zh_cn: general updates (#716)

* ZH_CN: update car battery description and character description

* fix a mistake

* fix mistakes

* character desc for rep

* tweak

* tweak

* update item reminder

* zh_cn: update c412, c413

* zh_cn: tweak

* add timer

* tweak
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Dong-Yiyuan authored and GitHub committed 2024-08-28 17:54:41 +02:00
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@@ -47,19 +47,20 @@ local repCollectibles={
[78] = {"78", "启示录", "{{SoulHeart}} +1魂心#使用后天启骑士会替代本层Boss#{{AngelDevilChance}} +17.5% 恶魔房/天使房几率"}, -- Book of Revelations
[79] = {"79", "咒印", "↑ {{Damage}} +1.0伤害#↑ {{Speed}} +0.2移速#{{BlackHeart}} +1黑心"}, -- The Mark
[80] = {"80", "契约", "↑ {{Damage}} +0.5伤害#↑ {{Tears}} +0.7射速#{{BlackHeart}} +2黑心"}, -- The Pact
[83] = {"83", "钉子", "{{HalfBlackHeart}} +半黑心#在当前房间获得:#↑ {{Damage}} +2.0伤害#↓ {{Speed}} -0.18移速#造成每秒1次40点接触伤害#粉碎经过的岩石"}, -- The Nail
[83] = {"83", "钉子", "{{BlackHeart}} +半黑心#{{Timer}} 当前房间获得:#↑ {{Damage}} +2.0伤害#↓ {{Speed}} -0.18移速#造成每秒1次40点接触伤害#粉碎经过的岩石"}, -- The Nail
[84] = {"84", "我们需要深入挖掘!", "生成1个跳过所在层的活板门#在有装饰(草、碎石、骷颅头等)的地板上使用则改为生成一个{{LadderRoom}}暗门"}, -- We Need To Go Deeper!
[87] = {"87", "洛基的角", "25%几率向4个方向发射眼泪#{{Luck}} 运气15:100%几率"}, -- Loki's Horns
[91] = {"91", "探窟帽", "揭示相邻房间的类型#也可以揭示{{SecretRoom}}隐藏房,{{SuperSecretRoom}}超级隐藏房和{{MiniBoss}}小Boss房#阻挡上方弹幕的伤害"}, -- Spelunker Hat
[98] = {"98", "圣遗物", "{{SoulHeart}} 每7-8个房间生成1魂心"}, -- The Relic
[101] = {"101", "光环", "↑ +1心之容器#↑ {{Damage}} +0.3伤害#↑ {{Tears}} +0.2射速#↑ {{Range}}} +1.5射程#↑ {{Speed}} +0.3移速#{{Heart}} 治疗1红心"}, -- The Halo
[106] = {"106", "大爆弹先生", "{{Bomb}} +5炸弹#↑ 炸弹伤害x1.85"}, -- Mr. Mega
[107] = {"107", "锯齿剪", "{{Timer}} 当前房间获得:#飞行#角色身体会攻击敌人,每秒造成23.5点接触伤害"},
[110] = {"110", "妈妈的美瞳", "20%几率发射石化眼泪#↑ {{Range}} +1.5射程# {{Luck}} 幸运20:50%几率"}, -- Mom's Contacts
[114] = {"114", "妈妈的菜刀", "{{Chargeable}} 用可控制的刀攻击#{{Damage}} 菜刀对接触的敌人造成每秒20次伤害#{{Damage}} 菜刀的伤害与蓄力时间成正比:未蓄力(未发射)时造成200%角色伤害,蓄力至约1/3时达到最大的600%角色伤害#进一步蓄力仅增加菜刀射程#{{Damage}} 伤害在回收途中会迅速衰减至200%角色伤害"}, -- Mom's Knife
[115] = {"115", "通灵板", "幽灵眼泪#↑ {{Tears}} +0.5射速"},
[118] = {"118", "硫磺火", "{{Chargeable}} 蓄力发射鲜血激光#{{Damage}} 共造成9次100%角色伤害#↓ {{Tears}} -67%射速修正"}, -- Brimstone
[121] = {"121", "怪异蘑菇(大)", "↑ +1心之容器#↑ {{Damage}} +1.0伤害#↑ {{Range}} +1.5射程#↓ {{Speed}} -0.2移速"}, -- Odd Mushroom (Large)
[123] = {"123", "怪物手册", "生成随机跟班#当前层持续"}, -- Monster Manual
[123] = {"123", "怪物手册", "{Timer}} 本层生成1个随机跟班"}, -- Monster Manual
[126] = {"126", "剃刀片", "↑ {{Damage}} 所在房间+1.2伤害#房间内首次使用对角色造成1心伤害,之后每次使用造成半心伤害"},
[129] = {"129", "桶装猪油", "↑ +2心之容器#↓ {{Speed}} -0.2移速"}, -- Bucket of Lard
[135] = {"135", "献血袋", "便携式献血机#半心=1-2硬币#{{HardMode}} 困难模式:1硬币#{{Player14}} 店主:0-1硬币"}, -- IV Bag
@@ -74,7 +75,7 @@ local repCollectibles={
[152] = {"152", "科技II", "右眼以无限射程的持续穿透激光取代#{{Damage}} 激光造成每秒15次13%角色伤害#↓ {{Tears}} -33%射速修正"}, -- Technology 2
[153] = {"153", "变异蜘蛛", "四重眼泪!#↓ {{Tears}} -58%射速修正"}, -- Mutant Spider
[155] = {"155", "窥眼", "在房间内四处漂浮的跟班#每秒造成17点接触伤害#↑ {{Damage}} 角色左眼伤害+34%"}, -- The Peeper
[158] = {"158", "水晶球", "揭示全图#生成随机卡牌,魂心或符文#持有时:#{{PlanetariumChance}} +15%星象房几率#{{PlanetariumChance}} 如果跳过{{TreasureRoom}}道具房则为100%"}, -- Crystal Ball
[158] = {"158", "水晶球", "{{Timer}} 揭示本层地图(除了 {{SuperSecretRoom}} 超级隐藏房)#生成随机卡牌,魂心或符文#持有时:#{{PlanetariumChance}} +15%星象房几率#{{PlanetariumChance}} 如果跳过{{TreasureRoom}}道具房则为100%"}, -- Crystal Ball
[169] = {"169", "巨人独眼", "↑ {{Damage}} +100%伤害倍率#↑ {{Damage}} +8.0额外伤害#↓ {{Tears}} -58%射速修正#眼泪杀死敌人后会继续前进"}, -- Polyphemus
[171] = {"171", "蜘蛛屁股", "{{Slow}} 使敌人减速4秒#所有敌人受到10伤害#被它杀死的敌人生成蓝蜘蛛"}, -- Spider Butt
[172] = {"172", "献祭匕首", "菜刀环绕物#阻挡敌人的弹幕#每秒造成112.5伤害"}, -- Sacrificial Dagger
@@ -86,7 +87,7 @@ local repCollectibles={
[186] = {"186", "血之权利", "对每个敌人造成40伤害#房间内首次使用对角色造成1心伤害,之后每次使用造成半心伤害"},
[188] = {"188", "亚伯", "与角色移动互为镜像#向角色发射眼泪#每次射击造成3.5伤害#{{Player2}} 该隐:7.5伤害"}, -- Abel
[189] = {"189", "超级食肉男孩死忠粉", "↑ +1心之容器#{{Heart}} 满血#↑ {{Damage}} +0.3伤害#↑ {{Tears}} +0.2射速#↑ {{Range}} +2.5射程#↑ {{Speed}} +0.2移速"}, -- SMB Super Fan
[192] = {"192", "心灵感应傻瓜式教程", "所在房间眼泪获得:#跟踪眼泪#↑ +3.0射程"}, -- Telepathy for Dummies
[192] = {"192", "心灵感应傻瓜式教程", "{{Timer}} 当前房间获得:#跟踪眼泪#↑ +3.0射程"}, -- Telepathy for Dummies
[193] = {"193", "生肉!", "↑ +1心之容器#↑ {{Damage}} +0.3伤害#{{Heart}} 治疗1红心"}, -- MEAT!
