Conditionals overhaul (#666)
* more general type check
* conditional work + characterInfo
* conditional work + characterInfo
* conditional overhaul WIP
* fix typo with BagLearnedRecipes
* Cursed Eye + Black Candle synergy
* conditional stuff
* Change Brittle wording
* Teleport 2.0 Red Room check
* Changed collectiblesToCheck format, moved some mods to conds
* Add getPlayerName, tweak replaceNameMarkupStrings
* massive conditional overhaul
* AB+ birthright check fix
* oh yeah birthright isn't zero-indexed yet
* update with mirades
* update with mirades
* Move blank card / rune IDs
* move rune IDs, reduce reused code
* Add {{NameOnlyX###}} markup
* more conditionals
* more conditionals
* Update eid_conditionals.lua
* separate icon from name in variablecharge
* keep old localizations working
* split Dead Cat so it doesn't have a variable text
* Blank Card + ? Card
* moving Blank Card + ? Card
* Pretend english detailed doesn't exist
* Oops! No Comma!
* milk override
* Placenta no red hp
* actually no placenta still gives +1 health
* Dark Arts conditional
* Marbles percentage
* Dark Arts conditional
This commit is contained in:
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@@ -910,4 +910,12 @@ EID.descriptions[languageCode].PickupNames = {
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["5.301"] = "{{Rune}} Rune", -- not a real id
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["5.350"] = "{{Trinket}} Trinket",
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}
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-- Conditional descriptions
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-- Strings will be appended to the original description
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-- Tables with one entry will completely replace the original description
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-- Tables with two or more entries are find-replace pairs
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EID.descriptions[languageCode].ConditionalDescs = {
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["5.300.48"] = "Teleportuje tě do JSEM ERROR místnosti#Prázdná Karta a ?-Karta bude zničena", -- Blank Card + Q Card
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}
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@@ -641,3 +641,11 @@ EID.descriptions[languageCode].VoidText = "Wenn absorbiert, erhalte:"
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EID.descriptions[languageCode].VoidNames = {"{1} Tempo", "{1} Tränen", "{1} Schaden", "{1} Reichweite", "{1} Schusstempo", "{1} Glück"}
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-- Not yet Translated!
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-- Copy & Paste entries from en_us and continue translating from that
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-- Conditional descriptions
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-- Strings will be appended to the original description
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-- Tables with one entry will completely replace the original description
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-- Tables with two or more entries are find-replace pairs
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EID.descriptions[languageCode].ConditionalDescs = {
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["5.300.48"] = "Teleport zum I AM ERROR-Raum#Blanko-Karte und ?-Karte werden zerstört", -- Blank Card + Q Card
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}
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+94
-13
@@ -27,7 +27,7 @@ EID.descriptions[languageCode].collectibles={
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{"4", "Cricket's Head", "↑ {{Damage}} +0.5 Damage#↑ {{Damage}} x1.5 Damage multiplier"}, -- Cricket's Head
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{"5", "My Reflection", "↑ {{Range}} +1.5 Range#↑ +1 Tear height#↑ {{Shotspeed}} +0.6 Shot speed#Tears get a boomerang effect"}, -- My Reflection
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{"6", "Number One", "↑ {{Tears}} +1.5 Tears#↑ +0.76 Tear height#↓ {{Range}} -17.62 Range"}, -- Number One
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{"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage#{{Collectible34}} x1.5 Damage multiplier if \"The Book of Belial\" or \"XV - The Devil\" effect is active"}, -- Blood of the Martyr
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{"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage"}, -- Blood of the Martyr
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{"8", "Brother Bobby", "Shoots normal tears#Deals 3.5 damage per tear"}, -- Brother Bobby
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{"9", "Skatole", "All fly enemies are friendly"}, -- Skatole
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{"10", "Halo of Flies", "+2 Fly orbitals#Blocks enemy projectiles"}, -- Halo of Flies
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@@ -54,7 +54,7 @@ EID.descriptions[languageCode].collectibles={
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{"31", "Mom's Lipstick", "↑ {{Range}} +5.25 Range#↑ +0.5 Tear height"}, -- Mom's Lipstick
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{"32", "Wire Coat Hanger", "↑ {{Tears}} +0.7 Tears"}, -- Wire Coat Hanger
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{"33", "The Bible", "{{Timer}} Flight for the room#{{MomsHeart}} Kills Mom's Foot and Mom's Heart instantly#{{Warning}} Kills Isaac when used on Satan"}, -- The Bible
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{"34", "The Book of Belial", "{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held#{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage#{{Collectible7}} x1.5 Damage multiplier if Isaac has \"Blood of the Martyr\""}, -- The Book of Belial
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{"34", "The Book of Belial", "{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held#{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage"}, -- The Book of Belial
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{"35", "The Necronomicon", "Deals 40 damage to all enemies in the room"}, -- The Necronomicon
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{"36", "The Poop", "Spawns one poop and knocks back enemies#Can be placed next to a pit and destroyed with a bomb to make a bridge"}, -- The Poop
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{"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 110 damage"}, -- Mr. Boom
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@@ -69,7 +69,7 @@ EID.descriptions[languageCode].collectibles={
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{"46", "Lucky Foot", "↑ {{Luck}} +1 Luck#+8% room clear reward chance#Better chance to win while gambling"}, -- Lucky Foot
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{"47", "Doctor's Remote", "{{Collectible168}} On use, start aiming a crosshair#A missile lands on the crosshair after 1.5 seconds#Deals 20x Isaac's damage"}, -- Doctor's Remote
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{"48", "Cupid's Arrow", "Piercing tears"}, -- Cupid's Arrow
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{"49", "Shoop da Whoop!", "{{Collectible118}} Using the item and shooting in a direction fires a high damage Brimstone beam"}, -- Shoop da Whoop!
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{"49", "Shoop da Whoop!", "{{Collectible118}} Using the item and shooting in a direction fires a 2x damage laser"}, -- Shoop da Whoop!
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{"50", "Steven", "↑ {{Damage}} +1 Damage"}, -- Steven
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{"51", "Pentagram", "↑ {{Damage}} +1 Damage#{{AngelDevilChance}} +10% Devil/Angel Room chance"}, -- Pentagram
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{"52", "Dr. Fetus", "↓ {{Tears}} x2.5 Tear delay multiplier#{{Bomb}} Isaac shoots bombs instead of tears#{{Damage}} Those bombs deal 5x Isaac's damage + 30"}, -- Dr. Fetus
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@@ -95,7 +95,7 @@ EID.descriptions[languageCode].collectibles={
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{"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary
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{"73", "Cube of Meat", "Lv1: Orbital#Lv2: Shooting orbital#Lv3: Meat Boy#Lv4: Super Meat Boy"}, -- Cube of Meat
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{"74", "A Quarter", "{{Coin}} +25 Coins"}, -- A Quarter
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{"75", "PHD", "{{Heart}} Heals 2 hearts#{{Pill}} Spawns 1 pill#{{Pill}} Changes bad pills into good pills#{{BloodDonationMachine}} Blood Donation Machines and {{Collectible135}} IV Bag give more {{Coin}} coins"}, -- PHD
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{"75", "PHD", "{{Heart}} Heals 2 hearts#{{Pill}} Spawns 1 pill#{{Pill}} Changes bad pills into good pills#{{BloodDonationMachine}} Blood Donation Machines give more {{Coin}} coins"}, -- PHD
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{"76", "X-Ray Vision", "{{SecretRoom}} Opens all secret room entrances"}, -- X-Ray Vision
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{"77", "My Little Unicorn", "{{Timer}} Receive for 6 seconds:#↑ {{Speed}} +0.28 Speed#Invincibility#Isaac can't shoot but deals 40 contact damage per second"}, -- My Little Unicorn
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{"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#{{AngelDevilChance}} +17.5% Devil/Angel Room chance while held#Using the item has a high chance to replace the floor's boss with a horseman"}, -- Book of Revelations
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@@ -128,7 +128,7 @@ EID.descriptions[languageCode].collectibles={
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{"105", "The D6", "Rerolls pedestal items in the room"}, -- The D6
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{"106", "Mr. Mega", "↑ {{Bomb}} x1.83 Bomb damage#{{Bomb}} +5 Bombs"}, -- Mr. Mega
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{"107", "The Pinking Shears", "{{Timer}} Receive for the room:#Flight#Isaac's body separates from his head and attacks enemies with 82.5 contact damage per second"}, -- The Pinking Shears
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{"108", "The Wafer", "Reduces most damage taken to half a heart#{{Player14}} Doesn't work for Keeper"}, -- The Wafer
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{"108", "The Wafer", "Reduces most damage taken to half a heart"}, -- The Wafer
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{"109", "Money = Power", "↑ {{Damage}} +0.04 Damage for every {{Coin}} coin Isaac has"}, -- Money = Power
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{"110", "Mom's Contacts", "↑ {{Range}} +0.25 Range#↑ +0.5 Tear height#20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts
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{"111", "The Bean", "{{Poison}} Farts a poison cloud#The poison deals Isaac's damage 6 times"}, -- The Bean
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@@ -247,7 +247,7 @@ EID.descriptions[languageCode].collectibles={
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{"224", "Cricket's Body", "↑ {{Tears}} -1 Tear delay#↑ {{Tearsize}} x1.2 Tear size#↓ {{Range}} -10 Range#Tears split up in 4 on hit#Split tears deal half damage"}, -- Cricket's Body
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{"225", "Gimpy", "{{SoulHeart}} Taking damage has a chance to spawn a Soul Heart#{{HalfHeart}} Enemies have a chance to drop a half Red Heart on death"}, -- Gimpy
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{"226", "Black Lotus", "↑ {{Heart}} +1 Health#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, -- Black Lotus
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{"227", "Piggy Bank", "{{Coin}} +3 Coins#{{Coin}} Taking damage spawns 1-2 coins#{{Player14}} 0-1 Coin as Keeper"}, -- Piggy Bank
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{"227", "Piggy Bank", "{{Coin}} +3 Coins#{{Coin}} Taking damage spawns 1-2 coins"}, -- Piggy Bank
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{"228", "Mom's Perfume", "↑ {{Tears}} -1 Tear delay#{{Fear}} 15% chance to shoot fear tears"}, -- Mom's Perfume
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{"229", "Monstro's Lung", "↓ {{Tears}} x4.3 Tear delay multiplier#{{Chargeable}} Tears are charged and released in a shotgun style attack"}, -- Monstro's Lung
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{"230", "Abaddon", "↑ {{Speed}} +0.2 Speed#↑ {{Damage}} +1.5 Damage#↓ {{EmptyHeart}} Removes all heart containers#{{BlackHeart}} +6 Black Hearts#{{Fear}} 15% chance to shoot fear tears"}, -- Abaddon
