Salvage modifier + misc (#717)
* Add a Tainted Cain pedestal salvage modifier * Add more Tainted Bethany conditionals for outliers like Isaac's Fork * Prevent learning recipes before making them when Curse of the Blind is active * Fix Dice Room co-op conditionals (forgot to test them, subtype needed offsetting by 1) * Fix the health up modifier not saying when item has different effect for non-red players * Fix a couple MCM demo desc bugs, and irrelevant spaces/text on AB+ * Fix French's textbox width not being applied by default * Add some Azazel Brimstone conditionals * Improve Glitched Crown co-op / salvage interactions * Fix more cases of recipes being previewed when they shouldn't in Learned Recipe List
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@@ -219,6 +219,8 @@ function EID:learnBagOfCrafting(componentsTable)
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local componentsAsString = table.concat(components, ",")
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local recipe = REPENTOGON and EID.bagPlayer:GetBagOfCraftingOutput() or EID:calculateBagOfCrafting(componentsTable)
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if REPENTOGON and recipe == 0 then recipe = EID:calculateBagOfCrafting(componentsTable) end
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if (EID.BoC.LearnedRecipes[componentsAsString] ~= recipe) then newRecipeLearned = true end
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EID.BoC.LearnedRecipes[componentsAsString] = recipe;
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end
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@@ -477,6 +479,7 @@ function EID:BoCTrackBagHolding()
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else
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if isCardHold and holdCounter >= 30 and (string.match(animationName, "Walk") and not string.match(animationName, "Pickup") or (EID.bagPlayer:GetCollectibleCount() ~= icount)) then
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holdCounter = 0
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EID:learnBagOfCrafting(EID.BoC.BagItems)
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EID.BoC.BagItems = {}
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EID:UpdateAllPlayerPassiveItems()
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else
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@@ -597,7 +600,8 @@ local function getFloorItemsString(showPreviews, roomItems)
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local floorString = ""
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local bagItems = EID.BoC.BagItemsOverride or EID.BoC.BagItems
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if #bagItems >0 then
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if showPreviews and #bagItems == 8 then
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-- Don't show an item preview in Learned Recipe List if Curse of the Blind is active
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if showPreviews and #bagItems == 8 and (EID.Config["BagOfCraftingDisplayRecipesMode"] == "Recipe List" or not EID:hasCurseBlind() or not EID.Config["DisableOnCurse"]) then
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local recipe = REPENTOGON and EID.bagPlayer:GetBagOfCraftingOutput() or EID:calculateBagOfCrafting(bagItems)
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-- when using REPENTOGON, MCM needs to think its bag is full
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if EID.BoC.BagItemsOverride then recipe = EID:calculateBagOfCrafting(bagItems) end
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@@ -608,7 +612,8 @@ local function getFloorItemsString(showPreviews, roomItems)
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end
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local curRoomItems = EID.BoC.RoomOverride or roomItems
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if #curRoomItems >0 then
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if showPreviews and #curRoomItems == 8 then
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-- Don't show a room/floor item preview in Learned Recipe List mode
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if showPreviews and #curRoomItems == 8 and EID.Config["BagOfCraftingDisplayRecipesMode"] == "Recipe List" then
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local recipe = EID:calculateBagOfCrafting(curRoomItems)
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floorString = floorString .. "{{Collectible"..recipe.."}} "
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end
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@@ -617,7 +622,8 @@ local function getFloorItemsString(showPreviews, roomItems)
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end
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local floorQuery = EID.BoC.FloorOverride or EID.BoC.FloorQuery
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if #floorQuery >0 and #curRoomItems ~= #floorQuery then
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if showPreviews and #floorQuery == 8 then
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-- Don't show a room/floor item preview in Learned Recipe List mode
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if showPreviews and #floorQuery == 8 and EID.Config["BagOfCraftingDisplayRecipesMode"] == "Recipe List" then
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local recipe = EID:calculateBagOfCrafting(floorQuery)
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floorString = floorString .. "{{Collectible"..recipe.."}} "
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end
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@@ -761,6 +767,7 @@ local function MCMLearnedRecipeList()
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local recipe = EID:calculateBagOfCrafting({15,15,5,1,10,8,8,9})
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table.insert(sortedResults[recipe], {{15,15,5,1,10,8,8,9}, recipe})
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currentRecipesList = sortedResults
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numResults = 1
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bagOfCraftingOffset = 0
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bagOfCraftingRefreshes = 0
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isRefresh = false
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@@ -825,7 +832,7 @@ function EID:handleBagOfCraftingUpdating()
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end
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end
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-- Save the result of the 8 items in our bag
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if #EID.BoC.BagItems == 8 then
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if #EID.BoC.BagItems == 8 and (not EID:hasCurseBlind() or not EID.Config["DisableOnCurse"]) then
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EID:learnBagOfCrafting(EID.BoC.BagItems)
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end
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