[194] = {"194", "魔力八号球", "↑ {{Shotspeed}} +0.16弹速#{{Card}} +1卡牌#{{PlanetariumChance}} +15%星象房几率"}, -- Magic 8 Ball
[197] = {"197", "耶稣果汁", "↑ {{Damage}} +0.5伤害#↑ {{Range}} +1.5射程"}, -- Jesus Juice
@@ -94,7 +95,7 @@ local repCollectibles={
[205] = {"205", "锋利插头", "{{Battery}} 使用时,以每格充能半心的代价为主动道具完全充能#优先使用红心"}, -- Sharp Plug
[206] = {"206", "断头台", "↑ {{Damage}} +1.0伤害#↑ {{Tears}} +0.5射速修正#角色的头变成环绕物,不会受伤并造成105点接触伤害#角色仍从头发射眼泪"}, -- Guillotine
[211] = {"211", "蜘蛛宝宝", "受伤时生成3-5只蓝蜘蛛"}, -- Spiderbaby
[214] = {"214", "贫血", "↑ {{Range}} +1.5射程#受伤时在地上留下能造成伤害的血迹"}, -- Anemic
[214] = {"214", "贫血", "↑ {{Range}} +1.5射程#{{Timer}} 受伤时当前房间能留下能造成伤害的血迹#血迹造成每秒6点伤害"}, -- Anemic
[218] = {"218", "胎盘", "↑ +1心之容器#{{Heart}} 治疗1红心#{{HalfHeart}} 每过60秒有50%几率回复半颗红心"}, -- Placenta
[222] = {"222", "反重力", "按住发射键会使眼泪悬空#释放后,所有眼泪会向发射方向前进#↑ {{Tears}} +1射速修正"}, -- Anti-Gravity
[224] = {"224", "柯吉猫的身体", "眼泪击中后会分裂为4个#分裂的眼泪造成一半伤害#↑ {{Tears}} +0.5射速修正#↓ {{Range}} -20%射程修正"}, -- Cricket's Body
@@ -111,7 +112,7 @@ local repCollectibles={
[256] = {"256", "炙热炸弹", "{{Burning}} 燃烧炸弹#{{Bomb}} +5炸弹###角色不再受到火焰伤害#炸弹造成16点接触伤害"}, -- Hot Bombs
[261] = {"261", "眼球突出", "↑ {{Damage}} +0.5伤害#↓ 眼泪走得越远伤害越低#近距离伤害为3倍,最大距离无伤害"}, -- Proptosis
[262] = {"262", "遗失的书页2", "{{BlackHeart}} +1黑心#当降至1心时,对房间内所有敌人造成80点伤害#黑心和{{Collectible35}}死灵书伤害翻倍"}, -- Missing Page 2
[263] = {"263", "透明符文", "{{Rune}} 复制持有符文或魂石的效果#{{Rune}} 拾取后生成1随机符文"}, -- Clear Rune (REPENTANCE ITEM)
[263] = {"263", "透明符文", "{{Rune}} 触发持有符文或魂石的效果#{{Rune}} 拾取后生成1随机符文"}, -- Clear Rune (REPENTANCE ITEM)
[264] = {"264", "智能苍蝇", "环绕物#可阻挡弹幕#每秒造成6.4点接触伤害#受伤后在当前房间内智能苍蝇会离开角色追击敌人"},
[273] = {"273", "鲍勃的脑浆子", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}的炸弹跟班#爆炸造成100点伤害"}, -- Bob's Brain
[274] = {"274", "生死之交", "受伤时获得1个中范围环绕物#环绕物造成每秒150点接触伤害"}, -- Best Bud
@@ -121,11 +122,12 @@ local repCollectibles={
[280] = {"280", "长腿蛛妹妹", "在有敌人的房间里随机生成蓝蜘蛛#最多5只#魅惑接触的敌人"}, -- Sissy Longlegs
[283] = {"283", "一百面骰", "重置所有底座道具,属性,掉落物,持有的被动道具#复制房间内随机1掉落物#重新开始所在房间并重新生成敌人,并将敌人重置#重置房间内所有岩石"}, -- D100
[285] = {"285", "十面骰", "使房间内所有非Boss敌人降级"}, -- D10
[287] = {"287", "秘密之书", "在本层获得以下道具的效果之一:#{{Blank}} {{Collectible54}} 藏宝图#{{Blank}} {{Collectible21}} 指南针 #{{Blank}} {{Collectible246}} 蓝地图#只产生未拥有的效果#如果三者都已拥有,施加{{Collectible76}}X光透视效果"}, -- Book of Secrets
[287] = {"287", "秘密之书", "高亮当前房间的夹层石头与标记石头#{{Timer}} 在本层获得以下道具的效果之一:#{{Blank}} {{Collectible54}} 藏宝图#{{Blank}} {{Collectible21}} 指南针 #{{Blank}} {{Collectible246}} 蓝地图#只产生未拥有的效果#如果三者都已拥有,施加{{Collectible76}}X光透视效果"}, -- Book of Secrets
[288] = {"288", "蜘蛛盒", "生成4-8只蓝蜘蛛"}, -- Box of Spiders
[289] = {"289", "红蜡烛", "投掷红火#火焰造成或抵挡5次伤害后或10秒后消失"}, -- Red Candle
[291] = {"291", "冲水!", "使所有非Boss敌人变成便便#立即杀死便便敌人和Boss#熄灭火堆并将房间充满水#将岩浆坑变成可行走的地面"}, -- Flush!
[292] = {"292", "撒但圣经", "{{BlackHeart}} +1黑心#{{DevilChance}} 在Boss战前使用则Boss房道具会变成恶魔交易#!!! 交易道具则会锁定在本局只能进行恶魔交易"}, -- Satanic Bible
[293] = {"293", "坎卜斯的头", "在四个方向上发射硫磺火激光#每道硫磺火造成200点伤害"},
[294] = {"294", "棉豆", "击退附近的敌人和弹幕#将敌人击退到障碍物上会造成10点伤害"}, -- Butter Bean
[295] = {"295", "魔术手指", "{{Damage}} 对房间内所有敌人造成10+200%角色伤害#{{Coin}} 价格:1硬币"}, -- Magic Fingers
[296] = {"296", "转换器", "!!! 转换:#1魂心或黑心变成1心之容器"}, -- Converter
@@ -141,6 +143,7 @@ local repCollectibles={
[319] = {"319", "该隐的另一只眼", "跟在角色身后#向四个随机正方向射击#复制角色的眼泪效果,但伤害降低25%"}, -- Cain's Other Eye
[320] = {"320", "???唯一的朋友", "可控制的苍蝇#造成每秒4.3次3.5点接触伤害"}, -- ???'s Only Friend
[323] = {"323", "以撒的泪盆", "{{Damage}} 使用时向8个方向发射眼泪,每颗眼泪造成5+100%角色伤害#射击时充能"},
[325] = {"325", "剪刀", "{{Timer}} 当前房间内剪下角色的头#头会留在原地进行射击#只控制角色身体#身体随机抛射眼泪"},
[326] = {"326", "生命之息", "按住空格消耗充能,充能清空时无敌#无敌时,接触到的敌人会被光束攻击#在恰好清空充能时抵挡伤害可生成十字光束并获得短暂护盾#!!! 不要一直按着!"}, -- Breath of Life
[328] = {"328", "底片", "↑ {{Damage}} +1.0伤害#受伤时如果红心不多于半颗则对房间内所有敌人造成40点伤害"}, -- The Negative
[330] = {"330", "豆奶", "↑ {{Tears}} x550%射速修正#↓ {{Damage}} -80%伤害#击退大幅降低"}, -- Soy Milk
@@ -180,6 +183,7 @@ local repCollectibles={
[405] = {"405", "恶性漏洞", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}(双击发射键)#重置接触到的敌人和掉落物"}, -- GB Bug
[407] = {"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤或进入新房间时,获得新的光环:#{{ColorRed}}红色{{CR}} = {{Damage}}+4.0伤害#{{ColorOrange}}橙色{{CR}} = {{Range}}+3.0射程#{{ColorYellow}}黄色{{CR}} = {{Speed}}+0.5移速#{{ColorBlue}}蓝色{{CR}} = {{Tears}}+2.0射速修正"},
[408] = {"408", "祭祀之刃", "消灭敌人时有概率在敌人死亡位置生成持续1秒的黑色硫磺火环# {{Luck}} 运气30:100%几率"}, -- Athame
[412] = {"412", "恶魔受胎", "受到第15,30,60,90次伤害后,角色永久获得1个恶魔跟班#可能生成:{{Collectible278}}{{Collectible113}}{{Collectible270}}{{Collectible275}}{{Collectible360}}{{Collectible417}}{{Collectible679}}{{Collectible698}}#最多产生4个跟班"},
[415] = {"415", "光明之冠", "{{SoulHeart}} +2魂心#如果没有不满的心之容器:#↑ {{Damage}} +100%伤害倍率#↓ {{Shotspeed}} -0.3弹速#受伤后,当前房间无论心之容器是否是满的,效果消失"}, -- Crown Of Light
[416] = {"416", "深口袋", "{{Coin}} 如果房间没有奖励,生成1-3硬币#{{Coin}} 提高硬币上限为999"}, -- Deep Pockets
[417] = {"417", "魅魔", "在房间内漂浮的跟班,产生伤害光环,每秒10.8点伤害#↑ {{Damage}} 站在光环中+50%伤害倍率"}, -- Succubus
@@ -190,7 +194,7 @@ local repCollectibles={
[430] = {"430", "狙击蝇老爹", "跟随角色移动的跟班,有0.66秒延迟#向附近敌人发射眼泪,造成100%角色伤害"}, -- Papa Fly
[431] = {"431", "多维宝宝", "跟随角色移动的跟班,有0.66秒延迟#经过它的眼泪会分成2个并有速度加成"}, -- Multidimensional Baby
[432] = {"432", "闪光炸弹", "{{Bomb}} +5炸弹#{{Charm}} 炸弹爆炸有15%几率魅惑敌人#炸弹爆炸有63%几率生成随机掉落物#闪光炸弹每生成一个掉落物,在本层中生成掉落物的几率减少1%"}, -- Glitter Bombs
[433] = {"433", "我的影子", "紧跟着角色的影子#当敌人接触到影子时,不断生成友好的黑蛆"},
[433] = {"433", "我的影子", "紧跟着角色的影子#{{Timer}} 当敌人接触到影子时,在当前房间不断生成友好的黑蛆# 黑蛆每秒造成8.7点伤害"},
[436] = {"436", "牛奶!", "↑ 受伤后,在当前房间获得+1射速修正"}, -- Milk!
