diff --git a/descriptions/ab+/zh_cn.lua b/descriptions/ab+/zh_cn.lua index de3a207f..c4860314 100644 --- a/descriptions/ab+/zh_cn.lua +++ b/descriptions/ab+/zh_cn.lua @@ -196,7 +196,7 @@ EID.descriptions[languageCode].collectibles={ {"172", "献祭匕首", "环绕的刀#阻挡敌人弹幕#每秒造成225接触伤害"}, {"173", "主教冠", "{{SoulHeart}} 找到魂心的几率更高"}, {"174", "彩虹宝宝", "发射随机眼泪的跟班#每次射击造成3-5伤害"}, - {"175", "老爸的钥匙", "打开所在房间除所有的门,包括{{SecretRoom}}{{SuperSecretRoom}}隐藏房、{{ChallengeRoom}}{{BossRushRoom}}挑战房和{{MegaSatanSmall}}超级撒旦的门"}, + {"175", "老爸的钥匙", "打开所在房间除所有的门,包括{{SecretRoom}}{{SuperSecretRoom}}隐藏房,{{ChallengeRoom}}{{BossRushRoom}}挑战房和{{MegaSatanSmall}}超级撒旦的门"}, {"176", "干细胞", "↑ +1心之容器#↑ {{Shotspeed}} +0.16弹速"}, {"177", "便携式老虎机", "便携式赌博机"}, {"178", "圣水", "受伤时留下一滩水迹#每秒造成24接触伤害"}, @@ -299,7 +299,7 @@ EID.descriptions[languageCode].collectibles={ {"275", "硫磺火宝宝", "{{Collectible118}} 发射硫磺火激光的跟班#射击每秒造成31.5伤害"}, {"276", "以撒的心脏", "让自身无敌#!!! 心脏跟班受伤时角色也受伤"}, {"277", "小幽灵", "友好的幽灵跟班#每秒造成4接触伤害"}, - {"278", "黑暗乞丐", "{{Heart}} 收集地板上的红心#每收集1.5个红心,生成一个魂心、黑心或蓝蜘蛛"}, + {"278", "黑暗乞丐", "{{Heart}} 收集地板上的红心#每收集1.5个红心,生成一个魂心,黑心或蓝蜘蛛"}, {"279", "大粉丝", "又大又胖的环绕物#每秒造成30接触伤害"}, {"280", "长腿蛛妹妹", "在有敌人的房间里随机生成蓝蜘蛛#最多5只"}, {"281", "受气包", "诱饵跟班#敌人有时会以他作为目标"}, @@ -433,8 +433,8 @@ EID.descriptions[languageCode].collectibles={ {"409", "空容器", "{{BlackHeart}} +2黑心#当角色没有红心时:#获得飞行#在有敌人的房间内每40秒产生一个持续10秒的护盾"}, {"410", "邪恶之眼", "3.33%几率发射眼睛,缓慢移动并发射与角色方向一致的眼泪"}, {"411", "血嗜", "↑ {{Damage}} 所在房间内每杀死1个敌人+0.5伤害#最多杀10个敌人+5伤害"}, - {"412", "恶魔受胎", "受到第15、30、60、90次伤害后,角色永久获得1个恶魔跟班#包括黑暗乞丐,恶魔宝宝,水蛭,小硫磺火,魅魔,夜魔#最多产生4个跟班"}, - {"413", "圣灵受胎", "捡起第15、30、60、90、120次心后,角色永久获得1个天使跟班并生成一个{{SoulHeart}}魂心#包括圣水,守护天使,誓约守护者,圣物,炽天使#最多产生5个跟班"}, + {"412", "恶魔受胎", "受到第15,30,60,90次伤害后,角色永久获得1个恶魔跟班#包括黑暗乞丐,恶魔宝宝,水蛭,小硫磺火,魅魔,夜魔#最多产生4个跟班"}, + {"413", "圣灵受胎", "捡起第15,30,60,90,120次心后,角色永久获得1个天使跟班并生成一个{{SoulHeart}}魂心#包括圣水,守护天使,誓约守护者,圣物,炽天使#最多产生5个跟班"}, {"414", "更多选择", "{{TreasureRoom}}道具房生成2个道具#只能选1个"}, {"415", "光明之冠", "{{SoulHeart}} +2魂心#如果没有不满的心之容器:#↑ {{Damage}} +100%伤害#↑ {{Range}} +5.25射程#↑ +0.5眼泪高度#↓ {{Shotspeed}} -0.3弹速#受伤后,在所在房间内无论心之容器是否是满的,效果消失"}, {"416", "深口袋", "能携带2个卡牌/胶囊/符文"}, @@ -585,57 +585,57 @@ EID.descriptions[languageCode].trinkets={ {"5", "紫心奖章", "出现精英怪的几率翻倍#挑战房是{{BossRushRoom}}Boss挑战房的几率更高"}, {"6", "断掉的磁铁", "吸引硬币"}, {"7", "念珠段", "增加{{AngelRoom}}天使房几率50%#在{{Shop}}商店和{{Library}}图书馆出现{{Collectible33}}圣经的几率更高"}, - {"8", "游戏卡带", "受伤时5%几率触发掌上游戏机效果"}, + {"8", "游戏卡带", "{{Collectible93}} 受伤时5%几率触发掌上游戏机效果"}, {"9", "搏动虫", "脉动眼泪#影响眼泪命中区域"}, {"10", "扭扭虫", "眼泪波形前进#↑ {{Tears}} +0.3射速"}, {"11", "环形虫", "眼泪高速螺旋前进"}, {"12", "扁形虫", "眼泪宽50%#提高击退力"}, - {"13", "商店积分", "1个商店物品免费"}, + {"13", "商店积分", "{{Shop}}1个商店物品免费"}, {"14", "老茧", "不再受到水迹和刺的伤害"}, - {"15", "幸运石", "摧毁岩石掉落硬币"}, + {"15", "幸运石", "{{Coin}} 摧毁岩石掉落硬币"}, {"16", "老妈的脚趾甲", "每60秒妈腿会践踏敌人#!!! 如果没有敌人会践踏角色"}, - {"17", "黑色口红", "+1%黑心几率"}, -- base chance is 0.5% - {"18", "圣经小册", "+3%永恒之心几率"}, -- base chance is 1.667% + {"17", "黑色口红", "{{BlackHeart}} +1%黑心几率"}, -- base chance is 0.5% + {"18", "圣经小册", "{{EternalHeart}} +3%永恒之心几率"}, -- base chance is 1.667% {"19", "回形针", "不用钥匙就能开箱子"}, - {"20", "猴爪", "受伤后血量不多于半心则生成1黑心#!!! 只能用3次"}, + {"20", "猴爪", "{{BlackHeart}} 受伤后血量不多于半心则生成1黑心#!!! 只能用3次"}, {"21", "神秘纸片", "随机模仿:#{{Blank}} {{Collectible327}}全家福#{{Blank}} {{Collectible328}}底片#{{Blank}} {{Trinket48}}遗失书页#{{Blank}} {{Trinket23}}寻人启事"}, - {"22", "恶魔的尾巴", "心掉落物有80%几率被钥匙取代#心掉落物变为黑心"}, - {"23", "寻人启事", "在{{SacrificeRoom}}献祭房死亡则以游魂重生#如果解锁过,在献祭房之外也会以他重生"}, - {"24", "屁股硬币", "便便产生硬币的几率+20%#捡起硬币时放屁#屁只会击退敌人"}, + {"22", "恶魔的尾巴", "{{Heart}} 心掉落物有80%几率被钥匙取代#{{BlackHeart}} 心掉落物变为黑心"}, + {"23", "寻人启事", "{{Player10}} 死亡后会以游魂重生 #如果未解锁游魂,在持有该饰品的情况下于{{SacrificeRoom}}献祭房中死亡可以解锁游魂"}, + {"24", "屁股硬币", "{{Coin}} 便便产生硬币的几率+20%#捡起硬币时放屁#屁只会击退敌人"}, {"25", "神秘糖果", "每30秒放屁或生成便便"}, {"26", "钩形虫", "眼泪直角前进#↑ {{Range}} +10射程"}, {"27", "鞭形虫", "↑ {{Shotspeed}} +0.5弹速"}, - {"28", "碎安卡十字", "22%几率以小蓝人重生"}, + {"28", "碎安卡十字", "{{Player4}} 22%几率以小蓝人重生"}, {"29", "鱼头", "受伤时生成蓝苍蝇"}, {"30", "角膜炎", "10%几率发射有毒眼泪"}, - {"31", "图钉", "10%几率发射穿透幽灵眼泪"}, + {"31", "图钉", "{{Poison}} 10%几率发射穿透幽灵眼泪"}, {"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果#可能在地图上显示特殊房间"}, - {"33", "脐带", "当降至半心时,获得小史蒂文"}, - {"34", "小孩的心脏", "10%几率房间清理奖励为1随机心#几率在箱子,宝藏岩石,炸毁的机器中额外出现心"}, + {"33", "脐带", "当受伤至半心时,在本房间获得#{{Collectible100}}小史蒂文"}, + {"34", "小孩的心脏", "{{Heart}} 