Salvage modifier + misc (#717)

* Add a Tainted Cain pedestal salvage modifier
* Add more Tainted Bethany conditionals for outliers like Isaac's Fork
* Prevent learning recipes before making them when Curse of the Blind is active
* Fix Dice Room co-op conditionals (forgot to test them, subtype needed offsetting by 1)
* Fix the health up modifier not saying when item has different effect for non-red players
* Fix a couple MCM demo desc bugs, and irrelevant spaces/text on AB+
* Fix French's textbox width not being applied by default
* Add some Azazel Brimstone conditionals
* Improve Glitched Crown co-op / salvage interactions
* Fix more cases of recipes being previewed when they shouldn't in Learned Recipe List
This commit is contained in:
Buurazu authored and GitHub committed 2024-09-06 17:39:21 +02:00
1 parent b1efbb0ca4
commit af0c95b8bb
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@@ -775,6 +775,10 @@ EID.InlineColors = {
["ColorShinyPurple"] = function(_)
return SwagColors({KColor(0.812, 0.627, 1, 1), KColor(0.62, 0.251, 1, 1)}, 40)
end,
-- Blink between the two shades of tan on Birthright
["BlinkBirthright"] = function(_)
return SwagColors({KColor(0.831, 0.725, 0.604, 1), KColor(0.671, 0.557, 0.443, 1)})
end,
-- Text will blink frequently
["ColorBlink"] = function(color)
local maxAnimTime = 40
@@ -1098,6 +1102,10 @@ end
if not EID.isRepentance then return end
EID.SalvageTrinkets = { [34] = "5.10", [36] = "5.30", [41] = "5.40", [44] = "5.70", [45] = "5.300" }
EID.SalvageRoomTypes = { [3] = "5.10.6", [19] = "5.10.6", [4] = "5.10.4", [20] = "5.10.4", [5] = "5.10.11", [22] = "5.10.11", [9] = "5.300.78", [12] = "5.10.12", [21] = "5.10.12", [26] = "5.301" }
EID.PickupStartsWithVowel = { ["5.10.4"] = true } -- this is just for Eternal Heart in salvage descriptions right now...
EID.BoC = {}
EID.BoC.PickupValues = {