[437] = {"437", "七面骰", "使房间内所有敌人再生#能够重复获得清理房间奖励"}, -- D7
[440] = {"440", "肾结石", "发射眼泪时几率进行蓄力攻击#松开发射键后发射肾结石和一串眼泪"}, -- Kidney Stone
@@ -209,7 +213,7 @@ local repCollectibles={
[474] = {"474", "损坏的玻璃大炮", "使用时变成玻璃大炮"}, -- Broken Glass Canon
[476] = {"476", "一面骰", "复制房间中随机1个掉落物#复制的掉落物可能与原来的不同"}, -- D1
[477] = {"477", "虚空", "!!! 使用时消耗房间中所有底座道具#主动道具:以后每次使用虚空时会激活其效果#↑ 被动道具:随机小幅提升2项属性"}, -- Void
[487] = {"487", "土豆削皮刀", "使用时移除1个心之容器#↑ {{Damage}} 使用时+0.2伤害并获得{{Collectible73}}肉块#在当前房间触发{{Collectible214}}贫血的效果"},
[487] = {"487", "土豆削皮刀", "使用时移除1个心之容器#↑ {{Damage}} 使用时+0.2伤害并获得{{Collectible73}}肉块#{{Timer}} 在当前房间触发{{Collectible214}}贫血的效果"},
[489] = {"489", "无限面骰", "可作为任何骰子,{{Collectible723}}计数二十面骰除外#按 {{ButtonRT}}丢弃键改变当前骰子#根据骰子改变充能,且使用时更新"}, -- D Infinity
[491] = {"491", "毒瘾宝宝", "{{Pill}} 每7个房间生成1随机胶囊#{{Poison}} 使用胶囊会使房间内所有敌人中毒"}, -- Acid Baby
[493] = {"493", "肾上腺素", "↑ {{Damage}} 空的心之容器提高伤害#根据公式,一些例子如下:#1空心+0.3#2空心+0.92,3空心+1.76#4空心+2.79#5空心+3.98"}, -- Adrenaline
@@ -231,12 +235,12 @@ local repCollectibles={
[552] = {"552", "妈妈的铲子", "生成通往下一层的活板门# 在有装饰(草、碎石、骷颅头等)的地板上使用则改为生成{{LadderRoom}}一个暗门#!!! 在\"暗室\"的土丘上使用铲子#!!! 解锁某个很酷的东西"}, -- Brittle Bones
[553] = {"553", "毛霉菌病", "25%几率发射粘性孢子眼泪#{{Luck}} 不受运气影响#孢子在命中后2.5秒爆炸,造成伤害,使附近敌人中毒,并释放更多孢子"}, -- Mucormycosis
[554] = {"554", "恐怖如斯", "{{Fear}} 使近距离内的敌人恐惧"}, -- 2Spooky
[555] = {"555", "金剃刀片", "将5硬币转换成+1.2伤害,所在房间内有效#{{Coin}} +5硬币"}, -- Golden Razor
[556] = {"556", "炼金硫磺", "{{Collectible118}} 所在房间获得硫磺火"}, -- Sulfur
[555] = {"555", "金剃刀片", "{{Timer}} 将5硬币转换成+1.2伤害,当前房间有效#{{Coin}} +5硬币"}, -- Golden Razor
[556] = {"556", "炼金硫磺", "{{Timer}} {{Collectible118}} 所在房间获得硫磺火"}, -- Sulfur
[557] = {"557", "幸运饼干", "获得1魂心,1张塔罗牌,1个饰品,或1条预言"}, -- Fortune Cookie
[558] = {"558", "眼瘤", "几率向随机方向发射1-3颗额外眼泪#{{Luck}} 不受运气影响"}, -- Eye Sore
[559] = {"559", "220伏", "持续电击近距离的敌人#{{Damage}} 电击伤害为角色伤害的75%"}, -- 120 Volt
[560] = {"560", "好疼", "受伤时向四周发射10颗造成10点伤害的眼泪#↑ {{Tears}} 第一次受伤时+1.2射速修正#↑ {{Tears}} 后续受伤+0.4射速"}, -- It Hurts
[560] = {"560", "好疼", "受伤时向四周发射10颗造成10点伤害的眼泪#{{Timer}} 受伤时于当前房间获得:#↑ {{Tears}} 第一次受伤时+1.2射速修正#↑ {{Tears}} 后续受伤+0.4射速"}, -- It Hurts
[561] = {"561", "杏仁奶", "↑ {{Tears}} x400%射速修正#↓ {{Damage}} -70%伤害倍率#眼泪获得蠕虫饰品和一些随机道具的效果"}, -- Almond Milk
[562] = {"562", "谷底石", "↑ 本局游戏中属性不会再降低"}, -- Rock Bottom
[563] = {"563", "魅彩炸弹", "{{Bomb}} +5炸弹#炸弹具有随机爆炸效果"}, -- Nancy Bombs
@@ -264,12 +268,12 @@ local repCollectibles={
[585] = {"585", "白玉香膏盒", "使用时生成3{{SoulHeart}}魂心和2个{{AngelRoom}}天使房道具#只能通过捡起魂心充能#{{DevilChance}} 若已进行过恶魔交易,则生成2{{SoulHeart}}魂心和1个{{AngelRoom}}天使房道具"}, -- Alabaster Box
[586] = {"586", "天堂阶梯", "{{AngelRoom}} 在每一层的初始房间生成梯子,通向1个特殊的天使房道具商店"}, -- The Stairway
[587] = {"587", "", "<道具不存在>"}, -- Menorah (Unused but skripted)
[588] = {"588", "太阳", "揭示{{BossRoom}}Boss房位置#击败Boss后在所在层获得:# 激发{{Card20}}“太阳”的效果#{{Battery}} 为主动道具充能#{{CurseBlind}} 移除诅咒#↑ {{Damage}} +3.0伤害#↑ {{Luck}} +1运气"}, -- Sol
[589] = {"589", "月亮", "为每一层增加1个{{SecretRoom}}隐藏房和{{SuperSecretRoom}}超级隐藏房#每层揭示1个{{SecretRoom}}隐藏房#隐藏房内有光束,接触时获得:#{{HalfSoulHeart}} 半个魂心#↑ {{Tears}} 当前楼层+0.5射速修正 #↑ {{Tears}} 每层第一次接触月光额外获得+0.5射速修正"}, -- Luna
[588] = {"588", "太阳", "揭示{{BossRoom}}Boss房位置#{{Timer}} 击败Boss后在所在层获得:# 激发{{Card20}}“太阳”的效果#{{Battery}} 为主动道具充能#{{CurseBlind}} 移除诅咒#↑ {{Damage}} +3.0伤害#↑ {{Luck}} +1运气"}, -- Sol
[589] = {"589", "月亮", "为每一层增加1个{{SecretRoom}}隐藏房和{{SuperSecretRoom}}超级隐藏房#每层揭示1个{{SecretRoom}}隐藏房#{{Timer}} 隐藏房内有光束,接触时于当前层获得:#{{HalfSoulHeart}} 半个魂心#↑ {{Tears}} +0.5射速修正 #↑ {{Tears}} 每层第一次接触月光额外获得+0.5射速修正"}, -- Luna
[590] = {"590", "水星", "↑ {{Speed}} +0.4移速#进入房间后门不会关闭"}, -- Mercurius
[591] = {"591", "金星", "↑ +1心之容器#{{Heart}} 治疗1红心#{{Charm}} 近距离内的敌人受到魅惑"}, -- Venus
[592] = {"592", "地球", "↑ {{Damage}} +1.0伤害#眼泪变为石头#每颗伤害不定#可摧毁障碍物#击退增强"}, -- Terra
[593] = {"593", "火星", "双击移动方向键进行冲锋#{{Damage}} 冲锋时无敌,造成400%角色伤害#3秒冷却时间"}, -- Mars
[593] = {"593", "火星", "双击移动方向键进行冲锋#{{Damage}} 冲锋时无敌,造成400%角色伤害#{{Timer}} 3秒冷却时间"}, -- Mars
[594] = {"594", "木星", "↑ +2心之容器#{{HalfHeart}} 治疗半红心#↓ {{Speed}} -0.3移速#角色免疫中毒伤害#{{Speed}} 不移动时累积至多0.5移速#{{Poison}} 移动时向后释放毒气"}, -- Jupiter
