diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 0bd3832e..bae453a2 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -26,7 +26,7 @@ EID.descriptions[languageCode].collectibles={ {"2", "The Inner Eye", "↓ {{Tears}} x0.48 Tears multiplier#↓ {{Tears}} +3 Tear delay#Isaac shoots 3 tears at once"}, -- The Inner Eye {"3", "Spoon Bender", "Homing tears"}, -- Spoon Bender {"4", "Cricket's Head", "↑ {{Damage}} +0.5 Damage#↑ {{Damage}} x1.5 Damage multiplier"}, -- Cricket's Head - {"5", "My Reflection", "↑ {{Range}} +1.5 Range#↑ +1 Tear height#↑ {{Shotspeed}} +0.6 Shot speed#Tears get a boomerang effect"}, -- My Reflection + {"5", "My Reflection", "↑ {{Range}} +1.5 Range#↑ +1 Tear height#↑ {{Shotspeed}} x1.6 Shot speed multiplier#Tears get a boomerang effect"}, -- My Reflection {"6", "Number One", "↑ {{Tears}} +1.5 Tears#↑ +0.76 Tear height#↓ {{Range}} -17.62 Range"}, -- Number One {"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage"}, -- Blood of the Martyr {"8", "Brother Bobby", "Shoots normal tears#Deals 3.5 damage per tear"}, -- Brother Bobby @@ -34,7 +34,7 @@ EID.descriptions[languageCode].collectibles={ {"10", "Halo of Flies", "+2 Fly orbitals#Blocks enemy projectiles"}, -- Halo of Flies {"11", "1up!", "↑ +1 Life#Isaac respawns with full health on death"}, -- 1up! {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#Size up#{{HealingRed}} Full health"}, -- Magic Mushroom - {"13", "The Virus", "↓ {{Speed}} -0.1 Speed#{{Poison}} Touching enemies poisons them#{{BlackHeart}} Poisoned enemies can drop Black Hearts"}, -- The Virus + {"13", "The Virus", "↓ {{Speed}} -0.1 Speed#{{Poison}} Touching enemies poisons them#{{BlackHeart}} Poisoned enemies have a 20% chance to drop Black Hearts"}, -- The Virus {"14", "Roid Rage", "↑ {{Speed}} +0.6 Speed#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height"}, -- Roid Rage {"15", "<3", "↑ {{Heart}} +1 Health#{{HealingRed}} Full health"}, -- <3 {"16", "Raw Liver", "↑ {{Heart}} +2 Health#{{HealingRed}} Full health"}, -- Raw Liver @@ -62,7 +62,7 @@ EID.descriptions[languageCode].collectibles={ {"38", "Tammy's Head", "Shoots 10 tears in a circle around Isaac#The tears copy Isaac's tear effects, plus 25 damage"}, -- Tammy's Head {"39", "Mom's Bra", "{{Petrify}} Petrifies all enemies in the room for 4 seconds"}, -- Mom's Bra {"40", "Kamikaze!", "Causes an explosion at Isaac's location#It deals 40 damage"}, -- Kamikaze! - {"41", "Mom's Pad", "{{Fear}} Fears all enemies in the room for 5 seconds"}, -- Mom's Pad + {"41", "Mom's Pad", "{{Fear}} Fears all enemies in the room for 4 seconds"}, -- Mom's Pad {"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes on impact and poisons enemies"}, -- Bob's Rotten Head {"43", "", ""}, {"44", "Teleport!", "Teleports Isaac into a random room, except I AM ERROR rooms"}, -- Teleport! @@ -113,7 +113,7 @@ EID.descriptions[languageCode].collectibles={ {"89", "Spider Bite", "{{Slow}} 25% chance to shoot slowing tears#{{Luck}} 100% chance at 15 luck"}, -- Spider Bite {"90", "The Small Rock", "↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +1 Damage#↓ {{Speed}} -0.2 Speed"}, -- The Small Rock {"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#{{SecretRoom}} Can reveal Secret and Super Secret Rooms"}, -- Spelunker Hat - {"92", "Super Bandage", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{SoulHeart}} +2 Soul Hearts"}, -- Super Bandage + {"92", "Super Bandage", "↑ {{Heart}} +1 Health#{{SoulHeart}} +2 Soul Hearts"}, -- Super Bandage {"93", "The Gamekid", "{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Killing 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- The Gamekid {"94", "Sack of Pennies", "{{Coin}} Spawns a random coin every 2 rooms"}, -- Sack of Pennies {"95", "Robo-Baby", "Shoots lasers#Deals 3.5 damage per shot"}, -- Robo-Baby @@ -155,7 +155,7 @@ EID.descriptions[languageCode].collectibles={ {"131", "Bomb Bag", "{{Bomb}} Spawns 1 bomb pickup every 3 rooms"}, -- Bomb Bag {"132", "A Lump of Coal", "{{Damage}} Tears deal more damage the further they travel"}, -- A Lump of Coal {"133", "Guppy's Paw", "{{SoulHeart}} Converts 1 heart container into 3 Soul Hearts"}, -- Guppy's Paw - {"134", "Guppy's Tail", "{{Chest}} 33% chance to replace the room clear reward with a chest#33% chance to spawn no room clear reward"}, -- Guppy's Tail + {"134", "Guppy's Tail", "{{Chest}} 33% chance to replace the room clear reward with a chest#22% chance to spawn no room clear reward"}, -- Guppy's Tail {"135", "IV Bag", "{{Coin}} Hurts Isaac for half a heart and spawns 1-2 coins#{{Heart}} Removes Red Hearts first"}, -- IV Bag {"136", "Best Friend", "Spawns a decoy Isaac that attracts enemies and explodes after 5 seconds"}, -- Best Friend {"137", "Remote Detonator", "{{Bomb}} +5 Bombs#Isaac's bombs no longer explode automatically#Upon use, detonates all of Isaac's bombs at once"}, -- Remote Detonator @@ -189,7 +189,7 @@ EID.descriptions[languageCode].collectibles={ {"165", "Cat-o-nine-tails", "↑ {{Damage}} +1 Damage#↑ {{Shotspeed}} +0.23 Shot speed"}, -- Cat-o-nine-tails {"166", "D20", "Rerolls all pickups in the room"}, -- D20 {"167", "Harlequin Baby", "Shoots two tears in a V-shaped pattern#Deals 4 damage per tear"}, -- Harlequin Baby - {"168", "Epic Fetus", "Instead of shooting tears, aim a crosshair#A rocket lands on the crosshair after 1.5 seconds#{{Damage}} Rockets deal 20x Isaac's damage"}, -- Epic Fetus + {"168", "Epic Fetus", "Instead of shooting tears, aim a crosshair#A missile lands on the crosshair after 1.5 seconds#{{Damage}} Missiles deal 20x Isaac's damage"}, -- Epic Fetus {"169", "Polyphemus", "↑ {{Damage}} +4 Damage#↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.48 Tears multiplier#↓ {{Tears}} +3 Tear delay#Tears pierce killed enemies if there is leftover damage"}, -- Polyphemus {"170", "Daddy Longlegs", "Stomps on a nearby enemy every 4 seconds#Deals 40 damage per second"}, -- Daddy Longlegs {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#Deals 10 damage to all enemies"}, -- Spider Butt @@ -229,7 +229,7 @@ EID.descriptions[languageCode].collectibles={ {"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of 2 hearts#Only works when the item has no charges"}, -- Sharp Plug {"206", "Guillotine", "↑ {{Tears}} -1 Tear delay#↑ {{Damage}} +1 Damage#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 105 contact damage per second"}, -- Guillotine {"207", "Ball of Bandages", "Lv1: Orbital#{{Charm}} Lv2: Orbital that shoots charmed tears#{{Charm}} Lv3: Bandage Girl#{{Charm}} Lv4: Super Bandage Girl"}, -- Ball of Bandages - {"208", "Champion Belt", "↑ {{Damage}} +1 Damage#Champion enemy chance goes from 5% to 20%#Doesn't increase chance of champion bosses"}, -- Champion Belt + {"208", "Champion Belt", "↑ {{Damage}} +1 Damage#Champion enemy chance +15%#Doesn't increase chance of champion bosses"}, -- Champion Belt {"209", "Butt Bombs", "{{Bomb}} +5 Bombs#{{Confusion}} Explosions concuss and damage every enemy in the room"}, -- Butt Bombs {"210", "Gnawed Leaf", "After 1 second of inactivity, Isaac becomes invincible"}, -- Gnawed Leaf {"211", "Spiderbaby", "Taking damage spawns 1-2 blue spiders"}, -- Spiderbaby @@ -246,7 +246,7 @@ EID.descriptions[languageCode].collectibles={ {"222", "Anti-Gravity", "↑ {{Tears}} -2 Tear delay#Holding the fire buttons causes tears to hover in midair#Releasing the fire buttons shoots them in the direction they were fired"}, -- Anti-Gravity {"223", "Pyromaniac", "{{Bomb}} +5 Bombs#Immunity to explosions, rock waves, and stomp attacks#{{HealingRed}} Getting hit by explosions heals 1 heart"}, -- Pyromaniac {"224", "Cricket's Body", "↑ {{Tears}} -1 Tear delay#↑ {{Tearsize}} x1.2 Tear size#↓ {{Range}} -10 Range#Tears split up in 4 on hit#Split tears deal half damage"}, -- Cricket's Body - {"225", "Gimpy", "{{SoulHeart}} Taking damage has a chance to spawn a Soul Heart#{{HalfHeart}} Enemies have a chance to drop a half Red Heart on death"}, -- Gimpy + {"225", "Gimpy", "{{SoulHeart}} Taking damage has a 10% chance to spawn a Soul Heart#{{HalfHeart}} Enemies have a chance to drop a half Red Heart on death"}, -- Gimpy {"226", "Black Lotus", "↑ {{Heart}} +1 Health#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, -- Black Lotus {"227", "Piggy Bank", "{{Coin}} +3 Coins#{{Coin}} Taking damage spawns 1-2 coins"}, -- Piggy Bank {"228", "Mom's Perfume", "↑ {{Tears}} -1 Tear delay#{{Fear}} 15% chance to shoot fear tears"}, -- Mom's Perfume @@ -259,8 +259,8 @@ EID.descriptions[languageCode].collectibles={ {"235", "", ""}, {"236", "E. Coli", "Touching an enemy turns it into poop"}, -- E. Coli {"237", "Death's Touch", "↑ {{Damage}} +1.5 Damage#↑ {{Tearsize}} x2 Tear size#↓ {{Tears}} -0.3 Tears#Piercing tears"}, -- Death's Touch - {"238", "Key Piece 1", "{{Warning}} Getting both parts of the key opens a big golden door#{{AngelChance}} +25% Angel Room chance#{{EternalHeart}} +2% chance for Eternal Hearts"}, -- Key Piece 1 - {"239", "Key Piece 2", "{{Warning}} Getting both parts of the key opens a big golden door#{{AngelChance}} +25% Angel Room chance#{{EternalHeart}} +2% chance for Eternal Hearts"}, -- Key Piece 2 + {"238", "Key Piece 1", "{{Warning}} Getting both parts of the key opens a big golden door#{{AngelChance}} +25% Angel Room chance#{{EternalHeart}} +2.5% chance for Eternal Hearts"}, -- Key Piece 1 + {"239", "Key Piece 2", "{{Warning}} Getting both parts of the key opens a big golden door#{{AngelChance}} +25% Angel Room chance#{{EternalHeart}} +2.5% chance for Eternal Hearts"}, -- Key Piece 2 {"240", "Experimental Treatment", "↑ Increases 4 random stats#↓ Decreases 2 random stats"}, -- Experimental Treatment {"241", "Contract from Below", "Doubles all room clear rewards#33% chance for no room clear reward"}, -- Contract from Below {"242", "Infamy", "50% chance to block enemy shots"}, -- Infamy @@ -323,10 +323,10 @@ EID.descriptions[languageCode].collectibles={ {"297", "Pandora's Box", "{{NoLB}}Spawns rewards based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#{{NoLB}}C1: Boss item; C2: C1 + 2{{SoulHeart}}#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#{{NoLB}}Dark Room: Unlocks {{Collectible523}} Moving Box#Chest: 1{{Coin}}"}, -- Pandora's Box {"298", "Unicorn Stump", "{{Timer}} Receive for 6 seconds:#↑ {{Speed}} +0.28 Speed#Invincibility#Isaac can't shoot (No contact damage)"}, -- Unicorn Stump {"299", "Taurus", "↓ {{Speed}} -0.3 Speed#↑ {{Speed}} Slowly gain speed while in hostile rooms#At 2 speed, Isaac becomes invincible and deals contact damage#Afterwards, lose the Taurus speed boost for the room"}, -- Taurus - {"300", "Aries", "↑ {{Speed}} +0.25 Speed#Touching enemies deals contact damage"}, -- Aries + {"300", "Aries", "↑ {{Speed}} +0.25 Speed#Touching enemies at a speed above 0.85 deals 18 contact damage"}, -- Aries {"301", "Cancer", "{{SoulHeart}} +3 Soul Hearts#Taking damage reduces all future damage in the room to half a heart"}, -- Cancer {"302", "Leo", "Size up#Isaac can destroy rocks by walking into them"}, -- Leo - {"303", "Virgo", "Taking damage can make Isaac temporarily invincible#{{Luck}} 100% chance at 10 luck#{{Pill}} Converts negative pills into positive ones"}, -- Virgo + {"303", "Virgo", "Taking damage have a 25% chance to make Isaac temporarily invincible#{{Luck}} 100% chance at 10 luck#{{Pill}} Converts negative pills into positive ones"}, -- Virgo {"304", "Libra", "+6 {{Coin}} coins, {{Bomb}} bombs and {{Key}} keys#Balances Isaac's stats#Future stat changes will be spread across all stats"}, -- Libra {"305", "Scorpio", "{{Poison}} Poison tears"}, -- Scorpio {"306", "Sagittarius", "↑ {{Speed}} +0.2 Speed#Piercing tears"}, -- Sagittarius @@ -345,12 +345,12 @@ EID.descriptions[languageCode].collectibles={ {"319", "Cain's Other Eye", "Bounces around the room#Low accuracy tears that deal Isaac's damage"}, -- Cain's Other Eye {"320", "???'s Only Friend", "Controllable fly#Deals 37.5 contact damage per second"}, -- ???'s Only Friend {"321", "Samson's Chains", "Draggable ball that can destroy rocks#Deals 10.7 contact damage per second"}, -- Samson's Chains - {"322", "Mongo Baby", "Mimics your baby familiars' tears#If you have none, shoots normal 3.5 damage tears"}, -- Mongo Baby + {"322", "Mongo Baby", "Mimics your baby familiars' tears#Deals 2x damage of the mimicked familiar#If you have none, shoots normal 7 damage tears"}, -- Mongo Baby {"323", "Isaac's Tears", "Shoots 8 tears in all directions#The tears copy Isaac's tear effects#Recharges by shooting tears"}, -- Isaac's Tears {"324", "Undefined", "Teleports Isaac to the {{TreasureRoom}} Treasure, {{SecretRoom}} Secret, {{SuperSecretRoom}} Super Secret or {{ErrorRoom}} I AM ERROR Room"}, -- Undefined {"325", "Scissors", "{{Timer}} Isaac's head turns into a stationary familiar for the room#The head shoots 3.5 damage tears#The body is controlled separately and still shoots Isaac's tears"}, -- Scissors {"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#{{Warning}} Holding it for too long deals damage to Isaac"}, -- Breath of Life - {"327", "The Polaroid", "Taking damage at half a Red Heart or none makes Isaac temporarily invincible"}, -- The Polaroid + {"327", "The Polaroid", "Taking damage at half a Red Heart or none makes Isaac temporarily invincible for 5 seconds"}, -- The Polaroid {"328", "The Negative", "Taking damage at half a Red Heart or none damages all enemies in the room"}, -- The Negative {"329", "The Ludovico Technique", "Replaces Isaac's tears with one giant controllable tear"}, -- The Ludovico Technique {"330", "Soy Milk", "↑ {{Tears}} x4 Tears multiplier#↑ {{Tears}} -2 Tear delay#↓ {{Damage}} x0.2 Damage multiplier#↓ {{Tearsize}} x0.5 Tear size"}, -- Soy Milk @@ -375,7 +375,7 @@ EID.descriptions[languageCode].collectibles={ {"349", "Wooden Nickel", "{{Coin}} 56% chance to spawn a random coin"}, -- Wooden Nickel {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep#The creep deals 30 damage per second"}, -- Toxic Shock {"351", "Mega Bean", "{{Petrify}} Petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Sends a rock wave in the direction Isaac is moving#The rock wave can open secret rooms and break rocks"}, -- Mega Bean - {"352", "Glass Cannon", "{{Warning}} Firing the cannon reduces Isaac's health down to half a heart#Shoots a large piercing + spectral tear that does 10x Isaac's damage"}, -- Glass Cannon + {"352", "Glass Cannon", "{{Warning}} Firing the cannon reduces Isaac's health down to half a heart#Shoots a large piercing + spectral tear that does 10x Isaac's damage + 10 damage"}, -- Glass Cannon {"353", "Bomber Boy", "{{Bomb}} +5 Bombs#Bombs explode in a cross-shaped pattern"}, -- Bomber Boy {"354", "Crack Jacks", "↑ {{Heart}} +1 Health#{{Trinket}} Spawns a trinket"}, -- Crack Jacks {"355", "Mom's Pearls", "↑ {{Range}} +1.25 Range#↑ +0.5 Tear height#↑ {{Luck}} +1 Luck"}, -- Mom's Pearls @@ -398,7 +398,7 @@ EID.descriptions[languageCode].collectibles={ {"372", "Charged Baby", "Every 30 seconds while in an uncleared room, the familiar can:#{{Battery}} Spawn a Battery (max 2 per room)#{{Battery}} Add one charge to the active item (max 2 per room)#{{Petrify}} Petrify all enemies in the room"}, -- Charged Baby {"373", "Dead Eye", "↑ {{Damage}} Consecutive tear hits on enemies grant +25% damage (max +100%)#Missing has a chance to reset the multiplier"}, -- Dead Eye {"374", "Holy Light", "10% chance to shoot holy tears, which spawn a beam of light on hit#{{Luck}} 50% chance at 9 luck#{{Damage}} The beam deals 4x Isaac's damage"}, -- Holy Light - {"375", "Host Hat", "Grants immunity to explosions, rock wave attacks and Mom and Satan's stomp attacks#25% chance to reflect enemy shots"}, -- Host Hat + {"375", "Host Hat", "Grants immunity to explosions, rock wave attacks and Mom and Satan's stomp attacks#20% chance to reflect enemy shots"}, -- Host Hat {"376", "Restock", "Spawns 3 random pickups#Buying an item from a Shop restocks it instantly"}, -- Restock {"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"}, -- Bursting Sack {"378", "No. 2", "Holding a fire button for 2.35 seconds spawns a lit Butt Bomb"}, -- No. 2 @@ -416,17 +416,17 @@ EID.descriptions[languageCode].collectibles={ {"390", "Seraphim", "Shoots Sacred Heart tears#Deals 10 damage per tear"}, -- Seraphim {"391", "Betrayal", "{{Charm}} Taking damage charms all enemies in the room"}, -- Betrayal {"392", "Zodiac", "Grants a random zodiac item effect every floor"}, -- Zodiac - {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Poisoned enemies have a chance to drop a Black Heart on death"}, -- Serpent's Kiss + {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Poisoned enemies have a 20% chance to drop a Black Heart on death"}, -- Serpent's Kiss {"394", "Marked", "↑ {{Tears}} +0.7 Tears#↑ {{Range}} +3.15 Range#↑ +0.3 Tear height#Isaac automatically shoots tears at a movable red target on the ground"}, -- Marked {"395", "Tech X", "{{Chargeable}} Isaac's tears are replaced by a chargeable laser ring#Ring size increases with charge amount"}, -- Tech X {"396", "Ventricle Razor", "Creates up to two portals to travel between#Can be placed in different rooms"}, -- Ventricle Razor {"397", "Tractor Beam", "↑ {{Tears}} +0.5 Tears#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#↑ {{Shotspeed}} +0.16 Shot speed#Isaac's tears always travel along a beam of light in front of him"}, -- Tractor Beam - {"398", "God's Flesh", "{{Shrink}} Tears can shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, -- God's Flesh + {"398", "God's Flesh", "{{Shrink}} Tears have a 10% chance to shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, -- God's Flesh {"399", "Maw of the Void", "↑ {{Damage}} +1 Damage#{{Chargeable}} Shooting tears for 2.35 seconds and releasing the fire button creates a black brimstone ring around Isaac#It deals 30x Isaac's damage over 2 seconds#{{BlackHeart}} Enemies killed by the black ring have a 5% chance to drop a Black Heart"}, -- Maw of the Void {"400", "Spear of Destiny", "Isaac holds a spear in front of him#{{Fear}} The spear deals twice his damage and can fear enemies on contact"}, -- Spear of Destiny {"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit and explode after a few seconds"}, -- Explosivo {"402", "Chaos", "All items are chosen from random item pools#Spawns 1-6 random pickups"}, -- Chaos - {"403", "Spider Mod", "Displays tear damage and health bars of all enemies#Inflicts random status effects to enemies on contact#Randomly spawns batteries"}, -- Spider Mod + {"403", "Spider Mod", "Displays tear damage and health bars of all enemies#Inflicts random status effects to enemies on contact#Randomly spawns batteries or blue spiders"}, -- Spider Mod {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and {{Charm}} charm, {{Poison}} poison or knockback enemies"}, -- Farting Baby {"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies random status effects to enemies on contact"}, -- GB Bug {"406", "D8", "Multiplies Isaac's damage, tears, range and speed stats by between x0.5 and x2#The multipliers are rerolled each use"}, -- D8 @@ -436,19 +436,19 @@ EID.descriptions[languageCode].collectibles={ {"410", "Evil Eye", "3.33% chance to shoot an eye#{{Luck}} 10% chance at 20 luck#The eye moves in a straight line and shoots tears in the same direction as Isaac"}, -- Evil Eye {"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage for each enemy killed in the room#Caps at +5 Damage after 10 kills"}, -- Lusty Blood {"412", "Cambion Conception", "Taking damage 15 times spawns a permanent demon familiar#After two familiars, it takes 30 instead of 15#Caps at 4 familiars"}, -- Cambion Conception - {"413", "Immaculate Conception", "Picking up 15 hearts spawns a permanent angelic familiar#Caps at 5 familiars#{{SoulHeart}} If all familiars have been granted, spawns a Soul Heart instead"}, -- Immaculate Conception + {"413", "Immaculate Conception", "{{SoulHeart}} Picking up 15 hearts spawns a permanent angelic familiar and a Soul Heart#Caps at 5 familiars"}, -- Immaculate Conception {"414", "More Options", "{{TreasureRoom}} Allows Isaac to choose between 2 items in treasure rooms"}, -- More Options {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If Isaac has no damaged heart containers:#↑ {{Damage}} x2 Damage multiplier#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#↓ {{Shotspeed}} -0.3 Shot speed#Taking any damage removes the effect for the room"}, -- Crown Of Light {"416", "Deep Pockets", "Allows Isaac to carry two runes/cards/pills"}, -- Deep Pockets {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 1.29x Isaac's damage per second#↑ {{Damage}} x1.5 Damage multiplier while standing in the aura"}, -- Succubus {"418", "Fruit Cake", "Each one of Isaac's tears gets a different effect"}, -- Fruit Cake - {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 + {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}{{DiceRoom}}>{{Library}}>{{CursedRoom}}> {{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{ArcadeRoom}}{{ChestRoom}}>{{IsaacsRoom}}{{BarrenRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 {"420", "Black Powder", "Walking in a circle draws a pentagram on the floor, which deals 130 damage over 4 seconds"}, -- Black Powder {"421", "Kidney Bean", "{{Charm}} Charms and deals 5 damage to all enemies in close range"}, -- Kidney Bean {"422", "Glowing Hour Glass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in"}, -- Glowing Hour Glass {"423", "Circle of Protection", "Surrounds Isaac with a large halo that deals his damage on contact per second#Chance to reflect enemy projectiles"}, -- Circle of Protection {"424", "Sack Head", "Pickups have a chance to be replaced with a {{GrabBag}}sack:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} Spawns a sack"}, -- Sack Head - {"425", "Night Light", "{{Slow}} Spawns a slowing cone of light in front of Isaac"}, -- Night Light + {"425", "Night Light", "{{Slow}} Spawns a slowing cone of light in front of Isaac#Removes Curse of Darkness for the current floor"}, -- Night Light {"426", "Obsessed Fan", "Mimics Isaac's exact movement on a 3 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan {"427", "Mine Crafter", "Spawns a pushable TNT barrel#Using the item a second time in the same room remotely detonates the barrel"}, -- Mine Crafter {"428", "PJs", "{{HealingRed}} Full health#{{SoulHeart}} +4 Soul Hearts"}, -- PJs @@ -475,7 +475,7 @@ EID.descriptions[languageCode].collectibles={ {"449", "Metal Plate", "{{SoulHeart}} +1 Soul Heart#{{Confusion}} Enemy bullets have a 25% chance to be reflected as concussive tears"}, -- Metal Plate {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#{{Petrify}} Enemies hit with the coin get petrified and turn into gold#{{Coin}} Killing a gold enemy drops 1-4 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed {"451", "Tarot Cloth", "{{Card}} Spawns a card#{{Card}} Card effects are doubled or enhanced"}, -- Tarot Cloth - {"452", "Varicose Veins", "Taking damage shoots 10 tears in a circle around Isaac#The tears deal Isaac's damage + 25"}, -- Varicose Veins + {"452", "Varicose Veins", "Taking damage shoots 10 tears in a circle around Isaac#The tears deal Isaac's damage + 25#{{Collectible214}} 20% chance to activate the Anemic effect for 2 seconds"}, -- Varicose Veins {"453", "Compound Fracture", "↑ {{Range}} +1.5 Range#↑ +1 Tear height#Tears shatter into 1-3 small bone shards upon hitting anything"}, -- Compound Fracture {"454", "Polydactyly", "Spawns a {{Rune}} rune, {{Card}} card or {{Pill}} pill on pickup#Allows Isaac to carry 2 runes/cards/pills"}, -- Polydactyly {"455", "Dad's Lost Coin", "↑ {{Range}} +1.5 Range#↑ +1 Tear height#{{Luck}} Spawns a Lucky Penny"}, -- Dad's Lost Coin @@ -484,9 +484,9 @@ EID.descriptions[languageCode].collectibles={ {"458", "Belly Button", "{{Trinket}} Allows Isaac to carry 2 trinkets#{{Trinket}} Spawns a random trinket"}, -- Belly Button {"459", "Sinus Infection", "20% chance to shoot a sticky booger#{{Damage}} Boogers deal Isaac's damage once a second and stick for 60 seconds#{{Luck}} Not affected by luck"}, -- Sinus Infection {"460", "Glaucoma", "{{Confusion}} 5% chance to shoot concussive tears#Makes the screen slightly darker"}, -- Glaucoma - {"461", "Parasitoid", "15% chance to shoot egg sacks#{{Luck}} 50% chance at 5 luck#{{Slow}} Egg sacks spawn slowing creep and a blue spider or fly on hit"}, -- Parasitoid + {"461", "Parasitoid", "15% chance to shoot egg sacks#{{Luck}} 50% chance at 5 luck#{{Slow}} Egg sacks spawn slowing creep and 1-2 blue spider or fly on hit"}, -- Parasitoid {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range#↑ +1 Tear height#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, -- Eye of Belial - {"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage#Isaac's tears can destroy rocks and open doors"}, -- Sulfuric Acid + {"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage#Isaac's tears have a 25% chance to destroy rocks and open doors"}, -- Sulfuric Acid {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop whatever pickup Isaac needs the most"}, -- Glyph of Balance {"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears#Allows Isaac to shoot tears in any direction"}, -- Analog Stick {"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poisons all nearby enemies#Enemies that die while poisoned also explode and poison nearby enemies"}, -- Contagion @@ -528,7 +528,7 @@ EID.descriptions[languageCode].collectibles={ {"502", "Large Zit", "{{Slow}} Firing occasionally shoots a white creep tear that deals double damage and slows enemies#Taking damage shoots a white creep tear"}, -- Large Zit {"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#{{Luck}} 20% chance at 15 luck#Isaac deals 3.5 contact damage"}, -- Little Horn {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"}, -- Brown Nugget - {"505", "Poke Go", "{{Friendly}} Entering a hostile room has a chance to spawn a friendly enemy"}, -- Poke Go + {"505", "Poke Go", "{{Friendly}} Entering a hostile room has a 20% chance to spawn a friendly enemy"}, -- Poke Go {"506", "Backstabber", "{{BleedingOut}} Hitting an enemy in the back deals double damage and causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, -- Backstabber {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can spawn half hearts#{{HalfSoulHeart}} Having no heart containers drops Soul Hearts instead"}, -- Sharp Straw {"508", "Mom's Razor", "{{BleedingOut}} Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#{{Damage}} Deals 3x Isaac's damage per second#Does not block shots"}, -- Mom's Razor @@ -536,7 +536,7 @@ EID.descriptions[languageCode].collectibles={ {"510", "Delirious", "{{Friendly}} Spawns a friendly delirium version of a boss for the room"}, -- Delirious {"511", "Angry Fly", "Orbits a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, -- Angry Fly {"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 6 damage per second#Destroys nearby rocks#Lasts 6 seconds"}, -- Black Hole - {"513", "Bozo", "↑ {{Damage}} +0.1 Damage#{{SoulHeart}} +1 Soul Heart#{{Charm}} Randomly charms/fears enemies#Taking damage has a random chance to spawn a Rainbow Poop"}, -- Bozo + {"513", "Bozo", "↑ {{Damage}} +0.1 Damage#{{SoulHeart}} +1 Soul Heart#{{Charm}} Randomly charms/fears enemies#Taking damage has a 5% chance to spawn a Rainbow Poop"}, -- Bozo {"514", "Broken Modem", "Causes some enemies and projectiles to briefly pause at random intervals#25% chance to double room clear drops"}, -- Broken Modem {"515", "Mystery Gift", "Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, -- Mystery Gift {"516", "Sprinkler", "Spawns a Sprinkler that shoots the same tears as Isaac in a circle around itself"}, -- Sprinkler @@ -548,9 +548,9 @@ EID.descriptions[languageCode].collectibles={ {"522", "Telekinesis", "Stops all enemy projectiles that come close to Isaac for 3 seconds and throws them away from him afterwards"}, -- Telekinesis {"523", "Moving Box", "Stores all pickups and items from the current room#Using the item again drops everything back on the floor#Allows Isaac to move things between rooms"}, -- Moving Box {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#The beams deal Isaac's damage"}, -- Technology Zero - {"525", "Leprosy", "Taking damage spawns a projectile blocking orbital#Caps at 3 orbitals#They deal 35 contact damage per second#Orbitals are destroyed if they take too much damage"}, -- Leprosy + {"525", "Leprosy", "Taking damage spawns a projectile blocking orbital#Caps at 3 orbitals#They deal 105 contact damage per second#Orbitals are destroyed if they take too much damage"}, -- Leprosy {"526", "7 Seals", "Spawns a small horseman familiar that spawns locusts#The horseman and its locust changes every 10 seconds"}, -- 7 Seals - {"527", "Mr. ME!", "Displays a movable cursor for a few seconds, then summons a ghost that will, depending on the cursor position:#Open doors or chests#Fetch an item#50% chance to steal from the Shop / Devil#Attack an enemy until it dies#Explode walls, rocks, shopkeepers, angel statues, machines, beggars"}, -- Mr. ME! + {"527", "Mr. ME!", "Displays a movable cursor for a few seconds, then summons a ghost that will, depending on the cursor position:#Open doors or chests#Fetch an item#50% chance to steal from the Shop / Devil#Attack an enemy until it dies#Explode walls, rocks, shopkeepers, angel statues, machines, beggars#Presses the button"}, -- Mr. ME! {"528", "Angelic Prism", "Orbital prism#Friendly tears hitting it split into 4"}, -- Angelic Prism {"529", "Pop!", "Isaac's tears bounce off each other and disappear when they stop moving"}, -- Pop! {"530", "Death's List", "Killing enemies in the order dictated by the mark {{DeathMark}} above them grants a random pickup or stat increase"}, -- Death's List @@ -566,13 +566,13 @@ EID.descriptions[languageCode].collectibles={ {"540", "Flat Stone", "Isaac's tears bounce off the floor and cause splash damage on every bounce"}, -- Flat Stone {"541", "Marrow", "{{Heart}} Spawns 3 Red Hearts#{{EmptyBoneHeart}} +1 Bone Heart"}, -- Marrow {"542", "Slipped Rib", "Orbital#Reflects enemy projectiles"}, -- Slipped Rib - {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} x2 Tears multiplier#Chance to block damage"}, -- Hallowed Ground + {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} x2 Tears multiplier#50% chance to block damage"}, -- Hallowed Ground {"544", "Pointy Rib", "Levitates in front of Isaac#Deals 6x Isaac's damage per second"}, -- Pointy Rib {"545", "Book of the Dead", "{{Friendly}} Spawns a bone orbital or friendly bony per enemy killed in the room (up to 8)"}, -- Book of the Dead {"546", "Dad's Ring", "{{Petrify}} Grants an aura that petrifies enemies"}, -- Dad's Ring {"547", "Divorce Papers", "↑ {{Tears}} +0.7 Tears#{{EmptyBoneHeart}} +1 Bone Heart#{{Trinket21}} Spawns the Mysterious Paper trinket"}, -- Divorce Papers {"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can grab and bring back pickups"}, -- Jaw Bone - {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#↑ {{Tears}} +0.5 Tears#Shoots 8 bone tears in all directions"}, -- Brittle Bones + {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#↑ {{Tears}} +0.5 Tears#Shoots 10 bone tears in all directions"}, -- Brittle Bones {"550", "Broken Shovel", "Mom's Foot constantly tries to stomp Isaac#Using the item stops the stomping for the room (or one Boss Rush wave)#{{Warning}} (Try to beat Boss Rush with it!)"}, -- Broken Shovel {"551", "Broken Shovel", "Completes Mom's Shovel#{{Warning}} Use the shovel on the mound of dirt in the \"Dark Room\""}, -- Broken Shovel {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#10% chance for {{LadderRoom}} crawlspace trapdoor#{{Warning}} Use the shovel on the mound of dirt in the \"Dark Room\""}, -- Mom's Shovel @@ -691,7 +691,7 @@ EID.descriptions[languageCode].BFFSSynergies = { ["5.100.319"] = {"Isaac's damage", "double {{CR}}Isaac's damage"}, -- Cain's Other Eye ["5.100.320"] = {37.5, 75}, -- ???'s Only Friend ["5.100.321"] = {10.7, 21.4}, -- Samson's Chains - ["5.100.322"] = {3.5, 7}, -- Mongo Baby + ["5.100.322"] = {7, 14}, -- Mongo Baby ["5.100.325"] = {3.5, 7}, -- Scissors ["5.100.360"] = "Damage doubled", -- Incubus ["5.100.361"] = "Damage doubled", -- Fate's Reward @@ -722,7 +722,7 @@ EID.descriptions[languageCode].BFFSSynergies = { ["5.100.511"] = {30, 60}, -- Angry Fly ["5.100.518"] = "Damage doubled", -- Buddy in a Box ["5.100.519"] = "Damage doubled", -- Lil Delirium - ["5.100.525"] = {35, 70}, -- Leprosy + ["5.100.525"] = {105, 210}, -- Leprosy ["5.100.526"] = "Horseman contact damage is doubled", -- 7 Seals ["5.100.537"] = "Increases creep size, but not damage", -- Lil Spewer ["5.100.539"] = "Spawns a champion variant of the enemy", -- Mystery Egg @@ -747,7 +747,7 @@ EID.descriptions[languageCode].trinkets={ {"7", "Rosary Bead", "{{AngelChance}} 50% higher Angel Room chance#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries"}, -- Rosary Bead {"8", "Cartridge", "{{Timer}} 5% chance upon taking damage to receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Killing 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Cartridge {"9", "Pulse Worm", "Isaac's tears pulsate#Affects tear hitbox"}, -- Pulse Worm - {"10", "Wiggle Worm", "↑ {{Tears}} +0.3 Tears#Isaac's tears move in waves"}, -- Wiggle Worm + {"10", "Wiggle Worm", "↑ {{Tears}} +0.4 Tears#Isaac's tears move in waves"}, -- Wiggle Worm {"11", "Ring Worm", "Isaac's tears move in spirals with high speed"}, -- Ring Worm {"12", "Flat Worm", "50% wider tears#Increases knockback"}, -- Flat Worm {"13", "Store Credit", "{{Shop}} Allows Isaac to take 1 Shop item for free"}, -- Store Credit @@ -803,7 +803,7 @@ EID.descriptions[languageCode].trinkets={ {"63", "Safety Scissors", "{{Bomb}} Turns Troll Bombs into bomb pickups"}, -- Safety Scissors {"64", "Rainbow Worm", "Grants a random worm effect every 3 seconds"}, -- Rainbow Worm {"65", "Tape Worm", "↑ {{Range}} x2 Range multiplier#↓ x0.5 Tear height"}, -- Tape Worm - {"66", "Lazy Worm", "↑ {{Range}} +4 Range#↑ +2 Tear height#↓ {{Shotspeed}} -0.4 Shot speed"}, -- Lazy Worm + {"66", "Lazy Worm", "↑ {{Range}} +4 Range#↑ +2 Tear height#↓ {{Shotspeed}} -0.5 Shot speed"}, -- Lazy Worm {"67", "Cracked Dice", "Taking damage has a 50% chance to trigger one of these effects:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"}, -- Cracked Dice {"68", "Super Magnet", "Isaac attracts pickups and enemies"}, -- Super Magnet {"69", "Faded Polaroid", "Randomly camouflages Isaac#{{Confusion}} Confuses enemies"}, -- Faded Polaroid @@ -811,7 +811,7 @@ EID.descriptions[languageCode].trinkets={ {"71", "Bob's Bladder", "Isaac's bombs leave damaging creep"}, -- Bob's Bladder {"72", "Watch Battery", "{{Battery}} 6.66% chance for the room clear reward to be a battery#{{Battery}} +10% chance for random pickups to be a battery#{{Battery}} 5% chance to add 1 charge to held active item when clearing a room"}, -- Watch Battery {"73", "Blasting Cap", "{{Bomb}} 10% chance for exploding bombs to drop a bomb pickup"}, -- Blasting Cap - {"74", "Stud Finder", "{{LadderRoom}} +0.5% chance to reveal a crawlspace when breaking a rock"}, -- Stud Finder + {"74", "Stud Finder", "{{LadderRoom}} 0.5% chance to reveal a crawlspace when breaking a rock"}, -- Stud Finder {"75", "Error", "Grants a random trinket effect every room"}, -- Error {"76", "Poker Chip", "↑ 50% chance for chests to spawn extra pickups#↓ 50% chance for chests to contain a single fly"}, -- Poker Chip {"77", "Blister", "Increases knockback"}, -- Blister @@ -833,7 +833,7 @@ EID.descriptions[languageCode].trinkets={ {"93", "Used Diaper", "15% chance per room for all fly enemies to become friendly"}, -- Used Diaper {"94", "Fish Tail", "Doubles all blue fly / spider spawns"}, -- Fish Tail {"95", "Black Tooth", "{{Poison}} 3% chance to shoot poison tooth tears#The tooth deals 2x Isaac's damage"}, -- Black Tooth - {"96", "Ouroboros Worm", "↑ {{Range}} +4 Range#↑ +2 Tear height#Spectral tears#Chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm + {"96", "Ouroboros Worm", "↑ {{Range}} +4 Range#↑ +2 Tear height#Spectral tears#10% chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm {"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Disappears after spawning 2 familiars"}, -- Tonsil {"98", "Nose Goblin", "10% chance to shoot a sticky tear#50% chance for it to be homing#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, -- Nose Goblin {"99", "Super Ball", "10% chance to shoot bouncing tears"}, -- Super Ball @@ -844,9 +844,9 @@ EID.descriptions[languageCode].trinkets={ {"104", "Wish Bone", "2% chance to get destroyed and spawn a pedestal item when hit"}, -- Wish Bone {"105", "Bag Lunch", "{{Collectible22}} 2% chance to get destroyed and spawn Lunch when hit"}, -- Bag Lunch {"106", "Lost Cork", "Increases the radius of friendly creep"}, -- Lost Cork - {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#This red heart damage does not reduce Devil/Angel Room chances"}, -- Crow Heart + {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#{{Warning}} Taking Red Heart damage will reduce Devil/Angel Room chance"}, -- Crow Heart {"108", "Walnut", "Getting hit by 1-9 explosions destroys the trinket and drops a random {{UnknownHeart}} heart, {{Coin}} coin, {{Key}} key and {{Trinket}} trinket#Taking damage isn't required"}, -- Walnut - {"109", "Duct Tape", "Familiars are stuck in one spot and cannot move"}, -- Duct Tape + {"109", "Duct Tape", "Familiars are stuck in place relative to Isaac's position"}, -- Duct Tape {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb"}, -- Silver Dollar {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb"}, -- Bloody Crown {"112", "Pay To Win", "{{RestockMachine}} Restock boxes always spawn in {{TreasureRoom}} Treasure Rooms"}, -- Pay To Win @@ -932,7 +932,7 @@ EID.descriptions[languageCode].cards={ -- Tables with one entry will completely replace the original description -- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple) ]] EID.descriptions[languageCode].tarotClothBuffsAB = { - [4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress + [4] = {0.3, 0.6, 1.5, 6}, -- III - The Empress [6] = {2, 4}, -- V - The Hierophant [7] = {2, 4}, -- VI - The Lovers [8] = {6, 12}, -- VII - The Chariot @@ -1029,14 +1029,14 @@ EID.descriptions[languageCode].CharacterInfo = { [7] = {"Azazel", "Flight#{{Collectible118}} Short range Brimstone instead of tears"}, [8] = {"Lazarus", "When you die, resurrect as Lazarus Risen with 1 Red Heart container"}, [9] = {"Eden", "Start with random stats and items each run"}, - [10] = {"The Lost", "Flight#Spectral tears#{{Warning}} No health#{{DevilRoom}} One devil deal per room can be taken for free"}, + [10] = {"The Lost", "Flight#Spectral tears#{{Warning}} No health#{{DevilRoom}} Devil deals can be taken for free"}, [11] = {"Lazarus Risen", "Increased stats and x1.2 damage multiplier"}, [12] = {"Dark Judas", "{{Damage}} x2 Damage multiplier#{{Player3}} Counts as Judas for completion marks"}, [13] = {"Lilith", "Cannot shoot tears#{{Collectible360}} Her Incubus shoots for her"}, [14] = {"Keeper", "{{CoinHeart}} Heal by picking up coins#Maximum of 2 Coin Hearts#Heart pickups are turned into Blue Flies"}, [15] = {"Apollyon", ""}, - [16] = {"The Forgotten", "You have a melee attack which can be charged and thrown#{{BoneHeart}} Can have up to 6 Bone Hearts#{{Player17}} Press {{ButtonRT}} to switch to The Soul#{{SoulHeart}} The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to a small radius around The Forgotten"}, - [17] = {"The Forgotten Soul", "You have a melee attack which can be charged and thrown#{{BoneHeart}} Can have up to 6 Bone Hearts#{{Player17}} Press {{ButtonRT}} to switch to The Soul#{{SoulHeart}} The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to a small radius around The Forgotten"}, + [16] = {"The Forgotten", "You have a melee attack which can be charged and thrown#{{BoneHeart}} Can have up to 6 Bone Hearts#{{Player17}} Press {{ButtonRT}} to switch to The Soul"}, + [17] = {"The Forgotten Soul", "{{SoulHeart}} The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to a small radius around The Forgotten#{{Player16}} Press {{ButtonRT}} to switch to The Forgotten"}, } ---------- Sacrifice Room ---------- @@ -1269,7 +1269,7 @@ EID.descriptions[languageCode].ConditionalDescs = { ["5.100.135 (PHD)"] = "Spawns 2-3 coins if you have {1}", -- IV Bag PHD ["Keeper 0-1"] = "Spawns 0-1 coin as {1}", -- IV Bag/Piggy Bank Keeper - ["5.100.549"] = "{1} simply gets ↑ {{Tears}} +0.4 Tears on pickup", -- Brittle Bones (Keeper+Lost) + ["5.100.549"] = "{1} simply gets ↑ {{Tears}} +0.5 Tears on pickup", -- Brittle Bones (Keeper+Lost) ["5.100.501"] = "{1} can gain additional coin containers", -- Greed's Gullet ["5.100.230 (Keeper)"] = "{{Warning}} {1} just dies", -- Abaddon @@ -1328,8 +1328,8 @@ EID.descriptions[languageCode].ConditionalDescs = { ["Proptosis Anti-Gravity"] = "Tears don't lose damage until they start moving", ["Epic Fetus Soy Milk"] = "Crosshair time is not shortened, but missile damage is drastically reduced", ["Eye of Belial Dr. Fetus"] = "Bombs pierce, but don't home or do additional damage", - ["Epic Fetus Brimstone"] = "{1} has priority#Rockets shoot out 10 beams", - ["Epic Fetus Mom's Knife"] = "{1} has priority#Rockets shoot out 10 knives", + ["Epic Fetus Brimstone"] = "{1} has priority#Missiles shoot out 10 beams", + ["Epic Fetus Mom's Knife"] = "{1} has priority#Missiles shoot out 10 knives", ["Haemolacria Brimstone"] = "{1} has priority#Tears split into 4-7 beams", ["Brimstone Mom's Knife"] = "{1} has priority#A barrage of knives shoot out based on charge amount", ["Ludovico Ipecac"] = "The tear gets +4 damage but doesn't explode or poison", diff --git a/descriptions/ab+/zh_cn.lua b/descriptions/ab+/zh_cn.lua index 4316eedd..87c5c060 100644 --- a/descriptions/ab+/zh_cn.lua +++ b/descriptions/ab+/zh_cn.lua @@ -26,7 +26,7 @@ EID.descriptions[languageCode].collectibles={ {"2", "内眼", "↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#角色一次发射3颗泪弹"}, {"3", "弯勺魔术", "追踪泪弹"}, {"4", "柯吉猫的头", "↑ {{Damage}} 伤害+0.5#↑ {{Damage}} 伤害修正x1.5"}, - {"5", "我的镜像", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#↑ {{Shotspeed}} 弹速+0.6#↑ 泪弹高度+1#泪弹具有回旋效果"}, + {"5", "我的镜像", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#↑ {{Shotspeed}} 弹速修正x1.6#↑ 泪弹高度+1#泪弹具有回旋效果"}, {"6", "小号", "↑ {{Tears}} 射速+1.5#↑ 泪弹高度+0.76#↓ {{Range}} 射程-17.62"}, {"7", "殉道者之血", "↑ {{Damage}} 伤害+1"}, {"8", "波比兄弟", "发射普通泪弹#泪弹造成3.5点伤害"}, @@ -41,7 +41,7 @@ EID.descriptions[languageCode].collectibles={ {"17", "骷髅钥匙", "{{Key}} +99钥匙"}, {"18", "一美元", "{{Coin}} +99硬币"}, {"19", "轰!", "{{Bomb}} +10炸弹"}, - {"20", "超凡升天", "飞行!"}, + {"20", "超凡升天", "飞行"}, {"21", "指南针", "在地图上显示图标#不会显示地图轮廓"}, {"22", "午餐", "↑ {{Heart}} +1心之容器"}, {"23", "正餐", "↑ {{Heart}} +1心之容器"}, @@ -62,7 +62,7 @@ EID.descriptions[languageCode].collectibles={ {"38", "塔米猫的头", "在角色周围发射10颗泪弹#泪弹与角色的效果一致, 额外+25点伤害"}, {"39", "妈妈的胸罩", "{{Petrify}} 使房间中所有敌人石化4秒"}, {"40", "神风!", "在角色位置造成一次爆炸#造成40点伤害"}, - {"41", "妈妈的卫生巾", "{{Fear}} 使房间中所有敌人恐惧5秒"}, + {"41", "妈妈的卫生巾", "{{Fear}} 使房间中所有敌人恐惧4秒"}, {"42", "鲍勃的烂头", "向发射方向投掷头#{{Poison}} 头接触到敌人时爆炸并使其中毒"}, {"43", "", "<道具不存在>"}, {"44", "传送!", "将角色传送至除错误房外的房间"}, @@ -78,7 +78,7 @@ EID.descriptions[languageCode].collectibles={ {"54", "藏宝图", "揭示地图轮廓#不显示房间图标"}, {"55", "妈妈的眼睛", "50%概率向后发射1颗泪弹#{{Luck}} 幸运2: 100%概率"}, {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害"}, - {"57", "仰慕之交", "中范围环绕苍蝇#每秒造成75点接触伤害"}, + {"57", "仰慕之交", "中距离环绕苍蝇#每秒造成75点接触伤害"}, {"58", "影之书", "{{Timer}} 无敌10秒"}, {"59", "", "<道具不存在>"}, {"60", "梯子", "角色能走过1格间隙"}, @@ -90,7 +90,7 @@ EID.descriptions[languageCode].collectibles={ {"66", "沙漏", "{{Slow}} 使敌人减速8秒"}, {"67", "玛姬姐妹", "发射普通泪弹#泪弹造成3.5点伤害"}, {"68", "科技", "角色会发射激光而不是泪弹"}, - {"69", "巧克力牛奶", "{{Chargeable}} 可蓄力泪弹#{{Damage}} 伤害随蓄力时间提升, 最高4x#{{Tears}} 最大充能时间为2.5x射击延迟"}, + {"69", "巧克力牛奶", "{{Chargeable}} 可蓄力泪弹#{{Damage}} 伤害随蓄力时间提升, 最高4x#{{Tears}} 最大蓄力时间为2.5x射击延迟"}, {"70", "生长激素", "↑ {{Speed}} 移速+0.4#↑ {{Damage}} 伤害+1"}, {"71", "小蘑菇", "↑ {{Speed}} 移速+0.3#↑ 泪弹高度+1.5#↑ 体型变小#↓ {{Range}} 射程-4.25#泪弹高度和射程的总体影响为射程稍微提升"}, {"72", "念珠", "{{SoulHeart}} +3魂心#{{Collectible33}} 圣经添加至所有道具池"}, @@ -113,7 +113,7 @@ EID.descriptions[languageCode].collectibles={ {"89", "蜘蛛之咬", "{{Slow}} 25%概率发射减速泪弹#{{Luck}} 幸运15: 100%概率"}, {"90", "小石头", "↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+1#↓ {{Speed}} 移速-0.2"}, {"91", "探窟帽", "揭示相邻房间的类型#{{SecretRoom}} 可以揭示隐藏房和超级隐藏房"}, - {"92", "超级绷带", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +2魂心"}, + {"92", "超级绷带", "↑ {{Heart}} +1心之容器#{{SoulHeart}} +2魂心"}, {"93", "游戏掌机", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, {"94", "硬币袋", "{{Coin}} 每2个房间随机生成1硬币"}, {"95", "机器宝宝", "发射激光#激光造成3.5点伤害"}, @@ -149,13 +149,13 @@ EID.descriptions[languageCode].collectibles={ {"125", "波比炸弹", "{{Bomb}} +5炸弹#追踪炸弹"}, {"126", "剃刀片", "↑ {{Damage}} 在当前房间中伤害+1.2#{{Warning}} 对角色造成1心伤害#{{Heart}} 优先消耗红心"}, {"127", "遗忘药", "重置整层"}, - {"128", "孤独一生", "远范围苍蝇环绕物#每秒造成30点接触伤害"}, + {"128", "孤独一生", "远距离苍蝇环绕物#每秒造成30点接触伤害"}, {"129", "桶装猪油", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.2#{{HealingRed}} 治疗半红心"}, {"130", "小黑马", "持有时:#{{Speed}} 设置移速至少为1.5#飞行#使用后, 向角色移动方向冲刺"}, {"131", "炸弹袋", "{{Bomb}} 每3个房间生成1炸弹"}, {"132", "煤块", "{{Damage}} 泪弹前进越远伤害越高"}, {"133", "嗝屁猫的爪子", "{{SoulHeart}} 将1心之容器转换为3魂心"}, - {"134", "嗝屁猫的尾巴", "{{Chest}} 33%概率将房间清理奖励变成箱子#33%概率使奖励消失"}, + {"134", "嗝屁猫的尾巴", "{{Chest}} 33%概率将房间清理奖励变成箱子#22%概率使奖励消失"}, {"135", "献血袋", "{{Coin}} 对角色造成半红心伤害并生成1-2硬币#{{Heart}} 优先消耗红心"}, {"136", "最好的朋友", "生成1个诱饵, 吸引敌人并在5秒后爆炸"}, {"137", "起爆器", "{{Bomb}} +5炸弹#角色的炸弹不再自动爆炸#使用时, 使角色的炸弹同时引爆"}, @@ -189,7 +189,7 @@ EID.descriptions[languageCode].collectibles={ {"165", "九尾鞭", "↑ {{Damage}} 伤害+1#↑ {{Shotspeed}} 弹速+0.23"}, {"166", "二十面骰", "重置房间中的所有掉落物"}, {"167", "小丑宝宝", "以V字形发射2颗泪弹#泪弹造成4点伤害"}, - {"168", "史诗胎儿博士", "发射泪弹改为瞄准十字准星#1.5秒后火箭降落在准星处#{{Damage}} 火箭造成20x角色伤害"}, + {"168", "史诗胎儿博士", "发射泪弹改为瞄准十字准星#1.5秒后导弹降落在准星处#{{Damage}} 导弹造成20x角色伤害"}, {"169", "巨人独眼", "↑ {{Damage}} 伤害+4#↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#泪弹击杀敌人伤害溢出时会穿透敌人前进"}, {"170", "长腿蛛父", "每4秒践踏附近敌人#每秒造成40点伤害"}, {"171", "蜘蛛屁股", "{{Slow}} 使敌人减速4秒#所有敌人受到10点伤害"}, @@ -227,9 +227,9 @@ EID.descriptions[languageCode].collectibles={ {"203", "慈善捆绑包", "所有可能的掉落物成对出现"}, {"204", "挎包", "受伤时, 50%概率生成1随机掉落物"}, {"205", "锋利插头", "{{Battery}} 使用未充能的主动道具时, 花费2心使其完全充能#只有道具完全没有充能时有效"}, - {"206", "断头台", "↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+1#角色的头变成环绕物, 不会承受受伤, 每秒造成105点接触伤害"}, + {"206", "断头台", "↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+1#角色的头变成环绕物, 不会受到伤害, 每秒造成105点接触伤害"}, {"207", "绷带球", "1级: 环绕物#{{Charm}} 2级: 发射魅惑泪弹的环绕物#{{Charm}} 3级: 绷带女孩#{{Charm}} 4级: 超级绷带女孩"}, - {"208", "冠军腰带", "↑ {{Damage}} 伤害+1#精英敌人概率从5%增至20%#不增加精英头目的概率"}, + {"208", "冠军腰带", "↑ {{Damage}} 伤害+1#精英敌人概率+15%#不增加精英头目的概率"}, {"209", "屁股炸弹", "{{Bomb}} +5炸弹#{{Confusion}} 爆炸会使房间中所有敌人混乱并造成10点伤害"}, {"210", "狸猫树叶", "完全不行动1秒后, 角色无敌"}, {"211", "蜘蛛宝宝", "受伤时, 生成1-2只蓝蜘蛛"}, @@ -243,10 +243,10 @@ EID.descriptions[languageCode].collectibles={ {"219", "旧绷带", "↑ {{EmptyHeart}} +1空心之容器#{{Heart}} 受伤时, 10%概率生成1红心"}, {"220", "悲伤炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时环形发射10颗泪弹"}, {"221", "橡胶胶水", "角色的泪弹会在敌人和障碍物上反弹"}, - {"222", "反重力", "↑ {{Tears}} 射击延迟-2#按住发射键会使泪弹悬空#松开后, 所有泪弹会向发射方向继续前进"}, + {"222", "反重力", "↑ {{Tears}} 射击延迟-2#按住发射键会使泪弹悬空#松开后, 所有泪弹会向被发射方向继续前进"}, {"223", "纵火狂", "{{Bomb}} +5炸弹#免疫爆炸, 岩石波, 践踏的伤害#{{HealingRed}} 受爆炸击中时治疗1红心"}, {"224", "柯吉猫的身体", "↑ {{Tears}} 射击延迟-1#↑ {{Tearsize}} 泪弹尺寸x1.2#↓ {{Range}} 射程-10#泪弹击中后会分裂为4颗#分裂的泪弹造成的伤害减半"}, - {"225", "兽性面具", "{{SoulHeart}} 受伤时, 概率生成1魂心#{{HalfHeart}} 敌人死亡时概率掉落1半红心"}, + {"225", "兽性面具", "{{SoulHeart}} 受伤时, 10%概率生成1魂心#{{HalfHeart}} 敌人死亡时概率掉落1半红心"}, {"226", "黑莲花", "↑ {{Heart}} +1心之容器#{{SoulHeart}} +1魂心#{{BlackHeart}} +1黑心"}, {"227", "小猪存钱罐", "{{Coin}} +3硬币#受伤时, 生成1-2硬币"}, {"228", "妈妈的香水", "↑ {{Tears}} 射击延迟-1#{{Fear}} 15%概率发射恐惧泪弹"}, @@ -259,8 +259,8 @@ EID.descriptions[languageCode].collectibles={ {"235", "", "<道具不存在>"}, {"236", "大肠杆菌", "接触敌人时, 使其变成大便"}, {"237", "死神之触", "↑ {{Damage}} 伤害+1.5#↑ {{Tearsize}} 泪弹尺寸x2#↓ {{Tears}} 射速-0.3#穿刺泪弹"}, - {"238", "钥匙碎片1", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房概率+25%#{{EternalHeart}} 永恒之心概率+2%"}, - {"239", "钥匙碎片2", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房概率+25%#{{EternalHeart}} 永恒之心概率+2%"}, + {"238", "钥匙碎片1", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房概率+25%#{{EternalHeart}} 永恒之心概率+2.5%"}, + {"239", "钥匙碎片2", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房概率+25%#{{EternalHeart}} 永恒之心概率+2.5%"}, {"240", "实验性疗法", "↑ 随机提升4项属性#↓ 随机降低2项属性"}, {"241", "地狱契约", "所有房间清理奖励翻倍#33%概率房间清理奖励消失"}, {"242", "耻辱假面", "50%概率阻挡弹幕"}, @@ -295,7 +295,7 @@ EID.descriptions[languageCode].collectibles={ {"271", "神秘的袋子", "每5-6个房间生成1随机掉落物"}, {"272", "大美蝇", "友好的爆炸苍蝇#爆炸造成60点伤害#{{Warning}} 爆炸也会伤到角色"}, {"273", "鲍勃的脑浆子", "向角色发射方向冲刺#接触到敌人时爆炸#{{Poison}} 爆炸造成60点伤害并使敌人中毒#{{Warning}} 爆炸也会伤到角色"}, - {"274", "生死之交", "受伤时, 在房间中生成1个中范围环绕物#环绕物每秒造成75点接触伤害"}, + {"274", "生死之交", "受伤时, 在房间中生成1个中距离环绕物#环绕物每秒造成75点接触伤害"}, {"275", "硫磺火宝宝", "{{Chargeable}} 蓄力并发射{{Collectible118}}硫磺火激光#激光在0.63秒内造成31.5点伤害"}, {"276", "以撒的心脏", "角色无敌#生成跟随角色的心脏#{{Warning}} 心脏受伤时, 角色也会受伤"}, {"277", "恶灵宝宝", "{{Fear}} 追击并使敌人恐惧#每秒造成4点接触伤害"}, @@ -326,9 +326,9 @@ EID.descriptions[languageCode].collectibles={ {"300", "白羊座", "↑ {{Speed}} 移速+0.25#移速大于0.85时, 对敌人造成18点接触伤害"}, {"301", "巨蟹座", "{{SoulHeart}} +3魂心#受伤后, 在当前房间中后续所受伤害降低为半心"}, {"302", "狮子座", "体型变大#粉碎接触的石头"}, - {"303", "室女座", "受伤时, 概率获得10秒无敌#{{Luck}} 幸运10: 100%概率#将负面胶囊变成正面的"}, + {"303", "室女座", "受伤时, 25%概率获得10秒无敌#{{Luck}} 幸运10: 100%概率#将负面胶囊变成正面的"}, {"304", "天秤座", "+6{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙#平衡角色属性#后续的属性变化会分散到各个属性"}, - {"305", "天蝎座", "{{Poison}} 有毒泪弹"}, + {"305", "天蝎座", "{{Poison}} 毒性泪弹"}, {"306", "人马座", "↑ {{Speed}} 移速+0.2#穿刺泪弹"}, {"307", "摩羯座", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.1#↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+1.5#+1{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙"}, {"308", "宝瓶座", "角色留下水迹#水迹每秒造成6点伤害"}, @@ -345,7 +345,7 @@ EID.descriptions[languageCode].collectibles={ {"319", "该隐的另一只眼", "在房间中四处漂浮#与角色同方向发射, 造成1x角色伤害"}, {"320", "???