Salvage modifier + misc (#717)

* Add a Tainted Cain pedestal salvage modifier
* Add more Tainted Bethany conditionals for outliers like Isaac's Fork
* Prevent learning recipes before making them when Curse of the Blind is active
* Fix Dice Room co-op conditionals (forgot to test them, subtype needed offsetting by 1)
* Fix the health up modifier not saying when item has different effect for non-red players
* Fix a couple MCM demo desc bugs, and irrelevant spaces/text on AB+
* Fix French's textbox width not being applied by default
* Add some Azazel Brimstone conditionals
* Improve Glitched Crown co-op / salvage interactions
* Fix more cases of recipes being previewed when they shouldn't in Learned Recipe List
This commit is contained in:
Buurazu authored and GitHub committed 2024-09-06 17:39:21 +02:00
1 parent b1efbb0ca4
commit af0c95b8bb
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@@ -357,7 +357,15 @@ EID.UserConfig = {
-- Some items (like Teleport!) can have their next result predicted and shown in the Item Reminder
-- Default = false
["ItemReminderShowRNGCheats"] = false,
---------- Dynamic Descriptions ------------
-- Some descriptions can be completely different depending on what character you are, here you can disable the most extreme ones
-- Changes Health Ups and removes healing effect text when playing as a character that can't have red health
["DynamicHealthUps"] = true,
-- As Tainted Cain, replaces pedestal descriptions with what they will turn into
["DynamicSalvageResult"] = true,
---------- Bag of Crafting ------------
@@ -625,7 +633,10 @@ EID.DefaultConfig = {
["ItemReminderMaxEntriesCount"] = 5,
["ItemReminderShowHiddenInfo"] = false,
["ItemReminderShowRNGCheats"] = false,
["DynamicHealthUps"] = true,
["DynamicSalvageResult"] = true,
["SpindownDiceResults"] = 3,
["SpindownDiceDisplayID"] = false,
["SpindownDiceDisplayName"] = false,