Salvage modifier + misc (#717)
* Add a Tainted Cain pedestal salvage modifier * Add more Tainted Bethany conditionals for outliers like Isaac's Fork * Prevent learning recipes before making them when Curse of the Blind is active * Fix Dice Room co-op conditionals (forgot to test them, subtype needed offsetting by 1) * Fix the health up modifier not saying when item has different effect for non-red players * Fix a couple MCM demo desc bugs, and irrelevant spaces/text on AB+ * Fix French's textbox width not being applied by default * Add some Azazel Brimstone conditionals * Improve Glitched Crown co-op / salvage interactions * Fix more cases of recipes being previewed when they shouldn't in Learned Recipe List
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@@ -770,18 +770,18 @@ EID.descriptions[languageCode].trinkets={
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{"31", "Push Pin", "10% chance to shoot piercing + spectral tears#{{Luck}} 100% chance at 18 luck"}, -- Push Pin
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{"32", "Liberty Cap", "25% chance for a random mushroom effect per room#Can reveal special rooms on the minimap"}, -- Liberty Cap
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{"33", "Umbilical Cord", "{{Timer}} Spawns {{Collectible100}} Little Steven for the room when Isaac's health is reduced to half a heart"}, -- Umbilical Cord
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{"34", "Child's Heart", "{{UnknownHeart}} 10% chance for the room clear reward to be a random heart#{{Heart}} Chance for a bonus heart from chests, tinted rocks and destroyed machines"}, -- Child's Heart
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{"34", "Child's Heart", "{{UnknownHeart}} 10% chance for the room clear reward to be a random heart#{{Heart}} 33% chance for a bonus heart from chests, tinted rocks, and destroyed machines"}, -- Child's Heart
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{"35", "Curved Horn", "↑ {{Damage}} +2 Damage"}, -- Curved Horn
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{"36", "Rusted Key", "{{Key}} 10% chance for the room clear reward to be a key#{{Key}} Chance for a bonus key from chests, tinted rocks and destroyed machines"}, -- Rusted Key
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{"36", "Rusted Key", "{{Key}} 10% chance for the room clear reward to be a key#{{Key}} 33% chance for a bonus key from chests, tinted rocks, and destroyed machines"}, -- Rusted Key
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{"37", "Goat Hoof", "↑ {{Speed}} +0.15 Speed"}, -- Goat Hoof
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{"38", "Mom's Pearl", "+10% chance for heart drops to be {{SoulHeart}} Soul Hearts, {{BlackHeart}} Black Hearts or {{EmptyBoneHeart}} Bone Hearts"}, -- Mom's Pearl
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{"39", "Cancer", "↑ {{Tears}} -2 Tear delay"}, -- Cancer
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{"40", "Red Patch", "{{Timer}} Taking damage has a 20% chance to grant ↑ {{Damage}} +1.8 damage for the room#{{Luck}} 100% chance at 8 luck"}, -- Red Patch
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{"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#{{Warning}} Removes {{Trinket53}} Tick"}, -- Match Stick
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{"42", "Lucky Toe", "↑ {{Luck}} +1 Luck#+8% room clear reward chance#Extra pickups from chests, tinted rocks, and destroyed machines"}, -- Lucky Toe
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{"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} 33% chance for a bonus bomb from chests, tinted rocks, and destroyed machines#{{Warning}} Removes {{Trinket53}} Tick"}, -- Match Stick
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{"42", "Lucky Toe", "↑ {{Luck}} +1 Luck#+8% room clear reward chance#33% chance for an extra pickup from chests, tinted rocks, and destroyed machines"}, -- Lucky Toe
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{"43", "Cursed Skull", "When damaged down to half a heart or less, Isaac is teleported to a random room"}, -- Cursed Skull
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{"44", "Safety Cap", "{{Pill}} 10% chance for the room clear reward to be a pill#{{Pill}} Chance for a bonus pill from chests, tinted rocks and destroyed machines"}, -- Safety Cap
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{"45", "Ace of Spades", "{{Card}} 10% chance for the room clear reward to be a card#{{Card}} Chance for a bonus card from chests, tinted rocks and destroyed machines"}, -- Ace of Spades
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{"44", "Safety Cap", "{{Pill}} 10% chance for the room clear reward to be a pill#{{Pill}} 33% chance for a bonus pill from chests, tinted rocks, and destroyed machines"}, -- Safety Cap
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{"45", "Ace of Spades", "{{Card}} 10% chance for the room clear reward to be a card#{{Card}} 33% chance for a bonus card from chests, tinted rocks, and destroyed machines"}, -- Ace of Spades
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{"46", "Isaac's Fork", "{{HealingRed}} Clearing a room has a 10% chance to heal half a heart#{{Luck}} 100% chance at 18 luck"}, -- Isaac's Fork
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{"47", "", "<Item does not exist>"},
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{"48", "A Missing Page", "Taking damage has a 5% chance to deal 40 damage to all enemies in the room"}, -- A Missing Page