唯一的朋友", "可控制的苍蝇#每秒造成37.5点接触伤害"}, {"321", "参孙的脚镣", "可拖动的球, 能够摧毁石头#每秒造成10.7点接触伤害"}, - {"322", "蒙戈宝宝", "复制其他跟班的泪弹效果#造成2x所复制跟班的伤害#若没有跟班, 则发射普通的3.5伤害泪弹"}, + {"322", "蒙戈宝宝", "复制其他跟班的泪弹效果#造成2x所复制跟班的伤害#若没有跟班, 则发射普通的7伤害泪弹"}, {"323", "以撒的泪盆", "向8个方向发射泪弹#泪弹复制角色泪弹的效果#发射泪弹时充能"}, {"324", "未定义", "传送至{{TreasureRoom}}宝箱房/{{SecretRoom}}隐藏房/{{SuperSecretRoom}}超级隐藏房/{{ErrorRoom}}错误房"}, {"325", "剪刀", "{{Timer}} 当前房间中将角色的头变为不动的跟班#头发射泪弹造成3.5点伤害#独立控制角色身体, 仍发射角色的泪弹"}, @@ -353,7 +353,7 @@ EID.descriptions[languageCode].collectibles={ {"327", "全家福", "若不多于半红心时受伤, 则获得5秒无敌"}, {"328", "底片", "若不多于半红心时受伤, 则对房间中所有敌人造成伤害"}, {"329", "鲁多维科科技", "角色的泪弹由1颗巨大的可控泪弹取代"}, - {"330", "豆奶", "↑ {{Tears}} 射速修正x4#↑ {{Tears}} 发射延迟-2#↓ {{Damage}} 伤害修正x0.2#↓ {{Tearsize}} 泪弹尺寸x0.5"}, + {"330", "豆奶", "↑ {{Tears}} 射速修正x4#↑ {{Tears}} 射击延迟-2#↑ 泪弹高度+0.8#↓ {{Damage}} 伤害修正x0.2#↓ {{Tearsize}} 泪弹尺寸x0.5"}, {"331", "神性", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+1.2#↓ {{Tears}} 射速-0.3#↓ {{Shotspeed}} 弹速-0.3#追踪泪弹#{{Damage}} 泪弹具有光环, 每秒造成4.5x角色伤害"}, {"332", "拉撒路的绷带", "{{Player11}} 死亡时, 以'复活的拉撒路'重生"}, {"333", "思想", "获得完整的地图效果"}, @@ -385,14 +385,14 @@ EID.descriptions[languageCode].collectibles={ {"359", "八寸钉", "↑ {{Damage}} 伤害+1.5#提高击退力"}, {"360", "淫魔", "发射泪弹, 效果和属性与角色一致"}, {"361", "宿命的报答", "发射泪弹, 效果和属性与角色一致#射速是其他跟班的一半"}, - {"362", "小箱子", "清理房间后, 33%概率生成1随机掉落物"}, + {"362", "小箱子", "清理房间后, 35%概率生成1随机掉落物"}, {"363", "宣誓守护者", "环绕物#每秒造成105点接触伤害#吸引并阻挡弹幕#在1个房间中阻挡10颗弹幕时, 生成1{{EternalHeart}}永恒之心"}, - {"364", "浅交朋友", "中范围苍蝇环绕物#每秒造成45点接触伤害"}, + {"364", "浅交朋友", "中距离苍蝇环绕物#每秒造成45点接触伤害"}, {"365", "迷路苍蝇", "沿着房间中的墙/障碍物行进#每秒造成105点接触伤害"}, {"366", "分裂炸弹", "{{Bomb}} +5炸弹#角色的炸弹会炸成2-4个小炸弹"}, {"367", "粘性炸弹", "{{Bomb}} +5炸弹#角色的炸弹会粘在敌人身上#用炸弹击杀敌人会生成蓝蜘蛛"}, {"368", "溢泪症", "↑ {{Tears}} 持续向单方向发射会逐渐降低射击延迟, 最多降至50%"}, - {"369", "连续统", "↑ {{Range}} 射程+2.25#↑ 泪弹高度+1.5#灵体泪弹#泪弹会过屏幕, 从另一边回来"}, + {"369", "连续统", "↑ {{Range}} 射程+2.25#↑ 泪弹高度+1.5#灵体泪弹#泪弹可以飞出屏幕一侧, 并从另一侧回来"}, {"370", "玩偶先生", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#{{UnknownHeart}} 生成3随机心"}, {"371", "塔之诅咒", "{{Warning}} 受伤时, 生成6个即爆炸弹#该炸弹继承角色的炸弹效果"}, {"372", "充电宝宝", "在未清理的房间中, 每30秒产生以下效果之一:#{{Battery}} 生成1电池(每房间最多2次)#{{Battery}} 为主动道具充能1格(每房间最多2次)#{{Petrify}} 将房间中所有敌人石化"}, @@ -401,17 +401,17 @@ EID.descriptions[languageCode].collectibles={ {"375", "寄居骷髅帽", "免疫爆炸, 岩石波, 践踏的伤害#20%概率阻挡弹幕"}, {"376", "补货", "生成3随机掉落物#商店物品购买后会立刻补货"}, {"377", "爆裂虫卵", "蜘蛛类敌人不再以角色为目标, 也不对角色造成接触伤害"}, - {"378", "大号", "持续发射3秒后, 生成1大便炸弹"}, + {"378", "大号", "持续发射2.35秒后, 生成1大便炸弹"}, {"379", "双瞳", "↑ {{Tearsize}} 泪弹尺寸x2#灵体泪弹"}, {"380", "充钱游戏", "{{Coin}} +5硬币#{{Coin}} 单钥匙门必须用硬币打开而不是钥匙"}, {"381", "伊甸的祝福", "↑ {{Tears}} 射速+0.7#下一局开始时, 获得1随机道具"}, - {"382", "友好球", "可以扔向敌人将其捕捉#{{Friendly}} 下一次使用则会生成相同的友好敌人"}, + {"382", "友好球", "可以扔向敌人将其捕捉#{{Friendly}} 成功捕捉后,下一次使用则会生成相同的友好敌人"}, {"383", "眼泪引爆器", "引爆屏幕中的泪弹, 每颗泪弹分裂为6颗并以环状散开"}, - {"384", "肉山宝宝", "{{Chargeable}} 弹出并在房间中反弹, 速度基于蓄力时间#根据蓄力时间, 每秒造成5-90点接触伤害"}, - {"385", "乞丐宝", "{{Coin}} 捡起附近的硬币#捡起7, 13, 25硬币时升级#2级: 清理房间后, 概率生成掉落物或道具#3级: 发射泪弹, 击中时概率生成硬币#4级: 追击敌人, 每秒造成37.5点接触伤害#4级: 继续捡硬币, 能生成掉落物或道具"}, + {"384", "肉山宝宝", "{{Chargeable}} 弹出并在房间中反弹, 速度基于蓄力时间#根据冲撞速度, 每秒造成5-90点接触伤害"}, + {"385", "乞丐宝", "{{Coin}} 捡起附近的硬币#捡起6, 12, 24硬币时升级#2级: 清理房间后, 概率生成掉落物或道具#3级: 发射泪弹, 击中时概率生成硬币#4级: 追击敌人, 每秒造成37.5点接触伤害#4级: 继续捡硬币, 能生成掉落物或道具"}, {"386", "十二面骰", "将障碍物重置为其他随机类型的障碍物(大便/罐子/TNT/红大便/石头等)"}, - {"387", "香炉", "{{Slow}} 产生大片光环, 能够使其中的敌人和弹幕减速"}, - {"388", "钥匙乞丐", "{{Key}} 捡起附近的钥匙#{{Chest}} 生成随机宝箱作为回报"}, + {"387", "香炉", "{{Slow}} 被大片光环围绕的跟班, 能够使其中的敌人和弹幕减速"}, + {"388", "钥匙乞丐", "{{Key}} 捡起附近的钥匙#{{Chest}} 生成随机箱子作为回报"}, {"389", "符文袋", "{{Rune}} 每5-6个房间生成1随机符文"}, {"390", "撒拉弗", "发射圣心泪弹#泪弹造成10点伤害"}, {"391", "背叛", "{{Charm}} 受伤时, 魅惑房间中所有敌人"}, @@ -436,13 +436,13 @@ EID.descriptions[languageCode].collectibles={ {"410", "邪恶之眼", "3.33%概率发射眼睛#{{Luck}} 幸运20: 10%概率#眼睛缓慢移动并发射与角色方向一致的泪弹"}, {"411", "血嗜", "↑ {{Damage}} 击杀敌人时, 在当前房间中伤害+0.5#最多击杀10个敌人伤害+5"}, {"412", "恶魔受胎", "受伤15次, 30次, 60次, 90次时, 永久获得1个恶魔跟班#最多产生4个跟班"}, - {"413", "圣灵受胎", "每拾起15次心, 永久获得1个天使跟班并生成1魂心#最多产生5个跟班"}, + {"413", "圣灵受胎", "{{SoulHeart}} 每拾起15次心, 永久获得1个天使跟班并生成1魂心#最多产生5个跟班"}, {"414", "更多选择", "{{TreasureRoom}} 允许宝箱房道具二选一"}, {"415", "光明之冠", "{{SoulHeart}} +2魂心#若角色无不满的心之容器:#↑ {{Damage}} 伤害修正x2#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↓ {{Shotspeed}} 弹速-0.3#受伤后, 在当前房间中效果消失"}, {"416", "深口袋", "允许角色携带2卡牌/胶囊/符文"}, {"417", "魅魔", "在房间中漂浮的跟班, 产生伤害光环, 每秒造成1.29x角色伤害#↑ {{Damage}} 站在光环中伤害修正x1.5"}, {"418", "水果蛋糕", "每颗泪弹都有不同效果"}, - {"419", "传送2.0", "传送至未探索的随机房间#顺序: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, + {"419", "传送2.0", "传送至未探索的随机房间#顺序: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}{{DiceRoom}}>{{Library}}>{{CursedRoom}}> {{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{ArcadeRoom}}{{ChestRoom}}>{{IsaacsRoom}}{{BarrenRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, {"420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害"}, {"421", "腰豆", "{{Charm}} 对近距离的所有敌人造成5点伤害并魅惑"}, {"422", "发光沙漏", "将角色带回上个房间, 回退所有使用时房间的行动"}, @@ -452,7 +452,7 @@ EID.descriptions[languageCode].collectibles={ {"426", "狂热粉丝", "模仿角色移动, 有3秒延迟#每秒造成30点接触伤害"}, {"427", "工矿炸药包", "生成1个可推的TNT桶#在相同房间中第二次使用时, 远程引爆之前生成的桶"}, {"428", "睡衣", "{{HealingRed}} 回满血#{{SoulHeart}} +4魂心"}, - {"429", "店主的头", "{{Coin}} 敌人被泪弹中时, 5%概率掉落1硬币"}, + {"429", "店主的头", "{{Coin}} 敌人被泪弹击中时, 5%概率掉落1硬币"}, {"430", "狙击蝇老爹", "模仿角色移动, 有1秒延迟#向附近敌人发射泪弹, 造成1x角色伤害"}, {"431", "多维宝宝", "模仿角色移动, 有2秒延迟#经过它的泪弹会分成2个并有射程+弹速加成"}, {"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 25%概率生成1随机掉落物, 15%概率魅惑炸到的敌人"}, @@ -464,7 +464,7 @@ EID.descriptions[languageCode].collectibles={ {"438", "奶嘴", "↑ {{Tears}} 射速+0.75#{{SoulHeart}} +1魂心#↑ 体型变小"}, {"439", "妈妈的盒子", "{{Trinket}} 生成1随机饰品#持有时:#↑ {{Luck}} 幸运+1#{{Trinket}} 饰品效果翻倍"}, {"440", "肾结石", "↑ 泪弹高度+2#↓ {{Speed}} 移速-0.2#↓ {{Range}} 射程-17#角色约每25秒停止发射并蓄力, 释放散射泪弹和1颗肾结石"}, - {"441", "超级喷射", "{{Timer}} 发射超级撒但激光15秒#激光在房间和层之间持续存在"}, + {"441", "超级喷射", "{{Timer}} 发射超级撒但血激光柱15秒#激光在房间和层之间持续存在"}, {"442", "黑王子之冠", "红心为1时:#↑ {{Tears}} 射速+0.75#↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#↑ {{Shotspeed}} 弹速+0.2"}, {"443", "苹果!", "↑ {{Tears}} 射速+0.3#{{Damage}} 6.66%概率发射刀片, 造成4x角色伤害#{{Luck}} 幸运14: 100%概率"}, {"444", "铅笔", "角色每发射15颗泪弹, 抛射大量泪弹#抛射的泪弹造成2x角色伤害"}, @@ -475,7 +475,7 @@ EID.descriptions[languageCode].collectibles={ {"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%概率反弹为混乱泪弹"}, {"450", "贪婪的眼睛", "每发射20颗泪弹, 发射1颗造成2x角色伤害的硬币泪弹#{{Petrify}} 被硬币泪弹击中的敌人石化并变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"}, {"451", "塔罗牌桌布", "{{Card}} 生成1卡牌#{{Card}} 使用的卡牌效果翻倍或增强"}, - {"452", "静脉曲张", "受伤时:#围着角色发射10颗高伤害泪弹#{{Damage}} 泪弹造成1x角色伤害+25的伤害#{{Collectible214}} 20%概率获得贫血效果"}, + {"452", "静脉曲张", "受伤时:#围着角色发射10颗泪弹#{{Damage}} 泪弹造成1x角色伤害+25的伤害#{{Collectible214}} 20%概率获得持续2秒的贫血效果"}, {"453", "复杂性骨折", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#泪弹击中时碎成1-3个小骨片"}, {"454", "多指畸形", "生成1{{Rune}}符文/{{Card}}卡牌/{{Pill}}胶囊#允许角色携带2卡牌/符文/胶囊"}, {"455", "爸爸丢失的硬币", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#{{Luck}} 生成1幸运硬币"}, @@ -484,7 +484,7 @@ EID.descriptions[languageCode].collectibles={ {"458", "肚脐", "{{Trinket}} 生成1随机饰品#{{Trinket}} 允许角色携带2饰品"}, {"459", "鼻窦炎", "20%概率发射粘性鼻屎#{{Damage}} 鼻屎每秒造成1x角色伤害, 能粘住60秒"}, {"460", "青光眼", "{{Confusion}} 5%概率发射混乱泪弹#屏幕会稍暗一些"}, - {"461", "拟寄生物", "15%概率发射虫卵#{{Luck}} 幸运5: 50%概率#{{Slow}} 虫卵击中时, 生成减速水迹和1只蓝蜘蛛/蓝苍蝇"}, + {"461", "拟寄生物", "15%概率发射虫卵#{{Luck}} 幸运5: 50%概率#{{Slow}} 虫卵击中时, 生成减速水迹和1-2只蓝蜘蛛/蓝苍蝇"}, {"462", "彼列之眼", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#穿刺泪弹#泪弹击中敌人后, 获得追踪效果并伤害翻倍"}, {"463", "硫酸", "↑ {{Damage}} 伤害+0.3#25%概率发射能摧毁石头和打开门的泪弹"}, {"464", "平衡符号", "{{SoulHeart}} +2魂心#精英怪掉落角色最需要的掉落物"}, @@ -522,7 +522,7 @@ EID.descriptions[languageCode].collectibles={ {"496", "安乐死", "3.33%概率发射针#{{Luck}} 幸运15: 100%概率#针会立即击杀通常敌人, 并爆出10颗泪弹#{{Damage}} 针击中头目造成3x角色伤害"}, {"497", "迷彩内裤", "{{Confusion}} 进入房间时, 迷惑所有敌人并使角色伪装, 直到角色开始发射"}, {"498", "二元性", "{{AngelDevilChance}} {{DevilRoom}}恶魔房和{{AngelRoom}}天使房生成时会同时生成#进入其一, 另一个就会消失"}, - {"499", "圣餐", "{{AngelChance}} 天使房的概率为100%"}, + {"499", "圣餐", "{{AngelChance}} 天使房的概率变为100%"}, {"500", "袋中袋", "每5-6个房间生成1福袋"}, {"501", "贪婪的胃袋", "{{Heart}} 拾起后, 每获得25硬币增加1心之容器"}, {"502", "大青春痘", "{{Slow}} 发射时, 时不时额外发射一颗白色青春痘, 造成2x角色伤害并使敌人减速#受伤时, 向随机方向发射一颗青春痘"}, @@ -538,7 +538,7 @@ EID.descriptions[languageCode].collectibles={ {"512", "黑洞", "可投掷的黑洞, 会吸入所有东西#每秒造成6点接触伤害#摧毁附近的石头#持续6秒"}, {"513", "派对帽", "↑ {{Damage}} 伤害+0.1#{{SoulHeart}} +1魂心#{{Charm}} 概率魅惑/恐惧敌人#受伤时, 5%概率生成1个彩虹大便"}, {"514", "损坏的调制解调器", "随机间隔使一些敌人和弹幕短暂停滞#25%概率使清理房间奖励翻倍"}, - {"515", "神秘礼物", "根据当前房间的道具池生成1个随机道具#概率生成{{Collectible132}}煤块/{{Collectible36}}便便"}, + {"515", "神秘礼物", "根据当前房间的道具池生成1个随机道具#概率生成{{Collectible132}}煤块/{{Collectible36}}大便"}, {"516", "洒水器", "生成1个洒水器, 转圈发射泪弹"}, {"517", "快速炸弹", "{{Bomb}} +7炸弹#移除放置炸弹的冷却"}, {"518", "伙伴盲盒", "与合作宝宝外观一样的跟班#随机泪弹效果#效果每层都会变化"}, @@ -547,16 +547,16 @@ EID.descriptions[languageCode].collectibles={ {"521", "代金券", "使{{Shop}}商店/{{DevilRoom}}恶魔房的随机1个物品免费#{{Shop}} 持有时, 进入商店必有1个商店物品打折"}, {"522", "念力", "使靠近角色的敌人弹幕停滞3秒, 结束后弹幕会被抛开"}, {"523", "搬家盒", "使用时, 储存当前房间中所有掉落物#再次使用将储存物放回地上#允许角色在房间之间搬东西"}, - {"524", "科技零", "泪弹以电弧连接#{{Damage}} 电弧每秒造成1x角色伤害"}, - {"525", "麻风病", "受伤时, 生成1个阻挡弹幕的环绕物#同时最多有3个环绕物#环绕物受伤过多后被摧毁"}, + {"524", "科技零", "泪弹以电弧连接#{{Damage}} 电弧造成1x角色伤害"}, + {"525", "麻风病", "受伤时, 生成1个阻挡弹幕的环绕物#最多有3个环绕物#每秒造成105点接触伤害#环绕物受伤过多后被摧毁"}, {"526", "七印", "生成小天启骑士跟班, 能生成对应的蝗虫#骑士及其蝗虫每10秒更换一次"}, - {"527", "自我先生!", "几秒内显示可移动光标, 随后生成幽灵, 根据光标位置:#打开门或箱子#带回物品# 50%概率在{{Shop}}商店/{{DevilRoom}}恶魔房偷东西#攻击敌人直到目标死亡#炸开墙/石头/天使雕像/店主/机器/乞丐#按下压力板"}, + {"527", "自我先生!", "几秒内显示可移动光标, 随后生成幽灵, 根据光标位置:#打开门或箱子#带回物品#50%概率在{{Shop}}商店/{{DevilRoom}}恶魔房偷东西#攻击敌人直到目标死亡#炸开墙/石头/天使雕像/店主/机器/乞丐#按下压力板"}, {"528", "天使棱镜", "棱镜环绕物#友方泪弹击中它会分裂成4个"}, {"529", "噗!", "角色的泪弹会彼此弹开, 停止移动时消失"}, - {"530", "死神名册", "按顺序击杀标记的敌人可获得奖励"}, + {"530", "死神名册", "按顺序击杀{{DeathMark}}标记的敌人可获得奖励"}, {"531", "泪血症", "↑ {{Damage}} 伤害修正x1.31#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹呈抛物线前进, 击中时分裂成更小的泪弹"}, {"532", "食泪症", "角色的泪弹前进时减速, 停止后会爆裂成8颗小泪弹#泪弹可以合并变大"}, - {"533", "三圣颂", "角色的泪弹由光束弹取代#每秒造成15次0.33x角色伤害"}, + {"533", "三圣颂", "角色的泪弹由穿刺光束弹取代#每秒造成15次0.33x角色伤害"}, {"534", "书包", "允许角色持有2个主动道具#按掉落键({{ButtonRT}})切换"}, {"535", "毛毯", "{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{HolyMantle}} 进入头目房时产生神圣屏障护盾, 阻挡1次伤害"}, {"536", "祭坛", "献祭最多2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#{{Coin}} 将蓝蜘蛛/蓝苍蝇变成硬币"}, @@ -572,9 +572,9 @@ EID.descriptions[languageCode].collectibles={ {"546", "爸爸的戒指", "{{Petrify}} 获得能使敌人石化的光环"}, {"547", "离婚协议书", "↑ {{Tears}} 射速+0.7#{{EmptyBoneHeart}} +1骨心#{{Trinket21}} 生成神秘纸片饰品"}, {"548", "颌骨", "回旋镖状的跟班#造成7点接触伤害#能捡起并带回掉落物"}, - {"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速+0.5#向四周方向发射8颗骨头泪弹"}, + {"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速+0.5#向四周方向发射10颗骨头泪弹"}, {"550", "铲子碎片", "妈腿会持续攻击角色#使用后, 在当前房间中(或头目车轮战1波次)妈腿攻击停止#{{Warning}} (试着带着它通过头目车轮战!)"}, - {"551", "铲子碎片", "破铲子的第二部分#{{Warning}} 在\"暗室\"的土丘上使用铲子"}, + {"551", "铲子碎片", "铲子碎片的第二部分#{{Warning}} 在\"暗室\"的土丘上使用铲子"}, {"552", "妈妈的铲子", "生成通往下一层的活板门#10%概率生成{{LadderRoom}}暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"}, } @@ -692,7 +692,7 @@ EID.descriptions[languageCode].BFFSSynergies = { ["5.100.319"] = {1, 2}, -- Cain's Other Eye ["5.100.320"] = {37.5, 75}, -- ???'s Only Friend ["5.100.321"] = {10.7, 21.4}, -- Samson's Chains - ["5.100.322"] = {3.5, 7}, -- Mongo Baby + ["5.100.322"] = {7, 14}, -- Mongo Baby ["5.100.325"] = {3.5, 7}, -- Scissors ["5.100.360"] = "伤害翻倍", -- Incubus ["5.100.361"] = "伤害翻倍", -- Fate's Reward @@ -723,7 +723,7 @@ EID.descriptions[languageCode].BFFSSynergies = { ["5.100.511"] = {30, 60}, -- Angry Fly ["5.100.518"] = "伤害翻倍", -- Buddy in a Box ["5.100.519"] = "伤害翻倍", -- Lil Delirium - ["5.100.525"] = {35, 70}, -- Leprosy + ["5.100.525"] = {105, 210}, -- Leprosy ["5.100.526"] = "骑士接触伤害翻倍", -- 7 Seals ["5.100.537"] = "水迹尺寸增大, 但伤害不变", -- Lil Spewer ["5.100.539"] = "生成精英敌人", -- Mystery Egg @@ -739,29 +739,29 @@ EID.descriptions[languageCode].BFFSSynergies = { ---------- Trinkets ---------- EID.descriptions[languageCode].trinkets={ {"1", "被吞下的硬币", "{{Coin}} 受伤时, 生成1硬币"}, - {"2", "石化大便", "大便50%概率掉落东西"}, - {"3", "7号电池", "{{Battery}} 主动道具充能条-1"}, + {"2", "石化大便", "大便50%概率掉落掉落物"}, + {"3", "7号电池", "{{Battery}} 主动道具所需充能-1"}, {"4", "损坏的遥控器", "{{Collectible44}} 使用主动道具时, 将角色传送至随机房间"}, {"5", "紫心奖章", "出现精英怪的概率翻倍"}, {"6", "断掉的磁铁", "{{Coin}} 角色吸引硬币"}, {"7", "念珠段", "{{AngelChance}} 天使房转换概率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的概率更高"}, {"8", "游戏卡带", "{{Timer}} 受伤时, 5%概率在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, - {"9", "搏动虫", "角色的泪弹搏动#影响泪弹命中区域"}, - {"10", "扭扭虫", "↑ {{Tears}} 射速+0.3#角色的泪弹波形前进"}, + {"9", "波动虫", "角色的泪弹波动#影响泪弹碰撞箱"}, + {"10", "扭扭虫", "↑ {{Tears}} 射速+0.4#角色的泪弹波形前进"}, {"11", "环形虫", "角色的泪弹高速螺旋前进"}, {"12", "扁形虫", "泪弹宽50%#提高击退力"}, {"13", "商店积分", "{{Shop}} 允许角色免费拿1个商店道具"}, {"14", "老茧", "不再受到水迹和地刺的伤害"}, {"15", "幸运石", "{{Coin}} 摧毁石头会生成硬币"}, - {"16", "妈妈的脚趾甲", "每60秒妈腿会践踏房间中的敌人"}, - {"17", "黑色口红", "{{BlackHeart}} 魂心生成为黑心的概率翻倍, 由5%提升至10%"}, + {"16", "妈妈的脚趾甲", "每60秒妈腿会践踏房间中的随机位置"}, + {"17", "黑色口红", "{{BlackHeart}} 魂心生成为黑心的概率+10%"}, {"18", "圣经小册", "{{EternalHeart}} 永恒之心概率+3%"}, {"19", "回形针", "{{GoldenChest}} 金箱子可不消耗钥匙打开"}, {"20", "猴爪", "{{BlackHeart}} 受伤至不多于半心时, 生成1黑心#{{Warning}} 生成3次后消失"}, {"21", "神秘纸片", "随机获得效果:#{{Collectible327}} 全家福#{{Collectible328}} 底片#{{Trinket48}} 遗失的书页#{{Trinket23}} 寻人启事"}, {"22", "恶魔的尾巴", "{{Heart}} 心掉落物生成率降至20%#{{BlackHeart}} 所有心掉落物变为黑心#{{Key}} 提升钥匙掉落概率"}, {"23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生"}, - {"24", "屁股硬币", "{{Coin}} 大便产生硬币的概率+20%#角色拾起硬币时放屁"}, + {"24", "屁股硬币", "{{Coin}} 大便生成硬币的概率+20%#角色拾起硬币时放屁"}, {"25", "神秘糖果", "角色每30秒放屁或生成大便"}, {"26", "钩形虫", "↑ {{Range}} 射程+10#泪弹直角前进"}, {"27", "鞭形虫", "↑ {{Shotspeed}} 弹速+0.5"}, @@ -769,7 +769,7 @@ EID.descriptions[languageCode].trinkets={ {"29", "鱼头", "受伤时, 生成1只蓝苍蝇"}, {"30", "角膜炎", "{{Poison}} 10%概率发射有毒泪弹#{{Luck}} 幸运18: 100%概率"}, {"31", "图钉", "10%概率发射穿刺灵体泪弹#{{Luck}} 幸运18: 100%概率"}, - {"32", "裸盖蘑菇", "每个房间25%概率出现随机蘑菇效果#可能在地图上显示特殊房间"}, + {"32", "裸盖蘑菇", "每个房间25%概率获得随机蘑菇效果#可能在地图上显示特殊房间"}, {"33", "脐带", "{{Timer}} 受伤至半心时, 在当前房间中生成{{Collectible100}}史蒂文宝宝"}, {"34", "小孩的心脏", "{{UnknownHeart}} 10%概率房间清理奖励为1随机心#{{Heart}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现心"}, {"35", "弯羊角", "↑ {{Damage}} 伤害+2"}, @@ -803,48 +803,48 @@ EID.descriptions[languageCode].trinkets={ {"63", "安全剪刀", "{{Bomb}} 将即爆炸弹变成炸弹掉落物"}, {"64", "彩虹虫", "每3秒获得随机蠕虫效果"}, {"65", "长条虫", "↑ {{Range}} 射程修正x2#↓ 泪弹高度x0.5"}, - {"66", "懒散虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#↓ {{Shotspeed}} 弹速-0.4"}, + {"66", "懒懒虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#↓ {{Shotspeed}} 弹速-0.5"}, {"67", "碎裂六面骰", "受伤时, 50%概率触发以下骰子效果之一:#{{Collectible105}} 六面骰#{{Collectible406}} 八面骰#{{Collectible386}} 十二面骰#{{Collectible166}} 二十面骰"}, {"68", "超级磁铁", "角色吸引掉落物和敌人"}, {"69", "褪色的全家福", "随机使角色伪装#{{Confusion}} 使敌人迷惑"}, {"70", "虱子", "在有敌人的房间中, 时不时生成1只蓝蜘蛛"}, - {"71", "鲍勃的膀胱", "角色的炸弹会留下水迹"}, + {"71", "鲍勃的膀胱", "角色的炸弹会留下造成伤害的水迹"}, {"72", "钮扣电池", "{{Battery}} 6.66%概率房间清理奖励为1电池#{{Battery}} 随机掉落物为电池的概率+10%#{{Battery}} 清理房间后, 5%概率为持有的主动道具充能1格"}, {"73", "雷管", "{{Bomb}} 爆炸的炸弹有10%概率产生炸弹掉落物"}, - {"74", "饰钉定位器", "摧毁石头时, 出现{{LadderRoom}}暗门的概率+0.5%"}, + {"74", "饰钉定位器", "摧毁石头时, 0.5%概率生成{{LadderRoom}}暗门"}, {"75", "错误", "每个房间获得随机饰品效果"}, {"76", "筹码", "↑ 箱子有50%概率生成额外掉落物#↓ 箱子有50%概率只有1只红苍蝇"}, {"77", "水疱", "提高击退力"}, {"78", "秒针", "状态效果影响敌人两倍久"}, {"79", "无名无尽", "使用{{Rune}}符文, {{Card}}卡牌, {{Pill}}胶囊时, 25%概率生成其复制"}, - {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个\"邪恶上升\"道具, 伤害+0.2"}, + {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个\"邪恶上升\"物品, 伤害+0.2"}, {"81", "盲目的怒火", "受伤后的无敌变为两倍久"}, {"82", "黄金马蹄铁", "{{TreasureRoom}} 后续层宝箱房能道具二选一的概率+15%"}, {"83", "商店钥匙", "{{Shop}} 免费开启商店"}, - {"84", "贪婪的肋骨", "{{Coin}} 房间清理奖励中硬币概率+5%, 心概率-5%#{{Shop}}商店和{{SecretRoom}}隐藏房不再出现贪婪和超级贪婪"}, + {"84", "贪婪的肋骨", "{{Coin}} 提高房间清理奖励中硬币的概率, 降低心的概率#{{Shop}}商店和{{SecretRoom}}隐藏房不再出现贪婪和超级贪婪"}, {"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%概率:#{{HealingRed}} 治疗1红心(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)"}, {"86", "小幼虫", "摧毁大便时, 生成1只蓝苍蝇"}, {"87", "妈妈的吊坠", "{{HealingRed}} 使用钥匙时, 治疗半红心#{{Heart}} 将半红心变成整心"}, {"88", "不!", "阻止主动道具生成"}, {"89", "儿童栓绳", "跟班离角色更近"}, {"90", "棕色雷管", "大便摧毁时爆炸, 造成100点伤害"}, - {"91", "胎粪", "33%生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%概率生成1黑心"}, + {"91", "胎粪", "33%概率生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%概率生成1黑心"}, {"92", "碎裂的王冠", "↑ {{Tears}} 射击延迟x0.8#↑ 高于{{Speed}}移速1, {{Damage}}伤害3.5, {{Range}}射程23.75, {{Shotspeed}}弹速1的部分修正x1.33"}, {"93", "用过的尿布", "每房间15%概率使所有苍蝇敌人变得友好"}, {"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"}, {"95", "黑牙", "{{Poison}} 3%概率发射有毒牙齿#牙齿造成2x角色伤害"}, - {"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#概率为追踪泪弹#{{Luck}} 幸运9: 100%概率#角色的泪弹螺旋快速前进"}, - {"97", "扁桃体", "受伤12-20次后, 获得阻挡弹幕的跟班#最多+2个跟班"}, - {"98", "鼻涕泡", "10%概率发射追踪粘性泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"}, + {"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#10%概率为追踪泪弹#{{Luck}} 幸运9: 100%概率#角色的泪弹螺旋快速前进"}, + {"97", "扁桃体", "受伤12-20次后, 获得阻挡弹幕的跟班#生成2个跟班后消失"}, + {"98", "鼻涕泡", "10%概率发射粘性泪弹#50%概率带有追踪效果#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"}, {"99", "超级弹球", "10%概率发射弹性泪弹"}, {"100", "亮灯泡", "持有完全充能的主动道具时:#↑ {{Speed}} 移速+0.25#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.75#↑ {{Shotspeed}} 弹速+0.1#↑ {{Luck}} 幸运+1"}, {"101", "暗灯泡", "持有完全未充能的主动道具时:#↑ {{Speed}} 移速+0.5#↑ {{Tears}} 射速+0.4#↑ {{Damage}} 伤害+1.5#↑ {{Range}} 射程+1.5#↑ {{Shotspeed}} 弹速+0.3#↑ {{Luck}} 幸运+2"}, - {"102", "塔罗牌残片", "{{SecretRoom}} 持有时, 每层+1个额外隐藏房"}, + {"102", "塔罗牌残片", "{{SecretRoom}} 持有时, 每层+1个隐藏房"}, {"103", "等号!", "当角色的{{Coin}}硬币, {{Bomb}}炸弹和{{Key}}钥匙数量相等时:#将掉落物变成成对掉落物"}, {"104", "许愿骨", "受伤时, 2%概率被摧毁并生成1底座道具"}, {"105", "午餐袋", "{{Collectible22}} 受伤时, 2%概率被摧毁并生成午餐"}, {"106", "丢失的瓶塞", "提高角色和跟班产生的水迹范围"}, - {"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心"}, + {"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心#{{Warning}} 红心伤害会降低恶魔房/天使房概率"}, {"108", "核桃", "受到1-9次爆炸后, 摧毁饰品并生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Key}}钥匙和1{{Trinket}}随机饰品#不必要受伤"}, {"109", "胶带", "跟班被粘住, 随角色同步移动"}, {"110", "银币", "{{Shop}} 商店会出现在子宫层"}, @@ -860,15 +860,16 @@ EID.descriptions[languageCode].trinkets={ {"120", "发夹", "头目战开始时将主动道具充能"}, {"121", "木十字架", "{{Collectible313}} 阻挡每层第一次受到的伤害"}, {"122", "黄油!", "使用主动道具会使其以底座道具的形式掉在地上#受伤时, 2%概率掉落角色持有的被动道具"}, - {"123", "银丝羽毛", "天使头目掉落正常道具而不是钥匙部件"}, + {"123", "银丝羽毛", "天使头目掉落天使房道具而不是钥匙碎片"}, {"124", "门挡", "最后经过的门保持打开"}, {"125", "扩接电线", "使跟班以电束相连#电束造成6点伤害"}, {"126", "腐烂硬币", "拾起硬币时, 生成1只蓝苍蝇"}, - {"127", "儿童弯勺", "跟班的泪弹有追踪效果"}, + {"127", "儿童弯勺", "跟班的泪弹获得追踪效果"}, {"128", "指骨", "{{EmptyBoneHeart}} 受伤时, 2%概率获得1骨心"}, } ----------- Cards ---------- +------------ Cards ---------- + EID.descriptions[languageCode].cards={ {"1", "0-愚者", "将角色传送至本层初始房间"}, {"2", "I-魔术师", "{{Timer}} 当前房间中泪弹有追踪效果"}, @@ -876,7 +877,7 @@ EID.descriptions[languageCode].cards={ {"4", "III-皇后", "{{Timer}} 当前房间中获得:#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+1.5"}, {"5", "IV-皇帝", "{{BossRoom}} 将角色传送至头目房"}, {"6", "V-教皇", "{{SoulHeart}} 生成2魂心"}, - {"7", "IV-恋人", "{{Heart}} 生成2红心"}, + {"7", "VI-恋人", "{{Heart}} 生成2红心"}, {"8", "VII-战车", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射泪弹, 但每秒造成40点接触伤害"}, {"9", "VIII-正义", "生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Bomb}}炸弹, 1{{Key}}钥匙"}, {"10", "IX-隐者", "{{Shop}} 将角色传送至商店"}, @@ -909,7 +910,7 @@ EID.descriptions[languageCode].cards={ {"37", "签筒符文", "重置房间中所有底座道具"}, {"38", "桦木符文", "召唤3只蓝蜘蛛和3只蓝苍蝇"}, {"39", "保护符文", "{{Timer}} 角色无敌30秒"}, - {"40", "空白符文", "随机符文效果#使用后, 25%概率再掉落本身"}, + {"40", "空白符文", "随机符文效果#使用后, 25%概率再掉落自身"}, {"41", "黑符文", "对所有敌人造成40点伤害#将房间中所有底座道具变为随机属性提升#将所有掉落物变成蓝苍蝇"}, {"42", "混沌卡", "使用时, 向角色移动方向投出#立即击杀接触到的任何敌人(精神错乱除外)"}, {"43", "信用卡", "使{{Shop}}商店/{{DevilRoom}}恶魔房的所有道具和掉落物免费"}, @@ -931,7 +932,7 @@ EID.descriptions[languageCode].cards={ -- Tables with one entry will completely replace the original description -- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple) ]] EID.descriptions[languageCode].tarotClothBuffsAB = { - [4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress + [4] = {0.3, 0.6, 1.5, 6}, -- III - The Empress [6] = {2, 4}, -- V - The Hierophant [7] = {2, 4}, -- VI - The Lovers [8] = {6, 12}, -- VII - The Chariot @@ -952,7 +953,7 @@ EID.descriptions[languageCode].tarotClothBuffsAB = { [37] = "重置2次", -- Perthro [38] = {3, 6, 3, 6}, -- Berkano [39] = {30, 60}, -- Algiz - [40] = "触发2次符文效果, 并尝试复制本身2次", -- Blank Rune + [40] = "触发2次符文效果, 并尝试复制自身2次", -- Blank Rune [41] = {40, 80}, -- Black Rune [46] = {10, 20}, -- Suicide King [48] = "使用2次", -- ? Card @@ -991,13 +992,13 @@ EID.descriptions[languageCode].pills={ {"24", "信息素", "{{Charm}} 魅惑房间中所有敌人"}, {"25", "失忆症", "{{CurseLost}} 隐藏本层地图"}, {"26", "柠檬派对", "生成一大滩水迹, 对敌人造成伤害"}, - {"27", "你是巫师吗?", "{{Timer}} 角色进行斜角发射30秒"}, + {"27", "你是巫师吗?", "{{Timer}} 角色进行对角发射30秒"}, {"28", "止痛药!", "{{Timer}} 当前房间中受到的伤害均为半心"}, {"29", "上瘾!", "{{Timer}} 当前房间中受到的伤害均为整心"}, {"30", "放-松", "2秒内, 角色在身后生成大便"}, {"31", "???", "{{CurseMaze}} 本层施加混乱诅咒的效果"}, - {"32", "变大胶囊", "角色体型变大#不影响命中区域"}, - {"33", "变小胶囊", "角色体型变小#影响命中区域"}, + {"32", "变大胶囊", "角色体型变大#不影响碰撞箱"}, + {"33", "变小胶囊", "角色体型变小#也会使碰撞箱变小"}, {"34", "大量滋生!", "房间中每1个大便生成1只蓝蜘蛛"}, {"35", "大量滋生?", "房间中每有1个敌人生成1只蓝蜘蛛#若房间中没有敌人则生成1-3只蓝蜘蛛"}, {"36", "大力丸!", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, @@ -1008,7 +1009,7 @@ EID.descriptions[languageCode].pills={ {"41", "好困…", "{{Slow}} 使房间中所有敌人减速"}, {"42", "好兴奋!!!", "使房间中所有敌人加速"}, {"43", "咕噜!", "{{Trinket}} 消耗角色的饰品并永久获得其效果"}, - {"44", "呕!", "{{Collectible149}} 发射1颗吐根泪弹"}, + {"44", "呕!", "{{Collectible149}} 发射1颗吐根酊泪弹"}, {"45", "感觉像漫步在阳光下!", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射(也没有接触伤害)"}, {"46", "嗝!", "生成上次使用的胶囊"}, } @@ -1024,14 +1025,14 @@ EID.descriptions[languageCode].CharacterInfo = { [7] = {"阿萨泻勒", "飞行#{{Collectible118}} 泪弹由短程硫磺火取代"}, [8] = {"拉撒路", "死亡时, 以\"复活的拉撒路\"重生, 具有1心之容器"}, [9] = {"伊甸", "每局游戏开始时, 具有随机属性和道具"}, - [10] = {"游魂", "飞行#灵体泪弹#没有生命值#{{Warning}} 没有血量#{{DevilRoom}} 每个房间可以免费进行1次恶魔交易"}, + [10] = {"游魂", "飞行#灵体泪弹#{{Warning}} 没有血量#{{DevilRoom}} 可以免费进行恶魔交易"}, [11] = {"复活的拉撒路", "提升属性, 伤害修正x1.2"}, - [12] = {"黑暗犹大", "{{Damage}} 伤害修正x2#{{Player3}} 通关标记为犹大"}, + [12] = {"犹大之影", "{{Damage}} 伤害修正x2#{{Player3}} 通关标记记为犹大的"}, [13] = {"莉莉丝", "不能发射泪弹#{{Collectible360}} 通过淫魔射出泪弹"}, [14] = {"店主", "{{CoinHeart}} 通过拾起硬币来治疗#最多2硬币心容器#心类掉落物变成蓝苍蝇"}, [15] = {"亚伯伦", ""}, - [16] = {"遗骸", "有一根可以蓄力并投掷的近战骨头#{{BoneHeart}} 可以拥有最多6骨心#{{Player17}} 按{{ButtonRT}}切换到遗骸之魂#{{SoulHeart}} 遗骸之魂可以最多拥有6魂心/黑心, 具有飞行, 灵体泪弹#遗骸之魂以小范围锁链相连"}, - [17] = {"遗骸之魂", "有一根可以蓄力并投掷的近战骨头#{{BoneHeart}} 可以拥有最多6骨心#{{Player17}} 按{{ButtonRT}}切换到遗骸之魂#{{SoulHeart}} 遗骸之魂可以最多拥有6魂心/黑心, 具有飞行, 灵体泪弹#遗骸之魂以小范围锁链相连"}, + [16] = {"遗骸", "有一根可以蓄力并投掷的近战骨头#{{BoneHeart}} 可以拥有最多6骨心#{{Player17}} 按{{ButtonRT}}切换到遗骸之魂"}, + [17] = {"遗骸之魂", "{{SoulHeart}} 遗骸之魂可以拥有最多6魂心/黑心, 具有飞行, 灵体泪弹#遗骸之魂以小范围锁链与遗骸相连#{{Player16}} 按{{ButtonRT}}切换到遗骸"}, } ---------- Sacrifice Room ---------- @@ -1069,21 +1070,21 @@ EID.descriptions[languageCode].dice={ -- Using customary name for better understanding EID.descriptions[languageCode].transformations={ "", -- 0 = none - "嗝屁猫套装", -- 1 - "蘑菇套装", -- 2 - "苍蝇套装", -- 3 - "连体套装", -- 4 - "嗑药套装", -- 5 - "妈妈套装", -- 6 - "便便套装", -- 7 - "鲍勃套装", -- 8 - "恶魔套装", -- 9 - "天使套装", -- 10 + "嗝屁猫!", -- 1 + "蘑菇头!", -- 2 + "别西卜!", -- 3 + "连体!", -- 4 + "嗑药!", -- 5 + "好的妈妈?!", -- 6 + "拉了!", -- 7 + "鲍勃!", -- 8 + "利维坦!", -- 9 + "撒拉弗!", -- 10 "乞丐套装", -- 11 - "书虫套装", -- 12 - "蜘蛛套装", -- 13 - "成人套装", -- 14 - "践踏套装" -- 15 + "书虫!", -- 12 + "蜘蛛宝宝!", -- 13 + "成人!", -- 14 + "肆意践踏!" -- 15 } @@ -1152,7 +1153,7 @@ EID.descriptions[languageCode].ItemReminder = { Wisps = "所罗门魔典魂火", Special = "特殊", Actives = "持有的主动道具", - Pockets = "持有的口袋道具", + Pockets = "持有的口袋物品", Trinkets = "持有的饰品", Passives = "持有的被动道具", Character = "角色信息", @@ -1161,7 +1162,7 @@ EID.descriptions[languageCode].ItemReminder = { -- https://wofsauge.github.io/IsaacDocs/rep/enums/RoomType.html -- Includes Repentance room types for localization convenience -EID.descriptions[languageCode].RoomTypeNames = { "普通房", "商店", "错误房", "宝箱房", "头目房", "小头目房", "隐藏房", "超级隐藏房", "游戏厅", "诅咒房", "挑战房", "图书馆", "献祭房", "恶魔房", "天使房", "夹层", "头目车轮战房", "以撒的卧室", "肮脏的卧室", "宝库", "骰子房", "黑市", "出口房", "星象房", "传送入口房", "传送出口房", "替代章节入口房", "蓝色房间", "究极隐藏房", +EID.descriptions[languageCode].RoomTypeNames = { "普通房间", "商店", "错误房", "宝箱房", "头目房", "小头目房", "隐藏房", "超级隐藏房", "赌博房", "诅咒房", "挑战房", "图书馆", "献祭房", "恶魔房", "天使房", "夹层", "头目车轮战房", "以撒的卧室", "肮脏的卧室", "宝库", "骰子房", "黑市", "出口房", "星象房", "传送入口房", "传送出口房", "替代章节入口房", "蓝色房间", "究极隐藏房", -- Not technically room types but still potentially useful to have localized [666] = "恶魔房/天使房", [1024] = "红色房间", [1025] = "特殊红色房间" } @@ -1211,8 +1212,8 @@ EID.descriptions[languageCode].ConditionalDescs = { ["No Effect"] = "对{1}没有影响", ["No Effect Replace"] = {"对{1}没有影响"}, ["No Effect From"] = "{1}对此没有影响", - ["Can't Charge"] = "无法改变{1}", - ["Can't Be Charged"] = "无法被{1}改变", + ["Can't Charge"] = "无法给{1}充能", + ["Can't Be Charged"] = "无法被{1}充能", ["Can't Be Duplicated"] = "无法复制", ["No Effect (Greed)"] = "{{GreedMode}} 贪婪模式中无效果", ["No Effect (Copies)"] = "多个重复品无额外效果", -- Having the item already, or having Diplopia while looking at a pedestal @@ -1257,7 +1258,7 @@ EID.descriptions[languageCode].ConditionalDescs = { ["5.100.135 (PHD)"] = "若持有{1}则生成2-3硬币", -- IV Bag PHD ["Keeper 0-1"] = "{1}: 生成0-1硬币", -- IV Bag/Piggy Bank Keeper - ["5.100.549"] = "{1}: 只在拾起时↑ {{Tears}} 射速+0.4", -- Brittle Bones (Keeper+Lost) + ["5.100.549"] = "{1}: 只在拾起时↑ {{Tears}} 射速+0.5", -- Brittle Bones (Keeper+Lost) ["5.100.501"] = "{1}: 获得额外硬币心容器", -- Greed's Gullet ["5.100.230 (Keeper)"] = "{{Warning}} {1}: 直接死亡", -- Abaddon @@ -1313,11 +1314,11 @@ EID.descriptions[languageCode].ConditionalDescs = { ["Technology 2 One Eye"] = "持有{1}时, 角色的泪弹完全由激光取代", ["Brimstone Proptosis"] = "激光在最近时造成2x额外伤害, 伤害随距离降低", ["Brimstone Ipecac"] = "吐根泪弹在蓄力时发射#激光伤害+40", - ["Proptosis Anti-Gravity"] = "泪弹移动前不造成伤害", + ["Proptosis Anti-Gravity"] = "泪弹移动前不会减少伤害", ["Epic Fetus Soy Milk"] = "瞄准时间不缩短, 但导弹伤害大幅下降", ["Eye of Belial Dr. Fetus"] = "炸弹穿透, 但不追踪也没有额外伤害", - ["Epic Fetus Brimstone"] = "{1}优先#火箭射出10束激光", - ["Epic Fetus Mom's Knife"] = "{1}优先#火箭射出10把菜刀", + ["Epic Fetus Brimstone"] = "{1}优先#导弹射出10束激光", + ["Epic Fetus Mom's Knife"] = "{1}优先#导弹射出10把菜刀", ["Haemolacria Brimstone"] = "{1}优先#泪弹分裂成4-7束激光", ["Brimstone Mom's Knife"] = "{1}优先#根据蓄力时间发射飞刀", ["Ludovico Ipecac"] = "泪弹伤害+4, 但不爆炸和中毒", diff --git a/descriptions/names/zh_cn.lua b/descriptions/names/zh_cn.lua index 161e6f0e..ef737250 100644 --- a/descriptions/names/zh_cn.lua +++ b/descriptions/names/zh_cn.lua @@ -756,7 +756,7 @@ local trinkets = { [T_ID .. 6] = "断掉的磁铁", -- Broken Magnet [T_ID .. 7] = "念珠段", -- Rosary Bead [T_ID .. 8] = "游戏卡带", -- Cartridge - [T_ID .. 9] = "搏动虫", -- Pulse Worm + [T_ID .. 9] = "波动虫", -- Pulse Worm [T_ID .. 10] = "扭扭虫", -- Wiggle Worm [T_ID .. 11] = "环形虫", -- Ring Worm [T_ID .. 12] = "扁形虫", -- Flat Worm @@ -813,7 +813,7 @@ local trinkets = { [T_ID .. 63] = "安全剪刀", -- Safety Scissors [T_ID .. 64] = "彩虹虫", -- Rainbow Worm [T_ID .. 65] = "长条虫", -- Tape Worm - [T_ID .. 66] = "懒散虫", -- Lazy Worm + [T_ID .. 66] = "懒懒虫", -- Lazy Worm [T_ID .. 67] = "碎裂六面骰", -- Cracked Dice [T_ID .. 68] = "超级磁铁", -- Super Magnet [T_ID .. 69] = "褪色的全家福", -- Faded Polaroid @@ -948,7 +948,7 @@ local cards = { [Card_ID .. 4] = "III-皇后", -- III - The Empress [Card_ID .. 5] = "IV-皇帝", -- IV - The Emperor [Card_ID .. 6] = "V-教皇", -- V - The Hierophant - [Card_ID .. 7] = "IV-恋人", -- VI - The Lovers + [Card_ID .. 7] = "VI-恋人", -- VI - The Lovers [Card_ID .. 8] = "VII-战车", -- VII - The Chariot [Card_ID .. 9] = "VIII-正义", -- VIII - Justice [Card_ID .. 10] = "IX-隐者", -- IX - The Hermit @@ -1003,7 +1003,7 @@ local cards = { [Card_ID .. 59] = "III-皇后?", -- III - The Empress? [Card_ID .. 60] = "IV-皇帝?", -- IV - The Emperor? [Card_ID .. 61] = "V-教皇?", -- V - The Hierophant? - [Card_ID .. 62] = "IV-恋人?", -- VI - The Lovers? + [Card_ID .. 62] = "VI-恋人?", -- VI - The Lovers? [Card_ID .. 63] = "VII-战车?", -- VII - The Chariot? [Card_ID .. 64] = "VIII-正义?", -- VIII - Justice? [Card_ID .. 65] = "IX-隐者?", -- IX - The Hermit? diff --git a/descriptions/rep+/zh_cn.lua b/descriptions/rep+/zh_cn.lua index 2f5a6da2..00cc2e2f 100644 --- a/descriptions/rep+/zh_cn.lua +++ b/descriptions/rep+/zh_cn.lua @@ -164,7 +164,7 @@ local goldenTrinketEffects = { "{{DevilRoom}}降低{{ColorGold}}所有{{CR}}恶魔交易至1心#{{ColorGold}}地刺交易只需1次献祭" }, -- ???'s Soul (find replace): - [57] = {"四处漂浮", "{{CR}}获得{{ColorGold}}2个{{CR}}四处漂浮", "{{CR}}获得{{ColorGold}}3个 {{CR}}四处漂浮"}, + [57] = {"在房间中", "2个{{CR}}在房间中", "3个{{CR}}在房间中"}, -- Samson's Lock (find replace): [58] = { 6.66, 13, 25, 10, 5, 2 }, -- The Left Hand (append): @@ -507,7 +507,7 @@ EID.descriptions[languageCode].abyssSynergies = {} EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) ---------- Transformations ---------- -EID.descriptions[languageCode].transformations[17] = "死灵法师" -- Add Necromancer transformation +EID.descriptions[languageCode].transformations[17] = "死灵法师!" -- Add Necromancer transformation -- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them if EID.enableDebug then diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index 9cf8ede7..71ecf8bf 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -1,1578 +1,1584 @@ ---------------------------------------- ------ Basic English descriptions ----- ---------------------------------------- - --- FORMAT: Item ID | Name | Description - --- Special character markup: --- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line --- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup - -local languageCode = "en_us" - ----------- Collectibles ---------- - -local repCollectibles={ - [2] = {"2", "The Inner Eye", "↓ {{Tears}} x0.51 Fire rate multiplier#Isaac shoots 3 tears at once"}, -- The Inner Eye - [5] = {"5", "My Reflection", "↑ {{Damage}} +1.5 Damage#↑ {{Range}} +1.5 Range#↑ {{Range}} x2 Range multiplier#↑ {{Shotspeed}} x1.6 Shot speed multiplier#↓ {{Luck}} -1 Luck#Tears get a boomerang effect"}, -- My Reflection - [6] = {"6", "Number One", "↑ {{Tears}} +1.5 Tears#↓ {{Range}} -1.5 Range#↓ {{Range}} x0.8 Range multiplier"}, -- Number One - [12] = {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +2.5 Range#Size up#{{HealingRed}} Full health"}, -- Magic Mushroom - [13] = {"13", "The Virus", "↑ {{Speed}} +0.2 Speed#{{Poison}} Touching enemies poisons them#Isaac deals 48 contact damage per second"}, -- The Virus - [14] = {"14", "Roid Rage", "↑ {{Speed}} +0.3 Speed#↑ {{Range}} +2.5 Range"}, -- Roid Rage - [18] = {"18", "A Dollar", "{{Coin}} +100 Coins"}, -- A Dollar - [22] = {"22", "Lunch", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Lunch - [23] = {"23", "Dinner", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Dinner - [24] = {"24", "Dessert", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Dessert - [25] = {"25", "Breakfast", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Breakfast - [26] = {"26", "Rotten Meat", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Rotten Meat - [29] = {"29", "Mom's Underwear", "↑ {{Range}} +2.5 Range#Spawns 3-6 blue flies"}, -- Mom's Underwear - [30] = {"30", "Mom's Heels", "↑ {{Range}} +2.5 Range#Isaac deals 24 contact damage per second"}, -- Mom's Heels - [31] = {"31", "Mom's Lipstick", "↑ {{Range}} +3.75 Range#{{UnknownHeart}} Spawns 1 random heart"}, -- Mom's Lipstick - [37] = {"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 185 damage"}, -- Mr. Boom - [40] = {"40", "Kamikaze!", "Causes a big explosion at Isaac's location#Deals 185 damage"}, -- Kamikaze! - [41] = {"41", "Mom's Pad", "{{Fear}} Fears all enemies in the room for 5 seconds#Spawns a blue fly"}, -- Mom's Pad - [42] = {"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes where it lands and creates a poison cloud#Deals Isaac's damage + 185"}, -- Bob's Rotten Head - [46] = {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck#Better chance to win while gambling#Increases room clearing drop chance#Turns bad pills into good ones"}, -- Lucky Foot - [49] = {"49", "Shoop da Whoop!", "The next shot is replaced with a beam#It deals 24x Isaac's damage over 0.83 seconds"}, -- Shoop da Whoop! - [52] = {"52", "Dr. Fetus", "↓ {{Tears}} x0.4 Fire rate multiplier#{{Bomb}} Isaac shoots bombs instead of tears#{{Damage}} Those bombs deal 10x Isaac's tear damage#If that results in over 60 damage, they instead deal 5x damage +30"}, -- Dr. Fetus - [53] = {"53", "Magneto", "Pickups are attracted to Isaac#Opens chests from 2 tiles away, ignoring damage of Spike Chests"}, -- Magneto - [55] = {"55", "Mom's Eye", "50% chance to shoot an extra tear backwards#{{Luck}} 100% chance at 5 luck"}, -- Mom's Eye - [59] = {"59", "The Book of Belial", "{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held#{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage"}, -- The Book of Belial (Judas' Birthright) - [62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage#{{HealingRed}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire - [67] = {"67", "Sister Maggy", "Shoots normal tears#Deals 6 damage per tear"}, -- Sister Maggy - [69] = {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#{{Damage}} Damage scales with charge time, up to 4x"}, -- Chocolate Milk - [70] = {"70", "Growth Hormones", "↑ {{Speed}} +0.2 Speed#↑ {{Damage}} +1 Damage"}, -- Growth Hormones - [71] = {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed#↑ {{Range}} +2.5 Range#↑ Size down"}, -- Mini Mush - [72] = {"72", "Rosary", "↑ {{Tears}} +0.5 Tears#{{SoulHeart}} +3 Soul Hearts#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary - [78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#{{AngelDevilChance}} +17.5% Devil/Angel Room chance while held#Using the item replaces the floor's boss with a horseman"}, -- Book of Revelations - [79] = {"79", "The Mark", "↑ {{Damage}} +1 Damage#↑ {{Speed}} +0.2 Speed#{{BlackHeart}} +1 Black Heart"}, -- The Mark - [80] = {"80", "The Pact", "↑ {{Tears}} +0.7 Tears#↑ {{Damage}} +0.5 Damage#{{BlackHeart}} +2 Black Hearts"}, -- The Pact - [83] = {"83", "The Nail", "Upon use:#{{HalfBlackHeart}} + Half Black Heart#{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage#↓ {{Speed}} -0.18 Speed#Isaac deals 40 contact damage per second#Allows Isaac to destroy rocks by walking into them"}, -- The Nail - [84] = {"84", "We Need To Go Deeper!", "Opens a trapdoor to the next floor#{{LadderRoom}} Opens a crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, -- We Need To Go Deeper! - [87] = {"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 15 luck"}, -- Loki's Horns - [91] = {"91", "Spelunker Hat", "Rooms on the map are revealed from further away#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms#Prevents damage from falling projectiles"}, -- Spelunker Hat - [98] = {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic - [101] = {"101", "The Halo", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +1.5 Range#{{HealingRed}} Heals 1 heart"}, -- The Halo - [106] = {"106", "Mr. Mega", "↑ x1.85 Bomb damage#{{Bomb}} +5 Bombs"}, -- Mr. Mega - [107] = {"107", "The Pinking Shears", "{{Timer}} Receive for the room:#Flight#Isaac's body separates from his head and attacks enemies with 23.5 contact damage per second"}, -- The Pinking Shears - [110] = {"110", "Mom's Contacts", "↑ {{Range}} +1.5 Range#{{Petrify}} 20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts - [114] = {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#{{Damage}} The knife deals 2x Isaac's damage while held and caps at 6x damage at 1/3 charge#Charging further only increases throwing range#Damage reduces to 2x when returning to Isaac"}, -- Mom's Knife - [115] = {"115", "Ouija Board", "↑ {{Tears}} +0.5 Tears#Spectral tears"}, -- Ouija Board - [118] = {"118", "Brimstone", "↓ {{Tears}} x0.33 Fire rate multiplier#{{Chargeable}} Isaac's tears are replaced by a chargeable blood beam#{{Damage}} It deals 9x Isaac's damage over 0.63 seconds"}, -- Brimstone - [121] = {"121", "Odd Mushroom (Large)", "↑ {{Heart}} +1 Health#↑ {{Damage}} +1 Damage#↑ {{Range}} +1.5 Range#↓ {{Speed}} -0.2 Speed"}, -- Odd Mushroom (Large) - [123] = {"123", "Monster Manual", "{{Timer}} Spawns a random familiar for the floor"}, -- Monster Manual - [126] = {"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage for the room#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first"}, -- Razor Blade - [129] = {"129", "Bucket of Lard", "↑ {{Heart}} +2 Health#↓ {{Speed}} -0.2 Speed"}, -- Bucket of Lard - [138] = {"138", "Stigmata", "↑ {{Heart}} +1 Health#↑ {{Damage}} +0.3 Damage#{{HealingRed}} Heals 1 heart"}, -- Stigmata - [139] = {"139", "Mom's Purse", "{{Trinket}} Spawns 1 random trinket#{{Trinket}} Isaac can hold 2 trinkets"}, -- Mom's Purse - [140] = {"140", "Bob's Curse", "{{Bomb}} +5 Bombs#{{Poison}} Isaac's bombs create a cloud of poison#{{Poison}} Poison immunity"}, -- Bob's Curse - [142] = {"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again#{{Warning}} Doesn't trigger from health donations"}, -- Scapular - [147] = {"147", "Notched Axe", "Using the item makes Isaac hold the axe#Holding the axe allows Isaac to break rocks, secret room entrances and damage enemies#Landing a hit with the axe reduces its charge#Entering a new floor fully recharges the axe"}, -- Notched Axe - [148] = {"148", "Infestation", "Taking damage spawns 2-6 blue flies"}, -- Infestation - [149] = {"149", "Ipecac", "↑ {{Damage}} +40 Damage#↓ {{Tears}} x0.33 Fire rate multiplier#↓ {{Range}} x0.8 Range multiplier#↓ {{Shotspeed}} x0.8 Shot speed multiplier#Isaac's tears are fired in an arc#{{Poison}} The tears explode and poison enemies where they land"}, -- Ipecac - [152] = {"152", "Technology 2", "↓ {{Tears}} x0.67 Fire rate multiplier#Replaces Isaac's right eye tears with a continuous laser#{{Damage}} The laser deals 2x Isaac's damage per second"}, -- Technology 2 - [153] = {"153", "Mutant Spider", "↓ {{Tears}} x0.42 Fire rate multiplier#Isaac shoots 4 tears at once"}, -- Mutant Spider - [155] = {"155", "The Peeper", "↑ {{Damage}} x1.35 Damage multiplier for the left eye#Floats around the room#Deals 17.1 contact damage per second"}, -- The Peeper - [158] = {"158", "Crystal Ball", "Spawns a {{SoulHeart}} Soul Heart, {{Rune}} rune or {{Card}} card#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}}{{UltraSecretRoom}} Super/Ultra Secret Room)#While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball - [169] = {"169", "Polyphemus", "↑ {{Damage}} +4 Damage#↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.42 Fire rate multiplier#Tears pierce killed enemies if there is leftover damage"}, -- Polyphemus - [171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#Deals 10 damage to all enemies#Enemies killed by the item spawn blue spiders"}, -- Spider Butt - [172] = {"172", "Sacrificial Dagger", "Orbital#Blocks enemy shots#Deals 112.5 contact damage per second"}, -- Sacrificial Dagger - [173] = {"173", "Mitre", "{{SoulHeart}} 33% chance that Red Hearts spawn as Soul Hearts instead"}, -- Mitre - [176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health#↑ {{Shotspeed}} +0.16 Shot speed#{{HealingRed}} Heals 1 heart"}, -- Stem Cells - [178] = {"178", "Holy Water", "{{Throwable}} Launches itself in the direction Isaac shoots#Breaks and deals 7 damage upon hitting an enemy#{{Petrify}} Leaves a pool of petrifying + damaging creep"}, -- Holy Water - [180] = {"180", "The Black Bean", "Isaac farts multiple times when damaged#{{Poison}} The farts leave poison clouds and deflects projectiles"}, -- The Black Bean - [182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#↑ {{Damage}} +1 Damage#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{HealingRed}} Full health#Homing tears"}, -- Sacred Heart - [184] = {"184", "Holy Grail", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#Flight"}, -- Holy Grail - [186] = {"186", "Blood Rights", "Deals 40 damage to every enemy#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first"}, -- Blood Rights - [189] = {"189", "SMB Super Fan", "↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Speed}} +0.2 Speed#↑ {{Range}} +2.5 Range#↑ {{Heart}} +1 Health#{{HealingRed}} Full health"}, -- SMB Super Fan - [192] = {"192", "Telepathy for Dummies", "{{Timer}} Receive for the room:#↑ {{Range}} +3 Range#Homing tears"}, -- Telepathy for Dummies - [193] = {"193", "MEAT!", "↑ {{Damage}} +0.3 Damage#↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- MEAT! - [194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot speed#{{Card}} Spawns 1 card#{{PlanetariumChance}} +15% Planetarium chance"}, -- Magic 8 Ball - [197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage#↑ {{Range}} +1.5 Range"}, -- Jesus Juice - [203] = {"203", "Humbleing Bundle", "Pickups have a 50% chance to be doubled"}, -- Humbleing Bundle - [205] = {"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of half a heart per missing charge#{{Heart}} Removes Red Hearts first"}, -- Sharp Plug - [206] = {"206", "Guillotine", "↑ {{Tears}} +0.5 Fire rate#↑ {{Damage}} +1 Damage#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 56 contact damage per second"}, -- Guillotine - [211] = {"211", "Spiderbaby", "Taking damage spawns 3-5 blue spiders"}, -- Spiderbaby - [214] = {"214", "Anemic", "↑ {{Range}} +1.5 Range#{{Timer}} When taking damage Isaac leaves a trail of blood creep for the room#The creep deals 6 damage per second"}, -- Anemic - [218] = {"218", "Placenta", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{HealingRed}} 50% chance to heal half a heart every minute"}, -- Placenta - [219] = {"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a 20% chance to spawn a Red Heart"}, -- Old Bandage - [222] = {"222", "Anti-Gravity", "↑ {{Tears}} +1 Fire rate#Holding the fire buttons causes tears to hover in mid-air#Releasing the fire buttons shoots them in the direction they were fired"}, -- Anti-Gravity - [223] = {"223", "Pyromaniac", "{{Bomb}} +5 Bombs#Immunity to explosions and fire#{{HealingRed}} Getting hit by explosions heals half a heart"}, -- Pyromaniac - [224] = {"224", "Cricket's Body", "↑ {{Tears}} +0.5 Fire rate#↓ {{Range}} x0.8 Range multiplier#Tears split in 4 on hit#Split tears deal half damage"}, -- Cricket's Body - [225] = {"225", "Gimpy", "{{SoulHeart}} Taking damage has a 8% chance to spawn a Soul Heart#{{Luck}} +2% chance per luck#{{HalfHeart}} Enemies have a chance to drop a half Red Heart on death"}, -- Gimpy - [226] = {"226", "Black Lotus", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, -- Black Lotus - [228] = {"228", "Mom's Perfume", "↑ {{Tears}} +0.5 Fire rate (Flat bonus, ignores tears cap)#{{Fear}} 15% chance to shoot fear tears"}, -- Mom's Perfume - [229] = {"229", "Monstro's Lung", "↓ {{Tears}} x0.23 Fire rate multiplier#{{Chargeable}} Tears are charged and released in a shotgun style attack"}, -- Monstro's Lung - [230] = {"230", "Abaddon", "↑ {{Speed}} +0.2 Speed#↑ {{Damage}} +1.5 Damage#{{BlackHeart}} Converts all heart containers into Black Hearts#{{BlackHeart}} +2 Black Hearts#{{Fear}} 15% chance to shoot fear tears"}, -- Abaddon - [232] = {"232", "Stop Watch", "↑ {{Speed}} +0.3 Speed#{{Slow}} Enemies are permanently slowed down to 80% of their attack and movement speed"}, -- Stop Watch - [233] = {"233", "Tiny Planet", "↑ {{Range}} +6.5 Range#Spectral tears#Isaac's tears orbit around him"}, -- Tiny Planet - [245] = {"245", "20/20", "↓ {{Damage}} x0.8 Damage multiplier#Isaac shoots 2 tears at once"}, -- 20/20 - [248] = {"248", "Hive Mind", "Blue spiders and flies deal double damage#Spider and fly familiars become stronger"}, -- Hive Mind - [253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health#↑ {{Luck}} +1 Luck#{{HealingRed}} Heals 1 heart"}, -- Magic Scab - [254] = {"254", "Blood Clot", "↑ {{Damage}} +1 Damage for the left eye#↑ {{Range}} +2.75 Range for the left eye"}, -- Blood Clot - [256] = {"256", "Hot Bombs", "{{Bomb}} +5 Bombs#{{Burning}} Isaac's bombs deal contact damage#{{Burning}} Isaac's bombs leave a flame where they explode#{{Burning}} Fire immunity (except projectiles)"}, -- Hot Bombs - [261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage#↓ Tears deal less damage the longer they are airborne#Tears deal 3x damage at point blank range and no damage after 0.8 seconds"}, -- Proptosis - [262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#Taking damage down to 1 heart damages all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal double damage"}, -- Missing Page 2 - [263] = {"263", "Clear Rune", "{{Rune}} Spawns 1 rune on pickup#{{Rune}} Triggers the effect of the rune Isaac holds without using it"}, -- Clear Rune (Repentance item) - [264] = {"264", "Smart Fly", "Orbital#Attacks enemies when Isaac takes damage#Deals 6.5 contact damage per second"}, -- Smart Fly - [272] = {"272", "BBF", "Friendly exploding fly#The explosion deals 100 damage#{{Warning}} The explosion can hurt Isaac"}, -- BBF - [273] = {"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#{{Poison}} The explosion deals 100 damage and poisons enemies#{{Warning}} The explosion can hurt Isaac"}, -- Bob's Brain - [274] = {"274", "Best Bud", "Taking damage spawns one midrange orbital for the room#Deals 150 contact damage per second"}, -- Best Bud - [275] = {"275", "Lil Brimstone", "{{Chargeable}} Familiar that charges and shoots a {{Collectible118}} blood beam#It deals 24 damage over 0.63 seconds"}, -- Lil Brimstone - [276] = {"276", "Isaac's Heart", "Isaac becomes invincible#Spawns a heart familiar that follows Isaac#The heart charges up when Isaac fires and releases a burst of tears when he stops#{{Warning}} If the heart familiar gets hit, Isaac takes damage"}, -- Isaac's Heart - [278] = {"278", "Dark Bum", "{{Heart}} Picks up nearby Red Hearts#Spawns a Black Heart, rune, card, pill, or spider for every 1.5 hearts picked up"}, -- Dark Bum - [280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders in hostile rooms#{{Charm}} Charms enemies it comes in contact with"}, -- Sissy Longlegs - [283] = {"283", "D100", "Duplicates 1 pickup in the room#Rerolls Isaac's speed, tears, damage, range and passive items#Rerolls all pedestal items, pickups and rocks in the room#Restarts the room, respawns all enemies and devolves them"}, -- D100 - [285] = {"285", "D10", "Devolves all enemies in the room#For instance, all Red Flies become Black Flies"}, -- D10 - [286] = {"286", "Blank Card", "Triggers the effect of the card Isaac holds without using it"}, -- Blank Card - [287] = {"287", "Book of Secrets", "Highlights tinted and crawlspace rocks in the room#{{Timer}} Receive one of these effects for the floor:#{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map#Only grants effects not already active#{{Collectible76}} If all effects are active, grants X-Ray Vision"}, -- Book of Secrets - [288] = {"288", "Box of Spiders", "Spawns 4-8 blue spiders"}, -- Box of Spiders - [289] = {"289", "Red Candle", "Throws a red flame#It deals contact damage, blocks enemy tears, and disappears when it has dealt damage or blocked shots 4 times or after 10 seconds"}, -- Red Candle - [291] = {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses#Extinguishes fire places and fills the room with water#Turns lava pits into walkable ground"}, -- Flush! - [292] = {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart#{{DevilRoom}} Using the item before a boss fight makes the boss reward a devil deal#Purchasing these devil deals has the same consequences as those in Devil Rooms#Does not affect item pedestals in The Void floor"}, -- Satanic Bible - [293] = {"293", "Head of Krampus", "{{Collectible118}} Shoot a 4-way blood beam#They each deal 200 damage over 1.33 seconds"}, -- Head of Krampus - [294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean - [295] = {"295", "Magic Fingers", "Deals 2x Isaac's damage + 10 to all enemies in the room#{{Coin}} Costs 1 coin"}, -- Magic Fingers - [296] = {"296", "Converter", "{{Heart}} Converts 1 Soul or Black Heart into 1 heart container"}, -- Converter - -- NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor - -- For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - [297] = {"297", "Pandora's Box", "{{NoLB}}Spawns rewards based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#{{NoLB}}C1: Boss item; C2: C1 + 2{{SoulHeart}}#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#{{NoLB}}Dark Room: Unlocks {{Collectible523}} Moving Box#Chest: 1{{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box - [300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed#Moving above 0.85 Speed makes Isaac immune to contact damage and deals 25 damage to enemies"}, -- Aries - [307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.1 Speed#↑ {{Tears}} +0.5 Fire rate#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.75 Range#+1 {{Coin}} coin, {{Bomb}} bomb and {{Key}} key#{{HealingRed}} Heals 1 heart"}, -- Capricorn - [308] = {"308", "Aquarius", "Isaac leaves a trail of creep#{{Damage}} The creep deals 66% of Isaac's damage per second and inherits his tear effects"}, -- Aquarius - [309] = {"309", "Pisces", "↑ {{Tears}} +0.5 Fire rate#↑ {{Tearsize}} +0.12 Tear size#Increases tear knockback"}, -- Pisces - [310] = {"310", "Eve's Mascara", "↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.66 Tears multiplier#↓ {{Shotspeed}} -0.5 Shot speed"}, -- Eve's Mascara - [314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health#↓ {{Speed}} -0.4 Speed#{{HealingRed}} Heals 1 heart#Isaac can destroy rocks by walking into them"}, -- Thunder Thighs - [315] = {"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets#The attraction effect is much stronger at the end of the tears' path"}, -- Strange Attractor - [316] = {"316", "Cursed Eye", "Charged wave of 5 tears#{{Warning}} Taking damage while partially charged teleports Isaac to a random room"}, -- Cursed Eye - [319] = {"319", "Cain's Other Eye", "Shoots tears in random directions with the same effects as Isaac#{{Damage}} Deals 75% of Isaac's damage"}, -- Cain's Other Eye - [320] = {"320", "???'s Only Friend", "Controllable fly#Deals 15 contact damage per second"}, -- ???'s Only Friend - [323] = {"323", "Isaac's Tears", "Shoots 8 tears in all directions#The tears copy Isaac's tear effects, plus 5 damage#Recharges by shooting tears"}, -- Isaac's Tears - [325] = {"325", "Scissors", "{{Timer}} Isaac's head turns into a stationary familiar for the room#The body is controlled separately and gushes blood tears in the direction Isaac is shooting"}, -- Scissors - [326] = {"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#Isaac summons light beams on contact with enemies when invincible#If damage is blocked with perfect timing, shoot a 4-way holy beam and gain a brief shield#{{Warning}} Holding it for too long deals damage to Isaac"}, -- Breath of Life - [328] = {"328", "The Negative", "↑ {{Damage}} +1 Damage#Taking damage at half a Red Heart or none damages all enemies in the room"}, -- The Negative - [330] = {"330", "Soy Milk", "↑ {{Tears}} x5.5 Fire rate multiplier#↓ {{Damage}} x0.2 Damage multiplier#↓ {{Tearsize}} -0.3 Tear size#Drastically reduces knockback"}, -- Soy Milk - [331] = {"331", "Godhead", "↑ {{Damage}} +0.5 Damage#↓ {{Tears}} -0.3 Tears#↓ {{Shotspeed}} -0.3 Shot speed#Homing tears#Tears gain an aura that deals 60 damage per second"}, -- Godhead - [336] = {"336", "Dead Onion", "↑ {{Tearsize}} +0.22 Tear size#↓ {{Range}} -1.5 Range#↓ {{Shotspeed}} -0.4 Shot speed#Piercing + spectral tears"}, -- Dead Onion - [339] = {"339", "Safety Pin", "↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.16 Shot speed#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin - [342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health#↑ {{Tears}} +0.7 Tears#↓ {{Shotspeed}} -0.16 Shot speed#{{HealingRed}} Heals 1 heart"}, -- Blue Cap - [344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 3 bombs#{{Trinket41}} Spawns Match Stick"}, -- Match Book - [345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage#↑ {{Range}} +2.5 Range"}, -- Synthoil - [346] = {"346", "A Snack", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- A Snack - [349] = {"349", "Wooden Nickel", "{{Coin}} 59% chance to spawn a random coin"}, -- Wooden Nickel - [352] = {"352", "Glass Cannon", "{{Damage}} Shoots a large piercing spectral tear that does 10x Isaac's damage#{{Warning}} While held, taking damage:#↓ Removes an extra 2 hearts of health#↓ Breaks the cannon for a few rooms#↑ {{Range}} +1.5 Range and leaves a blood trail for the room#The extra damage can't kill Isaac#Self-damage does not trigger the effect"}, -- Glass Cannon - [354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{Trinket}} Spawns a trinket"}, -- Crack Jacks - [355] = {"355", "Mom's Pearls", "↑ {{Range}} +2.5 Range#↑ {{Luck}} +1 Luck#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls - [360] = {"360", "Incubus", "Shoots tears with the same effects as Isaac#{{Damage}} Deals 75% of Isaac's damage"}, -- Incubus - [365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 30 contact damage per second#Nearby enemies target the fly"}, -- Lost Fly - [366] = {"366", "Scatter Bombs", "{{Bomb}} +5 Bombs#Isaac's bombs scatter into 4-5 tiny bombs"}, -- Scatter Bombs - [367] = {"367", "Sticky Bombs", "{{Bomb}} +5 Bombs#{{Slow}} Isaac's bombs stick to enemies and leave white slowing creep#Killing an enemy with a bomb spawns blue spiders"}, -- Sticky Bombs - [368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases fire rate up to 200% and decreases accuracy"}, -- Epiphora - [369] = {"369", "Continuum", "↑ {{Range}} +3 Range#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, -- Continuum - [370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears#↑ {{Range}} +2.5 Range#{{UnknownHeart}} Spawns 3 random hearts"}, -- Mr. Dolly - [374] = {"374", "Holy Light", "10% chance to shoot holy tears, which spawn a beam of light on hit#{{Luck}} 50% chance at 9 luck#{{Damage}} The beams deals 3x Isaac's damage"}, -- Holy Light - [375] = {"375", "Host Hat", "Grants immunity to explosions and falling projectiles#25% chance to reflect enemy shots"}, -- Host Hat - [376] = {"376", "Restock", "Buying an item from a Shop restocks it instantly#Restocked items increase in price each time"}, -- Restock - [380] = {"380", "Pay To Play", "{{Coin}} +5 Coins#Locked blocks, doors and chests must be opened with coins instead of keys"}, -- Pay To Play - [382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#{{Friendly}} Using the item after capturing an enemy spawns the capture as a friendly companion#Walking over the ball after a capture instantly recharges the item"}, -- Friendly Ball - [384] = {"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-20 contact damage per hit depending on speed"}, -- Lil Gurdy - [386] = {"386", "D12", "Rerolls any obstacle into another random obstacle (e.g. poop, pots, TNT, red poop, stone blocks etc.)