[595] = {"595", "土星", "生成1个轨道#进入房间时生成7颗眼泪在轨道上环绕#轨道有几率捕获敌人的弹幕"}, -- Saturnus
[596] = {"596", "天王星", "{{Freezing}} 发射冰冻眼泪,对敌人造成减速效果,击杀时使敌人冻结#冻结的敌人可以推开,撞碎时向四周发射6个冰锥"}, -- Uranus
@@ -281,7 +285,7 @@ local repCollectibles={
[602] = {"602", "会员卡", "{{Shop}} 在商店内生成1个暗门,通向高级商店"}, -- Member Card
[603] = {"603", "电池组", "{{Battery}} 生成2-4电池#对当前主动道具充能"}, -- Battery Pack
[604] = {"604", "妈妈的手镯", "可以捡起岩石,TNT,便便,友好粪滴,寄居骷髅等障碍物进行投掷#捡起的东西可以带入下1个房间"}, -- Mom's Bracelet
[605] = {"605", "挖眼勺", "在当前房间召唤眼球跟班,在地上生成血迹#↑ {{Damage}} 右眼眼泪伤害+34%"}, -- The Scooper
[605] = {"605", "挖眼勺", "{{Timer}} 在当前房间召唤1个眼球跟班,每秒造成36点伤害并在地上生成血迹#↑ {{Damage}} 右眼眼泪伤害+34%"}, -- The Scooper
[606] = {"606", "邪眼裂口", "5%几率发射在落地时生成裂隙的眼泪#{{Luck}} 几率受幸运影响#裂隙吸引周围的敌人,掉落物,弹幕"}, -- Ocular Rift
[607] = {"607", "脓液囊宝宝", "向四周随机喷射眼泪的跟班#每颗眼泪造成3.50点或5.25点伤害"}, -- Boiled Baby
[608] = {"608", "冰冻宝宝", "发射石化效果眼泪的跟班#{{Freezing}} 击杀时使敌人冻结"}, -- Freezer Baby
@@ -301,13 +305,13 @@ local repCollectibles={
[622] = {"622", "创世纪", "{{Warning}} 一次性 {{Warning}}#移除持有的全部道具和掉落物#传送到特殊的卧室,内有掉落物,箱子和暗门#每移除1个道具,就显示1组3个道具供你选择"}, -- Genesis
[623] = {"623", "尖头钥匙", "{{Key}} +5钥匙#使用时发射1钥匙,可造成伤害,摧毁障碍物,打开箱子或门#被其杀死的敌人有几率掉落箱子里的内容,包括道具"}, -- Sharp Key
[624] = {"624", "扩展包", "{{Card}} 生成5张随机卡牌"}, -- Booster Pack
[625] = {"625", "超级蘑菇", "巨化,持续30秒#提升伤害和射程#持续时间内无敌,能踩碎障碍物和敌人#效果可在多个房间内持续"}, -- Mega Mush
[625] = {"625", "超级蘑菇", "{{Timer}} 巨化并获得:# x4伤害修正 持续30秒#提升伤害和射程#持续时间内无敌,能踩碎障碍物和敌人#效果可在多个房间内持续"}, -- Mega Mush
[626] = {"626", "菜刀碎片1", "菜刀跟班的第一部件"}, -- Knife Piece 1
[627] = {"627", "菜刀碎片2", "与{{Collectible626}}菜刀部件结合,生成1个菜刀跟班#可刺杀敌人#能刺开某个血肉之门"}, -- Knife Piece 2
[628] = {"628", "死亡证明", "{{Warning}} 一次性 {{Warning}}#传送至含有所有游戏道具的房间#捡起1个道具后回到之前的房间"}, -- Death Certificate
[629] = {"629", "机器苍蝇", "环绕物,能发射护盾眼泪"}, -- Bot Fly
[630] = {"630", "", "<道具不存在>"},
[631] = {"631", "切肉刀", "使敌人分裂为2个小型的,其血量大幅降低"}, -- Meat Cleaver
[631] = {"631", "切肉刀", "使敌人分裂为2个小型的,其血量降至原先的40%#对无法分裂的敌人造成25点伤害"}, -- Meat Cleaver
[632] = {"632", "邪眼护符", "↑ {{Luck}} +2运气#免疫烧伤,混乱,毒气"}, -- Evil Charm
[633] = {"633", "教条", "获得飞行和单次{{Collectible313}}神圣斗篷效果#↑ {{Damage}} +2.0伤害#↑ {{Speed}} +0.1移速#如果角色少于6心则以红心和魂心治疗至6心"}, -- Dogma
[634] = {"634", "炼狱恶鬼", "在有敌人的房间内地面生成裂缝#走过裂缝时会召唤爆炸幽灵"}, -- Purgatory
@@ -315,7 +319,7 @@ local repCollectibles={
[636] = {"636", "R键", "{{Warning}} 一次性 {{Warning}}#将角色带到新一局开始层#保留道具和掉落物"}, -- R Key
[637] = {"637", "强力安眠药", "10%几率发射拳头,对敌人造成强力击退和击晕#{{Luck}} 运气9:100%几率"}, -- Knockout Drops
[638] = {"638", "橡皮擦", "使用时掷出橡皮,秒杀击中的敌人#击杀的敌人在本局游戏中不会再出现#对Boss造成15点伤害#每层只能使用一次"}, -- Eraser
[639] = {"639", "难吃的心", "使用时获得1腐心"}, -- Yuck Heart
[639] = {"639", "难吃的心", "{{RottenHeart}} +1腐心"}, -- Yuck Heart
[640] = {"640", "灵魂之瓮", "喷射火焰#敌人死亡时获得充能"}, -- Urn of Souls
[641] = {"641", "血田", "战斗时,在身体后方生成一串眼泪#眼泪造成3.5点伤害"}, -- Akeldama
[642] = {"642", "玄奇驴皮", "{{BrokenHeart}} 将1心之容器或2魂心变为1碎心#从当前房间道具池中生成1个道具#使用次数越多,若不再持有,则后续生成的道具被玄奇驴皮替换的几率越大#如果当前层的底座道具有玄奇驴皮则降低该几率#{{Warning}} 游魂:一次性"}, -- Magic Skin
@@ -326,7 +330,7 @@ local repCollectibles={
[647] = {"647", "4.5伏特", "主动道具清理房间时不充能#改为对敌人造成伤害时充能#充能所需伤害量:40+20*层数"}, -- 4.5 Volt
[648] = {"648", "", "<道具不存在>"},
[649] = {"649", "甜甜糖梅宝", "迷你甜蝇宝宝跟班#在房间内斜着前进,并发射眼泪"}, -- Fruity Plum
[650] = {"650", "糖梅溜溜笛", "使用时,在所在房间召唤甜蝇宝宝,持续10秒"}, -- Plum Flute
[650] = {"650", "糖梅溜溜笛", "{{Timer}} 使用时,在所在房间召唤1只甜蝇宝宝,持续10秒"}, -- Plum Flute
[651] = {"651", "伯列恒之星", "向Boss房缓缓移动的跟班#四周有光环,在其中时获得:#↑ {{Damage}} +80%伤害倍率#↑ {{Tears}} x250%射速修正#眼泪有跟踪效果#50%几率抵挡伤害"}, -- Star of Bethlehem
[652] = {"652", "冰块宝宝", "可被推动的跟班#{{Freezing}} 接触敌人时造成伤害,并具有减速效果,击杀的敌人会被冻结"}, -- Cube Baby
[653] = {"653", "驱魔护符", "非幽灵的敌人在死亡时生成小的红色幽灵#使用时引爆所有红色幽灵"}, -- Vade Retro
@@ -353,7 +357,7 @@ local repCollectibles={
[674] = {"674", "灵魂枷锁", "死亡时,灵魂被锁链束缚在尸体上,可以继续战斗,血量为半个魂心#10 秒后复活#此效果捡起魂心后才能再次发动"}, -- Spirit Shackles
[675] = {"675", "碎裂的宝珠", "受伤时,显示本层1个随机房间#并打开此房间锁住的门#破坏房间中所有的标记石头和有夹层的石头#可以打开超级撒旦房间与红色肉门#可显示{{UltraSecretRoom}}究极隐藏房"}, -- Cracked Orb
[676] = {"676", "空虚之心", "在开始新一层时,若只有1红心或更少,获得{{EmptyHeart}}1空的心之容器#对无法获得红心的角色无效"}, -- Empty Heart
[677] = {"677", "灵魂出窍", "受伤时,暂停时间3秒#此时间内变为幽灵#幽灵具有飞行和幽灵眼泪,且免疫一次伤害"}, -- Astral Projection