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@@ -338,7 +338,7 @@ EID.descriptions[languageCode].collectibles={
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{"313", "Holy Mantle", "Negates the first hit taken once per room"}, -- Holy Mantle
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{"314", "Thunder Thighs", "↑ {{Heart}} +1 Health#↓ {{Speed}} -0.4 Speed#Isaac can destroy rocks by walking into them"}, -- Thunder Thighs
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{"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets"}, -- Strange Attractor
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{"316", "Cursed Eye", "Charged wave of 4 tears#{{Warning}} Taking damage while partially charged teleports Isaac to a random room#{{Collectible260}} Black Candle removes the teleportation effect"}, -- Cursed Eye
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{"316", "Cursed Eye", "Charged wave of 4 tears#{{Warning}} Taking damage while partially charged teleports Isaac to a random room"}, -- Cursed Eye
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{"317", "Mysterious Liquid", "Isaac's tears leave creep#The creep deals 30 damage per second"}, -- Mysterious Liquid
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{"318", "Gemini", "Close combat familiar#Deals 6 contact damage per second"}, -- Gemini
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{"319", "Cain's Other Eye", "Bounces around the room#Shoots towards Isaac#{{Damage}} Deals the same damage as Isaac"}, -- Cain's Other Eye
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@@ -523,7 +523,7 @@ EID.descriptions[languageCode].collectibles={
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{"498", "Duality", "{{AngelDevilChance}} Spawns both an Angel and Devil Room if either would have spawned#Entering one makes the other disappear"}, -- Duality
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{"499", "Eucharist", "{{AngelChance}} 100% chance for Angel Rooms to spawn"}, -- Eucharist
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{"500", "Sack of Sacks", "Spawns a sack every 5-6 rooms"}, -- Sack of Sacks
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{"501", "Greed's Gullet", "{{Heart}} +1 Heart container for every 25 coins gained after getting Greed's Gullet#{{Player14}} Keeper can gain additional coin containers"}, -- Greed's Gullet
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{"501", "Greed's Gullet", "{{Heart}} +1 Heart container for every 25 coins gained after getting Greed's Gullet"}, -- Greed's Gullet
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{"502", "Large Zit", "{{Slow}} Firing occasionally shoots a white creep tear that deals double damage and slows enemies#Taking damage shoots a white creep tear"}, -- Large Zit
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{"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#{{Luck}} 20% chance at 15 luck#Isaac deals 3.5 contact damage"}, -- Little Horn
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{"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"}, -- Brown Nugget
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@@ -560,7 +560,7 @@ EID.descriptions[languageCode].collectibles={
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{"535", "Blanket", "{{Heart}} Heals 1 heart#{{SoulHeart}} +1 Soul Heart#{{HolyMantle}} Entering a boss room grants a Holy Mantle shield (prevents damage once)"}, -- Blanket
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{"536", "Sacrificial Altar", "{{Warning}} SINGLE USE {{Warning}}#Sacrifices up to 2 familiars and spawns a devil item for each sacrifice#{{Coin}} Turns blue spiders/flies into coins"}, -- Sacrificial Altar
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{"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, -- Lil Spewer
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{"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can remove Isaac's held trinket and grant its effects permanently"}, -- Marbles
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{"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage has a 10% chance to consume Isaac's held trinket and grant its effects permanently"}, -- Marbles
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{"539", "Mystery Egg", "Taking damage spawns a charmed enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, -- Mystery Egg
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{"540", "Flat Stone", "Isaac's tears bounce off the floor and cause splash damage on every bounce"}, -- Flat Stone
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{"541", "Marrow", "{{Heart}} Spawns 3 Red Hearts#{{EmptyBoneHeart}} +1 Bone Heart"}, -- Marrow
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@@ -972,14 +972,71 @@ EID.descriptions[languageCode].PickupNames = {
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}
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-- Card Buffs caused by Tarot Cloth (separate table from Rep due to how different they are)
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-- Strings will be appended to the original description (with line breaks replaced with a Tarot Cloth icon)
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-- Tables with one entry will completely replace the original description
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-- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple)
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EID.descriptions[languageCode].tarotClothBuffsAB = {
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[4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress
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[6] = {2, 4}, -- V - The Hierophant
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[7] = {2, 4}, -- VI - The Lovers
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[8] = {6, 12}, -- VII - The Chariot
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[9] = {"Spawns {{ColorShinyPurple}}2{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Bomb}} bombs and {{Key}} keys"}, -- VIII - Justice
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[11] = {"Spawns {{ColorShinyPurple}}2{{CR}} {{Slotmachine}} Slot Machines or {{FortuneTeller}} Fortune Machines"}, -- X - Wheel of Fortune
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[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength
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[14] = {40, 80}, -- XIII - Death
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[15] = {"{{DonationMachine}} Spawns {{ColorShinyPurple}}2{{CR}} Blood Donation Machines"}, -- XIV - Temperance
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[17] = {6, 12}, -- XVI - The Tower
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[20] = {100, 200}, -- XIX - The Sun
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[21] = {"Spawns {{ColorShinyPurple}}2{{CR}} Beggars or Devil Beggars#2% chance to spawn a special Beggar"}, -- XX - Judgement
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[23] = {"Doubles", "Quadruples"}, -- 2 of Clubs
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[24] = {"Doubles", "Quadruples"}, -- 2 of Diamonds
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[25] = {"Doubles", "Quadruples"}, -- 2 of Spades
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[26] = {"Doubles", "Quadruples"}, -- 2 of Hearts
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[33] = {"Doubles", "Quadruples"}, -- Jera
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[35] = {1, 2}, -- Dagaz
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[37] = "Rerolls twice", -- Perthro
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[38] = {3, 6, 3, 6}, -- Berkano
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[39] = {30, 60}, -- Algiz
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[40] = "Triggers 2 rune effects and tries to duplicate itself twice", -- Blank Rune
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[41] = {40, 80}, -- Black Rune
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[46] = {10, 20}, -- Suicide King
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[48] = "Uses it twice", -- ? Card
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[53] = {3, 6}, -- Ancient Recall
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}
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-- Conditional descriptions
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-- Strings will be appended to the original description
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-- Tables with one entry will completely replace the original description
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-- Tables with two or more entries are find-replace pairs
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EID.descriptions[languageCode].ConditionalDescs = {
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["Overridden"] = "Overridden by {1}",
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["Overrides"] = "Overrides {1}",
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["No Effect"] = "No effect for {1}",
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["No Red"] = "No effect for characters that can't have Red Hearts",
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["5.100.81"] = "Characters that can't have Red Hearts get set to 1 Soul/Black Heart", -- Dead Cat
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["5.100.7"] = "x1.5 Damage multiplier while The Book of Belial or XV - The Devil effect is active", -- Blood of the Martyr
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["5.100.34"] = "x1.5 Damage multiplier", -- Book of Belial
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["5.300.16"] = "x1.5 Damage multiplier", -- The Devil
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["5.100.135 (PHD)"] = "Spawns 2-3 coins if you have {1}", -- IV Bag PHD
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["Keeper 0-1"] = "Spawns 0-1 coin as {1}", -- IV Bag/Piggy Bank Keeper
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["5.100.241"] = "{{GreedMode}} Doesn't affect Greed Mode", -- Contract From Below
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["5.100.135 (Keeper)"] = "{{Player14}} Spawns 0-1 coin as Keeper", -- IV Bag Keeper
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["5.100.135 (PHD)"] = "{{Collectible75}} Spawns 2-3 coins if you have PHD", -- IV Bag PHD
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["5.100.442"] = "No effect for characters that can't have Red Hearts", -- Dark Prince's Crown
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["5.300.15"] = "{{DemonBeggar}} Spawns a Devil Beggar", -- Temperance (Greed Mode effect)
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["5.300.15"] = {"{{DemonBeggar}} Spawns a Devil Beggar"}, -- Temperance (Greed Mode effect)
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["5.300.15 (Tarot)"] = {"{{DemonBeggar}} Spawns {{ColorShinyPurple}}2{{CR}} Devil Beggars"}, -- Temperance (Greed Mode + Tarot Cloth effect)
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["5.350.23"] = "{{Warning}} Dying in a {{SacrificeRoom}} Sacrifice Room while holding this trinket unlocks The Lost", -- Missing Poster (Unlock The Lost)
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["5.100.549"] = "{1} simply gets ↑ {{Tears}} +0.4 Tears on pickup", -- Brittle Bones (Keeper+Lost)
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["5.100.316"] = "{1} removes the teleportation effect", -- Cursed Eye
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["5.100.260"] = "Removes the teleportation effect of {1}", -- Black Candle
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["5.100.501"] = "{1} can gain additional coin containers", -- Greed's Gullet
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["5.100.230 (Keeper)"] = "{1} just dies", -- Abaddon
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["5.300.48"] = "Teleport to I AM ERROR Room#Blank Card and ? Card will be destroyed", -- Blank Card + Q Card
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}
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EID.descriptions[languageCode].BFFSSynergies = {
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@@ -992,3 +1049,27 @@ EID.descriptions[languageCode].BFFSSynergies = {
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["5.100.537"] = "Increases pool size, but not damage", -- Lil Spewer
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["5.100.539"] = "Spawns a champion variant of the enemy", -- Mystery Egg
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}
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-- TODO: make these more consistent with other descs, add icons, and is there any traits of the characters missing?