#Small chance to reroll obstacles into buttons, killswitches, crawlspaces or trapdoors"}, -- D12 - [389] = {"389", "Rune Bag", "{{Rune}} Spawns a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag - [391] = {"391", "Betrayal", "Enemies can hit each other with their projectiles, and start infighting"}, -- Betrayal - [393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed by contact poison have a chance to drop a Black Heart on death"}, -- Serpent's Kiss - [394] = {"394", "Marked", "↑ {{Tears}} +0.7 Tears#↑ {{Range}} +3 Range#Isaac automatically shoots tears at a movable red target on the ground#Familiars shoot towards the target too#You can stop shooting and reset the target's location by pressing the drop button ({{ButtonRT}})"}, -- Marked - [395] = {"395", "Tech X", "Isaac's tears are replaced by a chargeable laser ring#Ring size and damage increases up to 100% with charge time"}, -- Tech X - [397] = {"397", "Tractor Beam", "↑ {{Tears}} +1 Fire rate#↑ {{Tears}} +1 Fire rate cap#↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.16 Shot speed#Isaac's tears always travel along a beam of light in front of him"}, -- Tractor Beam - [399] = {"399", "Maw of the Void", "{{Chargeable}} Firing tears for 2.35 seconds and releasing the fire button creates a black brimstone ring around Isaac#It deals 30x Isaac's damage over 2 seconds"}, -- Maw of the Void - [401] = {"401", "Explosivo", "25% chance to shoot sticky tears#Sticky tears grow and explode after a few seconds, dealing Isaac's damage +60"}, -- Explosivo - [404] = {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and {{Charm}} charm, {{Poison}} poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby - [405] = {"405", "GB Bug", "{{Throwable}} Throwable (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug - [407] = {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and grants a new effect in the next room#{{ColorYellow}}Yellow{{CR}} = ↑ {{Speed}} +0.5 Speed#{{ColorBlue}}Blue{{CR}} = ↑ {{Tears}} +2 Fire rate#{{ColorRed}}Red{{CR}} = ↑ {{Damage}} +4 Damage#{{ColorOrange}}Orange{{CR}} = ↑ {{Range}} +3 Range"}, -- Purity - [408] = {"408", "Athame", "25% chance for a black brimstone ring to spawn around killed enemies#It deals 30x Isaac's damage over 2 seconds#{{Luck}} +2.5% chance per luck"}, -- Athame - [415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If Isaac has no damaged heart containers:#↑ {{Damage}} x2 Damage multiplier#↓ {{Shotspeed}} -0.3 Shot speed#Taking any damage removes the effect for the room"}, -- Crown Of Light - [416] = {"416", "Deep Pockets", "{{Coin}} If clearing a room would yield no reward, spawns 1-3 coins#{{Coin}} Increases the coin cap to 999"}, -- Deep Pockets - [417] = {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 7.5-10 damage per second#↑ {{Damage}} x1.5 Damage multiplier while standing in the aura"}, -- Succubus - [419] = {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 - [421] = {"421", "Kidney Bean", "{{Charm}} Charms all enemies in close range"}, -- Kidney Bean - [422] = {"422", "Glowing Hourglass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in#The rewind can be used three times per floor#{{Collectible66}} Acts as The Hourglass when out of rewinds, which slows enemies down for 8 seconds"}, -- Glowing Hourglass - [426] = {"426", "Obsessed Fan", "Mimics Isaac's movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan - [430] = {"430", "Papa Fly", "Mimics Isaac's movement on a 0.66 second delay#{{Damage}} Shoots tears at nearby enemies that deal Isaac's damage"}, -- Papa Fly - [431] = {"431", "Multidimensional Baby", "Mimics Isaac's movement on a 0.66 second delay#Tears that pass through it are doubled and gain a range + shot speed boost"}, -- Multidimensional Baby - [432] = {"432", "Glitter Bombs", "{{Bomb}} +5 Bombs#{{Charm}} Bombs have a 63% chance to drop a random pickup and a 15% chance to charm enemies when they explode#The pickup spawn chance goes down by 1% for each spawn this floor"}, -- Glitter Bombs - [433] = {"433", "My Shadow", "A small shadow follows Isaac#{{Friendly}} When an enemy touches the shadow a friendly black charger spawns for the room#The charger deals 8.7 damage per hit"}, -- My Shadow - [437] = {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple room clear rewards from a single room"}, -- D7 - [440] = {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone - [442] = {"442", "Dark Prince's Crown", "While at 1 full Red Heart:#↑ {{Tears}} +2 Fire rate#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.2 Shot speed"}, -- Dark Prince's Crown - [444] = {"444", "Lead Pencil", "Isaac shoots a cluster of tears every 15 tears"}, -- Lead Pencil - [448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to spawn a Red Heart#{{BleedingOut}} Isaac bleeds, spewing tears in the direction he is shooting#The bleeding does half a Red Heart of damage every 20 seconds#The bleeding stops if a Red Heart is healed, all Red Hearts are empty, or the next damage would kill Isaac"}, -- Shard of Glass - [450] = {"450", "Eye of Greed", "{{Damage}} Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#{{Petrify}} Enemies hit with the coin get petrified and turn into gold#{{Coin}} Killing a gold enemy drops 1-3 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed - [451] = {"451", "Tarot Cloth", "{{Card}} Spawns a card#{{Card}} Tarot card effects are doubled or enhanced"}, -- Tarot Cloth - [453] = {"453", "Compound Fracture", "↑ {{Range}} +1.5 Range#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture - [455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +2.5 Range#{{Luck}} Spawns a Lucky Penny"}, -- Dad's Lost Coin - [456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Midnight Snack - [459] = {"459", "Sinus Infection", "20% chance to shoot a sticky booger#{{Damage}} Boogers deal Isaac's damage once a second and stick for 10 seconds#{{Luck}} Not affected by luck"}, -- Sinus Infection - [462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, -- Eye of Belial - [464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Room clear rewards and champion enemy drops become whatever pickup Isaac needs the most"}, -- Glyph of Balance - [468] = {"468", "Shade", "Follows Isaac's movement on a 0.66 second delay#Deals 75 contact damage per second#{{Friendly}} After it deals 666 damage, it is absorbed by Isaac, increasing his contact damage and spawning friendly Chargers"}, -- Shade - [472] = {"472", "King Baby", "Other familiars follow it and automatically shoot at enemies#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, -- King Baby - [474] = {"474", "Broken Glass Cannon", "Using the item turns it back into Glass Cannon"}, -- Broken Glass Cannon - [476] = {"476", "D1", "Duplicates a random pickup in the room#Duplicated pickups may not be identical to the original"}, -- D1 - [477] = {"477", "Void", "Consumes all pedestal items in the room#Active items: Their effects activate with every future use of Void#↑ Passive items grant two random stat ups"}, -- Void - [487] = {"487", "Potato Peeler", "{{EmptyHeart}} Removes 1 heart container for: #↑ {{Damage}} +0.2 Damage#{{Collectible73}} A Cube of Meat#{{Timer}} Receive for the room:#↑ {{Range}} +1.5 Range#{{Collectible214}} Leave a trail of blood creep"}, -- Potato Peeler - [489] = {"489", "D Infinity", "Can be made to act as any die item (except {{Collectible723}} Spindown Dice) with the drop button ({{ButtonRT}})#Charge time varies based on the last die used and updates with every use"}, -- D Infinity - [491] = {"491", "Acid Baby", "{{Pill}} Spawns a random pill every 7 rooms#{{Poison}} Using a pill poisons all enemies in the room"}, -- Acid Baby - [493] = {"493", "Adrenaline", "↑ {{Damage}} Damage up for every empty heart container#The more empty heart containers, the bigger the bonus for each new one"}, -- Adrenaline - [494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half of Isaac's damage#Sparks can arc to up to 4 other enemies"}, -- Jacob's Ladder - [495] = {"495", "Ghost Pepper", "8% chance to shoot a blue fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 luck#Fires shrink and disappear after 2 seconds"}, -- Ghost Pepper - [496] = {"496", "Euthanasia", "3.33% chance to shoot a needle#{{Luck}} 25% chance at 13 luck#Needles kill normal enemies instantly, bursting them into 10 tears#{{Damage}} Needles deal 3x Isaac's damage against bosses"}, -- Euthanasia - [497] = {"497", "Camo Undies", "{{Confusion}} Entering a room camouflages Isaac and confuses all enemies until a tear is shot#↑ {{Speed}} +0.5 Speed while cloaked#Uncloaking deals damage around Isaac and grants a very brief fire rate and damage up"}, -- Camo Undies - [500] = {"500", "Sack of Sacks", "Spawns a sack every 7-8 rooms"}, -- Sack of Sacks - [501] = {"501", "Greed's Gullet", "{{Heart}} +1 Heart container for every 25 coins Isaac has"}, -- Greed's Gullet - [503] = {"503", "Little Horn", "5% chance to shoot a tear that summons a Big Horn hand#{{Luck}} 20% chance at 15 luck#The hand instantly kills enemies and deals 36 damage to bosses#Isaac deals 7 contact damage per second"}, -- Little Horn - [504] = {"504", "Brown Nugget", "Spawns a fly that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget - [506] = {"506", "Backstabber", "{{BleedingOut}} Hitting an enemy in the back deals double damage and causes bleeding, which makes enemies leave creep and take damage when they move"}, -- Backstabber - [507] = {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can spawn half hearts"}, -- Sharp Straw - [508] = {"508", "Mom's Razor", "{{BleedingOut}} Orbital that causes bleeding, which makes enemies take damage when they move#{{Damage}} Deals 1.5x Isaac's damage per second"}, -- Mom's Razor - [509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 0.33 seconds to nearby enemies#Deals 3.5 damage per tear#Deals 20 contact damage per second"}, -- Bloodshot Eye - [514] = {"514", "Broken Modem", "Causes some enemies and projectiles to briefly pause at random intervals#Paused projectiles disappear#25% chance to double room clear rewards"}, -- Broken Modem - [517] = {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Removes the delay between bomb placements#Bombs don't deal knockback to each other"}, -- Fast Bombs - [522] = {"522", "Telekinesis", "Stops all enemy projectiles that come close to Isaac for 3 seconds and throws them away from him afterwards#Pushes close enemies away during the effect"}, -- Telekinesis - [523] = {"523", "Moving Box", "Stores up to 10 pickups and items from the current room#Using the item again drops everything back on the floor#Allows Isaac to move things between rooms"}, -- Moving Box - [524] = {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#Electricity deals 4.5x Isaac's damage per second"}, -- Technology Zero - [531] = {"531", "Haemolacria", "↑ {{Damage}} +1 Damage#↑ {{Damage}} x1.5 Damage multiplier#↓ {{Tears}} x0.33 Fire rate multiplier#↓ {{Range}} x0.8 Range multiplier#Isaac's tears fly in an arc and burst into smaller tears on impact"}, -- Haemolacria - [543] = {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} x2.5 Fire rate multiplier#↑ {{Damage}} x1.2 Damage multiplier#Homing tears#Chance to block damage"}, -- Hallowed Ground - [549] = {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#↑ {{Tears}} +0.4 Fire rate#Shoots 8 bone tears in all directions"}, -- Brittle Bones - [552] = {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#{{LadderRoom}} Spawns a crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)#{{Warning}} Use the shovel on the mound of dirt in the \"Dark Room\""}, -- Mom's Shovel - [553] = {"553", "Mucormycosis", "25% chance to shoot a sticky spore tear#{{Luck}} Not affected by luck#{{Poison}} Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis - [554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around Isaac"}, -- 2Spooky - [555] = {"555", "Golden Razor", "{{Coin}} +5 coins on pickup#{{Timer}} Pay 5 {{Coin}} coins and receive for the room:#↑ {{Damage}} +1.2 Damage"}, -- Golden Razor - [556] = {"556", "Sulfur", "{{Timer}} {{Collectible118}} Brimstone for the room#Using it multiple times in one room grants increased damage and a larger beam"}, -- Sulfur - [557] = {"557", "Fortune Cookie", "Grants one of the following rewards:#A fortune#{{SoulHeart}} A Soul Heart#{{Rune}} A Rune or Soul Stone#{{Card}} A Tarot card#{{Trinket}} A Trinket"}, -- Fortune Cookie - [558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions#{{Luck}} Not affected by luck"}, -- Eye Sore - [559] = {"559", "120 Volt", "Repeatedly zaps nearby enemies#{{Damage}} Electricity deals up to 3.75x Isaac's damage per second#Sparks can arc to up to 4 other enemies"}, -- 120 Volt - [560] = {"560", "It Hurts", "{{Timer}} When taking damage, receive for the room:#↑ {{Tears}} +1.2 Fire rate on the first hit#↑ {{Tears}} +0.4 Fire rate for each additional hit#Releases a ring of 10 tears around Isaac"}, -- It Hurts - [561] = {"561", "Almond Milk", "↑ {{Tears}} x4 Fire rate multiplier#↓ {{Damage}} x0.3 Damage multiplier#↓ {{Tearsize}} -0.16 Tear size#Tears gain random worm trinket effects and some item effects"}, -- Almond Milk - [562] = {"562", "Rock Bottom", "↑ Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom - [563] = {"563", "Nancy Bombs", "{{Bomb}} +5 Bombs#Isaac's bombs explode with random effects"}, -- Nancy Bombs - [564] = {"564", "A Bar of Soap", "↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.2 Shot speed"}, -- A Bar of Soap - [565] = {"565", "Blood Puppy", "Chases enemies#After killing 15 enemies, it deals more damage, spawns a half Red Heart every 10 kills, but tries to hurt Isaac#After killing 40 enemies, it deals even more damage, spawns full Red Hearts, and can destroy rocks#Dealing enough damage to it returns it to its first phase"}, -- Blood Puppy - [566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#The stage transition nightmare reveals the next floor's boss fight and Treasure Room item"}, -- Dream Catcher - [567] = {"567", "Paschal Candle", "↑ {{Tears}} Clearing a room without taking damage grants +0.4 Fire rate#Caps at +2 Fire rate {{ColorSilver}}(5 rooms){{CR}}"}, -- Paschal Candle - [568] = {"568", "Divine Intervention", "Double-tapping a fire key creates a shield#The shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention - [569] = {"569", "Blood Oath", "{{Warning}} Entering a new floor drains all of Isaac's Red Hearts, but grants speed and damage bonuses for each heart lost#Each half heart lost counts as an individual hit for on-hit effects"}, -- Blood Oath - [570] = {"570", "Playdough Cookie", "Each of Isaac's tears have a different color and status effect"}, -- Playdough Cookie - [571] = {"571", "Orphan Socks", "↑ {{Speed}} +0.3 Speed#{{SoulHeart}} +2 Soul Hearts#Immune to creep and floor spikes"}, -- Orphan Socks - [572] = {"572", "Eye of the Occult", "↑ {{Damage}} +1 Damage#↑ {{Range}} +2 Range#↓ {{Shotspeed}} -0.16 Shot speed#Isaac's tears can be controlled in mid-air"}, -- Eye of the Occult - [573] = {"573", "Immaculate Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x1.2 Damage multiplier#{{HealingRed}} Full health#20% chance to shoot an extra orbiting spectral tear"}, -- Immaculate Heart - [574] = {"574", "Monstrance", "Isaac is surrounded by a damaging aura#The closer enemies are to Isaac, the more damage the aura deals to them"}, -- Monstrance - [575] = {"575", "The Intruder", "{{Slow}} Buries itself in Isaac's head and shoots 4 extra slowing tears that deal 1.5 damage#Taking damage can make the spider exit the head and chase enemies"}, -- The Intruder - [576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poop"}, -- Dirty Mind - [577] = {"577", "Damocles", "Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double items that have a price or come from chests#{{Warning}} After taking any damage, the sword has an extremely low chance to instantly kill Isaac every frame#Invincibility effects can prevent the death"}, -- Damocles - [578] = {"578", "Free Lemonade", "Creates a large pool of yellow creep#The creep deals 24 damage per second"}, -- Free Lemonade - [579] = {"579", "Spirit Sword", "Instead of shooting tears, swing a sword#{{Damage}} The sword deals 3x Isaac's damage +3.5 and swings as fast as the fire button is tapped#{{Chargeable}} Charging does a spin attack + projectile shot#Shoots projectiles with swings at full health"}, -- Spirit Sword - [580] = {"580", "Red Key", "Creates a red room adjacent to a regular room, indicated by a door outline#Red Rooms can be special rooms#{{ErrorRoom}} Entering a room outside the 13x13 floor map teleports Isaac to the I AM ERROR room"}, -- Red Key - [581] = {"581", "Psy Fly", "Chases and deflects enemy projectiles#Deals 15 contact damage per second"}, -- Psy Fly - [582] = {"582", "Wavy Cap", "↑ {{Tears}} +0.75 Fire rate#↓ {{Speed}} -0.03 Speed#Distorts the screen#Takes longer to recharge each use#Leaving or clearing rooms reduces the effects"}, -- Wavy Cap - [583] = {"583", "Rocket in a Jar", "{{Bomb}} +5 Bombs#Placing a bomb while shooting fires a rocket in that direction instead"}, -- Rocket in a Jar - [584] = {"584", "Book of Virtues", "{{AngelChance}} +12.5% Angel Room chance while held#Spawns an orbital wisp familiar that shoots spectral tears but can be destroyed#Can be combined with a second active item to create special wisps#{{AngelRoom}} Turns the first Devil Room into an Angel Room#{{AngelRoom}} Allows Angel Rooms to spawn after taking a Devil deal"}, -- Book of Virtues - [585] = {"585", "Alabaster Box", "Must be charged by picking up Soul Hearts, then spawns:#{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box - [586] = {"586", "The Stairway", "Spawns a ladder in the first room of every floor that leads to a unique {{AngelRoom}} Angel Room shop with items and pickups"}, -- The Stairway - [587] = {"587", "", ""}, - [588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#{{Timer}} When the floor boss is defeated, receive for the floor:#↑ {{Damage}} +3 Damage#↑ {{Luck}} +1 Luck#{{Card20}} The Sun effect#{{Battery}} Fully recharges the active item#{{CurseBlind}} Removes any curses"}, -- Sol - [589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#{{Timer}} Secret Rooms contain a beam of light that grant for the floor:#↑ {{Tears}} +0.5 Fire rate#↑ {{Tears}} Additional +0.5 Fire rate from the first beam per floor#{{HalfSoulHeart}} Half a Soul Heart"}, -- Luna - [590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed#Most doors stay permanently open"}, -- Mercurius - [591] = {"591", "Venus", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{Charm}} Charms nearby enemies"}, -- Venus - [592] = {"592", "Terra", "↑ {{Damage}} +1 Damage#Replaces Isaac's tears with rocks#Rocks deal variable damage, can destroy obstacles and have increased knockback"}, -- Terra - [593] = {"593", "Mars", "Double-tapping a movement key makes Isaac dash#{{Damage}} During a dash, Isaac is invincible and deals 4x his damage +8#{{Timer}} 3 seconds cooldown"}, -- Mars - [594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals half a heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity"}, -- Jupiter - [595] = {"595", "Saturnus", "Entering a room causes 7 tears to orbit Isaac#Those tears last for 13 seconds and deal 1.5x Isaac's damage +5#Enemy projectiles have a chance to orbit Isaac"}, -- Saturnus - [596] = {"596", "Uranus", "{{Freezing}} Isaac shoots petrifying tears that freeze enemies on death#Touching a frozen enemy makes it slide away and explode into 10 ice shards"}, -- Uranus - [597] = {"597", "Neptunus", "{{Tears}} Not shooting builds up a tear bonus over 3 seconds#The tear bonus decreases as Isaac shoots"}, -- Neptunus - [598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Tears#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto - [599] = {"599", "Voodoo Head", "{{CursedRoom}} Spawns an additional Curse Room each floor#Improves Curse Room layouts and rewards#{{Coin}} Spawns a coin in every Curse Room"}, -- Voodoo Head - [600] = {"600", "Eye Drops", "↑ {{Tears}} x1.4 Fire rate multiplier for the left eye"}, -- Eye Drops - [601] = {"601", "Act of Contrition", "↑ {{Tears}} +0.7 Tears#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even after taking a devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition - [602] = {"602", "Member Card", "{{Shop}} Opens a trapdoor in every Shop#The trapdoor leads to an underground shop that sells trinkets, runes, cards, special hearts and items from any pool"}, -- Member Card - [603] = {"603", "Battery Pack", "{{Battery}} Spawns 2-4 batteries#{{Battery}} Fully recharges the active item"}, -- Battery Pack - [604] = {"604", "Mom's Bracelet", "Allows Isaac to pick up and throw rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet - [605] = {"605", "The Scooper", "↑ {{Damage}} x1.35 Damage multiplier for the right eye#{{Timer}} Summons a Peeper familiar for the room, which leaves a trail of red creep and deals 36 contact damage per second"}, -- The Scooper - [606] = {"606", "Ocular Rift", "5% chance to shoot tears that create rifts where they land#{{Luck}} 20% chance at 15 luck#Rifts do 3x Isaac's damage per second and pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift - [607] = {"607", "Boiled Baby", "Shoots chaotic bursts of tears in all directions#Deals 3.5 or 5.25 damage per tear"}, -- Boiled Baby - [608] = {"608", "Freezer Baby", "{{Petrify}} Shoots petrifying tears that deal 3.5 damage#{{Freezing}} Freezes enemies upon killing them"}, -- Freezer Baby - [609] = {"609", "Eternal D6", "Rerolls all pedestal items in the room#Has a 25% chance to delete items instead of rerolling them"}, -- Eternal D6 - [610] = {"610", "Bird Cage", "Leaps on the enemy that deals the first damage to Isaac in a room#Deals 45 damage and releases a rock wave#Chases enemies afterwards for 6.5 contact damage per second"}, -- Bird Cage - [611] = {"611", "Larynx", "Isaac screams, damages and knocks back nearby enemies#The scream gets stronger the more charges the item has"}, -- Larynx - [612] = {"612", "Lost Soul", "Dies in one hit and respawns at the start of the next floor#If it is brought alive to the next floor, it can spawn:#{{SoulHeart}} 3 Soul Hearts#{{EternalHeart}} 2 Eternal Hearts#{{TreasureRoom}} A Treasure Room item#{{AngelRoom}} An Angel Room item"}, -- Lost Soul - [613] = {"613", "", ""}, - [614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 4 hearts#{{HalfHeart}} If Isaac has no bombs, one can be placed at the cost of half a heart#Isaac's bombs leave red creep"}, -- Blood Bombs - [615] = {"615", "Lil Dumpy", "Deflects an enemy or projectile right before Isaac would take damage from it#Chance to deflect projectiles near it#Needs to be touched after deflecting to be reactivated"}, -- Lil Dumpy - [616] = {"616", "Bird's Eye", "8% chance to shoot a red fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 luck#Fires disappear after blocking 4 shots, dealing damage 4 times or after 10 seconds"}, -- Bird's Eye - [617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot magnetizing tears#{{Luck}} 100% chance at 5 luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone - [618] = {"618", "Rotten Tomato", "{{Bait}} 17% chance to shoot tears that mark enemies#{{Luck}} 100% chance at 5 luck#Marked enemies are targeted by other enemies"}, -- Rotten Tomato - [619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright - [620] = {"620", "", ""}, - [621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage#{{HealingRed}} Full health#The damage up wears off over 3 minutes#Killing enemies while the effect is active extends it"}, -- Red Stew - [622] = {"622", "Genesis", "Removes all of Isaac's items and pickups#Teleports Isaac to a bedroom with pickups and chests#For every item removed, Isaac can choose between 3 items from the same pool#Leaving the bedroom takes Isaac to the next floor"}, -- Genesis - [623] = {"623", "Sharp Key", "{{Key}} +5 Keys#Throws one of Isaac's keys in the direction he shoots#Thrown keys deal damage, destroy obstacles, and open doors#Enemies killed with keys can spawn the contents of a chest, including items"}, -- Sharp Key - [624] = {"624", "Booster Pack", "{{Card}} Spawns 5 random cards"}, -- Booster Pack - [625] = {"625", "Mega Mush", "Gigantifies Isaac and grants:#↑ {{Damage}} x4 Damage multiplier#↑ {{Range}} +2 Range#↓ {{Tears}} -1.9 Tears#Invincibility#Ability to crush enemies and obstacles#{{Timer}} Lasts for 30 seconds and persists between rooms and floors"}, -- Mega Mush - [626] = {"626", "Knife Piece 1", "Turns into a throwable knife that deals 25 damage when combined with {{Collectible627}} Knife Piece 2#The knife can open a door made of flesh"}, -- Knife Piece 1 - [627] = {"627", "Knife Piece 2", "Turns into a throwable knife that deals 25 damage when combined with {{Collectible626}} Knife Piece 1#The knife can open a door made of flesh"}, -- Knife Piece 2 - [628] = {"628", "Death Certificate", "Teleports Isaac to a floor that contains every item in the game#Choosing an item from this floor teleports Isaac back to the room he came from"}, -- Death Certificate - [629] = {"629", "Bot Fly", "Shoots shielded tears to destroy enemy projectiles#Deals 3 contact damage per second"}, -- Bot Fly - [630] = {"630", "", ""}, - [631] = {"631", "Meat Cleaver", "Splits all enemies in the room into 2 smaller versions with 40% health#Enemies that naturally split (like Envy) take enough damage to split instead#Deals 25 damage to enemies that can't be split"}, -- Meat Cleaver - [632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} burn, {{Confusion}} confusion, {{Fear}} fear, and {{Poison}} poison effects"}, -- Evil Charm - [633] = {"633", "Dogma", "↑ {{Speed}} +0.1 Speed#↑ {{Damage}} +2 Damage#Flight and one-time {{HolyMantleSmall}} Holy Mantle shield#{{Heart}} Heals Isaac with Red and Soul Hearts if he has less than 6 hearts"}, -- Dogma - [634] = {"634", "Purgatory", "Red cracks spawn on the ground in hostile rooms#Walking over the cracks summons homing exploding ghosts"}, -- Purgatory - [635] = {"635", "Stitches", "Spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and becomes briefly invincible#Teleporting onto things can damage or destroy them"}, -- Stitches - [636] = {"636", "R Key", "Restarts the entire run#All items, trinkets, stats and pickups collected are kept#The timer does not reset"}, -- R Key - [637] = {"637", "Knockout Drops", "{{Confusion}} 10% chance to shoot a fist that inflicts confusion and extreme knockback#{{Luck}} 100% chance at 9 luck#Enemies take damage when they get knocked into a wall/obstacle"}, -- Knockout Drops - [638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the erased enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser - [639] = {"639", "Yuck Heart", "{{RottenHeart}} +1 Rotten Heart"}, -- Yuck Heart - [640] = {"640", "Urn of Souls", "Spews a stream of flames#Killing an enemy adds a charge to the urn"}, -- Urn of Souls - [641] = {"641", "Akeldama", "Creates a chain of tears behind Isaac in hostile rooms#The tears deal 3.5 damage"}, -- Akeldama - [642] = {"642", "Magic Skin", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 heart container or 1 Bone Heart or 2 Soul Hearts into a Broken Heart#{{Warning}} Replaces future items if Isaac isn't holding it {{ColorSilver}}(33% after 1 use, 50% after 2, 100% after 3)#Lower chance if Magic Skin is on a pedestal on the current floor"}, -- Magic Skin - [643] = {"643", "Revelation", "{{SoulHeart}} +2 Soul Hearts#Flight#{{Chargeable}} Chargeable high damage holy beam#Does not replace Isaac's tears"}, -- Revelation - [644] = {"644", "Consolation Prize", "↑ Increases Isaac's lowest stat out of Speed, Fire rate, Damage, and Range#Spawns either 3 {{Coin}} coins, 1 {{Bomb}} bomb, or 1 {{Key}} key depending on what Isaac has the least of"}, -- Consolation Prize - [645] = {"645", "Tinytoma", "Large orbital that blocks shots#Deals 3.5 contact damage per second#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after fully disappearing"}, -- Tinytoma - [646] = {"646", "Brimstone Bombs", "{{Bomb}} +5 Bombs#{{Collectible118}} Isaac's bombs release a 4-way blood beam#The beams don't hurt Isaac"}, -- Brimstone Bombs - [647] = {"647", "4.5 Volt", "Clearing rooms no longer charges active items#Dealing damage to enemies slowly fills up the charge bar#Damage needed per charge increases each floor"}, -- 4.5 Volt - [648] = {"648", "", ""}, - [649] = {"649", "Fruity Plum", "Propels herself diagonally around the room, firing tears in her path that deal 3 damage#Deals 6 contact damage per second"}, -- Fruity Plum - [650] = {"650", "Plum Flute", "{{Timer}} Summons a friendly Baby Plum in the room for 10 seconds"}, -- Plum Flute - [651] = {"651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#Moves faster if you're ahead of it, and slower if you're behind it#Standing in its aura grants:#↑ {{Tears}} x2.5 Tears multiplier#↑ {{Damage}} x1.8 Damage multiplier#Homing tears#50% chance to ignore damage"}, -- Star of Bethlehem - [652] = {"652", "Cube Baby", "Can be kicked around by walking into it#{{Slow}} Slows and deals up to 17.5 contact damage depending on speed#{{Freezing}} Freezes enemies it kills"}, -- Cube Baby - [653] = {"653", "Vade Retro", "Holding the item causes non-ghost enemies to spawn small red ghosts on death#Using the item causes the ghosts to explode#Using the item also kills any ghost enemies (including bosses) that have less than 50% HP left"}, -- Vade Retro - [654] = {"654", "False PHD", "{{BlackHeart}} +1 Black Heart#{{Pill}} Identifies all pills#Converts all good pills into bad pills#↑ {{Damage}} Eating a stat down pill grants +0.6 damage#{{BlackHeart}} Eating other bad pills spawns a Black Heart"}, -- False PHD - [655] = {"655", "Spin to Win", "Passively grants an orbital that blocks enemy shots and deals 10.5 contact damage per second#Using the item grants:#↑ {{Speed}} +0.5 Speed#Increases speed and damage of orbitals"}, -- Spin to Win - [656] = {"656", "Damocles", "Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double items that have a price or come from chests#{{Warning}} After taking any damage, the sword has an extremely low chance to instantly kill Isaac every frame#Invincibility effects can prevent the death"}, -- Damocles (hidden passive version) - [657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis - [658] = {"658", "Giant Cell", "Taking damage spawns a Minisaac#Minisaacs chase and shoot at nearby enemies"}, -- Giant Cell - [659] = {"659", "Tropicamide", "↑ {{Range}} +2.5 Range#↑ {{Tearsize}} +0.22 Tear size"}, -- Tropicamide - [660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading - [661] = {"661", "Quints", "Killing an enemy spawns a stationary familiar in its place#Caps at 5 familiars"}, -- Quints - [662] = {"662", "", ""}, - [663] = {"663", "Tooth and Nail", "1 second of invincibility every 6 seconds#Isaac flashes right before the effect triggers"}, -- Tooth and Nail - [664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health#{{HealingRed}} Full health#Item pedestals cycle between their item and a food item#Picking up a food item grants:#{{HealingRed}} Heal 2 hearts#↑ {{Damage}} Temporary +3.6 damage#↑ 2 permanent stat ups (depending on the food)#↓ {{Speed}} -0.03 speed"}, -- Binge Eater - [665] = {"665", "Guppy's Eye", "Reveals the contents of {{Chest}} chests, {{GrabBag}} sacks, shopkeepers, and fireplaces before they're opened or destroyed"}, -- Guppy's Eye - [666] = {"666", "", ""}, - [667] = {"667", "Strawman", "{{Bomb}} +1 Bomb#{{Player14}} Spawns Keeper as a second character#When he dies, spawns blue spiders and permanently removes Strawman and any item that he has picked up from the inventory#{{DevilRoom}} Devil Room items cost coins while Strawman is alive#{{Warning}} Strawman can pick up story items"}, -- Strawman - [668] = {"668", "Dad's Note", "Begins the Ascent#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Keys"}, -- Dad's Note - [669] = {"669", "Sausage", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.2 Speed#↑ {{Tears}} +0.5 Tears#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.16 Shot speed#↑ {{Luck}} +1 Luck#{{HealingRed}} Full health#↑ {{AngelDevilChance}} +6.9% Devil/Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage - [670] = {"670", "Options?", "Allows Isaac to choose from two different room clear rewards"}, -- Options? - [671] = {"671", "Candy Heart", "↑ Healing with {{Heart}} Red Hearts grants random permanent stat ups#{{Heart}} Spawns a Red Heart"}, -- Candy Heart - [672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items cost coins#{{Shop}} Shop items cost hearts#Consumables in Shops are surrounded by spikes"}, -- A Pound of Flesh - [673] = {"673", "Redemption", "{{DevilRoom}} Entering a new floor after visiting a Devil Room and not taking any item/pickup grants:#↑ {{Damage}} +1 Damage#{{SoulHeart}} +1 Soul Heart"}, -- Redemption - [674] = {"674", "Spirit Shackles", "Taking fatal damage transforms Isaac into a ghost chained to his dead body and allows him to continue to fight with half a heart#If the ghost survives, Isaac revives after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles - [675] = {"675", "Cracked Orb", "Taking damage:#Unlocks all locked doors in the room#Reveals a random room on the map#Destroys all tinted and crawlspace rocks"}, -- Cracked Orb - [676] = {"676", "Empty Heart", "{{EmptyHeart}} +1 Empty heart container when at 1 Red Heart or less at the start of a new floor"}, -- Empty Heart - [677] = {"677", "Astral Projection", "{{Timer}} Taking damage in an uncleared room grants for the fight:#Spectral tears#Flight#Negates the next damage taken#Stops time for 2 seconds#Greatly increases speed and fire rate for 2 seconds"}, -- Astral Projection - [678] = {"678", "C Section", "{{Chargeable}} Replaces Isaac's tears with a charge attack that shoots homing, spectral fetus tears#{{Damage}} Fetus tears deal about 2.8x Isaac's damage per second"}, -- C Section - [679] = {"679", "Lil Abaddon", "{{Collectible399}} Familiar that charges and unleashes a Maw of the Void circle#It deals 52.5 damage over 1 second"}, -- Lil Abaddon - [680] = {"680", "Montezuma's Revenge", "{{Chargeable}} Firing charges up a short-ranged high damage backwards beam#Does not replace Isaac's tears"}, -- Montezuma's Revenge - [681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming four pickups spawns a portal to an unexplored room"}, -- Lil Portal - [682] = {"682", "Worm Friend", "Sometimes bursts out of the ground and grabs an enemy#Grabbed enemies take 8 damage per second, are slowed and cannot move"}, -- Worm Friend - [683] = {"683", "Bone Spurs", "Enemies spawn bone shards on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs - [684] = {"684", "Hungry Soul", "Killing an enemy has a chance to spawn a ghost#Ghosts chase enemies, deal contact damage and explode after 5 seconds#Isaac doesn't take damage from the explosion"}, -- Hungry Soul - [685] = {"685", "Jar of Wisps", "Spawns a random wisp#Spawns one additional wisp with each use, up to 12"}, -- Jar of Wisps - [686] = {"686", "Soul Locket", "↑ Picking up {{SoulHeart}} Soul Hearts grants random permanent stat ups#{{SoulHeart}} Spawns a Soul Heart"}, -- Soul Locket - [687] = {"687", "Friend Finder", "{{Friendly}} Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder - [688] = {"688", "Inner Child", "+1 Life#Upon death:#Respawns Isaac in the same room with half a heart#↑ {{Speed}} +0.2 Speed#↑ Massive size down"}, -- Inner Child - [689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown - [690] = {"690", "Belly Jelly", "Enemies bounce off of Isaac#50% chance to negate contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly - [691] = {"691", "Sacred Orb", "Prevents Quality {{Quality0}}/{{Quality1}} items from spawning#Quality {{Quality2}} items have a 33% chance to be rerolled"}, -- Sacred Orb - [692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}} Devil Room#Taking damage on the spikes grants:#35%: Nothing#33%: ↑ {{Damage}} +0.5 Damage#15%: 6 {{Coin}} pennies#10%: 2 {{BlackHeart}} Black Hearts#5%: {{DevilRoom}} Random Devil item#2%: Leviathan transformation"}, -- Sanguine Bond - [693] = {"693", "The Swarm", "Grants 8 orbital flies#Clearing a room spawns a new fly#Flies turn into blue flies after blocking a shot"}, -- The Swarm - [694] = {"694", "Heartbreak", "↑ {{Damage}} +0.25 Damage for each Broken Heart#{{BrokenHeart}} +3 Broken Hearts#{{BrokenHeart}} Every fatal hit grants +2 Broken Hearts#Isaac dies at 12 Broken Hearts"}, -- Heartbreak - [695] = {"695", "Bloody Gust", "When taking damage, receive for the floor:#↑ {{Speed}} Speed up#↑ {{Tears}} Fire rate up#Caps at +1.02 speed and +3 fire rate"}, -- Bloody Gust - [696] = {"696", "Salvation", "Isaac is surrounded by a halo#Enemies that stand in the halo for too long are hit by a cross-shaped beam of light#Taking damage increases the size of the halo for the floor"}, -- Salvation - [697] = {"697", "Vanishing Twin", "Entering a boss room spawns a clone of the boss#Defeating the clone spawns an extra item#The clone is slower and has 75% health"}, -- Vanishing Twin - [698] = {"698", "Twisted Pair", "Two familiars that shoot tears with the same stats and effects as Isaac#{{Damage}} They deal 37.5% of Isaac's damage"}, -- Twisted Pair - [699] = {"699", "Azazel's Rage", "{{Collectible118}} Clearing 4 rooms fires a large Brimstone beam upon entering the next room"}, -- Azazel's Rage - [700] = {"700", "Echo Chamber", "Using a {{Rune}} rune, {{Card}} card or {{Pill}} pill also uses a copy of the last 3 runes/cards/pills used after picking up Echo Chamber"}, -- Echo Chamber - [701] = {"701", "Isaac's Tomb", "Spawns an {{DirtyChest}} Old Chest at the start of every floor#Old Chests require a key to unlock and can contain {{SoulHeart}} Soul Hearts, {{Trinket}} trinkets or Mom, Dad and Angel items"}, -- Isaac's Tomb - [702] = {"702", "Vengeful Spirit", "Taking damage spawns an orbital wisp#Wisps shoot tears, do not block shots and disappear on the next floor#Caps at 6 wisps"}, -- Vengeful Spirit - [703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr.#Esau Jr. has {{BlackHeart}} 3 Black Hearts, {{Damage}} +2 Damage, flight, and random items equal to the number of items the player has the first time this item is used#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. - [704] = {"704", "Berserk!", "{{Battery}} Charges with damage dealt#{{Timer}} Receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee that reflects shots#{{Timer}} Each kill increases the duration by 1 second and grants brief invincibility"}, -- Berserk! - [705] = {"705", "Dark Arts", "{{Timer}} Receive for 1 second (or until shooting):↑ {{Speed}} +1 Speed#Isaac can pass through enemies/projectiles and paralyzes them#When the effect ends, damages paralyzed enemies, removes paralyzed projectiles and creates a blast at Isaac's location#The attacks and blast are more powerful the more enemies/projectiles have been hit"}, -- Dark Arts - [706] = {"706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Locusts deal Isaac's damage 2-3 times an attack#Some items spawn a special locust when consumed"}, -- Abyss - [707] = {"707", "Supper", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Supper - [708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage#All of Isaac's tears are shot from the right eye"}, -- Stapler - [709] = {"709", "Suplex!", "Isaac dashes in the direction he moves#Dashing into an enemy or boss picks it up and slams it into the ground#Slam deals damage and spawns rock waves based on Isaac's size#You're invincible during the dash and slam"}, -- Suplex! - [710] = {"710", "Bag of Crafting", "Collects up to 8 pickups which cannot be dropped#Using the item with 8 pickups in the bag crafts an item#Item quality is based on the quality of the pickups"}, -- Bag of Crafting - [711] = {"711", "Flip", "Entering a room with item pedestals displays a ghostly second item on the pedestals#Using the item flips the real and ghostly item#Using Flip after taking the first item allows Isaac to pick up the other item#{{Warning}} Ghostly items alone on pedestals disappear after leaving the room"}, -- Flip - [712] = {"712", "Lemegeton", "Spawns an orbital that grants a random item's effect#The items have a 25% chance to be from the current room's item pool and 75% chance to be from the Treasure, Boss or Shop pools"}, -- Lemegeton - [713] = {"713", "Sumptorium", "Removes half a heart and creates a clot#Clots copy Isaac's tears#Each type of heart generates a clot with different HP, damage and tear effect"}, -- Sumptorium - [714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance#The Soul is invincible while the Forgotten is returning"}, -- Recall - [715] = {"715", "Hold", "Using the item when empty stores the next poop inside#Using the item with a poop inside uses that poop"}, -- Hold - [716] = {"716", "Keeper's Sack", "Spawns 3 {{Coin}} coins and 1 {{Key}} key#{{Shop}} Spending 3 coins grants either:#↑ {{Speed}} +0.03 Speed#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.25 Range"}, -- Keeper's Sack - [717] = {"717", "Keeper's Kin", "Rocks and other obstacles spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders in hostile rooms"}, -- Keeper's Kin - [718] = {"718", "", ""}, - [719] = {"719", "Keeper's Box", "{{Shop}} Spawns a random Shop item/pickup to be purchased"}, -- Keeper's Box - [720] = {"720", "Everything Jar", "Spawns pickups based on the number of charges#Charge Rewards:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}#{{Blank}} Triggers a powerful random effect at 12 charges"}, -- Everything Jar - [721] = {"721", "TMTRAINER", "Causes all future items to be glitched#Glitched items have completely random effects"}, -- TMTRAINER - [722] = {"722", "Anima Sola", "{{Chained}} Chains down the nearest enemy for 5 seconds#Chained enemies cannot move or attack"}, -- Anima Sola - [723] = {"723", "Spindown Dice", "Rerolls all items in the room by decreasing their internal ID by one"}, -- Spindown Dice - [724] = {"724", "Hypercoagulation", "{{Heart}} Taking damage drops a half or full Red Heart depending on how much Isaac lost#The hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation - [725] = {"725", "IBS", "Dealing enough damage causes Isaac to flash red#Releasing the fire button while Isaac is flashing either:#Throws a random poop#Creates buffing creep#{{Poison}} Farts a poison cloud#Spawns 5 live bombs"}, -- IBS - [726] = {"726", "Hemoptysis", "Double-tapping a fire button makes Isaac sneeze blood#The sneeze deals 1.5x Isaac's damage#1 second cooldown#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams"}, -- Hemoptysis - [727] = {"727", "Ghost Bombs", "{{Bomb}} +5 Bombs#Isaac's bombs spawn ghosts that chase enemies#Ghosts deal 2x Isaac's damage per second and explode after 10 seconds"}, -- Ghost Bombs - [728] = {"728", "Gello", "A demon familiar bursts out of Isaac for the room#The demon shoots towards the nearest enemy, mimicing Isaac's tears, stats and effects#{{Damage}} Its tears deal 75% of Isaac's damage"}, -- Gello - [729] = {"729", "Decap Attack", "Throws Isaac's head in a direction#The head deals contact damage and shoots tears from where it lands#Using the item again or stepping on the head reattaches it"}, -- Decap Attack - [730] = {"730", "Glass Eye", "↑ {{Damage}} +0.75 Damage#↑ {{Luck}} +1 Luck"}, -- Glass Eye - [731] = {"731", "Stye", "↑ {{Damage}} x1.28 Damage multiplier for the right eye#↑ {{Range}} +6.5 Range for the right eye#↓ {{Shotspeed}} -0.3 Shot speed for the right eye"}, -- Stye - [732] = {"732", "Mom's Ring", "↑ {{Damage}} +1 Damage#{{Rune}} Spawns a random rune or soul stone"}, -- Mom's Ring -} -EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles) - ----------- Modifiers ---------- - --- Buffs caused by Binge Eater --- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon in front of each buff-bulletpoint -EID.descriptions[languageCode].bingeEaterBuffs = { - [22] = "↑ {{Tears}} +0.5 Tears#↑ {{Range}} +2.5 Range#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Lunch - [23] = "↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Dinner - [24] = "↑ {{Damage}} +1 Damage#↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Dessert - [25] = "↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Breakfast - [26] = "↑ {{Damage}} +1 Damage#↑ {{Range}} +2.5 Range#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Rotten Meat - [346] = "↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Luck}} +1 Luck#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- A Snack - [456] = "↑ {{Damage}} +1 Damage#↑ {{Luck}} +1 Luck#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Midnight Snack - [707] = "↑ {{Tears}} +0.5 Tears#↑ {{Luck}} +1 Luck#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Supper -} - --- Buffs caused by Book of Belial with Judas' Birthright --- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon in front of each buff-bulletpoint -EID.descriptions[languageCode].bookOfBelialBuffs = { - [40] = "Also invokes the effect of {{Collectible35}} Necronomicon", -- Kamikaze! - [126] = "Also invokes the effect of {{Collectible35}} Necronomicon", -- Razor Blade - [127] = "↑ {{Damage}} +2 Damage for the next floor", -- Forget me Now - [133] = "↑ {{Damage}} +0.5 Damage", -- Guppy's Paw - [135] = "Temporary ↑ {{Damage}} +0.66 damage for each use", -- IV Bag - [147] = "The axe has increased durability and knockback, can be used faster, sets enemies on {{Burning}} fire and drops more pickups when destroying poop and obstacles", -- Notched Axe - [186] = "Also invokes the effect of {{Collectible126}} Razor Blade", -- Blood Rights - [282] = "Leaves a trail of fire that deals contact damage and sets enemies on {{Burning}} fire", -- How to Jump - [290] = "Using the item consumes a heart, grants a {{Damage}} damage up and leaves red creep on the ground", -- The Jar - [295] = "Has a chance to invoke the effect of {{Collectible555}} Golden Razor", -- Magic Fingers - [297] = "Permanently grants a demonic familiar along with the regular rewards", -- Pandora's Box - [323] = "Shoots 10 tears instead and they are piercing + spectral with a damage boost", -- Isaac's Tears - [326] = "Instead of spawning light, you have a fiery aura while invincible#Temporary {{Damage}} damage up and invokes the effect of {{Collectible35}} Necronomicon on a perfect block", -- Breath of Life - [352] = "Activates {{Collectible34}} The Book of Belial when broken#Damage up persists until the cannon is fixed", -- Glass Cannon - [475] = "Respawns Judas as Dark Judas if he has an extra life", -- Plan C - [482] = "Replaces the most recently acquired item with {{Collectible51}} Pentagram instead of removing it", -- Clicker - [487] = "Additional ↑ {{Damage}} +0.5 damage", -- Potato Peeler - [536] = "For each familiar sacrificed:#↑ {{Damage}} +10.8 damage that slowly fades away", -- Sacrificial Altar - [555] = "Damages all enemies in the room#Enemies killed by this may drop 1-2 pennies", -- Golden Razor - [577] = "Permanent ↑ {{Damage}} damage up", -- Damocles - [582] = "Permanent ↑ {{Damage}} damage up based on the highest number of times the effects of the item has been stacked", -- Wavy Cap - [585] = "Changes the payout to 2 Black Hearts and 1 Devil Deal item#Becomes 3 hearts and 2 items if a Devil Deal has been taken", -- Alabaster Box - [622] = "Grants a free {{Collectible51}} Pentagram", -- Genesis - [623] = "Also invokes the effect of {{Collectible126}} Razor Blade", -- Sharp Key - [635] = "Creates a {{Collectible705}} Dark Arts line between Judas and Stitches", -- Stitches - [640] = "Launches a {{Collectible118}} Brimstone beam instead", -- Urn of Souls - [642] = "↑ {{Damage}} x1.4 Damage multiplier#↑ {{Damage}} +1 Damage", -- Magic Skin - [653] = "Ghosts home in on enemies", -- Vade Retro - [685] = "Spawns {{Collectible292}} Satanic Bible wisps#{{DevilChance}} +10% Devil Room chance per wisp", -- Jar of Wisps - [705] = "Temporary ↑ {{Damage}} damage up for every enemy/projectile hit", -- Dark Arts - [710] = "Picking up {{Heart}} Red Hearts has a chance to replace them with a {{BlackHeart}} Black Heart", -- Bag of Crafting - [729] = "While the head is detached:#↑ {{Tears}} x3 Fire rate multiplier#↑ {{Damage}} +2 Damage", -- Decap Attack -} - --- Book of Virtues wisp types -EID.descriptions[languageCode].BookOfVirtuesWispTexts = { - -- values inside {} brackets will be replaced with text parts below - -- Wisp texts are affected by the PluralizeFunction (ab+ file) - -- The placeholder therefore can be used in all parts that make up the wisp descriptions - StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text - Shotspeed = "{1}% Shot speed", -- {1} will be replaced with the shot speed changes in % - Damage = "{1}% Damage", -- {1} will be replaced with the damage changes in % - Chance = " ({1}% Chance)", -- {1} will be replaced with the chance - SingleRoom = "Single room wisp", - NoWisps = "No Wisps", -} - --- Old table that now is used to store additional information and effects for Book of Virtues Wisps -EID.descriptions[languageCode].bookOfVirtuesWisps = { - [35] = "{{Collectible35}} Necronomicon effect when destroyed", -- The Necronomicon - [37] = "Drop scatter homing bombs when destroyed", -- Mr. Boom - [38] = "Inaccurate tears", -- Tammy's Head - [40] = "Explodes when destroyed", -- Kamikaze! - [47] = "Shoot 3 explosive tears towards the crosshair on use", -- Doctor's Remote - [49] = "Fires a beam on use", -- Shoop da Whoop! - [56] = "Wisp