thorough desc check up to 450
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@@ -139,50 +139,51 @@ local repCollectibles={
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[331] = {"331", "Godhead", "↑ {{Speed}} +0.5 Damage up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead
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[331] = {"331", "Godhead", "↑ {{Speed}} +0.5 Damage up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead
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[336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ {{Range}} -1.5 Range down#↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Tearsize}} +50% Tear Size up"}, -- Dead Onion
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[336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ {{Range}} -1.5 Range down#↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Tearsize}} +50% Tear Size up"}, -- Dead Onion
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[339] = {"339", "Safety Pin", "↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin
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[339] = {"339", "Safety Pin", "↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin
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[342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#Heals 1 Red Heart#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, -- Blue Cap
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[342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, -- Blue Cap
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[344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#Spawns: #{{Bomb}} 2-3 Bombs#{{Trinket41}} Match Stick"}, -- Match Book
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[344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#Spawns: #{{Bomb}} 2-3 Bombs#{{Trinket41}} Match Stick"}, -- Match Book
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[345] = {"345", "Synthoil", "↑ +1 {{Damage}} Damage up#↑ {{Range}} +1.5 Range up"}, -- Synthoil
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[345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Synthoil
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[346] = {"346", "A Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- A Snack
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[346] = {"346", "A Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- A Snack
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[350] = {"350", "Toxic Shock", "{{Poison}} At the start of every room every enemy gets a poison effect#{{Poison}} Grants immunity for toxic clouds#Killed enemies leave puddle of creep"}, -- Toxic Shock
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[350] = {"350", "Toxic Shock", "{{Poison}} At the start of every room every enemy gets a poison effect#Grants immunity for toxic clouds#Killed enemies leave puddle of creep"}, -- Toxic Shock
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[352] = {"352", "Glass Cannon", "Fires one large piercing spectral tear ((DMG x 10) + 10)#!!! When you take damage:#↓ You will lose an extra 2 hearts of health#↑ {{Range}} +1.5 Range up and leave blood creep for the room#The extra damage can't kill you#Self-damage does not count"}, -- Glass Cannon
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[352] = {"352", "Glass Cannon", "Fires one large piercing spectral tear ((DMG x 10) + 10)#!!! When you take damage:#↓ You will lose an extra 2 hearts of health#↑ {{Range}} +1.5 Range up and leave blood creep for the room#The extra damage can't kill you#Self-damage does not count"}, -- Glass Cannon
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[354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Trinket}} Spawns random trinket on the floor"}, -- Crack Jacks
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[354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Trinket}} Spawns random trinket on the floor"}, -- Crack Jacks
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[355] = {"355", "Mom's Pearls", "↑ {{Range}} +0.38 Range up#↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls
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[355] = {"355", "Mom's Pearls", "↑ {{Range}} +0.38 Range up#↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls
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[360] = {"360", "Incubus", "Gain a demonic familiar that shoots the same tears as Isaac#{{Damage}} Deals 75% of your damage#{{Player13}} 100% while playing as Lilith"}, -- Incubus
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[360] = {"360", "Incubus", "Gain a demonic familiar that shoots the same tears as Isaac#{{Damage}} Deals 75% of your damage#{{Player13}} 100% while playing as Lilith"}, -- Incubus
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[365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 56 contact damage per second#Nearby enemies will target the Fly"},
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[365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 56 contact damage per second#Nearby enemies will target the Fly"},
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[366] = {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#{{Bomb}} Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs
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[366] = {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs
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[368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases your fire rate by up to 200%"}, -- Epiphora
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[368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases your fire rate by up to 200%"}, -- Epiphora
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[369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears travel through walls and appear out of the opposite wall"}, -- Continuum
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[369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears travel through walls and appear out of the opposite wall"}, -- Continuum
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[370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts when picked up"}, -- Mr. Dolly
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[370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts when picked up"}, -- Mr. Dolly
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[374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#{{Luck}} 50% chance at 9 Luck#{{Damage}} The beam deals 3x your damage"}, -- Holy Light
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[374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#{{Luck}} 50% chance at 9 Luck#{{Damage}} The beam deals 3x your damage"}, -- Holy Light
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[375] = {"375", "Host Hat", "Grants explosion immunity#20% chance to block tears#Blocks projectiles falling from above"}, -- Host hat