[677] = {"677", "灵魂出窍", "{{Timer}} 受伤时,暂停时间3秒#此时间内变为幽灵#幽灵具有飞行和幽灵眼泪,且免疫一次伤害"}, -- Astral Projection
[678] = {"678", "剖腹产", "{{Chargeable}} 获得短延迟蓄力攻击,发射婴儿样式的跟踪幽灵眼泪#{{Damage}} 胎儿造成每秒6次75%角色伤害"}, -- C Section
[679] = {"679", "亚巴顿宝宝", "{{Collectible399}} 发射迷你虚空之喉进行攻击的跟班"}, -- Lil Abaddon
[680] = {"680", "水土不服症", "{{Chargeable}} 发射时,可蓄力发射短程硫磺火#从角色后方发射"}, -- Montezuma's Revenge
@@ -380,16 +384,16 @@ local repCollectibles={
[701] = {"701", "以撒的坟墓", "在每层开始时生成1个需要钥匙解锁{{DirtyChest}}老箱子#老箱子含有魂心,饰品或道具#道具为{{AngelRoom}}天使房道具或爸爸,妈妈相关的道具"}, -- Isaac's Tomb
[702] = {"702", "复仇之魂", "受伤时,生成魂火环绕跟班,在所在层持续#最多6个#发射眼泪,但无法阻挡敌人弹幕"}, -- Vengeful Spirit
[703] = {"703", "小以扫", "使用时在当前角色和小以扫之间切换,小以扫初始拥有3黑心,{{Damage}}+2.0伤害和飞行#2个角色不共享生命值和道具#第一次使用时获得与角色等量的随机被动道具#{{Warning}} 任意角色死亡,游戏结束"}, -- Esau Jr.
[704] = {"704", "狂怒!", "使用时进入狂暴状态5秒:#↑ {{Speed}} +0.4移速#↑ {{Tears}} x50%+2.0射速修正#↑ {{Damage}} +3.0伤害#只能使用特定近战武器#狂怒状态下击杀敌人可延长此状态持续时间1秒"}, -- Berserk!
[705] = {"705", "暗仪刺刀", "使用时在1秒内+1.0移速,可穿过敌人和弹幕#对每个接触的敌人造成角色3.5+200%角色伤害,每经过1个敌人再+3.5#效果结束时的爆炸伤害等于之前伤害的总和"}, -- Dark Arts
[704] = {"704", "狂怒!", "{{Timer}} 使用时进入狂暴状态5秒:#↑ {{Speed}} +0.4移速#↑ {{Tears}} x50%+2.0射速修正#↑ {{Damage}} +3.0伤害#只能使用特定近战武器#{{Timer}} 狂怒状态下击杀敌人可延长此状态持续时间1秒"}, -- Berserk!
[705] = {"705", "暗仪刺刀", "{{Timer}} 使用时在1秒内:#+1.0移速,可穿过敌人和弹幕#对每个接触的敌人造成角色3.5+200%角色伤害,每经过1个敌人再+3.5#效果结束时的爆炸伤害等于之前伤害的总和"}, -- Dark Arts
[706] = {"706", "无底坑", "摧毁房间内所有道具,每摧毁1个,生成一只攻击型苍蝇跟班#苍蝇具有的效果与摧毁的道具有关"}, -- Abyss
[707] = {"707", "晚餐", "↑ +1心之容器#{{Heart}} 治疗1红心"}, -- Supper
[708] = {"708", "订书机", "↑ {{Damage}} +1.0伤害#眼泪只从一只眼睛发射"}, -- Stapler
[709] = {"709", "背摔!", "使用时冲向敌人或Boss,将其举起,再掷向地面#可控制投掷地点#投掷造成50伤害,并产生岩石波#伤害和影响范围与角色大小成比例"}, -- Suplex!
[710] = {"710", "合成宝袋", "可收集储存最多8个掉落物,不能再拿出#集满时使用可将掉落物合成为道具#掉落物越稀有,合成的道具品质越高"}, -- Bag of Crafting
[711] = {"711", "生死逆转", "当进入含有道具底座的房间中,道具后会显示另一个阴影道具#使用后,调换两者位置#拿走第一个道具后使用则两者都可拿走#!!! 如果在拿走第一个道具后离开房间则阴影道具会消失"}, -- Flip
[712] = {"712", "所罗门魔典", "生成环绕的被动道具形跟班#获得该被动道具的效果#生成道具有25%几率本房间道具池内的道具"}, -- Lemegeton
[713] = {"713", "圣血吸管", "移除半心并创造血凝块跟班#每种心的产生的血凝块的血量,伤害和眼泪效果不同"}, -- Sumptorium
[712] = {"712", "所罗门魔典", "生成1个被动道具魂火跟班#获得该被动道具的效果#生成道具有25%几率为本房间道具池内的道具"}, -- Lemegeton
[713] = {"713", "圣血吸管", "移除半心并创造1个血凝块跟班#不同心产生的血凝块的血量,伤害和眼泪效果不同"}, -- Sumptorium
[714] = {"714", "召回", "使用时立刻召回遗骸的身体"}, -- Recall
[715] = {"715", "保留", "保存1便便炸弹,以备后用"}, -- Hold
[716] = {"716", "店主的胯袋", "在捡起时生成3{{Coin}}硬币和1{{Key}}钥匙#{{Shop}} 每花费3个硬币购买物品可获得以下一项提升:#↑ {{Damage}} +0.5伤害#↑ {{Range}} +0.25射程#↑ {{Speed}} +0.03移速"}, -- Keeper's Sack
@@ -701,18 +705,41 @@ EID.descriptions[languageCode].abyssSynergies = {
-- Effect of Car battery on Active Items
local repCarBattery = {
[323] = "泪弹造成两次伤害", -- Isaac's Tears
[421] = "", -- Kidney Bean, 双倍放屁伤害于忏悔移除
[489] = "触发两次当前所选择骰子的效果", -- D Infinity
[523] = "", -- Moving Box
[556] = "获得两次硫磺火,给予额外伤害", -- Sulfur
[584] = "双倍魂火", -- Book of Virtues
[605] = "生成两个窥眼跟班,不给予额外伤害", -- The Scooper
[609] = "道具消失的概率提高", -- Eternal D6
[625] = "效果持续60秒", -- Mega Mush
[705] = "暗影效果持续2秒", -- Dark Arts
[720] = "随掉落物一起生成一个大便", -- Everything Jar
[723] = "重置为内部ID减2的道具", -- Spindown Dice
[34] = {2, 3}, -- The Book of Belial
[59] = {2, 3}, -- The Book of Belial (Birthright)
[83] = {"半黑心", "1黑心"}, -- The Nail
[263] = "触发两次", -- Clear Rune
[283] = {1, 2}, -- D100
[285] = "降级两次", -- D10
[288] = {"4-8", "8-16"}, -- Box of Spiders
[293] = {200, 400}, -- Head of Krampus
[296] = {1, 2, 1, 2}, -- Converter
[323] = "每个方向发射两颗重叠的眼泪", -- Isaac's Tears
[386] = "增加生成稀有岩石的概率", -- D12
[485] = "25%概率使道具、掉落物和箱子翻四倍, 75%概率移除它们并生成硬币", -- Crooked Penny
[489] = "触发两次选中的骰子效果", -- D Infinity
[522] = {3, 6}, -- Telekinesis
[557] = {1, 2}, -- Fortune Cookie
[582] = "触发两次", -- Wavy Cap
[584] = {1, 2}, -- Book of Virtues
[605] = {1, 2}, -- The Scooper
[609] = "重置道具两次,消失几率提升至44%", -- Eternal D6
[611] = "额外触发一次一充能怒吼", -- Larynx
[625] = {30, 60}, -- Mega Mush
[635] = "快速交换两次#无法再通过其获取拿不到的物品", -- Stitches
[639] = {1, 2}, -- Yuck Heart
[642] = "触发两次", -- Magic Skin
[650] = {1, 2}, -- Plum Flute
[685] = "生成双倍魂火,但使用计数只+1", -- Jar of Wisps
[687] = {1, 2}, -- Friend Finder
[704] = {5, 10}, -- Berserk!