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-- Soon, these descriptions, along with their starting item descriptions, will be in a tab in the Item Reminder
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-- The character names here are also used in getPlayerName to provide localized character names
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EID.descriptions[languageCode].characterInfo = {
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[0] = {"Isaac", ""},
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{"Magdalene", ""},
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{"Cain", ""},
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{"Judas", ""},
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{"???", "Can't have Red Hearts"},
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{"Eve", "Eve's Whore of Babylon triggers at 1 Red Heart or less"}, --this could just be desc modifier?
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{"Samson", ""},
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{"Azazel", "Flight#Short range Brimstone instead of tears"},
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{"Lazarus", "When you die, resurrect as Lazarus Risen with 1 Red Heart container"},
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{"Eden", "Start with random stats and items each run"},
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{"The Lost", "Flight#Spectral tears#No health#One devil deal per room can be taken for free"},
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{"Lazarus Risen", "Increased stats and 1.2x damage multiplier"},
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{"Dark Judas", "2x Damage multiplier"},
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{"Lilith", "Cannot shoot tears"},
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{"Keeper", "Heal by picking up coins#Heart pickups are turned into Blue Flies"},
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{"Apollyon", ""},
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{"The Forgotten", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"},
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{"The Forgotten Soul", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"},
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}
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@@ -991,11 +991,13 @@ EID.descriptions[languageCode].PickupNames = {
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}
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EID.descriptions[languageCode].ConditionalDescs = {
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["5.300.48"] = "Téléporte Isaac dans la salle d'erreur#La {{ColorYellow}}Carte Blanche{{ColorWhite}} et la {{ColorYellow}}Carte ?{{ColorWhite}} seront détruites", -- Blank Card + Q Card
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["5.100.81"] = "Retire tous les cœurs sauf 1 aux personnages qui ne peuvent pas avoir de cœurs rouges", -- Dead Cat
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["5.100.241"] = "{{Warning}} Sans effet en mode Avarice", -- Contract From Below
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["5.100.135 (Keeper)"] = "{{Player14}} Peut ne pas faire apparaître de pièce", -- IV Bag Keeper
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["Keeper 0-1"] = "{{Player14}} Peut ne pas faire apparaître de pièce", -- IV Bag Keeper
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["5.100.135 (PHD)"] = "Fait apparaître 2 ou 3 pièces avec {{ColorYellow}}Doctorat {{Collectible75}}", -- IV Bag PHD
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["5.100.442"] = "{{Warning}} Aucun effet pour les personnages qui ne peuvent pas avoir de cœurs rouges", -- Dark Prince's Crown
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["No Red"] = "{{Warning}} Aucun effet pour les personnages qui ne peuvent pas avoir de cœurs rouges", -- Dark Prince's Crown
|
||||
["5.300.15"] = "Invoque un mendiant diabolique {{DemonBeggar}}", -- Temperance (Greed Mode effect)
|
||||
["5.350.23"] = "{{Warning}} Mourir dans une Salle de Sacrifice {{SacrificeRoom}} en portant cette babiole débloque {{ColorLightOrange}}L'Égaré", -- Missing Poster (Unlock The Lost)
|
||||
}
|
||||
@@ -991,11 +991,13 @@ EID.descriptions[languageCode].PickupNames = {
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.48"] = "I AM ERRORにテレポート#白紙のカードと?カード 両方が消失する", -- Blank Card + Q Card
|
||||
|
||||
["5.100.81"] = "赤ハートを持てない キャラクターの場合、 青/黒ハートを1個に 設定・復活", -- Dead Cat
|
||||
["5.100.241"] = "{{GreedMode}} グリードモードでは 効果なし", -- Contract From Below
|
||||
["5.100.135 (Keeper)"] = "{{Player14}} キーパー使用時は0~1コイン", -- IV Bag Keeper
|
||||
["Keeper 0-1"] = "{{Player14}} キーパー使用時は0~1コイン", -- IV Bag Keeper
|
||||
["5.100.135 (PHD)"] = "{{Collectible75}} PHD所有時は2~3コイン", -- IV Bag PHD
|
||||
["5.100.442"] = "赤ハートを持てない キャラクターの場合、 効果なし", -- Dark Prince's Crown
|
||||
["No Red"] = "赤ハートを持てない キャラクターの場合、 効果なし", -- Dark Prince's Crown
|
||||
["5.300.15"] = "{{DemonBeggar}} 悪魔乞食をスポーン", -- Temperance (Greed Mode effect)
|
||||
["5.350.23"] = "{{Warning}} 保持中に生贄部屋で死ぬと ザ・ロストをアンロック", -- Missing Poster (Unlock The Lost)
|
||||
}
|
||||
@@ -1025,11 +1025,13 @@ EID.descriptions[languageCode].PickupNames = {
|
||||
|
||||
}
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.48"] = "오류방으로 순간이동합니다.#Blank Card와 ? 카드가 제거됩니다.", -- Blank Card + Q Card
|
||||
|
||||
["5.100.81"] = "!!! 최대 체력 = 소울하트 보정을 받는 캐릭터는 소울하트가 1칸이 됩니다.", -- Dead Cat
|
||||
["5.100.241"] = "{{GreedModeSmall}} Greed 모드의 동전 보상은 영향 없음", -- Contract From Below
|
||||
["5.100.135 (Keeper)"] = "{{Player14}}Keeper: 0~1개", -- IV Bag Keeper
|
||||
["Keeper 0-1"] = "{{Player14}}Keeper: 0~1개", -- IV Bag Keeper
|
||||
["5.100.135 (PHD)"] = "{{Collectible75}} PHD 소지 시 2-3개로 증가", -- IV Bag PHD
|
||||
["5.100.442"] = "빨간하트를 소지할 수 없는 캐릭터는 무효과", -- Dark Prince's Crown
|
||||
["No Red"] = "빨간하트를 소지할 수 없는 캐릭터는 무효과", -- Dark Prince's Crown
|
||||
["5.300.15"] = "{{DemonBeggar}} 악마거지를 소환합니다.", -- Temperance (Greed Mode effect)
|
||||
-- ["5.350.23"] = "", -- Missing Poster (Unlock The Lost)
|
||||
}
|
||||
|
||||
@@ -891,3 +891,11 @@ EID.descriptions[languageCode].ItemReminder = {
|
||||
-- includes Planetarium even though it's unused in AB+ for convenience
|
||||
EID.descriptions[languageCode].Teleport2RoomNames = { "Sala Normal","Sala do Chefe","Sala Super Secreta","Loja","Sala do Tesouro","Sala de Sacrifício","Sala do Dado","Biblioteca","Sala da Maldição","Sala do Mini-Chefe","Sala do Desafio/Desafio do Chefe","Sala do Isaac","Sala Estéril","Sala do Jogos","Sala do Baú","Planetário","Sala Secreta","Sala Vermelha Especial","Sala do Anjo/Diabo","Sala I AM ERROR" }
|
||||
EID.descriptions[languageCode].Teleport2GreedRoomNames = { "Sala Principal", "Sala do Chefe", "Loja", "Sala do Tesouro Prateada/Dourada", "Sala da Maldição", "Sala da Saída", "Sala Super Secreta", "Sala do Anjo/Diabo", "Sala I AM ERROR" }
|
||||
|
||||
-- Conditional descriptions
|
||||
-- Strings will be appended to the original description
|
||||
-- Tables with one entry will completely replace the original description
|
||||
-- Tables with two or more entries are find-replace pairs
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.48"] = "Teleporta para a Sala I AM Error#Blank Card e ?-Carta serão destruídas", -- Blank Card + Q Card
|
||||
}
|
||||
@@ -894,4 +894,12 @@ EID.descriptions[languageCode].ItemReminder = {
|
||||
Trinkets = "Брелоки",
|
||||
Passives = "Пассивные предметы"
