Salvage modifier + misc (#717)
* Add a Tainted Cain pedestal salvage modifier * Add more Tainted Bethany conditionals for outliers like Isaac's Fork * Prevent learning recipes before making them when Curse of the Blind is active * Fix Dice Room co-op conditionals (forgot to test them, subtype needed offsetting by 1) * Fix the health up modifier not saying when item has different effect for non-red players * Fix a couple MCM demo desc bugs, and irrelevant spaces/text on AB+ * Fix French's textbox width not being applied by default * Add some Azazel Brimstone conditionals * Improve Glitched Crown co-op / salvage interactions * Fix more cases of recipes being previewed when they shouldn't in Learned Recipe List
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@@ -1236,6 +1236,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
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["5.70"] = "pill",
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["5.90"] = "battery",
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["5.300"] = "card",
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["5.301"] = "rune", -- not a real ID
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["9.-1"] = "enemy projectile",
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["999.-1"] = "grid object",
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["1000.0"] = "effect",
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@@ -1263,6 +1264,16 @@ EID.descriptions[languageCode].CraftingIsHidden = "Currently Hidden (Unhide with
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-- {1} will be converted into the name of the key that toggles the BoC Search
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EID.descriptions[languageCode].CraftingResults = "(Scroll: Hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Lock: {{ButtonX}}, Refresh: {{ButtonB}}, Reset Bag: Hold {{ButtonRB}}, Search: {1})"
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-- Strings for Tainted Cain's pedestal salvaging; the non-base lines will have the corresponding icon automatically
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EID.descriptions[languageCode].TaintedCainPedestalBase = "Turns into 3-8 random pickups on touch"
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EID.descriptions[languageCode].TaintedCainPedestalBaseBirthright = "Turns into {{BlinkBirthright}}6-16{{CR}} random pickups on touch"
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EID.descriptions[languageCode].TaintedCainPedestalGuaranteed = "Guaranteed to spawn a{n} {1}" -- Room type spawns
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EID.descriptions[languageCode].TaintedCainPedestalBonus = "33% chance for a bonus {1}" -- "Safety Cap" type spawns
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EID.descriptions[languageCode].TaintedCainPedestalLuckyToe = "66% chance for a bonus pickup"
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EID.descriptions[languageCode].TaintedCainPedestalLuckyToeBirthright = "66% chance for {{BlinkBirthright}}2{{CR}} bonus pickups"
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EID.descriptions[languageCode].TaintedCainPedestalDaemonsTail = "Hearts are 80% less likely"
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---------- Misc. Text ----------
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EID.descriptions[languageCode].ResultsWithX = "(Results with {1})"
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@@ -1378,6 +1389,15 @@ local repConditions = {
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["Health Up Soul Charges"] = "+{1} soul charges",
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["Health Up Blood Charges"] = "+{1} blood charges",
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-- Tainted Bethany stuff
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["2 of Hearts Blood Charges"] = "Doubles {1}'s blood charges",
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["Vampire Blood Charges"] = {"↑ {{Damage}} +0.3 Damage#Killing 13 enemies adds 1 blood charge"},
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["Fork Blood Charges"] = {"Clearing a room has a 10% chance to add 1 blood charge"},
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["Stem Cell Blood Charges"] = {"Entering a new floor adds 1 blood charge"},
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["Salvaging Bonus"] = {"and destroyed machines", "destroyed machines, and salvaged items"},
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["Salvaging Lucky Toe"] = "66% chance for an extra pickup from salvaged items",
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------ DUPLICATE COPIES OF ITEMS ------
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["5.100.2 (Copies)"] = "Isaac fires 1 more tear#No additional stat decrease", -- The Inner Eye
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@@ -1399,8 +1419,8 @@ local repConditions = {
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["Sacrificial Star"] = "Star of Bethlehem counts as a familiar",
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["Sacrificial Clots"] = "Turns Clots into coins",
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["1000.76.0"] = "{{Warning}} Only rerolls the character that activates the dice", -- Dice Room 1 (Co-op)
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["1000.76.5"] = "{{Warning}} All characters' items will be rerolled in co-op!", -- Dice Room 6 (Co-op)
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["1000.76.1"] = "{{Warning}} Only rerolls the character that activates the dice", -- Dice Room 1 (Co-op)
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["1000.76.6"] = "{{Warning}} All characters' items will be rerolled in co-op!", -- Dice Room 6 (Co-op)
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["5.100.45"] = "Heals other players for half a heart", -- Yum Heart (Co-Op)
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["5.350.125"] = "Beams also arc between players", -- Extension Cord (Co-Op)
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