除了旧箱子和巨型箱子)由金箱子取代#{{GoldenChest}} 金箱子可能含有额外的卡牌/胶囊/饰品" },
|
||||||
|
-- Lucky Sack
|
||||||
|
[160] = {1, 2, 3},
|
||||||
|
-- Lil Clot
|
||||||
|
[176] = {1, 2, 3},
|
||||||
-- The Twins
|
-- The Twins
|
||||||
[183] = { "可复制/获得2个跟班", "可复制/获得2个跟班", "可复制/获得3个跟班" },
|
[183] = { "可复制/获得2个跟班", "可复制/获得2个跟班", "可复制/获得3个跟班" },
|
||||||
}
|
}
|
||||||
@@ -1406,7 +1410,7 @@ EID.descriptions[languageCode].poopSpells = {
|
|||||||
|
|
||||||
EID.descriptions[languageCode].itemPoolFor = "道具池:"
|
EID.descriptions[languageCode].itemPoolFor = "道具池:"
|
||||||
EID.descriptions[languageCode].itemPoolNames = {
|
EID.descriptions[languageCode].itemPoolNames = {
|
||||||
[0] = "宝箱房", "商店", "头目房", "恶魔房", "天使房", "隐藏房", "图书馆", "赌博乞丐", "金箱子", "红箱子", "乞丐", "恶魔乞丐", "诅咒房", "钥匙大师", "电池乞丐", "妈妈的箱子", "贪婪宝箱房", "贪婪头目房", "贪婪商店", "贪婪恶魔房", "贪婪天使房", "贪婪诅咒房", "贪婪隐藏房", "娃娃机", "究极隐藏房", "炸弹乞丐", "星象房", "旧箱子", "宝宝商店", "木箱子", "腐烂乞丐",
|
[0] = "宝箱房", "商店", "头目房", "恶魔房", "天使房", "隐藏房", "图书馆", "赌博乞丐", "金箱子", "红箱子", "乞丐", "恶魔乞丐", "诅咒房", "钥匙大师", "电池乞丐", "妈妈的箱子", "贪婪宝箱房", "贪婪头目房", "贪婪商店", "贪婪恶魔房", "贪婪天使房", "贪婪诅咒房", "贪婪隐藏房", "夹娃娃机", "究极隐藏房", "炸弹乞丐", "星象房", "旧箱子", "宝宝商店", "木箱子", "腐烂乞丐",
|
||||||
}
|
}
|
||||||
|
|
||||||
EID.descriptions[languageCode].VoidShopText = "若在举起道具时吸收, 则获得:"
|
EID.descriptions[languageCode].VoidShopText = "若在举起道具时吸收, 则获得:"
|
||||||
|
|||||||
@@ -913,7 +913,7 @@ EID.GoldenTrinketData = {
|
|||||||
[154] = {t={50}, mult=2}, -- Dice Bag
|
[154] = {t={50}, mult=2}, -- Dice Bag
|
||||||
[156] = {t={1,1}}, -- Mother's Kiss
|
[156] = {t={1,1}}, -- Mother's Kiss
|
||||||
[159] = {goldenOnly = true, fullReplace = true, mult=1}, -- Gilded Key (Golden = no +1 key; probably a bug)
|
[159] = {goldenOnly = true, fullReplace = true, mult=1}, -- Gilded Key (Golden = no +1 key; probably a bug)
|
||||||
[160] = 1, -- Lucky Sack
|
[160] = {findReplace = true}, -- Lucky Sack
|
||||||
[162] = {t={33}, mults={1.515151, 3.03131}}, -- Azazel's Stump (33/50/100)
|
[162] = {t={33}, mults={1.515151, 3.03131}}, -- Azazel's Stump (33/50/100)
|
||||||
[163] = 1, -- Dingle Berry
|
[163] = 1, -- Dingle Berry
|
||||||
[164] = 1, -- Ring Cap
|
[164] = 1, -- Ring Cap
|
||||||
@@ -922,7 +922,7 @@ EID.GoldenTrinketData = {
|
|||||||
[168] = 1, -- Hollow Heart
|
[168] = 1, -- Hollow Heart
|
||||||
[169] = {t={1}, goldenOnly = true, mult = 2}, -- Kid's Drawing
|
[169] = {t={1}, goldenOnly = true, mult = 2}, -- Kid's Drawing
|
||||||
[170] = {t={33}, mults={1.5,3}}, -- Crystal Key
|
[170] = {t={33}, mults={1.5,3}}, -- Crystal Key
|
||||||
[176] = 1, -- Lil Clot
|
[176] = {findReplace = true}, -- Lil Clot
|
||||||
[178] = {t={50},mult=2}, -- Swallowed M80
|
[178] = {t={50},mult=2}, -- Swallowed M80
|
||||||
[183] = {append = true}, -- The Twins (effect chance rolls multiple times)
|
[183] = {append = true}, -- The Twins (effect chance rolls multiple times)
|
||||||
[185] = 17, -- Cricket Leg (17%, 1 in 6)
|
[185] = 17, -- Cricket Leg (17%, 1 in 6)
|
||||||
|
|||||||
Reference in new issue
Block a user