diff --git a/content/entities2.xml b/content/entities2.xml index b978bc2d..c342a3bf 100644 --- a/content/entities2.xml +++ b/content/entities2.xml @@ -1,5 +1,5 @@ - + \ No newline at end of file diff --git a/main.lua b/main.lua index 1d25ed09..ddcba753 100644 --- a/main.lua +++ b/main.lua @@ -506,7 +506,7 @@ function EID:onGameUpdate() return end if EID.pathCheckerEntity == nil then - EID.pathCheckerEntity = game:Spawn(17, 69420, EID.player.Position, nullVector, EID.player ,0 , 4354) -- Spawns the EID Helper entity with seed that doesnt spawn rewards + EID.pathCheckerEntity = game:Spawn(17, 3169, EID.player.Position, nullVector, EID.player ,0 , 4354) -- Spawns the EID Helper entity with seed that doesnt spawn rewards EID.pathCheckerEntity:ClearEntityFlags(EntityFlag.FLAG_APPEAR) EID.pathCheckerEntity:AddEntityFlags (EntityFlag.FLAG_PERSISTENT | EntityFlag.FLAG_NO_STATUS_EFFECTS | EntityFlag.FLAG_NO_SPRITE_UPDATE | EntityFlag.FLAG_HIDE_HP_BAR | EntityFlag.FLAG_NO_DEATH_TRIGGER) EID.pathCheckerEntity.EntityCollisionClass = EntityCollisionClass.ENTCOLL_NONE