[705] = {1, 2}, -- Dark Arts
[712] = {1, 2}, -- Lemegeton
[713] = {"半心", "一整颗心", 1, 2}, -- Sumptorium
[719] = {1, 2}, -- Keeper's Box
[720] = "额外生成一个便便", -- Everything Jar
[722] = "禁锢2名敌人;如果只有1名敌人,将其禁锢10秒#再次使用会释放最近的被禁锢的敌人", -- Anima Sola
[723] = {1, 2}, -- Spindown Dice
}
--EID.descriptions[languageCode].carBattery[284] = nil -- D4
EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery)
@@ -780,7 +807,7 @@ local repTrinkets={
[159] = {"159", "镀金钥匙", "{{Key}} 首次捡起时+1钥匙#{{GoldenChest}} 以金箱子替换所有新箱子(除了旧箱子和巨型箱子)#{{GoldenChest}} 所有金箱子包含卡牌,胶囊或饰品#对巨型箱子无效"}, -- Gilded Key
[160] = {"160", "幸运袋", "到下一层时生成1福袋"}, -- Lucky Sack
[161] = {"161", "邪恶王冠", "在地狱生成{{TreasureRoom}}道具房和{{Shop}}商店"}, -- Wicked Crown
[162] = {"162", "阿撒泻勒的残角", "{{Player7}} 清理房间后有50%几率变为阿撒泻勒#效果持续到清理或离开另一个房间"}, -- Azazel's Stump
[162] = {"162", "阿撒泻勒的残角", "{{Player7}} 清理房间后有50%几率变为阿撒泻勒#{{Timer}} 效果持续到清理或离开另一个房间"}, -- Azazel's Stump
[163] = {"163", "粪蛋", "所有粪滴敌人友好#清理房间后生成1个随机粪滴"}, -- Dingle Berry
[164] = {"164", "火药圈", "{{Bomb}} 放置炸弹时生成1个额外炸弹"}, -- Ring Cap
[165] = {"165", "滚啊!", "在子宫或更深层,将所有硬币和钥匙以炸弹,心,胶囊,卡牌,饰品,电池,或红苍蝇取代"}, -- Nuh Uh!
@@ -838,50 +865,50 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
---------- Cards ----------
local repCards={
[2] = {"2", "I-魔术师", "当前房间获得:#跟踪泪弹#↑ {{Range}} +3.0射程"}, -- I - The Magician
[12] = {"12", "XI-力量", "↑ +1心之容器#↑ {{Damage}} +0.3伤害#↑ {{Damage}} +50%伤害倍率#↑ {{Range}} +2.5射程#↑ {{Speed}} +0.3移速#仅所在房间"}, -- XI - Strength
[2] = {"2", "I-魔术师", "{{Timer}} 当前房间获得:#跟踪泪弹#↑ {{Range}} +3.0射程"}, -- I - The Magician
[12] = {"12", "XI-力量", "{{Timer}} 当前房间获得:#↑ +1心之容器#↑ {{Damage}} +0.3伤害#↑ {{Damage}} +50%伤害倍率#↑ {{Range}} +2.5射程#↑ {{Speed}} +0.3移速"}, -- XI - Strength
[18] = {"18", "XVII-星星", "{{TreasureRoom}} 传送至宝箱房#{{Planetarium}} 如果当前层有星象房,则改为传送至星象房"}, -- XVII - The Star
[20] = {"20", "XIX-太阳", "{{Heart}}满血#对所有敌人造成100点伤害#揭示整个地图#移除当前层的黑暗诅咒"},
[27] = {"27", "梅花A", "{{Bomb}} 将所有掉落物,箱子,非Boss敌人变成炸弹"}, -- Ace of Clubs
[28] = {"28", "方片A", "{{Coin}} 将所有掉落物,箱子,非Boss敌人变成硬币"}, -- Ace of Diamonds
[29] = {"29", "黑桃A", "{{Key}} 将所有掉落物,箱子,非Boss敌人变成钥匙"}, -- Ace of Spades
[30] = {"30", "红桃A", "{{Heart}} 将所有掉落物,箱子,非Boss敌人变成红心"}, -- Ace of Hearts
[39] = {"39", "保护符文", "无敌20秒"}, -- Algiz
[39] = {"39", "保护符文", "{{Timer}} 无敌20秒"}, -- Algiz
[51] = {"51", "神圣卡", "{{HolyMantle}} 获得神圣斗篷效果#(即免疫一次伤害)#受到伤害前始终有效"}, -- Holy Card
[52] = {"52", "变巨术", "↑ {{Damage}} +7.0额外伤害#↑ {{Range}} +3.0射程#粉碎经过的岩石#体型变大#效果在所在房间持续"}, -- Huge Growth
[52] = {"52", "变巨术", "{{Timer}} 当前房间获得:↑ {{Damage}} +7.0额外伤害#↑ {{Range}} +3.0射程#粉碎经过的岩石#体型变大"}, -- Huge Growth
[55] = {"55", "符文碎片", "随机符文效果#触发的符文效果较弱"}, -- Rune Shard
[56] = {"56", "0-愚者?", "将所有心和掉落物掉在地上#只保留半心#如果数量充足,可作为{{Collectible74}}25美分和{{Collectible19}}轰!生成"}, -- 0 - The Fool?
[57] = {"57", "I-魔术师?", "生成较大的光环,排斥弹幕和敌人#持续1分钟"}, -- I - The Magician?
[58] = {"58", "II-女祭司?", "妈腿持续践踏1分钟"}, -- II - The High Priestess?
[59] = {"59", "III-皇后?", "获得以下效果,持续1分钟:#↓ {{Speed}} 移速-0.1#↑ {{Tears}} 射速修正+1.5#抹大拉的发型#↑ +2心之容器"}, -- III - The Empress?
[57] = {"57", "I-魔术师?", "{{Timer}} 1分钟内获得:#生成较大的光环,排斥弹幕和敌人"}, -- I - The Magician?
[58] = {"58", "II-女祭司?", "{{Timer}} 妈腿持续践踏1分钟"}, -- II - The High Priestess?
[59] = {"59", "III-皇后?", "{{Timer}} 获得以下效果,持续1分钟:#↓ {{Speed}} 移速-0.1#↑ {{Tears}} 射速修正+1.5#抹大拉的发型#↑ +2心之容器"}, -- III - The Empress?
[60] = {"60", "IV-皇帝?", "传送至额外Boss房,清理后生成一个头目房道具池的道具#生成的头目来自下一章节"}, -- IV - The Emperor?
[61] = {"61", "V-教皇?", "{{EmptyBoneHeart}} 生成2个骨心"}, -- V - The Hierophant?
[62] = {"62", "IV-恋人?", "从所在房间的道具池中生成1个道具#{{BrokenHeart}} 将1个心之容器或2个魂心转化为1个碎心"}, -- VI - The Lovers?
[63] = {"63", "VII-战车?", "变成无敌的固定雕像10秒#↑ {{Tears}} 期间获得x400%射速修正"}, -- VII - The Chariot?
[63] = {"63", "VII-战车?", "{{Timer}} 变成无敌的固定雕像10秒#↑ {{Tears}} 期间获得x400%射速修正"}, -- VII - The Chariot?
[64] = {"64", "VIII-正义?", "生成2-4个金箱子"}, -- VIII - Justice?
[65] = {"65", "IX-隐者?", "将房间内掉落物和道具按其种类转化成一定量的硬币"}, -- IX - The Hermit?
[66] = {"66", "X-命运之轮?", "触发随机骰子房效果"}, -- X - Wheel of Fortune?
[67] = {"67", "XI-力量?", "{{Weakness}} 使当前房间内的敌人虚弱,减速并受到双倍伤害#持续30秒"}, -- XI - Strength?
[68] = {"68", "XII-倒吊人?", "{{Player14}} 将角色变为店主30秒#获得三重射击并降低移速#杀死敌人掉落随机硬币"}, -- XII - The Hanged Man?