drips yellow creep", -- Lemon Mishap - [58] = "Immune to projectiles#Immune to damage during {{Collectible58}} effect", -- Book of Shadows - [65] = "Drop a Troll Bomb when destroyed", -- Anarchist Cookbook - [66] = "#{{Slow}} Slows enemies for 3 seconds when destroyed", -- The Hourglass - [77] = "Extra contact damage", -- My Little Unicorn - [78] = "Spawns a Locust for the room when destroyed", -- Book of Revelations - [85] = "Drop a {{Card}} card when destroyed", -- Deck of Cards - [97] = "Spawns 1 of 8 wisps:#{{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#{{Warning}} Explosive effects are likely", -- The Book of Sin - [102] = "Spawns 1 of 6 wisps:#normal tears that spawns an enemy spider when destroyed or chance for poison, petrify, confusion, burn, Troll Bomb tears#All 6 spawn a {{Pill}} pill when destroyed", -- Mom's Bottle of Pills - [105] = "+1 Wisp per item rerolled", -- The D6 - [111] = "{{Poison}} Poison fart when destroyed", -- The Bean - [123] = "Random tears", -- Monster Manual - [124] = "Spawns the wisp of what item it mimics", -- Dead Sea Scrolls - [130] = "Wisps charge in the direction Isaac shoots", -- A Pony - [137] = "+1 Wisp per bomb detonated#Wisp's tears can also be remote detonated", -- Remote Detonator - [145] = "Wisps are spawned instead of flies#Spawns a blue fly when destroyed", -- Guppy's Head - [147] = "Chance to spawn dip wisps from poop and 1 of 5 mineral wisps from rocks:#{{Collectible132}} Coal, {{Collectible201}} Iron, {{Collectible202}} Gold, {{Collectible68}} Redstone, {{Collectible415}} Diamond", -- Notched Axe - [160] = "Summon a beam of light on contact", -- Crack the Sky - [166] = "Destroys all pickups in the room, with a chance to spawn a random wisp for each", -- D20 - [175] = "Wisps open locked chests/doors on touch, including the Mega Satan, Ascent, and Corpse doors#Wisps donate themselves to {{KeyBeggar}} Key Masters", -- Dad's Key - [177] = "Spawns a wisp based on the reward won", -- Portable Slot - [263] = "Drops a {{Rune}} rune when destroyed", -- Clear Rune - [283] = "Rerolls all wisps and spawns 1 random wisp#Doesn't reroll Book of Virtues", -- D100 - [284] = "Removes all wisps and spawns a random wisp for every 2 items owned#Doesn't reroll Book of Virtues", -- D4 - [285] = "10% chance for D10 effect tears", -- D10 - [286] = "Spawns a {{Card}} card when destroyed", -- Blank Card - [287] = "{{Collectible675}} Cracked Orb effect when destroyed", -- Book of Secrets - [288] = "Wisps are spawned instead of spiders#Spawns a blue spider when destroyed", -- Box of Spiders - [290] = "Creates a wisp per heart instead of dropping them as pickups#Chance to spawn a {{HalfHeart}} half Red Heart when destroyed", -- The Jar - [291] = "Spawns an extra wisp per flushed enemy", -- Flush! - [292] = "+10% {{AngelDevilChance}} Devil/Angel Room chance per Satanic Bible wisp", -- Satanic Bible - [293] = "Fires a 4-way {{Collectible118}} Brimstone beam when destroyed", -- Head of Krampus - [294] = "Butter Bean effect when destroyed", -- Butter Bean - [295] = "Chance to drop a {{Coin}} coin when destroyed", -- Magic Fingers - [296] = "Can be healed with {{Heart}} Red Hearts", -- Converter - [297] = "Spawns 0-8 wisps depending on the floor", -- Pandora's Box - [298] = "Immune to contact damage#Doesn't deal contact damage unless Unicorn Stump or a similar effect is active", -- Unicorn Stump - [323] = "3 Second lifetime", -- Isaac's Tears - [324] = "{{Collectible570}} Playdough Cookie tears", -- Undefined - [325] = "Arcing cluster tears", -- Scissors - [326] = "Spawns 4 wisps on a perfect block", -- Breath of Life - [347] = "{{Collectible245}} 20/20 tears#Duplicate all other wisps", -- Diplopia - [348] = "Spawns a {{Pill}} pill when destroyed", -- Placebo - [349] = "50% chance to drop a {{Coin}} coin when destroyed", -- Wooden Nickel - [351] = "Send a rock wave out on use#{{Petrify}} Petrify + {{Poison}} poison fart when destroyed", -- Mega Bean - [352] = "All Glass Cannon wisps are destroyed when one is destroyed", -- Glass Cannon - [357] = "Duplicate all wisps for the room", -- Box of Friends - [382] = "Friendly enemies spawn 1 of 4 wisps on death, depending on their attacks, with normal, homing, explosive, or Brimstone tears", -- Friendly Ball - [383] = "Wisp's tears can be detonated, turning into 6 of Isaac's tears#Burst into Isaac's tears when destroyed", -- Tear Detonator - [386] = "5% chance for tears to reroll rocks, urns, skulls or mushrooms", -- D12 - [396] = "Each portal has 1 wisp", -- Ventricle Razor - [406] = "Random damage and fire rate", -- D8 - [421] = "{{Charm}} Charm fart when destroyed", -- Kidney Bean - [422] = "Respawns all wisps that got destroyed in the previous room", -- Glowing Hourglass - [427] = "Bounces around the room, exploding when shot by Isaac#Cannot deal contact damage", -- Mine Crafter - [434] = "Wisps are spawned instead of flies#Up to 5 flies makes 1 wisp with increased health and damage", -- Jar of Flies - [437] = "D7 effect when hit for the first time", -- D7 - [441] = "{{Chargeable}} Chargeable Brimstone tears#Shoot continuously during a Mega Blast", -- Mega Blast - [476] = "Spawns a second wisp if no pickup was duplicated", -- D1 - [477] = "Spawns the wisps of all absorbed active items#Doesn't spawn a wisp itself", -- Void - [478] = "Pauses all enemies and shots for 3 seconds when destroyed", -- Pause - [479] = "Chance to spawn a {{Trinket}} trinket when destroyed", -- Smelter - [480] = "Increased HP for each pickup converted#Only spawns a wisp if at least one pickup got converted", -- Compost - [481] = "5% chance for tears to transform enemies into random wisps", -- Dataminer - [482] = "Spawns a random wisp", -- Clicker - [483] = "Drop golden Troll Bombs when destroyed", -- Mama Mega! - [484] = "Wait What? effect when destroyed", -- Wait What? - [485] = "All Crooked Penny wisps are destroyed or duplicated when one is damaged", -- Crooked Penny - [486] = "Chance to negate Isaac taking damage and get destroyed for it", -- Dull Razor - [487] = "Indestructible, permanent wisp#Chases enemies to shoot them#Doesn't block shots or deal contact damage", -- Potato Peeler - [488] = "Spawns the wisp of what item it mimics (random wisp if not an active item)", -- Metronome - [489] = "Extra effect based on the mimicked die", -- D Infinity - [490] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Eden's Soul - [504] = "Aimed tears", -- Brown Nugget - [507] = "Chance to spawn a wisp on kill", -- Sharp Straw - [510] = "{{Collectible229}} Monstro's Lung, {{Collectible268}} Rotten Baby, {{Collectible87}} Loki's Horns or {{Collectible118}} Brimstone tears", -- Delirious - [515] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Mystery Gift - [516] = "Tears shoot in 8 directions like Sprinkler", -- Sprinkler - [521] = "Triple shot#Purchasing anything destroys all Coupon wisps", -- Coupon - [522] = "Captured projectiles turn into wisps", -- Telekinesis - [523] = "Wisp only spawns when dropping items#Spawns a random pickup when destroyed", -- Moving Box - [527] = "On room clear, wisps open chests/doors", -- Mr. ME! - [536] = "Converts all wisps into {{HalfHeart}} half Red Hearts", -- Sacrificial Altar - [545] = "{{Friendly}} Spawns a friendly Bony when destroyed", -- Book of the Dead - [550] = "10% chance for tears to make Mom stomp on the enemy", -- Broken Shovel - [552] = "10% chance for tears to make Mom stomp on the enemy", -- Mom's Shovel - [556] = "Short range {{Collectible118}} Brimstone tears", -- Sulfur - [557] = "↑ {{Luck}} +0.2 Luck per Fortune Cookie wisp", -- Fortune Cookie - [578] = "Wisp drips yellow creep", -- Free Lemonade - [580] = "Chance to create Red Doors when entering a new room", -- Red Key - [582] = "Max 1 Wavy Cap wisp", -- Wavy Cap - [584] = "No benefit from multiple copies", -- Book of Virtues - [604] = "Spawns 1-3 wisps where something lands (up to 8 wisps)", -- Mom's Bracelet - [609] = "Only 50% to spawn an invincible wisp#50% chance for all Eternal D6 wisps to be destroyed on use", -- Eternal D6 - [611] = "Health and damage increases based on charges", -- Larynx - [622] = "Replaces all wisps with 3 normal wisps", -- Genesis - [631] = "Splits all wisps in half (halfs damage)#Wisps are destroyed if split a third time", -- Meat Cleaver - [638] = "Immune to projectiles#Erases non-boss enemies on contact", -- Eraser - [639] = "Spawns blue flies instead of shooting tears", -- Yuck Heart - [640] = "Chance for blue flame tears", -- Urn of Souls - [650] = "When Baby Plum bounces diagonally, all Plum Flute wisps are invincible and do so as well", -- Plum Flute - [653] = "Red ghosts can shoot tears", -- Vade Retro - [655] = "Temporary wisps during use", -- Spin to Win - [685] = "Triples the spawned wisps", -- Jar of Wisps - [687] = "Spawns a random wisp", -- Friend Finder - [705] = "Single room wisp per enemy killed", -- Dark Arts - [709] = "Spawns 3 wisps where Isaac lands", -- Suplex! - [710] = "Spawns a random wisp on craft", -- Bag of Crafting - [712] = "The item wisps shoot homing tears", -- Lemegeton - [719] = "20% chance for enemies to drop a {{Coin}} coin on kill", -- Keeper's Box - [720] = "Spawns a random wisp", -- Everything Jar - [722] = "Orbits the chained enemy, shooting at them#Wisp dies when the enemy dies", -- Anima Sola - [723] = "Spawns a random wisp and rerolls all wisps into the type", -- Spindown Dice - [728] = "All wisps orbit Gello while active", -- Gello -} - ----------- Abyss Locust description parts ---------- -EID.descriptions[languageCode].AbyssTexts = { - -- values inside {} brackets will be replaced with text parts below - -- Abyss texts are affected by the PluralizeFunction (ab+ file) - -- The placeholder therefore can be used in all parts that make up the abyss locust descriptions - InfoText = "{amount} {size}{speed}locust{pluralize} ({dmg})", - InfoTextPlural = nil, -- Can be used by translators to provide a pluralized version of the InfoText - Chance = " ({1}% Chance)", -- {1} will be replaced with the chance - SpeedSlow = "slow ", -- Speed < 1 - SpeedFast = "fast ", -- Speed > 1 - SpeedDash = "dashing ", -- Speed >= 6 - SizeSmall = "small ", -- Size < 1 - SizeBig = "big ", -- Size > 1 - DamageMult = "{1}x Isaac's damage", -- {1} will be replaced with the calculated damage multiplier -} - ----------- Abyss Locust special effects ---------- ---- Special locust effects that dont correspond to TearFlags. ---- Displays an icon in front of the description that shows an item with the same effect -EID.descriptions[languageCode].AbyssLocustEffects = { -[0] = "{{Bomb}} Explodes when dealing damage", -[1] = "{{QuestionMark}} Random locust effect", --- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion -[3] = "{{Collectible284}} Reroll enemy when dealing damage", -[4] = "{{Collectible35}} Damages all enemies when dealing damage", -[5] = "{{Collectible638}} Erases an enemy when dealing damage", -[6] = "{{Collectible114}} Knife spining around locust when its attacking", -[7] = "{{Collectible611}} Uses Larynx scream, damaging enemies nearby", -[8] = "{{Collectible399}} Spawns a Maw of the Void ring", -[9] = "{{Collectible522}} Gains a projectile repelling aura when charging", -[10] = "{{Collectible447}} Spawns poison farts when dealing damage", -[11] = "{{Collectible447}} Spawns a fart when dealing damage", -[12] = "{{Collectible118}} Spawns an anti-gravity brimstone when dealing damage", -[13] = "{{Collectible317}} Spawns green creep when dealing damage", -[14] = "{{Collectible56}} Spawns yellow creep when dealing damage", -[15] = "{{Collectible214}} Spawns red creep when dealing damage", -[16] = "{{Collectible178}} Spawns blue creep when dealing damage", -[17] = "{{Collectible420}} Randomly spawns a pentagram", -[18] = "{{Collectible144}} Gains +0.25 damage for each pickup consumed. Maximum of 25 pickups", -} - - --- list of Tear flag descriptions used for Abyss locust effect description -EID.descriptions[languageCode].TearFlagNames = { - [0] = "spectral", -- Ouija board type tear (goes thru obstacles) - [1] = "piercing", -- Cupid's arrow type tear (goes thru enemy) - [2] = "homing", -- Spoon bender type tear (homes to enemy) - [3] = "slowing", -- Spider bite type tear (slows on contact) - [4] = "poison", -- Common cold type tear (poisons on contact) - [5] = "petrify", -- Mom's contact type tear (freezes on contact) - [6] = "split", -- Parasite type tear (splits on collision) - [7] = "grow by range", -- Lump of coal type tear (grows by range) - [8] = "boomerang", -- My reflection type tear (returns back) - [9] = "persistent", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage - [10] = "wiggle movement", -- Wiggle worm type tear (wiggles) - [11] = "spawn fly on hit", -- Mulligan type tear (creates fly on hit) - [12] = "explosive", -- IPECAC type tear (explodes on hit) - [13] = "charming", -- Mom's Eyeshadow tear - [14] = "confusion", -- Iron Bar tear - [15] = "enemies drop hearts", -- These tears cause enemy to drop hearts if killed (33% chance) - [16] = "orbit around player", -- Used for Little Planet (orbit arounds the player) - [17] = "Anti-Gravity", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update) - [18] = "split into 4 on hit", -- Splits into 4 smaller tears if it hits the ground - [19] = "bounce of enemies", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING) - [20] = "fear", -- Mom's Perfume type tear of fear (fear on contact) - [21] = "shrink", -- Proptosis tears start large and shrink - [22] = "burn", -- Fire Mind tears cause Burn effect on enemies - [23] = "enemy and pickup magnet", -- Attracts enemies and pickups - [24] = "knockback", -- Tear impact pushes enemies back further - [25] = "pulsating", -- Makes the tear pulse - [26] = "spiral movement", -- Makes the tear path spiral - [27] = "oval shape", -- Makes the tear oval in the direction of travel - [28] = "sad bomb", -- Used by Bombs (Sad Bomb) - [29] = "butt bomb", -- Used by Bombs (Butt Bomb) - [30] = "square movement", -- Used for Hook Worm - [31] = "damage dealing aura", -- Used for GodHead (they will have a glow around them) - [32] = "slowing + color enemy black", -- Used for Gish player tears (to color enemy black on slowing) - [33] = "green creep on hit", -- Mysterious Liquid tears spawn damaging green creep when hit - [34] = "shielded", -- Lost Contact tears, block enemy projectiles - [35] = "glitter bomb", -- Used by Bombs (Glitter Bomb) - [36] = "scatter bomb", -- Used for Scatter bombs - [37] = "sticky", -- Used for Sticky bombs and Explosivo tears - [38] = "loops around screen", -- Tears loop around the screen - [39] = "spawn light beam on hit", -- Create damaging light beam on hit - [40] = "coin drop on hit", -- Used by Bumbo, spawns a coin when tear hits - [41] = "black hp drop on hit", -- Enemy drops a black hp when dies - [42] = "tractor beam", -- Tear with this flag will follow parent player's beam - [43] = "shrink enemies", -- God's flesh flag to minimize enemies - [44] = "create coin on hit", -- Greed coin tears that has a chance to generate a coin when hit - [45] = "cross bomb", -- Bomber Boy - [46] = "big spiral movement", -- Ouroboros Worm, big radius oscilating tears - [47] = "permanent confusion on hit", -- Glaucoma tears, permanently confuses enemies - [48] = "booger", -- Booger tears, stick and do damage over time - [49] = "spawn spiders or fly on hit", -- Egg tears, leave creep and spawns spiders or flies - [50] = "can break grid entities on hit", -- Sulfuric Acid tears, can break grid entities - [51] = "spawn 1-2 bone shards on enemy death", -- Bone tears, splits in 2 - [52] = "piecing + gain double damage & homing afterwards", -- Belial tears, piecing tears gets double damage + homing - [53] = "turn enemies into gold on touch", -- Midas touch tears - [54] = "burst into 10 tears on hit", -- Needle tears - [55] = "electricity on hit", -- Jacobs ladder tears - [56] = "Summon big horn hand on hit", -- Little Horn tears - [57] = "connected with electricity", -- Technology Zero - [58] = "bounces of eachother", -- Pop! - [59] = "absorb others", -- Hungry Tears - [60] = "lasershot", -- Trisagion, generates a laser on top of the tear - [61] = "skip on ground", -- Flat Stone - [62] = "burst split", -- Haemolacria - [63] = "creep trail", -- Bob's Bladder - [64] = "punch effect on hit", -- Knockout Drops - [65] = "freeze enemy on death", -- Uranus - [66] = "enemy and pickup magnet", -- Lodestone - [67] = "bait effect on hit", -- Rotten Tomato - [68] = "Eye of the Occult", -- Eye of the Occult - [69] = "narrow orbit movement", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart) - [70] = "break rocks", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies - [71] = "90 degree movement", -- Brain Worm, tears turn and go horizontally when moving past an enemy - [72] = "blood bomb", -- Blood Bombs, leave blood creep on the ground - [73] = "turn enemy into poop", -- E. Coli tears, turn enemies into poop - [74] = "coin drop on death", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man) - [75] = "brimstone bomb", -- Brimstone Bombs, explosion creates a brimstone cross - [76] = "black hole on hit", -- Rift tears, creates a black hole on impact - [77] = "stick to enemy and multiply on enemy death", -- Spore tears, stick to enemies and multiply on enemy death - [78] = "ghost bomb", -- Ghost bombs - [79] = "card drop on death", -- Killed enemies will drop a random tarot card - [80] = "rune drop on death", -- Killed enemies will drop a random rune - [81] = "teleport enemy on hit", -- Hit enemies will teleport to a different part of the room - [82] = "decelerate over time", -- Decelerate over time - [83] = "accelerate over time", -- Accelerate over time - [104] = "bounce (walls only)", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies - [106] = "extra damage from behind + bleeding", -- Deals extra damage from behind and inflicts bleeding -} - --- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions --- Kept in for backwards compatibility -EID.descriptions[languageCode].abyssSynergies = {} - --- Effect of Car battery on Active Items -local repCarBattery = { - [34] = {2, 3}, -- The Book of Belial - [59] = {2, 3}, -- The Book of Belial (Birthright) - [83] = {" Half", "1"}, -- The Nail - [263] = "Triggers it twice", -- Clear Rune - [283] = {1, 2, "pickup", "{{CR}}pickups"}, -- D100 - [285] = "Devolves enemies twice", -- D10 - [288] = {"4-8", "8-16"}, -- Box of Spiders - [293] = {200, 400}, -- Head of Krampus - [296] = {1, 2, " Heart", " {{CR}}Hearts", 1, 2, "container", "{{CR}}containers"}, -- Converter - [323] = "The tears deal double damage", -- Isaac's Tears - [386] = "Increased chance for rare obstacles", -- D12 - [485] = "25% chance to quadruple, 75% chance to remove", -- Crooked Penny - [489] = "Uses the selected dice twice", -- D Infinity - [522] = {3, 6}, -- Telekinesis - [557] = {"one", "two"}, -- Fortune Cookie - [582] = "Triggers twice", -- Wavy Cap - [584] = "Spawns two wisps", -- Book of Virtues - [605] = {" a ", " 2 ", "familiar", "{{CR}}familiars"}, -- The Scooper - [609] = {25, 44}, -- Eternal D6 - [611] = "Triggers an additional 1-charge scream", -- Larynx - [625] = {30, 60}, -- Mega Mush - [631] = {25, 50}, -- Meat Cleaver - [635] = "Instantly swaps twice#Great for teleporting into enemies, but can't collect out-of-reach items", -- Stitches - [639] = {1, 2, " Heart", " {{CR}}Hearts"}, -- Yuck Heart - [642] = "Triggers twice", -- Magic Skin - [650] = {" a ", " 2 ", "Plum", "{{CR}}Plums"}, -- Plum Flute - [685] = "Spawns double the wisps, but the use count only goes up by 1", -- Jar of Wisps - [687] = {" a ", " 2 ", "monster", "{{CR}}monsters"}, -- Friend Finder - [704] = "Lasts 10 seconds, but killing an enemy caps time remaining at 5 seconds max", -- Berserk! - [705] = {1, 2}, -- Dark Arts - [712] = {" an ", " 2 ", "orbital", "{{CR}}orbitals"}, -- Lemegeton - [713] = {"half a heart", "a heart", "a clot", "2 {{CR}}clots"}, -- Sumptorium - [719] = {" a ", " 2 ", "item/pickup", "{{CR}}items/pickups"}, -- Keeper's Box - [720] = "Spawns a poop alongside the pickup", -- Everything Jar - [722] = "{{Chained}} Chains 2 enemies down#If there's only one enemy, chains it for 10 seconds#Using Anima Sola again unchains the closest enemy", -- Anima Sola - [723] = {"one", "two"}, -- Spindown Dice -} -EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery) - --- Effect of BFFS!/Hive Mind on Familiars -local repBFFSSynergies = { - ["5.100.67"] = {6, 12}, -- Sister Maggy - ["5.100.98"] = {"7-8", "6"}, -- The Relic - ["5.100.107"] = {23.5, 47}, -- The Pinking Shears - ["5.100.172"] = {112.5, 225}, -- Sacrificial Dagger - ["5.100.178"] = {7, 14, "Spawns a blue flame at point of impact"}, -- Holy Water - ["5.100.206"] = {56, 112}, -- Guillotine - ["5.100.264"] = {6.5, 13}, -- Smart Fly - ["5.100.272"] = {100, 125}, -- BBF - ["5.100.273"] = {100, 125}, -- Bob's Brain - ["5.100.274"] = {150, 300}, -- Best Bud - ["5.100.275"] = {24, 48}, -- Lil Brimstone - ["5.100.276"] = "Fires additional shots in random directions and leaves a larger puddle of creep", -- Isaac's Heart - ["5.100.319"] = {75, 150}, -- Cain's Other Eye - ["5.100.320"] = {15, 30}, -- ???'s Only Friend - ["5.100.360"] = {75, 150, 100, 200}, -- Incubus (+ Lilith exception) - ["5.100.365"] = {30, 60}, -- Lost Fly - ["5.100.384"] = {"5-20", "10-40"}, -- Lil Gurdy - ["5.100.389"] = {"7-8", "6"}, -- Rune Bag - ["5.100.467"] = {10, 20}, -- Finger! - ["5.100.468"] = {75, 150}, -- Shade - ["5.100.491"] = {"7", "6"}, -- Acid Baby - ["5.100.500"] = {"7-8", "6"}, -- Sack of Sacks - ["5.100.504"] = {3.5, 7}, -- Brown Nugget - ["5.100.508"] = {1.5, 3}, -- Mom's Razor - ["5.100.509"] = {3.5, 7, 20, 40}, -- Bloodshot Eye - - ["5.100.565"] = "Double damage while friendly", -- Blood Puppy - ["5.100.569"] = "If triggered, grants additional damage and speed", -- Blood Oath - ["5.100.575"] = {1.5, 3}, -- The Intruder - ["5.100.581"] = {15, 30}, -- Psy Fly - ["5.100.584"] = "Doubles wisp tear and contact damage", -- Book of Virtues - ["5.100.605"] = {36, 72}, -- The Scooper - ["5.100.607"] = {3.5, 7, 5.25, 10.5}, -- Boiled Baby - ["5.100.608"] = {3.5, 7}, -- Freezer Baby - ["5.100.610"] = {45, 90, "a rock wave", "4 {{CR}}rock waves", 6.5, 13}, -- Bird Cage - ["5.100.612"] = "Gives the Lost Soul a Holy Mantle effect", -- Lost Soul - ["5.100.626"] = {25, 50}, -- Knife Piece 1 - ["5.100.627"] = {25, 50}, -- Knife Piece 2 - ["5.100.629"] = {3, 6}, -- Bot Fly - ["5.100.635"] = "On use, shoots 8 tears from the player's position", -- Stitches - ["5.100.645"] = {3.5, 7}, -- Tinytoma - ["5.100.649"] = {3, 6, 2, 4}, -- Fruity Plum - ["5.100.650"] = "Contact damage doubled", -- Plum Flute - ["5.100.652"] = {17.5, 35}, -- Cube Baby - ["5.100.655"] = {10.5, 21, "No BFFS! bonus damage for any familiar while Spin to Win is being used"}, -- Spin to Win - ["5.100.679"] = {52.5, 105}, -- Lil Abaddon - ["5.100.681"] = "Damage doubled", -- Lil Portal - ["5.100.682"] = {8, 16}, -- Worm Friend - ["5.100.685"] = "Doubles wisp tear and contact damage", -- Jar of Wisps - ["5.100.698"] = {37.5, 75}, -- Twisted Pair - ["5.100.702"] = "Doubles wisp tear and contact damage", -- Vengeful Spirit - ["5.100.706"] = "Locust damage is increased by 25%", -- Abyss - ["5.100.712"] = "Doubles orbital contact damage", -- Lemegeton - ["5.100.713"] = "Clot damage is doubled", -- Sumptorium - ["5.100.728"] = {75, 150, 100, 200}, -- Gello (+ Lilith exception) - - ["5.300.96"] = "Doubles wisp tear and contact damage", -- Soul of Bethany - ["5.350.142"] = "Doubles wisp tear and contact damage", -- Beth's Faith - ["5.350.182"] = "Doubles wisp tear and contact damage", -- Beth's Essence - ["5.350.176"] = "Clot damage is doubled", -- Lil Clot - ["5.350.186"] = "Locust damage is increased by 25%", -- Apollyon's Best Friend - ["Tainted Lilith"] = "Gello's tear damage is doubled", -- Gello (for BFFS pedestal) -} -EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies) - ----------- Trinkets ---------- - -local repTrinkets={ - [10] = {"10", "Wiggle Worm", "↑ {{Tears}} +0.4 Tears#Spectral tears#Isaac's tears move in waves"}, -- Wiggle Worm - [11] = {"11", "Ring Worm", "↑ {{Tears}} +0.47 Tears#Spectral tears#Isaac's tears move in spirals with high speed"}, -- Ring Worm - [15] = {"15", "Lucky Rock", "{{Coin}} Destroying rocks has a 33% chance to spawn a coin"},-- Lucky Rock - [16] = {"16", "Mom's Toenail", "Mom's Foot stomps a random spot in the room every 20 seconds"}, -- Mom's Toenail - [24] = {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#{{Poison}} Picking up coins makes Isaac fart, which poisons and knocks back enemies and projectiles"}, -- Butt Penny - [26] = {"26", "Hook Worm", "↑ {{Tears}} +0.4 Tears#↑ {{Range}} +1.5 Range#Spectral tears#Isaac's tears move in angular patterns"}, -- Hook Worm - [32] = {"32", "Liberty Cap", "25% chance for a random mushroom effect per room"}, -- Liberty Cap - [33] = {"33", "Umbilical Cord", "{{HalfHeart}} Having half a Red Heart or less grants {{Collectible100}} Little Steven#{{Collectible318}} Taking damage has a high chance to spawn a Gemini familiar for the room"}, -- Umbilical Cord - [39] = {"39", "Cancer", "↑ {{Tears}} +1 Fire rate"}, -- Cancer - [48] = {"48", "A Missing Page", "Taking damage has a 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal double damage"}, -- A Missing Page - [49] = {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 25% chance to spawn a half Red Heart#Higher chance from nickels and dimes"}, -- Bloody Penny - [50] = {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 25% chance to spawn a bomb#Higher chance from nickels and dimes"}, -- Burnt Penny - [51] = {"51", "Flat Penny", "{{Key}} Picking up a coin has a 25% chance to spawn a key#Higher chance from nickels and dimes"}, -- Flat Penny - [65] = {"65", "Tape Worm", "↑ {{Range}} +3 Range"}, -- Tape Worm - [66] = {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.5 Shot speed"}, -- Lazy Worm - [67] = {"67", "Cracked Dice", "Taking damage has a 50% chance to trigger one of these effects:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible285}} D10#{{Collectible386}} D12#{{Collectible166}} D20"}, -- Cracked Dice - [69] = {"69", "Faded Polaroid", "Randomly camouflages Isaac#{{Confusion}} Confuses enemies#Can be used to open the \"Strange Door\" in \"Depths II\""}, -- Faded Polaroid - [80] = {"80", "Black Feather", "↑ {{Damage}} +0.5 Damage for each \"Evil up\" item held"}, -- Black Feather - [92] = {"92", "Cracked Crown", "↑ x1.33 Stat multiplier (except fire rate) for the stats that are above 1 {{Speed}} speed, 2.73 {{Tears}} tears, 3.5 {{Damage}} damage, 6.5 {{Range}} range, 1 {{Shotspeed}} shot speed"}, -- Cracked Crown - [96] = {"96", "Ouroboros Worm", "↑ +0.4 Tears#↑ {{Range}} +1.5 Range#Spectral tears#Chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm - [98] = {"98", "Nose Goblin", "10% chance to shoot a sticky tear#50% chance for it to be homing#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds"}, -- Nose Goblin - [101] = {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Speed}} +0.5 Speed#↑ {{Tears}} +0.5 Tears#↑ {{Damage}} +1.5 Damage#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.3 Shot speed#↑ {{Luck}} +2 Luck"}, -- Dim Bulb - [107] = {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#{{Warning}} Taking Red Heart damage will reduce Devil/Angel Room chance"}, -- Crow Heart - [110] = {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb and Corpse"}, -- Silver Dollar - [111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb and Corpse"}, -- Bloody Crown - [119] = {"119", "Stem Cell", "{{HealingRed}} Entering a new floor heals half of Isaac's empty Red/Bone Hearts#{{HealingRed}} Heals half a heart minimum"}, -- Stem Cell - [128] = {"128", "Finger Bone", "{{EmptyBoneHeart}} Taking damage has a 4% chance to grant a Bone Heart"}, -- Finger Bone - [129] = {"129", "Jawbreaker", "{{Damage}} 10% chance to shoot teeth that deal 3.2x Isaac's damage#{{Luck}} 100% chance at 9 luck"}, -- Jawbreaker - [130] = {"130", "Chewed Pen", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 luck"}, -- Chewed Pen - [131] = {"131", "Blessed Penny", "{{HalfSoulHeart}} Picking up a coin has a 17% chance to spawn a half Soul Heart#Higher chance from nickels and dimes"}, -- Blessed Penny - [132] = {"132", "Broken Syringe", "25% chance to get a random syringe effect each room"}, -- Broken Syringe - [133] = {"133", "Short Fuse", "Isaac's bombs explode faster"}, -- Short Fuse - [134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean - [135] = {"135", "A Lighter", "{{Burning}} Entering a room has a 20% chance to burn random enemies"}, -- A Lighter - [136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Explosions can also open the \"Strange Door\" in \"Depths II\""}, -- Broken Padlock - [137] = {"137", "Myosotis", "Entering a new floor spawns up to 4 uncollected pickups from the previous floor in the starting room"}, -- Myosotis - [138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M - [139] = {"139", "Teardrop Charm", "{{Luck}} +4 Luck towards luck-based tear effects"}, -- Teardrop Charm - [140] = {"140", "Apple of Sodom", "Picking up Red Hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom - [141] = {"141", "Forgotten Lullaby", "2x Fire rate for familiars"}, -- Forgotten Lullaby - [142] = {"142", "Beth's Faith", "{{Collectible584}} Entering a new floor spawns 4 Book of Virtues wisps"}, -- Beth's Faith - [143] = {"143", "Old Capacitor", "{{Battery}} Prevents active item from charging by clearing a room#{{Battery}} Clearing a room has a 20% chance to spawn a battery#{{Luck}} 33% chance at 5 luck"}, -- Old Capacitor - [144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm - [145] = {"145", "Perfection", "↑ {{Luck}} +10 Luck up#Taking damage destroys the trinket"}, -- Perfection - [146] = {"146", "Devil's Crown", "{{RedTreasureRoom}} Treasure Room items are replaced with devil deals"}, -- Devil's Crown - [147] = {"147", "Charged Penny", "{{Battery}} Picking up a coin has a 17% chance to add 1 charge to the active item#Higher chance from nickels and dimes"}, -- Charged Penny - [148] = {"148", "Friendship Necklace", "All familiars orbit around Isaac"}, -- Friendship Necklace - [149] = {"149", "Panic Button", "Right before taking damage, uses the active item if it is charged"}, -- Panic Button - [150] = {"150", "Blue Key", "Locked doors can be opened for free, but Isaac has to clear a room from the Hush floor before accessing the room behind them"}, -- Blue Key - [151] = {"151", "Flat File", "Retracts most spikes, rendering them harmless#Also affects {{CursedRoom}} Curse Room doors, mimics and any spike obstacle"}, -- Flat File - [152] = {"152", "Telescope Lens", "{{PlanetariumChance}} +9% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb and Corpse"}, -- Telescope Lens - [153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect each room"}, -- Mom's Lock - [154] = {"154", "Dice Bag", "50% chance per new room to grant a single use die consumable item#The die disappears when leaving#The die does not take up a pill/card slot"}, -- Dice Bag - [155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Cathedral"}, -- Holy Crown - [156] = {"156", "Mother's Kiss", "{{Heart}} +1 Heart container while held"}, -- Mother's Kiss - [157] = {"157", "Torn Card", "Every 15 shots, Isaac shoots an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card - [158] = {"158", "Torn Pocket", "Taking damage makes Isaac drop 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket - [159] = {"159", "Gilded Key", "{{Key}} +1 Key on pickup#{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets"}, -- Gilded Key - [160] = {"160", "Lucky Sack", "{{GrabBag}} Entering a new floor spawns a sack"}, -- Lucky Sack - [161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Sheol"}, -- Wicked Crown - [162] = {"162", "Azazel's Stump", "{{Player7}} Clearing a room has a 33% chance to turn the player into Azazel#{{Timer}} Effect lasts until clearing and leaving another room"}, -- Azazel's Stump - [163] = {"163", "Dingle Berry", "All Dip (small poop) enemies are friendly#Clearing a room spawns 1 random Dip"}, -- Dingle Berry - [164] = {"164", "Ring Cap", "{{Bomb}} Spawns 1 extra bomb for each bomb placed"}, -- Ring Cap - [165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a bomb, heart, pill, card, trinket, battery, or enemy fly"}, -- Nuh Uh! - [166] = {"166", "Modeling Clay", "50% chance to grant the effect of a random passive item each room"}, -- Modeling Clay - [167] = {"167", "Polished Bone", "{{Friendly}} Clearing a room has a 25% chance to spawn a friendly Bony"}, -- Polished Bone - [168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} Entering a new floor grants +1 Bone Heart"}, -- Hollow Heart - [169] = {"169", "Kid's Drawing", "{{Guppy}} Counts as 1 item towards the Guppy transformation while held"}, -- Kid's Drawing - [170] = {"170", "Crystal Key", "{{Collectible580}} Clearing a room has a 33% chance to create a Red Key room#Lower chance to occur when in a red room"}, -- Crystal Key - [171] = {"171", "Keeper's Bargain", "{{DevilRoom}} 50% chance for devil deals to cost coins instead of hearts"}, -- Keeper's Bargain - [172] = {"172", "Cursed Penny", "Picking up a coin teleports Isaac to a random room#Can teleport to secret rooms"}, -- Cursed Penny - [173] = {"173", "Your Soul", "{{DevilRoom}} Allows Isaac to take 1 Devil Room item for free#{{Warning}} The free Devil deal still affects Angel Room chance"}, -- Your Soul - [174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms are special variants with more deals, Black Hearts and enemies"}, -- Number Magnet - [175] = {"175", "Strange Key", "Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key - [176] = {"176", "Lil Clot", "Spawns a blood clot that mimics Isaac's movement#Copies Isaac's stats, tear effects and 35% of his damage#Respawns each room"}, -- Lil Clot - [177] = {"177", "Temporary Tattoo", "{{Chest}} Clearing a {{ChallengeRoom}} Challenge Room spawns a chest#Clearing a {{BossRushRoom}} Boss Challenge Room spawns an item"}, -- Temporary Tattoo - [178] = {"178", "Swallowed M80", "Taking damage has a 50% chance for Isaac to explode#Doesn't destroy Blood Donation Machines or Confessionals, while spawning pickups as if it did"}, -- Swallowed M80 - [179] = {"179", "RC Remote", "Familiars mimic Isaac's movement#Hold the drop button ({{ButtonRT}}) to keep the familiars in place"}, -- RC Remote - [180] = {"180", "Found Soul", "Follows Isaac's movement and shoots spectral tears#Copies Isaac's stats, tear effects and 50% of his damage#Uses most active items when Isaac does#Dies in one hit#Respawns each floor"}, -- Found Soul - [181] = {"181", "Expansion Pack", "Using an active item triggers the effect of an additional 1-2 charge active item"}, -- Expansion Pack - [182] = {"182", "Beth's Essence", "Entering an {{AngelRoom}} Angel Room spawns 5 wisps#Donating to Beggars has a 25% chance to spawn a wisp"}, -- Beth's Essence - [183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#Grants {{Collectible8}} Brother Bobby or {{Collectible67}} Sister Maggy if Isaac has no familiars"}, -- The Twins - [184] = {"184", "Adoption Papers", "{{Shop}} Shops sell familiars for 10 coins"}, -- Adoption Papers - [185] = {"185", "Cricket Leg", "Killing an enemy has a 17% chance to spawn a random locust"}, -- Cricket Leg - [186] = {"186", "Apollyon's Best Friend", "{{Collectible706}} Grants 1 Abyss locust"}, -- Apollyon's Best Friend - [187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in alt path Treasure Rooms"}, -- Broken Glasses - [188] = {"188", "Ice Cube", "{{Petrify}} Entering a room has a 20% chance to petrify random enemies#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube - [189] = {"189", "Sigil of Baphomet", "Killing an enemy makes Isaac invincible for 1 second#Invincibility stacks with successive enemy kills"}, -- Sigil of Baphomet -} -EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets) - -EID.descriptions[languageCode].goldenTrinket = "Effect doubled!" -EID.descriptions[languageCode].tripledTrinket = "Effect tripled!" -EID.descriptions[languageCode].quadrupledTrinket = "Effect quadrupled!" - --- Most trinkets that can be doubled or tripled just have the numbers in their description multiplied --- A few trinkets have odd edge cases where their effect completely changes, or is different depending on if it's Mom's Box or Golden -EID.descriptions[languageCode].goldenTrinketEffects = { - -- Broken Remote (replace with Teleport 2.0 info) - [4] = { "{{Collectible419}} Using an active item teleports Isaac to {{ColorGold}}a room that has not been cleared yet{{CR}}#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 - -- Broken Magnet (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 for doubled - [6] = { "coins", "pickups" }, - -- Rosary Bead append - [7] = { "{{Collectible72}} Rosary is added to all item pools" }, - -- Golden Store Credit: full replace - [13] = { "{{Shop}} {{ColorGold}}Allows Isaac to take Shop items for free{{CR}}#Chance to turn into a regular {{Trinket13}} Store Credit after each purchase" }, - -- Lucky Rock append (Gold / Mom's Box / Both) - [15] = { "Rocks may drop 2 coins", "Rocks may drop 2 coins", "Rocks may drop 3 coins" }, - -- Golden Mysterious Candy makes Golden Poop - [25] = { "poop", "golden poop" }, - -- Isaac's Fork (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 or 3 for doubled/tripled - [46] = { "half a heart", "a heart", "one and a half hearts" }, - -- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled - [53] = { - "{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!", - "{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping", - "{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!", - }, - -- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect - [64] = { "Worm's stat boosts are doubled", "Worm's stat boosts are tripled", "Worm's stat boosts are quadrupled", }, - -- Error (append): Same behavior as Rainbow Worm - [75] = { "Trinket effect is doubled if possible", "Trinket effect is tripled if possible", "Trinket effect is quadrupled if possible", }, - -- NO! - [88] = { "Prevents Quality {{Quality0}} items from spawning" }, - -- Gilded Key (Golden version only): it doesn't give a key. bug that might get fixed (maybe it'll give a Golden Key?) - [159] = { "{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets" }, - -- The Twins - [183] = { "May copy/grant 2 familiars", "May copy/grant 2 familiars", "May copy/grant 3 familiars" }, -} - ---[[ -Localizations may choose to overwrite specific data from EID.GoldenTrinketData in this table. For advanced users only. -Example: If French uses "Double" instead of "2x" for Purple Heart, they can do: -EID.descriptions[languageCode].goldenTrinketData = { - [5] = {findReplace = true, mult = 2}, -} -and then place - [5] = { "Double", "Quadruple" }, -in their goldenTrinketEffects -]] -EID.descriptions[languageCode].goldenTrinketData = { } - ----------- Cards ---------- - -local repCards={ - [2] = {"2", "I - The Magician", "{{Timer}} Receive for the room:#↑ {{Range}} +3 Range#Homing tears"}, -- I - The Magician - [12] = {"12", "XI - Strength", "{{Timer}} Receive for the room:#↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +2.5 Range"}, -- XI - Strength - [16] = {"16", "XV - The Devil", "{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage"}, -- XV - The Devil - [18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"}, -- XVII - The Stars - [20] = {"20", "XIX - The Sun", "{{HealingRed}} Full health#Deals 100 damage to all enemies#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Secret Room)#{{CurseDarkness}} Removes Curse of Darkness"}, -- XIX - The Sun - [21] = {"21", "XX - Judgement", "{{Beggar}} Spawns a Beggar#{{DemonBeggar}} 33% chance for it to be a Devil Beggar#5% chance for it to be a Key Master, Bomb Bum, Battery Bum, or Rotten Beggar"}, -- XX - Judgement - [22] = {"22", "XXI - The World", "{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Secret Room)"}, -- XXI - The World - [27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into random bombs"}, -- Ace of Clubs - [28] = {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups, chests and non-boss enemies into random coins"}, -- Ace of Diamonds - [29] = {"29", "Ace of Spades", "{{Key}} Turns all pickups, chests and non-boss enemies into random keys"}, -- Ace of Spades - [30] = {"30", "Ace of Hearts", "{{UnknownHeart}} Turns all pickups, chests and non-boss enemies into random hearts"}, -- Ace of Hearts - [34] = {"34", "Ehwaz", "Spawns a trapdoor to the next floor#{{LadderRoom}} Spawns a crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, -- Ehwaz - [39] = {"39", "Algiz", "{{Timer}} Makes Isaac invincible for 20 seconds"}, -- Algiz - [42] = {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium or the Beast)"}, -- Chaos Card - [51] = {"51", "Holy Card", "{{HolyMantle}} A one-use Holy Mantle shield (prevents damage once)"}, -- Holy Card - [52] = {"52", "Huge Growth", "{{Timer}} Receive for the room:#↑ {{Damage}} +7 Damage#↑ {{Range}} +3 Range#Size up#Allows Isaac to destroy rocks by walking into them"}, -- Huge Growth - [55] = {"55", "Rune Shard", "{{Rune}} Activates a random rune effect#The rune effect is weaker"}, -- Rune Shard - [56] = {"56", "0 - The Fool?", "Drops all of Isaac's hearts but one and all of his pickups on the floor#Coins and bombs are dropped as {{Collectible74}} The Quarter or {{Collectible19}} Boom! if possible"}, -- 0 - The Fool? - [57] = {"57", "I - The Magician?", "{{Timer}} Grants an aura that repels enemies and projectiles for 60 seconds"}, -- I - The Magician? - [58] = {"58", "II - The High Priestess?", "{{Timer}} Mom's Foot tries to stomp Isaac for 60 seconds"}, -- II - The High Priestess? - [59] = {"59", "III - The Empress?", "{{Timer}} Receive for 60 seconds:#↑ {{Heart}} +2 Health#↑ {{Tears}} +1.5 Fire rate#↓ {{Speed}} -0.1 Speed"}, -- III - The Empress? - [60] = {"60", "IV - The Emperor?", "Teleports Isaac to an extra Boss room that can be defeated for an item#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor? - [61] = {"61", "V - The Hierophant?", "{{EmptyBoneHeart}} Spawns 2 Bone Hearts"}, -- V - The Hierophant? - [62] = {"62", "VI - The Lovers?", "Spawns an item from the current room's item pool#{{BrokenHeart}} Converts 1 heart container or 2 Soul Hearts into a Broken Heart"}, -- VI - The Lovers? - [63] = {"63", "VII - The Chariot?", "{{Timer}} Receive for 10 seconds:#↑ {{Tears}} x4 Fire rate multiplier#Invincible but can't move"}, -- VII - The Chariot? - [64] = {"64", "VIII - Justice?", "{{GoldenChest}} Spawns 2-4 golden chests"}, -- VIII - Justice? - [65] = {"65", "IX - The Hermit?", "{{Coin}} Turns all pickups and items in the room into a number of coins equal to their Shop value#If there is nothing to turn, spawns a Penny instead"}, -- IX - The Hermit? - [66] = {"66", "X - Wheel of Fortune?", "{{DiceRoom}} Triggers a random Dice Room effect"}, -- X - Wheel of Fortune? - [67] = {"67", "XI - Strength?", "{{Timer}} Enemies in the room are {{Slow}} slowed and take double damage for 30 seconds"}, -- XI - Strength? - [68] = {"68", "XII - The Hanged Man?", "{{Timer}} Receive for 30 seconds:#↓ {{Speed}} -0.1 Speed#Triple shot#{{Coin}} Killed enemies drop coins"}, -- XII - The Hanged Man? - [69] = {"69", "XIII - Death?", "{{Collectible545}} Activates Book of the Dead#{{Friendly}} Spawns friendly Bone entities for each enemy killed in room"}, -- XIII - Death? - [70] = {"70", "XIV - Temperance?", "{{Pill}} Forces Isaac to eat 5 random pills"}, -- XIV - Temperance? - [71] = {"71", "XV - The Devil?", "{{Timer}} Receive for 30 seconds:#{{Collectible33}} Activates The Bible (flight)#{{Collectible390}} Seraphim familiar#{{MomsHeart}} Kills Mom's Foot and Mom's Heart instantly#{{Warning}} Kills Isaac when used on Satan"}, -- XV - The Devil? - [72] = {"72", "XVI - The Tower?", "Spawns 7 clusters of random rocks and obstacles#Clusters often contain Tinted Rocks"}, -- XVI - The Tower? - [73] = {"73", "XVII - The Stars?", "Removes Isaac's oldest collected passive item (ignoring starting items)#Spawns 2 random items from the current room's item pool"}, -- XVII - The Stars? - [74] = {"74", "XVIII - The Moon?", "{{UltraSecretRoom}} Teleports Isaac to the Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon? - [75] = {"75", "XIX - The Sun?", "{{Timer}} Receive for the floor:#↑ {{Damage}} +1.5 Damage#Flight and spectral tears#{{BoneHeart}} Converts heart containers into Bone Hearts (reverts)#{{CurseDarkness}} Curse of Darkness"}, -- XIX - The Sun? - [76] = {"76", "XX - Judgement?", "{{RestockMachine}} Spawns a Restock Machine"}, -- XX - Judgement? - [77] = {"77", "XXI - The World?", "{{LadderRoom}} Spawns a trapdoor to a crawlspace"}, -- XXI - The World? - [78] = {"78", "Cracked Key", "{{Collectible580}} Single-use Red Key"}, -- Cracked Key - [79] = {"79", "Queen of Hearts", "{{Heart}} Spawns 1-20 Red Hearts"}, -- Queen of Hearts - [80] = {"80", "Wild Card", "Copies the effect of your most recently used pill, card, rune, soul stone or activated item"}, -- Wild Card - [81] = {"81", "Soul of Isaac", "Makes all item pedestals in the room cycle between two different items"}, -- Soul of Isaac - [82] = {"82", "Soul of Magdalene", "{{Timer}} Effect lasts for the room:#{{HalfHeart}} Enemies killed drop half Red Hearts that disappear after 2 seconds"}, -- Soul of Magdalene - [83] = {"83", "Soul of Cain", "Opens all doors in the room#{{Collectible580}} Creates red rooms on every wall possible"}, -- Soul of Cain - [84] = {"84", "Soul of Judas", "{{Collectible705}} Activates Dark Arts with a 3 second duration#Temporary ↑ {{Damage}} damage up for every enemy/projectile hit"}, -- Soul of Judas - [85] = {"85", "Soul of ???", "{{Poison}} Causes 8 poison farts with brown creep, then quickly spawns 7 Butt Bombs#Standing on the creep grants:#↑ {{Tears}} +1.5 Fire rate#↑ {{Damage}} +1 Damage"}, -- Soul of ??? - [86] = {"86", "Soul of Eve", "{{Timer}} 14 Dead Bird familiars fly in and attack enemies for the room"}, -- Soul of Eve - [87] = {"87", "Soul of Samson", "{{Collectible704}} Activates Berserk! for 10 seconds#{{Timer}} Each kill increases the duration by 1 second"}, -- Soul of Samson - [88] = {"88", "Soul of Azazel", "{{Collectible441}} Fires a Mega Blast beam for 7.5 seconds"}, -- Soul of Azazel - [89] = {"89", "Soul of Lazarus", "Isaac dies and immediately revives at half a heart#This item is automatically used upon taking fatal damage (acts as an extra life)"}, -- Soul of Lazarus - [90] = {"90", "Soul of Eden", "Rerolls item pedestals and pickups in the room#The rerolled items come from random item pools"}, -- Soul of Eden - [91] = {"91", "Soul of the Lost", "{{Player10}} Turns the player into The Lost for the room#Allows taking one {{DevilRoom}} Devil Room item for free#Allows entering the Mausoleum or Gehenna door for free"}, -- Soul of the Lost - [92] = {"92", "Soul of Lilith", "Permanently grants a random familiar"}, -- Soul of Lilith - [93] = {"93", "Soul of the Keeper", "{{Coin}} Spawns 1-25 random coins"}, -- Soul of the Keeper - [94] = {"94", "Soul of Apollyon", "Spawns 15 random locusts"}, -- Soul of Apollyon - [95] = {"95", "Soul of the Forgotten", "{{Player16}} Spawns The Forgotten as a secondary character for the room"}, -- Soul of the Forgotten - [96] = {"96", "Soul of Bethany", "{{Collectible584}} Spawns 6 random Book of Virtues wisps"}, -- Soul of Bethany - [97] = {"97", "Soul of Jacob and Esau", "{{Player20}} Spawns Esau as a secondary character for the room#He spawns with as many passive items as the player"}, -- Soul of Jacob and Esau -} -EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards) - --- Card Buffs caused by Tarot Cloth --- Strings will be appended to the original description (with line breaks replaced with a Tarot Cloth icon) --- Tables with one entry will completely replace the original description --- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple) -EID.descriptions[languageCode].tarotClothBuffs = { - [2] = "Also grants {{Collectible34}} The Book of Belial effect", -- I - The Magician - [3] = "A second foot strikes down shortly after the first", -- II - The High Priestess - [4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress - [5] = "{{SoulHeart}} +1 Soul Heart if the boss wasn't defeated yet", -- IV - The Emperor - [6] = {2, 3}, -- V - The Hierophant - [7] = {2, 3}, -- VI - The Lovers - [8] = {6, 12}, -- VII - The Chariot - [9] = {"Spawns {{ColorShinyPurple}}2{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Bomb}} bombs and {{Key}} keys"}, -- VIII - Justice - [10] = "Prevents Greed from spawning in the Shop#Turns a Greed Shop into a normal Shop if Greed was already fought in it", -- IX - The Hermit - [11] = {" a ", " 2 ", "Slot Machine", "{{CR}}Slot Machines", "Fortune Machine", "{{CR}}Fortune Machines"}, -- X - Wheel of Fortune - [12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 2.5, 5}, -- XI - Strength - [14] = {40, 80}, -- XIII - Death - [15] = {" a ", " 2 ", " Machine", " {{CR}}Machines", "Devil Beggar", "{{CR}}Devil Beggars"}, -- XIV - Temperance ( + Greed version) - [16] = {2, 4}, -- XV - The Devil - [17] = {6, 12}, -- XVI - The Tower - [18] = "If the Treasure Room hasn't been entered yet, it will have two items to choose from", -- XVII - The Stars - [20] = {100, 400}, -- XIX - The Sun - [21] = {" a Beggar", " 2 {{CR}}Beggars", " it ", " {{CR}}each ", " it ", " {{CR}}each "}, -- XX - Judgement - [56] = "Drops Isaac's most recent 6 items alongside the pickups", -- 0 - The Fool? - [59] = {2, 3}, -- III - The Empress? - [61] = {2, 3}, -- V - The Hierophant? - [62] = "Activates the effect twice", -- VI - The Lovers? - [64] = {4, 14, 2, 4}, -- VIII - Justice? - [65] = "Spawns 1 additional {{Coin}} penny", -- IX - The Hermit? - [66] = {" a ", " 2 ", "effect", "{{CR}}effects"}, -- X - Wheel of Fortune? - [67] = {30, 60}, -- XI - Strength? - [68] = {30, 60}, -- XII - The Hanged Man? - [70] = {5, 10}, -- XIV - Temperance? - [72] = {7, 14}, -- XVI - The Tower? - [73] = {"Removes Isaac's {{ColorShinyPurple}}2{{CR}} oldest collected passive items (ignoring starting items)#Spawns {{ColorShinyPurple}}4{{CR}} random items from the current room's item pool"}, -- XVII - The Stars? - [76] = {" a ", " 2 ", " Machine", " {{CR}}Machines"}, -- XX - Judgement? -} - --- There's some odd behavior with Blank Card + Tarot Cloth not doubling some cards --- These will be appended after Blank Card recharge time and "Blank Card effect:" -EID.descriptions[languageCode].tarotClothBlankCardBuffs = { - [11] = "Spawns 1 machine", -- X - Wheel of Fortune - [12] = "Stat boosts aren't doubled", -- XI - Strength - [14] = "Deals 40 damage", -- XIII - Death - [15] = "Spawns 1 machine", -- XIV - Temperance - [16] = "+2 Damage", -- XV - The Devil - [20] = "Deals 200 damage", -- XIX - The Sun - [21] = "Spawns 1 beggar", -- XX - Judgement - [56] = "Drops 3 items", -- 0 - The Fool? - [64] = "Spawns 2-7 chests", -- VIII - Justice? - [65] = "Doesn't spawn an additional penny", -- IX - The Hermit? - [66] = "Triggers 1 effect", -- X - Wheel of Fortune? - [68] = "Lasts 30 seconds", -- XII - The Hanged Man? - [72] = "Spawns 7 clusters", -- XVI - The Tower? - [73] = "Removes 1 item and spawns 2", -- XVII - The Stars? - [76] = "Spawns 1 machine", -- XX - Judgement? -} - ----------- Pills ---------- - -local repPills={ - [4] = {"3", "Bombs are Key", "Swaps Isaac's number of {{Bomb}} bombs and {{Key}} keys#Golden bombs and keys are also swapped"}, -- Bombs are Key - [12] = {"11", "Range Down", "↓ {{Range}} -1 Range"}, -- Range Down - [13] = {"12", "Range Up", "↑ {{Range}} +1.25 Range"}, -- Range Up - [38] = {"37", "Retro Vision", "{{Timer}} Pixelates the screen for 30 seconds"}, - [42] = {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies in the room"}, -- I'm Drowsy... - [43] = {"42", "I'm Excited!!", "{{Timer}} Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited!! - [48] = {"47", "Shot speed Down", "↓ {{Shotspeed}} -0.15 Shot speed"}, -- Shot speed Down - [49] = {"48", "Shot speed Up", "↑ {{Shotspeed}} +0.15 Shot speed"}, -- Shot speed Up - [50] = {"49", "Experimental Pill", "↑ Increases 1 random stat#↓ Decreases 1 random stat"}, -- Experimental Pill - [9999] = {"", "Golden Pill", "Random pill effect#Has a chance to destroy itself with each use"}, -- golden Pill -} -EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills) - -EID.descriptions[languageCode].horsepills={ - {"0", "Bad Gas", "{{Poison}} Poisons the entire room"}, -- Bad Gas - {"1", "Bad Trip", "{{Warning}} Deals 2 hearts of damage to Isaac#Becomes a Full Health horse pill (+3 Soul Hearts) at 1 heart or less"}, -- Bad Trip - {"2", "Balls of Steel", "{{SoulHeart}} +4 Soul Hearts"}, -- Balls of Steel - {"3", "Bombs are Key", "Swaps Isaac's number of {{Bomb}} bombs and {{Key}} keys#Increases bomb and key count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key - {"4", "Explosive Diarrhea", "Spawns a few homing Mega Troll Bombs"}, -- Explosive Diarrhea - {"5", "Full Health", "{{SoulHeart}} +3 Soul Hearts#{{HealingRed}} Full health"}, -- Full Health - {"6", "Health Down", "↓ {{EmptyHeart}} -2 Health#Becomes a Health Up horse pill at 0 or 1 heart containers"}, -- Health Down - {"7", "Health Up", "↑ {{EmptyHeart}} +2 Empty heart containers"}, -- Health Up - {"8", "I Found Pills", "No effect"}, -- I Found Pills - {"9", "Puberty", "No effect#Eating 3 grants the Adult transformation:#↑ {{Heart}} +1 Health"}, -- Puberty - {"10", "Pretty Fly", "{{Collectible279}} Grants a Big Fan orbital#There is no limit on the number of Big Fans Isaac can have"}, -- Pretty Fly - {"11", "Range Down", "↓ {{Range}} -2 Range"}, -- Range Down - {"12", "Range Up", "↑ {{Range}} +2.5 Range"}, -- Range Up - {"13", "Speed Down", "↓ {{Speed}} -0.24 Speed"}, -- Speed Down - {"14", "Speed Up", "↑ {{Speed}} +0.3 Speed"}, -- Speed Up - {"15", "Tears Down", "↓ {{Tears}} -0.56 Tears"}, -- Tears Down - {"16", "Tears Up", "↑ {{Tears}} +0.70 Tears"}, -- Tears Up - {"17", "Luck Down", "↓ {{Luck}} -2 Luck"}, -- Luck Down - {"18", "Luck Up", "↑ {{Luck}} +2 Luck"}, -- Luck Up - {"19", "Telepills", "Teleports Isaac to a random room"}, -- Telepills - {"20", "48 Hour Energy!", "{{Battery}} Fully recharges active items#{{Battery}} Drops 3-4 batteries"}, -- 48 Hour Energy! - {"21", "Hematemesis", "{{EmptyHeart}} Drains all but one heart container#{{Heart}} Spawns 1-4 Red Hearts"}, -- Hematemesis - {"22", "Paralysis", "Prevents Isaac from moving and shooting for 4 seconds"}, -- Paralysis - {"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on the floor#Full mapping effect"}, -- I can see forever! - {"24", "Pheromones", "{{Charm}} Turns every enemy in the room permanently friendly"}, -- Pheromones - {"25", "Amnesia", "{{CurseLost}} Hides the floor map"}, -- Amnesia - {"26", "Lemon Party", "Spawns a puddle of creep the size of a room which damages enemies"}, -- Lemon Party - {"27", "R U a Wizard?", "{{Timer}} Isaac shoots diagonally for 60 seconds"}, -- R U a Wizard? - {"28", "Percs!", "{{Timer}} Reduces all damage taken to half a heart for the room"}, -- Percs! - {"29", "Addicted!", "{{Timer}} Increases all damage taken to a full heart for the room"}, -- Addicted! - {"30", "Re-Lax", "Isaac spawns poop behind him for 10 seconds"}, -- Re-Lax - {"31", "???", "{{CurseMaze}} Curse of the Maze effect for the floor"}, -- ??? - {"32", "One makes you larger", "Greatly increases Isaac's size#Doesn't affect his hitbox"}, -- One makes you larger - {"33", "One makes you small", "Greatly decreases Isaac's size#Also decreases his hitbox's size"}, -- One makes you small - {"34", "Infested!", "Spawns 2 blue spiders for each poop in the room"}, -- Infested! - {"35", "Infested?", "Spawn 2 blue spiders for each enemy in the room#Spawns 2-6 blue spiders if there are no enemies in the room"}, -- Infested? - {"36", "Power Pill!", "{{Timer}} Receive for the room:#↑ {{Damage}} +7 Damage#↑ {{Range}} +3 Range#{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Eating 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Power Pill! - {"37", "Retro Vision", "Pixelates the screen for 90 seconds"}, -- Retro Vision - {"38", "Friends Till The End!", "Spawns 6 blue flies"}, -- Friends Till The End! - {"39", "X-Lax", "Spawns a pool of long lasting slippery creep"}, -- X-Lax - {"40", "Something's wrong...", "{{Slow}} Spawns a pool of long lasting slowing creep"}, -- Something's wrong... - {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies in the room"}, -- I'm Drowsy... - {"42", "I'm Excited!!", "Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, --I'm Excited!! - {"43", "Gulp!", "Consumes Isaac's trinket and grants its effects permanently"}, -- Gulp! - {"44", "Horf!", "{{Collectible149}} Shoots a cluster of Ipecac tears"}, -- Horf! - {"45", "Feels like I'm walking on sunshine!", "{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Eating 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Feels like I'm walking on sunshine! - {"46", "Vurp!", "Spawns the last pill Isaac used as a horse pill"}, -- Vurp! - {"47", "Shot speed Down", "↓ {{Shotspeed}} -0.3 Shot speed"}, -- Shot speed Down - {"48", "Shot speed Up", "↑ {{Shotspeed}} +0.3 Shot speed"}, -- Shot speed Up - {"49", "Experimental Pill", "↑ Increases 1 random stat twice#↓ Decreases 1 random stat twice"}, -- Experimental Pill - [9999] = {"", "Golden Pill", "Random horse pill effect#Has a chance to destroy itself with each use"}, -- Golden Pill -} - ----------- Character Info ---------- -local repCharacterInfo = { - [4] = {"???", "Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts#{{DevilRoom}} Devil deals that would cost 1 or 2 Red Hearts will cost 1 or 2 Soul Hearts instead#Destroying poop spawns 1 blue fly"}, - [8] = {"Lazarus", "Once per floor, when you die:#Resurrect as Lazarus Risen#Lose 1 Red Heart container#↑ {{Damage}} 0.5 Damage up"}, - [11] = {"Lazarus Risen", "Increased stats and x1.4 damage multiplier#When entering a new floor, turn back into Lazarus"}, - [12] = {"Dark Judas", "{{Damage}} x2 Damage multiplier#Can't have Red Hearts#{{BlackHeart}} Health ups grant Black Hearts#{{Player3}} Counts as Judas for completion marks"}, - [14] = {"Keeper", "{{CoinHeart}} Heal by picking up coins#Maximum of 3 Coin Hearts#Heart pickups are turned into Blue Flies#{{DevilRoom}} Devil deals cost 15 or 30 coins"}, - [18] = {"Bethany", "{{SoulHeart}} Use Soul Hearts to charge your active item#Can't use Soul Hearts as health"}, - [19] = {"Jacob", "Control Jacob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jacob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jacob and Esau can grab two simultaneously"}, - [20] = {"Esau", "Control Jacob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jacob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jacob and Esau can grab two simultaneously"}, - - [21] = {"Tainted Isaac", "Item pedestals cycle between 2 options#You can only carry 8 passive items#Change which item will be dropped for a 9th item with {{ButtonRT}}"}, - [22] = {"Tainted Magdalene", "Health above 2 Red Hearts will slowly drain#On contact, do a melee swing for 6x damage#{{HalfHeart}} Chance for enemies to drop Half Red Hearts that disappear in 2 seconds#Drop is guaranteed on melee kill#{{Collectible45}} Heal twice as much from non-pickup sources#{{AngelDevilChance}} Damage taken to draining hearts doesn't affect Devil Deal chance"}, - [23] = {"Tainted Cain", "Touching an item pedestal turns it into a variety of pickups"}, - [24] = {"Tainted Judas", "Can't have Red Hearts#{{BlackHeart}} Health ups grant Black Hearts"}, - [25] = {"Tainted ???", "Bombs are replaced with Poop Spells#{{Crafting29}} Doing damage spawns poop pickups#{{Collectible715}} You can store the next spell for later by using Hold"}, - [26] = {"Tainted Eve", "Holding Fire converts your hearts into Clot familiars#Different Heart types spawn Clots with more health and tear effects#Clots lose health over time#Clots stay in place while holding {{ButtonRT}}#At half a heart left with no Clots, you gain a Mom's Knife-like attack until you heal and leave the room"}, - [27] = {"Tainted Samson", "Dealing or taking damage builds up Berserk mode#{{Timer}} When you go berserk, receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee that reflects shots#{{Timer}} Each kill increases the duration by 1 second and grants brief invincibility"}, - [28] = {"Tainted Azazel", "When you start charging, you sneeze blood#Hitting an enemy with the sneeze halves your charge time#The sneeze deals 1.5x Azazel's damage#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams#On death, cursed enemies explode and pass on the curse to nearby enemies"}, - [29] = {"Tainted Lazarus", "Lazarus has two states, each with their own items and health#Clearing a room/wave or using Flip switches to the other state"}, - [30] = {"Tainted Eden", "When you take damage, reroll your stats, items, trinket, and consumables#Items reroll into an item from the same item pool#Self-damage doesn't reroll"}, - [31] = {"Tainted Lost", "{{Card51}} Cards that spawn have a 10% chance to be Holy Card#Quality {{Quality2}} or less items have a 20% chance to be rerolled#Only \"offensive\" items can spawn"}, - [32] = {"Tainted Lilith", "Pressing Fire launches a short-range fetus melee attack that does 3x damage#Holding Fire keeps the fetus out shooting tears towards the nearest enemy"}, - [33] = {"Tainted Keeper", "Maximum of 2 Coin Hearts#Enemies drop coins that disappear in 2 seconds#Most item pedestals cost 15 coins#Devil deals and Angel items cost 15 or 30 coins#Shops don't require a key and have increased stock"}, - [34] = {"Tainted Apollyon", ""}, - [35] = {"Tainted Forgotten", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts"}, - [36] = {"Tainted Bethany", "{{Heart}} Use Red Hearts to charge your active item#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts and blood charges#Stat increases are only 75% effective"}, - [37] = {"Tainted Jacob", "Dark Esau chases you, charging towards you when close#The charge does a lot of damage to enemies#If he hits you, you turn into a ghost that dies in one hit for the rest of the floor#While a ghost, one devil deal per room can be taken for free"}, - [38] = {"Dead Tainted Lazarus", "Lazarus has two states, each with their own items and health#Clearing a room/wave or using Flip switches to the other state"}, - [39] = {"Tainted Jacob's Soul", "Flight#Spectral tears#{{Warning}} No health#{{Warning}} Die if hit by Dark Esau#{{DevilRoom}} One devil deal per room can be taken for free#Turn back into Tainted Jacob in the next floor"}, - [40] = {"Tainted Forgotten Soul", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts"}, -} -EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo) - -EID.descriptions[languageCode].birthright ={ - {"Isaac", "", "All item pedestals cycle between two options"}, - {"Magdalene", "", "↑ {{Heart}} +1 Health#The max amount of heart containers is raised to 18"}, - {"Cain", "", "↑ {{Luck}} +1 Luck#{{ArcadeRoom}} All future floors will contain an upgraded Arcade Room (except for Dark Room and Chest)#{{Collectible46}} Greatly increases Lucky Foot's chances of winning effect"}, - {"Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item combined with it has#Grants special effects for certain active items"}, - {"???", "", "{{SoulHeart}} Soul Hearts gained from health upgrades are doubled"}, - {"Eve", "", "{{Collectible122}} Whore of Babylon is active regardless of health#{{Collectible117}} Dead Bird is always active"}, - {"Samson", "", "{{Collectible157}} Bloody Lust can trigger 4 more times per floor, up to +14 damage after 10 triggers"}, - {"Azazel", "", "Azazel's Brimstone beam becomes much wider#Does not increase damage"}, - {"Lazarus", "", "↑ Resurrecting as Lazarus Risen grants {{Damage}} +7.2 damage#{{Timer}} Damage up wears off over 60 seconds#{{Blank}} Killing enemies while the effect is active extends it"}, - {"Eden", "", "Spawns 3 random items from random item pools#Only one can be taken"}, - {"The Lost", "", "Prevents items useless to The Lost from spawning#Examples: items that only give health, flight, spectral tears, or activate upon taking damage"}, - {"Lazarus Risen", "", "↑ {{Damage}} +7.2 Damage#Damage up wears off over 60 seconds#Killing enemies while the effect is active extends it#The effect triggers each time Lazarus revives as Lazarus Risen"}, - {"Black Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item combined with it has#Grants special effects for certain active items"}, - {"Lilith", "", "Familiars are positioned in front of Lilith's face"}, - {"Keeper", "", "↑ {{CoinHeart}} +1 Health#The max amount of Coin Heart containers is raised to 4"}, - {"Apollyon", "", "{{Collectible477}} Using Void has a chance to spawn an item that was previously voided#Does not remove the stat bonuses#The more items voided, the higher the chance for an item to spawn upon use"}, - {"The Forgotten", "", "Removes the chain binding The Soul to The Forgotten"}, - {"The Forgotten Soul", "", "Removes the chain binding The Soul to The Forgotten"}, - {"Bethany", "", "{{Battery}} Activating an item using soul charges is sometimes free"}, - {"Jacob", "", "The character who picks up the item gains copies of three of the other character's passive items"}, - {"Esau", "", "The character who picks up the item gains copies of three of the other character's passive items"}, - {"Tainted Isaac", "", "Adds 4 passive item slots#Does not consume a slot itself"}, - {"Tainted Magdalene", "", "{{Heart}} Adds 1 heart container that doesn't drain"}, - {"Tainted Cain", "", "Doubles the amount of pickups dropped from collecting an item"}, - {"Tainted Judas", "", "{{Collectible705}} Increases the range in which Dark Arts hits enemies and tears"}, - {"Tainted ???", "", "{{PoopPickup}} Increases the maximum number of poops that can be carried to 29"}, - {"Tainted Eve", "", "{{HalfHeart}} Red Heart clots spawn half Red Hearts on death that disappear after 2 seconds"}, - {"Tainted Samson", "", "{{Collectible704}} Killing an enemy adds 3 seconds to the Berserk! timer instead of 1"}, - {"Tainted Azazel", "", "{{Collectible726}} Doubles the size of Tainted Azazel's Hemoptysis sneeze attack"}, - {"Tainted Lazarus", "", "The non-active form of Tainted Lazarus appears as a ghostly second character#He is invincible and deals 25% damage#Both forms receive the Birthright item"}, - {"Tainted Eden", "", "Any items obtained before Birthright can no longer be rerolled#Active items can be rerolled again if they are dropped and picked back up"}, - {"Tainted Lost", "", "Grants an extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies"}, - {"Tainted Lilith", "", "{{Collectible728}} Familiars that normally follow Tainted Lilith follow her Gello instead#The melee attack gains +3 damage per familiar"}, - {"Tainted Keeper", "", "{{Coin}} Strongly attracts the coins dropped by defeating enemies#No effect on other coins"}, - {"Tainted Apollyon", "", "Locusts continuously damage enemies without returning while the fire button is held"}, - {"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance#The Soul is invincible while the Forgotten is returning"}, - {"Tainted Bethany", "", "Spawns four random item wisps of Quality {{Quality3}} and {{Quality4}} with significantly higher HP than normal"}, - {"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#{{Chained}} Using Anima Sola chains both Esaus for 6.67 seconds"}, - {"Dead Tainted Lazarus", "", "The non-active form of Tainted Lazarus appears as a ghostly second character#He is invincible and deals 25% damage#Both forms receive the Birthright item"}, - {"Tainted Jacob's Soul", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#{{Chained}} Using Anima Sola chains both Esaus for 6.67 seconds"}, - {"Tainted Forgotten Soul", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance#The Soul is invincible while the Forgotten is returning"}, -} - ----------- Glitched Item Descriptions ---------- - -EID.descriptions[languageCode].GlitchedItemText = { - -- Item Config info - -- These texts are affected by the PluralizeFunction (ab+ file) - AddBlackHearts = "{{BlackHeart}} {1} Black Heart{pluralize}", - AddBombs = "{{Bomb}} {1} Bomb{pluralize}", - AddCoins = "{{Coin}} {1} Coin{pluralize}", - AddHearts = "{{HealingRed}} Heals {1} heart{pluralize}", - AddKeys = "{{Key}} {1} Key{pluralize}", - AddMaxHearts = "{{EmptyHeart}} {1} Heart container{pluralize}", - AddSoulHearts = "{{SoulHeart}} {1} Soul Heart{pluralize}", - - -- Cache Flag names - cacheFlagStart = "May affect ", - [0] = "{{Damage}} Damage", "{{Tears}} Fire rate", "{{Shotspeed}} Shot speed", "{{Range}} Range", "{{Speed}} Speed", "Tear effects", "Tear color", "Flight", "Attack type", "Familiars", "{{Luck}} Luck", "Size", "Color", "Chest contents", [16] = "All stats", - - -- Attribute triggers - active = "On use:#", - pickup_collected = "On collecting a pickup:#", - enemy_kill = "Killing an enemy has a 20% chance to:#", - damage_taken = "Upon taking damage:#", - entity_spawned = "When a {T1} is spawned:#", - tear_fire = "Firing a tear has a 5% chance to:#", - enemy_hit = "Hitting an enemy has a 5% chance to:#", - room_clear = "On clearing a room:#", - chain = " Then:{{CR}} ", - - -- Attribute effects - area_damage = "Deal {1} damage in {2} tiles around Isaac", - add_temporary_effect = "Grant {1} for the room", - convert_entities = "Convert all {1} in the room to {2}", - use_active_item = "Use {1}", - spawn_entity = "Spawn a {1}", - fart = "Fart on {1} tiles around Isaac", - - -- Generic entity names not obtained from entities2.xml - -- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames - ["4.-1"] = "lit bomb", - ["5.0"] = "pickup", - ["5.10"] = "heart", - ["5.20"] = "coin", - ["5.30"] = "key", - ["5.40"] = "bomb pickup", - ["5.69"] = "sack", - ["5.70"] = "pill", - ["5.90"] = "battery", - ["5.300"] = "card", - ["5.301"] = "rune", -- not a real ID - ["9.-1"] = "enemy projectile", - ["999.-1"] = "grid object", - ["1000.0"] = "effect", - - -- Text for the base item that is granted - grants = "Grants ", -} - ----------- Bag of Crafting Text ---------- -EID.descriptions[languageCode].CraftingBagContent = "Bag:" -EID.descriptions[languageCode].CraftingRoomContent = "Room:" -EID.descriptions[languageCode].CraftingFloorContent = "Floor:" -EID.descriptions[languageCode].CraftingSearch = "Search:" -EID.descriptions[languageCode].CraftingBagQuality = "Bag Quality:" -EID.descriptions[languageCode].CraftingBestQuality = "Best Quality:" -EID.descriptions[languageCode].CraftingHideKey = "Hide:" -EID.descriptions[languageCode].CraftingPreviewKey = "Preview:" --- {1} will be converted to the number of recipes -EID.descriptions[languageCode].CraftingMore = "...+{1} more" --- {1} will be converted into the number of available items -EID.descriptions[languageCode].CraftingNumAvailableItems = "{1} of 8 items available" -EID.descriptions[languageCode].CraftingWarningAvailableItems = "Needs at least 8 to show crafting recipes!" --- {1} will be converted into the name of the key that toggles the BoC visibility -EID.descriptions[languageCode].CraftingIsHidden = "Currently Hidden (Unhide with {1})" --- {1} will be converted into the name of the key that toggles the BoC Search -EID.descriptions[languageCode].CraftingResults = "(Scroll: Hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Lock: {{ButtonX}}, Refresh: {{ButtonB}}, Reset Bag: Hold {{ButtonRB}}, Search: {1})" - --- Strings for Tainted Cain's pedestal salvaging; the non-base lines will have the corresponding icon automatically -EID.descriptions[languageCode].TaintedCainPedestalBase = "Turns into 3-8 random pickups on touch" -EID.descriptions[languageCode].TaintedCainPedestalBaseBirthright = "Turns into {{BlinkBirthright}}6-16{{CR}} random pickups on touch" -EID.descriptions[languageCode].TaintedCainPedestalGuaranteed = "Guaranteed to spawn a{n} {1}" -- Room type spawns -EID.descriptions[languageCode].TaintedCainPedestalBonus = "33% chance for a bonus {1}" -- "Safety Cap" type spawns -EID.descriptions[languageCode].TaintedCainPedestalLuckyToe = "66% chance for a bonus pickup" -EID.descriptions[languageCode].TaintedCainPedestalLuckyToeBirthright = "66% chance for {{BlinkBirthright}}2{{CR}} bonus pickups" -EID.descriptions[languageCode].TaintedCainPedestalDaemonsTail = "Hearts are 80% less likely" - - ----------- Misc. Text ---------- - -EID.descriptions[languageCode].ResultsWithX = "(Results with {1})" -EID.descriptions[languageCode].VariableCharge = "{1} charge:" - -EID.descriptions[languageCode].poopSpells = { - {"Poop", "Normal poop that can drop pickups"}, - {"Corny Poop", "Spawns blue flies while intact"}, - {"Burning Poop", "Deals contact damage while intact#Leaves a fire behind when destroyed"}, - {"Stone Poop", "Can deal damage 3 times when thrown#Takes a lot of hits to destroy"}, - {"Stinky Poop", "Emits a toxic cloud#{{Warning}} The cloud explodes if it touches fire!"}, - {"Black Poop", "{{Slow}} Creates slowing creep#{{Confusion}} Deals 10 damage and confuses all enemies when destroyed"}, - {"Holy Poop", "{{Collectible543}} Create a white poop#While inside the poop's aura:#↑ {{Damage}} x1.2 Damage multiplier#↑ {{Tears}} x2.5 Fire rate multiplier#Homing tears#Chance to block damage"}, - {"Brown Creep", "Leave a trail of creep#Standing on the creep increases Isaac's fire rate and damage#If the creep is touching other poops, it gains their attribute"}, - {"Fart", "Push nearby enemies and bullets back, and spawn a toxic cloud#{{Warning}} The cloud explodes if it touches fire!"}, - {"Bomb", "Normal throwable bomb"}, - {"Explosive Diarrhea", "Isaac quickly spawns 5 lit bombs"}, - - --Undetected poop, for Poop API - --[Poop name in code] = {Icon, Name, Description} - ["Unknown"] = {"{{PoopSpell1}}", "Unknown Poop", "The effects of the poop are Unknown"} -} - -EID.descriptions[languageCode].itemPoolFor = "Pool for Item:" -EID.descriptions[languageCode].itemPoolNames = { - [0] = "Treasure", "Shop", "Boss", "Devil", "Angel", "Secret", "Library", "Shell Game", "Golden Chest", "Red Chest", "Beggar", "Demon Beggar", "Curse", "Key Master", "Battery Bum", "Mom's Chest", "Greed Treasure", "Greed Boss", "Greed Shop", "Greed Devil", "Greed Angel", "Greed Curse", "Greed Secret", "Crane Game", "Ultra Secret", "Bomb Bum", "Planetarium", "Old Chest", "Baby Shop", "Wooden Chest", "Rotten Beggar", -} - -EID.descriptions[languageCode].VoidShopText = "If absorbed right after pickup, gain:" -EID.descriptions[languageCode].VoidOptionText = " will be absorbed instead" -EID.descriptions[languageCode].VoidNames[2] = "{1} Fire rate" - -EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} +4 Damage", "↑ {{Tears}} +2 Fire rate", "↑ {{Speed}} +0.5 Speed", "↑ {{Range}} +3 Range"} - -EID.descriptions[languageCode].spindownError = "Item disappears" - -EID.descriptions[languageCode].BlankCardEffect = "Blank Card effect:" - -EID.descriptions[languageCode].FlipItemToggleInfo = "(Hold {{CONFIG_BoC_Toggle}} to show description)" -EID.descriptions[languageCode].GlitchedCrownToggleInfo = "(Press {{CONFIG_BoC_Toggle}} to show next description: {1})" - -EID.descriptions[languageCode].GlowingHourglassTransformed = "Will change back to Glowing Hourglass next floor" - -EID.descriptions[languageCode].FalsePHDHeart = "Spawns 1 {{BlackHeart}} Black Heart" -EID.descriptions[languageCode].FalsePHDDamage = "↑ {{Damage}} +0.6 Damage" -EID.descriptions[languageCode].FalsePHDHorseDamage = "↑ {{Damage}} +1.2 Damage" - -EID.descriptions[languageCode].ExperimentalPillPHD = "No stat decrease" -EID.descriptions[languageCode].ExperimentalPillFalsePHD = "No random stat increase" - -EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Instead, consumes the key and spawns 6 items from random pools" - -EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}{{Warning}} WARNING {{Warning}}" -EID.descriptions[languageCode].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled.#(If you've defeated Mom, this message is a bug and can be ignored)#(This warning can be disabled in the config)" -EID.descriptions[languageCode].OldGameVersionWarningText = "EID is updated for the newest Steam version#Your game version is not officially supported, so some descriptions and features will be inaccurate#(This warning can be disabled in the config)" -EID.descriptions[languageCode].ModdedRecipesWarningText = "Modded items could make the crafting recipe calculation inaccurate!#Install REPENTOGON for improved modded recipe support#(This warning can be disabled in the config)" - - --- Conditional descriptions - DO NOT TRANSLATE THE FIRST PART IN ["BRACKETS"] --- Strings will be appended to the original description --- Tables with one entry will completely replace the original description --- Tables with two or more entries are find-replace pairs (if there's an odd number of entries, the last entry is appended) --- For collectible/player conditionals, lines will automatically have their bulletpoint, and {1} is replaced with their name -local repConditions = { - ------ GENERAL STRINGS ------ - ["Tainted Revive"] = "{1} simply revives", - ["Ice Tears"] = "Freezing an enemy doesn't count as killing", -- Uranus Anti-Synergy - - ------ GREED MODE ------ - ["5.100.344"] = {"{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 3 bombs"}, -- Match Book (Greed) - ["5.300.74"] = {"Teleports Isaac to the first room of the floor"}, -- The Moon? (Greed) - ["5.100.416"] = {"{{Coin}} Increases the coin cap to 999"}, -- Deep Pockets (Greed) - ["5.100.566"] = {"{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#!!! The stage transition nightmare shows the wrong items in Greed Mode"}, -- Dream Catcher (Greed) - ["5.100.580"] = "{{GreedMode}} Can only rarely make special rooms in Greed Mode#{{SuperSecretRoom}} Can still help find the Super Secret Room", -- Red Key (Greed) - ["5.300.83"] = "{{GreedMode}} Can only rarely make special rooms in Greed Mode#{{SuperSecretRoom}} Can still help find the Super Secret Room", -- Soul of Cain (Greed) - ["5.100.514"] = {"Causes some enemies and projectiles to briefly pause at random intervals#Paused projectiles disappear"}, -- Broken Modem (Greed) - ["5.350.162"] = {"{{Player7}} Clearing a wave has a 50% chance to turn the player into Azazel#{{Timer}} Effect lasts until clearing another wave"}, -- Azazel's Stump (Greed) - - - ------ ACHIEVEMENT CHECKS ------ - -- todo... - - - ------ SPECIFIC CHARACTER SYNERGIES/CHANGES ------ - ["5.100.642"] = {"!!! SINGLE USE !!!#Spawns an item from the current room's item pool"}, -- Magic Skin + Lost - ["5.100.240"] = "{1} keeps the stat changes when he drops it", -- Experimental Treatment + Tainted Isaac - ["5.100.644"] = "{1} keeps the stat increase when he drops it", -- Consolation Prize + Tainted Isaac - ["5.100.549"] = {"↑ {{Tears}} +0.4 Fire rate"}, -- Brittle Bones (Keeper+Lost) - ["5.100.694"] = "Works for {1}, letting him survive 4 hits", -- Heartbreak + Losts - ["5.100.694 (Keeper)"] = {"↑ {{Damage}} +0.25 Damage for each Broken Heart#{{BrokenHeart}} +1 Broken Heart#{{BrokenHeart}} Every fatal hit grants +1 Broken Heart#{{Warning}} Keeper dies at 3 Broken Hearts"}, -- Heartbreak + Normal Keeper - ["5.100.694 (Tainted Keeper)"] = {"{{Warning}} {1} will die in one hit after taking this item#↑ {{Damage}} +0.25 Damage for each Broken Heart#{{BrokenHeart}} +1 Broken Heart#{{BrokenHeart}} Every fatal hit grants +1 Broken Heart#Tainted Keeper dies at 2 Broken Hearts"}, -- Heartbreak + Tainted Keeper - ["5.100.501"] = "{1} can gain additional coin containers#Health up items can grant an extra container per 25 coins", -- Greed's Gullet + Keeper - ["5.100.188"] = "Deals 7.5 damage as {1}", -- Cain + Abel - ["5.100.360"] = "Deals 100% damage as {1}", -- Lilith + Incubus - ["5.100.728"] = "Deals 100% damage as {1}", -- Lilith + Gello - ["5.100.230 (Keeper)"] = "{1} is left with 1 coin container", -- Abaddon - ["5.100.230 (Bethany)"] = "{1} is left with half a heart", -- Abaddon - ["5.100.230 (Tainted Bethany)"] = "{1} doesn't lose her blood charges", -- Abaddon - ["5.100.245 (Keeper)"] = {"↑ {{Tears}} Increased tear rate#↑ Decreased tear spread#↓ {{Damage}} x0.8 Damage multiplier"}, -- 20/20 + Keeper - ["5.100.205 (Tainted Magdalene)"] = "Allows infinite usage of Yum Heart", -- Sharp Plug + Tainted Magdalene - - ["5.100.705"] = "Temporary +1 damage up for each bullet/enemy", -- Dark Arts + Dark/Tainted Judas - ["5.100.722"] = {"{{Chained}} Chains down Dark Esau#After 5 seconds or upon using Anima Sola again, he breaks free and dashes towards Jacob"}, -- TJacob + Anima Sola - ["5.100.713"] = {"Recalls all clots to Eve's health bar#Excess clots are simply moved to her location#{{Timer}} 1 second recharge time"}, --Teve + Sumptorium - ["5.100.711"] = {"Entering", "{{Player38}} Flips Lazarus to the other state#Entering"}, -- Tlaz + Flip - ["5.100.710"] = {"Upon use, attacking swipes the bag in the chosen direction#Swiping at a pickup puts it in the bag#The Bag's contents can be shifted with {{ButtonRT}} to replace specific pickups when full#Holding the Use key when the bag is full crafts the previewed item#Item quality is based on the quality of the pickups"}, -- Tcain Bag of Crafting - - ["Mother's Kiss Soul"] = {"{{SoulHeart}} +1 Soul Heart while held"}, - ["Mother's Kiss Bone"] = {"{{BoneHeart}} +1 Bone Heart while held"}, - ["Mother's Kiss Coin"] = {"{{CoinHeart}} +1 Coin Heart while held#Increases Coin Heart cap by 1"}, - - -- Vibrant/Dim Bulb - ["5.350.100 (Bethany)"] = "Works with {1}'s soul charges", - ["5.350.100 (Tainted Bethany)"] = "Works with {1}'s blood charges", - ["5.350.101 (Bethany)"] = "Ignores {1}'s soul charges", - ["5.350.101 (Tainted Bethany)"] = "Ignores {1}'s blood charges", - ["Health Up Soul Charges"] = "+{1} soul charges", - ["Health Up Blood Charges"] = "+{1} blood charges", - - -- Tainted Bethany stuff - ["2 of Hearts Blood Charges"] = "Doubles {1}'s blood charges", - ["Vampire Blood Charges"] = {"↑ {{Damage}} +0.3 Damage#Killing 13 enemies adds 1 blood charge"}, - ["Fork Blood Charges"] = {"Clearing a room has a 10% chance to add 1 blood charge"}, - ["Stem Cell Blood Charges"] = {"Entering a new floor adds 1 blood charge"}, - - ["Salvaging Bonus"] = {"and destroyed machines", "destroyed machines, and salvaged items"}, - ["Salvaging Lucky Toe"] = "66% chance for an extra pickup from salvaged items", - - - ------ DUPLICATE COPIES OF ITEMS ------ - ["5.100.2 (Copies)"] = "Isaac fires 1 more tear#No additional stat decrease", -- The Inner Eye - ["5.100.153 (Copies)"] = "Isaac fires 2 more tears#No additional stat decrease", -- Mutant Spider - ["5.100.245 (Copies)"] = "Isaac fires 1 more tear#No additional stat decrease", -- 20/20 - ["5.100.358 (Copies)"] = "Isaac fires 1 more tear in the center", -- The Wiz - ["5.100.64 (Copies)"] = "Owning this item multiple times reduces the price further", -- Steam Sale - ["5.100.118 (Copies)"] = "Multiple Brimstones grant increased damage and a larger beam", -- Brimstone - ["5.100.531 (Copies)"] = "Additional copies only give +1 damage", -- Haemolacria - ["5.100.224 (Copies)"] = "Additional copies only give +0.5 fire rate", -- Cricket's Body - - - ----- MISC. ITEM CONDITIONS ------ - ["Sacrificial Nugget"] = "Turns Brown Nugget turrets into coins", - ["Sacrificial Item Wisps"] = "Familiars created by Lemegeton can be sacrificed#Turns all Lemegeton wisps into {{HalfSoulHeart}} half Soul Hearts", - ["Sacrificial Plum"] = "The summoned Plum counts as a familiar, and doesn't remove Plum Flute", - ["Sacrificial Quints"] = "If a Quints familiar is sacrificed, you lose Quints", - ["Sacrificial Abyss"] = "Abyss Locusts count as familiars", - ["Sacrificial Star"] = "Star of Bethlehem counts as a familiar", - ["Sacrificial Clots"] = "Turns Clots into coins", - - ["1000.76.1"] = "{{Warning}} Only rerolls the character that activates the dice", -- Dice Room 1 (Co-op) - ["1000.76.6"] = "{{Warning}} All characters' items will be rerolled in co-op!", -- Dice Room 6 (Co-op) - ["5.100.45"] = "Heals other players for half a heart", -- Yum Heart (Co-Op) - ["5.350.125"] = "Beams also arc between players", -- Extension Cord (Co-Op) - - ["5.100.245"] = "Removes the fire rate penalty of {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus - ["20/20"] = "No fire rate penalty with {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus - - ["5.100.135 (Hard Mode)"] = {"1-2 coins", "1 coin", "2-3 coins", "2 coins"}, -- IV Bag Hard Mode (modify the PHD text too) - ["5.100.201"] = "Refills {1}'s charge on pickup", -- Iron Bar + Notched Axe - ["5.350.172"] = "{1} removes the teleportation effect", -- Cursed Penny + Black Candle - ["5.100.501 (Deep Pockets)"] = "+1 container for every 100 coins past 99", -- Greed's Gullet + Deep Pockets - ["? Card Single Use"] = "Single use items can be used multiple times with ? Card", -- Single Use Actives + ? Card - ["Both Peppers"] = "With {1}, base chance to shoot a flame is 12.5%, up to 100% at 7 luck", -- Ghost Pepper + Bird's Eye - ["Black Feather"] = "↑ {{Damage}} +0.5 Damage", -- Black Feather items - ["Hemoptysis"] = "Works with {1}", -- Hemoptysis + Brimstone items - ["5.100.600"] = "x1.2 Fire rate multiplier for {1}", -- Eye Drops (items and some players) - ["5.100.482"] = "Tainted characters change into other tainted characters", -- Clicker - - ["4.5 Volt Timed"] = "No effect on timed recharges", -- 4.5 Volt + Timed Recharges - ["4.5 Volt Multiple"] = "Secondary active items only gain charge if the primary active is fully charged", -- 4.5 Volt + Schoolbag/Pocket Actives - ["Bulb Zero"] = "Actives with 0 max charges don't count", -- Vibrant/Dim Bulb + zero charge actives - - ["Brimstone Proptosis"] = "Beams deal 6x damage at point blank range, decreasing with distance", - ["Brimstone Ipecac"] = "The laser gets +2 damage and explodes on enemies and obstacles", - ["Brimstone Pop!"] = "Shorter beam that shoots {1} tears at the end", - ["Eye of Belial Dr. Fetus"] = "Bombs pierce, doing 2.5x damage, but don't home or do additional blast damage", - ["Spirit Sword C Section"] = "{1} has priority#Fetuses hold swords and do spin attacks", - ["Spirit Sword Mom's Knife"] = "{1} has priority#The spin attack throws the sword forward", - ["Spirit Sword Technology"] = "The sword becomes a lightsaber that can reflect enemy shots", - ["Spirit Sword Ipecac"] = "The sword gets +6 damage and poisons but doesn't explode#Sword beams do explode", - ["Ludovico Ipecac"] = "The tear gets +2 damage but doesn't explode or poison", - ["Technology Ipecac"] = "The laser gets +2 damage and explodes on targets", - ["Eye of the Occult Beam"] = "Isaac automatically shoots with a crosshair that alters the beam's path", - - ["Lullaby Clots"] = "(Including clots)", - ["Lullaby Incubus"] = "(Including Incubus)", - - -- Jacob's Ladder / 120 Volt battery synergies - ["Sparks Damage"] = "Sparks deal 50% more damage", - ["Sparks Arc Length"] = "Sparks have longer arc distance", - ["Sparks Arc Count"] = "Sparks can arc to 2 more enemies", - ["Sparks Arc Back"] = "Sparks can arc back to the same enemy", - - ["White Poop Jar"] = "Spawns White Poop on 1 charge use", - ["Golden Poop Jar"] = "Chance to spawn Golden Poop on 1 charge use", - - ["Binge Eater Healing"] = {"Heals 1 heart", "Heals {{BlinkGreen}}2{{CR}} hearts", "+4 blood charges", "+{{BlinkGreen}}6{{CR}} blood charges"}, -} -EID:updateDescriptionsViaTable(repConditions, EID.descriptions[languageCode].ConditionalDescs) - - - - --- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them -if EID.enableDebug then - EID.descriptions[languageCode].repCollectibles = repCollectibles - EID.descriptions[languageCode].repTrinkets = repTrinkets - EID.descriptions[languageCode].repCards = repCards - EID.descriptions[languageCode].repPills = repPills -end - -if REPENTOGON then - EID.descriptions[languageCode].custom["6.8.0"] = {"0", "Donation Machine", "Next achievement at {1} coins, {2} coins remaining#{{Luck}} 2% chance for +1 Luck when donating#{{AngelRoom}} Donating 10 coins increases Angel Room chance"} - EID.descriptions[languageCode].custom["6.11.0"] = {"0", "Greed Donation Machine", "Next achievement at {1} coins, {2} coins remaining"} -end +--------------------------------------- +----- Basic English descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "en_us" + +---------- Collectibles ---------- + +local repCollectibles={ + [2] = {"2", "The Inner Eye", "↓ {{Tears}} x0.51 Fire rate multiplier#Isaac shoots 3 tears at once"}, -- The Inner Eye + [5] = {"5", "My Reflection", "↑ {{Damage}} +1.5 Damage#↑ {{Range}} +1.5 Range#↑ {{Range}} x2 Range multiplier#↑ {{Shotspeed}} x1.6 Shot speed multiplier#↓ {{Luck}} -1 Luck#Tears get a boomerang effect"}, -- My Reflection + [6] = {"6", "Number One", "↑ {{Tears}} +1.5 Tears#↓ {{Range}} -1.5 Range#↓ {{Range}} x0.8 Range multiplier"}, -- Number One + [12] = {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +2.5 Range#Size up#{{HealingRed}} Full health"}, -- Magic Mushroom + [13] = {"13", "The Virus", "↑ {{Speed}} +0.2 Speed#{{Poison}} Touching enemies poisons them#Isaac deals 48 contact damage per second"}, -- The Virus + [14] = {"14", "Roid Rage", "↑ {{Speed}} +0.3 Speed#↑ {{Range}} +2.5 Range"}, -- Roid Rage + [18] = {"18", "A Dollar", "{{Coin}} +100 Coins"}, -- A Dollar + [22] = {"22", "Lunch", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Lunch + [23] = {"23", "Dinner", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Dinner + [24] = {"24", "Dessert", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Dessert + [25] = {"25", "Breakfast", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Breakfast + [26] = {"26", "Rotten Meat", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Rotten Meat + [29] = {"29", "Mom's Underwear", "↑ {{Range}} +2.5 Range#Spawns 3-6 blue flies"}, -- Mom's Underwear + [30] = {"30", "Mom's Heels", "↑ {{Range}} +2.5 Range#Isaac deals 24 contact damage per second"}, -- Mom's Heels + [31] = {"31", "Mom's Lipstick", "↑ {{Range}} +3.75 Range#{{UnknownHeart}} Spawns 1 random heart"}, -- Mom's Lipstick + [37] = {"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 185 damage"}, -- Mr. Boom + [40] = {"40", "Kamikaze!", "Causes a big explosion at Isaac's location#Deals 185 damage"}, -- Kamikaze! + [41] = {"41", "Mom's Pad", "{{Fear}} Fears all enemies in the room for 5 seconds#Spawns a blue fly"}, -- Mom's Pad + [42] = {"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes where it lands and creates a poison cloud#Deals Isaac's damage + 185"}, -- Bob's Rotten Head + [46] = {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck#Better chance to win while gambling#Increases room clearing drop chance#Turns bad pills into good ones"}, -- Lucky Foot + [49] = {"49", "Shoop da Whoop!", "The next shot is replaced with a beam#It deals 24x Isaac's damage over 0.83 seconds"}, -- Shoop da Whoop! + [52] = {"52", "Dr. Fetus", "↓ {{Tears}} x0.4 Fire rate multiplier#{{Bomb}} Isaac shoots bombs instead of tears#{{Damage}} Those bombs deal 10x Isaac's tear damage#If that results in over 60 damage, they instead deal 5x damage +30"}, -- Dr. Fetus + [53] = {"53", "Magneto", "Pickups are attracted to Isaac#Opens chests from 2 tiles away, ignoring damage of Spike Chests"}, -- Magneto + [55] = {"55", "Mom's Eye", "50% chance to shoot an extra tear backwards#{{Luck}} 100% chance at 5 luck"}, -- Mom's Eye + [59] = {"59", "The Book of Belial", "{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held#{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage"}, -- The Book of Belial (Judas' Birthright) + [62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage#{{HealingRed}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire + [67] = {"67", "Sister Maggy", "Shoots normal tears#Deals 6 damage per tear"}, -- Sister Maggy + [69] = {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#{{Damage}} Damage scales with charge time, up to 4x"}, -- Chocolate Milk + [70] = {"70", "Growth Hormones", "↑ {{Speed}} +0.2 Speed#↑ {{Damage}} +1 Damage"}, -- Growth Hormones + [71] = {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed#↑ {{Range}} +2.5 Range#↑ Size down"}, -- Mini Mush + [72] = {"72", "Rosary", "↑ {{Tears}} +0.5 Tears#{{SoulHeart}} +3 Soul Hearts#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary + [78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#{{AngelDevilChance}} +17.5% Devil/Angel Room chance while held#Using the item replaces the floor's boss with a horseman"}, -- Book of Revelations + [79] = {"79", "The Mark", "↑ {{Damage}} +1 Damage#↑ {{Speed}} +0.2 Speed#{{BlackHeart}} +1 Black Heart"}, -- The Mark + [80] = {"80", "The Pact", "↑ {{Tears}} +0.7 Tears#↑ {{Damage}} +0.5 Damage#{{BlackHeart}} +2 Black Hearts"}, -- The Pact + [83] = {"83", "The Nail", "Upon use:#{{HalfBlackHeart}} + Half Black Heart#{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage#↓ {{Speed}} -0.18 Speed#Isaac deals 40 contact damage per second#Allows Isaac to destroy rocks by walking into them"}, -- The Nail + [84] = {"84", "We Need To Go Deeper!", "Opens a trapdoor to the next floor#{{LadderRoom}} Opens a crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, -- We Need To Go Deeper! + [87] = {"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 15 luck"}, -- Loki's Horns + [91] = {"91", "Spelunker Hat", "Rooms on the map are revealed from further away#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms#Prevents damage from falling projectiles"}, -- Spelunker Hat + [92] = {"92", "Super Bandage", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{SoulHeart}} +2 Soul Hearts"}, -- Super Bandage + [98] = {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic + [101] = {"101", "The Halo", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +1.5 Range#{{HealingRed}} Heals 1 heart"}, -- The Halo + [106] = {"106", "Mr. Mega", "↑ x1.85 Bomb damage#{{Bomb}} +5 Bombs"}, -- Mr. Mega + [107] = {"107", "The Pinking Shears", "{{Timer}} Receive for the room:#Flight#Isaac's body separates from his head and attacks enemies with 23.5 contact damage per second"}, -- The Pinking Shears + [110] = {"110", "Mom's Contacts", "↑ {{Range}} +1.5 Range#{{Petrify}} 20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts + [114] = {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#{{Damage}} The knife deals 2x Isaac's damage while held and caps at 6x damage at 1/3 charge#Charging further only increases throwing range#Damage reduces to 2x when returning to Isaac"}, -- Mom's Knife + [115] = {"115", "Ouija Board", "↑ {{Tears}} +0.5 Tears#Spectral tears"}, -- Ouija Board + [118] = {"118", "Brimstone", "↓ {{Tears}} x0.33 Fire rate multiplier#{{Chargeable}} Isaac's tears are replaced by a chargeable blood beam#{{Damage}} It deals 9x Isaac's damage over 0.63 seconds"}, -- Brimstone + [121] = {"121", "Odd Mushroom (Large)", "↑ {{Heart}} +1 Health#↑ {{Damage}} +1 Damage#↑ {{Range}} +1.5 Range#↓ {{Speed}} -0.2 Speed"}, -- Odd Mushroom (Large) + [123] = {"123", "Monster Manual", "{{Timer}} Spawns a random familiar for the floor"}, -- Monster Manual + [126] = {"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage for the room#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first"}, -- Razor Blade + [129] = {"129", "Bucket of Lard", "↑ {{Heart}} +2 Health#↓ {{Speed}} -0.2 Speed"}, -- Bucket of Lard + [138] = {"138", "Stigmata", "↑ {{Heart}} +1 Health#↑ {{Damage}} +0.3 Damage#{{HealingRed}} Heals 1 heart"}, -- Stigmata + [139] = {"139", "Mom's Purse", "{{Trinket}} Spawns 1 random trinket#{{Trinket}} Isaac can hold 2 trinkets"}, -- Mom's Purse + [140] = {"140", "Bob's Curse", "{{Bomb}} +5 Bombs#{{Poison}} Isaac's bombs create a cloud of poison#{{Poison}} Poison immunity"}, -- Bob's Curse + [142] = {"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again#{{Warning}} Doesn't trigger from health donations"}, -- Scapular + [147] = {"147", "Notched Axe", "Using the item makes Isaac hold the axe#Holding the axe allows Isaac to break rocks, secret room entrances and damage enemies#Landing a hit with the axe reduces its charge#Entering a new floor fully recharges the axe"}, -- Notched Axe + [148] = {"148", "Infestation", "Taking damage spawns 2-6 blue flies"}, -- Infestation + [149] = {"149", "Ipecac", "↑ {{Damage}} +40 Damage#↓ {{Tears}} x0.33 Fire rate multiplier#↓ {{Range}} x0.8 Range multiplier#↓ {{Shotspeed}} x0.8 Shot speed multiplier#Isaac's tears are fired in an arc#{{Poison}} The tears explode and poison enemies where they land"}, -- Ipecac + [152] = {"152", "Technology 2", "↓ {{Tears}} x0.67 Fire rate multiplier#Replaces Isaac's right eye tears with a continuous laser#{{Damage}} The laser deals 2x Isaac's damage per second"}, -- Technology 2 + [153] = {"153", "Mutant Spider", "↓ {{Tears}} x0.42 Fire rate multiplier#Isaac shoots 4 tears at once"}, -- Mutant Spider + [155] = {"155", "The Peeper", "↑ {{Damage}} x1.35 Damage multiplier for the left eye#Floats around the room#Deals 17.1 contact damage per second"}, -- The Peeper + [158] = {"158", "Crystal Ball", "Spawns a {{SoulHeart}} Soul Heart, {{Rune}} rune or {{Card}} card#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}}{{UltraSecretRoom}} Super/Ultra Secret Room)#While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball + [169] = {"169", "Polyphemus", "↑ {{Damage}} +4 Damage#↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.42 Fire rate multiplier#Tears pierce killed enemies if there is leftover damage"}, -- Polyphemus + [171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#Deals 10 damage to all enemies#Enemies killed by the item spawn blue spiders"}, -- Spider Butt + [172] = {"172", "Sacrificial Dagger", "Orbital#Blocks enemy shots#Deals 112.5 contact damage per second"}, -- Sacrificial Dagger + [173] = {"173", "Mitre", "{{SoulHeart}} 33% chance that Red Hearts spawn as Soul Hearts instead"}, -- Mitre + [176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health#↑ {{Shotspeed}} +0.16 Shot speed#{{HealingRed}} Heals 1 heart"}, -- Stem Cells + [178] = {"178", "Holy Water", "{{Throwable}} Launches itself in the direction Isaac shoots#Breaks and deals 7 damage upon hitting an enemy#{{Petrify}} Leaves a pool of petrifying + damaging creep"}, -- Holy Water + [180] = {"180", "The Black Bean", "Isaac farts multiple times when damaged#{{Poison}} The farts leave poison clouds and deflects projectiles"}, -- The Black Bean + [182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#↑ {{Damage}} +1 Damage#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{HealingRed}} Full health#Homing tears"}, -- Sacred Heart + [184] = {"184", "Holy Grail", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#Flight"}, -- Holy Grail + [186] = {"186", "Blood Rights", "Deals 40 damage to every enemy#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first"}, -- Blood Rights + [189] = {"189", "SMB Super Fan", "↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Speed}} +0.2 Speed#↑ {{Range}} +2.5 Range#↑ {{Heart}} +1 Health#{{HealingRed}} Full health"}, -- SMB Super Fan + [192] = {"192", "Telepathy for Dummies", "{{Timer}} Receive for the room:#↑ {{Range}} +3 Range#Homing tears"}, -- Telepathy for Dummies + [193] = {"193", "MEAT!", "↑ {{Damage}} +0.3 Damage#↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- MEAT! + [194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot speed#{{Card}} Spawns 1 card#{{PlanetariumChance}} +15% Planetarium chance"}, -- Magic 8 Ball + [197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage#↑ {{Range}} +1.5 Range"}, -- Jesus Juice + [203] = {"203", "Humbleing Bundle", "Pickups have a 50% chance to be doubled"}, -- Humbleing Bundle + [205] = {"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of half a heart per missing charge#{{Heart}} Removes Red Hearts first"}, -- Sharp Plug + [206] = {"206", "Guillotine", "↑ {{Tears}} +0.5 Fire rate#↑ {{Damage}} +1 Damage#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 56 contact damage per second"}, -- Guillotine + [211] = {"211", "Spiderbaby", "Taking damage spawns 3-5 blue spiders"}, -- Spiderbaby + [214] = {"214", "Anemic", "↑ {{Range}} +1.5 Range#{{Timer}} When taking damage Isaac leaves a trail of blood creep for the room#The creep deals 6 damage per second"}, -- Anemic + [218] = {"218", "Placenta", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{HealingRed}} 50% chance to heal half a heart every minute"}, -- Placenta + [219] = {"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a 20% chance to spawn a Red Heart"}, -- Old Bandage + [222] = {"222", "Anti-Gravity", "↑ {{Tears}} +1 Fire rate#Holding the fire buttons causes tears to hover in mid-air#Releasing the fire buttons shoots them in the direction they were fired"}, -- Anti-Gravity + [223] = {"223", "Pyromaniac", "{{Bomb}} +5 Bombs#Immunity to explosions and fire#{{HealingRed}} Getting hit by explosions heals half a heart"}, -- Pyromaniac + [224] = {"224", "Cricket's Body", "↑ {{Tears}} +0.5 Fire rate#↓ {{Range}} x0.8 Range multiplier#Tears split in 4 on hit#Split tears deal half damage"}, -- Cricket's Body + [225] = {"225", "Gimpy", "{{SoulHeart}} Taking damage has a 8% chance to spawn a Soul Heart#{{Luck}} +2% chance per luck#{{HalfHeart}} Enemies have a chance to drop a half Red Heart on death"}, -- Gimpy + [226] = {"226", "Black Lotus", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, -- Black Lotus + [228] = {"228", "Mom's Perfume", "↑ {{Tears}} +0.5 Fire rate (Flat bonus, ignores tears cap)#{{Fear}} 15% chance to shoot fear tears"}, -- Mom's Perfume + [229] = {"229", "Monstro's Lung", "↓ {{Tears}} x0.23 Fire rate multiplier#{{Chargeable}} Tears are charged and released in a shotgun style attack"}, -- Monstro's Lung + [230] = {"230", "Abaddon", "↑ {{Speed}} +0.2 Speed#↑ {{Damage}} +1.5 Damage#{{BlackHeart}} Converts all heart containers into Black Hearts#{{BlackHeart}} +2 Black Hearts#{{Fear}} 15% chance to shoot fear tears"}, -- Abaddon + [232] = {"232", "Stop Watch", "↑ {{Speed}} +0.3 Speed#{{Slow}} Enemies are permanently slowed down to 80% of their attack and movement speed"}, -- Stop Watch + [233] = {"233", "Tiny Planet", "↑ {{Range}} +6.5 Range#Spectral tears#Isaac's tears orbit around him"}, -- Tiny Planet + [245] = {"245", "20/20", "↓ {{Damage}} x0.8 Damage multiplier#Isaac shoots 2 tears at once"}, -- 20/20 + [248] = {"248", "Hive Mind", "Blue spiders and flies deal double damage#Spider and fly familiars become stronger"}, -- Hive Mind + [253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health#↑ {{Luck}} +1 Luck#{{HealingRed}} Heals 1 heart"}, -- Magic Scab + [254] = {"254", "Blood Clot", "↑ {{Damage}} +1 Damage for the left eye#↑ {{Range}} +2.75 Range for the left eye"}, -- Blood Clot + [256] = {"256", "Hot Bombs", "{{Bomb}} +5 Bombs#{{Burning}} Isaac's bombs deal contact damage#{{Burning}} Isaac's