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[375] = {"375", "Host Hat", "Grants explosion immunity#20% chance to block tears#Blocks projectiles falling from above"}, -- Host Hat
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[376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items slowly increase in price again"}, -- Restock
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[376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items increase in price each time"}, -- Restock
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[380] = {"380", "Pay To Play", "+5 coins#You now open locked doors and chests with coins instead of keys"},
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[380] = {"380", "Pay To Play", "{{Coin}} +5 coins#You now open locked doors and chests with coins instead of keys"},
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[382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball
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[382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball
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[384] = {"384", "Lil Gurdy", "Will launch and slide around the room#Deals 5-20 contact damage per hit depending on charge duration"}, -- Lil Gurdy
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[384] = {"384", "Lil Gurdy", "{{Chargeable}} Will launch and slide around the room with speed based on charge amount#Deals 5-25 contact damage per hit depending on speed"}, -- Lil Gurdy
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[389] = {"389", "Rune Bag", "{{Rune}} Drops a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag
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[389] = {"389", "Rune Bag", "{{Rune}} Drops a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag
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[393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Luck}} Not affected by Luck#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent's Kiss
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[393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Luck}} Not affected by Luck#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent's Kiss
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[394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3 Range up#Familiars shoot towards the target"}, -- Marked
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[394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3 Range up#Familiars shoot towards the target"}, -- Marked
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[395] = {"395", "Tech X", "{{Chargeable}} Chargeable#Change your tears to a laser ring that travels across the room#Higher damage with longer charge#100% damage on full charge"}, -- Tech X
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[395] = {"395", "Tech X", "{{Chargeable}} Change your tears to a chargeable laser ring that travels across the room#Higher damage and larger ring size with longer charge#100% damage on full charge"}, -- Tech X
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[397] = {"397", "Tractor Beam", "Isaac's tears now travel directly forward following a beam of light, but will also move sideways based on your player movement#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
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[397] = {"397", "Tractor Beam", "Your tears now travel directly in front of where you're facing, even as you move or turn#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
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[399] = {"399", "Maw of the Void", "{{Chargeable}} Chargeable#After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void
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[399] = {"399", "Maw of the Void", "{{Chargeable}} After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void
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[401] = {"401", "Explosivo", "25% chance to fire sticky bomb tears#{{Luck}} Not affected by Luck#They explode after a few seconds and deal your damage + 60"}, -- Explosivo
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[401] = {"401", "Explosivo", "25% chance to fire sticky bomb tears#{{Luck}} Not affected by Luck#They explode after a few seconds and deal your damage + 60"}, -- Explosivo
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[404] = {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby
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[404] = {"404", "Farting Baby", "Familiar that blocks projectiles#When hit, 10% chance to fart, which will charm, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby
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[405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug
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[405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug
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[407] = {"407", "Purity", "↑ Boosts one of your stats depending on the color of the aura around you#When you take damage and after you enter a new room, you will get a new aura:#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"},
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[407] = {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you lose the aura for the room, and will get a new aura next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"},
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[408] = {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac"}, -- Athame
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[408] = {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac"}, -- Athame
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[415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light
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[415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light
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[416] = {"416", "Deep Pockets", "Spawns 1-3 coins if a room didn't yield a reward#{{Coin}} Increases coin cap to 999"}, -- Deep Pockets
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[416] = {"416", "Deep Pockets", "Spawns 1-3 coins if a room didn't yield a reward#{{Coin}} Increases coin cap to 999"}, -- Deep Pockets
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[417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ {{Damage}} +50% damage while standing in the aura"}, -- Succubus
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[417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, -- Succubus
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[419] = {"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Error-Room"}, -- Teleport 2.0
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[419] = {"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Error-Room"}, -- Teleport 2.0
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[421] = {"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range"}, -- Kidney Bean
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[421] = {"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range"}, -- Kidney Bean