10%几率房间清理奖励为1随机心#几率在箱子,宝藏岩石,炸毁的机器中额外出现心"}, {"35", "弯羊角", "↑ {{Damage}} +2伤害"}, - {"36", "生锈的钥匙", "10%几率房间清理奖励为1钥匙#几率在箱子,宝藏岩石,炸毁的机器中额外出现钥匙"}, + {"36", "生锈的钥匙", "{{Key}} 10%几率房间清理奖励为1钥匙#几率在箱子,宝藏岩石,炸毁的机器中额外出现钥匙"}, {"37", "山羊蹄", "↑ {{Speed}} +0.15移速"}, - {"38", "老妈的珍珠", "+10%魂心,黑心,骨心几率"}, -- base chance is 10% + {"38", "老妈的珍珠", "+10%随机心掉落为{{SoulHeart}} 魂心,{{BlackHeart}} 黑心,{{EmptyBoneHeart}} 骨心的几率"}, -- base chance is 10% {"39", "癌症", "↑ -2眼泪延迟"}, {"40", "红补丁", "↑ {{Damage}} 受伤时20%几率+1.8伤害#{{LuckSmall}} 运气8:100%几率#离开房间后重置"}, - {"41", "火柴棍", "10%几率房间清理奖励为1炸弹#几率在箱子,宝藏岩石,炸毁的机器中额外出现炸弹#!!! 能够移除\"血虱\""}, + {"41", "火柴棍", "{{Bomb}} 10%几率房间清理奖励为1炸弹#几率在箱子,宝藏岩石,炸毁的机器中额外出现炸弹#!!! {{Trinket53}}能够移除\"血虱\""}, {"42", "幸运脚趾", "↑ {{LuckSmall}} +1运气#+8%房间清理奖励几率#在箱子,宝藏岩石,炸毁的机器中有额外掉落物"}, {"43", "诅咒的头骨", "受伤至不多于半心时, 传送至随机房间"}, - {"44", "保险瓶盖", "10%几率房间清理奖励为1胶囊#几率在箱子,宝藏岩石,炸毁的机器中额外出现胶囊"}, - {"45", "黑桃A", "10%几率房间清理奖励为1卡牌#几率在箱子,宝藏岩石,炸毁的机器中额外出现卡牌"}, - {"46", "以撒的叉子", "清理房间后几率治疗半红心"}, + {"44", "保险瓶盖", "{{Pill}} 10%几率房间清理奖励为1胶囊#{{Pill}} 几率在箱子,宝藏岩石,炸毁的机器中额外出现胶囊"}, + {"45", "黑桃A", "{{Card}} 10%几率房间清理奖励为1卡牌#{{Card}} 几率在箱子,宝藏岩石,炸毁的机器中额外出现卡牌"}, + {"46", "以撒的叉子", "{{HalfHeart}} 清理房间后几率治疗半红心"}, {"47", "", "<道具不存在>"}, {"48", "遗失的书页", "受伤时有5%几率对房间内所有敌人造成40伤害"}, - {"49", "染血硬币", "捡起硬币时有50%几率掉落半红心"}, - {"50", "焦灼硬币", "捡起硬币时有50%几率掉落炸弹"}, - {"51", "扁平硬币", "捡起硬币时有50%几率掉落钥匙"}, - {"52", "假币", "捡起硬币时有50%几率再获得1硬币"}, + {"49", "染血硬币", "{{HalfHeart}} 捡起硬币时有50%几率掉落半红心"}, + {"50", "焦灼硬币", "{{Bomb}} 捡起硬币时有50%几率掉落炸弹"}, + {"51", "扁平硬币", "{{Key}} 捡起硬币时有50%几率掉落钥匙"}, + {"52", "假币", "{{Coin}} 捡起硬币时有50%几率再获得1硬币"}, {"53", "血虱", "-15%Boss血量#进入{{BossRoom}}Boss房时治疗1红心#!!! 捡起后无法被其他饰品替换#只能被{{Trinket41}}火柴棒移除或吞下"}, {"54", "以撒的头", "发射穿透眼泪的跟班#每次射击造成3.5伤害"}, - {"55", "抹大拉的信仰", "每层一开始获得1永恒之心"}, - {"56", "犹大的舌头", "降低恶魔房交易2心价格为1心"}, + {"55", "抹大拉的信仰", "{{EternalHeart}}每层一开始获得1永恒之心"}, + {"56", "犹大的舌头", "{{DevilRoom}} 降低恶魔房交易2心价格为1心"}, {"57", "???