bombs leave a flame where they explode#{{Burning}} Fire immunity (except projectiles)"}, -- Hot Bombs + [261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage#↓ Tears deal less damage the longer they are airborne#Tears deal 3x damage at point blank range and no damage after 0.8 seconds"}, -- Proptosis + [262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#Taking damage down to 1 heart damages all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal double damage"}, -- Missing Page 2 + [263] = {"263", "Clear Rune", "{{Rune}} Spawns 1 rune on pickup#{{Rune}} Triggers the effect of the rune Isaac holds without using it"}, -- Clear Rune (Repentance item) + [264] = {"264", "Smart Fly", "Orbital#Attacks enemies when Isaac takes damage#Deals 6.5 contact damage per second"}, -- Smart Fly + [272] = {"272", "BBF", "Friendly exploding fly#The explosion deals 100 damage#{{Warning}} The explosion can hurt Isaac"}, -- BBF + [273] = {"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#{{Poison}} The explosion deals 100 damage and poisons enemies#{{Warning}} The explosion can hurt Isaac"}, -- Bob's Brain + [274] = {"274", "Best Bud", "Taking damage spawns one midrange orbital for the room#Deals 150 contact damage per second"}, -- Best Bud + [275] = {"275", "Lil Brimstone", "{{Chargeable}} Familiar that charges and shoots a {{Collectible118}} blood beam#It deals 24 damage over 0.63 seconds"}, -- Lil Brimstone + [276] = {"276", "Isaac's Heart", "Isaac becomes invincible#Spawns a heart familiar that follows Isaac#The heart charges up when Isaac fires and releases a burst of tears when he stops#{{Warning}} If the heart familiar gets hit, Isaac takes damage"}, -- Isaac's Heart + [278] = {"278", "Dark Bum", "{{Heart}} Picks up nearby Red Hearts#Spawns a Black Heart, rune, card, pill, or spider for every 1.5 hearts picked up"}, -- Dark Bum + [280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders in hostile rooms#{{Charm}} Charms enemies it comes in contact with"}, -- Sissy Longlegs + [283] = {"283", "D100", "Duplicates 1 pickup in the room#Rerolls Isaac's speed, tears, damage, range and passive items#Rerolls all pedestal items, pickups and rocks in the room#Restarts the room, respawns all enemies and devolves them"}, -- D100 + [285] = {"285", "D10", "Devolves all enemies in the room#For instance, all Red Flies become Black Flies"}, -- D10 + [286] = {"286", "Blank Card", "Triggers the effect of the card Isaac holds without using it"}, -- Blank Card + [287] = {"287", "Book of Secrets", "Highlights tinted and crawlspace rocks in the room#{{Timer}} Receive one of these effects for the floor:#{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map#Only grants effects not already active#{{Collectible76}} If all effects are active, grants X-Ray Vision"}, -- Book of Secrets + [288] = {"288", "Box of Spiders", "Spawns 4-8 blue spiders"}, -- Box of Spiders + [289] = {"289", "Red Candle", "Throws a red flame#It deals contact damage, blocks enemy tears, and disappears when it has dealt damage or blocked shots 4 times or after 10 seconds"}, -- Red Candle + [291] = {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses#Extinguishes fire places and fills the room with water#Turns lava pits into walkable ground"}, -- Flush! + [292] = {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart#{{DevilRoom}} Using the item before a boss fight makes the boss reward a devil deal#Purchasing these devil deals has the same consequences as those in Devil Rooms#Does not affect item pedestals in The Void floor"}, -- Satanic Bible + [293] = {"293", "Head of Krampus", "{{Collectible118}} Shoot a 4-way blood beam#They each deal 200 damage over 1.33 seconds"}, -- Head of Krampus + [294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean + [295] = {"295", "Magic Fingers", "Deals 2x Isaac's damage + 10 to all enemies in the room#{{Coin}} Costs 1 coin"}, -- Magic Fingers + [296] = {"296", "Converter", "{{Heart}} Converts 1 Soul or Black Heart into 1 heart container"}, -- Converter + -- NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor + -- For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English + [297] = {"297", "Pandora's Box", "{{NoLB}}Spawns rewards based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#{{NoLB}}C1: Boss item; C2: C1 + 2{{SoulHeart}}#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#{{NoLB}}Dark Room: Unlocks {{Collectible523}} Moving Box#Chest: 1{{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box + [300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed#Moving above 0.85 Speed makes Isaac immune to contact damage and deals 25 damage to enemies"}, -- Aries + [307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.1 Speed#↑ {{Tears}} +0.5 Fire rate#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.75 Range#+1 {{Coin}} coin, {{Bomb}} bomb and {{Key}} key#{{HealingRed}} Heals 1 heart"}, -- Capricorn + [308] = {"308", "Aquarius", "Isaac leaves a trail of creep#{{Damage}} The creep deals 66% of Isaac's damage per second and inherits his tear effects"}, -- Aquarius + [309] = {"309", "Pisces", "↑ {{Tears}} +0.5 Fire rate#↑ {{Tearsize}} +0.12 Tear size#Increases tear knockback"}, -- Pisces + [310] = {"310", "Eve's Mascara", "↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.66 Tears multiplier#↓ {{Shotspeed}} -0.5 Shot speed"}, -- Eve's Mascara + [314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health#↓ {{Speed}} -0.4 Speed#{{HealingRed}} Heals 1 heart#Isaac can destroy rocks by walking into them"}, -- Thunder Thighs + [315] = {"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets#The attraction effect is much stronger at the end of the tears' path"}, -- Strange Attractor + [316] = {"316", "Cursed Eye", "Charged wave of 5 tears#{{Warning}} Taking damage while partially charged teleports Isaac to a random room"}, -- Cursed Eye + [319] = {"319", "Cain's Other Eye", "Shoots tears in random directions with the same effects as Isaac#{{Damage}} Deals 75% of Isaac's damage"}, -- Cain's Other Eye + [320] = {"320", "???'s Only Friend", "Controllable fly#Deals 15 contact damage per second"}, -- ???'s Only Friend + [322] = {"322", "Mongo Baby", "Mimics your baby familiars' tears#If you have none, shoots normal 3.5 damage tears"}, -- Mongo Baby + [323] = {"323", "Isaac's Tears", "Shoots 8 tears in all directions#The tears copy Isaac's tear effects, plus 5 damage#Recharges by shooting tears"}, -- Isaac's Tears + [325] = {"325", "Scissors", "{{Timer}} Isaac's head turns into a stationary familiar for the room#The body is controlled separately and gushes blood tears in the direction Isaac is shooting"}, -- Scissors + [326] = {"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#Isaac summons light beams on contact with enemies when invincible#If damage is blocked with perfect timing, shoot a 4-way holy beam and gain a brief shield#{{Warning}} Holding it for too long deals damage to Isaac"}, -- Breath of Life + [328] = {"328", "The Negative", "↑ {{Damage}} +1 Damage#Taking damage at half a Red Heart or none damages all enemies in the room"}, -- The Negative + [330] = {"330", "Soy Milk", "↑ {{Tears}} x5.5 Fire rate multiplier#↓ {{Damage}} x0.2 Damage multiplier#↓ {{Tearsize}} -0.3 Tear size#Drastically reduces knockback"}, -- Soy Milk + [331] = {"331", "Godhead", "↑ {{Damage}} +0.5 Damage#↓ {{Tears}} -0.3 Tears#↓ {{Shotspeed}} -0.3 Shot speed#Homing tears#Tears gain an aura that deals 60 damage per second"}, -- Godhead + [336] = {"336", "Dead Onion", "↑ {{Tearsize}} +0.22 Tear size#↓ {{Range}} -1.5 Range#↓ {{Shotspeed}} -0.4 Shot speed#Piercing + spectral tears"}, -- Dead Onion + [339] = {"339", "Safety Pin", "↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.16 Shot speed#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin + [342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health#↑ {{Tears}} +0.7 Tears#↓ {{Shotspeed}} -0.16 Shot speed#{{HealingRed}} Heals 1 heart"}, -- Blue Cap + [344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 3 bombs#{{Trinket41}} Spawns Match Stick"}, -- Match Book + [345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage#↑ {{Range}} +2.5 Range"}, -- Synthoil + [346] = {"346", "A Snack", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- A Snack + [349] = {"349", "Wooden Nickel", "{{Coin}} 59% chance to spawn a random coin"}, -- Wooden Nickel + [352] = {"352", "Glass Cannon", "{{Damage}} Shoots a large piercing spectral tear that does 10x Isaac's damage#{{Warning}} While held, taking damage:#↓ Removes an extra 2 hearts of health#↓ Breaks the cannon for a few rooms#↑ {{Range}} +1.5 Range and leaves a blood trail for the room#The extra damage can't kill Isaac#Self-damage does not trigger the effect"}, -- Glass Cannon + [354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{Trinket}} Spawns a trinket"}, -- Crack Jacks + [355] = {"355", "Mom's Pearls", "↑ {{Range}} +2.5 Range#↑ {{Luck}} +1 Luck#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls + [360] = {"360", "Incubus", "Shoots tears with the same effects as Isaac#{{Damage}} Deals 75% of Isaac's damage"}, -- Incubus + [365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 30 contact damage per second#Nearby enemies target the fly"}, -- Lost Fly + [366] = {"366", "Scatter Bombs", "{{Bomb}} +5 Bombs#Isaac's bombs scatter into 4-5 tiny bombs"}, -- Scatter Bombs + [367] = {"367", "Sticky Bombs", "{{Bomb}} +5 Bombs#{{Slow}} Isaac's bombs stick to enemies and leave white slowing creep#Killing an enemy with a bomb spawns blue spiders"}, -- Sticky Bombs + [368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases fire rate up to 200% and decreases accuracy"}, -- Epiphora + [369] = {"369", "Continuum", "↑ {{Range}} +3 Range#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, -- Continuum + [370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears#↑ {{Range}} +2.5 Range#{{UnknownHeart}} Spawns 3 random hearts"}, -- Mr. Dolly + [374] = {"374", "Holy Light", "10% chance to shoot holy tears, which spawn a beam of light on hit#{{Luck}} 50% chance at 9 luck#{{Damage}} The beams deals 3x Isaac's damage"}, -- Holy Light + [375] = {"375", "Host Hat", "Grants immunity to explosions and falling projectiles#25% chance to reflect enemy shots"}, -- Host Hat + [376] = {"376", "Restock", "Buying an item from a Shop restocks it instantly#Restocked items increase in price each time"}, -- Restock + [380] = {"380", "Pay To Play", "{{Coin}} +5 Coins#Locked blocks, doors and chests must be opened with coins instead of keys"}, -- Pay To Play + [382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#{{Friendly}} Using the item after capturing an enemy spawns the capture as a friendly companion#Walking over the ball after a capture instantly recharges the item"}, -- Friendly Ball + [384] = {"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-20 contact damage per hit depending on speed"}, -- Lil Gurdy + [386] = {"386", "D12", "Rerolls any obstacle into another random obstacle (e.g. poop, pots, TNT, red poop, stone blocks etc.)#Small chance to reroll obstacles into buttons, killswitches, crawlspaces or trapdoors"}, -- D12 + [389] = {"389", "Rune Bag", "{{Rune}} Spawns a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag + [391] = {"391", "Betrayal", "Enemies can hit each other with their projectiles, and start infighting"}, -- Betrayal + [393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed by contact poison have a chance to drop a Black Heart on death"}, -- Serpent's Kiss + [394] = {"394", "Marked", "↑ {{Tears}} +0.7 Tears#↑ {{Range}} +3 Range#Isaac automatically shoots tears at a movable red target on the ground#Familiars shoot towards the target too#You can stop shooting and reset the target's location by pressing the drop button ({{ButtonRT}})"}, -- Marked + [395] = {"395", "Tech X", "Isaac's tears are replaced by a chargeable laser ring#Ring size and damage increases up to 100% with charge time"}, -- Tech X + [397] = {"397", "Tractor Beam", "↑ {{Tears}} +1 Fire rate#↑ {{Tears}} +1 Fire rate cap#↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.16 Shot speed#Isaac's tears always travel along a beam of light in front of him"}, -- Tractor Beam + [399] = {"399", "Maw of the Void", "{{Chargeable}} Firing tears for 2.35 seconds and releasing the fire button creates a black brimstone ring around Isaac#It deals 30x Isaac's damage over 2 seconds"}, -- Maw of the Void + [401] = {"401", "Explosivo", "25% chance to shoot sticky tears#Sticky tears grow and explode after a few seconds, dealing Isaac's damage +60"}, -- Explosivo + [404] = {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and {{Charm}} charm, {{Poison}} poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby + [405] = {"405", "GB Bug", "{{Throwable}} Throwable (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug + [407] = {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and grants a new effect in the next room#{{ColorYellow}}Yellow{{CR}} = ↑ {{Speed}} +0.5 Speed#{{ColorBlue}}Blue{{CR}} = ↑ {{Tears}} +2 Fire rate#{{ColorRed}}Red{{CR}} = ↑ {{Damage}} +4 Damage#{{ColorOrange}}Orange{{CR}} = ↑ {{Range}} +3 Range"}, -- Purity + [408] = {"408", "Athame", "25% chance for a black brimstone ring to spawn around killed enemies#It deals 30x Isaac's damage over 2 seconds#{{Luck}} +2.5% chance per luck"}, -- Athame + [415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If Isaac has no damaged heart containers:#↑ {{Damage}} x2 Damage multiplier#↓ {{Shotspeed}} -0.3 Shot speed#Taking any damage removes the effect for the room"}, -- Crown Of Light + [416] = {"416", "Deep Pockets", "{{Coin}} If clearing a room would yield no reward, spawns 1-3 coins#{{Coin}} Increases the coin cap to 999"}, -- Deep Pockets + [417] = {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 7.5-10 damage per second#↑ {{Damage}} x1.5 Damage multiplier while standing in the aura"}, -- Succubus + [419] = {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 + [421] = {"421", "Kidney Bean", "{{Charm}} Charms all enemies in close range"}, -- Kidney Bean + [422] = {"422", "Glowing Hourglass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in#The rewind can be used three times per floor#{{Collectible66}} Acts as The Hourglass when out of rewinds, which slows enemies down for 8 seconds"}, -- Glowing Hourglass + [426] = {"426", "Obsessed Fan", "Mimics Isaac's movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan + [430] = {"430", "Papa Fly", "Mimics Isaac's movement on a 0.66 second delay#{{Damage}} Shoots tears at nearby enemies that deal Isaac's damage"}, -- Papa Fly + [431] = {"431", "Multidimensional Baby", "Mimics Isaac's movement on a 0.66 second delay#Tears that pass through it are doubled and gain a range + shot speed boost"}, -- Multidimensional Baby + [432] = {"432", "Glitter Bombs", "{{Bomb}} +5 Bombs#{{Charm}} Bombs have a 63% chance to drop a random pickup and a 15% chance to charm enemies when they explode#The pickup spawn chance goes down by 1% for each spawn this floor"}, -- Glitter Bombs + [433] = {"433", "My Shadow", "A small shadow follows Isaac#{{Friendly}} When an enemy touches the shadow a friendly black charger spawns for the room#The charger deals 8.7 damage per hit"}, -- My Shadow + [437] = {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple room clear rewards from a single room"}, -- D7 + [440] = {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone + [442] = {"442", "Dark Prince's Crown", "While at 1 full Red Heart:#↑ {{Tears}} +2 Fire rate#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.2 Shot speed"}, -- Dark Prince's Crown + [444] = {"444", "Lead Pencil", "Isaac shoots a cluster of tears every 15 tears"}, -- Lead Pencil + [448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to spawn a Red Heart#{{BleedingOut}} Isaac bleeds, spewing tears in the direction he is shooting#The bleeding does half a Red Heart of damage every 20 seconds#The bleeding stops if a Red Heart is healed, all Red Hearts are empty, or the next damage would kill Isaac"}, -- Shard of Glass + [450] = {"450", "Eye of Greed", "{{Damage}} Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#{{Petrify}} Enemies hit with the coin get petrified and turn into gold#{{Coin}} Killing a gold enemy drops 1-3 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed + [451] = {"451", "Tarot Cloth", "{{Card}} Spawns a card#{{Card}} Tarot card effects are doubled or enhanced"}, -- Tarot Cloth + [453] = {"453", "Compound Fracture", "↑ {{Range}} +1.5 Range#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture + [455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +2.5 Range#{{Luck}} Spawns a Lucky Penny"}, -- Dad's Lost Coin + [456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Midnight Snack + [459] = {"459", "Sinus Infection", "20% chance to shoot a sticky booger#{{Damage}} Boogers deal Isaac's damage once a second and stick for 10 seconds#{{Luck}} Not affected by luck"}, -- Sinus Infection + [462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, -- Eye of Belial + [464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Room clear rewards and champion enemy drops become whatever pickup Isaac needs the most"}, -- Glyph of Balance + [468] = {"468", "Shade", "Follows Isaac's movement on a 0.66 second delay#Deals 75 contact damage per second#{{Friendly}} After it deals 666 damage, it is absorbed by Isaac, increasing his contact damage and spawning friendly Chargers"}, -- Shade + [472] = {"472", "King Baby", "Other familiars follow it and automatically shoot at enemies#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, -- King Baby + [474] = {"474", "Broken Glass Cannon", "Using the item turns it back into Glass Cannon"}, -- Broken Glass Cannon + [476] = {"476", "D1", "Duplicates a random pickup in the room#Duplicated pickups may not be identical to the original"}, -- D1 + [477] = {"477", "Void", "Consumes all pedestal items in the room#Active items: Their effects activate with every future use of Void#↑ Passive items grant two random stat ups"}, -- Void + [487] = {"487", "Potato Peeler", "{{EmptyHeart}} Removes 1 heart container for: #↑ {{Damage}} +0.2 Damage#{{Collectible73}} A Cube of Meat#{{Timer}} Receive for the room:#↑ {{Range}} +1.5 Range#{{Collectible214}} Leave a trail of blood creep"}, -- Potato Peeler + [489] = {"489", "D Infinity", "Can be made to act as any die item (except {{Collectible723}} Spindown Dice) with the drop button ({{ButtonRT}})#Charge time varies based on the last die used and updates with every use"}, -- D Infinity + [491] = {"491", "Acid Baby", "{{Pill}} Spawns a random pill every 7 rooms#{{Poison}} Using a pill poisons all enemies in the room"}, -- Acid Baby + [493] = {"493", "Adrenaline", "↑ {{Damage}} Damage up for every empty heart container#The more empty heart containers, the bigger the bonus for each new one"}, -- Adrenaline + [494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half of Isaac's damage#Sparks can arc to up to 4 other enemies"}, -- Jacob's Ladder + [495] = {"495", "Ghost Pepper", "8% chance to shoot a blue fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 luck#Fires shrink and disappear after 2 seconds"}, -- Ghost Pepper + [496] = {"496", "Euthanasia", "3.33% chance to shoot a needle#{{Luck}} 25% chance at 13 luck#Needles kill normal enemies instantly, bursting them into 10 tears#{{Damage}} Needles deal 3x Isaac's damage against bosses"}, -- Euthanasia + [497] = {"497", "Camo Undies", "{{Confusion}} Entering a room camouflages Isaac and confuses all enemies until a tear is shot#↑ {{Speed}} +0.5 Speed while cloaked#Uncloaking deals damage around Isaac and grants a very brief fire rate and damage up"}, -- Camo Undies + [500] = {"500", "Sack of Sacks", "Spawns a sack every 7-8 rooms"}, -- Sack of Sacks + [501] = {"501", "Greed's Gullet", "{{Heart}} +1 Heart container for every 25 coins Isaac has"}, -- Greed's Gullet + [503] = {"503", "Little Horn", "5% chance to shoot a tear that summons a Big Horn hand#{{Luck}} 20% chance at 15 luck#The hand instantly kills enemies and deals 36 damage to bosses#Isaac deals 7 contact damage per second"}, -- Little Horn + [504] = {"504", "Brown Nugget", "Spawns a fly that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget + [506] = {"506", "Backstabber", "{{BleedingOut}} Hitting an enemy in the back deals double damage and causes bleeding, which makes enemies leave creep and take damage when they move"}, -- Backstabber + [507] = {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can spawn half hearts"}, -- Sharp Straw + [508] = {"508", "Mom's Razor", "{{BleedingOut}} Orbital that causes bleeding, which makes enemies take damage when they move#{{Damage}} Deals 1.5x Isaac's damage per second"}, -- Mom's Razor + [509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 0.33 seconds to nearby enemies#Deals 3.5 damage per tear#Deals 20 contact damage per second"}, -- Bloodshot Eye + [514] = {"514", "Broken Modem", "Causes some enemies and projectiles to briefly pause at random intervals#Paused projectiles disappear#25% chance to double room clear rewards"}, -- Broken Modem + [517] = {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Removes the delay between bomb placements#Bombs don't deal knockback to each other"}, -- Fast Bombs + [522] = {"522", "Telekinesis", "Stops all enemy projectiles that come close to Isaac for 3 seconds and throws them away from him afterwards#Pushes close enemies away during the effect"}, -- Telekinesis + [523] = {"523", "Moving Box", "Stores up to 10 pickups and items from the current room#Using the item again drops everything back on the floor#Allows Isaac to move things between rooms"}, -- Moving Box + [524] = {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#Electricity deals 4.5x Isaac's damage per second"}, -- Technology Zero + [525] = {"525", "Leprosy", "Taking damage spawns a projectile blocking orbital#Caps at 3 orbitals#They deal 30 contact damage per second#Orbitals are destroyed if they take too much damage"}, -- Leprosy + [531] = {"531", "Haemolacria", "↑ {{Damage}} +1 Damage#↑ {{Damage}} x1.5 Damage multiplier#↓ {{Tears}} x0.33 Fire rate multiplier#↓ {{Range}} x0.8 Range multiplier#Isaac's tears fly in an arc and burst into smaller tears on impact"}, -- Haemolacria + [532] = {"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 5-8 smaller tears#Tears can merge and become bigger"}, -- Lachryphagy + [543] = {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} x2.5 Fire rate multiplier#↑ {{Damage}} x1.2 Damage multiplier#Homing tears#Chance to block damage"}, -- Hallowed Ground + [549] = {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#↑ {{Tears}} +0.4 Fire rate#Shoots 8 bone tears in all directions"}, -- Brittle Bones + [552] = {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#{{LadderRoom}} Spawns a crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)#{{Warning}} Use the shovel on the mound of dirt in the \"Dark Room\""}, -- Mom's Shovel + [553] = {"553", "Mucormycosis", "25% chance to shoot a sticky spore tear#{{Luck}} Not affected by luck#{{Poison}} Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis + [554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around Isaac"}, -- 2Spooky + [555] = {"555", "Golden Razor", "{{Coin}} +5 coins on pickup#{{Timer}} Pay 5 {{Coin}} coins and receive for the room:#↑ {{Damage}} +1.2 Damage"}, -- Golden Razor + [556] = {"556", "Sulfur", "{{Timer}} {{Collectible118}} Brimstone for the room#Using it multiple times in one room grants increased damage and a larger beam"}, -- Sulfur + [557] = {"557", "Fortune Cookie", "Grants one of the following rewards:#A fortune#{{SoulHeart}} A Soul Heart#{{Rune}} A Rune or Soul Stone#{{Card}} A Tarot card#{{Trinket}} A Trinket"}, -- Fortune Cookie + [558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions#{{Luck}} Not affected by luck"}, -- Eye Sore + [559] = {"559", "120 Volt", "Repeatedly zaps nearby enemies#{{Damage}} Electricity deals up to 3.75x Isaac's damage per second#Sparks can arc to up to 4 other enemies"}, -- 120 Volt + [560] = {"560", "It Hurts", "{{Timer}} When taking damage, receive for the room:#↑ {{Tears}} +1.2 Fire rate on the first hit#↑ {{Tears}} +0.4 Fire rate for each additional hit#Releases a ring of 10 tears around Isaac"}, -- It Hurts + [561] = {"561", "Almond Milk", "↑ {{Tears}} x4 Fire rate multiplier#↓ {{Damage}} x0.3 Damage multiplier#↓ {{Tearsize}} -0.16 Tear size#Tears gain random worm trinket effects and some item effects"}, -- Almond Milk + [562] = {"562", "Rock Bottom", "↑ Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom + [563] = {"563", "Nancy Bombs", "{{Bomb}} +5 Bombs#Isaac's bombs explode with random effects"}, -- Nancy Bombs + [564] = {"564", "A Bar of Soap", "↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.2 Shot speed"}, -- A Bar of Soap + [565] = {"565", "Blood Puppy", "Chases enemies#After killing 15 enemies, it deals more damage, spawns a half Red Heart every 10 kills, but tries to hurt Isaac#After killing 40 enemies, it deals even more damage, spawns full Red Hearts, and can destroy rocks#Dealing enough damage to it returns it to its first phase"}, -- Blood Puppy + [566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#The stage transition nightmare reveals the next floor's boss fight and Treasure Room item"}, -- Dream Catcher + [567] = {"567", "Paschal Candle", "↑ {{Tears}} Clearing a room without taking damage grants +0.4 Fire rate#Caps at +2 Fire rate {{ColorSilver}}(5 rooms){{CR}}"}, -- Paschal Candle + [568] = {"568", "Divine Intervention", "Double-tapping a fire key creates a shield#The shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention + [569] = {"569", "Blood Oath", "{{Warning}} Entering a new floor drains all of Isaac's Red Hearts, but grants speed and damage bonuses for each heart lost#Each half heart lost counts as an individual hit for on-hit effects"}, -- Blood Oath + [570] = {"570", "Playdough Cookie", "Each of Isaac's tears have a different color and status effect"}, -- Playdough Cookie + [571] = {"571", "Orphan Socks", "↑ {{Speed}} +0.3 Speed#{{SoulHeart}} +2 Soul Hearts#Immune to creep and floor spikes"}, -- Orphan Socks + [572] = {"572", "Eye of the Occult", "↑ {{Damage}} +1 Damage#↑ {{Range}} +2 Range#↓ {{Shotspeed}} -0.16 Shot speed#Isaac's tears can be controlled in mid-air"}, -- Eye of the Occult + [573] = {"573", "Immaculate Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x1.2 Damage multiplier#{{HealingRed}} Full health#20% chance to shoot an extra orbiting spectral tear"}, -- Immaculate Heart + [574] = {"574", "Monstrance", "Isaac is surrounded by a damaging aura#The closer enemies are to Isaac, the more damage the aura deals to them"}, -- Monstrance + [575] = {"575", "The Intruder", "{{Slow}} Buries itself in Isaac's head and shoots 4 extra slowing tears that deal 1.5 damage#Taking damage can make the spider exit the head and chase enemies"}, -- The Intruder + [576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poop"}, -- Dirty Mind + [577] = {"577", "Damocles", "Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double items that have a price or come from chests#{{Warning}} After taking any damage, the sword has an extremely low chance to instantly kill Isaac every frame#Invincibility effects can prevent the death"}, -- Damocles + [578] = {"578", "Free Lemonade", "Creates a large pool of yellow creep#The creep deals 24 damage per second"}, -- Free Lemonade + [579] = {"579", "Spirit Sword", "Instead of shooting tears, swing a sword#{{Damage}} The sword deals 3x Isaac's damage +3.5 and swings as fast as the fire button is tapped#{{Chargeable}} Charging does a spin attack + projectile shot#Shoots projectiles with swings at full health"}, -- Spirit Sword + [580] = {"580", "Red Key", "Creates a red room adjacent to a regular room, indicated by a door outline#Red Rooms can be special rooms#{{ErrorRoom}} Entering a room outside the 13x13 floor map teleports Isaac to the I AM ERROR room"}, -- Red Key + [581] = {"581", "Psy Fly", "Chases and deflects enemy projectiles#Deals 15 contact damage per second"}, -- Psy Fly + [582] = {"582", "Wavy Cap", "↑ {{Tears}} +0.75 Fire rate#↓ {{Speed}} -0.03 Speed#Distorts the screen#Takes longer to recharge each use#Leaving or clearing rooms reduces the effects"}, -- Wavy Cap + [583] = {"583", "Rocket in a Jar", "{{Bomb}} +5 Bombs#Placing a bomb while shooting fires a rocket in that direction instead"}, -- Rocket in a Jar + [584] = {"584", "Book of Virtues", "{{AngelChance}} +12.5% Angel Room chance while held#Spawns an orbital wisp familiar that shoots spectral tears but can be destroyed#Can be combined with a second active item to create special wisps#{{AngelRoom}} Turns the first Devil Room into an Angel Room#{{AngelRoom}} Allows Angel Rooms to spawn after taking a Devil deal"}, -- Book of Virtues + [585] = {"585", "Alabaster Box", "Must be charged by picking up Soul Hearts, then spawns:#{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box + [586] = {"586", "The Stairway", "Spawns a ladder in the first room of every floor that leads to a unique {{AngelRoom}} Angel Room shop with items and pickups"}, -- The Stairway + [587] = {"587", "", ""}, + [588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#{{Timer}} When the floor boss is defeated, receive for the floor:#↑ {{Damage}} +3 Damage#↑ {{Luck}} +1 Luck#{{Card20}} The Sun effect#{{Battery}} Fully recharges the active item#{{CurseBlind}} Removes any curses"}, -- Sol + [589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#{{Timer}} Secret Rooms contain a beam of light that grant for the floor:#↑ {{Tears}} +0.5 Fire rate#↑ {{Tears}} Additional +0.5 Fire rate from the first beam per floor#{{HalfSoulHeart}} Half a Soul Heart"}, -- Luna + [590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed#Most doors stay permanently open"}, -- Mercurius + [591] = {"591", "Venus", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{Charm}} Charms nearby enemies"}, -- Venus + [592] = {"592", "Terra", "↑ {{Damage}} +1 Damage#Replaces Isaac's tears with rocks#Rocks deal variable damage, can destroy obstacles and have increased knockback"}, -- Terra + [593] = {"593", "Mars", "Double-tapping a movement key makes Isaac dash#{{Damage}} During a dash, Isaac is invincible and deals 4x his damage +8#{{Timer}} 3 seconds cooldown"}, -- Mars + [594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals half a heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity"}, -- Jupiter + [595] = {"595", "Saturnus", "Entering a room causes 7 tears to orbit Isaac#Those tears last for 13 seconds and deal 1.5x Isaac's damage +5#Enemy projectiles have a chance to orbit Isaac"}, -- Saturnus + [596] = {"596", "Uranus", "{{Freezing}} Isaac shoots petrifying tears that freeze enemies on death#Touching a frozen enemy makes it slide away and explode into 10 ice shards"}, -- Uranus + [597] = {"597", "Neptunus", "{{Tears}} Not shooting builds up a tear bonus over 3 seconds#The tear bonus decreases as Isaac shoots"}, -- Neptunus + [598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Tears#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto + [599] = {"599", "Voodoo Head", "{{CursedRoom}} Spawns an additional Curse Room each floor#Improves Curse Room layouts and rewards#{{Coin}} Spawns a coin in every Curse Room"}, -- Voodoo Head + [600] = {"600", "Eye Drops", "↑ {{Tears}} x1.4 Fire rate multiplier for the left eye"}, -- Eye Drops + [601] = {"601", "Act of Contrition", "↑ {{Tears}} +0.7 Tears#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even after taking a devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition + [602] = {"602", "Member Card", "{{Shop}} Opens a trapdoor in every Shop#The trapdoor leads to an underground shop that sells trinkets, runes, cards, special hearts and items from any pool"}, -- Member Card + [603] = {"603", "Battery Pack", "{{Battery}} Spawns 2-4 batteries#{{Battery}} Fully recharges the active item"}, -- Battery Pack + [604] = {"604", "Mom's Bracelet", "Allows Isaac to pick up and throw rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet + [605] = {"605", "The Scooper", "↑ {{Damage}} x1.35 Damage multiplier for the right eye#{{Timer}} Summons a Peeper familiar for the room, which leaves a trail of red creep and deals 36 contact damage per second"}, -- The Scooper + [606] = {"606", "Ocular Rift", "5% chance to shoot tears that create rifts where they land#{{Luck}} 20% chance at 15 luck#Rifts do 3x Isaac's damage per second and pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift + [607] = {"607", "Boiled Baby", "Shoots chaotic bursts of tears in all directions#Deals 3.5 or 5.25 damage per tear"}, -- Boiled Baby + [608] = {"608", "Freezer Baby", "{{Petrify}} Shoots petrifying tears that deal 3.5 damage#{{Freezing}} Freezes enemies upon killing them"}, -- Freezer Baby + [609] = {"609", "Eternal D6", "Rerolls all pedestal items in the room#Has a 25% chance to delete items instead of rerolling them"}, -- Eternal D6 + [610] = {"610", "Bird Cage", "Leaps on the enemy that deals the first damage to Isaac in a room#Deals 45 damage and releases a rock wave#Chases enemies afterwards for 6.5 contact damage per second"}, -- Bird Cage + [611] = {"611", "Larynx", "Isaac screams, damages and knocks back nearby enemies#The scream gets stronger the more charges the item has"}, -- Larynx + [612] = {"612", "Lost Soul", "Dies in one hit and respawns at the start of the next floor#If it is brought alive to the next floor, it can spawn:#{{SoulHeart}} 3 Soul Hearts#{{EternalHeart}} 2 Eternal Hearts#{{TreasureRoom}} A Treasure Room item#{{AngelRoom}} An Angel Room item"}, -- Lost Soul + [613] = {"613", "", ""}, + [614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 4 hearts#{{HalfHeart}} If Isaac has no bombs, one can be placed at the cost of half a heart#Isaac's bombs leave red creep"}, -- Blood Bombs + [615] = {"615", "Lil Dumpy", "Deflects an enemy or projectile right before Isaac would take damage from it#Chance to deflect projectiles near it#Needs to be touched after deflecting to be reactivated"}, -- Lil Dumpy + [616] = {"616", "Bird's Eye", "8% chance to shoot a red fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 luck#Fires disappear after blocking 4 shots, dealing damage 4 times or after 10 seconds"}, -- Bird's Eye + [617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot magnetizing tears#{{Luck}} 100% chance at 5 luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone + [618] = {"618", "Rotten Tomato", "{{Bait}} 17% chance to shoot tears that mark enemies#{{Luck}} 100% chance at 5 luck#Marked enemies are targeted by other enemies"}, -- Rotten Tomato + [619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright + [620] = {"620", "", ""}, + [621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage#{{HealingRed}} Full health#The damage up wears off over 3 minutes#Killing enemies while the effect is active extends it"}, -- Red Stew + [622] = {"622", "Genesis", "Removes all of Isaac's items and pickups#Teleports Isaac to a bedroom with pickups and chests#For every item removed, Isaac can choose between 3 items from the same pool#Leaving the bedroom takes Isaac to the next floor"}, -- Genesis + [623] = {"623", "Sharp Key", "{{Key}} +5 Keys#Throws one of Isaac's keys in the direction he shoots#Thrown keys deal damage, destroy obstacles, and open doors#Enemies killed with keys can spawn the contents of a chest, including items"}, -- Sharp Key + [624] = {"624", "Booster Pack", "{{Card}} Spawns 5 random cards"}, -- Booster Pack + [625] = {"625", "Mega Mush", "Gigantifies Isaac and grants:#↑ {{Damage}} x4 Damage multiplier#↑ {{Range}} +2 Range#↓ {{Tears}} -1.9 Tears#Invincibility#Ability to crush enemies and obstacles#{{Timer}} Lasts for 30 seconds and persists between rooms and floors"}, -- Mega Mush + [626] = {"626", "Knife Piece 1", "Turns into a throwable knife that deals 25 damage when combined with {{Collectible627}} Knife Piece 2#The knife can open a door made of flesh"}, -- Knife Piece 1 + [627] = {"627", "Knife Piece 2", "Turns into a throwable knife that deals 25 damage when combined with {{Collectible626}} Knife Piece 1#The knife can open a door made of flesh"}, -- Knife Piece 2 + [628] = {"628", "Death Certificate", "Teleports Isaac to a floor that contains every item in the game#Choosing an item from this floor teleports Isaac back to the room he came from"}, -- Death Certificate + [629] = {"629", "Bot Fly", "Shoots shielded tears to destroy enemy projectiles#Deals 3 contact damage per second"}, -- Bot Fly + [630] = {"630", "", ""}, + [631] = {"631", "Meat Cleaver", "Splits all enemies in the room into 2 smaller versions with 40% health#Enemies that naturally split (like Envy) take enough damage to split instead#Deals 25 damage to enemies that can't be split"}, -- Meat Cleaver + [632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} burn, {{Confusion}} confusion, {{Fear}} fear, and {{Poison}} poison effects"}, -- Evil Charm + [633] = {"633", "Dogma", "↑ {{Speed}} +0.1 Speed#↑ {{Damage}} +2 Damage#Flight and one-time {{HolyMantleSmall}} Holy Mantle shield#{{Heart}} Heals Isaac with Red and Soul Hearts if he has less than 6 hearts"}, -- Dogma + [634] = {"634", "Purgatory", "Red cracks spawn on the ground in hostile rooms#Walking over the cracks summons homing exploding ghosts"}, -- Purgatory + [635] = {"635", "Stitches", "Spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and becomes briefly invincible#Teleporting onto things can damage or destroy them"}, -- Stitches + [636] = {"636", "R Key", "Restarts the entire run#All items, trinkets, stats and pickups collected are kept#The timer does not reset"}, -- R Key + [637] = {"637", "Knockout Drops", "{{Confusion}} 10% chance to shoot a fist that inflicts confusion and extreme knockback#{{Luck}} 100% chance at 9 luck#Enemies take damage when they get knocked into a wall/obstacle"}, -- Knockout Drops + [638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the erased enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser + [639] = {"639", "Yuck Heart", "{{RottenHeart}} +1 Rotten Heart"}, -- Yuck Heart + [640] = {"640", "Urn of Souls", "Spews a stream of flames#Killing an enemy adds a charge to the urn"}, -- Urn of Souls + [641] = {"641", "Akeldama", "Creates a chain of tears behind Isaac in hostile rooms#The tears deal 3.5 damage"}, -- Akeldama + [642] = {"642", "Magic Skin", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 heart container or 1 Bone Heart or 2 Soul Hearts into a Broken Heart#{{Warning}} Replaces future items if Isaac isn't holding it {{ColorSilver}}(33% after 1 use, 50% after 2, 100% after 3)#Lower chance if Magic Skin is on a pedestal on the current floor"}, -- Magic Skin + [643] = {"643", "Revelation", "{{SoulHeart}} +2 Soul Hearts#Flight#{{Chargeable}} Chargeable high damage holy beam#Does not replace Isaac's tears"}, -- Revelation + [644] = {"644", "Consolation Prize", "↑ Increases Isaac's lowest stat out of Speed, Fire rate, Damage, and Range#Spawns either 3 {{Coin}} coins, 1 {{Bomb}} bomb, or 1 {{Key}} key depending on what Isaac has the least of"}, -- Consolation Prize + [645] = {"645", "Tinytoma", "Large orbital that blocks shots#Deals 3.5 contact damage per second#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after fully disappearing"}, -- Tinytoma + [646] = {"646", "Brimstone Bombs", "{{Bomb}} +5 Bombs#{{Collectible118}} Isaac's bombs release a 4-way blood beam#The beams don't hurt Isaac"}, -- Brimstone Bombs + [647] = {"647", "4.5 Volt", "Clearing rooms no longer charges active items#Dealing damage to enemies slowly fills up the charge bar#Damage needed per charge increases each floor"}, -- 4.5 Volt + [648] = {"648", "", ""}, + [649] = {"649", "Fruity Plum", "Propels herself diagonally around the room, firing tears in her path that deal 3 damage#Deals 6 contact damage per second"}, -- Fruity Plum + [650] = {"650", "Plum Flute", "{{Timer}} Summons a friendly Baby Plum in the room for 10 seconds"}, -- Plum Flute + [651] = {"651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#Moves faster if you're ahead of it, and slower if you're behind it#Standing in its aura grants:#↑ {{Tears}} x2.5 Tears multiplier#↑ {{Damage}} x1.8 Damage multiplier#Homing tears#50% chance to ignore damage"}, -- Star of Bethlehem + [652] = {"652", "Cube Baby", "Can be kicked around by walking into it#{{Slow}} Slows and deals up to 17.5 contact damage depending on speed#{{Freezing}} Freezes enemies it kills"}, -- Cube Baby + [653] = {"653", "Vade Retro", "Holding the item causes non-ghost enemies to spawn small red ghosts on death#Using the item causes the ghosts to explode#Using the item also kills any ghost enemies (including bosses) that have less than 50% HP left"}, -- Vade Retro + [654] = {"654", "False PHD", "{{BlackHeart}} +1 Black Heart#{{Pill}} Identifies all pills#Converts all good pills into bad pills#↑ {{Damage}} Eating a stat down pill grants +0.6 damage#{{BlackHeart}} Eating other bad pills spawns a Black Heart"}, -- False PHD + [655] = {"655", "Spin to Win", "Passively grants an orbital that blocks enemy shots and deals 10.5 contact damage per second#Using the item grants:#↑ {{Speed}} +0.5 Speed#Increases speed and damage of orbitals"}, -- Spin to Win + [656] = {"656", "Damocles", "Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double items that have a price or come from chests#{{Warning}} After taking any damage, the sword has an extremely low chance to instantly kill Isaac every frame#Invincibility effects can prevent the death"}, -- Damocles (hidden passive version) + [657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis + [658] = {"658", "Giant Cell", "Taking damage spawns a Minisaac#Minisaacs chase and shoot at nearby enemies"}, -- Giant Cell + [659] = {"659", "Tropicamide", "↑ {{Range}} +2.5 Range#↑ {{Tearsize}} +0.22 Tear size"}, -- Tropicamide + [660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading + [661] = {"661", "Quints", "Killing an enemy spawns a stationary familiar in its place#Caps at 5 familiars"}, -- Quints + [662] = {"662", "", ""}, + [663] = {"663", "Tooth and Nail", "1 second of invincibility every 6 seconds#Isaac flashes right before the effect triggers"}, -- Tooth and Nail + [664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health#{{HealingRed}} Full health#Item pedestals cycle between their item and a food item#Picking up a food item grants:#{{HealingRed}} Heal 2 hearts#↑ {{Damage}} Temporary +3.6 damage#↑ 2 permanent stat ups (depending on the food)#↓ {{Speed}} -0.03 speed"}, -- Binge Eater + [665] = {"665", "Guppy's Eye", "Reveals the contents of {{Chest}} chests, {{GrabBag}} sacks, shopkeepers, and fireplaces before they're opened or destroyed"}, -- Guppy's Eye + [666] = {"666", "", ""}, + [667] = {"667", "Strawman", "{{Bomb}} +1 Bomb#{{Player14}} Spawns Keeper as a second character#When he dies, spawns blue spiders and permanently removes Strawman and any item that he has picked up from the inventory#{{DevilRoom}} Devil Room items cost coins while Strawman is alive#{{Warning}} Strawman can pick up story items"}, -- Strawman + [668] = {"668", "Dad's Note", "Begins the Ascent#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Keys"}, -- Dad's Note + [669] = {"669", "Sausage", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.2 Speed#↑ {{Tears}} +0.5 Tears#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.16 Shot speed#↑ {{Luck}} +1 Luck#{{HealingRed}} Full health#↑ {{AngelDevilChance}} +6.9% Devil/Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage + [670] = {"670", "Options?", "Allows Isaac to choose from two different room clear rewards"}, -- Options? + [671] = {"671", "Candy Heart", "↑ Healing with {{Heart}} Red Hearts grants random permanent stat ups#{{Heart}} Spawns a Red Heart"}, -- Candy Heart + [672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items cost coins#{{Shop}} Shop items cost hearts#Consumables in Shops are surrounded by spikes"}, -- A Pound of Flesh + [673] = {"673", "Redemption", "{{DevilRoom}} Entering a new floor after visiting a Devil Room and not taking any item/pickup grants:#↑ {{Damage}} +1 Damage#{{SoulHeart}} +1 Soul Heart"}, -- Redemption + [674] = {"674", "Spirit Shackles", "Taking fatal damage transforms Isaac into a ghost chained to his dead body and allows him to continue to fight with half a heart#If the ghost survives, Isaac revives after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles + [675] = {"675", "Cracked Orb", "Taking damage:#Unlocks all locked doors in the room#Reveals a random room on the map#Destroys all tinted and crawlspace rocks"}, -- Cracked Orb + [676] = {"676", "Empty Heart", "{{EmptyHeart}} +1 Empty heart container when at 1 Red Heart or less at the start of a new floor"}, -- Empty Heart + [677] = {"677", "Astral Projection", "{{Timer}} Taking damage in an uncleared room grants for the fight:#Spectral tears#Flight#Negates the next damage taken#Stops time for 2 seconds#Greatly increases speed and fire rate for 2 seconds"}, -- Astral Projection + [678] = {"678", "C Section", "{{Chargeable}} Replaces Isaac's tears with a charge attack that shoots homing, spectral fetus tears#{{Damage}} Fetus tears deal about 2.8x Isaac's damage per second"}, -- C Section + [679] = {"679", "Lil Abaddon", "{{Collectible399}} Familiar that charges and unleashes a Maw of the Void circle#It deals 52.5 damage over 1 second"}, -- Lil Abaddon + [680] = {"680", "Montezuma's Revenge", "{{Chargeable}} Firing charges up a short-ranged high damage backwards beam#Does not replace Isaac's tears"}, -- Montezuma's Revenge + [681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming four pickups spawns a portal to an unexplored room"}, -- Lil Portal + [682] = {"682", "Worm Friend", "Sometimes bursts out of the ground and grabs an enemy#Grabbed enemies take 8 damage per second, are slowed and cannot move"}, -- Worm Friend + [683] = {"683", "Bone Spurs", "Enemies spawn bone shards on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs + [684] = {"684", "Hungry Soul", "Killing an enemy has a chance to spawn a ghost#Ghosts chase enemies, deal contact damage and explode after 5 seconds#Isaac doesn't take damage from the explosion"}, -- Hungry Soul + [685] = {"685", "Jar of Wisps", "Spawns a random wisp#Spawns one additional wisp with each use, up to 12"}, -- Jar of Wisps + [686] = {"686", "Soul Locket", "↑ Picking up {{SoulHeart}} Soul Hearts grants random permanent stat ups#{{SoulHeart}} Spawns a Soul Heart"}, -- Soul Locket + [687] = {"687", "Friend Finder", "{{Friendly}} Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder + [688] = {"688", "Inner Child", "+1 Life#Upon death:#Respawns Isaac in the same room with half a heart#↑ {{Speed}} +0.2 Speed#↑ Massive size down"}, -- Inner Child + [689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown + [690] = {"690", "Belly Jelly", "Enemies bounce off of Isaac#50% chance to negate contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly + [691] = {"691", "Sacred Orb", "Prevents Quality {{Quality0}}/{{Quality1}} items from spawning#Quality {{Quality2}} items have a 33% chance to be rerolled"}, -- Sacred Orb + [692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}} Devil Room#Taking damage on the spikes grants:#35%: Nothing#33%: ↑ {{Damage}} +0.5 Damage#15%: 6 {{Coin}} pennies#10%: 2 {{BlackHeart}} Black Hearts#5%: {{DevilRoom}} Random Devil item#2%: Leviathan transformation"}, -- Sanguine Bond + [693] = {"693", "The Swarm", "Grants 8 orbital flies#Clearing a room spawns a new fly#Flies turn into blue flies after blocking a shot"}, -- The Swarm + [694] = {"694", "Heartbreak", "↑ {{Damage}} +0.25 Damage for each Broken Heart#{{BrokenHeart}} +3 Broken Hearts#{{BrokenHeart}} Every fatal hit grants +2 Broken Hearts#Isaac dies at 12 Broken Hearts"}, -- Heartbreak + [695] = {"695", "Bloody Gust", "When taking damage, receive for the floor:#↑ {{Speed}} Speed up#↑ {{Tears}} Fire rate up#Caps at +1.02 speed and +3 fire rate"}, -- Bloody Gust + [696] = {"696", "Salvation", "Isaac is surrounded by a halo#Enemies that stand in the halo for too long are hit by a cross-shaped beam of light#Taking damage increases the size of the halo for the floor"}, -- Salvation + [697] = {"697", "Vanishing Twin", "Entering a boss room spawns a clone of the boss#Defeating the clone spawns an extra item#The clone is slower and has 75% health"}, -- Vanishing Twin + [698] = {"698", "Twisted Pair", "Two familiars that shoot tears with the same stats and effects as Isaac#{{Damage}} They deal 37.5% of Isaac's damage"}, -- Twisted Pair + [699] = {"699", "Azazel's Rage", "{{Collectible118}} Clearing 4 rooms fires a large Brimstone beam upon entering the next room"}, -- Azazel's Rage + [700] = {"700", "Echo Chamber", "Using a {{Rune}} rune, {{Card}} card or {{Pill}} pill also uses a copy of the last 3 runes/cards/pills used after picking up Echo Chamber"}, -- Echo Chamber + [701] = {"701", "Isaac's Tomb", "Spawns an {{DirtyChest}} Old Chest at the start of every floor#Old Chests require a key to unlock and can contain {{SoulHeart}} Soul Hearts, {{Trinket}} trinkets or Mom, Dad and Angel items"}, -- Isaac's Tomb + [702] = {"702", "Vengeful Spirit", "Taking damage spawns an orbital wisp#Wisps shoot tears, do not block shots and disappear on the next floor#Caps at 6 wisps"}, -- Vengeful Spirit + [703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr.