Conditionals overhaul (#666)
* more general type check
* conditional work + characterInfo
* conditional work + characterInfo
* conditional overhaul WIP
* fix typo with BagLearnedRecipes
* Cursed Eye + Black Candle synergy
* conditional stuff
* Change Brittle wording
* Teleport 2.0 Red Room check
* Changed collectiblesToCheck format, moved some mods to conds
* Add getPlayerName, tweak replaceNameMarkupStrings
* massive conditional overhaul
* AB+ birthright check fix
* oh yeah birthright isn't zero-indexed yet
* update with mirades
* update with mirades
* Move blank card / rune IDs
* move rune IDs, reduce reused code
* Add {{NameOnlyX###}} markup
* more conditionals
* more conditionals
* Update eid_conditionals.lua
* separate icon from name in variablecharge
* keep old localizations working
* split Dead Cat so it doesn't have a variable text
* Blank Card + ? Card
* moving Blank Card + ? Card
* Pretend english detailed doesn't exist
* Oops! No Comma!
* milk override
* Placenta no red hp
* actually no placenta still gives +1 health
* Dark Arts conditional
* Marbles percentage
* Dark Arts conditional
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@@ -1188,11 +1188,8 @@ EID.descriptions[languageCode].CraftingPreviewKey = "アイテムの確認:"
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EID.descriptions[languageCode].CraftingResults = "レシピ操作:マップ表示中、#{{Blank}} {{ButtonY}} {{ButtonA}} でスクロール#{{Blank}} {{ButtonX}} でレシピ固定#{{Blank}} {{ButtonB}} でレシピ更新"
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EID.descriptions[languageCode].BlankCardCharge = "白紙のカードチャージ:"
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EID.descriptions[languageCode].VariableCharge = "{1}チャージ:"
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EID.descriptions[languageCode].BlankCardEffect = "白紙のカードで使用時:"
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EID.descriptions[languageCode].BlankCardQCard = "I AM ERRORにテレポート#白紙のカードと?カード 両方が消失する"
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EID.descriptions[languageCode].ClearRuneCharge = "クリアルーンチャージ:"
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EID.descriptions[languageCode].PlaceboCharge = "プラシーボチャージ:"
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EID.descriptions[languageCode].FlipItemToggleInfo = "(マップボタンで確認)"
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