的灵魂", "在房间内四处漂浮的跟班#发射方向与角色相同#每次射击造成3.5伤害"}, - {"58", "参孙的发髻", "{{Damage}} 杀死敌人时有1/15几率+0.5伤害#{{LuckSmall}} 运气10:100%几率#离开房间后重置"}, + {"58", "参孙的发髻", "↑ {{Damage}} 杀死敌人时有1/15几率+0.5伤害#{{LuckSmall}} 运气10:100%几率#离开房间后重置"}, {"59", "该隐的眼睛", "25%几率揭示新一层的地图图标#{{LuckSmall}} 运气3:100%几率"}, {"60", "夏娃的鸟爪", "杀死敌人时有5%几率生成{{Collectible117}}死鸟#{{LuckSmall}} 运气8:100%几率"}, {"61", "左断手", "将所有箱子变成红箱子"}, @@ -644,14 +644,14 @@ EID.descriptions[languageCode].trinkets={ {"64", "彩虹虫", "每3秒施加随机蠕虫效果"}, {"65", "长条虫", "↑ {{Range}} 射程翻倍#-50%眼泪高度"}, {"66", "懒散虫", "↓ {{Shotspeed}} -0.4弹速#↑ {{Range}} +4射程"}, - {"67", "碎裂六面骰", "受伤时有50%几率触发随机骰子效果"}, + {"67", "碎裂六面骰", "受伤时有50%几率触发以下一种骰子效果#{{Blank}} {{Collectible105}} D6#{{Blank}} {{Collectible406}} D8#{{Blank}} {{Collectible386}} D12#{{Blank}} {{Collectible166}} D20""}, {"68", "超级磁铁", "吸引掉落物和敌人"}, {"69", "褪色的全家福", "随机使角色伪装#迷惑敌人"}, {"70", "虱子", "在有敌人的房间内几率生成1只蓝蜘蛛"}, {"71", "鲍勃的膀胱", "炸弹会留下水迹"}, {"72", "钮扣电池", "6.66%几率房间清理奖励为1电池#+10%随机掉落物为电池的几率#5%几率在清理房间后为持有的主动道具充能1格"}, {"73", "雷管", "爆炸的炸弹有10%几率会掉炸弹掉落物"}, - {"74", "饰钉定位器", "摧毁岩石时有0.5%几率出现暗门"}, + {"74", "饰钉定位器", "摧毁岩石时有0.5%几率出现{{LadderRoom}} 暗门"}, {"75", "错误", "每个房间施加随机饰品效果"}, {"76", "筹码", "箱子有一半几率生成额外掉落物,另一半几率生成红苍蝇"}, {"77", "水疱", "击退更远"}, @@ -659,15 +659,15 @@ EID.descriptions[languageCode].trinkets={ {"79", "无名无尽", "使用胶囊/卡牌时有25%几率掉落胶囊/卡牌的复制"}, {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个恶魔道具+0.2伤害"}, {"81", "盲目的怒火", "受伤后无敌时间变为两倍长"}, - {"82", "黄金马蹄铁", "+15%几率下一层道具房能道具二选一"}, + {"82", "黄金马蹄铁", "+15%几率下一层{{TreasureRoom}} 道具房能道具二选一"}, {"83", "商店钥匙", "免费开启{{Shop}}商店"}, {"84", "贪婪的肋骨", "贪婪和超级贪婪不再出现在{{Shop}}商店或{{SecretRoom}}隐藏房#房间清理奖励中硬币多5%几率,心少5%几率"}, - {"85", "业报", "使用捐款机会治疗1红心,给予1硬币,+1运气或生成乞丐"}, + {"85", "业报", "{{DonationMachine}} 使用捐款机有概率触发:#{{Blank}} {{Heart}} 治疗1红心#{{Blank}} {{Coin}} 给予1硬币#{{Blank}} {{LuckSmall}} +1运气#{{Blank}} {{Beggar}} 生成乞丐"}, {"86", "小幼虫", "摧毁便便生成1只蓝苍蝇"}, - {"87", "老妈的吊坠", "使用钥匙时治疗半红心#将半红心变成整心"}, + {"87", "老妈的吊坠", "{{HalfHeart}} 使用钥匙时治疗半红心#将半红心变成整心"}, {"88", "不!", "阻止主动道具生成"}, {"89", "儿童栓绳", "跟班离角色更近"}, - {"90", "棕色雷管", "便便摧毁时会爆炸,100伤害"}, + {"90", "棕色雷管", "便便摧毁时会爆炸,造成100伤害"}, {"91", "胎粪", "提高生成黑便便的几率#摧毁黑便便时几率生成黑心"}, {"92", "碎裂的王冠", "↑ 使道具原始增益提高33%#↑ {{Tears}} +0.2射速#↑ -1眼泪延迟"}, {"93", "用过的尿布", "15%几率使所有苍蝇敌人变得友好"}, @@ -679,13 +679,13 @@ EID.descriptions[languageCode].trinkets={ {"99", "超级弹球", "10%几率发射弹性眼泪"}, {"100", "亮灯泡", "!!! 