#Esau Jr. has {{BlackHeart}} 3 Black Hearts, {{Damage}} +2 Damage, flight, and random items equal to the number of items the player has the first time this item is used#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. + [704] = {"704", "Berserk!", "{{Battery}} Charges with damage dealt#{{Timer}} Receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee that reflects shots#{{Timer}} Each kill increases the duration by 1 second and grants brief invincibility"}, -- Berserk! + [705] = {"705", "Dark Arts", "{{Timer}} Receive for 1 second (or until shooting):↑ {{Speed}} +1 Speed#Isaac can pass through enemies/projectiles and paralyzes them#When the effect ends, damages paralyzed enemies, removes paralyzed projectiles and creates a blast at Isaac's location#The attacks and blast are more powerful the more enemies/projectiles have been hit"}, -- Dark Arts + [706] = {"706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Locusts deal Isaac's damage 2-3 times an attack#Some items spawn a special locust when consumed"}, -- Abyss + [707] = {"707", "Supper", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Supper + [708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage#All of Isaac's tears are shot from the right eye"}, -- Stapler + [709] = {"709", "Suplex!", "Isaac dashes in the direction he moves#Dashing into an enemy or boss picks it up and slams it into the ground#Slam deals damage and spawns rock waves based on Isaac's size#You're invincible during the dash and slam"}, -- Suplex! + [710] = {"710", "Bag of Crafting", "Collects up to 8 pickups which cannot be dropped#Using the item with 8 pickups in the bag crafts an item#Item quality is based on the quality of the pickups"}, -- Bag of Crafting + [711] = {"711", "Flip", "Entering a room with item pedestals displays a ghostly second item on the pedestals#Using the item flips the real and ghostly item#Using Flip after taking the first item allows Isaac to pick up the other item#{{Warning}} Ghostly items alone on pedestals disappear after leaving the room"}, -- Flip + [712] = {"712", "Lemegeton", "Spawns an orbital that grants a random item's effect#The items have a 25% chance to be from the current room's item pool and 75% chance to be from the Treasure, Boss or Shop pools"}, -- Lemegeton + [713] = {"713", "Sumptorium", "Removes half a heart and creates a clot#Clots copy Isaac's tears#Each type of heart generates a clot with different HP, damage and tear effect"}, -- Sumptorium + [714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance#The Soul is invincible while the Forgotten is returning"}, -- Recall + [715] = {"715", "Hold", "Using the item when empty stores the next poop inside#Using the item with a poop inside uses that poop"}, -- Hold + [716] = {"716", "Keeper's Sack", "Spawns 3 {{Coin}} coins and 1 {{Key}} key#{{Shop}} Spending 3 coins grants either:#↑ {{Speed}} +0.03 Speed#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.25 Range"}, -- Keeper's Sack + [717] = {"717", "Keeper's Kin", "Rocks and other obstacles spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders in hostile rooms"}, -- Keeper's Kin + [718] = {"718", "", ""}, + [719] = {"719", "Keeper's Box", "{{Shop}} Spawns a random Shop item/pickup to be purchased"}, -- Keeper's Box + [720] = {"720", "Everything Jar", "Spawns pickups based on the number of charges#Charge Rewards:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}#{{Blank}} Triggers a powerful random effect at 12 charges"}, -- Everything Jar + [721] = {"721", "TMTRAINER", "Causes all future items to be glitched#Glitched items have completely random effects"}, -- TMTRAINER + [722] = {"722", "Anima Sola", "{{Chained}} Chains down the nearest enemy for 5 seconds#Chained enemies cannot move or attack"}, -- Anima Sola + [723] = {"723", "Spindown Dice", "Rerolls all items in the room by decreasing their internal ID by one"}, -- Spindown Dice + [724] = {"724", "Hypercoagulation", "{{Heart}} Taking damage drops a half or full Red Heart depending on how much Isaac lost#The hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation + [725] = {"725", "IBS", "Dealing enough damage causes Isaac to flash red#Releasing the fire button while Isaac is flashing either:#Throws a random poop#Creates buffing creep#{{Poison}} Farts a poison cloud#Spawns 5 live bombs"}, -- IBS + [726] = {"726", "Hemoptysis", "Double-tapping a fire button makes Isaac sneeze blood#The sneeze deals 1.5x Isaac's damage#1 second cooldown#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams"}, -- Hemoptysis + [727] = {"727", "Ghost Bombs", "{{Bomb}} +5 Bombs#Isaac's bombs spawn ghosts that chase enemies#Ghosts deal 2x Isaac's damage per second and explode after 10 seconds"}, -- Ghost Bombs + [728] = {"728", "Gello", "A demon familiar bursts out of Isaac for the room#The demon shoots towards the nearest enemy, mimicing Isaac's tears, stats and effects#{{Damage}} Its tears deal 75% of Isaac's damage"}, -- Gello + [729] = {"729", "Decap Attack", "Throws Isaac's head in a direction#The head deals contact damage and shoots tears from where it lands#Using the item again or stepping on the head reattaches it"}, -- Decap Attack + [730] = {"730", "Glass Eye", "↑ {{Damage}} +0.75 Damage#↑ {{Luck}} +1 Luck"}, -- Glass Eye + [731] = {"731", "Stye", "↑ {{Damage}} x1.28 Damage multiplier for the right eye#↑ {{Range}} +6.5 Range for the right eye#↓ {{Shotspeed}} -0.3 Shot speed for the right eye"}, -- Stye + [732] = {"732", "Mom's Ring", "↑ {{Damage}} +1 Damage#{{Rune}} Spawns a random rune or soul stone"}, -- Mom's Ring +} +EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles) + +---------- Modifiers ---------- + +-- Buffs caused by Binge Eater +-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon in front of each buff-bulletpoint +EID.descriptions[languageCode].bingeEaterBuffs = { + [22] = "↑ {{Tears}} +0.5 Tears#↑ {{Range}} +2.5 Range#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Lunch + [23] = "↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Dinner + [24] = "↑ {{Damage}} +1 Damage#↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Dessert + [25] = "↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Breakfast + [26] = "↑ {{Damage}} +1 Damage#↑ {{Range}} +2.5 Range#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Rotten Meat + [346] = "↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Luck}} +1 Luck#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- A Snack + [456] = "↑ {{Damage}} +1 Damage#↑ {{Luck}} +1 Luck#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Midnight Snack + [707] = "↑ {{Tears}} +0.5 Tears#↑ {{Luck}} +1 Luck#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Supper +} + +-- Buffs caused by Book of Belial with Judas' Birthright +-- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon in front of each buff-bulletpoint +EID.descriptions[languageCode].bookOfBelialBuffs = { + [40] = "Also invokes the effect of {{Collectible35}} Necronomicon", -- Kamikaze! + [126] = "Also invokes the effect of {{Collectible35}} Necronomicon", -- Razor Blade + [127] = "↑ {{Damage}} +2 Damage for the next floor", -- Forget me Now + [133] = "↑ {{Damage}} +0.5 Damage", -- Guppy's Paw + [135] = "Temporary ↑ {{Damage}} +0.66 damage for each use", -- IV Bag + [147] = "The axe has increased durability and knockback, can be used faster, sets enemies on {{Burning}} fire and drops more pickups when destroying poop and obstacles", -- Notched Axe + [186] = "Also invokes the effect of {{Collectible126}} Razor Blade", -- Blood Rights + [282] = "Leaves a trail of fire that deals contact damage and sets enemies on {{Burning}} fire", -- How to Jump + [290] = "Using the item consumes a heart, grants a {{Damage}} damage up and leaves red creep on the ground", -- The Jar + [295] = "Has a chance to invoke the effect of {{Collectible555}} Golden Razor", -- Magic Fingers + [297] = "Permanently grants a demonic familiar along with the regular rewards", -- Pandora's Box + [323] = "Shoots 10 tears instead and they are piercing + spectral with a damage boost", -- Isaac's Tears + [326] = "Instead of spawning light, you have a fiery aura while invincible#Temporary {{Damage}} damage up and invokes the effect of {{Collectible35}} Necronomicon on a perfect block", -- Breath of Life + [352] = "Activates {{Collectible34}} The Book of Belial when broken#Damage up persists until the cannon is fixed", -- Glass Cannon + [475] = "Respawns Judas as Dark Judas if he has an extra life", -- Plan C + [482] = "Replaces the most recently acquired item with {{Collectible51}} Pentagram instead of removing it", -- Clicker + [487] = "Additional ↑ {{Damage}} +0.5 damage", -- Potato Peeler + [536] = "For each familiar sacrificed:#↑ {{Damage}} +10.8 damage that slowly fades away", -- Sacrificial Altar + [555] = "Damages all enemies in the room#Enemies killed by this may drop 1-2 pennies", -- Golden Razor + [577] = "Permanent ↑ {{Damage}} damage up", -- Damocles + [582] = "Permanent ↑ {{Damage}} damage up based on the highest number of times the effects of the item has been stacked", -- Wavy Cap + [585] = "Changes the payout to 2 Black Hearts and 1 Devil Deal item#Becomes 3 hearts and 2 items if a Devil Deal has been taken", -- Alabaster Box + [622] = "Grants a free {{Collectible51}} Pentagram", -- Genesis + [623] = "Also invokes the effect of {{Collectible126}} Razor Blade", -- Sharp Key + [635] = "Creates a {{Collectible705}} Dark Arts line between Judas and Stitches", -- Stitches + [640] = "Launches a {{Collectible118}} Brimstone beam instead", -- Urn of Souls + [642] = "↑ {{Damage}} x1.4 Damage multiplier#↑ {{Damage}} +1 Damage", -- Magic Skin + [653] = "Ghosts home in on enemies", -- Vade Retro + [685] = "Spawns {{Collectible292}} Satanic Bible wisps#{{DevilChance}} +10% Devil Room chance per wisp", -- Jar of Wisps + [705] = "Temporary ↑ {{Damage}} damage up for every enemy/projectile hit", -- Dark Arts + [710] = "Picking up {{Heart}} Red Hearts has a chance to replace them with a {{BlackHeart}} Black Heart", -- Bag of Crafting + [729] = "While the head is detached:#↑ {{Tears}} x3 Fire rate multiplier#↑ {{Damage}} +2 Damage", -- Decap Attack +} + +-- Book of Virtues wisp types +EID.descriptions[languageCode].BookOfVirtuesWispTexts = { + -- values inside {} brackets will be replaced with text parts below + -- Wisp texts are affected by the PluralizeFunction (ab+ file) + -- The placeholder therefore can be used in all parts that make up the wisp descriptions + StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text + Shotspeed = "{1}% Shot speed", -- {1} will be replaced with the shot speed changes in % + Damage = "{1}% Damage", -- {1} will be replaced with the damage changes in % + Chance = " ({1}% Chance)", -- {1} will be replaced with the chance + SingleRoom = "Single room wisp", + NoWisps = "No Wisps", +} + +-- Old table that now is used to store additional information and effects for Book of Virtues Wisps +EID.descriptions[languageCode].bookOfVirtuesWisps = { + [35] = "{{Collectible35}} Necronomicon effect when destroyed", -- The Necronomicon + [37] = "Drop scatter homing bombs when destroyed", -- Mr. Boom + [38] = "Inaccurate tears", -- Tammy's Head + [40] = "Explodes when destroyed", -- Kamikaze! + [47] = "Shoot 3 explosive tears towards the crosshair on use", -- Doctor's Remote + [49] = "Fires a beam on use", -- Shoop da Whoop! + [56] = "Wisp drips yellow creep", -- Lemon Mishap + [58] = "Immune to projectiles#Immune to damage during {{Collectible58}} effect", -- Book of Shadows + [65] = "Drop a Troll Bomb when destroyed", -- Anarchist Cookbook + [66] = "#{{Slow}} Slows enemies for 3 seconds when destroyed", -- The Hourglass + [77] = "Extra contact damage", -- My Little Unicorn + [78] = "Spawns a Locust for the room when destroyed", -- Book of Revelations + [85] = "Drop a {{Card}} card when destroyed", -- Deck of Cards + [97] = "Spawns 1 of 8 wisps:#{{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#{{Warning}} Explosive effects are likely", -- The Book of Sin + [102] = "Spawns 1 of 6 wisps:#normal tears that spawns an enemy spider when destroyed or chance for poison, petrify, confusion, burn, Troll Bomb tears#All 6 spawn a {{Pill}} pill when destroyed", -- Mom's Bottle of Pills + [105] = "+1 Wisp per item rerolled", -- The D6 + [111] = "{{Poison}} Poison fart when destroyed", -- The Bean + [123] = "Random tears", -- Monster Manual + [124] = "Spawns the wisp of what item it mimics", -- Dead Sea Scrolls + [130] = "Wisps charge in the direction Isaac shoots", -- A Pony + [137] = "+1 Wisp per bomb detonated#Wisp's tears can also be remote detonated", -- Remote Detonator + [145] = "Wisps are spawned instead of flies#Spawns a blue fly when destroyed", -- Guppy's Head + [147] = "Chance to spawn dip wisps from poop and 1 of 5 mineral wisps from rocks:#{{Collectible132}} Coal, {{Collectible201}} Iron, {{Collectible202}} Gold, {{Collectible68}} Redstone, {{Collectible415}} Diamond", -- Notched Axe + [160] = "Summon a beam of light on contact", -- Crack the Sky + [166] = "Destroys all pickups in the room, with a chance to spawn a random wisp for each", -- D20 + [175] = "Wisps open locked chests/doors on touch, including the Mega Satan, Ascent, and Corpse doors#Wisps donate themselves to {{KeyBeggar}} Key Masters", -- Dad's Key + [177] = "Spawns a wisp based on the reward won", -- Portable Slot + [263] = "Drops a {{Rune}} rune when destroyed", -- Clear Rune + [283] = "Rerolls all wisps and spawns 1 random wisp#Doesn't reroll Book of Virtues", -- D100 + [284] = "Removes all wisps and spawns a random wisp for every 2 items owned#Doesn't reroll Book of Virtues", -- D4 + [285] = "10% chance for D10 effect tears", -- D10 + [286] = "Spawns a {{Card}} card when destroyed", -- Blank Card + [287] = "{{Collectible675}} Cracked Orb effect when destroyed", -- Book of Secrets + [288] = "Wisps are spawned instead of spiders#Spawns a blue spider when destroyed", -- Box of Spiders + [290] = "Creates a wisp per heart instead of dropping them as pickups#Chance to spawn a {{HalfHeart}} half Red Heart when destroyed", -- The Jar + [291] = "Spawns an extra wisp per flushed enemy", -- Flush! + [292] = "+10% {{AngelDevilChance}} Devil/Angel Room chance per Satanic Bible wisp", -- Satanic Bible + [293] = "Fires a 4-way {{Collectible118}} Brimstone beam when destroyed", -- Head of Krampus + [294] = "Butter Bean effect when destroyed", -- Butter Bean + [295] = "Chance to drop a {{Coin}} coin when destroyed", -- Magic Fingers + [296] = "Can be healed with {{Heart}} Red Hearts", -- Converter + [297] = "Spawns 0-8 wisps depending on the floor", -- Pandora's Box + [298] = "Immune to contact damage#Doesn't deal contact damage unless Unicorn Stump or a similar effect is active", -- Unicorn Stump + [323] = "3 Second lifetime", -- Isaac's Tears + [324] = "{{Collectible570}} Playdough Cookie tears", -- Undefined + [325] = "Arcing cluster tears", -- Scissors + [326] = "Spawns 4 wisps on a perfect block", -- Breath of Life + [347] = "{{Collectible245}} 20/20 tears#Duplicate all other wisps", -- Diplopia + [348] = "Spawns a {{Pill}} pill when destroyed", -- Placebo + [349] = "50% chance to drop a {{Coin}} coin when destroyed", -- Wooden Nickel + [351] = "Send a rock wave out on use#{{Petrify}} Petrify + {{Poison}} poison fart when destroyed", -- Mega Bean + [352] = "All Glass Cannon wisps are destroyed when one is destroyed", -- Glass Cannon + [357] = "Duplicate all wisps for the room", -- Box of Friends + [382] = "Friendly enemies spawn 1 of 4 wisps on death, depending on their attacks, with normal, homing, explosive, or Brimstone tears", -- Friendly Ball + [383] = "Wisp's tears can be detonated, turning into 6 of Isaac's tears#Burst into Isaac's tears when destroyed", -- Tear Detonator + [386] = "5% chance for tears to reroll rocks, urns, skulls or mushrooms", -- D12 + [396] = "Each portal has 1 wisp", -- Ventricle Razor + [406] = "Random damage and fire rate", -- D8 + [421] = "{{Charm}} Charm fart when destroyed", -- Kidney Bean + [422] = "Respawns all wisps that got destroyed in the previous room", -- Glowing Hourglass + [427] = "Bounces around the room, exploding when shot by Isaac#Cannot deal contact damage", -- Mine Crafter + [434] = "Wisps are spawned instead of flies#Up to 5 flies makes 1 wisp with increased health and damage", -- Jar of Flies + [437] = "D7 effect when hit for the first time", -- D7 + [441] = "{{Chargeable}} Chargeable Brimstone tears#Shoot continuously during a Mega Blast", -- Mega Blast + [476] = "Spawns a second wisp if no pickup was duplicated", -- D1 + [477] = "Spawns the wisps of all absorbed active items#Doesn't spawn a wisp itself", -- Void + [478] = "Pauses all enemies and shots for 3 seconds when destroyed", -- Pause + [479] = "Chance to spawn a {{Trinket}} trinket when destroyed", -- Smelter + [480] = "Increased HP for each pickup converted#Only spawns a wisp if at least one pickup got converted", -- Compost + [481] = "5% chance for tears to transform enemies into random wisps", -- Dataminer + [482] = "Spawns a random wisp", -- Clicker + [483] = "Drop golden Troll Bombs when destroyed", -- Mama Mega! + [484] = "Wait What? effect when destroyed", -- Wait What? + [485] = "All Crooked Penny wisps are destroyed or duplicated when one is damaged", -- Crooked Penny + [486] = "Chance to negate Isaac taking damage and get destroyed for it", -- Dull Razor + [487] = "Indestructible, permanent wisp#Chases enemies to shoot them#Doesn't block shots or deal contact damage", -- Potato Peeler + [488] = "Spawns the wisp of what item it mimics (random wisp if not an active item)", -- Metronome + [489] = "Extra effect based on the mimicked die", -- D Infinity + [490] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Eden's Soul + [504] = "Aimed tears", -- Brown Nugget + [507] = "Chance to spawn a wisp on kill", -- Sharp Straw + [510] = "{{Collectible229}} Monstro's Lung, {{Collectible268}} Rotten Baby, {{Collectible87}} Loki's Horns or {{Collectible118}} Brimstone tears", -- Delirious + [515] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Mystery Gift + [516] = "Tears shoot in 8 directions like Sprinkler", -- Sprinkler + [521] = "Triple shot#Purchasing anything destroys all Coupon wisps", -- Coupon + [522] = "Captured projectiles turn into wisps", -- Telekinesis + [523] = "Wisp only spawns when dropping items#Spawns a random pickup when destroyed", -- Moving Box + [527] = "On room clear, wisps open chests/doors", -- Mr. ME! + [536] = "Converts all wisps into {{HalfHeart}} half Red Hearts", -- Sacrificial Altar + [545] = "{{Friendly}} Spawns a friendly Bony when destroyed", -- Book of the Dead + [550] = "10% chance for tears to make Mom stomp on the enemy", -- Broken Shovel + [552] = "10% chance for tears to make Mom stomp on the enemy", -- Mom's Shovel + [556] = "Short range {{Collectible118}} Brimstone tears", -- Sulfur + [557] = "↑ {{Luck}} +0.2 Luck per Fortune Cookie wisp", -- Fortune Cookie + [578] = "Wisp drips yellow creep", -- Free Lemonade + [580] = "Chance to create Red Doors when entering a new room", -- Red Key + [582] = "Max 1 Wavy Cap wisp", -- Wavy Cap + [584] = "No benefit from multiple copies", -- Book of Virtues + [604] = "Spawns 1-3 wisps where something lands (up to 8 wisps)", -- Mom's Bracelet + [609] = "Only 50% to spawn an invincible wisp#50% chance for all Eternal D6 wisps to be destroyed on use", -- Eternal D6 + [611] = "Health and damage increases based on charges", -- Larynx + [622] = "Replaces all wisps with 3 normal wisps", -- Genesis + [631] = "Splits all wisps in half (halfs damage)#Wisps are destroyed if split a third time", -- Meat Cleaver + [638] = "Immune to projectiles#Erases non-boss enemies on contact", -- Eraser + [639] = "Spawns blue flies instead of shooting tears", -- Yuck Heart + [640] = "Chance for blue flame tears", -- Urn of Souls + [650] = "When Baby Plum bounces diagonally, all Plum Flute wisps are invincible and do so as well", -- Plum Flute + [653] = "Red ghosts can shoot tears", -- Vade Retro + [655] = "Temporary wisps during use", -- Spin to Win + [685] = "Triples the spawned wisps", -- Jar of Wisps + [687] = "Spawns a random wisp", -- Friend Finder + [705] = "Single room wisp per enemy killed", -- Dark Arts + [709] = "Spawns 3 wisps where Isaac lands", -- Suplex! + [710] = "Spawns a random wisp on craft", -- Bag of Crafting + [712] = "The item wisps shoot homing tears", -- Lemegeton + [719] = "20% chance for enemies to drop a {{Coin}} coin on kill", -- Keeper's Box + [720] = "Spawns a random wisp", -- Everything Jar + [722] = "Orbits the chained enemy, shooting at them#Wisp dies when the enemy dies", -- Anima Sola + [723] = "Spawns a random wisp and rerolls all wisps into the type", -- Spindown Dice + [728] = "All wisps orbit Gello while active", -- Gello +} + +---------- Abyss Locust description parts ---------- +EID.descriptions[languageCode].AbyssTexts = { + -- values inside {} brackets will be replaced with text parts below + -- Abyss texts are affected by the PluralizeFunction (ab+ file) + -- The placeholder therefore can be used in all parts that make up the abyss locust descriptions + InfoText = "{amount} {size}{speed}locust{pluralize} ({dmg})", + InfoTextPlural = nil, -- Can be used by translators to provide a pluralized version of the InfoText + Chance = " ({1}% Chance)", -- {1} will be replaced with the chance + SpeedSlow = "slow ", -- Speed < 1 + SpeedFast = "fast ", -- Speed > 1 + SpeedDash = "dashing ", -- Speed >= 6 + SizeSmall = "small ", -- Size < 1 + SizeBig = "big ", -- Size > 1 + DamageMult = "{1}x Isaac's damage", -- {1} will be replaced with the calculated damage multiplier +} + +---------- Abyss Locust special effects ---------- +--- Special locust effects that dont correspond to TearFlags. +--- Displays an icon in front of the description that shows an item with the same effect +EID.descriptions[languageCode].AbyssLocustEffects = { +[0] = "{{Bomb}} Explodes when dealing damage", +[1] = "{{QuestionMark}} Random locust effect", +-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion +[3] = "{{Collectible284}} Reroll enemy when dealing damage", +[4] = "{{Collectible35}} Damages all enemies when dealing damage", +[5] = "{{Collectible638}} Erases an enemy when dealing damage", +[6] = "{{Collectible114}} Knife spining around locust when its attacking", +[7] = "{{Collectible611}} Uses Larynx scream, damaging enemies nearby", +[8] = "{{Collectible399}} Spawns a Maw of the Void ring", +[9] = "{{Collectible522}} Gains a projectile repelling aura when charging", +[10] = "{{Collectible447}} Spawns poison farts when dealing damage", +[11] = "{{Collectible447}} Spawns a fart when dealing damage", +[12] = "{{Collectible118}} Spawns an anti-gravity brimstone when dealing damage", +[13] = "{{Collectible317}} Spawns green creep when dealing damage", +[14] = "{{Collectible56}} Spawns yellow creep when dealing damage", +[15] = "{{Collectible214}} Spawns red creep when dealing damage", +[16] = "{{Collectible178}} Spawns blue creep when dealing damage", +[17] = "{{Collectible420}} Randomly spawns a pentagram", +[18] = "{{Collectible144}} Gains +0.25 damage for each pickup consumed. Maximum of 25 pickups", +} + + +-- list of Tear flag descriptions used for Abyss locust effect description +EID.descriptions[languageCode].TearFlagNames = { + [0] = "spectral", -- Ouija board type tear (goes thru obstacles) + [1] = "piercing", -- Cupid's arrow type tear (goes thru enemy) + [2] = "homing", -- Spoon bender type tear (homes to enemy) + [3] = "slowing", -- Spider bite type tear (slows on contact) + [4] = "poison", -- Common cold type tear (poisons on contact) + [5] = "petrify", -- Mom's contact type tear (freezes on contact) + [6] = "split", -- Parasite type tear (splits on collision) + [7] = "grow by range", -- Lump of coal type tear (grows by range) + [8] = "boomerang", -- My reflection type tear (returns back) + [9] = "persistent", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage + [10] = "wiggle movement", -- Wiggle worm type tear (wiggles) + [11] = "spawn fly on hit", -- Mulligan type tear (creates fly on hit) + [12] = "explosive", -- IPECAC type tear (explodes on hit) + [13] = "charming", -- Mom's Eyeshadow tear + [14] = "confusion", -- Iron Bar tear + [15] = "enemies drop hearts", -- These tears cause enemy to drop hearts if killed (33% chance) + [16] = "orbit around player", -- Used for Little Planet (orbit arounds the player) + [17] = "Anti-Gravity", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update) + [18] = "split into 4 on hit", -- Splits into 4 smaller tears if it hits the ground + [19] = "bounce of enemies", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING) + [20] = "fear", -- Mom's Perfume type tear of fear (fear on contact) + [21] = "shrink", -- Proptosis tears start large and shrink + [22] = "burn", -- Fire Mind tears cause Burn effect on enemies + [23] = "enemy and pickup magnet", -- Attracts enemies and pickups + [24] = "knockback", -- Tear impact pushes enemies back further + [25] = "pulsating", -- Makes the tear pulse + [26] = "spiral movement", -- Makes the tear path spiral + [27] = "oval shape", -- Makes the tear oval in the direction of travel + [28] = "sad bomb", -- Used by Bombs (Sad Bomb) + [29] = "butt bomb", -- Used by Bombs (Butt Bomb) + [30] = "square movement", -- Used for Hook Worm + [31] = "damage dealing aura", -- Used for GodHead (they will have a glow around them) + [32] = "slowing + color enemy black", -- Used for Gish player tears (to color enemy black on slowing) + [33] = "green creep on hit", -- Mysterious Liquid tears spawn damaging green creep when hit + [34] = "shielded", -- Lost Contact tears, block enemy projectiles + [35] = "glitter bomb", -- Used by Bombs (Glitter Bomb) + [36] = "scatter bomb", -- Used for Scatter bombs + [37] = "sticky", -- Used for Sticky bombs and Explosivo tears + [38] = "loops around screen", -- Tears loop around the screen + [39] = "spawn light beam on hit", -- Create damaging light beam on hit + [40] = "coin drop on hit", -- Used by Bumbo, spawns a coin when tear hits + [41] = "black hp drop on hit", -- Enemy drops a black hp when dies + [42] = "tractor beam", -- Tear with this flag will follow parent player's beam + [43] = "shrink enemies", -- God's flesh flag to minimize enemies + [44] = "create coin on hit", -- Greed coin tears that has a chance to generate a coin when hit + [45] = "cross bomb", -- Bomber Boy + [46] = "big spiral movement", -- Ouroboros Worm, big radius oscilating tears + [47] = "permanent confusion on hit", -- Glaucoma tears, permanently confuses enemies + [48] = "booger", -- Booger tears, stick and do damage over time + [49] = "spawn spiders or fly on hit", -- Egg tears, leave creep and spawns spiders or flies + [50] = "can break grid entities on hit", -- Sulfuric Acid tears, can break grid entities + [51] = "spawn 1-2 bone shards on enemy death", -- Bone tears, splits in 2 + [52] = "piecing + gain double damage & homing afterwards", -- Belial tears, piecing tears gets double damage + homing + [53] = "turn enemies into gold on touch", -- Midas touch tears + [54] = "burst into 10 tears on hit", -- Needle tears + [55] = "electricity on hit", -- Jacobs ladder tears + [56] = "Summon big horn hand on hit", -- Little Horn tears + [57] = "connected with electricity", -- Technology Zero + [58] = "bounces of eachother", -- Pop! + [59] = "absorb others", -- Hungry Tears + [60] = "lasershot", -- Trisagion, generates a laser on top of the tear + [61] = "skip on ground", -- Flat Stone + [62] = "burst split", -- Haemolacria + [63] = "creep trail", -- Bob's Bladder + [64] = "punch effect on hit", -- Knockout Drops + [65] = "freeze enemy on death", -- Uranus + [66] = "enemy and pickup magnet", -- Lodestone + [67] = "bait effect on hit", -- Rotten Tomato + [68] = "Eye of the Occult", -- Eye of the Occult + [69] = "narrow orbit movement", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart) + [70] = "break rocks", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies + [71] = "90 degree movement", -- Brain Worm, tears turn and go horizontally when moving past an enemy + [72] = "blood bomb", -- Blood Bombs, leave blood creep on the ground + [73] = "turn enemy into poop", -- E. Coli tears, turn enemies into poop + [74] = "coin drop on death", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man) + [75] = "brimstone bomb", -- Brimstone Bombs, explosion creates a brimstone cross + [76] = "black hole on hit", -- Rift tears, creates a black hole on impact + [77] = "stick to enemy and multiply on enemy death", -- Spore tears, stick to enemies and multiply on enemy death + [78] = "ghost bomb", -- Ghost bombs + [79] = "card drop on death", -- Killed enemies will drop a random tarot card + [80] = "rune drop on death", -- Killed enemies will drop a random rune + [81] = "teleport enemy on hit", -- Hit enemies will teleport to a different part of the room + [82] = "decelerate over time", -- Decelerate over time + [83] = "accelerate over time", -- Accelerate over time + [104] = "bounce (walls only)", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies + [106] = "extra damage from behind + bleeding", -- Deals extra damage from behind and inflicts bleeding +} + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +-- Kept in for backwards compatibility +EID.descriptions[languageCode].abyssSynergies = {} + +-- Effect of Car battery on Active Items +local repCarBattery = { + [34] = {2, 3}, -- The Book of Belial + [59] = {2, 3}, -- The Book of Belial (Birthright) + [83] = {" Half", "1"}, -- The Nail + [263] = "Triggers it twice", -- Clear Rune + [283] = {1, 2, "pickup", "{{CR}}pickups"}, -- D100 + [285] = "Devolves enemies twice", -- D10 + [288] = {"4-8", "8-16"}, -- Box of Spiders + [293] = {200, 400}, -- Head of Krampus + [296] = {1, 2, " Heart", " {{CR}}Hearts", 1, 2, "container", "{{CR}}containers"}, -- Converter + [323] = "The tears deal double damage", -- Isaac's Tears + [386] = "Increased chance for rare obstacles", -- D12 + [485] = "25% chance to quadruple, 75% chance to remove", -- Crooked Penny + [489] = "Uses the selected dice twice", -- D Infinity + [522] = {3, 6}, -- Telekinesis + [557] = {"one", "two"}, -- Fortune Cookie + [582] = "Triggers twice", -- Wavy Cap + [584] = "Spawns two wisps", -- Book of Virtues + [605] = {" a ", " 2 ", "familiar", "{{CR}}familiars"}, -- The Scooper + [609] = {25, 44}, -- Eternal D6 + [611] = "Triggers an additional 1-charge scream", -- Larynx + [625] = {30, 60}, -- Mega Mush + [631] = {25, 50}, -- Meat Cleaver + [635] = "Instantly swaps twice#Great for teleporting into enemies, but can't collect out-of-reach items", -- Stitches + [639] = {1, 2, " Heart", " {{CR}}Hearts"}, -- Yuck Heart + [642] = "Triggers twice", -- Magic Skin + [650] = {" a ", " 2 ", "Plum", "{{CR}}Plums"}, -- Plum Flute + [685] = "Spawns double the wisps, but the use count only goes up by 1", -- Jar of Wisps + [687] = {" a ", " 2 ", "monster", "{{CR}}monsters"}, -- Friend Finder + [704] = "Lasts 10 seconds, but killing an enemy caps time remaining at 5 seconds max", -- Berserk! + [705] = {1, 2}, -- Dark Arts + [712] = {" an ", " 2 ", "orbital", "{{CR}}orbitals"}, -- Lemegeton + [713] = {"half a heart", "a heart", "a clot", "2 {{CR}}clots"}, -- Sumptorium + [719] = {" a ", " 2 ", "item/pickup", "{{CR}}items/pickups"}, -- Keeper's Box + [720] = "Spawns a poop alongside the pickup", -- Everything Jar + [722] = "{{Chained}} Chains 2 enemies down#If there's only one enemy, chains it for 10 seconds#Using Anima Sola again unchains the closest enemy", -- Anima Sola + [723] = {"one", "two"}, -- Spindown Dice +} +EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery) + +-- Effect of BFFS!/Hive Mind on Familiars +local repBFFSSynergies = { + ["5.100.67"] = {6, 12}, -- Sister Maggy + ["5.100.98"] = {"7-8", "6"}, -- The Relic + ["5.100.107"] = {23.5, 47}, -- The Pinking Shears + ["5.100.172"] = {112.5, 225}, -- Sacrificial Dagger + ["5.100.178"] = {7, 14, "Spawns a blue flame at point of impact"}, -- Holy Water + ["5.100.206"] = {56, 112}, -- Guillotine + ["5.100.264"] = {6.5, 13}, -- Smart Fly + ["5.100.272"] = {100, 125}, -- BBF + ["5.100.273"] = {100, 125}, -- Bob's Brain + ["5.100.274"] = {150, 300}, -- Best Bud + ["5.100.275"] = {24, 48}, -- Lil Brimstone + ["5.100.276"] = "Fires additional shots in random directions and leaves a larger puddle of creep", -- Isaac's Heart + ["5.100.319"] = {75, 150}, -- Cain's Other Eye + ["5.100.320"] = {15, 30}, -- ???'s Only Friend + ["5.100.322"] = {3.5, 7}, -- Mongo Baby + ["5.100.360"] = {75, 150, 100, 200}, -- Incubus (+ Lilith exception) + ["5.100.365"] = {30, 60}, -- Lost Fly + ["5.100.384"] = {"5-20", "10-40"}, -- Lil Gurdy + ["5.100.389"] = {"7-8", "6"}, -- Rune Bag + ["5.100.467"] = {10, 20}, -- Finger! + ["5.100.468"] = {75, 150}, -- Shade + ["5.100.491"] = {"7", "6"}, -- Acid Baby + ["5.100.500"] = {"7-8", "6"}, -- Sack of Sacks + ["5.100.504"] = {3.5, 7}, -- Brown Nugget + ["5.100.508"] = {1.5, 3}, -- Mom's Razor + ["5.100.509"] = {3.5, 7, 20, 40}, -- Bloodshot Eye + ["5.100.525"] = {30, 60}, -- Leprosy + + ["5.100.565"] = "Double damage while friendly", -- Blood Puppy + ["5.100.569"] = "If triggered, grants additional damage and speed", -- Blood Oath + ["5.100.575"] = {1.5, 3}, -- The Intruder + ["5.100.581"] = {15, 30}, -- Psy Fly + ["5.100.584"] = "Doubles wisp tear and contact damage", -- Book of Virtues + ["5.100.605"] = {36, 72}, -- The Scooper + ["5.100.607"] = {3.5, 7, 5.25, 10.5}, -- Boiled Baby + ["5.100.608"] = {3.5, 7}, -- Freezer Baby + ["5.100.610"] = {45, 90, "a rock wave", "4 {{CR}}rock waves", 6.5, 13}, -- Bird Cage + ["5.100.612"] = "Gives the Lost Soul a Holy Mantle effect", -- Lost Soul + ["5.100.626"] = {25, 50}, -- Knife Piece 1 + ["5.100.627"] = {25, 50}, -- Knife Piece 2 + ["5.100.629"] = {3, 6}, -- Bot Fly + ["5.100.635"] = "On use, shoots 8 tears from the player's position", -- Stitches + ["5.100.645"] = {3.5, 7}, -- Tinytoma + ["5.100.649"] = {3, 6, 2, 4}, -- Fruity Plum + ["5.100.650"] = "Contact damage doubled", -- Plum Flute + ["5.100.652"] = {17.5, 35}, -- Cube Baby + ["5.100.655"] = {10.5, 21, "No BFFS! bonus damage for any familiar while Spin to Win is being used"}, -- Spin to Win + ["5.100.679"] = {52.5, 105}, -- Lil Abaddon + ["5.100.681"] = "Damage doubled", -- Lil Portal + ["5.100.682"] = {8, 16}, -- Worm Friend + ["5.100.685"] = "Doubles wisp tear and contact damage", -- Jar of Wisps + ["5.100.698"] = {37.5, 75}, -- Twisted Pair + ["5.100.702"] = "Doubles wisp tear and contact damage", -- Vengeful Spirit + ["5.100.706"] = "Locust damage is increased by 25%", -- Abyss + ["5.100.712"] = "Doubles orbital contact damage", -- Lemegeton + ["5.100.713"] = "Clot damage is doubled", -- Sumptorium + ["5.100.728"] = {75, 150, 100, 200}, -- Gello (+ Lilith exception) + + ["5.300.96"] = "Doubles wisp tear and contact damage", -- Soul of Bethany + ["5.350.142"] = "Doubles wisp tear and contact damage", -- Beth's Faith + ["5.350.182"] = "Doubles wisp tear and contact damage", -- Beth's Essence + ["5.350.176"] = "Clot damage is doubled", -- Lil Clot + ["5.350.186"] = "Locust damage is increased by 25%", -- Apollyon's Best Friend + ["Tainted Lilith"] = "Gello's tear damage is doubled", -- Gello (for BFFS pedestal) +} +EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies) + +---------- Trinkets ---------- + +local repTrinkets={ + [10] = {"10", "Wiggle Worm", "↑ {{Tears}} +0.4 Tears#Spectral tears#Isaac's tears move in waves"}, -- Wiggle Worm + [11] = {"11", "Ring Worm", "↑ {{Tears}} +0.47 Tears#Spectral tears#Isaac's tears move in spirals with high speed"}, -- Ring Worm + [15] = {"15", "Lucky Rock", "{{Coin}} Destroying rocks has a 33% chance to spawn a coin"},-- Lucky Rock + [16] = {"16", "Mom's Toenail", "Mom's Foot stomps a random spot in the room every 20 seconds"}, -- Mom's Toenail + [24] = {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#{{Poison}} Picking up coins makes Isaac fart, which poisons and knocks back enemies and projectiles"}, -- Butt Penny + [26] = {"26", "Hook Worm", "↑ {{Tears}} +0.4 Tears#↑ {{Range}} +1.5 Range#Spectral tears#Isaac's tears move in angular patterns"}, -- Hook Worm + [32] = {"32", "Liberty Cap", "25% chance for a random mushroom effect per room"}, -- Liberty Cap + [33] = {"33", "Umbilical Cord", "{{HalfHeart}} Having half a Red Heart or less grants {{Collectible100}} Little Steven#{{Collectible318}} Taking damage has a high chance to spawn a Gemini familiar for the room"}, -- Umbilical Cord + [39] = {"39", "Cancer", "↑ {{Tears}} +1 Fire rate"}, -- Cancer + [48] = {"48", "A Missing Page", "Taking damage has a 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal double damage"}, -- A Missing Page + [49] = {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 25% chance to spawn a half Red Heart#Higher chance from nickels and dimes"}, -- Bloody Penny + [50] = {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 25% chance to spawn a bomb#Higher chance from nickels and dimes"}, -- Burnt Penny + [51] = {"51", "Flat Penny", "{{Key}} Picking up a coin has a 25% chance to spawn a key#Higher chance from nickels and dimes"}, -- Flat Penny + [65] = {"65", "Tape Worm", "↑ {{Range}} +3 Range"}, -- Tape Worm + [66] = {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.5 Shot speed"}, -- Lazy Worm + [67] = {"67", "Cracked Dice", "Taking damage has a 50% chance to trigger one of these effects:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible285}} D10#{{Collectible386}} D12#{{Collectible166}} D20"}, -- Cracked Dice + [69] = {"69", "Faded Polaroid", "Randomly camouflages Isaac#{{Confusion}} Confuses enemies#Can be used to open the \"Strange Door\" in \"Depths II\""}, -- Faded Polaroid + [80] = {"80", "Black Feather", "↑ {{Damage}} +0.5 Damage for each \"Evil up\" item held"}, -- Black Feather + [92] = {"92", "Cracked Crown", "↑ x1.33 Stat multiplier (except fire rate) for the stats that are above 1 {{Speed}} speed, 2.73 {{Tears}} tears, 3.5 {{Damage}} damage, 6.5 {{Range}} range, 1 {{Shotspeed}} shot speed"}, -- Cracked Crown + [96] = {"96", "Ouroboros Worm", "↑ +0.4 Tears#↑ {{Range}} +1.5 Range#Spectral tears#Chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm + [98] = {"98", "Nose Goblin", "10% chance to shoot a sticky tear#50% chance for it to be homing#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds"}, -- Nose Goblin + [101] = {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Speed}} +0.5 Speed#↑ {{Tears}} +0.5 Tears#↑ {{Damage}} +1.5 Damage#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.3 Shot speed#↑ {{Luck}} +2 Luck"}, -- Dim Bulb + [107] = {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#{{Warning}} Taking Red Heart damage will reduce Devil/Angel Room chance"}, -- Crow Heart + [110] = {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb and Corpse"}, -- Silver Dollar + [111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb and Corpse"}, -- Bloody Crown + [119] = {"119", "Stem Cell", "{{HealingRed}} Entering a new floor heals half of Isaac's empty Red/Bone Hearts#{{HealingRed}} Heals half a heart minimum"}, -- Stem Cell + [128] = {"128", "Finger Bone", "{{EmptyBoneHeart}} Taking damage has a 4% chance to grant a Bone Heart"}, -- Finger Bone + [129] = {"129", "Jawbreaker", "{{Damage}} 10% chance to shoot teeth that deal 3.2x Isaac's damage#{{Luck}} 100% chance at 9 luck"}, -- Jawbreaker + [130] = {"130", "Chewed Pen", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 luck"}, -- Chewed Pen + [131] = {"131", "Blessed Penny", "{{HalfSoulHeart}} Picking up a coin has a 17% chance to spawn a half Soul Heart#Higher chance from nickels and dimes"}, -- Blessed Penny + [132] = {"132", "Broken Syringe", "25% chance to get a random syringe effect each room"}, -- Broken Syringe + [133] = {"133", "Short Fuse", "Isaac's bombs explode faster"}, -- Short Fuse + [134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean + [135] = {"135", "A Lighter", "{{Burning}} Entering a room has a 20% chance to burn random enemies"}, -- A Lighter + [136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Explosions can also open the \"Strange Door\" in \"Depths II\""}, -- Broken Padlock + [137] = {"137", "Myosotis", "Entering a new floor spawns up to 4 uncollected pickups from the previous floor in the starting room"}, -- Myosotis + [138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M + [139] = {"139", "Teardrop Charm", "{{Luck}} +4 Luck towards luck-based tear effects"}, -- Teardrop Charm + [140] = {"140", "Apple of Sodom", "Picking up Red Hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom + [141] = {"141", "Forgotten Lullaby", "2x Fire rate for familiars"}, -- Forgotten Lullaby + [142] = {"142", "Beth's Faith", "{{Collectible584}} Entering a new floor spawns 4 Book of Virtues wisps"}, -- Beth's Faith + [143] = {"143", "Old Capacitor", "{{Battery}} Prevents active item from charging by clearing a room#{{Battery}} Clearing a room has a 20% chance to spawn a battery#{{Luck}} 33% chance at 5 luck"}, -- Old Capacitor + [144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm + [145] = {"145", "Perfection", "↑ {{Luck}} +10 Luck up#Taking damage destroys the trinket"}, -- Perfection + [146] = {"146", "Devil's Crown", "{{RedTreasureRoom}} Treasure Room items are replaced with devil deals"}, -- Devil's Crown + [147] = {"147", "Charged Penny", "{{Battery}} Picking up a coin has a 17% chance to add 1 charge to the active item#Higher chance from nickels and dimes"}, -- Charged Penny + [148] = {"148", "Friendship Necklace", "All familiars orbit around Isaac"}, -- Friendship Necklace + [149] = {"149", "Panic Button", "Right before taking damage, uses the active item if it is charged"}, -- Panic Button + [150] = {"150", "Blue Key", "Locked doors can be opened for free, but Isaac has to clear a room from the Hush floor before accessing the room behind them"}, -- Blue Key + [151] = {"151", "Flat File", "Retracts most spikes, rendering them harmless#Also affects {{CursedRoom}} Curse Room doors, mimics and any spike obstacle"}, -- Flat File + [152] = {"152", "Telescope Lens", "{{PlanetariumChance}} +9% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb and Corpse"}, -- Telescope Lens + [153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect each room"}, -- Mom's Lock + [154] = {"154", "Dice Bag", "50% chance per new room to grant a single use die consumable item#The die disappears when leaving#The die does not take up a pill/card slot"}, -- Dice Bag + [155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Cathedral"}, -- Holy Crown + [156] = {"156", "Mother's Kiss", "{{Heart}} +1 Heart container while held"}, -- Mother's Kiss + [157] = {"157", "Torn Card", "Every 15 shots, Isaac shoots an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card + [158] = {"158", "Torn Pocket", "Taking damage makes Isaac drop 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket + [159] = {"159", "Gilded Key", "{{Key}} +1 Key on pickup#{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets"}, -- Gilded Key + [160] = {"160", "Lucky Sack", "{{GrabBag}} Entering a new floor spawns a sack"}, -- Lucky Sack + [161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Sheol"}, -- Wicked Crown + [162] = {"162", "Azazel's Stump", "{{Player7}} Clearing a room has a 33% chance to turn the player into Azazel#{{Timer}} Effect lasts until clearing and leaving another room"}, -- Azazel's Stump + [163] = {"163", "Dingle Berry", "All Dip (small poop) enemies are friendly#Clearing a room spawns 1 random Dip"}, -- Dingle Berry + [164] = {"164", "Ring Cap", "{{Bomb}} Spawns 1 extra bomb for each bomb placed"}, -- Ring Cap + [165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a bomb, heart, pill, card, trinket, battery, or enemy fly"}, -- Nuh Uh! + [166] = {"166", "Modeling Clay", "50% chance to grant the effect of a random passive item each room"}, -- Modeling Clay + [167] = {"167", "Polished Bone", "{{Friendly}} Clearing a room has a 25% chance to spawn a friendly Bony"}, -- Polished Bone + [168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} Entering a new floor grants +1 Bone Heart"}, -- Hollow Heart + [169] = {"169", "Kid's Drawing", "{{Guppy}} Counts as 1 item towards the Guppy transformation while held"}, -- Kid's Drawing + [170] = {"170", "Crystal Key", "{{Collectible580}} Clearing a room has a 33% chance to create a Red Key room#Lower chance to occur when in a red room"}, -- Crystal Key + [171] = {"171", "Keeper's Bargain", "{{DevilRoom}} 50% chance for devil deals to cost coins instead of hearts"}, -- Keeper's Bargain + [172] = {"172", "Cursed Penny", "Picking up a coin teleports Isaac to a random room#Can teleport to secret rooms"}, -- Cursed Penny + [173] = {"173", "Your Soul", "{{DevilRoom}} Allows Isaac to take 1 Devil Room item for free#{{Warning}} The free Devil deal still affects Angel Room chance"}, -- Your Soul + [174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms are special variants with more deals, Black Hearts and enemies"}, -- Number Magnet + [175] = {"175", "Strange Key", "Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key + [176] = {"176", "Lil Clot", "Spawns a blood clot that mimics Isaac's movement#Copies Isaac's stats, tear effects and 35% of his damage#Respawns each room"}, -- Lil Clot + [177] = {"177", "Temporary Tattoo", "{{Chest}} Clearing a {{ChallengeRoom}} Challenge Room spawns a chest#Clearing a {{BossRushRoom}} Boss Challenge Room spawns an item"}, -- Temporary Tattoo + [178] = {"178", "Swallowed M80", "Taking damage has a 50% chance for Isaac to explode#Doesn't destroy Blood Donation Machines or Confessionals, while spawning pickups as if it did"}, -- Swallowed M80 + [179] = {"179", "RC Remote", "Familiars mimic Isaac's movement#Hold the drop button ({{ButtonRT}}) to keep the familiars in place"}, -- RC Remote + [180] = {"180", "Found Soul", "Follows Isaac's movement and shoots spectral tears#Copies Isaac's stats, tear effects and 50% of his damage#Uses most active items when Isaac does#Dies in one hit#Respawns each floor"}, -- Found Soul + [181] = {"181", "Expansion Pack", "Using an active item triggers the effect of an additional 1-2 charge active item"}, -- Expansion Pack + [182] = {"182", "Beth's Essence", "Entering an {{AngelRoom}} Angel Room spawns 5 wisps#Donating to Beggars has a 25% chance to spawn a wisp"}, -- Beth's Essence + [183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#Grants {{Collectible8}} Brother Bobby or {{Collectible67}} Sister Maggy if Isaac has no familiars"}, -- The Twins + [184] = {"184", "Adoption Papers", "{{Shop}} Shops sell familiars for 10 coins"}, -- Adoption Papers + [185] = {"185", "Cricket Leg", "Killing an enemy has a 17% chance to spawn a random locust"}, -- Cricket Leg + [186] = {"186", "Apollyon's Best Friend", "{{Collectible706}} Grants 1 Abyss locust"}, -- Apollyon's Best Friend + [187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in alt path Treasure Rooms"}, -- Broken Glasses + [188] = {"188", "Ice Cube", "{{Petrify}} Entering a room has a 20% chance to petrify random enemies#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube + [189] = {"189", "Sigil of Baphomet", "Killing an enemy makes Isaac invincible for 1 second#Invincibility stacks with successive enemy kills"}, -- Sigil of Baphomet +} +EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets) + +EID.descriptions[languageCode].goldenTrinket = "Effect doubled!" +EID.descriptions[languageCode].tripledTrinket = "Effect tripled!" +EID.descriptions[languageCode].quadrupledTrinket = "Effect quadrupled!" + +-- Most trinkets that can be doubled or tripled just have the numbers in their description multiplied +-- A few trinkets have odd edge cases where their effect completely changes, or is different depending on if it's Mom's Box or Golden +EID.descriptions[languageCode].goldenTrinketEffects = { + -- Broken Remote (replace with Teleport 2.0 info) + [4] = { "{{Collectible419}} Using an active item teleports Isaac to {{ColorGold}}a room that has not been cleared yet{{CR}}#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 + -- Broken Magnet (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 for doubled + [6] = { "coins", "pickups" }, + -- Rosary Bead append + [7] = { "{{Collectible72}} Rosary is added to all item pools" }, + -- Golden Store Credit: full replace + [13] = { "{{Shop}} {{ColorGold}}Allows Isaac to take Shop items for free{{CR}}#Chance to turn into a regular {{Trinket13}} Store Credit after each purchase" }, + -- Lucky Rock append (Gold / Mom's Box / Both) + [15] = { "Rocks may drop 2 coins", "Rocks may drop 2 coins", "Rocks may drop 3 coins" }, + -- Golden Mysterious Candy makes Golden Poop + [25] = { "poop", "golden poop" }, + -- Isaac's Fork (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 or 3 for doubled/tripled + [46] = { "half a heart", "a heart", "one and a half hearts" }, + -- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled + [53] = { + "{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!", + "{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping", + "{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!", + }, + -- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect + [64] = { "Worm's stat boosts are doubled", "Worm's stat boosts are tripled", "Worm's stat boosts are quadrupled", }, + -- Error (append): Same behavior as Rainbow Worm + [75] = { "Trinket effect is doubled if possible", "Trinket effect is tripled if possible", "Trinket effect is quadrupled if possible", }, + -- NO! + [88] = { "Prevents Quality {{Quality0}} items from spawning" }, + -- Gilded Key (Golden version only): it doesn't give a key. bug that might get fixed (maybe it'll give a Golden Key?) + [159] = { "{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets" }, + -- The Twins + [183] = { "May copy/grant 2 familiars", "May copy/grant 2 familiars", "May copy/grant 3 familiars" }, +} + +--[[ +Localizations may choose to overwrite specific data from EID.GoldenTrinketData in this table. For advanced users only. +Example: If French uses "Double" instead of "2x" for Purple Heart, they can do: +EID.descriptions[languageCode].goldenTrinketData = { + [5] = {findReplace = true, mult = 2}, +} +and then place + [5] = { "Double", "Quadruple" }, +in their goldenTrinketEffects +]] +EID.descriptions[languageCode].goldenTrinketData = { } + +---------- Cards ---------- + +local repCards={ + [2] = {"2", "I - The Magician", "{{Timer}} Receive for the room:#↑ {{Range}} +3 Range#Homing tears"}, -- I - The Magician + [12] = {"12", "XI - Strength", "{{Timer}} Receive for the room:#↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +2.5 Range"}, -- XI - Strength + [16] = {"16", "XV - The Devil", "{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage"}, -- XV - The Devil + [18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"}, -- XVII - The Stars + [20] = {"20", "XIX - The Sun", "{{HealingRed}} Full health#Deals 100 damage to all enemies#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Secret Room)#{{CurseDarkness}} Removes Curse of Darkness"}, -- XIX - The Sun + [21] = {"21", "XX - Judgement", "{{Beggar}} Spawns a Beggar#{{DemonBeggar}} 33% chance for it to be a Devil Beggar#5% chance for it to be a Key Master, Bomb Bum, Battery Bum, or Rotten Beggar"}, -- XX - Judgement + [22] = {"22", "XXI - The World", "{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Secret Room)"}, -- XXI - The World + [27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into random bombs"}, -- Ace of Clubs + [28] = {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups, chests and non-boss enemies into random coins"}, -- Ace of Diamonds + [29] = {"29", "Ace of Spades", "{{Key}} Turns all pickups, chests and non-boss enemies into random keys"}, -- Ace of Spades + [30] = {"30", "Ace of Hearts", "{{UnknownHeart}} Turns all pickups, chests and non-boss enemies into random hearts"}, -- Ace of Hearts + [34] = {"34", "Ehwaz", "Spawns a trapdoor to the next floor#{{LadderRoom}} Spawns a crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, -- Ehwaz + [39] = {"39", "Algiz", "{{Timer}} Makes Isaac invincible for 20 seconds"}, -- Algiz + [42] = {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium or the Beast)"}, -- Chaos Card + [51] = {"51", "Holy Card", "{{HolyMantle}} A one-use Holy Mantle shield (prevents damage once)"}, -- Holy Card + [52] = {"52", "Huge Growth", "{{Timer}} Receive for the room:#↑ {{Damage}} +7 Damage#↑ {{Range}} +3 Range#Size up#Allows Isaac to destroy rocks by walking into them"}, -- Huge Growth + [55] = {"55", "Rune Shard", "{{Rune}} Activates a random rune effect#The rune effect is weaker"}, -- Rune Shard + [56] = {"56", "0 - The Fool?", "Drops all of Isaac's hearts but one and all of his pickups on the floor#Coins and bombs are dropped as {{Collectible74}} The Quarter or {{Collectible19}} Boom! if possible"}, -- 0 - The Fool? + [57] = {"57", "I - The Magician?", "{{Timer}} Grants an aura that repels enemies and projectiles for 60 seconds"}, -- I - The Magician? + [58] = {"58", "II - The High Priestess?", "{{Timer}} Mom's Foot tries to stomp Isaac for 60 seconds"}, -- II - The High Priestess? + [59] = {"59", "III - The Empress?", "{{Timer}} Receive