|
||||
}
|
||||
}
|
||||
|
||||
-- Conditional descriptions
|
||||
-- Strings will be appended to the original description
|
||||
-- Tables with one entry will completely replace the original description
|
||||
-- Tables with two or more entries are find-replace pairs
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.48"] = "Телепортирует в комнату Я-ОШИБКА#Пустая карта и ?-карта будут уничтожены", -- Blank Card + Q Card
|
||||
}
|
||||
@@ -919,4 +919,12 @@ EID.descriptions[languageCode].MCM = {
|
||||
DemoObjectName = "Nombre de objeto demostrativo",
|
||||
DemoObjectTransformation = "Transformación demostrativa",
|
||||
DemoObjectText = "Este texto está en español#¡Una larga y genial descripción para demostrar los saltos de línea causados por la anchura de texto de EID!#\1 Esta linea también es genial#Esta linea te ama {{Heart}}",
|
||||
}
|
||||
|
||||
-- Conditional descriptions
|
||||
-- Strings will be appended to the original description
|
||||
-- Tables with one entry will completely replace the original description
|
||||
-- Tables with two or more entries are find-replace pairs
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.48"] = "Te teletransporta a la habitación de I Am Error#Tanto Carta en blanco como la ¿? carta se destruirán", -- Blank Card + Q Card
|
||||
}
|
||||
@@ -955,3 +955,11 @@ EID.descriptions[languageCode].PickupNames = {
|
||||
["5.350"] = "{{Trinket}} Брелок",
|
||||
|
||||
}
|
||||
|
||||
-- Conditional descriptions
|
||||
-- Strings will be appended to the original description
|
||||
-- Tables with one entry will completely replace the original description
|
||||
-- Tables with two or more entries are find-replace pairs
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.48"] = "Телепортує до кімнати Я - ПОМИЛКА#Пуста Карта та ?-Карта будуть знищені", -- Blank Card + Q Card
|
||||
}
|
||||
@@ -956,3 +956,11 @@ EID.descriptions[languageCode].PickupNames = {
|
||||
["5.350"] = "{{Trinket}} 饰品",
|
||||
|
||||
}
|
||||
|
||||
-- Conditional descriptions
|
||||
-- Strings will be appended to the original description
|
||||
-- Tables with one entry will completely replace the original description
|
||||
-- Tables with two or more entries are find-replace pairs
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.48"] = "传送至错误房#空白卡牌和?卡牌会被摧毁", -- Blank Card + Q Card
|
||||
}
|
||||
@@ -1120,10 +1120,8 @@ EID.descriptions[languageCode].CraftingPreviewKey = "Náhled:"
|
||||
|
||||
EID.descriptions[languageCode].CraftingResults = "(Posouvání: Podrž {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Uzamknout: {{ButtonX}}, Obnovit: {{ButtonB}}, Resetovat pytlík: Podržet {{ButtonRB}})"
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Nabití Prázdné Karty:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Teleportuje tě do JSEM ERROR místnosti#Prázdná Karta a ?-Karta bude zničena"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Nabití Čisté Runy:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Nabití Placeba:"
|
||||
EID.descriptions[languageCode].VariableCharge = "Nabití {1}:"
|
||||
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(Podržením tlačítka {{ButtonSelect}} (Mapa) zobrazíš popis)"
|
||||
|
||||
|
||||
|
||||
@@ -1163,7 +1163,6 @@ EID.descriptions[languageCode].CraftingResults = "(Scrollen: Halte {{CONFIG_BoC_
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Blanko-Kartenladung:"
|
||||
EID.descriptions[languageCode].BlankCardEffect = "Effekt der Blanko-Karte:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Teleport zum I AM ERROR-Raum#Blanko-Karte und ?-Karte werden zerstört"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Ladezeit der leeren Rune:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Placebo-Ladezeit:"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(Halte {{CONFIG_BoC_Toggle}} gedrückt, um die Beschreibung anzuzeigen)"
|
||||
|
||||
+80
-30
@@ -37,7 +37,7 @@ local repCollectibles={
|
||||
[52] = {"52", "Dr. Fetus", "↓ {{Tears}} x0.4 Fire rate multiplier#{{Bomb}} Isaac shoots bombs instead of tears#{{Damage}} Those bombs deal 10x Isaac's tear damage#If that results in over 60 damage, they instead deal 5x damage +30"}, -- Dr. Fetus
|
||||
[53] = {"53", "Magneto", "Pickups are attracted to Isaac#Opens chests from 2 tiles away, ignoring damage of Spike Chests"}, -- Magneto
|
||||
[55] = {"55", "Mom's Eye", "50% chance to shoot an extra tear backwards#{{Luck}} 100% chance at 5 luck"}, -- Mom's Eye
|
||||
[59] = {"59", "The Book of Belial", "{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held#{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage#{{Collectible7}} x1.5 Damage multiplier if Isaac has Blood of the Martyr"}, -- The Book of Belial (Judas' Birthright)
|
||||
[59] = {"59", "The Book of Belial", "{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held#{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage"}, -- The Book of Belial (Judas' Birthright)
|
||||
[62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage#{{HalfHeart}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire
|
||||
[64] = {"64", "Steam Sale", "{{Shop}} Shop items cost 50% less#Owning this item multiple times reduces the price further"}, -- Steam Sale
|
||||
[67] = {"67", "Sister Maggy", "Shoots normal tears#Deals 6 damage per tear"}, -- Sister Maggy
|
||||
@@ -55,7 +55,6 @@ local repCollectibles={
|
||||
[98] = {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic
|
||||
[101] = {"101", "The Halo", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +1.5 Range#{{Heart}} Heals 1 heart"}, -- The Halo
|
||||
[106] = {"106", "Mr. Mega", "↑ x1.85 Bomb damage#{{Bomb}} +5 Bombs"}, -- Mr. Mega
|
||||
[108] = {"108", "The Wafer", "Reduces most damage taken to half a heart#{{Player14}} Doesn't work for Keeper or Tainted Keeper"}, -- The Wafer
|
||||
[110] = {"110", "Mom's Contacts", "↑ {{Range}} +1.5 Range#20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts
|
||||
[114] = {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#{{Damage}} The knife deals 2x Isaac's damage while held and caps at 6x damage at 1/3 charge#Charging further only increases throwing range#Damage reduces to 2x when returning to Isaac"}, -- Mom's Knife
|
||||
[115] = {"115", "Ouija Board", "↑ {{Tears}} +0.5 Tears#Spectral tears"}, -- Ouija Board
|
||||
@@ -84,7 +83,7 @@ local repCollectibles={
|
||||
[182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#↑ {{Damage}} +1 Damage#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{Heart}} Full health#Homing tears"}, -- Sacred Heart
|
||||
[184] = {"184", "Holy Grail", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#Flight"}, -- Holy Grail
|
||||
[186] = {"186", "Blood Rights", "Deals 40 damage to every enemy#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first"}, -- Blood Rights
|
||||
[188] = {"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per tear#{{Player2}} Deals 7.5 damage as Cain"}, -- Abel
|
||||
[188] = {"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per tear"}, -- Abel
|
||||
[189] = {"189", "SMB Super Fan", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.2 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +2.5 Range#{{Heart}} Full health"}, -- SMB Super Fan
|
||||
[192] = {"192", "Telepathy for Dummies", "{{Timer}} Receive for the room:#↑ {{Range}} +3 Range#Homing tears"}, -- Telepathy for Dummies
|
||||
[193] = {"193", "MEAT!", "↑ {{Heart}} +1 Health#↑ {{Damage}} +0.3 Damage#{{Heart}} Heals 1 heart"}, -- MEAT!
