Salvage modifier + misc (#717)
* Add a Tainted Cain pedestal salvage modifier * Add more Tainted Bethany conditionals for outliers like Isaac's Fork * Prevent learning recipes before making them when Curse of the Blind is active * Fix Dice Room co-op conditionals (forgot to test them, subtype needed offsetting by 1) * Fix the health up modifier not saying when item has different effect for non-red players * Fix a couple MCM demo desc bugs, and irrelevant spaces/text on AB+ * Fix French's textbox width not being applied by default * Add some Azazel Brimstone conditionals * Improve Glitched Crown co-op / salvage interactions * Fix more cases of recipes being previewed when they shouldn't in Learned Recipe List
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@@ -775,6 +775,10 @@ EID.InlineColors = {
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["ColorShinyPurple"] = function(_)
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return SwagColors({KColor(0.812, 0.627, 1, 1), KColor(0.62, 0.251, 1, 1)}, 40)
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end,
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-- Blink between the two shades of tan on Birthright
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["BlinkBirthright"] = function(_)
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return SwagColors({KColor(0.831, 0.725, 0.604, 1), KColor(0.671, 0.557, 0.443, 1)})
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end,
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-- Text will blink frequently
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["ColorBlink"] = function(color)
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local maxAnimTime = 40
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@@ -1098,6 +1102,10 @@ end
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if not EID.isRepentance then return end
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EID.SalvageTrinkets = { [34] = "5.10", [36] = "5.30", [41] = "5.40", [44] = "5.70", [45] = "5.300" }
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EID.SalvageRoomTypes = { [3] = "5.10.6", [19] = "5.10.6", [4] = "5.10.4", [20] = "5.10.4", [5] = "5.10.11", [22] = "5.10.11", [9] = "5.300.78", [12] = "5.10.12", [21] = "5.10.12", [26] = "5.301" }
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EID.PickupStartsWithVowel = { ["5.10.4"] = true } -- this is just for Eternal Heart in salvage descriptions right now...
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EID.BoC = {}
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EID.BoC.PickupValues = {
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