Added feature to allow icon backgrounds.
Added VirtuesCollectibleX icons
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@@ -1169,6 +1169,7 @@ end
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---@return EID_Icon?
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function EID:createItemIconObject(str)
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local item = nil
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local backgroundImage = ""
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local subTypeIdentifier = 0
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-- Check for {{Item#.##.###}} markup; easiest way to handle it is to just call this function again
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@@ -1183,7 +1184,16 @@ function EID:createItemIconObject(str)
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end
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end
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end
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-- Add background image to Icon, if the keyword can be found in the markup string
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for keyword, imagePath in pairs(EID.MarkupBackgroundKeywords) do
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if string.find(str, keyword) then
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str = string.gsub(str, keyword, "")
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backgroundImage = imagePath
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break
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end
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end
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---@diagnostic disable
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local collID,numReplace = string.gsub(str, "Collectible", "")
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if numReplace > 0 and collID ~= "" and tonumber(collID) ~= nil then
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@@ -1206,19 +1216,19 @@ function EID:createItemIconObject(str)
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return {"Pills", tonumber(pillID % 2048)-1, 9, 8, 0, 1, EID.CardPillSprite}
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end
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---@diagnostic enable
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if item == nil then
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return nil
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end
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if dynamicSpriteCache[str] then
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return dynamicSpriteCache[str]
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if dynamicSpriteCache[backgroundImage .. str] then
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return dynamicSpriteCache[backgroundImage .. str]
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else
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local spriteDummy = Sprite()
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spriteDummy:Load("gfx/eid_inline_icons.anm2", true)
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spriteDummy:ReplaceSpritesheet(0, backgroundImage)
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spriteDummy:ReplaceSpritesheet(1, item.GfxFileName)
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spriteDummy:LoadGraphics()
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local newDynamicSprite = {"ItemIcon", subTypeIdentifier, 11, 8, -2, -2, spriteDummy}
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dynamicSpriteCache[str] = newDynamicSprite
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local newDynamicSprite = { "ItemIcon", subTypeIdentifier, 11, 8, -2, -2, spriteDummy }
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dynamicSpriteCache[backgroundImage .. str] = newDynamicSprite
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return newDynamicSprite
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end
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end
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