|
||||
@@ -106,7 +105,7 @@ local repCollectibles={
|
||||
[230] = {"230", "Abaddon", "↑ {{Speed}} +0.2 Speed#↑ {{Damage}} +1.5 Damage#{{BlackHeart}} Converts all heart containers into Black Hearts#{{BlackHeart}} +2 Black Hearts#{{Fear}} 15% chance to shoot fear tears"}, -- Abaddon
|
||||
[232] = {"232", "Stop Watch", "↑ {{Speed}} +0.3 Speed#{{Slow}} Enemies are permanently slowed down to 80% of their attack and movement speed"}, -- Stop Watch
|
||||
[233] = {"233", "Tiny Planet", "↑ {{Range}} +6.5 Range#Spectral tears#Isaac's tears orbit around him"}, -- Tiny Planet
|
||||
[245] = {"245", "20/20", "↓ {{Damage}} x0.8 Damage multiplier#Isaac shoots 2 tears at once#Removes the tear rate penalty of {{Collectible153}} Mutant Spider, {{Collectible2}} The Inner Eye and {{Collectible169}} Polyphemus"}, -- 20/20
|
||||
[245] = {"245", "20/20", "↓ {{Damage}} x0.8 Damage multiplier#Isaac shoots 2 tears at once"}, -- 20/20
|
||||
[248] = {"248", "Hive Mind", "Blue spiders and flies deal double damage#Spider and fly familiars become stronger"}, -- Hive Mind
|
||||
[253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health#↑ {{Luck}} +1 Luck#{{Heart}} Heals 1 heart"}, -- Magic Scab
|
||||
[254] = {"254", "Blood Clot", "↑ {{Damage}} +1 Damage for the left eye#↑ {{Range}} +2.75 Range for the left eye"}, -- Blood Clot
|
||||
@@ -142,7 +141,7 @@ local repCollectibles={
|
||||
[310] = {"310", "Eve's Mascara", "↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.66 Tear multiplier#↓ {{Shotspeed}} -0.5 Shot speed"}, -- Eve's Mascara
|
||||
[314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health#↓ {{Speed}} -0.4 Speed#{{Heart}} Heals 1 heart#Isaac can destroy rocks by walking into them"}, -- Thunder Thighs
|
||||
[315] = {"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets#The attraction effect is much stronger at the end of the tears' path"}, -- Strange Attractor
|
||||
[316] = {"316", "Cursed Eye", "Charged wave of 5 tears#{{Warning}} Taking damage while partially charged teleports Isaac to a random room#{{Collectible260}} Black Candle removes the teleportation effect"}, -- Cursed Eye
|
||||
[316] = {"316", "Cursed Eye", "Charged wave of 5 tears#{{Warning}} Taking damage while partially charged teleports Isaac to a random room"}, -- Cursed Eye
|
||||
[319] = {"319", "Cain's Other Eye", "Shoots tears in random directions with the same effects as Isaac#{{Damage}} Deals 75% of Isaac's damage"}, -- Cain's Other Eye
|
||||
[320] = {"320", "???'s Only Friend", "Controllable fly#Deals 15 contact damage per second"}, -- ???'s Only Friend
|
||||
[323] = {"323", "Isaac's Tears", "Shoots 8 tears in all directions#The tears copy Isaac's tear effects, plus 5 damage#Recharges by shooting tears"}, -- Isaac's Tears
|
||||
@@ -160,7 +159,7 @@ local repCollectibles={
|
||||
[352] = {"352", "Glass Cannon", "{{Damage}} Shoots a large piercing spectral tear that does 10x Isaac's damage#{{Warning}} While held, taking damage:#↓ Removes an extra 2 hearts of health#↓ Breaks the cannon for a few rooms#↑ {{Range}} +1.5 Range and leaves a blood trail for the room#The extra damage can't kill Isaac#Self-damage does not trigger the effect"}, -- Glass Cannon
|
||||
[354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#{{Trinket}} Spawns a trinket"}, -- Crack Jacks
|
||||
[355] = {"355", "Mom's Pearls", "↑ {{Range}} +2.5 Range#↑ {{Luck}} +1 Luck#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls
|
||||
[360] = {"360", "Incubus", "Shoots tears with the same effects as Isaac#{{Damage}} Deals 75% of Isaac's damage#{{Player13}} Deals 100% damage while playing as Lilith"}, -- Incubus
|
||||
[360] = {"360", "Incubus", "Shoots tears with the same effects as Isaac#{{Damage}} Deals 75% of Isaac's damage"}, -- Incubus
|
||||
[365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 30 contact damage per second#Nearby enemies target the fly"}, -- Lost Fly
|
||||
[366] = {"366", "Scatter Bombs", "{{Bomb}} +5 Bombs#Isaac's bombs scatter into 4-5 tiny bombs"}, -- Scatter Bombs
|
||||
[367] = {"367", "Sticky Bombs", "{{Bomb}} +5 Bombs#{{Slow}} Isaac's bombs stick to enemies and leave white slowing creep#Killing an enemy with a bomb spawns blue spiders"}, -- Sticky Bombs
|
||||
@@ -198,17 +197,17 @@ local repCollectibles={
|
||||
[433] = {"433", "My Shadow", "A small shadow follows Isaac#{{Timer}} When an enemy touches the shadow a friendly black charger spawns for the room#The charger deals 8.7 damage per hit"}, -- My Shadow
|
||||
[437] = {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple room clear rewards from a single room"}, -- D7
|
||||
[440] = {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone
|
||||
[442] = {"442", "Dark Prince's Crown", "While at 1 full Red Heart:#↑ {{Tears}} +2 Fire rate#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.2 Shot speed#Does not work on characters without Red Hearts"}, -- Dark Prince's Crown
|
||||
[442] = {"442", "Dark Prince's Crown", "While at 1 full Red Heart:#↑ {{Tears}} +2 Fire rate#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.2 Shot speed"}, -- Dark Prince's Crown
|
||||
[444] = {"444", "Lead Pencil", "Isaac shoots a cluster of tears every 15 tears"}, -- Lead Pencil
|
||||
[448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to spawn a Red Heart#{{BleedingOut}} Isaac bleeds, spewing tears in the direction he is shooting#The bleeding does half a Red Heart of damage every 20 seconds#The bleeding stops if a Red Heart is healed, all Red Hearts are empty, or the next damage would kill Isaac"}, -- Shard of Glass
|
||||
[450] = {"450", "Eye of Greed", "{{Damage}} Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#Enemies hit with the coin turn into gold#{{Coin}} Killing a gold enemy drops 1-3 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed
|
||||
[451] = {"451", "Tarot Cloth", "{{Card}} Spawns a card#{{Card}} Tarot cards effects are doubled or enhanced"}, -- Tarot Cloth
|
||||
[451] = {"451", "Tarot Cloth", "{{Card}} Spawns a card#{{Card}} Tarot card effects are doubled or enhanced"}, -- Tarot Cloth
|
||||
[453] = {"453", "Compound Fracture", "↑ {{Range}} +1.5 Range#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture
|
||||
[455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +2.5 Range#{{Luck}} Spawns a Lucky Penny"}, -- Dad's Lost Coin
|
||||
[456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- Midnight Snack
|
||||
[459] = {"459", "Sinus Infection", "20% chance to shoot a sticky booger#{{Damage}} Boogers deal Isaac's damage once a second and stick for 10 seconds#{{Luck}} Not affected by luck"}, -- Sinus Infection
|
||||
[462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, -- Eye of Belial
|
||||
[464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemy drops and room clear rewards become whatever pickup Isaac needs the most"}, -- Glyph of Balance
|
||||
[464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Room clear rewards and champion enemy drops become whatever pickup Isaac needs the most"}, -- Glyph of Balance
|
||||
[468] = {"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 75 contact damage per second#After it deals 666 damage, it is absorbed by Isaac, increasing his contact damage"}, -- Shade
|
||||
[472] = {"472", "King Baby", "Other familiars follow it and automatically shoot at enemies#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, -- King Baby
|
||||
[474] = {"474", "Broken Glass Cannon", "Using the item turns it back into Glass Cannon"}, -- Broken Glass Cannon
|
||||
@@ -222,7 +221,7 @@ local repCollectibles={
|
||||
[495] = {"495", "Ghost Pepper", "8.33% chance to shoot a blue fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 luck#Fires shrink and disappear after 2 seconds"}, -- Ghost Pepper
|
||||
[496] = {"496", "Euthanasia", "3.33% chance to shoot a needle#{{Luck}} 25% chance at 13 luck#Needles kill normal enemies instantly, bursting them into 10 tears#{{Damage}} Needles deal 3x Isaac's damage against bosses"}, -- Euthanasia
|
||||
[497] = {"497", "Camo Undies", "{{Confusion}} Entering a room camouflages Isaac and confuses all enemies until a tear is shot#↑ {{Speed}} +0.5 Speed while cloaked#Uncloaking deals damage around Isaac and grants a very brief fire rate and damage up"}, -- Camo Undies
|
||||
[501] = {"501", "Greed's Gullet", "{{Heart}} +1 Heart container for every 25 coins Isaac has#{{Collectible416}} +1 Heart container for every 100 coins past 99#{{Player14}} Keeper can gain additional coin containers"}, -- Greed's Gullet
|
||||
[501] = {"501", "Greed's Gullet", "{{Heart}} +1 Heart container for every 25 coins Isaac has"}, -- Greed's Gullet
|
||||
[503] = {"503", "Little Horn", "5% chance to shoot a tear that summons a Big Horn hand#{{Luck}} 20% chance at 15 luck#The hand instantly kills enemies and deals 36 damage to bosses#Isaac deals 7 contact damage per second"}, -- Little Horn
|
||||