[67] = {"67", "XI-力量?", "{{Timer}} 30秒内获得:#{{Weakness}} 使当前房间内的敌人虚弱,减速并受到双倍伤害"}, -- XI - Strength?
[68] = {"68", "XII-倒吊人?", "{{Timer}} 30秒内获得:#{{Player14}} 将角色变为店主#获得三重射击并降低移速#杀死敌人掉落随机硬币"}, -- XII - The Hanged Man?
[69] = {"69", "XIII-死亡?", "产生{{Collectible545}}亡者之书的效果#(所在房间内每杀死1个敌人生成1个骨头实体)"}, -- XIII - Death?
[70] = {"70", "XIV-节制?", "{{Pill}} 吃下5个随机胶囊"}, -- XIV - Temperance?
[71] = {"71", "XV-恶魔?", "产生{{Collectible33}}圣经的效果#获得{{Collectible390}}撒拉弗#持续30秒"}, -- XV - The Devil?
[71] = {"71", "XV-恶魔?", "#{{Timer}} 30秒内获得#产生{{Collectible33}}圣经的效果#获得{{Collectible390}}撒拉弗"}, -- XV - The Devil?
[72] = {"72", "XVI-塔?", "生成7堆随机岩石和障碍物#其中经常会有标记石头"}, -- XVI - The Tower?
[73] = {"73", "XVII-星星?", "移除最早拾取的1个被动道具(初始道具除外)#从所在房间的道具池中生成2个随机道具"}, -- XVII - The Stars?
[74] = {"74", "XVIII-月亮?", "传送至{{UltraSecretRoom}}究极隐藏房#返回的路由红房间构成"}, -- XVIII - The Moon?
[75] = {"75", "XIX-太阳?", "所在层获得以下效果:#将红心转化为骨心,效果结束后恢复#↑ {{Damage}} +1.5伤害#获得{{Collectible159}}夜之幽魂#!!! {{CurseDarkness}} 施加无法被移除的黑暗诅咒"}, -- XIX - The Sun?
[75] = {"75", "XIX-太阳?", "{{Timer}} 所在层获得以下效果:#将红心转化为骨心,效果结束后恢复#↑ {{Damage}} +1.5伤害#获得{{Collectible159}}夜之幽魂#!!! {{CurseDarkness}} 施加无法被移除的黑暗诅咒"}, -- XIX - The Sun?
[76] = {"76", "XX-审判?", "生成1个{{RestockMachine}}补货机"}, -- XX - Judgement?
[77] = {"77", "XXI-世界?", "生成1个{{LadderRoom}}暗门"}, -- XXI - The World?
[78] = {"78", "红钥匙碎片", "{{Collectible580}} 一次性的红钥匙"}, -- Cracked Key
[79] = {"79", "红桃Q", "{{Heart}} 生成1-12红心"}, -- Queen of Hearts
[80] = {"80", "万用牌", "复制上一次使用过的胶囊,卡牌,符文,魂石或主动道具的效果"}, -- Wild Card
[81] = {"81", "以撒的魂石", "重置房间内的道具#1秒周期地与原道具循环切换#多次使用则所有重置都循环切换"}, -- Soul of Isaac
[82] = {"82", "抹大拉的魂石", "所在房间内角色被冒泡的红色光环围绕#被杀死的敌人掉落半红心,但2秒后消失"}, -- Soul of Magdalene
[82] = {"82", "抹大拉的魂石", "{{Timer}} 所在房间内获得:#角色被冒泡的红色光环围绕#被杀死的敌人掉落半红心,但2秒后消失"}, -- Soul of Magdalene
[83] = {"83", "该隐的魂石", "打开房间中所有门#{{Collectible580}} 与红钥匙类似,创造所有可能的红房间"}, -- Soul of Cain
[84] = {"84", "犹大的魂石", "将角色变成幻影,经过角色路径的敌人会被麻痹#几秒后,攻击所有麻痹的敌人,每个目标会对伤害有加成"}, -- Soul of Judas
[85] = {"85", "???的魂石", "{{Poison}} 产生8团毒气并留下棕色水迹#然后放置7个大便炸弹#站在水迹中获得:#↑ {{Tears}} +1.35射速#↑ {{Damage}} +1.0伤害"}, -- Soul of ???
[86] = {"86", "夏娃的魂石", "14只{{Collectible117}}死鸟跟班飞入并攻击敌人#所在房间有效"}, -- Soul of Eve
[87] = {"87", "参孙的魂石", "变成狂暴参孙,使用近战攻击10秒#↑ {{Speed}} +0.4移速#↑ {{Tears}} x50%+2.0射速修正#↑ {{Damage}} +3.0伤害"}, -- Soul of Samson
[86] = {"86", "夏娃的魂石", "14只{{Collectible117}}死鸟跟班飞入并攻击敌人#{{Timer}} 所在房间有效"}, -- Soul of Eve
[87] = {"87", "参孙的魂石", "{{Timer}} 变成狂暴参孙,在10秒内使用近战攻击并获得:#↑ {{Speed}} +0.4移速#↑ {{Tears}} x50%+2.0射速修正#↑ {{Damage}} +3.0伤害"}, -- Soul of Samson
[88] = {"88", "阿撒泻勒的魂石", "产生{{Collectible441}}超级喷射的效果7.5秒"}, -- Soul of Azazel
[89] = {"89", "拉撒路的魂石", "死亡并立即以半心复活,并在一段时间内无敌#受致命伤时自动使用"}, -- Soul of Lazarus
[90] = {"90", "伊甸的魂石", "重置所在房间的底座道具和掉落物#道具使用随机道具池进行重置"}, -- Soul of Eden
@@ -932,14 +959,47 @@ EID.descriptions[languageCode].tarotClothBuffs = {
[76] = {"生成2个{{RestockMachine}}补货机"}, -- XX - Judgement?
}
---------- Character Info ----------
local repCharacterInfo = {
[4] = {"???", "无法拥有红心#恶魔交易如果需要1或2颗红心,则改为消耗1或2颗魂心#摧毁粪便会生成1只蓝苍蝇"},
[8] = {"拉撒路", "每层一次,当你死亡时:#以复活的拉撒路复活#失去1个红心容器#↑ {{Damage}} +0.5伤害"},
[11] = {"复活的拉撒路 ", "提升属性并获得+40%的伤害倍率#进入新层时会变回拉撒路"},
[12] = {"黑暗犹大 ", "+100%伤害倍率#无法拥有红心#生命提升道具会给予黑心#统计通关标记时被视为犹大"},
[14] = {"店主", "通过捡起硬币回复血量#心类掉落物会变成蓝苍蝇#恶魔交易变为支付15或30个硬币"},
[18] = {"伯大尼", "使用魂心为主动道具充能#无法获得魂心作为生命值"},
[19] = {"雅各", "同时控制雅各和以扫#当使用炸弹时,两个角色都会丢下一颗炸弹#按住{{ButtonRT}}时,以扫会留在原地#{{ButtonLT}}使用雅各的主动道具,{{ButtonRB}}使用以扫的主动道具,按住{{ButtonRT}}使用他们的卡牌/药丸#在道具多选一时,雅各和以扫可以同时拿起道具"},
[20] = {"以扫", "同时控制雅各和以扫#当使用炸弹时,两个角色都会丢下一颗炸弹#按住{{ButtonRT}}时,以扫会留在原地#{{ButtonLT}}使用雅各的主动道具,{{ButtonRB}}使用以扫的主动道具,按住{{ButtonRT}}使用他们的卡牌/药丸#在道具多选一时,雅各和以扫可以同时拿起道具"},
[21] = {"堕化以撒", "道具在两个选项之间切换#你只能携带8个被动道具#使用{{ButtonRT}}切换道具,以选择被替换的道具"},
[22] = {"堕化抹大拉", "超过2颗红心的生命值会缓慢流失#接触敌人时进行一次近战攻击,造成6倍角色伤害#敌人有几率掉落2秒后消失的半红心#近战击杀时必定掉落半红心#通过非拾取途径获得的治疗效果加倍#红心流失不影响恶魔房开启"},
[23] = {"堕化该隐", "接触道具会将其转化为各种掉落物#通过在合成宝袋中组合8个拾取物来获得道具#可以通过{{ButtonRT}}调整合成宝袋的替换顺序"},
[24] = {"堕化犹大", "无法拥有红心#生命值提升道具会给予黑心"},
[25] = {"堕化???", "无法拥有红心#炸弹被替换为大便#造成伤害时生成大便掉落物#HUD显示大便效果预览#可以存储一个大便以备后用"},
[26] = {"堕化夏娃", "持续射击会将你的心转换为血团#不同类型的心会生成拥有不同生命值和泪滴效果的血团#血团随着时间流逝会失去生命值#使用圣血吸管将血团吸回你的生命值#按住{{ButtonRT}}时血团会留在原地#当生命值只剩半颗心且没有血团时,在当前房间获得属性提升并使用圣血吸管进行攻击"},
