From b6d9ab77b93f0da7de1791bb62e137639d7d770d Mon Sep 17 00:00:00 2001 From: Wofsauge Date: Sat, 15 May 2021 20:45:06 +0200 Subject: [PATCH] Fixed Hiding of Item choises when in reverse Stage sequence --- main.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main.lua b/main.lua index 68814259..1c8182dc 100644 --- a/main.lua +++ b/main.lua @@ -137,7 +137,7 @@ if REPENTANCE then end pickup:GetData()["EID_IsAltChoise"] = false if Game():GetRoom():GetType() == RoomType.ROOM_TREASURE and Game():GetLevel():GetStageType() > 3 and pickup.OptionsPickupIndex == 1 then - pickup:GetData()["EID_IsAltChoise"] = altPathItemCounter == 1 + pickup:GetData()["EID_IsAltChoise"] = altPathItemCounter == 1 and not Isaac.GetPlayer(0):HasCollectible(668) altPathItemCounter = altPathItemCounter + 1 end end