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@@ -833,7 +833,7 @@ EID.descriptions[languageCode].trinkets={
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{"94", "Fish Tail", "Doubles all blue fly / spider spawns"}, -- Fish Tail
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{"95", "Black Tooth", "{{Poison}} 3% chance to shoot poison tooth tears"}, -- Black Tooth
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{"96", "Ouroboros Worm", "↑ {{Range}} +4 Range#↑ +2 Tear height#Spectral tears#Chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm
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{"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Caps at 2 Familiars"}, -- Tonsil
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{"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Caps at 2 familiars"}, -- Tonsil
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{"98", "Nose Goblin", "10% chance to shoot homing sticky tears#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, -- Nose Goblin
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{"99", "Super Ball", "10% chance to shoot bouncing tears"}, -- Super Ball
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{"100", "Vibrant Bulb", "Holding a fully charged active item grants:#↑ {{Speed}} +0.25 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.75 Range#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, -- Vibrant Bulb
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@@ -1232,11 +1232,11 @@ EID.descriptions[languageCode].ConditionalDescs = {
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["5.100.246"] = {"{{SuperSecretRoom}} Reveals the Super Secret Room location on the map"}, -- Blue Map (Greed)
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["5.100.333"] = {"{{SuperSecretRoom}} Reveals the Super Secret Room location on the map"}, -- The Mind (Greed)
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["5.100.514"] = {"Causes some enemies and projectiles to briefly pause at random intervals"}, -- Broken Modem (Greed)
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["5.350.34"] = {"{{Heart}} Chance for a bonus heart from chests, tinted rocks and destroyed machines"}, -- Child's Heart
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["5.350.36"] = {"{{Key}} Chance for a bonus key from chests, tinted rocks and destroyed machines"}, -- Rusted Key
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["5.350.41"] = {"{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#{{Warning}} Removes {{Trinket53}} Tick"}, -- Match Stick
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["5.350.44"] = {"{{Pill}} Chance for a bonus pill from chests, tinted rocks and destroyed machines"}, -- Safety Cap
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["5.350.45"] = {"{{Card}} Chance for a bonus card from chests, tinted rocks and destroyed machines"}, -- Ace of Spades
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["5.350.34"] = {"{{Heart}} 33% chance for a bonus heart from chests, tinted rocks, and destroyed machines"}, -- Child's Heart
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["5.350.36"] = {"{{Key}} 33% chance for a bonus key from chests, tinted rocks, and destroyed machines"}, -- Rusted Key
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["5.350.41"] = {"{{Bomb}} 33% chance for a bonus bomb from chests, tinted rocks, and destroyed machines#{{Warning}} Removes {{Trinket53}} Tick"}, -- Match Stick
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["5.350.44"] = {"{{Pill}} 33% chance for a bonus pill from chests, tinted rocks, and destroyed machines"}, -- Safety Cap
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["5.350.45"] = {"{{Card}} 33% chance for a bonus card from chests, tinted rocks, and destroyed machines"}, -- Ace of Spades
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["5.350.72"] = {"{{Battery}} +10% chance for random pickups to be a battery#{{Battery}} 5% chance to add 1 charge to held active item when clearing a wave"}, -- Watch Battery
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["5.100.297 (Greed)"] = {"{{Warning}} SINGLE USE {{Warning}} Spawns rewards based on floor:#Basement: 2{{Bomb}} + 2{{Key}}#Caves: Boss item + 2{{SoulHeart}}#Depths: 20{{Coin}}#Womb: 2 Boss items#Sheol: Devil item + 1{{BlackHeart}}#The Shop/Ultra Greed: 1{{Coin}}"}, -- Pandora's Box
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@@ -1316,6 +1316,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
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["Eye of Belial Dr. Fetus"] = "Bombs pierce, but don't home or do additional damage",
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["Epic Fetus Brimstone"] = "{1} has priority#Rockets shoot out 10 beams",
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["Epic Fetus Mom's Knife"] = "{1} has priority#Rockets shoot out 10 knives",
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["Haemolacria Brimstone"] = "{1} has priority#Tears split into 4-7 beams",
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["Brimstone Mom's Knife"] = "{1} has priority#A barrage of knives shoot out based on charge amount",
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["Ludovico Ipecac"] = "The tear gets +4 damage but doesn't explode or poison",
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["Technology Ipecac"] = "The laser gets +4 damage and poisons targets",