当主动道具满充能时:#↑ {{Damage}} +0.5伤害#↑ {{Speed}} +0.25移速#↑ {{Range}} +0.75射程#↑ {{Tears}} +0.2射速#↑ {{Shotspeed}} +0.1弹速#↑ {{LuckSmall}} +1运气"}, {"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ {{Damage}} +1.5伤害#↑ {{Speed}} +0.5移速#↑ {{Range}} +1.5射程#↑ {{Tears}} +0.4射速#↑ {{Shotspeed}} +0.3弹速#↑ {{LuckSmall}} +2运气"}, - {"102", "塔罗牌残片", "持有时+1额外隐藏房"}, + {"102", "塔罗牌残片", "持有时+1额外{{SecretRoom}} 隐藏房"}, {"103", "等号!", "!!! 当硬币,钥匙和炸弹数相等时:#将掉落物变成成对掉落物"}, {"104", "许愿骨", "受伤时有2%几率生成底座道具#生成后摧毁"}, {"105", "午餐袋", "受伤时有2%几率生成{{Collectible22}}午餐#生成后摧毁"}, {"106", "丢失的瓶塞", "提高角色产生的水迹范围"}, {"107", "乌鸦的心", "受伤时首先消耗红心,然后消耗魂心/黑心"}, - {"108", "核桃", "受到1-9次爆炸后掉落1钥匙,硬币,心和随机饰品#不必要受伤#触发后摧毁"}, + {"108", "核桃", "受到1-9次爆炸后掉落1{{Key}} 钥匙,1{{Coin}} 硬币,{{UnknownHeart}} 心和{{Trinket}}随机饰品#不必要受伤#触发后摧毁"}, {"109", "胶带", "跟班不再移动"}, {"110", "银币", "{{Shop}}商店会出现在子宫层"}, {"111", "染血王冠", "{{TreasureRoom}}道具房会出现在子宫层"}, @@ -698,14 +698,14 @@ EID.descriptions[languageCode].trinkets={ {"118", "蝙蝠翅膀", "杀死敌人后有5%几率获得飞行#离开房间后重置"}, {"119", "干细胞", "到下一层时治疗半心"}, {"120", "发夹", "Boss战开始时将主动道具充能"}, - {"121", "木十字架", "阻挡每层第一次受到的伤害"}, + {"121", "木十字架", "{{Collectible313}} 阻挡每层第一次受到的伤害"}, {"122", "黄油!", "使用主动道具会让其以底座道具的形式掉在地上#受伤时,有2%几率掉落持有的被动道具"}, {"123", "银丝羽毛", "天使Boss掉落正常道具而不是钥匙部件"}, {"124", "门挡", "上1个经过的门仍打开"}, {"125", "扩接电线", "使跟班以电束相连#每束造成6伤害"}, {"126", "腐烂硬币", "捡起硬币时生成1只蓝苍蝇"}, {"127", "儿童弯勺", "让跟班的眼泪有跟踪效果"}, - {"128", "指骨", "受伤时有2%几率过得骨心"}, + {"128", "指骨", "{{EmptyBoneHeart}} 受伤时有2%几率过得骨心"}, } ---------- Cards ---------- @@ -715,36 +715,36 @@ EID.descriptions[languageCode].cards={ {"3", "II-女祭司", "妈腿会践踏1个敌人!#对敌人造成300接触伤害#!!! 如果没有敌人会践踏角色"}, {"4", "III-皇后", "所在房间内获得:#↑ {{Damage}} +2.35伤害#↑ {{Speed}} +0.3移速"}, {"5", "IV-皇帝", "传送至{{BossRoom}}Boss房"}, - {"6", "V-教皇", "掉落2魂心"}, - {"7", "IV-恋人", "掉落2红心"}, + {"6", "V-教皇", "{{SoulHeart}} 掉落2魂心"}, + {"7", "IV-恋人", "{{Heart}} 掉落2红心"}, {"8", "VII-战车", "无敌6秒并每次造成40接触伤害"}, {"9", "VIII-正义", "生成1炸弹, 1钥匙, 1硬币, 1红心"}, {"10", "IX-隐者", "传送至{{Shop}}商店"}, - {"11", "X-命运之轮", "生成1台赌博机或预言机"}, + {"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机或{{FortuneTeller}}预言机"}, {"12", "XI-力量", "↑ +1心之容器#↑ {{Damage}} +0.3伤害#↑ {{Damage}} +50%伤害#↑ {{Range}} +5.25射程#↑ +0.5眼泪高度#↑ {{Speed}} +0.3移速#仅所在房间"}, {"13", "XII-倒吊人", "所在房间内飞行"}, {"14", "XIII-死亡", "对房间内所有敌人造成40伤害"}, - {"15", "XIV-节制", "生成1台献血机"}, + {"15", "XIV-节制", "生成1台{{DonationMachine}}献血机# {{GreedMode}} 在贪婪模式改为生成一个{{DemonBeggar}}恶魔乞丐"}, {"16", "XV-恶魔", "↑ {{Damage}} 所在房间内+2.0伤害"}, {"17", "XVI-塔", "生成6个即爆炸弹"}, {"18", "XVII-星星", "传送至{{TreasureRoom}}道具房"}, {"19", "XVIII-月亮", "传送至{{SecretRoom}}隐藏房"}, {"20", "XIX-太阳", "对所有敌人造成100伤害#满血#揭示整个地图"}, - {"21", "XX-审判", "生成1个乞丐"}, + {"21", "XX-审判", "{{Beggar}} 生成1个乞丐"}, {"22", "XXI-世界", "揭示整个地图并显示房间类型"}, - {"23", "梅花2", "使持有炸弹翻倍"}, - {"24", "方片2", "使持有硬币翻倍"}, - {"25", "黑桃2", "使持有钥匙翻倍"}, - {"26", "红桃2", "使持有红心翻倍#只有治疗效果"}, - {"27", "梅花A", "将所有掉落物变成炸弹"}, - {"28", "方片A", "将所有掉落物变成硬币"}, - {"29", "黑桃A", "将所有掉落物变成钥匙"}, - {"30", "红桃A", "将所有掉落物变成红心"}, + {"23", "梅花2", "{{Bomb}} 使持有炸弹翻倍"}, + {"24", "方片2", "{{Coin}} 使持有硬币翻倍"}, + {"25", "黑桃2", "{{Key}} 使持有钥匙翻倍"}, + {"26", "红桃2", "{{Heart}} 使持有红心翻倍#只有治疗效果"}, + {"27", "梅花A", "{{Bomb}} 将所有掉落物变成炸弹"}, + {"28", "方片A", "{{Coin}} 将所有掉落物变成硬币"}, + {"29", "黑桃A", "{{Key}} 将所有掉落物变成钥匙"}, + {"30", "红桃A", "{{Heart}} 将所有掉落物变成红心"}, {"31", "鬼牌", "传送至{{DevilRoom}}恶魔房或{{AngelRoom}}天使房"}, {"32", "冰雹符文", "摧毁房间内所有岩石"}, {"33", "收获符文", "复制房间内所有掉落物"}, - {"34", "马骑符文", "生成1个活板门"}, - {"35", "朝夕符文", "+1魂心#移除诅咒效果"}, + {"34", "马骑符文", "生成1个{{LadderRoom}}活板门"}, + {"35", "朝夕符文", "{{SoulHeart}} +1魂心#移除诅咒效果"}, {"36", "诸神符文", "所在层揭示全图"}, {"37", "签筒符文", "重置底座道具"}, {"38", "桦木符文", "召唤3只蓝蜘蛛和3只蓝苍蝇"}, @@ -760,10 +760,10 @@ EID.descriptions[languageCode].cards={ {"48", "?卡", "免费激活一次主动道具"}, {"49", "骰子碎片", "重置所在房间内底座道具和掉落物"}, {"50", "紧急联系电话", "2个老妈的手落下并抓住2个随机敌人,造成40伤害#高于40血量的敌人会被定住无法行动,直到手将其释放"}, - {"51", "神圣卡", "所在房间获得神圣斗篷效果#(即抵挡一次伤害)#25%几率生成另一张神圣卡"}, + {"51", "神圣卡", "{{Collectible313}}所在房间获得神圣斗篷效果#(即抵挡一次伤害)#25%几率生成另一张神圣卡"}, {"52", "变巨术", "↑ {{Damage}} +7伤害#↑ {{Range}} +30射程#粉碎经过的岩石#体型变大#效果在所在房间持续"}, - {"53", "先祖召唤", "使用时生成3张随机卡牌"}, - {"54", "时空漫步", "使敌人减速#↑ {{Speed}} +0.5移速#↓ {{Shotspeed}} -1弹速#效果在所在房间持续"}, + {"53", "先祖召唤", "{{Card}}使用时生成3张随机卡牌"}, + {"54", "时空漫步", "{{Slow}} 使敌人减速#↑ {{Speed}} +0.5移速#↓ {{Shotspeed}} -1弹速#效果在所在房间持续"}, } ---------- Pills ---------- @@ -772,10 +772,10 @@ EID.descriptions[languageCode].unidentifiedPill = "不明胶囊" EID.descriptions[languageCode].pills={ {"0", "剧毒臭屁", "生成毒气云"}, {"1", "过激幻觉", "对角色造成1心伤害#若致死则变成体力回满胶囊"}, - {"2", "钢铁双蛋", "+2魂心"}, + {"2", "钢铁双蛋", "{{SoulHeart}} +2魂心"}, {"3", "炸弹变钥匙", "交换炸弹和钥匙的数量"}, {"4", "爆炸性腹泻", "在角色位置生成5个激活的炸弹"}, - {"5", "体力回满", "满血"}, + {"5", "体力回满", "{{Heart}} 满血"}, {"6", "体力下降", "↓ -1心之容器#若致死则变为体力上升胶囊"}, {"7", "体力上升", "↑ +1空的心之容器"}, {"8", "我找到枚怪药", "无效果"}, @@ -789,19 +789,19 @@ EID.descriptions[languageCode].pills={ {"16", "射速上升", "↑ {{Tears}} +0.35射速"}, {"17", "运气下降", "↓ {{LuckSmall}} -1运气"}, {"18", "运气上升", "↑ {{LuckSmall}} +1运气"}, - {"19", "传送胶囊", "传送到随机房间"}, + {"19", "传送胶囊", "传送到随机房间#{{ErrorRoom}}小概率将你传送进恶魔房"}, {"20", "48小时能量!", "对主动道具完全充能#掉落1-2个电池"}, {"21", "呕血", "清空红心但保留1红心#生成1-4红心"}, {"22", "麻痹", "不能移动2秒"}, - {"23", "我能永远看清!", "打开所在层所有隐藏房间的入口"}, - {"24", "信息素", "魅惑房间内所有敌人"}, - {"25", "失忆症", "隐藏所在层地图"}, + {"23", "我能永远看清!", "{{SecretRoom}}打开所在层所有隐藏房间的入口"}, + {"24", "信息素", "{{Charm}} 魅惑房间内所有敌人"}, + {"25", "失忆症", "{{CurseLost}} 隐藏所在层地图"}, {"26", "柠檬派对", "生成一大滩水迹并对敌人造成接触伤害"}, {"27", "你是巫师吗?", "进行斜角射击30秒"}, {"28", "止痛药!", "所在房间受到的伤害减半"}, {"29", "上瘾!", "所在房间受到的伤害为整心"}, {"30", "放-松", "移动生成便便2秒"}, - {"31", "???", "所在层施加迷惑诅咒的效果"}, + {"31", "???", "{{CurseMaze}}所在层施加迷惑诅咒的效果"}, {"32", "变大胶囊", "体型变大#不影响被命中的区域"}, {"33", "变小胶囊", "体型变小#被命中的区域也变小"}, {"34", "大量滋生!", "房间内每个便便生成1只蓝蜘蛛"}, @@ -811,10 +811,10 @@ EID.descriptions[languageCode].pills={ {"38", "好朋友一辈子!", "生成3只蓝苍蝇"}, {"39", "泻药", "生成一滩打滑水迹"}, {"40", "哪里不对…", "生成一滩减速水迹"}, - {"41", "好困…", "使房间内所有敌人减速"}, - {"42", "好兴奋!!!", "使房间内所有敌人加速"}, - {"43", "咕噜!", "消耗当前饰品并永久获得其效果"}, - {"44", "呕!", "发射1个吐根眼泪"}, + {"41", "好困…", "{{Slow}} 使房间内所有敌人减速"}, + {"42", "好兴奋!!!", "{{Slow}} 使房间内所有敌人加速"}, + {"43", "咕噜!", "{{Trinket}} 消耗当前饰品并永久获得其效果"}, + {"44", "呕!", "{{Collectible149}} 发射1个吐根眼泪"}, {"45", "感觉像漫步在阳光下!", "短时间无敌"}, {"46", "嗝!", "生成上次使用的胶囊"}, } @@ -875,7 +875,8 @@ EID.descriptions[languageCode].transformations={ ---------- MISC ---------- EID.descriptions[languageCode].VoidText = "若吸收,获得:" -EID.descriptions[languageCode].VoidNames = {"移速", "射速", "伤害", "射程", "弹速", "运气"} +-- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up") +EID.descriptions[languageCode].VoidNames = {"{1} 移速", "{1} 射速", "{1} 伤害", "{1} 射程", "{1} 弹速", "{1} 运气"} EID.descriptions[languageCode].CollectionPageInfo = "此道具尚未收集!" diff --git a/descriptions/rep/zh_cn.lua b/descriptions/rep/zh_cn.lua index a6af0120..5395e184 100644 --- a/descriptions/rep/zh_cn.lua +++ b/descriptions/rep/zh_cn.lua @@ -144,7 +144,7 @@ local repCollectibles={ [352] = {"352", "玻璃大炮", "发射一颗巨大的穿透幽灵眼泪((伤害x10)+10)#!!! 受伤时:#额外受到2红心伤害并在当前房间留下血迹#额外伤害不致命#↑ {{Range}} +1.5射程#主动伤害除外"}, -- Glass Canon [354] = {"354", "琥珀爆米花", "↑ +1心之容器#在地上生成随机饰品#治疗1红心"}, -- Crack Jacks [355] = {"355", "老妈的珍珠项链", "↑ {{Range}} +0.38射程#↑ {{LuckSmall}} +1运气#+1魂心"}, -- Mom's Pearls - [360] = {"360", "淫魔", "获得与角色眼泪效果一致的恶魔跟班#{{Damage}} 造成75%角色伤害#{{Player13}} 造成100%角色伤害"}, -- Incubus + [360] = {"360", "淫魔", "获得与角色眼泪效果一致的恶魔跟班#造成75%角色伤害#{{Player13}} 如果是莉莉丝则造成100%角色伤害"}, -- Incubus [366] = {"366", "分裂炸弹", "+5炸弹#炸弹会炸成4-5个小炸弹"}, -- Scatter Bombs [368] = {"368", "溢泪症", "向单方向发射会提高射速修正,最多至200%"}, -- Epiphora [369] = {"369", "连续统", "↑ {{Range}} +3.0射程#幽灵眼泪#眼泪会穿墙,从另一边回来"}, -- Continuum @@ -353,7 +353,7 @@ local repCollectibles={ [695] = {"695", "血腥怒风", "受伤时,在所在层提升 {{Speed}} 移速和 {{Tears}} 射速#最多+1.02移速,+3射速修正"}, -- Bloody Gust [696] = {"696", "救恩", "生成光环,其内的敌人受光柱攻击#受伤次数越多,光圈越大,进入新一层时恢复初始大小"}, -- Salvation [697] = {"697", "消失的胞胎", "跟班,在进入Boss房时,变成Boss的复制#将其击败掉落额外道具#复制的Boss动作较慢,血量只有真正Boss的75%"}, -- Vanishing Twin - [698] = {"698", "作孽双子", "2个与角色并排而行的跟班#与角色一起发射眼泪#{{Damage}} 伤害角色伤害的37.5%"}, -- Twisted Pair + [698] = {"698", "作孽双子", "2个与角色并排而行的跟班#攻击方式与角色相同#每个宝宝造成37.5%的角色伤害#{{Player13}} 如果是莉莉丝则改为50%"}, -- Twisted Pair [699] = {"699", "阿撒泻勒之怒", "清理房间获得怒气#清理4个房间后,在进入新房间时,发射超粗硫磺火"}, -- Azazel's Rage [700] = {"700", "回声室", "使用卡牌,胶囊,符文时,发动在获得此道具之后使用过的最近3个卡牌,胶囊,符文的效果"}, -- Echo Chamber [701] = {"701", "以撒的坟墓", "在每层开始时生成1个需要钥匙解锁的老箱子#老箱子含有魂心,饰品或道具#道具为{{AngelRoom}}天使房道具或老爸,老妈相关的道具"}, -- Isaac's Tomb