updated zh_cn in rep, rep+ and modular (#972)

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Xenocean authored and GitHub committed 2026-07-06 20:11:39 +02:00
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commit aea88ad754
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@@ -18,10 +18,10 @@ EID.descriptions[languageCode].ModularDescriptions = {
TearHeight = "泪弹高度 {value}",
TearSizeMultiplier = "泪弹尺寸 {value}",
TearSize = "泪弹尺寸 {value}",
TearDelayMultiplier = "射击延迟 {value}",
TearDelayMultiplier = "射击延迟修正 {value}",
TearDelay = "射击延迟 {value}",
FireRateMultiplier = "发射速率修正 {value}",
FireRate = "发射速率 {value}",
FireRateMultiplier = "射速修正 {value}",
FireRate = "射速修正 {value}",
DamageMultiplier = "伤害修正 {value}",
Damage = "伤害 {value}",
DamageTemp = "伤害 {value}(临时)", -- For Temp Binge Eater buffs
@@ -48,7 +48,7 @@ EID.descriptions[languageCode].ModularDescriptions = {
EternalHeart = "{value} 永恒之心",
GoldenHeart = "{value} 金心",
RottenHeart = "{value} 腐心",
BrokenHeart = "{value} 失去的心",
BrokenHeart = "{value} 碎心",
EmptyHeart = "{value} 空心之容器",
FullHealth = "回满血",
HealingRed = "治疗 {value} 红心",
@@ -60,7 +60,7 @@ EID.descriptions[languageCode].ModularDescriptions = {
AngelDevilChance = "{value}% 恶魔房/天使房概率",
DevilChance = "{value}% 恶魔房概率",
AngelChance = "{value}% 天使房概率",
PlanetariumChance = "{value}% 天象房概率",
PlanetariumChance = "{value}% 星象房概率",
-- Pickups / Spawns
Coin = "{value} 硬币",