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@@ -1236,6 +1236,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
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["5.70"] = "pill",
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["5.90"] = "battery",
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["5.300"] = "card",
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["5.301"] = "rune", -- not a real ID
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["9.-1"] = "enemy projectile",
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["999.-1"] = "grid object",
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["1000.0"] = "effect",
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@@ -1263,6 +1264,16 @@ EID.descriptions[languageCode].CraftingIsHidden = "Currently Hidden (Unhide with
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-- {1} will be converted into the name of the key that toggles the BoC Search
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EID.descriptions[languageCode].CraftingResults = "(Scroll: Hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Lock: {{ButtonX}}, Refresh: {{ButtonB}}, Reset Bag: Hold {{ButtonRB}}, Search: {1})"
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-- Strings for Tainted Cain's pedestal salvaging; the non-base lines will have the corresponding icon automatically
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EID.descriptions[languageCode].TaintedCainPedestalBase = "Turns into 3-8 random pickups on touch"
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EID.descriptions[languageCode].TaintedCainPedestalBaseBirthright = "Turns into {{BlinkBirthright}}6-16{{CR}} random pickups on touch"
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EID.descriptions[languageCode].TaintedCainPedestalGuaranteed = "Guaranteed to spawn a{n} {1}" -- Room type spawns
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EID.descriptions[languageCode].TaintedCainPedestalBonus = "33% chance for a bonus {1}" -- "Safety Cap" type spawns
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EID.descriptions[languageCode].TaintedCainPedestalLuckyToe = "66% chance for a bonus pickup"
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EID.descriptions[languageCode].TaintedCainPedestalLuckyToeBirthright = "66% chance for {{BlinkBirthright}}2{{CR}} bonus pickups"
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EID.descriptions[languageCode].TaintedCainPedestalDaemonsTail = "Hearts are 80% less likely"
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---------- Misc. Text ----------
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EID.descriptions[languageCode].ResultsWithX = "(Results with {1})"
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@@ -1378,6 +1389,15 @@ local repConditions = {
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["Health Up Soul Charges"] = "+{1} soul charges",
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["Health Up Blood Charges"] = "+{1} blood charges",
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-- Tainted Bethany stuff
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["2 of Hearts Blood Charges"] = "Doubles {1}'s blood charges",
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["Vampire Blood Charges"] = {"↑ {{Damage}} +0.3 Damage#Killing 13 enemies adds 1 blood charge"},
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["Fork Blood Charges"] = {"Clearing a room has a 10% chance to add 1 blood charge"},
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["Stem Cell Blood Charges"] = {"Entering a new floor adds 1 blood charge"},
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["Salvaging Bonus"] = {"and destroyed machines", "destroyed machines, and salvaged items"},
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["Salvaging Lucky Toe"] = "66% chance for an extra pickup from salvaged items",
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------ DUPLICATE COPIES OF ITEMS ------
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["5.100.2 (Copies)"] = "Isaac fires 1 more tear#No additional stat decrease", -- The Inner Eye
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@@ -1399,8 +1419,8 @@ local repConditions = {
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["Sacrificial Star"] = "Star of Bethlehem counts as a familiar",
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["Sacrificial Clots"] = "Turns Clots into coins",
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["1000.76.0"] = "{{Warning}} Only rerolls the character that activates the dice", -- Dice Room 1 (Co-op)
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["1000.76.5"] = "{{Warning}} All characters' items will be rerolled in co-op!", -- Dice Room 6 (Co-op)
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["1000.76.1"] = "{{Warning}} Only rerolls the character that activates the dice", -- Dice Room 1 (Co-op)
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["1000.76.6"] = "{{Warning}} All characters' items will be rerolled in co-op!", -- Dice Room 6 (Co-op)
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["5.100.45"] = "Heals other players for half a heart", -- Yum Heart (Co-Op)
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["5.350.125"] = "Beams also arc between players", -- Extension Cord (Co-Op)
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