[504] = {"504", "Brown Nugget", "Spawns a fly that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget
|
||||
[506] = {"506", "Backstabber", "{{BleedingOut}} Hitting an enemy in the back deals double damage and causes bleeding, which makes enemies leave creep and take damage when they move"}, -- Backstabber
|
||||
@@ -271,7 +270,7 @@ local repCollectibles={
|
||||
[584] = {"584", "Book of Virtues", "{{AngelChance}} +12.5% Angel Room chance while held#Spawns an orbital wisp familiar that shoots spectral tears but can be destroyed#Can be combined with a second active item to create special wisps#{{AngelRoom}} Turns the first Devil Room into an Angel Room#{{AngelRoom}} Allows Angel Rooms to spawn after taking a Devil deal"}, -- Book of Virtues
|
||||
[585] = {"585", "Alabaster Box", "Must be charged by picking up Soul Hearts, then spawns:#{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box
|
||||
[586] = {"586", "The Stairway", "Spawns a ladder in the first room of every floor that leads to a unique {{AngelRoom}} Angel Room shop with items and pickups"}, -- The Stairway
|
||||
[587] = {"587", "Menorah (Unused but scripted)", "<Item does not exist>"},
|
||||
[587] = {"587", "", "<Item does not exist>"},
|
||||
[588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#{{Timer}} When the floor boss is defeated, receive for the floor:#↑ {{Damage}} +3 Damage#↑ {{Luck}} +1 Luck#{{Card20}} The Sun effect#{{Battery}} Fully recharges the active item#{{CurseBlind}} Removes any curses"}, -- Sol
|
||||
[589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#{{Timer}} Secret Rooms contain a beam of light that grant for the floor:#↑ {{Tears}} +0.5 Fire rate#↑ {{Tears}} Additional +0.5 Fire rate from the first beam per floor#{{HalfSoulHeart}} Half a Soul Heart"}, -- Luna
|
||||
[590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed#Most doors stay permanently open"}, -- Mercurius
|
||||
@@ -326,7 +325,7 @@ local repCollectibles={
|
||||
[639] = {"639", "Yuck Heart", "{{RottenHeart}} +1 Rotten Heart"}, -- Yuck Heart
|
||||
[640] = {"640", "Urn of Souls", "Spews a stream of flames#Killing an enemy adds a charge to the urn"}, -- Urn of Souls
|
||||
[641] = {"641", "Akeldama", "Creates a chain of tears behind Isaac in hostile rooms#The tears deal 3.5 damage"}, -- Akeldama
|
||||
[642] = {"642", "Magic Skin", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 heart container or 1 Bone Heart or 2 Soul Hearts into a Broken Heart#{{Warning}} Replaces future items if Isaac isn't holding it {{ColorSilver}}(33% after 1 use, 50% after 2, 100% after 3)#Lower chance if Magic Skin is on a pedestal on the current floor#{{Player10}} Single use for The Lost"}, -- Magic Skin
|
||||
[642] = {"642", "Magic Skin", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 heart container or 1 Bone Heart or 2 Soul Hearts into a Broken Heart#{{Warning}} Replaces future items if Isaac isn't holding it {{ColorSilver}}(33% after 1 use, 50% after 2, 100% after 3)#Lower chance if Magic Skin is on a pedestal on the current floor"}, -- Magic Skin
|
||||
[643] = {"643", "Revelation", "{{SoulHeart}} +2 Soul Hearts#Flight#{{Chargeable}} Chargeable high damage holy beam#Does not replace Isaac's tears"}, -- Revelation
|
||||
[644] = {"644", "Consolation Prize", "↑ Increases Isaac's lowest stat out of Speed, Fire rate, Damage, and Range#Spawns either 3 {{Coin}} coins, 1 {{Bomb}} bomb, or 1 {{Key}} key depending on what Isaac has the least of"}, -- Consolation Prize
|
||||
[645] = {"645", "Tinytoma", "Large orbital that blocks shots#Deals 3.5 contact damage per second#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after fully disappearing"}, -- Tinytoma
|
||||
@@ -388,7 +387,7 @@ local repCollectibles={
|
||||
[701] = {"701", "Isaac's Tomb", "Spawns an {{DirtyChest}} Old Chest at the start of every floor#Old Chests require a key to unlock and can contain {{SoulHeart}} Soul Hearts, {{Trinket}} trinkets or Mom, Dad and Angel items"}, -- Isaac's Tomb
|
||||
[702] = {"702", "Vengeful Spirit", "Taking damage spawns an orbital wisp#Wisps shoot tears, do not block shots and disappear on the next floor#Caps at 6 wisps"}, -- Vengeful Spirit
|
||||
[703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr.#Esau Jr. has {{BlackHeart}} 3 Black Hearts, {{Damage}} +2 Damage, flight, and random items equal to the number of items the player has the first time this item is used#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr.
|
||||
[704] = {"704", "Berserk!", "{{Battery}} Charges with damage dealt#{{Timer}} Receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee#{{Timer}} Each kill increases the duration by 1 second"}, -- Berserk!
|
||||
[704] = {"704", "Berserk!", "{{Battery}} Charges with damage dealt#{{Timer}} Receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee that reflects shots#{{Timer}} Each kill increases the duration by 1 second and grants brief invincibility"}, -- Berserk!
|
||||
[705] = {"705", "Dark Arts", "{{Timer}} Receive for 1 second (or until shooting):↑ {{Speed}} +1 Speed#Isaac can pass through enemies/projectiles and paralyzes them#When the effect ends, damages paralyzed enemies, removes paralyzed projectiles and creates a blast at Isaac's location#The attacks and blast are more powerful the more enemies/projectiles have been hit"}, -- Dark Arts
|
||||
[706] = {"706", "Abyss", "Consumes all item pedestals in the room and spawns an attack fly familiar for each one#Some items spawn a special fly when consumed"}, -- Abyss
|
||||
[707] = {"707", "Supper", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- Supper
|
||||
@@ -429,12 +428,12 @@ EID.descriptions[languageCode].birthright ={
|
||||
{"Cain", "", "↑ {{Luck}} +1 Luck#{{Arcade}} All future floors will contain an upgraded Arcade Room (except for Dark Room and Chest)#{{Collectible46}} Greatly increases Lucky Foot's chances of winning effect"},
|
||||
{"Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item combined with it has#Grants special effects for certain active items"},
|
||||
{"???", "", "{{SoulHeart}} Soul Hearts gained from health upgrades are doubled"},
|
||||
{"Eve", "", "{{Collectible122}} Whore of Babylon is active regardless of health#Dead Bird is always active"},
|
||||
{"Eve", "", "{{Collectible122}} Whore of Babylon is active regardless of health#{{Collectible117}} Dead Bird is always active"},
|
||||
{"Samson", "", "{{Collectible157}} Bloody Lust can trigger 4 more times per floor, up to +14 damage after 10 triggers"},
|
||||
{"Azazel", "", "Azazel's Brimstone beam becomes much wider#Does not increase damage"},
|
||||
{"Lazarus", "", "↑ Resurrecting as Lazarus Risen grants {{Damage}} +7.2 damage#{{Timer}} Damage up wears off over 60 seconds#{{Blank}} Killing enemies while the effect is active extends it"},
|
||||
{"Eden", "", "Spawns 3 random items from random item pools#Only one can be taken"},
|
||||
{"The Lost", "", "Prevents items useless to The Lost from spawning#Examples: items that only give health, flight, and/or spectral tears or activate upon taking damage"},
|
||||
{"The Lost", "", "Prevents items useless to The Lost from spawning#Examples: items that only give health, flight, spectral tears, or activate upon taking damage"},
|
||||
{"Lazarus Risen", "", "↑ {{Damage}} +7.2 Damage#Damage up wears off over 60 seconds#Killing enemies while the effect is active extends it#The effect triggers each time Lazarus revives as Lazarus Risen"},
|
||||
{"Black Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item combined with it has#Grants special effects for certain active items"},
|
||||
{"Lilith", "", "Familiars are positioned in front of Lilith's face"},
|
||||
@@ -785,7 +784,7 @@ local repTrinkets={
|
||||
[153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect each room"}, -- Mom's Lock
|
||||
[154] = {"154", "Dice Bag", "50% chance per new room to grant a single use die consumable item#The die disappears when leaving#The die does not take up a pill/card slot"}, -- Dice Bag
|
||||
[155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Cathedral"}, -- Holy Crown
|
||||
[156] = {"156", "Mother's Kiss", "{{Heart}} +1 Heart container while held#{{Player14}} +1 Coin container for Keeper"}, -- Mother's Kiss
|
||||
[156] = {"156", "Mother's Kiss", "{{Heart}} +1 Heart container while held"}, -- Mother's Kiss
|
||||
[157] = {"157", "Torn Card", "Every 15 shots, Isaac shoots an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card
|
||||
[158] = {"158", "Torn Pocket", "Taking damage makes Isaac drop 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket
|
||||
[159] = {"159", "Gilded Key", "{{Key}} +1 Key on pickup#{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets"}, -- Gilded Key
|
||||
@@ -914,7 +913,7 @@ local repCards={
|
||||
[77] = {"77", "XXI - The World?", "{{LadderRoom}} Spawns a trapdoor to a crawlspace"}, -- XXI - The World?