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[426] = {"426", "Obsessed Fan", "Follows your exact movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
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[426] = {"426", "Obsessed Fan", "Follows your exact movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
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[430] = {"430", "Papa Fly", "Follows your movement pattern on a 0.66 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, -- Papa Fly
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[430] = {"430", "Papa Fly", "Follows your movement pattern on a 0.66 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, -- Papa Fly
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[431] = {"431", "Multidimensional Baby", "Follows your movement pattern on a 0.66 second delay#Tears that pass through it will split up and gain a speed boost"},
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[431] = {"431", "Multidimensional Baby", "Follows your movement pattern on a 0.66 second delay#Tears that pass through it will split up and gain a speed boost"},
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[437] = {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards"}, -- D7
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[437] = {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards"}, -- D7
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[440] = {"440", "Kidney Stone", "Chance to charge up an attack while firing#Release the fire button to fire a kidney stone followed by a rapid spray of tears"}, -- Kidney Stone
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[440] = {"440", "Kidney Stone", "Occasionally, you stop firing and have to charge an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone
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[442] = {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ {{Tears}} +2 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.2 Shot Speed up#Doesn't work with characters without Red Hearts"}, -- Dark Prince's Crown
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[442] = {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ {{Tears}} +2 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.2 Shot Speed up#Doesn't work with characters without Red Hearts"}, -- Dark Prince's Crown
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[444] = {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears"}, -- Lead Pencil
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[444] = {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears"}, -- Lead Pencil
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[448] = {"448", "Shard of Glass", "Upon taking Red Heart damage, spew tears around you#Control direction with shooting buttons#Deals half a heart of damage every 20 seconds#Stop bleeding by healing Red Hearts#Chance to drop a Red Heart upon taking damage"}, -- Shard of Glass
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[448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#You start bleeding, spewing tears in the direction you're shooting#The bleeding does a half Red Heart of damage every 20 seconds#You stop bleeding if you heal Red Heart damage, have no Red Hearts, or are about to die"}, -- Shard of Glass
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[450] = {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that deals 1.5x damage + 10#Hit enemies drop a coin and temporarily turn to gold#Gold enemies drop 1-3 coins if killed#!!! The coin tear costs 1 coin"}, -- Eye of Greed
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[451] = {"451", "Tarot Cloth", "{{Card}} Drops a random card on pickup#{{Card}} Some cards gain an extra or doubled effect"}, -- Tarot Cloth
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[451] = {"451", "Tarot Cloth", "{{Card}} Drops a random card on pickup#{{Card}} Some cards gain an extra or doubled effect"}, -- Tarot Cloth
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[453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything"}, -- Compound Fracture
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[453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything"}, -- Compound Fracture
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[455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin
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[455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin
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@@ -762,7 +763,7 @@ local repTrinkets={
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[168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} +1 Bone Heart upon entering a new floor"}, -- Hollow Heart
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[168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} +1 Bone Heart upon entering a new floor"}, -- Hollow Heart
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[169] = {"169", "Kid's Drawing", "{{Guppy}} While held, counts as 1 item towards the Guppy transformation"}, -- Kid's Drawing
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[169] = {"169", "Kid's Drawing", "{{Guppy}} While held, counts as 1 item towards the Guppy transformation"}, -- Kid's Drawing
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[170] = {"170", "Crystal Key", "{{Collectible580}} 33% chance to create Red Key rooms each time you clear a room#Lower chance to occur when in a red room"}, -- Crystal Key
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[170] = {"170", "Crystal Key", "{{Collectible580}} 33% chance to create Red Key rooms each time you clear a room#Lower chance to occur when in a red room"}, -- Crystal Key
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[171] = {"171", "Keeper's Bargain", "[{DevilRoom}} 50% chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain
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[171] = {"171", "Keeper's Bargain", "{{DevilRoom}} 50% chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain
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[172] = {"172", "Cursed Penny", "{{Coin}} Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny
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[172] = {"172", "Cursed Penny", "{{Coin}} Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny
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[173] = {"173", "Your Soul", "{{DevilRoom}} Allows you to get 1 Devil Room item for free#Buying a Devil Room item destroys this trinket"}, -- Your Soul
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[173] = {"173", "Your Soul", "{{DevilRoom}} Allows you to get 1 Devil Room item for free#Buying a Devil Room item destroys this trinket"}, -- Your Soul
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[174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
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[174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
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