[27] = {"堕化参孙", "造成或受到伤害会为狂暴状态充能#{{Timer}} 进入狂暴状态时,于5秒内:#↑ {{Speed}} +0.4速度# {{Tears}} x50%+2.0射速修正#↑ {{Damage}} +3.0伤害#攻击变为能反弹子弹的近战攻击#{{Timer}} 每次击杀增加1秒狂暴持续时间并赋予短暂的无敌效果"},
[28] = {"堕化阿撒泻勒", "开始蓄力时,你会咯血#用咯血击中敌人会将蓄力时间减半#咯血造成150%角色伤害,并诅咒敌人#{{BrimstoneCurse}} 被诅咒的敌人会受到更多的硫磺火伤害#死亡时,受诅咒的敌人会爆炸,并将诅咒传给附近的敌人"},
[29] = {"堕化拉撒路", "拉撒路有生死两种状态,每种状态都有各自的道具和生命值#每当你清理一个房间/波次或使用生死逆转时,你会切换到另一种状态"},
[30] = {"堕化伊甸", "当你受到伤害时,会重新随机生成你的属性、道具、饰品和消耗品#道具会重新随机成同一道具池中的另一道具#自伤不会导致重随机"},
[31] = {"堕化游魂", "生成的卡牌有10%几率为神圣卡牌#品质{{Quality2}}或以下的道具有20%几率被重新生成#只生成攻击性道具"},
[32] = {"堕化莉莉丝", "按下射击键会发射一个脐带宝宝,造成300%角色伤害#按住射击键会保持宝宝外出,向最近的敌人射击眼泪"},
[33] = {"堕化店主", "敌人会掉落在2秒内消失的硬币#大多数道具需要15个硬币购买#恶魔交易和天使道具需要支付15或30个硬币#商店不需要钥匙且商品增加"},
[34] = {"堕化亚伯伦", ""},
[35] = {"堕化遗骸", "遗骸本体是一堆不能移动的骨头,由灵魂拾起并投掷,造成300%角色#只有灵魂可以受到伤害#炸弹会放置在本体的位置#无法拥有红心"},
[36] = {"堕落伯大尼", "使用红心为主动道具充能#无法拥有红心#属性提升只有75%效果"},
[37] = {"堕落雅各", "堕化以扫会追赶你,接近时会向你冲锋#孤魂铁索可以短暂地锁住堕化以扫,5秒后或再次使用孤魂铁索时,堕化以扫会再次冲向你#堕化以扫的冲锋对敌人造成大量伤害,并无视Boss护甲#如果以扫追上你,你会变成一个幽灵,在本层中只要再受一次伤害就会死亡#作为幽灵,每个房间可以免费进行一次恶魔交易"},
[38] = {"死去的堕化拉撒路", "拉撒路有生死两种状态,每种状态都有各自的道具和生命值#每当你清理一个房间/波次或使用生死逆转时,你会切换到另一种状态"},
[39] = {"堕化雅各之魂", "#飞行#幽灵眼泪#受到一次伤害即会死亡#每个房间可以免费进行一次恶魔交易"},
[40] = {"堕化遗骸的灵魂", "遗骸本体是一堆不能移动的骨头,由灵魂拾起并投掷,造成300%角色#只有灵魂可以受到伤害#炸弹会放置在本体的位置#无法拥有红心"},
}
EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo)
---------- Pills ----------
local repPills={
[4] = {"3", "炸弹变钥匙", "交换炸弹和钥匙的数量#金炸弹和金钥匙也会交换"}, -- Bombs are Key
[12] = {"11", "射程下降", "↓ {{Range}} -1.0射程"}, -- Range Down
[13] = {"12", "射程上升", "↑ {{Range}} +1.25射程"}, -- Range Up
[42] = {"41", "好困…", "使房间内所有敌人和角色减速"}, -- I'm Drowsy...
[43] = {"42", "好兴奋!!!", "使房间内所有敌人和角色加速#在30秒以及60秒后再次触发一次"}, -- I'm Excited!!!
[42] = {"41", "好困…", "{{Slow}} 使房间内所有敌人和角色减速"}, -- I'm Drowsy...
[43] = {"42", "好兴奋!!!", "{{Timer}} 使房间内所有敌人和角色加速#在30秒以及60秒后再次触发一次"}, -- I'm Excited!!!
[48] = {"47", "弹速下降", "↓ {{Shotspeed}} -0.15弹速"}, -- Shot Speed Down
[49] = {"48", "弹速上升", "↑ {{Shotspeed}} +0.15弹速"}, -- Shot Speed Up
[50] = {"49", "实验性胶囊", "↑ 提升1项随机属性#↓ 降低另外1项随机属性#有{{Collectible75}}药学博士证,{{Collectible46}}幸运脚或{{Collectible303}}处女座时不降属性#有{{Collectible654}}伪造药学博士证时不升属性"}, -- Experimental Pill
@@ -975,9 +1035,9 @@ EID.descriptions[languageCode].horsepills={
{"24", "信息素", "{{Charm}} 将房间内所有敌人永久变成友好的"}, -- Pheromones
{"25", "失忆症", "{{CurseLost}} 隐藏当前层地图"}, -- Amnesia
{"26", "柠檬派对", "生成满房间的水迹并对敌人造成接触伤害"}, -- Lemon Party
{"27", "你是巫师吗?", "进行斜角射击60秒"}, -- R U a Wizard?
{"28", "止痛药!", "所在房间受到的伤害减半"}, -- Percs!
{"29", "上瘾!", "所在房间受到的伤害为整心"}, -- Addicted!
{"27", "你是巫师吗?", "{{Timer}} 进行斜角射击60秒"}, -- R U a Wizard?
{"28", "止痛药!", "{{Timer}} 所在房间受到的伤害减半"}, -- Percs!
{"29", "上瘾!", "{{Timer}} 所在房间受到的伤害为整心"}, -- Addicted!
{"30", "放-松", "移动生成便便4秒"}, -- Re-Lax
{"31", "???", "当前层施加混乱诅咒的效果"}, -- ???
{"32", "变大胶囊", "体型变很大#不影响被命中的区域"}, -- One makes you larger
@@ -993,7 +1053,7 @@ EID.descriptions[languageCode].horsepills={
{"42", "好兴奋!!!", "使房间内所有敌人加速"}, --I'm Excited!!!
{"43", "咕噜!", "消耗当前饰品并永久获得其效果#回复等同于消耗饰品量的红心"}, -- Gulp!
{"44", "呕!", "{{Collectible149}} 发射1串吐根眼泪"}, -- Horf!
{"45", "感觉像漫步在阳光下!", "触发{{Collectible93}}的效果,在6秒内:#无敌#{{Fear}} 恐惧所有敌人#无法发射眼泪#造成每秒40点接触伤害#{{HalfHeart}} 吃掉两个敌人回复半个红心"}, -- Feels like I'm walking on sunshine!
{"45", "感觉像漫步在阳光下!", "{{Timer}} 触发{{Collectible93}}的效果,在6秒获得:#无敌#{{Fear}} 恐惧所有敌人#无法发射眼泪#造成每秒40点接触伤害#{{HalfHeart}} 吃掉两个敌人回复半个红心"}, -- Feels like I'm walking on sunshine!
{"46", "嗝!", "生成上次使用的胶囊的大号版本"}, -- Vurp!
{"47", "弹速下降", "↓ {{Shotspeed}} -0.3弹速"}, -- Shot Speed Down
{"48", "弹速上升", "↑ {{Shotspeed}} +0.3弹速"}, -- Shot Speed Up
@@ -1070,6 +1130,22 @@ EID.descriptions[languageCode].poopSpells = {
---------- Misc. Text ----------
-- the ItemReminder description will predict the abilities of items with a header like "Item Name Result"
EID.descriptions[languageCode].ItemReminder = {
ResultHeader = " Result",
InventoryEmpty = "(Player has no items)",
CategoryNames = {
Overview = "信息总览",
Wisps = "Lemegeton Wisps",
Special = "特殊",
Actives = "所持主动道具",
Pockets = "携带物品",
Trinkets = "所持饰品",
Passives = "所持被动道具",
Character = "角色信息 ",
}
}
-- Void stat names: Replace "Tears" with "Fire Rate"
EID.descriptions[languageCode].VoidNames[2] = EID.descriptions[languageCode].GlitchedItemText[1]