|
||||
[78] = {"78", "Cracked Key", "{{Collectible580}} Single-use Red Key"}, -- Cracked Key
|
||||
[79] = {"79", "Queen of Hearts", "{{Heart}} Spawns 1-20 Red Hearts"}, -- Queen of Hearts
|
||||
[80] = {"80", "Wild Card", "Copies the effect of the most recently used pill, card, rune, soul stone or activated item"}, -- Wild Card
|
||||
[80] = {"80", "Wild Card", "Copies the effect of your most recently used pill, card, rune, soul stone or activated item"}, -- Wild Card
|
||||
[81] = {"81", "Soul of Isaac", "Makes all item pedestals in the room cycle between two different items"}, -- Soul of Isaac
|
||||
[82] = {"82", "Soul of Magdalene", "{{Timer}} Effect lasts for the room:#{{HalfHeart}} Enemies killed drop half Red Hearts that disappear after 2 seconds"}, -- Soul of Magdalene
|
||||
[83] = {"83", "Soul of Cain", "Opens all doors in the room#{{Collectible580}} Creates red rooms on every wall possible"}, -- Soul of Cain
|
||||
@@ -1169,11 +1168,9 @@ EID.descriptions[languageCode].CraftingIsHidden = "Currently Hidden (Unhide with
|
||||
|
||||
EID.descriptions[languageCode].CraftingResults = "(Scroll: Hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Lock: {{ButtonX}}, Refresh: {{ButtonB}}, Reset Bag: Hold {{ButtonRB}}, Search: {{ButtonEnter}})"
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Blank Card charge:"
|
||||
EID.descriptions[languageCode].BlankCardEffect = "Blank Card effect:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Teleport to I AM ERROR Room#Blank Card and ?-Card will be destroyed"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Clear Rune charge:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Placebo charge:"
|
||||
EID.descriptions[languageCode].VariableCharge = "{1} charge:"
|
||||
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(Hold {{CONFIG_BoC_Toggle}} to show description)"
|
||||
|
||||
EID.descriptions[languageCode].GlowingHourglassTransformed = "Will change back to Glowing Hourglass next floor"
|
||||
@@ -1192,21 +1189,40 @@ EID.descriptions[languageCode].AchievementWarningText = "Achievements are disabl
|
||||
|
||||
EID.descriptions[languageCode].OldGameVersionWarningText = "EID is updated for the newest Steam version#Your game version is not officially supported, so some descriptions and features will be inaccurate#(This warning can be disabled in the config)"
|
||||
|
||||
EID.descriptions[languageCode].ModdedRecipesWarningText = "Modded items could make the crafting recipe calculation inaccurate!#Install REPENTOGON for modded recipe support#(This warning can be disabled in the config)"
|
||||
EID.descriptions[languageCode].ModdedRecipesWarningText = "Modded items could make the crafting recipe calculation inaccurate!#Install REPENTOGON for improved modded recipe support#(This warning can be disabled in the config)"
|
||||
|
||||
EID.descriptions[languageCode].ResultsWithX = "(Results with {1})"
|
||||
|
||||
|
||||
-- Conditional descriptions
|
||||
-- Strings will be appended to the original description
|
||||
-- Tables with one entry will completely replace the original description
|
||||
-- Tables with two or more entries are find-replace pairs
|
||||
local repConditions={
|
||||
["5.100.161"] = "{{Player25}} Tainted ??? simply revives", -- Ankh
|
||||
["5.350.28"] = "{{Player25}} Tainted ??? simply revives", -- Broken Ankh
|
||||
["5.100.311"] = "{{Player24}} Tainted Judas simply revives", -- Judas' Shadow
|
||||
["5.100.332"] = "{{Player29}} Tainted Lazarus simply revives", -- Lazarus' Rags
|
||||
["5.350.23 (Tainted Lost)"] = "{{Player31}} Tainted Lost simply revives", -- Missing Poster
|
||||
["5.100.676"] = "No effect for characters that can't have Red Hearts", -- Empty Heart
|
||||
["5.300.15 (Tarot)"] = "{{DemonBeggar}} Spawns {{ColorShinyPurple}}2{{CR}} Devil Beggars", -- Temperance (Greed Mode + Tarot Cloth effect)
|
||||
["5.350.1"] = "{{Player14}} Spawns 0-1 coin as Keeper", -- Swallowed Penny
|
||||
["Tainted Revive"] = "{1} simply revives",
|
||||
|
||||
["5.100.135 (Hard Mode)"] = {"1-2 coins", "1 coin", "2-3 coins", "2 coins"}, -- IV Bag Hard Mode (modify the PHD text too)
|
||||
["5.100.642"] = "Single use for {1}", -- Magic Skin
|
||||
["5.100.240"] = "{1} keeps the stat changes when he drops it", -- Experimental Treatment
|
||||
["5.100.644"] = "{1} keeps the stat increase when he drops it", -- Consolation Prize
|
||||
|
||||
["5.100.549"] = "{1} simply gets ↑ {{Tears}} +0.4 Fire rate on pickup", -- Brittle Bones (Keeper+Lost)
|
||||
["5.100.694"] = "Works for {1}, letting him survive 4 hits", -- Heartbreak
|
||||
|
||||
["5.100.201"] = "Refills {1}'s charge on pickup", --Iron Bar
|
||||
["5.350.172"] = "{1} removes the teleportation effect", -- Cursed Penny
|
||||
["5.100.188"] = "Deals 7.5 damage as {1}", -- Cain + Abel
|
||||
["5.100.360"] = "Deals 100% damage as {1}", -- Lilith + Incubus
|
||||
["5.100.501 (Deep Pockets)"] = "+1 Heart container for every 100 coins past 99", -- Greed's Gullet + Deep Pockets
|
||||
["5.350.156"] = "+1 Coin container for {1}", -- Mother's Kiss
|
||||
["5.100.230 (Keeper)"] = "{1} is left with 1 coin container", -- Abaddon
|
||||
["5.100.230 (Bethany)"] = "{1} is left with half a heart", -- Abaddon
|
||||
["5.100.230 (Tainted Bethany)"] = "{1} doesn't lose her blood charges", -- Abaddon
|
||||
|
||||
["5.100.245"] = "Removes the fire rate penalty of {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus
|
||||
["5.100.245 (Keeper)"] = "Fire rate up and decreased tear spread for {1}", -- 20/20 + Keeper
|
||||
["20/20"] = "No fire rate penalty with {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus
|
||||
["5.100.705"] = "Temporary +1 damage up for each bullet/enemy", -- Dark Arts + Dark/Tainted Judas
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repConditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
@@ -1221,6 +1237,40 @@ local repBFFSSynergies = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies)
|
||||
|
||||
-- TODO: make these more consistent with other descs, add icons, and is there any traits of the characters missing?