for 60 seconds:#↑ {{Heart}} +2 Health#↑ {{Tears}} +1.5 Fire rate#↓ {{Speed}} -0.1 Speed"}, -- III - The Empress? + [60] = {"60", "IV - The Emperor?", "Teleports Isaac to an extra Boss room that can be defeated for an item#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor? + [61] = {"61", "V - The Hierophant?", "{{EmptyBoneHeart}} Spawns 2 Bone Hearts"}, -- V - The Hierophant? + [62] = {"62", "VI - The Lovers?", "Spawns an item from the current room's item pool#{{BrokenHeart}} Converts 1 heart container or 2 Soul Hearts into a Broken Heart"}, -- VI - The Lovers? + [63] = {"63", "VII - The Chariot?", "{{Timer}} Receive for 10 seconds:#↑ {{Tears}} x4 Fire rate multiplier#Invincible but can't move"}, -- VII - The Chariot? + [64] = {"64", "VIII - Justice?", "{{GoldenChest}} Spawns 2-4 golden chests"}, -- VIII - Justice? + [65] = {"65", "IX - The Hermit?", "{{Coin}} Turns all pickups and items in the room into a number of coins equal to their Shop value#If there is nothing to turn, spawns a Penny instead"}, -- IX - The Hermit? + [66] = {"66", "X - Wheel of Fortune?", "{{DiceRoom}} Triggers a random Dice Room effect"}, -- X - Wheel of Fortune? + [67] = {"67", "XI - Strength?", "{{Timer}} Enemies in the room are {{Slow}} slowed and take double damage for 30 seconds"}, -- XI - Strength? + [68] = {"68", "XII - The Hanged Man?", "{{Timer}} Receive for 30 seconds:#↓ {{Speed}} -0.1 Speed#Triple shot#{{Coin}} Killed enemies drop coins"}, -- XII - The Hanged Man? + [69] = {"69", "XIII - Death?", "{{Collectible545}} Activates Book of the Dead#{{Friendly}} Spawns friendly Bone entities for each enemy killed in room"}, -- XIII - Death? + [70] = {"70", "XIV - Temperance?", "{{Pill}} Forces Isaac to eat 5 random pills"}, -- XIV - Temperance? + [71] = {"71", "XV - The Devil?", "{{Timer}} Receive for 30 seconds:#{{Collectible33}} Activates The Bible (flight)#{{Collectible390}} Seraphim familiar#{{MomsHeart}} Kills Mom's Foot and Mom's Heart instantly#{{Warning}} Kills Isaac when used on Satan"}, -- XV - The Devil? + [72] = {"72", "XVI - The Tower?", "Spawns 7 clusters of random rocks and obstacles#Clusters often contain Tinted Rocks"}, -- XVI - The Tower? + [73] = {"73", "XVII - The Stars?", "Removes Isaac's oldest collected passive item (ignoring starting items)#Spawns 2 random items from the current room's item pool"}, -- XVII - The Stars? + [74] = {"74", "XVIII - The Moon?", "{{UltraSecretRoom}} Teleports Isaac to the Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon? + [75] = {"75", "XIX - The Sun?", "{{Timer}} Receive for the floor:#↑ {{Damage}} +1.5 Damage#Flight and spectral tears#{{BoneHeart}} Converts heart containers into Bone Hearts (reverts)#{{CurseDarkness}} Curse of Darkness"}, -- XIX - The Sun? + [76] = {"76", "XX - Judgement?", "{{RestockMachine}} Spawns a Restock Machine"}, -- XX - Judgement? + [77] = {"77", "XXI - The World?", "{{LadderRoom}} Spawns a trapdoor to a crawlspace"}, -- XXI - The World? + [78] = {"78", "Cracked Key", "{{Collectible580}} Single-use Red Key"}, -- Cracked Key + [79] = {"79", "Queen of Hearts", "{{Heart}} Spawns 1-20 Red Hearts"}, -- Queen of Hearts + [80] = {"80", "Wild Card", "Copies the effect of your most recently used pill, card, rune, soul stone or activated item"}, -- Wild Card + [81] = {"81", "Soul of Isaac", "Makes all item pedestals in the room cycle between two different items"}, -- Soul of Isaac + [82] = {"82", "Soul of Magdalene", "{{Timer}} Effect lasts for the room:#{{HalfHeart}} Enemies killed drop half Red Hearts that disappear after 2 seconds"}, -- Soul of Magdalene + [83] = {"83", "Soul of Cain", "Opens all doors in the room#{{Collectible580}} Creates red rooms on every wall possible"}, -- Soul of Cain + [84] = {"84", "Soul of Judas", "{{Collectible705}} Activates Dark Arts with a 3 second duration#Temporary ↑ {{Damage}} damage up for every enemy/projectile hit"}, -- Soul of Judas + [85] = {"85", "Soul of ???", "{{Poison}} Causes 8 poison farts with brown creep, then quickly spawns 7 Butt Bombs#Standing on the creep grants:#↑ {{Tears}} +1.5 Fire rate#↑ {{Damage}} +1 Damage"}, -- Soul of ??? + [86] = {"86", "Soul of Eve", "{{Timer}} 14 Dead Bird familiars fly in and attack enemies for the room"}, -- Soul of Eve + [87] = {"87", "Soul of Samson", "{{Collectible704}} Activates Berserk! for 10 seconds#{{Timer}} Each kill increases the duration by 1 second"}, -- Soul of Samson + [88] = {"88", "Soul of Azazel", "{{Collectible441}} Fires a Mega Blast beam for 7.5 seconds"}, -- Soul of Azazel + [89] = {"89", "Soul of Lazarus", "Isaac dies and immediately revives at half a heart#This item is automatically used upon taking fatal damage (acts as an extra life)"}, -- Soul of Lazarus + [90] = {"90", "Soul of Eden", "Rerolls item pedestals and pickups in the room#The rerolled items come from random item pools"}, -- Soul of Eden + [91] = {"91", "Soul of the Lost", "{{Player10}} Turns the player into The Lost for the room#Allows taking one {{DevilRoom}} Devil Room item for free#Allows entering the Mausoleum or Gehenna door for free"}, -- Soul of the Lost + [92] = {"92", "Soul of Lilith", "Permanently grants a random familiar"}, -- Soul of Lilith + [93] = {"93", "Soul of the Keeper", "{{Coin}} Spawns 1-25 random coins"}, -- Soul of the Keeper + [94] = {"94", "Soul of Apollyon", "Spawns 15 random locusts"}, -- Soul of Apollyon + [95] = {"95", "Soul of the Forgotten", "{{Player16}} Spawns The Forgotten as a secondary character for the room"}, -- Soul of the Forgotten + [96] = {"96", "Soul of Bethany", "{{Collectible584}} Spawns 6 random Book of Virtues wisps"}, -- Soul of Bethany + [97] = {"97", "Soul of Jacob and Esau", "{{Player20}} Spawns Esau as a secondary character for the room#He spawns with as many passive items as the player"}, -- Soul of Jacob and Esau +} +EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards) + +-- Card Buffs caused by Tarot Cloth +-- Strings will be appended to the original description (with line breaks replaced with a Tarot Cloth icon) +-- Tables with one entry will completely replace the original description +-- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple) +EID.descriptions[languageCode].tarotClothBuffs = { + [2] = "Also grants {{Collectible34}} The Book of Belial effect", -- I - The Magician + [3] = "A second foot strikes down shortly after the first", -- II - The High Priestess + [4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress + [5] = "{{SoulHeart}} +1 Soul Heart if the boss wasn't defeated yet", -- IV - The Emperor + [6] = {2, 3}, -- V - The Hierophant + [7] = {2, 3}, -- VI - The Lovers + [8] = {6, 12}, -- VII - The Chariot + [9] = {"Spawns {{ColorShinyPurple}}2{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Bomb}} bombs and {{Key}} keys"}, -- VIII - Justice + [10] = "Prevents Greed from spawning in the Shop#Turns a Greed Shop into a normal Shop if Greed was already fought in it", -- IX - The Hermit + [11] = {" a ", " 2 ", "Slot Machine", "{{CR}}Slot Machines", "Fortune Machine", "{{CR}}Fortune Machines"}, -- X - Wheel of Fortune + [12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 2.5, 5}, -- XI - Strength + [14] = {40, 80}, -- XIII - Death + [15] = {" a ", " 2 ", " Machine", " {{CR}}Machines", "Devil Beggar", "{{CR}}Devil Beggars"}, -- XIV - Temperance ( + Greed version) + [16] = {2, 4}, -- XV - The Devil + [17] = {6, 12}, -- XVI - The Tower + [18] = "If the Treasure Room hasn't been entered yet, it will have two items to choose from", -- XVII - The Stars + [20] = {100, 400}, -- XIX - The Sun + [21] = {" a Beggar", " 2 {{CR}}Beggars", " it ", " {{CR}}each ", " it ", " {{CR}}each "}, -- XX - Judgement + [56] = "Drops Isaac's most recent 6 items alongside the pickups", -- 0 - The Fool? + [59] = {2, 3}, -- III - The Empress? + [61] = {2, 3}, -- V - The Hierophant? + [62] = "Activates the effect twice", -- VI - The Lovers? + [64] = {4, 14, 2, 4}, -- VIII - Justice? + [65] = "Spawns 1 additional {{Coin}} penny", -- IX - The Hermit? + [66] = {" a ", " 2 ", "effect", "{{CR}}effects"}, -- X - Wheel of Fortune? + [67] = {30, 60}, -- XI - Strength? + [68] = {30, 60}, -- XII - The Hanged Man? + [70] = {5, 10}, -- XIV - Temperance? + [72] = {7, 14}, -- XVI - The Tower? + [73] = {"Removes Isaac's {{ColorShinyPurple}}2{{CR}} oldest collected passive items (ignoring starting items)#Spawns {{ColorShinyPurple}}4{{CR}} random items from the current room's item pool"}, -- XVII - The Stars? + [76] = {" a ", " 2 ", " Machine", " {{CR}}Machines"}, -- XX - Judgement? +} + +-- There's some odd behavior with Blank Card + Tarot Cloth not doubling some cards +-- These will be appended after Blank Card recharge time and "Blank Card effect:" +EID.descriptions[languageCode].tarotClothBlankCardBuffs = { + [11] = "Spawns 1 machine", -- X - Wheel of Fortune + [12] = "Stat boosts aren't doubled", -- XI - Strength + [14] = "Deals 40 damage", -- XIII - Death + [15] = "Spawns 1 machine", -- XIV - Temperance + [16] = "+2 Damage", -- XV - The Devil + [20] = "Deals 200 damage", -- XIX - The Sun + [21] = "Spawns 1 beggar", -- XX - Judgement + [56] = "Drops 3 items", -- 0 - The Fool? + [64] = "Spawns 2-7 chests", -- VIII - Justice? + [65] = "Doesn't spawn an additional penny", -- IX - The Hermit? + [66] = "Triggers 1 effect", -- X - Wheel of Fortune? + [68] = "Lasts 30 seconds", -- XII - The Hanged Man? + [72] = "Spawns 7 clusters", -- XVI - The Tower? + [73] = "Removes 1 item and spawns 2", -- XVII - The Stars? + [76] = "Spawns 1 machine", -- XX - Judgement? +} + +---------- Pills ---------- + +local repPills={ + [4] = {"3", "Bombs are Key", "Swaps Isaac's number of {{Bomb}} bombs and {{Key}} keys#Golden bombs and keys are also swapped"}, -- Bombs are Key + [12] = {"11", "Range Down", "↓ {{Range}} -1 Range"}, -- Range Down + [13] = {"12", "Range Up", "↑ {{Range}} +1.25 Range"}, -- Range Up + [38] = {"37", "Retro Vision", "{{Timer}} Pixelates the screen for 30 seconds"}, + [42] = {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies in the room"}, -- I'm Drowsy... + [43] = {"42", "I'm Excited!!", "{{Timer}} Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited!! + [48] = {"47", "Shot speed Down", "↓ {{Shotspeed}} -0.15 Shot speed"}, -- Shot speed Down + [49] = {"48", "Shot speed Up", "↑ {{Shotspeed}} +0.15 Shot speed"}, -- Shot speed Up + [50] = {"49", "Experimental Pill", "↑ Increases 1 random stat#↓ Decreases 1 random stat"}, -- Experimental Pill + [9999] = {"", "Golden Pill", "Random pill effect#Has a chance to destroy itself with each use"}, -- golden Pill +} +EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills) + +EID.descriptions[languageCode].horsepills={ + {"0", "Bad Gas", "{{Poison}} Poisons the entire room"}, -- Bad Gas + {"1", "Bad Trip", "{{Warning}} Deals 2 hearts of damage to Isaac#Becomes a Full Health horse pill (+3 Soul Hearts) at 1 heart or less"}, -- Bad Trip + {"2", "Balls of Steel", "{{SoulHeart}} +4 Soul Hearts"}, -- Balls of Steel + {"3", "Bombs are Key", "Swaps Isaac's number of {{Bomb}} bombs and {{Key}} keys#Increases bomb and key count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key + {"4", "Explosive Diarrhea", "Spawns a few homing Mega Troll Bombs"}, -- Explosive Diarrhea + {"5", "Full Health", "{{SoulHeart}} +3 Soul Hearts#{{HealingRed}} Full health"}, -- Full Health + {"6", "Health Down", "↓ {{EmptyHeart}} -2 Health#Becomes a Health Up horse pill at 0 or 1 heart containers"}, -- Health Down + {"7", "Health Up", "↑ {{EmptyHeart}} +2 Empty heart containers"}, -- Health Up + {"8", "I Found Pills", "No effect"}, -- I Found Pills + {"9", "Puberty", "No effect#Eating 3 grants the Adult transformation:#↑ {{Heart}} +1 Health"}, -- Puberty + {"10", "Pretty Fly", "{{Collectible279}} Grants a Big Fan orbital#There is no limit on the number of Big Fans Isaac can have"}, -- Pretty Fly + {"11", "Range Down", "↓ {{Range}} -2 Range"}, -- Range Down + {"12", "Range Up", "↑ {{Range}} +2.5 Range"}, -- Range Up + {"13", "Speed Down", "↓ {{Speed}} -0.24 Speed"}, -- Speed Down + {"14", "Speed Up", "↑ {{Speed}} +0.3 Speed"}, -- Speed Up + {"15", "Tears Down", "↓ {{Tears}} -0.56 Tears"}, -- Tears Down + {"16", "Tears Up", "↑ {{Tears}} +0.70 Tears"}, -- Tears Up + {"17", "Luck Down", "↓ {{Luck}} -2 Luck"}, -- Luck Down + {"18", "Luck Up", "↑ {{Luck}} +2 Luck"}, -- Luck Up + {"19", "Telepills", "Teleports Isaac to a random room"}, -- Telepills + {"20", "48 Hour Energy!", "{{Battery}} Fully recharges active items#{{Battery}} Drops 3-4 batteries"}, -- 48 Hour Energy! + {"21", "Hematemesis", "{{EmptyHeart}} Drains all but one heart container#{{Heart}} Spawns 1-4 Red Hearts"}, -- Hematemesis + {"22", "Paralysis", "Prevents Isaac from moving and shooting for 4 seconds"}, -- Paralysis + {"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on the floor#Full mapping effect"}, -- I can see forever! + {"24", "Pheromones", "{{Charm}} Turns every enemy in the room permanently friendly"}, -- Pheromones + {"25", "Amnesia", "{{CurseLost}} Hides the floor map"}, -- Amnesia + {"26", "Lemon Party", "Spawns a puddle of creep the size of a room which damages enemies"}, -- Lemon Party + {"27", "R U a Wizard?", "{{Timer}} Isaac shoots diagonally for 60 seconds"}, -- R U a Wizard? + {"28", "Percs!", "{{Timer}} Reduces all damage taken to half a heart for the room"}, -- Percs! + {"29", "Addicted!", "{{Timer}} Increases all damage taken to a full heart for the room"}, -- Addicted! + {"30", "Re-Lax", "Isaac spawns poop behind him for 10 seconds"}, -- Re-Lax + {"31", "???", "{{CurseMaze}} Curse of the Maze effect for the floor"}, -- ??? + {"32", "One makes you larger", "Greatly increases Isaac's size#Doesn't affect his hitbox"}, -- One makes you larger + {"33", "One makes you small", "Greatly decreases Isaac's size#Also decreases his hitbox's size"}, -- One makes you small + {"34", "Infested!", "Spawns 2 blue spiders for each poop in the room"}, -- Infested! + {"35", "Infested?", "Spawn 2 blue spiders for each enemy in the room#Spawns 2-6 blue spiders if there are no enemies in the room"}, -- Infested? + {"36", "Power Pill!", "{{Timer}} Receive for the room:#↑ {{Damage}} +7 Damage#↑ {{Range}} +3 Range#{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Eating 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Power Pill! + {"37", "Retro Vision", "Pixelates the screen for 90 seconds"}, -- Retro Vision + {"38", "Friends Till The End!", "Spawns 6 blue flies"}, -- Friends Till The End! + {"39", "X-Lax", "Spawns a pool of long lasting slippery creep"}, -- X-Lax + {"40", "Something's wrong...", "{{Slow}} Spawns a pool of long lasting slowing creep"}, -- Something's wrong... + {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies in the room"}, -- I'm Drowsy... + {"42", "I'm Excited!!", "Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, --I'm Excited!! + {"43", "Gulp!", "Consumes Isaac's trinket and grants its effects permanently"}, -- Gulp! + {"44", "Horf!", "{{Collectible149}} Shoots a cluster of Ipecac tears"}, -- Horf! + {"45", "Feels like I'm walking on sunshine!", "{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Eating 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Feels like I'm walking on sunshine! + {"46", "Vurp!", "Spawns the last pill Isaac used as a horse pill"}, -- Vurp! + {"47", "Shot speed Down", "↓ {{Shotspeed}} -0.3 Shot speed"}, -- Shot speed Down + {"48", "Shot speed Up", "↑ {{Shotspeed}} +0.3 Shot speed"}, -- Shot speed Up + {"49", "Experimental Pill", "↑ Increases 1 random stat twice#↓ Decreases 1 random stat twice"}, -- Experimental Pill + [9999] = {"", "Golden Pill", "Random horse pill effect#Has a chance to destroy itself with each use"}, -- Golden Pill +} + +---------- Character Info ---------- +local repCharacterInfo = { + [4] = {"???", "Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts#{{DevilRoom}} Devil deals that would cost 1 or 2 Red Hearts will cost 1 or 2 Soul Hearts instead#Destroying poop spawns 1 blue fly"}, + [8] = {"Lazarus", "Once per floor, when you die:#Resurrect as Lazarus Risen#Lose 1 Red Heart container#↑ {{Damage}} 0.5 Damage up"}, + [11] = {"Lazarus Risen", "Increased stats and x1.4 damage multiplier#When entering a new floor, turn back into Lazarus"}, + [12] = {"Dark Judas", "{{Damage}} x2 Damage multiplier#Can't have Red Hearts#{{BlackHeart}} Health ups grant Black Hearts#{{Player3}} Counts as Judas for completion marks"}, + [14] = {"Keeper", "{{CoinHeart}} Heal by picking up coins#Maximum of 3 Coin Hearts#Heart pickups are turned into Blue Flies#{{DevilRoom}} Devil deals cost 15 or 30 coins"}, + [18] = {"Bethany", "{{SoulHeart}} Use Soul Hearts to charge your active item#Can't use Soul Hearts as health"}, + [19] = {"Jacob", "Control Jacob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jacob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jacob and Esau can grab two simultaneously"}, + [20] = {"Esau", "Control Jacob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jacob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jacob and Esau can grab two simultaneously"}, + + [21] = {"Tainted Isaac", "Item pedestals cycle between 2 options#You can only carry 8 passive items#Change which item will be dropped for a 9th item with {{ButtonRT}}"}, + [22] = {"Tainted Magdalene", "Health above 2 Red Hearts will slowly drain#On contact, do a melee swing for 6x damage#{{HalfHeart}} Chance for enemies to drop Half Red Hearts that disappear in 2 seconds#Drop is guaranteed on melee kill#{{Collectible45}} Heal twice as much from non-pickup sources#{{AngelDevilChance}} Damage taken to draining hearts doesn't affect Devil Deal chance"}, + [23] = {"Tainted Cain", "Touching an item pedestal turns it into a variety of pickups"}, + [24] = {"Tainted Judas", "Can't have Red Hearts#{{BlackHeart}} Health ups grant Black Hearts"}, + [25] = {"Tainted ???", "Bombs are replaced with Poop Spells#{{Crafting29}} Doing damage spawns poop pickups#{{Collectible715}} You can store the next spell for later by using Hold"}, + [26] = {"Tainted Eve", "Holding Fire converts your hearts into Clot familiars#Different Heart types spawn Clots with more health and tear effects#Clots lose health over time#Clots stay in place while holding {{ButtonRT}}#At half a heart left with no Clots, you gain a Mom's Knife-like attack until you heal and leave the room"}, + [27] = {"Tainted Samson", "Dealing or taking damage builds up Berserk mode#{{Timer}} When you go berserk, receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee that reflects shots#{{Timer}} Each kill increases the duration by 1 second and grants brief invincibility"}, + [28] = {"Tainted Azazel", "When you start charging, you sneeze blood#Hitting an enemy with the sneeze halves your charge time#The sneeze deals 1.5x Azazel's damage#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams#On death, cursed enemies explode and pass on the curse to nearby enemies"}, + [29] = {"Tainted Lazarus", "Lazarus has two states, each with their own items and health#Clearing a room/wave or using Flip switches to the other state"}, + [30] = {"Tainted Eden", "When you take damage, reroll your stats, items, trinket, and consumables#Items reroll into an item from the same item pool#Self-damage doesn't reroll"}, + [31] = {"Tainted Lost", "{{Card51}} Cards that spawn have a 10% chance to be Holy Card#Quality {{Quality2}} or less items have a 20% chance to be rerolled#Only \"offensive\" items can spawn"}, + [32] = {"Tainted Lilith", "Pressing Fire launches a short-range fetus melee attack that does 3x damage#Holding Fire keeps the fetus out shooting tears towards the nearest enemy"}, + [33] = {"Tainted Keeper", "Maximum of 2 Coin Hearts#Enemies drop coins that disappear in 2 seconds#Most item pedestals cost 15 coins#Devil deals and Angel items cost 15 or 30 coins#Shops don't require a key and have increased stock"}, + [34] = {"Tainted Apollyon", ""}, + [35] = {"Tainted Forgotten", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts"}, + [36] = {"Tainted Bethany", "{{Heart}} Use Red Hearts to charge your active item#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts and blood charges#Stat increases are only 75% effective"}, + [37] = {"Tainted Jacob", "Dark Esau chases you, charging towards you when close#The charge does a lot of damage to enemies#If he hits you, you turn into a ghost that dies in one hit for the rest of the floor#While a ghost, one devil deal per room can be taken for free"}, + [38] = {"Dead Tainted Lazarus", "Lazarus has two states, each with their own items and health#Clearing a room/wave or using Flip switches to the other state"}, + [39] = {"Tainted Jacob's Soul", "Flight#Spectral tears#{{Warning}} No health#{{Warning}} Die if hit by Dark Esau#{{DevilRoom}} One devil deal per room can be taken for free#Turn back into Tainted Jacob in the next floor"}, + [40] = {"Tainted Forgotten Soul", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts"}, +} +EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo) + +EID.descriptions[languageCode].birthright ={ + {"Isaac", "", "All item pedestals cycle between two options"}, + {"Magdalene", "", "↑ {{Heart}} +1 Health#The max amount of heart containers is raised to 18"}, + {"Cain", "", "↑ {{Luck}} +1 Luck#{{ArcadeRoom}} All future floors will contain an upgraded Arcade Room (except for Dark Room and Chest)#{{Collectible46}} Greatly increases Lucky Foot's chances of winning effect"}, + {"Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item combined with it has#Grants special effects for certain active items"}, + {"???", "", "{{SoulHeart}} Soul Hearts gained from health upgrades are doubled"}, + {"Eve", "", "{{Collectible122}} Whore of Babylon is active regardless of health#{{Collectible117}} Dead Bird is always active"}, + {"Samson", "", "{{Collectible157}} Bloody Lust can trigger 4 more times per floor, up to +14 damage after 10 triggers"}, + {"Azazel", "", "Azazel's Brimstone beam becomes much wider#Does not increase damage"}, + {"Lazarus", "", "↑ Resurrecting as Lazarus Risen grants {{Damage}} +7.2 damage#{{Timer}} Damage up wears off over 60 seconds#{{Blank}} Killing enemies while the effect is active extends it"}, + {"Eden", "", "Spawns 3 random items from random item pools#Only one can be taken"}, + {"The Lost", "", "Prevents items useless to The Lost from spawning#Examples: items that only give health, flight, spectral tears, or activate upon taking damage"}, + {"Lazarus Risen", "", "↑ {{Damage}} +7.2 Damage#Damage up wears off over 60 seconds#Killing enemies while the effect is active extends it#The effect triggers each time Lazarus revives as Lazarus Risen"}, + {"Black Judas", "", "{{Collectible34}} The Book of Belial becomes a passive item similar to {{Collectible584}} Book of Virtues#{{Collectible34}} Grants The Book of Belial if Judas is not currently holding it#↑ {{Damage}} The damage boost it grants scales with the amount of charges the active item combined with it has#Grants special effects for certain active items"}, + {"Lilith", "", "Familiars are positioned in front of Lilith's face"}, + {"Keeper", "", "↑ {{CoinHeart}} +1 Health#The max amount of Coin Heart containers is raised to 4"}, + {"Apollyon", "", "{{Collectible477}} Using Void has a chance to spawn an item that was previously voided#Does not remove the stat bonuses#The more items voided, the higher the chance for an item to spawn upon use"}, + {"The Forgotten", "", "Removes the chain binding The Soul to The Forgotten"}, + {"The Forgotten Soul", "", "Removes the chain binding The Soul to The Forgotten"}, + {"Bethany", "", "{{Battery}} Activating an item using soul charges is sometimes free"}, + {"Jacob", "", "The character who picks up the item gains copies of three of the other character's passive items"}, + {"Esau", "", "The character who picks up the item gains copies of three of the other character's passive items"}, + {"Tainted Isaac", "", "Adds 4 passive item slots#Does not consume a slot itself"}, + {"Tainted Magdalene", "", "{{Heart}} Adds 1 heart container that doesn't drain"}, + {"Tainted Cain", "", "Doubles the amount of pickups dropped from collecting an item"}, + {"Tainted Judas", "", "{{Collectible705}} Increases the range in which Dark Arts hits enemies and tears"}, + {"Tainted ???", "", "{{PoopPickup}} Increases the maximum number of poops that can be carried to 29"}, + {"Tainted Eve", "", "{{HalfHeart}} Red Heart clots spawn half Red Hearts on death that disappear after 2 seconds"}, + {"Tainted Samson", "", "{{Collectible704}} Killing an enemy adds 3 seconds to the Berserk! timer instead of 1"}, + {"Tainted Azazel", "", "{{Collectible726}} Doubles the size of Tainted Azazel's Hemoptysis sneeze attack"}, + {"Tainted Lazarus", "", "The non-active form of Tainted Lazarus appears as a ghostly second character#He is invincible and deals 25% damage#Both forms receive the Birthright item"}, + {"Tainted Eden", "", "Any items obtained before Birthright can no longer be rerolled#Active items can be rerolled again if they are dropped and picked back up"}, + {"Tainted Lost", "", "Grants an extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies"}, + {"Tainted Lilith", "", "{{Collectible728}} Familiars that normally follow Tainted Lilith follow her Gello instead#The melee attack gains +3 damage per familiar"}, + {"Tainted Keeper", "", "{{Coin}} Strongly attracts the coins dropped by defeating enemies#No effect on other coins"}, + {"Tainted Apollyon", "", "Locusts continuously damage enemies without returning while the fire button is held"}, + {"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance#The Soul is invincible while the Forgotten is returning"}, + {"Tainted Bethany", "", "Spawns four random item wisps of Quality {{Quality3}} and {{Quality4}} with significantly higher HP than normal"}, + {"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#{{Chained}} Using Anima Sola chains both Esaus for 6.67 seconds"}, + {"Dead Tainted Lazarus", "", "The non-active form of Tainted Lazarus appears as a ghostly second character#He is invincible and deals 25% damage#Both forms receive the Birthright item"}, + {"Tainted Jacob's Soul", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#{{Chained}} Using Anima Sola chains both Esaus for 6.67 seconds"}, + {"Tainted Forgotten Soul", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance#The Soul is invincible while the Forgotten is returning"}, +} + +---------- Glitched Item Descriptions ---------- + +EID.descriptions[languageCode].GlitchedItemText = { + -- Item Config info + -- These texts are affected by the PluralizeFunction (ab+ file) + AddBlackHearts = "{{BlackHeart}} {1} Black Heart{pluralize}", + AddBombs = "{{Bomb}} {1} Bomb{pluralize}", + AddCoins = "{{Coin}} {1} Coin{pluralize}", + AddHearts = "{{HealingRed}} Heals {1} heart{pluralize}", + AddKeys = "{{Key}} {1} Key{pluralize}", + AddMaxHearts = "{{EmptyHeart}} {1} Heart container{pluralize}", + AddSoulHearts = "{{SoulHeart}} {1} Soul Heart{pluralize}", + + -- Cache Flag names + cacheFlagStart = "May affect ", + [0] = "{{Damage}} Damage", "{{Tears}} Fire rate", "{{Shotspeed}} Shot speed", "{{Range}} Range", "{{Speed}} Speed", "Tear effects", "Tear color", "Flight", "Attack type", "Familiars", "{{Luck}} Luck", "Size", "Color", "Chest contents", [16] = "All stats", + + -- Attribute triggers + active = "On use:#", + pickup_collected = "On collecting a pickup:#", + enemy_kill = "Killing an enemy has a 20% chance to:#", + damage_taken = "Upon taking damage:#", + entity_spawned = "When a {T1} is spawned:#", + tear_fire = "Firing a tear has a 5% chance to:#", + enemy_hit = "Hitting an enemy has a 5% chance to:#", + room_clear = "On clearing a room:#", + chain = " Then:{{CR}} ", + + -- Attribute effects + area_damage = "Deal {1} damage in {2} tiles around Isaac", + add_temporary_effect = "Grant {1} for the room", + convert_entities = "Convert all {1} in the room to {2}", + use_active_item = "Use {1}", + spawn_entity = "Spawn a {1}", + fart = "Fart on {1} tiles around Isaac", + + -- Generic entity names not obtained from entities2.xml + -- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames + ["4.-1"] = "lit bomb", + ["5.0"] = "pickup", + ["5.10"] = "heart", + ["5.20"] = "coin", + ["5.30"] = "key", + ["5.40"] = "bomb pickup", + ["5.69"] = "sack", + ["5.70"] = "pill", + ["5.90"] = "battery", + ["5.300"] = "card", + ["5.301"] = "rune", -- not a real ID + ["9.-1"] = "enemy projectile", + ["999.-1"] = "grid object", + ["1000.0"] = "effect", + + -- Text for the base item that is granted + grants = "Grants ", +} + +---------- Bag of Crafting Text ---------- +EID.descriptions[languageCode].CraftingBagContent = "Bag:" +EID.descriptions[languageCode].CraftingRoomContent = "Room:" +EID.descriptions[languageCode].CraftingFloorContent = "Floor:" +EID.descriptions[languageCode].CraftingSearch = "Search:" +EID.descriptions[languageCode].CraftingBagQuality = "Bag Quality:" +EID.descriptions[languageCode].CraftingBestQuality = "Best Quality:" +EID.descriptions[languageCode].CraftingHideKey = "Hide:" +EID.descriptions[languageCode].CraftingPreviewKey = "Preview:" +-- {1} will be converted to the number of recipes +EID.descriptions[languageCode].CraftingMore = "...+{1} more" +-- {1} will be converted into the number of available items +EID.descriptions[languageCode].CraftingNumAvailableItems = "{1} of 8 items available" +EID.descriptions[languageCode].CraftingWarningAvailableItems = "Needs at least 8 to show crafting recipes!" +-- {1} will be converted into the name of the key that toggles the BoC visibility +EID.descriptions[languageCode].CraftingIsHidden = "Currently Hidden (Unhide with {1})" +-- {1} will be converted into the name of the key that toggles the BoC Search +EID.descriptions[languageCode].CraftingResults = "(Scroll: Hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Lock: {{ButtonX}}, Refresh: {{ButtonB}}, Reset Bag: Hold {{ButtonRB}}, Search: {1})" + +-- Strings for Tainted Cain's pedestal salvaging; the non-base lines will have the corresponding icon automatically +EID.descriptions[languageCode].TaintedCainPedestalBase = "Turns into 3-8 random pickups on touch" +EID.descriptions[languageCode].TaintedCainPedestalBaseBirthright = "Turns into {{BlinkBirthright}}6-16{{CR}} random pickups on touch" +EID.descriptions[languageCode].TaintedCainPedestalGuaranteed = "Guaranteed to spawn a{n} {1}" -- Room type spawns +EID.descriptions[languageCode].TaintedCainPedestalBonus = "33% chance for a bonus {1}" -- "Safety Cap" type spawns +EID.descriptions[languageCode].TaintedCainPedestalLuckyToe = "66% chance for a bonus pickup" +EID.descriptions[languageCode].TaintedCainPedestalLuckyToeBirthright = "66% chance for {{BlinkBirthright}}2{{CR}} bonus pickups" +EID.descriptions[languageCode].TaintedCainPedestalDaemonsTail = "Hearts are 80% less likely" + + +---------- Misc. Text ---------- + +EID.descriptions[languageCode].ResultsWithX = "(Results with {1})" +EID.descriptions[languageCode].VariableCharge = "{1} charge:" + +EID.descriptions[languageCode].poopSpells = { + {"Poop", "Normal poop that can drop pickups"}, + {"Corny Poop", "Spawns blue flies while intact"}, + {"Burning Poop", "Deals contact damage while intact#Leaves a fire behind when destroyed"}, + {"Stone Poop", "Can deal damage 3 times when thrown#Takes a lot of hits to destroy"}, + {"Stinky Poop", "Emits a toxic cloud#{{Warning}} The cloud explodes if it touches fire!"}, + {"Black Poop", "{{Slow}} Creates slowing creep#{{Confusion}} Deals 10 damage and confuses all enemies when destroyed"}, + {"Holy Poop", "{{Collectible543}} Create a white poop#While inside the poop's aura:#↑ {{Damage}} x1.2 Damage multiplier#↑ {{Tears}} x2.5 Fire rate multiplier#Homing tears#Chance to block damage"}, + {"Brown Creep", "Leave a trail of creep#Standing on the creep increases Isaac's fire rate and damage#If the creep is touching other poops, it gains their attribute"}, + {"Fart", "Push nearby enemies and bullets back, and spawn a toxic cloud#{{Warning}} The cloud explodes if it touches fire!"}, + {"Bomb", "Normal throwable bomb"}, + {"Explosive Diarrhea", "Isaac quickly spawns 5 lit bombs"}, + + --Undetected poop, for Poop API + --[Poop name in code] = {Icon, Name, Description} + ["Unknown"] = {"{{PoopSpell1}}", "Unknown Poop", "The effects of the poop are Unknown"} +} + +EID.descriptions[languageCode].itemPoolFor = "Pool for Item:" +EID.descriptions[languageCode].itemPoolNames = { + [0] = "Treasure", "Shop", "Boss", "Devil", "Angel", "Secret", "Library", "Shell Game", "Golden Chest", "Red Chest", "Beggar", "Demon Beggar", "Curse", "Key Master", "Battery Bum", "Mom's Chest", "Greed Treasure", "Greed Boss", "Greed Shop", "Greed Devil", "Greed Angel", "Greed Curse", "Greed Secret", "Crane Game", "Ultra Secret", "Bomb Bum", "Planetarium", "Old Chest", "Baby Shop", "Wooden Chest", "Rotten Beggar", +} + +EID.descriptions[languageCode].VoidShopText = "If absorbed right after pickup, gain:" +EID.descriptions[languageCode].VoidOptionText = " will be absorbed instead" +EID.descriptions[languageCode].VoidNames[2] = "{1} Fire rate" + +EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} +4 Damage", "↑ {{Tears}} +2 Fire rate", "↑ {{Speed}} +0.5 Speed", "↑ {{Range}} +3 Range"} + +EID.descriptions[languageCode].spindownError = "Item disappears" + +EID.descriptions[languageCode].BlankCardEffect = "Blank Card effect:" + +EID.descriptions[languageCode].FlipItemToggleInfo = "(Hold {{CONFIG_BoC_Toggle}} to show description)" +EID.descriptions[languageCode].GlitchedCrownToggleInfo = "(Press {{CONFIG_BoC_Toggle}} to show next description: {1})" + +EID.descriptions[languageCode].GlowingHourglassTransformed = "Will change back to Glowing Hourglass next floor" + +EID.descriptions[languageCode].FalsePHDHeart = "Spawns 1 {{BlackHeart}} Black Heart" +EID.descriptions[languageCode].FalsePHDDamage = "↑ {{Damage}} +0.6 Damage" +EID.descriptions[languageCode].FalsePHDHorseDamage = "↑ {{Damage}} +1.2 Damage" + +EID.descriptions[languageCode].ExperimentalPillPHD = "No stat decrease" +EID.descriptions[languageCode].ExperimentalPillFalsePHD = "No random stat increase" + +EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Instead, consumes the key and spawns 6 items from random pools" + +EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}{{Warning}} WARNING {{Warning}}" +EID.descriptions[languageCode].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled.#(If you've defeated Mom, this message is a bug and can be ignored)#(This warning can be disabled in the config)" +EID.descriptions[languageCode].OldGameVersionWarningText = "EID is updated for the newest Steam version#Your game version is not officially supported, so some descriptions and features will be inaccurate#(This warning can be disabled in the config)" +EID.descriptions[languageCode].ModdedRecipesWarningText = "Modded items could make the crafting recipe calculation inaccurate!#Install REPENTOGON for improved modded recipe support#(This warning can be disabled in the config)" + + +-- Conditional descriptions - DO NOT TRANSLATE THE FIRST PART IN ["BRACKETS"] +-- Strings will be appended to the original description +-- Tables with one entry will completely replace the original description +-- Tables with two or more entries are find-replace pairs (if there's an odd number of entries, the last entry is appended) +-- For collectible/player conditionals, lines will automatically have their bulletpoint, and {1} is replaced with their name +local repConditions = { + ------ GENERAL STRINGS ------ + ["Tainted Revive"] = "{1} simply revives", + ["Ice Tears"] = "Freezing an enemy doesn't count as killing", -- Uranus Anti-Synergy + + ------ GREED MODE ------ + ["5.100.344"] = {"{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 3 bombs"}, -- Match Book (Greed) + ["5.300.74"] = {"Teleports Isaac to the first room of the floor"}, -- The Moon? (Greed) + ["5.100.416"] = {"{{Coin}} Increases the coin cap to 999"}, -- Deep Pockets (Greed) + ["5.100.566"] = {"{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#!!! The stage transition nightmare shows the wrong items in Greed Mode"}, -- Dream Catcher (Greed) + ["5.100.580"] = "{{GreedMode}} Can only rarely make special rooms in Greed Mode#{{SuperSecretRoom}} Can still help find the Super Secret Room", -- Red Key (Greed) + ["5.300.83"] = "{{GreedMode}} Can only rarely make special rooms in Greed Mode#{{SuperSecretRoom}} Can still help find the Super Secret Room", -- Soul of Cain (Greed) + ["5.100.514"] = {"Causes some enemies and projectiles to briefly pause at random intervals#Paused projectiles disappear"}, -- Broken Modem (Greed) + ["5.350.162"] = {"{{Player7}} Clearing a wave has a 50% chance to turn the player into Azazel#{{Timer}} Effect lasts until clearing another wave"}, -- Azazel's Stump (Greed) + + + ------ ACHIEVEMENT CHECKS ------ + -- todo... + + + ------ SPECIFIC CHARACTER SYNERGIES/CHANGES ------ + ["5.100.642"] = {"!!! SINGLE USE !!!#Spawns an item from the current room's item pool"}, -- Magic Skin + Lost + ["5.100.240"] = "{1} keeps the stat changes when he drops it", -- Experimental Treatment + Tainted Isaac + ["5.100.644"] = "{1} keeps the stat increase when he drops it", -- Consolation Prize + Tainted Isaac + ["5.100.549"] = {"↑ {{Tears}} +0.4 Fire rate"}, -- Brittle Bones (Keeper+Lost) + ["5.100.694"] = "Works for {1}, letting him survive 4 hits", -- Heartbreak + Losts + ["5.100.694 (Keeper)"] = {"↑ {{Damage}} +0.25 Damage for each Broken Heart#{{BrokenHeart}} +1 Broken Heart#{{BrokenHeart}} Every fatal hit grants +1 Broken Heart#{{Warning}} Keeper dies at 3 Broken Hearts"}, -- Heartbreak + Normal Keeper + ["5.100.694 (Tainted Keeper)"] = {"{{Warning}} {1} will die in one hit after taking this item#↑ {{Damage}} +0.25 Damage for each Broken Heart#{{BrokenHeart}} +1 Broken Heart#{{BrokenHeart}} Every fatal hit grants +1 Broken Heart#Tainted Keeper dies at 2 Broken Hearts"}, -- Heartbreak + Tainted Keeper + ["5.100.501"] = "{1} can gain additional coin containers#Health up items can grant an extra container per 25 coins", -- Greed's Gullet + Keeper + ["5.100.188"] = "Deals 7.5 damage as {1}", -- Cain + Abel + ["5.100.360"] = "Deals 100% damage as {1}", -- Lilith + Incubus + ["5.100.728"] = "Deals 100% damage as {1}", -- Lilith + Gello + ["5.100.230 (Keeper)"] = "{1} is left with 1 coin container", -- Abaddon + ["5.100.230 (Bethany)"] = "{1} is left with half a heart", -- Abaddon + ["5.100.230 (Tainted Bethany)"] = "{1} doesn't lose her blood charges", -- Abaddon + ["5.100.245 (Keeper)"] = {"↑ {{Tears}} Increased tear rate#↑ Decreased tear spread#↓ {{Damage}} x0.8 Damage multiplier"}, -- 20/20 + Keeper + ["5.100.205 (Tainted Magdalene)"] = "Allows infinite usage of Yum Heart", -- Sharp Plug + Tainted Magdalene + + ["5.100.705"] = "Temporary +1 damage up for each bullet/enemy", -- Dark Arts + Dark/Tainted Judas + ["5.100.722"] = {"{{Chained}} Chains down Dark Esau#After 5 seconds or upon using Anima Sola again, he breaks free and dashes towards Jacob"}, -- TJacob + Anima Sola + ["5.100.713"] = {"Recalls all clots to Eve's health bar#Excess clots are simply moved to her location#{{Timer}} 1 second recharge time"}, --Teve + Sumptorium + ["5.100.711"] = {"Entering", "{{Player38}} Flips Lazarus to the other state#Entering"}, -- Tlaz + Flip + ["5.100.710"] = {"Upon use, attacking swipes the bag in the chosen direction#Swiping at a pickup puts it in the bag#The Bag's contents can be shifted with {{ButtonRT}} to replace specific pickups when full#Holding the Use key when the bag is full crafts the previewed item#Item quality is based on the quality of the pickups"}, -- Tcain Bag of Crafting + + ["Mother's Kiss Soul"] = {"{{SoulHeart}} +1 Soul Heart while held"}, + ["Mother's Kiss Bone"] = {"{{BoneHeart}} +1 Bone Heart while held"}, + ["Mother's Kiss Coin"] = {"{{CoinHeart}} +1 Coin Heart while held#Increases Coin Heart cap by 1"}, + + -- Vibrant/Dim Bulb + ["5.350.100 (Bethany)"] = "Works with {1}'s soul charges", + ["5.350.100 (Tainted Bethany)"] = "Works with {1}'s blood charges", + ["5.350.101 (Bethany)"] = "Ignores {1}'s soul charges", + ["5.350.101 (Tainted Bethany)"] = "Ignores {1}'s blood charges", + ["Health Up Soul Charges"] = "+{1} soul charges", + ["Health Up Blood Charges"] = "+{1} blood charges", + + -- Tainted Bethany stuff + ["2 of Hearts Blood Charges"] = "Doubles {1}'s blood charges", + ["Vampire Blood Charges"] = {"↑ {{Damage}} +0.3 Damage#Killing 13 enemies adds 1 blood charge"}, + ["Fork Blood Charges"] = {"Clearing a room has a 10% chance to add 1 blood charge"}, + ["Stem Cell Blood Charges"] = {"Entering a new floor adds 1 blood charge"}, + + ["Salvaging Bonus"] = {"and destroyed machines", "destroyed machines, and salvaged items"}, + ["Salvaging Lucky Toe"] = "66% chance for an extra pickup from salvaged items", + + + ------ DUPLICATE COPIES OF ITEMS ------ + ["5.100.2 (Copies)"] = "Isaac fires 1 more tear#No additional stat decrease", -- The Inner Eye + ["5.100.153 (Copies)"] = "Isaac fires 2 more tears#No additional stat decrease", -- Mutant Spider + ["5.100.245 (Copies)"] = "Isaac fires 1 more tear#No additional stat decrease", -- 20/20 + ["5.100.358 (Copies)"] = "Isaac fires 1 more tear in the center", -- The Wiz + ["5.100.64 (Copies)"] = "Owning this item multiple times reduces the price further", -- Steam Sale + ["5.100.118 (Copies)"] = "Multiple Brimstones grant increased damage and a larger beam", -- Brimstone + ["5.100.531 (Copies)"] = "Additional copies only give +1 damage", -- Haemolacria + ["5.100.224 (Copies)"] = "Additional copies only give +0.5 fire rate", -- Cricket's Body + + + ----- MISC. ITEM CONDITIONS ------ + ["Sacrificial Nugget"] = "Turns Brown Nugget turrets into coins", + ["Sacrificial Item Wisps"] = "Familiars created by Lemegeton can be sacrificed#Turns all Lemegeton wisps into {{HalfSoulHeart}} half Soul Hearts", + ["Sacrificial Plum"] = "The summoned Plum counts as a familiar, and doesn't remove Plum Flute", + ["Sacrificial Quints"] = "If a Quints familiar is sacrificed, you lose Quints", + ["Sacrificial Abyss"] = "Abyss Locusts count as familiars", + ["Sacrificial Star"] = "Star of Bethlehem counts as a familiar", + ["Sacrificial Clots"] = "Turns Clots into coins", + + ["1000.76.1"] = "{{Warning}} Only rerolls the character that activates the dice", -- Dice Room 1 (Co-op) + ["1000.76.6"] = "{{Warning}} All characters' items will be rerolled in co-op!", -- Dice Room 6 (Co-op) + ["5.100.45"] = "Heals other players for half a heart", -- Yum Heart (Co-Op) + ["5.350.125"] = "Beams also arc between players", -- Extension Cord (Co-Op) + + ["5.100.245"] = "Removes the fire rate penalty of {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus + ["20/20"] = "No fire rate penalty with {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus + + ["5.100.135 (Hard Mode)"] = {"1-2 coins", "1 coin", "2-3 coins", "2 coins"}, -- IV Bag Hard Mode (modify the PHD text too) + ["5.100.201"] = "Refills {1}'s charge on pickup", -- Iron Bar + Notched Axe + ["5.350.172"] = "{1} removes the teleportation effect", -- Cursed Penny + Black Candle + ["5.100.501 (Deep Pockets)"] = "+1 container for every 100 coins past 99", -- Greed's Gullet + Deep Pockets + ["? Card Single Use"] = "Single use items can be used multiple times with ? Card", -- Single Use Actives + ? Card + ["Both Peppers"] = "With {1}, base chance to shoot a flame is 12.5%, up to 100% at 7 luck", -- Ghost Pepper + Bird's Eye + ["Black Feather"] = "↑ {{Damage}} +0.5 Damage", -- Black Feather items + ["Hemoptysis"] = "Works with {1}", -- Hemoptysis + Brimstone items + ["5.100.600"] = "x1.2 Fire rate multiplier for {1}", -- Eye Drops (items and some players) + ["5.100.482"] = "Tainted characters change into other tainted characters", -- Clicker + + ["4.5 Volt Timed"] = "No effect on timed recharges", -- 4.5 Volt + Timed Recharges + ["4.5 Volt Multiple"] = "Secondary active items only gain charge if the primary active is fully charged", -- 4.5 Volt + Schoolbag/Pocket Actives + ["Bulb Zero"] = "Actives with 0 max charges don't count", -- Vibrant/Dim Bulb + zero charge actives + + ["Brimstone Proptosis"] = "Beams deal 6x damage at point blank range, decreasing with distance", + ["Brimstone Ipecac"] = "The laser gets +2 damage and explodes on enemies and obstacles", + ["Brimstone Pop!"] = "Shorter beam that shoots {1} tears at the end", + ["Eye of Belial Dr. Fetus"] = "Bombs pierce, doing 2.5x damage, but don't home or do additional blast damage", + ["Spirit Sword C Section"] = "{1} has priority#Fetuses hold swords and do spin attacks", + ["Spirit Sword Mom's Knife"] = "{1} has priority#The spin attack throws the sword forward", + ["Spirit Sword Technology"] = "The sword becomes a lightsaber that can reflect enemy shots", + ["Spirit Sword Ipecac"] = "The sword gets +6 damage and poisons but doesn't explode#Sword beams do explode", + ["Ludovico Ipecac"] = "The tear gets +2 damage but doesn't explode or poison", + ["Technology Ipecac"] = "The laser gets +2 damage and explodes on targets", + ["Eye of the Occult Beam"] = "Isaac automatically shoots with a crosshair that alters the beam's path", + + ["Lullaby Clots"] = "(Including clots)", + ["Lullaby Incubus"] = "(Including Incubus)", + + -- Jacob's Ladder / 120 Volt battery synergies + ["Sparks Damage"] = "Sparks deal 50% more damage", + ["Sparks Arc Length"] = "Sparks have longer arc distance", + ["Sparks Arc Count"] = "Sparks can arc to 2 more enemies", + ["Sparks Arc Back"] = "Sparks can arc back to the same enemy", + + ["White Poop Jar"] = "Spawns White Poop on 1 charge use", + ["Golden Poop Jar"] = "Chance to spawn Golden Poop on 1 charge use", + + ["Binge Eater Healing"] = {"Heals 1 heart", "Heals {{BlinkGreen}}2{{CR}} hearts", "+4 blood charges", "+{{BlinkGreen}}6{{CR}} blood charges"}, +} +EID:updateDescriptionsViaTable(repConditions, EID.descriptions[languageCode].ConditionalDescs) + + + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repCollectibles = repCollectibles + EID.descriptions[languageCode].repTrinkets = repTrinkets + EID.descriptions[languageCode].repCards = repCards + EID.descriptions[languageCode].repPills = repPills +end + +if REPENTOGON then + EID.descriptions[languageCode].custom["6.8.0"] = {"0", "Donation Machine", "Next achievement at {1} coins, {2} coins remaining#{{Luck}} 2% chance for +1 Luck when donating#{{AngelRoom}} Donating 10 coins increases Angel Room chance"} + EID.descriptions[languageCode].custom["6.11.0"] = {"0", "Greed Donation Machine", "Next achievement at {1} coins, {2} coins remaining"} +end diff --git a/descriptions/rep/zh_cn.lua b/descriptions/rep/zh_cn.lua index 5dd94fd9..97a2d3dc 100644 --- a/descriptions/rep/zh_cn.lua +++ b/descriptions/rep/zh_cn.lua @@ -51,6 +51,7 @@ local repCollectibles={ [84] = {"84", "我们需要深入挖掘!", "打开1个跳过本层的活板门#{{LadderRoom}} 在有装饰(草/碎石/纸/宝石等)的地板上使用时, 改为生成暗门"}, -- We Need To Go Deeper! [87] = {"87", "洛基的角", "25%概率向4个方向发射泪弹#{{Luck}} 幸运15: 100%概率"}, -- Loki's Horns [91] = {"91", "探窟帽", "揭示相邻房间的类型#{{SecretRoom}} 可以揭示隐藏房和超级隐藏房#阻挡掉落弹幕的伤害"}, -- Spelunker Hat + [92] = {"92", "超级绷带", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +2魂心"}, [98] = {"98", "圣遗物", "{{SoulHeart}} 每7-8个房间生成1魂心"}, -- The Relic [101] = {"101", "光环", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+1.5#{{HealingRed}} 治疗1红心"}, -- The Halo [106] = {"106", "大爆弹先生", "↑ {{Bomb}} 炸弹伤害x1.85#{{Bomb}} +5炸弹"}, -- Mr. Mega @@ -147,6 +148,7 @@ local repCollectibles={ [316] = {"316", "诅咒之眼", "蓄力发射5颗泪弹#{{Warning}} 蓄力未满时受伤会将角色传送至随机房间"}, -- Cursed Eye [319] = {"319", "该隐的另一只眼", "向随机方向发射与角色相同效果的泪弹#{{Damage}} 造成0.75x角色伤害"}, -- Cain's Other Eye [320] = {"320", "???唯一的朋友", "可控制的苍蝇#造成每秒15点接触伤害"}, -- ???'s Only Friend + [322] = {"322", "蒙戈宝宝", "复制其他跟班的泪弹效果#若没有跟班, 则发射普通的3.5伤害泪弹"}, [323] = {"323", "以撒的泪盆", "向8个方向发射泪弹#泪弹复制角色泪弹的效果, 外加5点伤害#发射泪弹时充能"}, [325] = {"325", "剪刀", "{{Timer}} 当前房间中将角色的头变为不动的跟班#独立控制角色身体, 向发射方向抛射泪弹"}, [326] = {"326", "生命之息", "按住使用键时消耗充能条#充能条为空时角色暂时无敌#无敌时, 角色接触到敌人会召唤光柱#如果阻挡伤害时机完美, 则发射4向圣光并获得短暂护盾#{{Warning}} 按住过久会对角色造成伤害"}, -- Breath of Life @@ -240,7 +242,9 @@ local repCollectibles={ [522] = {"522", "念力", "使靠近角色的敌人弹幕停滞3秒, 结束后弹幕会被抛开#效果期间推开靠近的敌人"}, -- Telekinesis [523] = {"523", "搬家盒", "使用时, 储存当前房间中最多10掉落物#再次使用将储存物放回地上#允许角色在房间之间搬东西"}, -- Moving Box [524] = {"524", "科技零", "泪弹以电弧连接#{{Damage}} 电弧每秒造成4.5x角色伤害"}, -- Technology Zero + [525] = {"525", "麻风病", "受伤时, 生成1个阻挡弹幕的环绕物#最多有3个环绕物#每秒造成30点接触伤害#环绕物受伤过多后被摧毁"}, [531] = {"531", "泪血症", "↑ {{Damage}} 伤害+1#↑ {{Damage}} 伤害修正x1.5#↓ {{Tears}} 射速修正x0.33#↓ {{Range}} 射程修正x0.8#角色的泪弹呈抛物线前进, 击中时分裂成更小的泪弹"}, -- Haemolacria + [532] = {"532", "食泪症", "角色的泪弹前进时减速, 停止后会爆裂成5-8颗小泪弹#泪弹可以合并变大"}, [543] = {"543", "圣地大便", "受伤时, 生成白大便#在大便光环中时:#↑ {{Tears}} 射速修正x2.5#↑ {{Damage}} 伤害修正x1.2#追踪泪弹#50%概率阻挡伤害"}, -- Hallowed Ground [549] = {"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速修正+0.4#向四周方向发射10颗骨头泪弹"}, -- Brittle Bones [552] = {"552", "妈妈的铲子", "生成通往下一层的活板门#{{LadderRoom}} 在有装饰(草/碎石/纸/宝石等)的地板上使用时, 改为生成暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"}, -- Brittle Bones @@ -816,6 +820,7 @@ local repBFFSSynergies = { ["5.100.276"] = "向随机方向额外发射泪弹, 留下更大的水迹", -- Isaac's Heart ["5.100.319"] = {0.75, 1.5}, -- Cain's Other Eye ["5.100.320"] = {15, 30}, -- ???'s Only Friend + ["5.100.322"] = {3.5, 7}, -- Mongo Baby ["5.100.360"] = {0.75, 1.5, 1, 2}, -- Incubus (+ Lilith exception) ["5.100.365"] = {30, 60}, -- Lost Fly ["5.100.384"] = {"5-20", "10-40"}, -- Lil Gurdy @@ -827,6 +832,7 @@ local repBFFSSynergies = { ["5.100.504"] = {3.5, 7}, -- Brown Nugget ["5.100.508"] = {1.5, 3}, -- Mom's Razor ["5.100.509"] = {3.5, 7, 20, 40}, -- Bloodshot Eye + ["5.100.525"] = {30, 60}, -- Leprosy ["5.100.565"] = "友好时造成的伤害翻倍", -- Blood Puppy ["5.100.569"] = "若触发, 则获得额外伤害和移速", -- Blood Oath @@ -1037,7 +1043,7 @@ local repCards={ [59] = {"59", "III-皇后?", "{{Timer}} 在60秒内获得:#↑ {{Heart}} +2心之容器#↑ {{Tears}} 射速修正+1.5#↓ {{Speed}} 移速-0.1"}, -- III - The Empress? [60] = {"60", "IV-皇帝?", "传送至额外头目房, 清理后可获得道具#生成的头目来自下一章节"}, -- IV - The Emperor? [61] = {"61", "V-教皇?", "{{EmptyBoneHeart}} 生成2骨心"}, -- V - The Hierophant? - [62] = {"62", "IV-恋人?", "生成当前房间道具池的1个道具#{{BrokenHeart}} 将1心之容器或2魂心转换为1碎心"}, -- VI - The Lovers? + [62] = {"62", "VI-恋人?", "生成当前房间道具池的1个道具#{{BrokenHeart}} 将1心之容器或2魂心转换为1碎心"}, -- VI - The Lovers? [63] = {"63", "VII-战车?", "{{Timer}} 在10秒内获得:#↑ {{Tears}} 射速修正x4#无敌, 但不能移动"}, -- VII - The Chariot? [64] = {"64", "VIII-正义?", "{{GoldenChest}} 生成2-4个金箱子"}, -- VIII - Justice? [65] = {"65", "IX-隐者?", "{{Coin}} 将房间中掉落物和道具转换成其商店价值的硬币#若没有东西转换, 则改为生成1硬币"}, -- IX - The Hermit? @@ -1208,8 +1214,9 @@ EID.descriptions[languageCode].horsepills={ local repCharacterInfo = { [4] = {"???", "无法拥有红心#{{SoulHeart}} 心之容器改为魂心#{{DevilRoom}} 需要1或2红心的恶魔交易, 改为消耗1或2魂心#摧毁大便生成1只蓝苍蝇"}, [8] = {"拉撒路", "每层一次, 死亡时:#以复活的拉撒路重生#失去1心之容器#↑ {{Damage}} 伤害+0.5"}, - [11] = {"复活的拉撒路 ", "提升属性, 伤害修正x1.4#进入新层时会变回拉撒路"}, - [12] = {"犹大之影", "{{Damage}} 伤害修正x2#无法拥有红心#{{BlackHeart}} 体力上升改为获得黑心#{{Player3}} 通关标记为犹大"}, + [10] = {"游魂", "飞行#灵体泪弹#{{Warning}} 没有血量#{{DevilRoom}} 每个房间可以免费进行1次恶魔交易"}, + [11] = {"复活的拉撒路", "提升属性, 伤害修正x1.4#进入新层时会变回拉撒路"}, + [12] = {"犹大之影", "{{Damage}} 伤害修正x2#无法拥有红心#{{BlackHeart}} 体力上升改为获得黑心#{{Player3}} 通关标记记为犹大的"}, [14] = {"店主", "{{CoinHeart}} 通过拾起硬币来治疗#最多3硬币心容器#心类掉落物变成蓝苍蝇#{{DevilRoom}} 恶魔交易花费15或30硬币"}, [18] = {"伯大尼", "{{SoulHeart}} 使用魂心为主动道具充能#无法获得魂心作为血量"}, [19] = {"雅各", "同时控制雅各和以扫#使用炸弹时, 两个角色都会丢下炸弹#按住{{ButtonRT}}时, 以扫留在原地#{{ButtonLT}}使用雅各的主动道具, {{ButtonRB}}使用以扫的主动道具, 按住{{ButtonRT}}使用他们的卡牌/胶囊#在道具多选一时, 雅各和以扫可以同时拿起道具"},