|
||||
local repCharacterInfo = {
|
||||
[4] = {"???", "Can't have Red Hearts#Devil deals that would cost 1 or 2 Red Hearts will cost 1 or 2 Soul Hearts instead#Destroying poop spawns 1 blue fly"},
|
||||
[8] = {"Lazarus", "Once per floor, when you die:#Resurrect as Lazarus Risen#Lose 1 Red Heart container#↑ {{Damage}} 0.5 Damage up"},
|
||||
[11] = {"Lazarus Risen", "Increased stats and 1.4x damage multiplier#When entering a new floor, turn back into Lazarus"},
|
||||
[12] = {"Dark Judas", "Can't have Red Hearts#Health ups grant Black Hearts#2x Damage multiplier"},
|
||||
[14] = {"Keeper", "Heal by picking up coins#Heart pickups are turned into Blue Flies#Devil deals cost 15 or 30 coins"},
|
||||
[18] = {"Bethany", "Use Soul Hearts to charge your active item#Can't use Soul Hearts as health#The first Devil room is guaranteed to be an Angel room instead"},
|
||||
[19] = {"Jacob", "Control Jacob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#When there's a choice between items, Jacob and Esau can grab two simultaneously"},
|
||||
[20] = {"Esau", ""},
|
||||
|
||||
[21] = {"Tainted Isaac", "Item pedestals cycle between 2 options#You can only carry 8 passive items#Cycle which item will be dropped for a 9th item with {{ButtonRT}}"},
|
||||
[22] = {"Tainted Magdalene", "Health above 2 Red Hearts will slowly drain#On contact, do a melee swing#Chance for enemies to drop Half Red Hearts that disappear in 2 seconds#Drop is guaranteed on melee kill#Heal twice as much from non-pickup sources#Damage taken to draining hearts doesn't affect Devil Deal chance"},
|
||||
[23] = {"Tainted Cain", "Touching an item pedestal turns it into a variety of pickups#Gain collectibles by crafting 8 pickups together in the Bag of Crafting#The Bag's contents can be shifted with {{ButtonRT}} to replace specific pickups when full"},
|
||||
[24] = {"Tainted Judas", "Can't have Red Hearts#Health ups grant Black Hearts"},
|
||||
[25] = {"Tainted ???", "Bombs are replaced with Poop Spells#Doing damage spawns poop pickups#The HUD has a preview of your upcoming poop spells#You can store the next spell for later by using Hold#Can't have Red Hearts"},
|
||||
[26] = {"Tainted Eve", "Holding Fire will convert your hearts into Clot familiars#Different Heart types spawn Clots with more health and tear effects#Clots lose health over time#Using Sumptorium will absorb the Clots back into your health, if possible#Clots stay in place while holding {{ButtonRT}}"},
|
||||
[27] = {"Tainted Samson", "Dealing or taking damage builds up Berserk mode#{{Timer}} When you go berserk, receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee that reflects shots#{{Timer}} Each kill increases the duration by 1 second and grants brief invincibility"},
|
||||
[28] = {"Tainted Azazel", "When you start charging, you sneeze blood#Hitting an enemy with the sneeze halves your charge time#The sneeze deals 1.5x Azazel's damage#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams#On death, cursed enemies explode and pass on the curse to nearby enemies"},
|
||||
[29] = {"Tainted Lazarus", "Lazarus has two states, each with their own items and health#Whenever you clear a room/wave or use Flip, you're switched to the other state"},
|
||||
[30] = {"Tainted Eden", "When you take damage, reroll your stats, items, trinket, and consumables#Items reroll into an item from the same item pool#Self-damage doesn't reroll"},
|
||||
[31] = {"Tainted Lost", "Cards that spawn have a 10% chance to be Holy Card#Quality {{Quality2}} or less items have a 20% chance to be rerolled#Only \"offensive\" items can spawn"},
|
||||
[32] = {"Tainted Lilith", "Pressing Fire launches a short-range fetus melee attack that does 3x damage#Holding Fire keeps the fetus out shooting tears"},
|
||||
[33] = {"Tainted Keeper", "Enemies drop coins that disappear in 2 seconds#Most item pedestals cost 15 coins#Devil deals and Angel items cost 15 or 30 coins#Shops don't require a key and have increased stock"},
|
||||
[34] = {"Tainted Apollyon", ""},
|
||||
[35] = {"Tainted Forgotten", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts"},
|
||||
[36] = {"Tainted Bethany", "Use Red Hearts to charge your active item#Can't have Red Hearts"},
|
||||
[37] = {"Tainted Jacob", "Dark Esau chases you, charging towards you when close#Anima Sola will chain Dark Esau down briefly, charging at you after 5(?) seconds or on using Anima Sola again#Dark Esau's charge does a lot of damage to enemies and ignores Boss Armor#If he hits you, you turn into a ghost that dies in one hit for the rest of the floor#While a ghost, one devil deal per room can be taken for free"},
|
||||
[38] = {"Dead Tainted Lazarus", "Lazarus has two states, each with their own items and health#Whenever you clear a room/wave or use Flip, you're switched to the other state"},
|
||||
[39] = {"Tainted Jacob 2", ""},
|
||||
[40] = {"Tainted Forgotten Soul", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts"},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].characterInfo)
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repCollectibles = repCollectibles
|
||||
|
||||
@@ -1315,10 +1315,7 @@ EID.descriptions[languageCode].CraftingPreviewKey = "Prévisualiser:"
|
||||
|
||||
EID.descriptions[languageCode].CraftingResults = "(Défiler: maintenir {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},#Verrouiller: {{ButtonX}}, Rafraîchir: {{ButtonB}})"
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Temps de charge avec {{ColorYellow}}Carte Blanche{{ColorWhite}} :"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Téléporte Isaac dans la salle d'erreur#La {{ColorYellow}}Carte Blanche{{ColorWhite}} et la {{ColorYellow}}Carte ?{{ColorWhite}} seront détruites"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Temps de charge avec {{ColorYellow}}Rune de Cristal{{ColorWhite}} :"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Temps de charge avec {{ColorYellow}}Placebo{{ColorWhite}} :"
|
||||
EID.descriptions[languageCode].VariableCharge = "Temps de charge avec {{ColorYellow}}{1}{{ColorWhite}} :"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "( {{ButtonSelect}} : description)"
|
||||
|
||||
EID.descriptions[languageCode].GlowingHourglassTransformed = "Redeviendra le Sablier Luisant au prochain étage"
|
||||
|
||||
@@ -1188,11 +1188,8 @@ EID.descriptions[languageCode].CraftingPreviewKey = "アイテムの確認:"
|
||||
|
||||
EID.descriptions[languageCode].CraftingResults = "レシピ操作:マップ表示中、#{{Blank}} {{ButtonY}} {{ButtonA}} でスクロール#{{Blank}} {{ButtonX}} でレシピ固定#{{Blank}} {{ButtonB}} でレシピ更新"
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "白紙のカードチャージ:"
|
||||
EID.descriptions[languageCode].VariableCharge = "{1}チャージ:"
|
||||
EID.descriptions[languageCode].BlankCardEffect = "白紙のカードで使用時:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "I AM ERRORにテレポート#白紙のカードと?カード 両方が消失する"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "クリアルーンチャージ:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "プラシーボチャージ:"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(マップボタンで確認)"
|
||||
|
||||
|
||||
|
||||
@@ -1286,7 +1286,6 @@ EID.descriptions[languageCode].CraftingResults = "목록 스크롤: {{CONFIG_BoC
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Blank Card 충전량:"
|
||||
EID.descriptions[languageCode].BlankCardEffect = "Blank Card로 사용 시:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "오류방으로 순간이동합니다.#Blank Card와 ? 카드가 제거됩니다."
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Clear Rune 충전량:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Placebo 충전량:"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "( {{CONFIG_BoC_Toggle}} (맵 펼치기) 버튼을 꾹 눌러 설명 보기)"
|
||||
|
||||
@@ -1083,7 +1083,6 @@ EID.descriptions[languageCode].CraftingPreviewKey = "Visualizar:"
|
||||
EID.descriptions[languageCode].CraftingResults = "(Rolar: Segurar {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Travar: {{ButtonX}}, Atualizar: {{ButtonB}}, Redefinir a Bolsa: Hold {{ButtonRB}})"
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Carga do Blank Card:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Teleporta para a Sala I AM Error#Blank Card e ?-Carta serão destruídas"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Limpar carga da Runa:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Carga do Placebo:"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(Segure {{CONFIG_BoC_Toggle}} para mostrar a descrição)"
|
||||
|
||||
@@ -1070,7 +1070,6 @@ EID.descriptions[languageCode].CraftingPreviewKey = "Показать:"
|
||||
EID.descriptions[languageCode].CraftingResults = "(Листать: зажать {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},#Заблокировать: {{ButtonX}}, Обновить: {{ButtonB}})"
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Заряд Пустой карты:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Телепортирует в комнату Я-ОШИБКА#Пустая карта и ?-карта будут уничтожены"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Заряд Чистой руны:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Заряд Плацебо:"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(Зажми {{ButtonSelect}} чтобы показать описание)"
|
||||
|
||||
@@ -1130,7 +1130,6 @@ EID.descriptions[languageCode].CraftingResults = "(Desplazar: mantén {{CONFIG_B
|
||||
|
||||
-- Mimic items charges
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Cargas de Carta en Blanco:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Te teletransporta a la habitación de I Am Error#Tanto Carta en blanco como la ¿? carta se destruirán"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Cargas de Runa limpia:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Cargas de Placebo:"
|
||||
-- Mimic items charges end
|
||||
|
||||
@@ -1193,7 +1193,6 @@ EID.descriptions[languageCode].CraftingPreviewKey = "Показати:"
|
||||
EID.descriptions[languageCode].CraftingResults = "(Гортати: Утримуйте {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Закріпити: {{ButtonX}}, Оновити: {{ButtonB}}, Скинути: Утримуйте {{ButtonRB}})"
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Заряд Пустої карти:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Телепортує до кімнати Я - ПОМИЛКА#Пуста Карта та ?-Карта будуть знищені"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Заряд Чистої руни:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Заряд Плацебо:"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(Утримуйте {{ButtonSelect}} щоб побачити опис)"
|
||||
|
||||
@@ -1097,10 +1097,7 @@ EID.descriptions[languageCode].itemPoolFor = "所属道具池:"
|
||||
EID.descriptions[languageCode].itemPoolNames = {
|
||||
[0] = "宝箱房", "商店", "头目房", "恶魔房", "天使房", "隐藏房", "图书馆", "赌博乞丐", "金箱子", "红箱子", "乞丐", "恶魔乞丐", "诅咒房", "钥匙乞丐", "电池乞丐", "妈妈的箱子", "贪婪模式宝箱房", "贪婪模式头目房", "贪婪模式商店", "贪婪模式恶魔房", "贪婪模式天使房", "贪婪模式诅咒房", "贪婪模式隐藏房", "抓娃娃机", "究极隐藏房", "炸弹乞丐", "星象房", "旧箱子", "宝宝商店", "木箱子", "腐烂乞丐",
|
||||
}
|
||||
EID.descriptions[languageCode].BlankCardCharge = "空白卡牌充能:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "传送至错误房#空白卡牌和?卡牌会被摧毁"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "透明符文充能:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "安慰剂充能:"
|
||||
EID.descriptions[languageCode].VariableCharge = "{1}充能:"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(按住 {{ButtonSelect}}(地图)来显示其描述)"
|
||||
|
||||
EID.descriptions[languageCode].FalsePHDHeart = "生成1黑心"
|
||||
|
||||
Reference in new issue
Block a user